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of the Crab
7
4
3
I I A L
TM AEG
8/9/13 4:32 PM
9
4
3
I I C O
TM AEG
8/9/13 10:07 PM
Imperial Favor
TM AEG
8/9/13 4:32 PM
Imperial Favor
TM AEG
8/9/13 10:07 PM
Attack Phase
The Attack Phase is optional. You do not need to attack.
1. Assignment Segment: The Attacker assigns unbowed
Personalities to attack Provinces. The Defender then assigns
unbowed Personalities, if any, to defend Provinces.
2. Combat Segment: Starting with the Defender, players
take Engage actions in turn. Once both players pass
consecutively, then they, Defender first, take Battle actions.
You must have at least one unit at the battle to take an action.
Actions from cards in units must be at the current battlefield,
as must all targets of an action. The segment ends, as always,
when all players pass consecutively on Battle actions.
3. Resolution Segment: Count the Force of all unbowed
Personalities and unbowed Followers on each side. The
higher total wins. If it is a tie, both players lose. Destroy
all cards in the losing army. Players gain 2 Honor for
each enemy card destroyed this way. If the Attacker wins,
and has more Force than the Defenders army plus the
Defenders Province Strength, destroy the Province as well.
After the battle, any attacking or defending units left at
the battle go home. Bow them if they are attacking.
8/9/13 10:07 PM
8/9/13 10:07 PM
Starting Setup
1. Show Strongholds and Sensei (if any), the player with the
highest Family Honor goes first and uses the black bordered side
of their Stronghold. The other players use the white side.
2. Shuffle Dynasty (Black back) and Fate (Green) decks separately.
3. Place your Dynasty deck about where your left hand goes.
Place the top four cards from the Dynasty deck, one by one, to
the right of the deck, forming your Provinces. Place your Fate
deck to the right of these Provinces.
4. Each player draws five Fate cards.
Turn Sequence
1. Action Phase
Straighten all your cards. Turn cards in your Provinces face-up.
You have the first action. You may take Limited and Open
actions; the other player may take Open actions. As with each
type of action (Limited/Open, Engage, Battle), players may pass,
and the opportunity to play that type of action ends when both
players pass consecutively.
2. Attack Phase (other side)
3. Dynasty Phase
Recruit Holdings (bowed) and Personalities (unbowed). Discard
any unwanted Dynasty cards. Finally, draw a Fate card. If you
have more than eight Fate cards in hand, discard down to eight.
8/9/13 4:32 PM
8/9/13 4:32 PM
Hida Kisada,
12
C C C C S
S EXPERIENCED KENSAI LOYAL
TACTICIAN UNIQUE
pqrqqs
Ivory Edition.indd 59
TM AEG
8/9/13 4:32 PM
Ashigaru Fort
2
F
pqrqqs
w: Produce 2 Gold.
Open: If it is not your turn,
target a Personality. Straighten his
unit. Destroy this Holding.
First lesson of war, Ichiro: Ashigaru form the
backbone of any army. Treat them well.
I I T M
Ivory Edition.indd 9
TM AEG
8/9/13 4:32 PM
Ashigaru Fort
2
F
pqrqqs
w: Produce 2 Gold.
Open: If it is not your turn,
target a Personality. Straighten his
unit. Destroy this Holding.
First lesson of war, Ichiro: Ashigaru form the
backbone of any army. Treat them well.
I I T M
Ivory Edition.indd 9
TM AEG
8/9/13 4:32 PM
K W D C
2
P P B
pqrqqs
w: Produce 2 Gold.
Open, w: A target Holdings abilities
may not be used (this turn).
These Naga have pearls much like those from
our home, though they are far more savage
than the Naga we know. Kuni Shinoda
I I N S
TM AEG
8/9/13 4:32 PM
Counting House
2
You may only have one copy of
Counting House in play.
w: Produce 2 Gold.
Limited, w: If you have fewer Provinces
than each other player, draw a card.
War is no excuse for a failing
economy. old Yasuki saying
I I E C
Ivory Edition.indd 15
TM AEG
8/9/13 4:32 PM
Exotic Market
2
M
pqrqqs
w: Produce 2 Gold.
w: When paying for an Item, it
enters play for 3 less Gold.
I I B C
TM AEG
8/9/13 4:32 PM
Exotic Market
2
M
pqrqqs
w: Produce 2 Gold.
w: When paying for an Item, it
enters play for 3 less Gold.
I I B C
TM AEG
8/9/13 4:32 PM
Family Library
2
w: Produce 2 Gold.
Limited: Discard a face-up card from
one of your Provinces. Refill the Province
with your target discarded (not dead)
Personality. Destroy this Holding.
The deeds of our ancestors are paramount,
Nichiro. We must maintain the records.
I I M MC
Ivory Edition.indd 18
TM AEG
8/9/13 4:32 PM
Family Library
2
w: Produce 2 Gold.
Limited: Discard a face-up card from
one of your Provinces. Refill the Province
with your target discarded (not dead)
Personality. Destroy this Holding.
The deeds of our ancestors are paramount,
Nichiro. We must maintain the records.
I I M MC
Ivory Edition.indd 18
TM AEG
8/9/13 4:32 PM
Frontline Encampment
2
w: Produce 2 Gold.
Limited: Give your target Personality
+2F. Destroy this Holding.
Pan Kus influence was only one of countless
problems the Colonies faced. War, it
seemed, was never far from them.
I I IFS
Ivory Edition.indd 21
TM AEG
8/9/13 4:32 PM
Frontline Encampment
2
w: Produce 2 Gold.
Limited: Give your target Personality
+2F. Destroy this Holding.
Pan Kus influence was only one of countless
problems the Colonies faced. War, it
seemed, was never far from them.
I I IFS
Ivory Edition.indd 21
TM AEG
8/9/13 4:32 PM
4
D
pqrqqs
w: Produce 3 Gold.
Battle, w: Give your target Personality +2F.
Tell us how many men you need, and I
shall make sure you have them.
I I A M L
Ivory Edition.indd 25
TM AEG
8/9/13 4:32 PM
2
w: Produce 2 Gold.
Limited: Put one or more face-up cards in
your Provinces at the bottom of your deck
(and refill the Provinces). Turn all cards in your
Provinces face-up. Destroy this Holding.
The Colonies have introduced many new
things to the average Rokugani.
I I J W
Ivory Edition.indd 27
TM AEG
8/9/13 4:32 PM
2
w: Produce 2 Gold.
Limited: Put one or more face-up cards in
your Provinces at the bottom of your deck
(and refill the Provinces). Turn all cards in your
Provinces face-up. Destroy this Holding.
The Colonies have introduced many new
things to the average Rokugani.
I I J W
Ivory Edition.indd 27
TM AEG
8/9/13 4:32 PM
Humble House
2
S H
pqrqqs
w: Produce 2 Gold.
Limited, w: Give a target Personality
a +1F Sake token. Remove it
after your next turn begins.
Even cheap sake tastes sweet in the presence of friends!
I I V V. J
Ivory Edition.indd 29
TM AEG
8/9/13 4:32 PM
Iron Mine
2
M
pqrqqs
I I C U
Ivory Edition.indd 31
TM AEG
8/9/13 4:32 PM
Iron Mine
2
M
pqrqqs
I I C U
Ivory Edition.indd 31
TM AEG
8/9/13 4:32 PM
Iron Mine
2
M
pqrqqs
I I C U
Ivory Edition.indd 31
TM AEG
8/9/13 4:32 PM
3
D UNIQUE
pqrqqs
w: Produce 2 Gold.
Open, w: Give a +1F/+1C Training
token to a target Personality with no
printed abilities and no Training tokens.
The title lasts only a year, but its effects are
felt for a lifetime. Kitsuki Nakai
I I B C
TM AEG
8/9/13 4:32 PM
Hida Gojiro
C C B F
pqrqqs
Invest
: Give Gojiro two +1F tokens.
(After this card enters play, you may also
pay the Invest cost to get the effect, once.)
After you Recruit Gojiro, lose 1 Honor.
Not all Crab who fall are victims of the Taint.
I I J M
TM AEG
8/9/13 4:32 PM
Hida Gojiro
C C B F
pqrqqs
Invest
: Give Gojiro two +1F tokens.
(After this card enters play, you may also
pay the Invest cost to get the effect, once.)
After you Recruit Gojiro, lose 1 Honor.
Not all Crab who fall are victims of the Taint.
I I J M
TM AEG
8/9/13 4:32 PM
Hida Gojiro
C C B F
pqrqqs
Invest
: Give Gojiro two +1F tokens.
(After this card enters play, you may also
pay the Invest cost to get the effect, once.)
After you Recruit Gojiro, lose 1 Honor.
Not all Crab who fall are victims of the Taint.
I I J M
TM AEG
8/9/13 4:32 PM
Hida Iguchi
C C S CAVALRY
pqrqqs
I I J M
TM AEG
8/9/13 4:32 PM
Hida Iguchi
C C S CAVALRY
pqrqqs
I I J M
TM AEG
8/9/13 4:32 PM
Hida Iguchi
C C S CAVALRY
pqrqqs
I I J M
TM AEG
8/9/13 4:32 PM
2
W C J S
Hida Kurabi
C C B H I
DESTINED RESERVE
pqrqqs
TM AEG
8/9/13 4:32 PM
Hida Toranosuke
C C S
pqrqqs
I I M Z
Ivory Edition.indd 62
TM AEG
8/9/13 4:32 PM
Hida Saiyuki
C C S
S K H
pqrqqs
I I M MC
Ivory Edition.indd 61
TM AEG
8/9/13 4:32 PM
Hida Saiyuki
C C S
S K H
pqrqqs
I I M MC
Ivory Edition.indd 61
TM AEG
8/9/13 4:32 PM
Hida Saiyuki
C C S
S K H
pqrqqs
I I M MC
Ivory Edition.indd 61
TM AEG
8/9/13 4:32 PM
Hiruma Koru
C C S S
pqrqqs
Invest
: Create a 0F Follower and attach
it to Koru. (After this card enters play, you may
also pay the Invest cost to get the effect, once.)
His mother was a Yasuki. Still, you wouldnt
guess it from the way he fights. Kaiu Esumi
I I A G H
TM AEG
8/9/13 4:32 PM
Hiruma Koru
C C S S
pqrqqs
Invest
: Create a 0F Follower and attach
it to Koru. (After this card enters play, you may
also pay the Invest cost to get the effect, once.)
His mother was a Yasuki. Still, you wouldnt
guess it from the way he fights. Kaiu Esumi
I I A G H
TM AEG
8/9/13 4:32 PM
Hiruma Koru
C C S S
pqrqqs
Invest
: Create a 0F Follower and attach
it to Koru. (After this card enters play, you may
also pay the Invest cost to get the effect, once.)
His mother was a Yasuki. Still, you wouldnt
guess it from the way he fights. Kaiu Esumi
I I A G H
TM AEG
8/9/13 4:32 PM
Hiruma Moritoki
C C S S S
pqrqqs
I I D G L
Ivory Edition.indd 65
TM AEG
8/9/13 4:32 PM
Hiruma Moritoki
C C S S S
pqrqqs
I I D G L
Ivory Edition.indd 65
TM AEG
8/9/13 4:32 PM
Hiruma Moritoki
C C S S S
pqrqqs
I I D G L
Ivory Edition.indd 65
TM AEG
8/9/13 4:32 PM
Kaiu Gorobei
C C S S
pqrqqs
I I Z K L
TM AEG
8/9/13 4:32 PM
Kaiu Gorobei
C C S S
pqrqqs
I I Z K L
TM AEG
8/9/13 4:32 PM
Kaiu Gorobei
C C S S
pqrqqs
I I Z K L
TM AEG
8/9/13 4:32 PM
Toritaka Iabuchi
C C S S DESTINED
pqrqqs
I I J D
TM AEG
8/9/13 4:32 PM
+3
Ancestral Armor
of the Crab Clan
+0
8
ARMOR EXPERIENCED UNIQUE
pqrqqs
I I A H
4
TM AEG
8/9/13 4:36 PM
+1
Oriole Katana
+1
3
O-H S WEAPON
pqrqqs
I I G S
3
TM AEG
8/9/13 4:36 PM
+1
Oriole Katana
+1
3
O-H S WEAPON
pqrqqs
I I G S
3
TM AEG
8/9/13 4:36 PM
+2
+0
N I J L
Khalimpeh-jiak
3
WEAPON
pqrqqs
I I A M L
2
TM AEG
8/9/13 4:36 PM
+3
Heavy Yari
+1
6
S T-H WEAPON
pqrqqs
I I J J
2
TM AEG
8/9/13 4:36 PM
+3
Heavy Yari
+1
6
S T-H WEAPON
pqrqqs
I I J J
2
TM AEG
8/9/13 4:36 PM
+3
Heavy Yari
+1
6
S T-H WEAPON
pqrqqs
I I J J
2
TM AEG
8/9/13 4:36 PM
+2
Spiked Tetsubo
+1
3
H W O-H WEAPON
pqrqqs
I I D H
3
TM AEG
8/9/13 4:36 PM
+2
Spiked Tetsubo
+1
3
H W O-H WEAPON
pqrqqs
I I D H
3
TM AEG
8/9/13 4:36 PM
+2
Spiked Tetsubo
+1
3
H W O-H WEAPON
pqrqqs
I I D H
3
TM AEG
8/9/13 4:36 PM
Ring of Earth
E UNIQUE
Play after a battle resolves at your Province, if
it was not destroyed and any enemy units were
ever at its battlefield. You may discard this Ring
from your hand to use its ability without cost.
Earth Repeatable Interrupt, w:
The Battle action cannot move Personalities.
Persistence.
I I S A
4
TM AEG
8/9/13 4:36 PM
V UNIQUE
You may discard this Ring from your hand
to use its Void ability without cost.
Limited: Play if you have two or fewer
Rings in play. Discard your hand.
Void Limited, w: Draw a card. If you
now have more cards in your hand than
any other player, discard a card.
Balance.
I I S A
4
TM AEG
8/9/13 4:36 PM
Ring of Water
W UNIQUE
Play after a battle resolves in which you played a
Terrain, destroyed a Terrain, and destroyed any cards
or provinces during resolution. You may discard this
Ring from your hand to use its ability without cost.
Water Absent Repeatable Battle, w: Move your target
Personality home or, if he would be opposed, move your
target Personality at any location to the current battlefield.
Adaptability.
I I S A
4
TM AEG
8/9/13 4:36 PM
A Moving Battle
T
pqrqqs
I I A.C. S
3
TM AEG
8/9/13 4:36 PM
A Warriors Brutality
I I H B
3
TM AEG
8/9/13 4:36 PM
A Warriors Brutality
I I H B
3
TM AEG
8/9/13 4:36 PM
A Warriors Brutality
I I H B
3
TM AEG
8/9/13 4:36 PM
Advance Warning
I I P ME
2
TM AEG
8/9/13 4:36 PM
Advance Warning
I I P ME
2
TM AEG
8/9/13 4:36 PM
I I I P
4
TM AEG
8/9/13 4:36 PM
I I I P
4
TM AEG
8/9/13 4:36 PM
I I R G
3
TM AEG
8/9/13 4:36 PM
I I R G
3
TM AEG
8/9/13 4:36 PM
I I R G
3
TM AEG
8/9/13 4:36 PM
Contentious Terrain
T
pqrqqs
I I J P
1
TM AEG
8/9/13 4:36 PM
Contentious Terrain
T
pqrqqs
I I J P
1
TM AEG
8/9/13 4:36 PM
Defensive Formation
I I A T
3
TM AEG
8/9/13 4:36 PM
Defensive Formation
I I A T
3
TM AEG
8/9/13 4:36 PM
Determined Challenge
I I C B
3
TM AEG
8/9/13 4:36 PM
Fall Back!
I I C P
4
TM AEG
8/9/13 4:36 PM
Fall Back!
I I C P
4
TM AEG
8/9/13 4:36 PM
Fall Back!
I I C P
4
TM AEG
8/9/13 4:36 PM
Incapacitated
I I C P
2
TM AEG
8/9/13 4:36 PM
Incapacitated
I I C P
2
TM AEG
8/9/13 4:36 PM
Incapacitated
I I C P
2
TM AEG
8/9/13 4:36 PM
Ritual Preparation
I I S C
1
TM AEG
8/9/13 4:36 PM
Ritual Preparation
I I S C
1
TM AEG
8/9/13 4:36 PM
Ritual Preparation
I I S C
1
TM AEG
8/9/13 4:36 PM
K W V B
I I J D
1
TM AEG
8/9/13 4:36 PM
Today We Die
I I M MC
1
TM AEG
8/9/13 4:36 PM