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Status Cheat-Sheet for the Harpy

As Harpy, you have the abiding status traits Prominent, Noble, and Guardian.
Prominent is unique to the Harpy. Noble is also held by the Seneschal and each of the Primogen.
Guardian is also held by the Keeper of Elysium and Lesser Harpies in the absence of the Harpy.
So What Do Those Statuses Do?
The Passive ability for each status can be used at will as often as you like (unless specified). The
Spent ability can be used once per night, and turns off the Passive effect for the rest of the night.
Abiding status is permanent so long as its source is valid (i.e. while you are Harpy); if you spend it,
it "regenerates" at the end of the night. Fleeting status grants its passive ability while it is held, but
when it is spent, it is gone. You can only hold abiding status from one source at a time, so while
your Harpy status is active, your Elder of the Camarilla abiding status is not in effect. (I'd consider
this a tough choice, but I think the Harpy abiding status portfolio is better.)
Prominent:
(Passive) You can award people the fleeting statuses Honorable or Courteous at will. However, a
given recipient can only hold one of those from your Prominent at a time. (You can give Adam
Honorable and Bob Courteous, but you can't give Adam both Honorable and Courteous at the same
time using the Prominent passive ability. Adam could get Honorable from you and Courteous from
the Prince, though.)
(Spent) Once per night, you can spend Prominent to force a single person to physically leave a
scene for the next 10 minutes. If he refuses to leave, he gains the negative status Disgraced. May
not be used in combat.
Noble:
(Passive) You can award people the fleeting statuses Acclaimed or Loyal at will. However, a given
recipient can only hold one of those from your Noble at a time (as with Prominent, above).
(Spent) Once per night, you can spend Noble to give a single person the negative status Vulgar.
Guardian:
(Passive) You can award people the negative status Warned if they behave inappropriately within
your jurisdiction or disrespect your authority.
(Spent) Once per night, you can spend Guardian to give someone the negative status Disgraced. In
the Harpy's case, this ability is used to punish someone proven to have broken a legitimate boon,
and you may call that person a "Boonbreaker."

What Do All Those Statuses I Can Grant Do?


Quick Summary:
Prominent:
Honorable and Courteous are nice for defending in social conflicts. Honorable may also be spent
to cancel the expenditure of your Prominent, so be cautious about handing it out. Both statuses may
also be granted by the Prince.
Disgraced is a significant negative status trait; only Forsaken or actively being Blood Hunted are
worse. It is usually applied when a character is already Warned, but persists in the bad behavior.
Noble:
Both Acclaimed and Loyal have useful social benefits, but both should be reasonably common
several other court officers have Noble.
Vulgar is a relatively light negative status trait; a second application of Vulgar upgrades to Warned.
Guardian:
Warned is a moderately negative status trait; violating its ban leads to Disgraced. Note that
granting Warned is part of the passive effectthis is a very potent weapon in your hands. Under
the proper circumstances, you may expend Guardian to head directly to Disgraced.
Any Advice On How And When To Grant Status?
You're the Harpy; it's your call. To a degree, you should be using status to reinforce your position
and the social norms of a Camarilla court. Status is a very public thing, however, so who gets what
and when will be known and shape your own reputation. There's a delicate balance to be struck
between raw political advantage and a reputation for fairness. While the Harpy is encouraged to go
all "Mean Girl" on a deserving(?) target, try not to make the game toxic for the players involved.
The Prince has the most status-granting power; the Harpy is second; most of the rest of the court is
tied for third. Only the Prince can call a Blood Hunt on someone, but Harpy and the Keeper of
Elysium are well equipped to punish public failures of Camarilla etiquette or violations of Elysium.
Vulgar is a light punishment that disappears at the end of the night, though you have to expend
Noble to apply it, so it's usually not worth it. (I consider this a failure in the mechanics: Vulgar
should have been an at-will tied to a passive effect so that it would actually be used in appropriate
circumstances.) The next step up is Warned, which lasts for two games, and may be applied by you
at will. If someone violates the restrictions in Warned, he is Disgraced; if he violates those terms,
he is Forsaken.

The Summary Was Nice, But I Need Exact Text (aka Index)
Harpy p. 377-9
Your Abiding Status:
Guardian p. 401
Noble p. 401
Prominent p. 314
Fleeting Status You Can Grant:
Acclaimed p. 402
Courteous p. 315
Honorable p. 315
Loyal p. 315
Vulgar p. 403
Warned p. 316
Disgraced. p. 316-7

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