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#1 Selecting an Edge and Starting a Sketch

This particular feature simply does several things with minimal input a SolidWorks trademark.
Simply select any Edge of any solid body and click INSERT | SKETCH.

A Sketch Plane is created automatically, Normal to the Edge Selected, with the Origin Coincident to
the End Point nearest to where the Edge was selected.

This operation supports any Edge type from Linear and Prismatic to completely Organic and Lofted.
You could also use INSERT | Reference Geometry to add a Plane Perpendicular to a Curve, but this
takes care of all those steps AND starts a new Sketch.

#2 Loop Select
Do you like using Convert Entities but wonder why it only converts the exterior edges of a face?
Tired of manually selecting each and every edge of that inside loop? Ive got your answer in 2
clicks!!!
After youve started a new sketch, just select the same old face you would normally use to Convert
Entities, but use the CTRL key to add one more selection to that set 1 Inside Edge!
This is called a LOOP Select and will take the focus of the selected face from the Outside Loop
(default) to the Inside Loop.

Normal Face Select | CONVERT ENTITIES gets Outside Loop (Default)

CTRL Select Face and 1 Inside Edge | CONVERT ENTITIES gets Inside Loop
**Loop Select BONUS**
This tip also works for Loop Selection of the Inside Loop if you want to add a Fillet or Chamfer to
the Inside Loop but not the Outside Loop.
It has an added bonus that if you were to change the sketch that affects the inside cut shown
above, your Fillet or Chamfer would NOT error out with the addition or removal of edges to the cut
profile.
You WOULD, however, get a Fillet or Chamfer error if you had discretely selected all the Inside
Edges and there was a change that affected the edge count of the cut profile. It would take an Edit
of the applied feature to resolve the Missing or Added edge

#3 Explode Direction Control


Like SEVERAL other functions in SolidWorks, Control of the Triad orientation can be modified using
the ALT key along with a Drag and Drop of the Triad.

Simply start the Explode Command, or edit an existing Exploded View and begin
a new Explode Step.
The triad always mimics the triad orientation of the part or assembly.
To move and re-orient the triad, simply hold ALT and pick and drag the triad using the blue sphere
where the X,Y and Z axis meet then drag it over other geometry. It will snap to Linear edges,
Plainer faces and will align to the Axis of Holes or Cylindrical features.
Then just drag the triad along the new direction and position your part.

ANYWHERE there is a triad in SolidWorks, consider this tip valid Move/Copy Bodies Move with
Triad etc.

4 Move Sketches EASILY


These features are presented in no particular order, but I do consider this one of the most hidden
yet easy to use tools when you are unsatisfied with the location of your sketches relative to the
origin or anything else.
Moving Sketches while in Edit Sketch mode is not always the easiest task, ESPECIALLY when they
are Under Defined Sketches or those that are Copy/Pasted from DraftSight or other 2D
applications.
Where most users run into trouble is that they feel, and I dont disagree, that you should just be
able to window select all the sketch entities and then just grab a point and drag the whole group.
While this sounds logical, it has simply never been the case.
Then you could try the Move Entities command, but it doesnt always snap to the final location as
you might expect.
The following technique is completely effective and very easy to do, you just have to know the
sequencing of the clicks.
First, Window select the sketch entities you wish to move.
Second, hold the CTRL key on your keyboard then Pick and Drag the selected entities from one of
the points in the sketch.

CAREFUL NOW The trick here is that a CTRL + Pick and Drag in Windows is a Copy and that is
initially true here too. Note the Cursor with the little (+) next to it. If you let go of the Left Mouse
Button FIRST, you will COPY the Sketch.

Instead, while in the middle of the Copy Sketch operation, release the CTRL KEY while still holding
your Cursor. The little (+) goes away and the entire operation turns into a MOVE command.

Simply snap and release your cursor when your selected point is in the proper location, or snapped
to the origin.

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