Академический Документы
Профессиональный Документы
Культура Документы
London
Prerequisite
This course is designed for beginner users who want to learn about 3D
environments and want to use 3ds Max Design for Design Visualization
purposes.
Software
Overview
Autodesk 3ds Max and Autodesk 3ds Max Design software provide
powerful, integrated 3D modelling, animation and rendering that enable
artists and designers to focus more energy on creative, rather than
technical challenges. The products share core technology, but offer
specialised toolsets for game developers, visual effects artists and
motion graphics artists along with other creative professionals working
in the media design industry on the one hand; and architects, designers,
engineers and visualisation specialists on the other.
Objectives
The seven primary objectives of this courseware are to teach students how
to:
www.sprunt-media.net
Getting Started
FAQ
Post-3dsmax Training support
All delegates are eligible to email support for up to 30 days from Sprunt
Media.
How much does the 3dsmax 2017 training course cost?
Our standard pricing for our training is 350.00 per delegate per day.
Reduced online booking cost are as follows1 delegate: 250 per delegate per day
Further discounts are available for group bookings.
Please call for more information on group prices. 0207 833 5253
Setting Preferences
Object Creation
Object Selection
Scene Management
Day 2
Transforming Objects
Yes, the ability to upgrade is available simply by applying and paying the
extra cost.
http://www.sprunt-media.net/work-project-experience-3ds-max-masterclass-extension-course
Modifying Objects
Agenda
Transform Tools
Coordinate Systems
Snaps
Align Tools
Making Duplicates
Other Transforms
Basic Concepts
Modifier Examples
Day 1
AEC Techniques
User Interface
Modeling from Splines
Shape Definition
Working with Splines
Using Shape Modifiers
Using Sweeps
File I/O
Materials
Starting a Project
Saving Files
Hold/Fetch
Using Materials
Material Types
Merging Files
Import/Export
Using Maps
File Linking
www.sprunt-media.net
Day 3
Days 4 and 5
Mapping Coordinates
Mapping Coordinates
Cameras
Camera Types
The Moving Camera
Lights
Standard Lights
Dome Lighting
Ambient Occlusion
Light Tracer
Radiosity
Mental Ray
Rendering
Over the two days you will be developing your skills and abilities with;
Modelling
Box modelling
Edge loop
Patch surfaces
Lighting
Rendering
Scene States
Batch Render
www.sprunt-media.net