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Installer log.txt for X-Plane DVD Installer 3.

02r2 compiled on Dec 5 2011 11:16


:47
This log file is generated automatically by Laminar Research applications and co
ntains diagnostics about your graphics hardware, installation, and any error con
ditions.
If you need to contact tech support or file a bug, please send us this file. NOT
E: this file is rewritten every time you start ANY of your X-System applications
.
If you got a hard system crash and want to report this to Laminar Research, then
be sure to send your crash_report.txt file generated by the crash as well!
Windows 6.2 (build 9200/2)
CPU type: 586
Physical Memory: 2147483647
CPU 0: Intel(R) Core(TM) i7-6700HQ
CPU 0: Intel(R) Core(TM) i7-6700HQ
CPU 0: Intel(R) Core(TM) i7-6700HQ
CPU 0: Intel(R) Core(TM) i7-6700HQ
CPU 0: Intel(R) Core(TM) i7-6700HQ
CPU 0: Intel(R) Core(TM) i7-6700HQ
CPU 0: Intel(R) Core(TM) i7-6700HQ
CPU 0: Intel(R) Core(TM) i7-6700HQ

CPU
CPU
CPU
CPU
CPU
CPU
CPU
CPU

@
@
@
@
@
@
@
@

2.60GHz
2.60GHz
2.60GHz
2.60GHz
2.60GHz
2.60GHz
2.60GHz
2.60GHz

Speed
Speed
Speed
Speed
Speed
Speed
Speed
Speed

(mhz):
(mhz):
(mhz):
(mhz):
(mhz):
(mhz):
(mhz):
(mhz):

2592
2592
2592
2592
2592
2592
2592
2592

X-System folder:'', case sensitive=0


OpenGL Vendor
: Intel
OpenGL Render
: Intel(R) HD Graphics 530
OpenGL Version : 4.4.0 - Build 10.18.15.4279 (440)
OpenGL Extensions: GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color
GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_arra
y GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements
GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_texture_ed
ge_clamp GL_EXT_separate_specular_color GL_ARB_multitexture GL_ARB_map_buffer_al
ignment GL_ARB_conservative_depth GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_
blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_a
dd GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_internalformat_query G
L_ARB_internalformat_query2 GL_ARB_texture_env_add GL_IBM_texture_mirrored_repea
t GL_ARB_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_SUN_multi_draw_arra
ys GL_NV_blend_square GL_ARB_texture_compression GL_3DFX_texture_compression_FXT
1 GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp GL_ARB_point_par
ameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_cr
ossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_sh
adow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_program GL_EXT_texture_rectangle GL
_ARB_fragment_program GL_EXT_stencil_two_side GL_ATI_separate_stencil GL_ARB_ver
tex_buffer_object GL_EXT_texture_lod_bias GL_ARB_occlusion_query GL_ARB_fragment
_shader GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_pow
er_of_two GL_ARB_vertex_shader GL_NV_texgen_reflection GL_ARB_point_sprite GL_AR
B_fragment_program_shadow GL_EXT_blend_equation_separate GL_ARB_depth_texture GL
_ARB_texture_rectangle GL_ARB_draw_buffers GL_ARB_color_buffer_float GL_ARB_half
_float_pixel GL_ARB_texture_float GL_ARB_pixel_buffer_object GL_EXT_framebuffer_
object GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_occlusion_query2 GL
_EXT_draw_buffers2 GL_WIN_swap_hint GL_EXT_texture_sRGB GL_ARB_multisample GL_EX
T_packed_float GL_EXT_texture_shared_exponent GL_ARB_texture_rg GL_ARB_texture_c
ompression_rgtc GL_NV_conditional_render GL_ARB_texture_swizzle GL_EXT_texture_s
wizzle GL_ARB_texture_gather GL_ARB_sync GL_ARB_cl_event GL_ARB_framebuffer_sRGB
GL_EXT_packed_depth_stencil GL_ARB_depth_buffer_float GL_EXT_transform_feedback
GL_ARB_transform_feedback2 GL_ARB_draw_indirect GL_EXT_framebuffer_blit GL_EXT_
framebuffer_multisample GL_ARB_framebuffer_object GL_ARB_framebuffer_no_attachme

nts GL_EXT_texture_array GL_EXT_texture_integer GL_ARB_map_buffer_range GL_ARB_t


exture_buffer_range GL_EXT_texture_snorm GL_ARB_blend_func_extended GL_INTEL_per
formance_query GL_ARB_copy_buffer GL_ARB_sampler_objects GL_NV_primitive_restart
GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_uniform_buf
fer_object GL_ARB_depth_clamp GL_ARB_vertex_array_bgra GL_ARB_shader_bit_encodin
g GL_ARB_draw_buffers_blend GL_ARB_geometry_shader4 GL_EXT_geometry_shader4 GL_A
RB_texture_query_lod GL_ARB_explicit_attrib_location GL_ARB_draw_elements_base_v
ertex GL_EXT_shader_integer_mix GL_ARB_instanced_arrays GL_ARB_base_instance GL_
ARB_fragment_coord_conventions GL_EXT_gpu_program_parameters GL_ARB_texture_buff
er_object_rgb32 GL_ARB_compatibility GL_ARB_texture_rgb10_a2ui GL_ARB_texture_mu
ltisample GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_vertex_type_10f_11f_11f_rev G
L_ARB_timer_query GL_ARB_tessellation_shader GL_ARB_vertex_array_object GL_ARB_p
rovoking_vertex GL_ARB_sample_shading GL_ARB_texture_cube_map_array GL_EXT_gpu_s
hader4 GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_INTEL_fragment_shader_orderi
ng GL_ARB_fragment_shader_interlock GL_EXT_clip_control GL_EXT_shader_framebuffe
r_fetch GL_ARB_shader_subroutine GL_ARB_transform_feedback3 GL_ARB_get_program_b
inary GL_ARB_separate_shader_objects GL_ARB_shader_precision GL_ARB_vertex_attri
b_64bit GL_ARB_viewport_array GL_ARB_transform_feedback_instanced GL_ARB_compres
sed_texture_pixel_storage GL_ARB_shader_atomic_counters GL_ARB_shading_language_
packing GL_ARB_shader_image_load_store GL_EXT_shader_image_load_store GL_ARB_sha
ding_language_420pack GL_ARB_texture_storage GL_EXT_texture_storage GL_ARB_compu
te_shader GL_ARB_vertex_attrib_binding GL_ARB_texture_view GL_ARB_fragment_layer
_viewport GL_ARB_multi_draw_indirect GL_ARB_program_interface_query GL_ARB_shade
r_image_size GL_ARB_shader_storage_buffer_object GL_ARB_texture_storage_multisam
ple GL_ARB_buffer_storage GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewpo
rt_index GL_ARB_query_buffer_object GL_EXT_polygon_offset_clamp GL_ARB_clear_tex
ture GL_ARB_texture_mirror_clamp_to_edge GL_ARB_debug_output GL_ARB_enhanced_lay
outs GL_KHR_debug GL_ARB_arrays_of_arrays GL_ARB_texture_query_levels GL_ARB_inv
alidate_subdata GL_ARB_clear_buffer_object GL_AMD_depth_clamp_separate GL_ARB_sh
ader_stencil_export GL_INTEL_map_texture GL_INTEL_conservative_rasterization GL_
ARB_texture_compression_bptc GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility G
L_ARB_robustness GL_ARB_robust_buffer_access_behavior GL_EXT_texture_sRGB_decode
GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_hdr GL_ARB_
copy_image GL_KHR_blend_equation_advanced GL_EXT_direct_state_access GL_ARB_sten
cil_texturing GL_ARB_texture_stencil8 GL_ARB_explicit_uniform_location GL_INTEL_
multi_rate_fragment_shader GL_ARB_multi_bind GL_ARB_indirect_parameters
threaded_avail : 0
tex_clamp_avail : 1
add_env_avail
: 1
combine_avail
: 1
dis_fog_avail
: 0
instance_avail : 1
two-sided stencil: 1
separate stencil : 1
tex_comp_avail : 1
vbo_avail
: 1
pbo_avail
: 1
automini_avail : 1
aniso_avail
: 1
fsaa_avail
: 1
occlude_avail
: 1
sprites_avail
: 1
sblend_avail
: 1/1
vprog_avail
: 1 (1024)
fprog_avail
: 1 (1447/1447/1447/128)
depth_tex_avail : 1
shad_objs_avail : 1
vshader_avail
: 1 (16/4096/64/192/32/4096)
fshader_avail
: 1 (4096)
glsl_avail
: 1 (4.40 - Build 10.18.15.4279/100)
first-gen shaders: 0
gshader_avail
: 1
buniform_avail : 0
shad_lod_avail : 0
gpu_shad4_avail : 1
framebuf_avail : 1
frameblit_avail : 1
drawbuf_avail
: 1
drawbuf2_avail : 1
tex_float_avail : 1
non_pots_avail : 1
packed_stencil : 1
texture_rg
: 1
framebuffer_srgb : 1
max tex units
: 8 (32/8)
max iso filtering: 16.000000
max texture size : 16384 (hardware limit)
max point size : 20.000000

idx in vram
: 1
use_vsync1
: 0
use_vsync2
: 0
This video card is: DX10 or 11 - With instancing
CPU count
: 8
==== CHANGING LANGUAGE TO: Espaol. ====
Could not find translation file: RESOURCE:Spanish.txt; using English.
os_dir_this_app
=C:\Users/aleja/AppData/Local/Temp/
os_dir_desktop
=D:\Users/aleja/
os_dir_default_apps
=D:\Users/aleja/
os_dir_temp
=C:\Users/aleja/AppData/Local/Temp/
os_dir_prefs
=C:\Users/aleja/AppData/Local/
Starting install at 66.896912
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Clean exit from threads.

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