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//==============================================================================

// CXSDump
//==============================================================================
Main FunctionID=1.
File Data:
Files:
2
Symbols:
888
Variables:
54
Functions:
2
RuleGroups:
0
Rules:
0
Code:
19383

files.
symbols.
variables.
functions.
groups.
rules.
bytes (MAX=32768).

6 Variable Types:
Void (Value=1).
Int
(Value=2).
Float (Value=4).
Bool (Value=8).
String (Value=16).
Vector (Value=32).
2 Files:
Great Plains.xs
(ID= 0).
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies.xs (ID= 1).
888 Symbols:
EXTERN$cInvalidVector
EXTERN$cOriginVector
xsDisableRule
xsDisableSelf
xsEnableRule
xsIsRuleEnabled
xsSetRulePriority
xsSetRulePrioritySelf
xsSetRuleMinInterval
xsSetRuleMinIntervalSelf
xsSetRuleMaxInterval
xsSetRuleMaxIntervalSelf
xsEnableRuleGroup
xsDisableRuleGroup
xsIsRuleGroupEnabled
xsVectorGetX
xsVectorGetY
xsVectorGetZ
xsVectorSetX
xsVectorSetY
xsVectorSetZ
xsVectorSet
xsVectorLength
xsVectorNormalize
xsArrayCreateInt
xsArraySetInt
xsArrayGetInt
xsArrayCreateFloat
xsArraySetFloat
xsArrayGetFloat
xsArrayCreateBool
xsArraySetBool

(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=
(ID=

0)
1)
2)
3)
4)
5)
6)
7)
8)
9)
10)
11)
12)
13)
14)
15)
16)
17)
18)
19)
20)
21)
22)
23)
24)
25)
26)
27)
28)
29)
30)
31)

SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=
SymType=

1,
1,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,

SymValue=-1.
SymValue=-2.
SymValue=0.
SymValue=1.
SymValue=2.
SymValue=3.
SymValue=4.
SymValue=5.
SymValue=6.
SymValue=7.
SymValue=8.
SymValue=9.
SymValue=10.
SymValue=11.
SymValue=12.
SymValue=13.
SymValue=14.
SymValue=15.
SymValue=16.
SymValue=17.
SymValue=18.
SymValue=19.
SymValue=20.
SymValue=21.
SymValue=22.
SymValue=23.
SymValue=24.
SymValue=25.
SymValue=26.
SymValue=27.
SymValue=28.
SymValue=29.

xsArrayGetBool
(ID= 32) SymType= 0,
xsArrayCreateString
(ID= 33) SymType= 0,
xsArraySetString
(ID= 34) SymType= 0,
xsArrayGetString
(ID= 35) SymType= 0,
xsArrayCreateVector
(ID= 36) SymType= 0,
xsArraySetVector
(ID= 37) SymType= 0,
xsArrayGetVector
(ID= 38) SymType= 0,
xsArrayGetSize
(ID= 39) SymType= 0,
xsDumpArrays
(ID= 40) SymType= 0,
xsGetContextPlayer
(ID= 41) SymType= 0,
xsSetContextPlayer
(ID= 42) SymType= 0,
xsGetTime
(ID= 43) SymType= 0,
xsAddRuntimeEvent
(ID= 44) SymType= 0,
xsGetFunctionID
(ID= 45) SymType= 0,
rmEchoWarning
(ID= 46) SymType= 0,
rmEchoError
(ID= 47) SymType= 0,
rmEchoInfo
(ID= 48) SymType= 0,
rmRandFloat
(ID= 49) SymType= 0,
rmRandInt
(ID= 50) SymType= 0,
rmGetNomadStart
(ID= 51) SymType= 0,
rmGetIsFFA
(ID= 52) SymType= 0,
rmSetMapSize
(ID= 53) SymType= 0,
rmGetMapXSize
(ID= 54) SymType= 0,
rmGetMapZSize
(ID= 55) SymType= 0,
rmSetSeaLevel
(ID= 56) SymType= 0,
rmGetSeaLevel
(ID= 57) SymType= 0,
rmSetSeaType
(ID= 58) SymType= 0,
rmSetMapElevationParameters
(ID= 59) SymType= 0,
rmSetBaseTerrainMix
(ID= 60) SymType= 0,
rmAddMapTerrainByHeightInfo
(ID= 61) SymType= 0,
rmAddMapTerrainByAngleInfo
(ID= 62) SymType= 0,
rmSetMapElevationHeightBlend (ID= 63) SymType= 0,
rmPlaceMapClusters
(ID= 64) SymType= 0,
rmSetMapClusteringPlacementParams (ID= 65) SymType=
rmSetMapClusteringObjectParams (ID= 66) SymType= 0,
rmSetMapClusteringNoiseParams (ID= 67) SymType= 0,
rmAreaFractionToTiles
(ID= 68) SymType= 0,
rmAreaTilesToFraction
(ID= 69) SymType= 0,
rmXFractionToTiles
(ID= 70) SymType= 0,
rmXTilesToFraction
(ID= 71) SymType= 0,
rmZFractionToTiles
(ID= 72) SymType= 0,
rmZTilesToFraction
(ID= 73) SymType= 0,
rmDegreesToRadians
(ID= 74) SymType= 0,
rmMetersToTiles
(ID= 75) SymType= 0,
rmTilesToMeters
(ID= 76) SymType= 0,
rmXMetersToFraction
(ID= 77) SymType= 0,
rmZMetersToFraction
(ID= 78) SymType= 0,
rmXFractionToMeters
(ID= 79) SymType= 0,
rmZFractionToMeters
(ID= 80) SymType= 0,
rmCreateArea
(ID= 81) SymType= 0,
rmSetAreaSize
(ID= 82) SymType= 0,
rmSetAreaEdgeFilling
(ID= 83) SymType= 0,
rmSetAreaLocation
(ID= 84) SymType= 0,
rmSetAreaLocPlayer
(ID= 85) SymType= 0,
rmSetAreaLocTeam
(ID= 86) SymType= 0,
rmBuildArea
(ID= 87) SymType= 0,
rmBuildAllAreas
(ID= 88) SymType= 0,
rmSetAreaTerrainType
(ID= 89) SymType= 0,
rmSetAreaMix
(ID= 90) SymType= 0,
rmPaintAreaTerrain
(ID= 91) SymType= 0,

SymValue=30.
SymValue=31.
SymValue=32.
SymValue=33.
SymValue=34.
SymValue=35.
SymValue=36.
SymValue=37.
SymValue=38.
SymValue=39.
SymValue=40.
SymValue=41.
SymValue=42.
SymValue=43.
SymValue=44.
SymValue=45.
SymValue=46.
SymValue=47.
SymValue=48.
SymValue=49.
SymValue=50.
SymValue=51.
SymValue=52.
SymValue=53.
SymValue=54.
SymValue=55.
SymValue=56.
SymValue=57.
SymValue=58.
SymValue=59.
SymValue=60.
SymValue=61.
SymValue=62.
0, SymValue=63.
SymValue=64.
SymValue=65.
SymValue=66.
SymValue=67.
SymValue=68.
SymValue=69.
SymValue=70.
SymValue=71.
SymValue=72.
SymValue=73.
SymValue=74.
SymValue=75.
SymValue=76.
SymValue=77.
SymValue=78.
SymValue=79.
SymValue=80.
SymValue=81.
SymValue=82.
SymValue=83.
SymValue=84.
SymValue=85.
SymValue=86.
SymValue=87.
SymValue=88.
SymValue=89.

rmPaintAreaTerrainByHeight
(ID= 92) SymType= 0, SymValue=90.
rmPaintAreaTerrainByAngle
(ID= 93) SymType= 0, SymValue=91.
rmSetAreaBaseHeight
(ID= 94) SymType= 0, SymValue=92.
rmSetAreaWarnFailure
(ID= 95) SymType= 0, SymValue=93.
rmSetAreaForestType
(ID= 96) SymType= 0, SymValue=94.
rmSetAreaForestDensity
(ID= 97) SymType= 0, SymValue=95.
rmSetAreaForestClumpiness
(ID= 98) SymType= 0, SymValue=96.
rmSetAreaForestUnderbrush
(ID= 99) SymType= 0, SymValue=97.
rmSetAreaWaterType
(ID= 100) SymType= 0, SymValue=98.
rmGetAreaClosestPoint
(ID= 101) SymType= 0, SymValue=99.
rmSetAreaCliffType
(ID= 102) SymType= 0, SymValue=100.
rmSetAreaCliffPainting
(ID= 103) SymType= 0, SymValue=101.
rmSetAreaCliffEdge
(ID= 104) SymType= 0, SymValue=102.
rmSetAreaCliffHeight
(ID= 105) SymType= 0, SymValue=103.
rmAddAreaCliffEdgeAvoidClass (ID= 106) SymType= 0, SymValue=104.
rmRiverCreate
(ID= 107) SymType= 0, SymValue=105.
rmRiverSetConnections
(ID= 108) SymType= 0, SymValue=106.
rmRiverConnectRiver
(ID= 109) SymType= 0, SymValue=107.
rmRiverAddWaypoint
(ID= 110) SymType= 0, SymValue=108.
rmRiverSetBankNoiseParams
(ID= 111) SymType= 0, SymValue=109.
rmRiverSetShallowRadius
(ID= 112) SymType= 0, SymValue=110.
rmRiverAddShallow
(ID= 113) SymType= 0, SymValue=111.
rmRiverAddShallows
(ID= 114) SymType= 0, SymValue=112.
rmRiverAvoid
(ID= 115) SymType= 0, SymValue=113.
rmRiverBuild
(ID= 116) SymType= 0, SymValue=114.
rmRiverReveal
(ID= 117) SymType= 0, SymValue=115.
rmSetRiverFoundationParams
(ID= 118) SymType= 0, SymValue=116.
rmSetWorldCircleConstraint
(ID= 119) SymType= 0, SymValue=117.
rmSetAreaObeyWorldCircleConstraint (ID= 120) SymType= 0, SymValue=118.
rmAddAreaTerrainLayer
(ID= 121) SymType= 0, SymValue=119.
rmSetAreaTerrainLayerVariance (ID= 122) SymType= 0, SymValue=120.
rmSetAreaMinBlobs
(ID= 123) SymType= 0, SymValue=121.
rmSetAreaMaxBlobs
(ID= 124) SymType= 0, SymValue=122.
rmSetAreaMinBlobDistance
(ID= 125) SymType= 0, SymValue=123.
rmSetAreaMaxBlobDistance
(ID= 126) SymType= 0, SymValue=124.
rmSetAreaCoherence
(ID= 127) SymType= 0, SymValue=125.
rmSetAreaSmoothDistance
(ID= 128) SymType= 0, SymValue=126.
rmSetAreaHeightBlend
(ID= 129) SymType= 0, SymValue=127.
rmAreaID
(ID= 130) SymType= 0, SymValue=128.
rmAddAreaInfluencePoint
(ID= 131) SymType= 0, SymValue=129.
rmAddAreaInfluenceSegment
(ID= 132) SymType= 0, SymValue=130.
rmAddAreaRemoveType
(ID= 133) SymType= 0, SymValue=131.
rmAddAreaTerrainReplacement
(ID= 134) SymType= 0, SymValue=132.
rmSetAreaElevationType
(ID= 135) SymType= 0, SymValue=133.
rmSetAreaElevationMinFrequency (ID= 136) SymType= 0, SymValue=134.
rmSetAreaElevationOctaves
(ID= 137) SymType= 0, SymValue=135.
rmSetAreaElevationPersistence (ID= 138) SymType= 0, SymValue=136.
rmSetAreaElevationVariation
(ID= 139) SymType= 0, SymValue=137.
rmSetAreaElevationEdgeFalloffDist (ID= 140) SymType= 0, SymValue=138.
rmSetAreaElevationNoiseBias
(ID= 141) SymType= 0, SymValue=139.
rmSetAreaReveal
(ID= 142) SymType= 0, SymValue=140.
rmSetGlobalSnow
(ID= 143) SymType= 0, SymValue=141.
rmSetGlobalRain
(ID= 144) SymType= 0, SymValue=142.
rmSetGlobalStormLength
(ID= 145) SymType= 0, SymValue=143.
rmSetWindMagnitude
(ID= 146) SymType= 0, SymValue=144.
rmTerrainInitialize
(ID= 147) SymType= 0, SymValue=145.
rmFillMapCorners
(ID= 148) SymType= 0, SymValue=146.
rmSetLightingSet
(ID= 149) SymType= 0, SymValue=147.
rmDoLightingFade
(ID= 150) SymType= 0, SymValue=148.
rmDoLightingEffect
(ID= 151) SymType= 0, SymValue=149.

rmSetGaiaCiv
(ID= 152) SymType= 0, SymValue=150.
rmAllocateSubCivs
(ID= 153) SymType= 0, SymValue=151.
rmSetSubCiv
(ID= 154) SymType= 0, SymValue=152.
rmGetCivID
(ID= 155) SymType= 0, SymValue=153.
rmAddMerc
(ID= 156) SymType= 0, SymValue=154.
rmSetPlayerLocation
(ID= 157) SymType= 0, SymValue=155.
rmSetPlayerPlacementArea
(ID= 158) SymType= 0, SymValue=156.
rmSetTeamSpacingModifier
(ID= 159) SymType= 0, SymValue=157.
rmSetPlacementTeam
(ID= 160) SymType= 0, SymValue=158.
rmSetPlacementSection
(ID= 161) SymType= 0, SymValue=159.
rmPlacePlayersCircular
(ID= 162) SymType= 0, SymValue=160.
rmPlacePlayersSquare
(ID= 163) SymType= 0, SymValue=161.
rmPlacePlayersLine
(ID= 164) SymType= 0, SymValue=162.
rmPlacePlayersRiver
(ID= 165) SymType= 0, SymValue=163.
rmPlacePlayer
(ID= 166) SymType= 0, SymValue=164.
rmSetPlayerArea
(ID= 167) SymType= 0, SymValue=165.
rmPlayerLocXFraction
(ID= 168) SymType= 0, SymValue=166.
rmPlayerLocZFraction
(ID= 169) SymType= 0, SymValue=167.
rmAddFairLoc
(ID= 170) SymType= 0, SymValue=168.
rmPlaceFairLocs
(ID= 171) SymType= 0, SymValue=169.
rmResetFairLocs
(ID= 172) SymType= 0, SymValue=170.
rmGetNumberFairLocs
(ID= 173) SymType= 0, SymValue=171.
rmFairLocXFraction
(ID= 174) SymType= 0, SymValue=172.
rmFairLocZFraction
(ID= 175) SymType= 0, SymValue=173.
rmSetPlayerResource
(ID= 176) SymType= 0, SymValue=174.
rmAddPlayerResource
(ID= 177) SymType= 0, SymValue=175.
rmMultiplyPlayerResource
(ID= 178) SymType= 0, SymValue=176.
rmGetPlayerName
(ID= 179) SymType= 0, SymValue=177.
rmGetPlayerTeam
(ID= 180) SymType= 0, SymValue=178.
rmGetPlayerCiv
(ID= 181) SymType= 0, SymValue=179.
rmGetPlayerCulture
(ID= 182) SymType= 0, SymValue=180.
rmGetNumberPlayersOnTeam
(ID= 183) SymType= 0, SymValue=181.
rmSetTeamArea
(ID= 184) SymType= 0, SymValue=182.
rmCreateBoxConstraint
(ID= 185) SymType= 0, SymValue=183.
rmCreatePieConstraint
(ID= 186) SymType= 0, SymValue=184.
rmCreateAreaOverlapConstraint (ID= 187) SymType= 0, SymValue=185.
rmCreateAreaConstraint
(ID= 188) SymType= 0, SymValue=186.
rmCreateAreaDistanceConstraint (ID= 189) SymType= 0, SymValue=187.
rmCreateAreaMaxDistanceConstraint (ID= 190) SymType= 0, SymValue=188.
rmCreateEdgeConstraint
(ID= 191) SymType= 0, SymValue=189.
rmCreateEdgeDistanceConstraint (ID= 192) SymType= 0, SymValue=190.
rmCreateEdgeMaxDistanceConstraint (ID= 193) SymType= 0, SymValue=191.
rmCreateCliffEdgeConstraint
(ID= 194) SymType= 0, SymValue=192.
rmCreateCliffEdgeDistanceConstraint (ID= 195) SymType= 0, SymValue=193.
rmCreateCliffEdgeMaxDistanceConstraint (ID= 196) SymType= 0, SymValue=194.
rmCreateCliffRampConstraint
(ID= 197) SymType= 0, SymValue=195.
rmCreateCliffRampDistanceConstraint (ID= 198) SymType= 0, SymValue=196.
rmCreateCliffRampMaxDistanceConstraint (ID= 199) SymType= 0, SymValue=197.
rmCreateClassDistanceConstraint (ID= 200) SymType= 0, SymValue=198.
rmCreateTypeDistanceConstraint (ID= 201) SymType= 0, SymValue=199.
rmCreateTerrainDistanceConstraint (ID= 202) SymType= 0, SymValue=200.
rmCreateTerrainMaxDistanceConstraint (ID= 203) SymType= 0, SymValue=201.
rmCreateCornerConstraint
(ID= 204) SymType= 0, SymValue=202.
rmCreateTradeRouteDistanceConstraint (ID= 205) SymType= 0, SymValue=203.
rmAddAreaConstraint
(ID= 206) SymType= 0, SymValue=204.
rmCreateHCGPConstraint
(ID= 207) SymType= 0, SymValue=205.
rmCreateHCGPSelfConstraint
(ID= 208) SymType= 0, SymValue=206.
rmCreateHCGPAllyConstraint
(ID= 209) SymType= 0, SymValue=207.
rmCreateHCGPEnemyConstraint
(ID= 210) SymType= 0, SymValue=208.
rmCreateMaxHeightConstraint
(ID= 211) SymType= 0, SymValue=209.

rmAddFairLocConstraint
(ID= 212) SymType= 0, SymValue=210.
rmAddObjectDefConstraint
(ID= 213) SymType= 0, SymValue=211.
rmDefineClass
(ID= 214) SymType= 0, SymValue=212.
rmAddAreaToClass
(ID= 215) SymType= 0, SymValue=213.
rmAddObjectDefToClass
(ID= 216) SymType= 0, SymValue=214.
rmClassID
(ID= 217) SymType= 0, SymValue=215.
rmConstraintID
(ID= 218) SymType= 0, SymValue=216.
rmCreateObjectDef
(ID= 219) SymType= 0, SymValue=217.
rmCreateStartingUnitsObjectDef (ID= 220) SymType= 0, SymValue=218.
rmSetObjectDefMinDistance
(ID= 221) SymType= 0, SymValue=219.
rmSetObjectDefMaxDistance
(ID= 222) SymType= 0, SymValue=220.
rmSetObjectDefGarrisonSecondaryUnits (ID= 223) SymType= 0, SymValue=221.
rmSetObjectDefGarrisonStartingUnits (ID= 224) SymType= 0, SymValue=222.
rmSetObjectDefCreateHerd
(ID= 225) SymType= 0, SymValue=223.
rmSetObjectDefHerdAngle
(ID= 226) SymType= 0, SymValue=224.
rmSetObjectDefAllowOverlap
(ID= 227) SymType= 0, SymValue=225.
rmSetObjectDefForceFullRotation (ID= 228) SymType= 0, SymValue=226.
rmAddObjectDefItem
(ID= 229) SymType= 0, SymValue=227.
rmAddObjectDefItemByTypeID
(ID= 230) SymType= 0, SymValue=228.
rmPlaceObjectDefAtLoc
(ID= 231) SymType= 0, SymValue=229.
rmPlaceObjectDefAtPoint
(ID= 232) SymType= 0, SymValue=230.
rmSetObjectDefTradeRouteID
(ID= 233) SymType= 0, SymValue=231.
rmPlaceObjectDefPerPlayer
(ID= 234) SymType= 0, SymValue=232.
rmPlaceObjectDefAtAreaLoc
(ID= 235) SymType= 0, SymValue=233.
rmPlaceObjectDefInArea
(ID= 236) SymType= 0, SymValue=234.
rmPlaceObjectDefAtRandomAreaOfClass (ID= 237) SymType= 0, SymValue=235.
rmPlaceObjectDefInRandomAreaOfClass (ID= 238) SymType= 0, SymValue=236.
rmCreateConnection
(ID= 239) SymType= 0, SymValue=237.
rmSetConnectionType
(ID= 240) SymType= 0, SymValue=238.
rmAddConnectionArea
(ID= 241) SymType= 0, SymValue=239.
rmSetConnectionPositionVariance (ID= 242) SymType= 0, SymValue=240.
rmSetConnectionWidth
(ID= 243) SymType= 0, SymValue=241.
rmSetConnectionBaseHeight
(ID= 244) SymType= 0, SymValue=242.
rmSetConnectionCoherence
(ID= 245) SymType= 0, SymValue=243.
rmSetConnectionWarnFailure
(ID= 246) SymType= 0, SymValue=244.
rmSetConnectionHeightBlend
(ID= 247) SymType= 0, SymValue=245.
rmSetConnectionSmoothDistance (ID= 248) SymType= 0, SymValue=246.
rmAddConnectionTerrainReplacement (ID= 249) SymType= 0, SymValue=247.
rmSetConnectionTerrainCost
(ID= 250) SymType= 0, SymValue=248.
rmSetConnectionBaseTerrainCost (ID= 251) SymType= 0, SymValue=249.
rmBuildConnection
(ID= 252) SymType= 0, SymValue=250.
rmAddConnectionToClass
(ID= 253) SymType= 0, SymValue=251.
rmAddConnectionConstraint
(ID= 254) SymType= 0, SymValue=252.
rmAddConnectionStartConstraint (ID= 255) SymType= 0, SymValue=253.
rmAddConnectionEndConstraint (ID= 256) SymType= 0, SymValue=254.
rmSetStatusText
(ID= 257) SymType= 0, SymValue=255.
sqrt
(ID= 258) SymType= 0, SymValue=256.
rmSetVPFile
(ID= 259) SymType= 0, SymValue=257.
rmCreateTrigger
(ID= 260) SymType= 0, SymValue=258.
rmSwitchToTrigger
(ID= 261) SymType= 0, SymValue=259.
rmTriggerID
(ID= 262) SymType= 0, SymValue=260.
rmSetTriggerPriority
(ID= 263) SymType= 0, SymValue=261.
rmSetTriggerActive
(ID= 264) SymType= 0, SymValue=262.
rmSetTriggerRunImmediately
(ID= 265) SymType= 0, SymValue=263.
rmSetTriggerLoop
(ID= 266) SymType= 0, SymValue=264.
rmAddTriggerCondition
(ID= 267) SymType= 0, SymValue=265.
rmSetTriggerConditionParam
(ID= 268) SymType= 0, SymValue=266.
rmSetTriggerConditionParamInt (ID= 269) SymType= 0, SymValue=267.
rmSetTriggerConditionParamFloat (ID= 270) SymType= 0, SymValue=268.
rmSetTriggerConditionParamArmy (ID= 271) SymType= 0, SymValue=269.

rmAddTriggerEffect
(ID= 272) SymType= 0, SymValue=270.
rmSetTriggerEffectParam
(ID= 273) SymType= 0, SymValue=271.
rmSetTriggerEffectParamInt
(ID= 274) SymType= 0, SymValue=272.
rmSetTriggerEffectParamFloat (ID= 275) SymType= 0, SymValue=273.
rmSetTriggerEffectParamArmy
(ID= 276) SymType= 0, SymValue=274.
rmCreateArmy
(ID= 277) SymType= 0, SymValue=275.
rmAddUnitsToArmy
(ID= 278) SymType= 0, SymValue=276.
rmGetNumberUnitsPlaced
(ID= 279) SymType= 0, SymValue=277.
rmGetUnitPlaced
(ID= 280) SymType= 0, SymValue=278.
rmGetUnitPlacedOfPlayer
(ID= 281) SymType= 0, SymValue=279.
rmDefineConstant
(ID= 282) SymType= 0, SymValue=280.
rmSetIgnoreForceToGaia
(ID= 283) SymType= 0, SymValue=281.
rmCreateGrouping
(ID= 284) SymType= 0, SymValue=282.
rmAddGroupingConstraint
(ID= 285) SymType= 0, SymValue=283.
rmPlaceGroupingAtLoc
(ID= 286) SymType= 0, SymValue=284.
rmPlaceGroupingAtPoint
(ID= 287) SymType= 0, SymValue=285.
rmPlaceGroupingInArea
(ID= 288) SymType= 0, SymValue=286.
rmSetGroupingMinDistance
(ID= 289) SymType= 0, SymValue=287.
rmSetGroupingMaxDistance
(ID= 290) SymType= 0, SymValue=288.
rmAddGroupingToClass
(ID= 291) SymType= 0, SymValue=289.
rmCreateTradeRoute
(ID= 292) SymType= 0, SymValue=290.
rmAddTradeRouteWaypoint
(ID= 293) SymType= 0, SymValue=291.
rmAddTradeRouteWaypointVector (ID= 294) SymType= 0, SymValue=292.
rmAddRandomTradeRouteWaypoints (ID= 295) SymType= 0, SymValue=293.
rmAddRandomTradeRouteWaypointsVector (ID= 296) SymType= 0, SymValue=294.
rmCreateTradeRouteWaypointsInArea (ID= 297) SymType= 0, SymValue=295.
rmGetTradeRouteWayPoint
(ID= 298) SymType= 0, SymValue=296.
rmBuildTradeRoute
(ID= 299) SymType= 0, SymValue=297.
rmSetHomeCityGatherPoint
(ID= 300) SymType= 0, SymValue=298.
rmSetHomeCityWaterSpawnPoint (ID= 301) SymType= 0, SymValue=299.
rmGetLowHomeCityLevel
(ID= 302) SymType= 0, SymValue=300.
rmGetAverageHomeCityLevel
(ID= 303) SymType= 0, SymValue=301.
rmGetHighHomeCityLevel
(ID= 304) SymType= 0, SymValue=302.
rmGetHomeCityLevel
(ID= 305) SymType= 0, SymValue=303.
rmGetUnitPosition
(ID= 306) SymType= 0, SymValue=304.
rmSetMapType
(ID= 307) SymType= 0, SymValue=305.
rmIsMapType
(ID= 308) SymType= 0, SymValue=306.
rmEnableLocalWater
(ID= 309) SymType= 0, SymValue=307.
rmAddClosestPointConstraint
(ID= 310) SymType= 0, SymValue=308.
rmClearClosestPointConstraints (ID= 311) SymType= 0, SymValue=309.
rmFindClosestPoint
(ID= 312) SymType= 0, SymValue=310.
rmFindClosestPointVector
(ID= 313) SymType= 0, SymValue=311.
rmFindCloserArea
(ID= 314) SymType= 0, SymValue=312.
rmAddAreaCliffWaypoint
(ID= 315) SymType= 0, SymValue=313.
rmAddAreaCliffRandomWaypoints (ID= 316) SymType= 0, SymValue=314.
rmSetNuggetDifficulty
(ID= 317) SymType= 0, SymValue=315.
rmSetOceanReveal
(ID= 318) SymType= 0, SymValue=316.
EXTERN$cNumberPlayers
(ID= 319) SymType= 1, SymValue=-3.
EXTERN$cNumberNonGaiaPlayers (ID= 320) SymType= 1, SymValue=-4.
EXTERN$cNumberTeams
(ID= 321) SymType= 1, SymValue=-5.
EXTERN$cFilename
(ID= 322) SymType= 1, SymValue=-6.
EXTERN$cCultureNature
(ID= 323) SymType= 1, SymValue=-7.
EXTERN$cCultureWesternEurope (ID= 324) SymType= 1, SymValue=-8.
EXTERN$cCultureMediterranean (ID= 325) SymType= 1, SymValue=-9.
EXTERN$cCultureEasternEurope (ID= 326) SymType= 1, SymValue=-10.
EXTERN$cCultureStone
(ID= 327) SymType= 1, SymValue=-11.
EXTERN$cCultureGrass
(ID= 328) SymType= 1, SymValue=-12.
EXTERN$cCultureWood
(ID= 329) SymType= 1, SymValue=-13.
EXTERN$cCultureHide
(ID= 330) SymType= 1, SymValue=-14.
EXTERN$cCivNature
(ID= 331) SymType= 1, SymValue=-15.

EXTERN$cCivSpanish
(ID= 332) SymType= 1, SymValue=-16.
EXTERN$cCivBritish
(ID= 333) SymType= 1, SymValue=-17.
EXTERN$cCivFrench
(ID= 334) SymType= 1, SymValue=-18.
EXTERN$cCivPortuguese
(ID= 335) SymType= 1, SymValue=-19.
EXTERN$cCivDutch
(ID= 336) SymType= 1, SymValue=-20.
EXTERN$cCivRussians
(ID= 337) SymType= 1, SymValue=-21.
EXTERN$cCivGermans
(ID= 338) SymType= 1, SymValue=-22.
EXTERN$cCivOttomans
(ID= 339) SymType= 1, SymValue=-23.
EXTERN$cCivSPCAct1
(ID= 340) SymType= 1, SymValue=-24.
EXTERN$cCivSPCAct2
(ID= 341) SymType= 1, SymValue=-25.
EXTERN$cCivSPCAct3
(ID= 342) SymType= 1, SymValue=-26.
EXTERN$cCivPirate
(ID= 343) SymType= 1, SymValue=-27.
EXTERN$cCivTheCircle
(ID= 344) SymType= 1, SymValue=-28.
EXTERN$cCivNativeAmerican
(ID= 345) SymType= 1, SymValue=-29.
EXTERN$cCivAztecs
(ID= 346) SymType= 1, SymValue=-30.
EXTERN$cCivCaribs
(ID= 347) SymType= 1, SymValue=-31.
EXTERN$cCivCherokee
(ID= 348) SymType= 1, SymValue=-32.
EXTERN$cCivComanche
(ID= 349) SymType= 1, SymValue=-33.
EXTERN$cCivCree
(ID= 350) SymType= 1, SymValue=-34.
EXTERN$cCivIncas
(ID= 351) SymType= 1, SymValue=-35.
EXTERN$cCivIroquois
(ID= 352) SymType= 1, SymValue=-36.
EXTERN$cCivLakota
(ID= 353) SymType= 1, SymValue=-37.
EXTERN$cCivMaya
(ID= 354) SymType= 1, SymValue=-38.
EXTERN$cCivNootka
(ID= 355) SymType= 1, SymValue=-39.
EXTERN$cCivSeminoles
(ID= 356) SymType= 1, SymValue=-40.
EXTERN$cCivTupi
(ID= 357) SymType= 1, SymValue=-41.
EXTERN$cConnectAreas
(ID= 358) SymType= 1, SymValue=-42.
EXTERN$cConnectPlayers
(ID= 359) SymType= 1, SymValue=-43.
EXTERN$cConnectAllies
(ID= 360) SymType= 1, SymValue=-44.
EXTERN$cConnectEnemies
(ID= 361) SymType= 1, SymValue=-45.
EXTERN$cMapSize
(ID= 362) SymType= 1, SymValue=-46.
EXTERN$cMapResources
(ID= 363) SymType= 1, SymValue=-47.
EXTERN$cElevNormal
(ID= 364) SymType= 1, SymValue=-48.
EXTERN$cElevFractalSum
(ID= 365) SymType= 1, SymValue=-49.
EXTERN$cElevTurbulence
(ID= 366) SymType= 1, SymValue=-50.
EXTERN$cClusterLand
(ID= 367) SymType= 1, SymValue=-51.
EXTERN$cClusterWater
(ID= 368) SymType= 1, SymValue=-52.
EXTERN$cClusterShallowWater
(ID= 369) SymType= 1, SymValue=-53.
EXTERN$cClusterEverywhere
(ID= 370) SymType= 1, SymValue=-54.
Great Plains
(ID= 371) SymType= 8, SymValue=0.
mercenaries.xs
(ID= 372) SymType= 8, SymValue=1.
chooseMercs
(ID= 373) SymType= 3, SymValue=0.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L0 (ID= 374) SymType= 4, SymValue=0.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L1 (ID= 375) SymType= 4, SymValue=1.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$TEMPVAR0 (ID= 376) SymType= 2, SymValue=0.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L2 (ID= 377) SymType= 4, SymValue=2.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L3 (ID= 378) SymType= 4, SymValue=3.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$TEMPVAR1 (ID= 379) SymType= 2, SymValue=1.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L4 (ID= 380) SymType= 4, SymValue=4.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L5 (ID= 381) SymType= 4, SymValue=5.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$TEMPVAR2 (ID= 382) SymType= 2, SymValue=2.

C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar


ies$chooseMercs0$L6 (ID= 383) SymType= 4, SymValue=6.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L7 (ID= 384) SymType= 4, SymValue=7.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$TEMPVAR3 (ID= 385) SymType= 2, SymValue=3.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L8 (ID= 386) SymType= 4, SymValue=8.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L9 (ID= 387) SymType= 4, SymValue=9.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$TEMPVAR4 (ID= 388) SymType= 2, SymValue=4.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L10 (ID= 389) SymType= 4, SymValue=10.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L11 (ID= 390) SymType= 4, SymValue=11.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$TEMPVAR5 (ID= 391) SymType= 2, SymValue=5.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$TEMPVAR6 (ID= 392) SymType= 2, SymValue=6.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L12 (ID= 393) SymType= 4, SymValue=12.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L13 (ID= 394) SymType= 4, SymValue=13.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$TEMPVAR7 (ID= 395) SymType= 2, SymValue=7.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L14 (ID= 396) SymType= 4, SymValue=14.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L15 (ID= 397) SymType= 4, SymValue=15.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$TEMPVAR8 (ID= 398) SymType= 2, SymValue=8.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L16 (ID= 399) SymType= 4, SymValue=16.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L17 (ID= 400) SymType= 4, SymValue=17.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$TEMPVAR9 (ID= 401) SymType= 2, SymValue=9.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L18 (ID= 402) SymType= 4, SymValue=18.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L19 (ID= 403) SymType= 4, SymValue=19.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$TEMPVAR10 (ID= 404) SymType= 2, SymValue=10.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L20 (ID= 405) SymType= 4, SymValue=20.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L21 (ID= 406) SymType= 4, SymValue=21.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$TEMPVAR11 (ID= 407) SymType= 2, SymValue=11.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L22 (ID= 408) SymType= 4, SymValue=22.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L23 (ID= 409) SymType= 4, SymValue=23.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$TEMPVAR12 (ID= 410) SymType= 2, SymValue=12.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L24 (ID= 411) SymType= 4, SymValue=24.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L25 (ID= 412) SymType= 4, SymValue=25.

C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar


ies$chooseMercs0$TEMPVAR13 (ID= 413) SymType= 2, SymValue=13.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L26 (ID= 414) SymType= 4, SymValue=26.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L27 (ID= 415) SymType= 4, SymValue=27.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$TEMPVAR14 (ID= 416) SymType= 2, SymValue=14.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$TEMPVAR15 (ID= 417) SymType= 2, SymValue=15.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L28 (ID= 418) SymType= 4, SymValue=28.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L29 (ID= 419) SymType= 4, SymValue=29.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$TEMPVAR16 (ID= 420) SymType= 2, SymValue=16.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L30 (ID= 421) SymType= 4, SymValue=30.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L31 (ID= 422) SymType= 4, SymValue=31.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$TEMPVAR17 (ID= 423) SymType= 2, SymValue=17.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L32 (ID= 424) SymType= 4, SymValue=32.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L33 (ID= 425) SymType= 4, SymValue=33.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$TEMPVAR18 (ID= 426) SymType= 2, SymValue=18.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L34 (ID= 427) SymType= 4, SymValue=34.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L35 (ID= 428) SymType= 4, SymValue=35.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$TEMPVAR19 (ID= 429) SymType= 2, SymValue=19.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L36 (ID= 430) SymType= 4, SymValue=36.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L37 (ID= 431) SymType= 4, SymValue=37.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$TEMPVAR20 (ID= 432) SymType= 2, SymValue=20.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L38 (ID= 433) SymType= 4, SymValue=38.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L39 (ID= 434) SymType= 4, SymValue=39.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$TEMPVAR21 (ID= 435) SymType= 2, SymValue=21.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L40 (ID= 436) SymType= 4, SymValue=40.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L41 (ID= 437) SymType= 4, SymValue=41.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$TEMPVAR22 (ID= 438) SymType= 2, SymValue=22.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L42 (ID= 439) SymType= 4, SymValue=42.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L43 (ID= 440) SymType= 4, SymValue=43.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$TEMPVAR23 (ID= 441) SymType= 2, SymValue=23.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$TEMPVAR24 (ID= 442) SymType= 2, SymValue=24.

C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar


ies$chooseMercs0$L44 (ID= 443) SymType= 4, SymValue=44.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L45 (ID= 444) SymType= 4, SymValue=45.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$TEMPVAR25 (ID= 445) SymType= 2, SymValue=25.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L46 (ID= 446) SymType= 4, SymValue=46.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L47 (ID= 447) SymType= 4, SymValue=47.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$TEMPVAR26 (ID= 448) SymType= 2, SymValue=26.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L48 (ID= 449) SymType= 4, SymValue=48.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L49 (ID= 450) SymType= 4, SymValue=49.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$TEMPVAR27 (ID= 451) SymType= 2, SymValue=27.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L50 (ID= 452) SymType= 4, SymValue=50.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L51 (ID= 453) SymType= 4, SymValue=51.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$TEMPVAR28 (ID= 454) SymType= 2, SymValue=28.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$TEMPVAR29 (ID= 455) SymType= 2, SymValue=29.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L52 (ID= 456) SymType= 4, SymValue=52.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L53 (ID= 457) SymType= 4, SymValue=53.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$TEMPVAR30 (ID= 458) SymType= 2, SymValue=30.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$TEMPVAR31 (ID= 459) SymType= 2, SymValue=31.
main
(ID= 460) SymType= 3, SymValue=1.
Great Plains$main1$TEMPVAR0
(ID= 461) SymType= 2, SymValue=0.
Great Plains$main1$subCiv0
(ID= 462) SymType= 2, SymValue=1.
Great Plains$main1$subCiv1
(ID= 463) SymType= 2, SymValue=2.
Great Plains$main1$subCiv2
(ID= 464) SymType= 2, SymValue=3.
Great Plains$main1$subCiv3
(ID= 465) SymType= 2, SymValue=4.
Great Plains$main1$subCiv4
(ID= 466) SymType= 2, SymValue=5.
Great Plains$main1$subCiv5
(ID= 467) SymType= 2, SymValue=6.
Great Plains$main1$whichMap
(ID= 468) SymType= 2, SymValue=7.
Great Plains$main1$extraPoles (ID= 469) SymType= 2, SymValue=8.
Great Plains$main1$L54
(ID= 470) SymType= 4, SymValue=54.
Great Plains$main1$L55
(ID= 471) SymType= 4, SymValue=55.
Great Plains$main1$TEMPVAR9
(ID= 472) SymType= 2, SymValue=9.
Great Plains$main1$TEMPVAR10 (ID= 473) SymType= 2, SymValue=10.
Great Plains$main1$L56
(ID= 474) SymType= 4, SymValue=56.
Great Plains$main1$L57
(ID= 475) SymType= 4, SymValue=57.
Great Plains$main1$TEMPVAR11 (ID= 476) SymType= 2, SymValue=11.
Great Plains$main1$TEMPVAR12 (ID= 477) SymType= 2, SymValue=12.
Great Plains$main1$TEMPVAR13 (ID= 478) SymType= 2, SymValue=13.
Great Plains$main1$L58
(ID= 479) SymType= 4, SymValue=58.
Great Plains$main1$L59
(ID= 480) SymType= 4, SymValue=59.
Great Plains$main1$TEMPVAR14 (ID= 481) SymType= 2, SymValue=14.
Great Plains$main1$TEMPVAR15 (ID= 482) SymType= 2, SymValue=15.
Great Plains$main1$TEMPVAR16 (ID= 483) SymType= 2, SymValue=16.
Great Plains$main1$L60
(ID= 484) SymType= 4, SymValue=60.
Great Plains$main1$L61
(ID= 485) SymType= 4, SymValue=61.

Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great

Plains$main1$TEMPVAR17 (ID= 486) SymType= 2, SymValue=17.


Plains$main1$TEMPVAR18 (ID= 487) SymType= 2, SymValue=18.
Plains$main1$TEMPVAR19 (ID= 488) SymType= 2, SymValue=19.
Plains$main1$L62
(ID= 489) SymType= 4, SymValue=62.
Plains$main1$L63
(ID= 490) SymType= 4, SymValue=63.
Plains$main1$TEMPVAR20 (ID= 491) SymType= 2, SymValue=20.
Plains$main1$TEMPVAR21 (ID= 492) SymType= 2, SymValue=21.
Plains$main1$TEMPVAR22 (ID= 493) SymType= 2, SymValue=22.
Plains$main1$L64
(ID= 494) SymType= 4, SymValue=64.
Plains$main1$L65
(ID= 495) SymType= 4, SymValue=65.
Plains$main1$TEMPVAR23 (ID= 496) SymType= 2, SymValue=23.
Plains$main1$TEMPVAR24 (ID= 497) SymType= 2, SymValue=24.
Plains$main1$TEMPVAR25 (ID= 498) SymType= 2, SymValue=25.
Plains$main1$L66
(ID= 499) SymType= 4, SymValue=66.
Plains$main1$L67
(ID= 500) SymType= 4, SymValue=67.
Plains$main1$TEMPVAR26 (ID= 501) SymType= 2, SymValue=26.
Plains$main1$playerTiles (ID= 502) SymType= 2, SymValue=27.
Plains$main1$L68
(ID= 503) SymType= 4, SymValue=68.
Plains$main1$L69
(ID= 504) SymType= 4, SymValue=69.
Plains$main1$L70
(ID= 505) SymType= 4, SymValue=70.
Plains$main1$L71
(ID= 506) SymType= 4, SymValue=71.
Plains$main1$size
(ID= 507) SymType= 2, SymValue=28.
Plains$main1$TEMPVAR29 (ID= 508) SymType= 2, SymValue=29.
Plains$main1$TEMPVAR30 (ID= 509) SymType= 2, SymValue=30.
Plains$main1$TEMPVAR31 (ID= 510) SymType= 2, SymValue=31.
Plains$main1$TEMPVAR32 (ID= 511) SymType= 2, SymValue=32.
Plains$main1$TEMPVAR33 (ID= 512) SymType= 2, SymValue=33.
Plains$main1$TEMPVAR34 (ID= 513) SymType= 2, SymValue=34.
Plains$main1$TEMPVAR35 (ID= 514) SymType= 2, SymValue=35.
Plains$main1$TEMPVAR36 (ID= 515) SymType= 2, SymValue=36.
Plains$main1$TEMPVAR37 (ID= 516) SymType= 2, SymValue=37.
Plains$main1$classPlayer (ID= 517) SymType= 2, SymValue=38.
Plains$main1$TEMPVAR39 (ID= 518) SymType= 2, SymValue=39.
Plains$main1$TEMPVAR40 (ID= 519) SymType= 2, SymValue=40.
Plains$main1$TEMPVAR41 (ID= 520) SymType= 2, SymValue=41.
Plains$main1$TEMPVAR42 (ID= 521) SymType= 2, SymValue=42.
Plains$main1$TEMPVAR43 (ID= 522) SymType= 2, SymValue=43.
Plains$main1$TEMPVAR44 (ID= 523) SymType= 2, SymValue=44.
Plains$main1$TEMPVAR45 (ID= 524) SymType= 2, SymValue=45.
Plains$main1$TEMPVAR46 (ID= 525) SymType= 2, SymValue=46.
Plains$main1$TEMPVAR47 (ID= 526) SymType= 2, SymValue=47.
Plains$main1$TEMPVAR48 (ID= 527) SymType= 2, SymValue=48.
Plains$main1$TEMPVAR49 (ID= 528) SymType= 2, SymValue=49.
Plains$main1$playerEdgeConstraint (ID= 529) SymType= 2, SymValue=50.
Plains$main1$TEMPVAR51 (ID= 530) SymType= 2, SymValue=51.
Plains$main1$playerConstraint (ID= 531) SymType= 2, SymValue=52.
Plains$main1$TEMPVAR53 (ID= 532) SymType= 2, SymValue=53.
Plains$main1$smallMapPlayerConstraint (ID= 533) SymType= 2, SymValue=54.
Plains$main1$TEMPVAR55 (ID= 534) SymType= 2, SymValue=55.
Plains$main1$nuggetPlayerConstraint (ID= 535) SymType= 2, SymValue=56.
Plains$main1$TEMPVAR57 (ID= 536) SymType= 2, SymValue=57.
Plains$main1$forestConstraint (ID= 537) SymType= 2, SymValue=58.
Plains$main1$TEMPVAR59 (ID= 538) SymType= 2, SymValue=59.
Plains$main1$TEMPVAR60 (ID= 539) SymType= 2, SymValue=60.
Plains$main1$coinForestConstraint (ID= 540) SymType= 2, SymValue=61.
Plains$main1$TEMPVAR62 (ID= 541) SymType= 2, SymValue=62.
Plains$main1$TEMPVAR63 (ID= 542) SymType= 2, SymValue=63.
Plains$main1$avoidBison (ID= 543) SymType= 2, SymValue=64.
Plains$main1$TEMPVAR65 (ID= 544) SymType= 2, SymValue=65.
Plains$main1$TEMPVAR66 (ID= 545) SymType= 2, SymValue=66.

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Plains$main1$avoidPronghorn (ID= 546) SymType= 2, SymValue=67.


Plains$main1$TEMPVAR68 (ID= 547) SymType= 2, SymValue=68.
Plains$main1$TEMPVAR69 (ID= 548) SymType= 2, SymValue=69.
Plains$main1$avoidCoin (ID= 549) SymType= 2, SymValue=70.
Plains$main1$TEMPVAR71 (ID= 550) SymType= 2, SymValue=71.
Plains$main1$TEMPVAR72 (ID= 551) SymType= 2, SymValue=72.
Plains$main1$avoidStartingCoin (ID= 552) SymType= 2, SymValue=73.
Plains$main1$TEMPVAR74 (ID= 553) SymType= 2, SymValue=74.
Plains$main1$TEMPVAR75 (ID= 554) SymType= 2, SymValue=75.
Plains$main1$avoidNugget (ID= 555) SymType= 2, SymValue=76.
Plains$main1$TEMPVAR77 (ID= 556) SymType= 2, SymValue=77.
Plains$main1$TEMPVAR78 (ID= 557) SymType= 2, SymValue=78.
Plains$main1$avoidNuggetSmall (ID= 558) SymType= 2, SymValue=79.
Plains$main1$TEMPVAR80 (ID= 559) SymType= 2, SymValue=80.
Plains$main1$TEMPVAR81 (ID= 560) SymType= 2, SymValue=81.
Plains$main1$avoidFastCoin (ID= 561) SymType= 2, SymValue=82.
Plains$main1$L72
(ID= 562) SymType= 4, SymValue=72.
Plains$main1$L73
(ID= 563) SymType= 4, SymValue=73.
Plains$main1$TEMPVAR83 (ID= 564) SymType= 2, SymValue=83.
Plains$main1$TEMPVAR84 (ID= 565) SymType= 2, SymValue=84.
Plains$main1$L74
(ID= 566) SymType= 4, SymValue=74.
Plains$main1$L75
(ID= 567) SymType= 4, SymValue=75.
Plains$main1$TEMPVAR85 (ID= 568) SymType= 2, SymValue=85.
Plains$main1$TEMPVAR86 (ID= 569) SymType= 2, SymValue=86.
Plains$main1$TEMPVAR87 (ID= 570) SymType= 2, SymValue=87.
Plains$main1$TEMPVAR88 (ID= 571) SymType= 2, SymValue=88.
Plains$main1$avoidImpassableLand (ID= 572) SymType= 2, SymValue=89.
Plains$main1$TEMPVAR90 (ID= 573) SymType= 2, SymValue=90.
Plains$main1$TEMPVAR91 (ID= 574) SymType= 2, SymValue=91.
Plains$main1$shortAvoidImpassableLand (ID= 575) SymType= 2, SymValue=92.
Plains$main1$TEMPVAR93 (ID= 576) SymType= 2, SymValue=93.
Plains$main1$TEMPVAR94 (ID= 577) SymType= 2, SymValue=94.
Plains$main1$patchConstraint (ID= 578) SymType= 2, SymValue=95.
Plains$main1$TEMPVAR96 (ID= 579) SymType= 2, SymValue=96.
Plains$main1$TEMPVAR97 (ID= 580) SymType= 2, SymValue=97.
Plains$main1$avoidStartingUnits (ID= 581) SymType= 2, SymValue=98.
Plains$main1$TEMPVAR99 (ID= 582) SymType= 2, SymValue=99.
Plains$main1$TEMPVAR100 (ID= 583) SymType= 2, SymValue=100.
Plains$main1$avoidStartingUnitsSmall (ID= 584) SymType= 2, SymValue=101.
Plains$main1$TEMPVAR102 (ID= 585) SymType= 2, SymValue=102.
Plains$main1$TEMPVAR103 (ID= 586) SymType= 2, SymValue=103.
Plains$main1$avoidAll
(ID= 587) SymType= 2, SymValue=104.
Plains$main1$TEMPVAR105 (ID= 588) SymType= 2, SymValue=105.
Plains$main1$TEMPVAR106 (ID= 589) SymType= 2, SymValue=106.
Plains$main1$avoidTradeRoute (ID= 590) SymType= 2, SymValue=107.
Plains$main1$TEMPVAR108 (ID= 591) SymType= 2, SymValue=108.
Plains$main1$avoidTradeRouteSmall (ID= 592) SymType= 2, SymValue=109.
Plains$main1$TEMPVAR110 (ID= 593) SymType= 2, SymValue=110.
Plains$main1$avoidImportantItem (ID= 594) SymType= 2, SymValue=111.
Plains$main1$TEMPVAR112 (ID= 595) SymType= 2, SymValue=112.
Plains$main1$TEMPVAR113 (ID= 596) SymType= 2, SymValue=113.
Plains$main1$avoidSocket (ID= 597) SymType= 2, SymValue=114.
Plains$main1$TEMPVAR115 (ID= 598) SymType= 2, SymValue=115.
Plains$main1$TEMPVAR116 (ID= 599) SymType= 2, SymValue=116.
Plains$main1$avoidSocketMore (ID= 600) SymType= 2, SymValue=117.
Plains$main1$TEMPVAR118 (ID= 601) SymType= 2, SymValue=118.
Plains$main1$TEMPVAR119 (ID= 602) SymType= 2, SymValue=119.
Plains$main1$avoidWater4 (ID= 603) SymType= 2, SymValue=120.
Plains$main1$TEMPVAR121 (ID= 604) SymType= 2, SymValue=121.
Plains$main1$TEMPVAR122 (ID= 605) SymType= 2, SymValue=122.

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Plains$main1$avoidWater20 (ID= 606) SymType= 2, SymValue=123.


Plains$main1$TEMPVAR124 (ID= 607) SymType= 2, SymValue=124.
Plains$main1$TEMPVAR125 (ID= 608) SymType= 2, SymValue=125.
Plains$main1$avoidWater40 (ID= 609) SymType= 2, SymValue=126.
Plains$main1$TEMPVAR127 (ID= 610) SymType= 2, SymValue=127.
Plains$main1$TEMPVAR128 (ID= 611) SymType= 2, SymValue=128.
Plains$main1$avoidHills (ID= 612) SymType= 2, SymValue=129.
Plains$main1$TEMPVAR130 (ID= 613) SymType= 2, SymValue=130.
Plains$main1$TEMPVAR131 (ID= 614) SymType= 2, SymValue=131.
Plains$main1$avoidNatives (ID= 615) SymType= 2, SymValue=132.
Plains$main1$TEMPVAR133 (ID= 616) SymType= 2, SymValue=133.
Plains$main1$TEMPVAR134 (ID= 617) SymType= 2, SymValue=134.
Plains$main1$avoidNativesNuggets (ID= 618) SymType= 2, SymValue=135.
Plains$main1$TEMPVAR136 (ID= 619) SymType= 2, SymValue=136.
Plains$main1$TEMPVAR137 (ID= 620) SymType= 2, SymValue=137.
Plains$main1$circleConstraint (ID= 621) SymType= 2, SymValue=138.
Plains$main1$TEMPVAR139 (ID= 622) SymType= 2, SymValue=139.
Plains$main1$TEMPVAR140 (ID= 623) SymType= 2, SymValue=140.
Plains$main1$tradeRouteID (ID= 624) SymType= 2, SymValue=141.
Plains$main1$socketID
(ID= 625) SymType= 2, SymValue=142.
Plains$main1$TEMPVAR143 (ID= 626) SymType= 2, SymValue=143.
Plains$main1$TEMPVAR144 (ID= 627) SymType= 2, SymValue=144.
Plains$main1$TEMPVAR145 (ID= 628) SymType= 2, SymValue=145.
Plains$main1$L76
(ID= 629) SymType= 4, SymValue=76.
Plains$main1$L77
(ID= 630) SymType= 4, SymValue=77.
Plains$main1$placedTradeRoute (ID= 631) SymType= 2, SymValue=146.
Plains$main1$TEMPVAR147 (ID= 632) SymType= 2, SymValue=147.
Plains$main1$L78
(ID= 633) SymType= 4, SymValue=78.
Plains$main1$L79
(ID= 634) SymType= 4, SymValue=79.
Plains$main1$TEMPVAR148 (ID= 635) SymType= 2, SymValue=148.
Plains$main1$socketLoc (ID= 636) SymType= 2, SymValue=149.
Plains$main1$L80
(ID= 637) SymType= 4, SymValue=80.
Plains$main1$L81
(ID= 638) SymType= 4, SymValue=81.
Plains$main1$L82
(ID= 639) SymType= 4, SymValue=82.
Plains$main1$L83
(ID= 640) SymType= 4, SymValue=83.
Plains$main1$playerFraction (ID= 641) SymType= 2, SymValue=150.
Plains$main1$i
(ID= 642) SymType= 2, SymValue=151.
Plains$main1$L84
(ID= 643) SymType= 4, SymValue=84.
Plains$main1$L85
(ID= 644) SymType= 4, SymValue=85.
Plains$main1$L86
(ID= 645) SymType= 4, SymValue=86.
Plains$main1$id
(ID= 646) SymType= 2, SymValue=152.
Plains$main1$TEMPVAR153 (ID= 647) SymType= 2, SymValue=153.
Plains$main1$numTries
(ID= 648) SymType= 2, SymValue=154.
Plains$main1$failCount (ID= 649) SymType= 2, SymValue=155.
Plains$main1$TEMPVAR156 (ID= 650) SymType= 2, SymValue=156.
Plains$main1$hillNorthwestID (ID= 651) SymType= 2, SymValue=157.
Plains$main1$TEMPVAR158 (ID= 652) SymType= 2, SymValue=158.
Plains$main1$avoidNW
(ID= 653) SymType= 2, SymValue=159.
Plains$main1$TEMPVAR160 (ID= 654) SymType= 2, SymValue=160.
Plains$main1$TEMPVAR161 (ID= 655) SymType= 2, SymValue=161.
Plains$main1$TEMPVAR162 (ID= 656) SymType= 2, SymValue=162.
Plains$main1$TEMPVAR163 (ID= 657) SymType= 2, SymValue=163.
Plains$main1$TEMPVAR164 (ID= 658) SymType= 2, SymValue=164.
Plains$main1$hillSoutheastID (ID= 659) SymType= 2, SymValue=165.
Plains$main1$TEMPVAR166 (ID= 660) SymType= 2, SymValue=166.
Plains$main1$avoidSE
(ID= 661) SymType= 2, SymValue=167.
Plains$main1$TEMPVAR168 (ID= 662) SymType= 2, SymValue=168.
Plains$main1$TEMPVAR169 (ID= 663) SymType= 2, SymValue=169.
Plains$main1$TEMPVAR170 (ID= 664) SymType= 2, SymValue=170.
Plains$main1$TEMPVAR171 (ID= 665) SymType= 2, SymValue=171.

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Plains$main1$TEMPVAR172 (ID= 666) SymType= 2, SymValue=172.


Plains$main1$TEMPVAR173 (ID= 667) SymType= 2, SymValue=173.
Plains$main1$startingUnits (ID= 668) SymType= 2, SymValue=174.
Plains$main1$startingTCID (ID= 669) SymType= 2, SymValue=175.
Plains$main1$TEMPVAR176 (ID= 670) SymType= 2, SymValue=176.
Plains$main1$L87
(ID= 671) SymType= 4, SymValue=87.
Plains$main1$L88
(ID= 672) SymType= 4, SymValue=88.
Plains$main1$TEMPVAR177 (ID= 673) SymType= 2, SymValue=177.
Plains$main1$TEMPVAR178 (ID= 674) SymType= 2, SymValue=178.
Plains$main1$TEMPVAR179 (ID= 675) SymType= 2, SymValue=179.
Plains$main1$StartAreaTreeID (ID= 676) SymType= 2, SymValue=180.
Plains$main1$TEMPVAR181 (ID= 677) SymType= 2, SymValue=181.
Plains$main1$TEMPVAR182 (ID= 678) SymType= 2, SymValue=182.
Plains$main1$StartBisonID (ID= 679) SymType= 2, SymValue=183.
Plains$main1$TEMPVAR184 (ID= 680) SymType= 2, SymValue=184.
Plains$main1$TEMPVAR185 (ID= 681) SymType= 2, SymValue=185.
Plains$main1$playerNuggetID (ID= 682) SymType= 2, SymValue=186.
Plains$main1$TEMPVAR187 (ID= 683) SymType= 2, SymValue=187.
Plains$main1$TEMPVAR188 (ID= 684) SymType= 2, SymValue=188.
Plains$main1$TEMPVAR189 (ID= 685) SymType= 2, SymValue=189.
Plains$main1$TEMPVAR190 (ID= 686) SymType= 2, SymValue=190.
Plains$main1$TEMPVAR191 (ID= 687) SymType= 2, SymValue=191.
Plains$main1$silverType (ID= 688) SymType= 2, SymValue=192.
Plains$main1$playerGoldID (ID= 689) SymType= 2, SymValue=193.
Plains$main1$L89
(ID= 690) SymType= 4, SymValue=89.
Plains$main1$L90
(ID= 691) SymType= 4, SymValue=90.
Plains$main1$L91
(ID= 692) SymType= 4, SymValue=91.
Plains$main1$TEMPVAR194 (ID= 693) SymType= 2, SymValue=194.
Plains$main1$TEMPVAR195 (ID= 694) SymType= 2, SymValue=195.
Plains$main1$NativeVillageLoc (ID= 695) SymType= 2, SymValue=196.
Plains$main1$L92
(ID= 696) SymType= 4, SymValue=92.
Plains$main1$L93
(ID= 697) SymType= 4, SymValue=93.
Plains$main1$TEMPVAR197 (ID= 698) SymType= 2, SymValue=197.
Plains$main1$comancheVillageAID (ID= 699) SymType= 2, SymValue=198.
Plains$main1$comancheVillageType (ID= 700) SymType= 2, SymValue=199.
Plains$main1$TEMPVAR200 (ID= 701) SymType= 2, SymValue=200.
Plains$main1$TEMPVAR201 (ID= 702) SymType= 2, SymValue=201.
Plains$main1$TEMPVAR202 (ID= 703) SymType= 2, SymValue=202.
Plains$main1$TEMPVAR203 (ID= 704) SymType= 2, SymValue=203.
Plains$main1$L94
(ID= 705) SymType= 4, SymValue=94.
Plains$main1$L95
(ID= 706) SymType= 4, SymValue=95.
Plains$main1$L96
(ID= 707) SymType= 4, SymValue=96.
Plains$main1$L97
(ID= 708) SymType= 4, SymValue=97.
Plains$main1$TEMPVAR204 (ID= 709) SymType= 2, SymValue=204.
Plains$main1$lakotaVillageAID (ID= 710) SymType= 2, SymValue=205.
Plains$main1$lakotaVillageType (ID= 711) SymType= 2, SymValue=206.
Plains$main1$TEMPVAR207 (ID= 712) SymType= 2, SymValue=207.
Plains$main1$TEMPVAR208 (ID= 713) SymType= 2, SymValue=208.
Plains$main1$TEMPVAR209 (ID= 714) SymType= 2, SymValue=209.
Plains$main1$TEMPVAR210 (ID= 715) SymType= 2, SymValue=210.
Plains$main1$L98
(ID= 716) SymType= 4, SymValue=98.
Plains$main1$L99
(ID= 717) SymType= 4, SymValue=99.
Plains$main1$TEMPVAR211 (ID= 718) SymType= 2, SymValue=211.
Plains$main1$L100
(ID= 719) SymType= 4, SymValue=100.
Plains$main1$L101
(ID= 720) SymType= 4, SymValue=101.
Plains$main1$TEMPVAR212 (ID= 721) SymType= 2, SymValue=212.
Plains$main1$lakotaVillageID (ID= 722) SymType= 2, SymValue=213.
Plains$main1$TEMPVAR214 (ID= 723) SymType= 2, SymValue=214.
Plains$main1$TEMPVAR215 (ID= 724) SymType= 2, SymValue=215.
Plains$main1$TEMPVAR216 (ID= 725) SymType= 2, SymValue=216.

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Plains$main1$TEMPVAR217 (ID= 726) SymType= 2, SymValue=217.


Plains$main1$L102
(ID= 727) SymType= 4, SymValue=102.
Plains$main1$L103
(ID= 728) SymType= 4, SymValue=103.
Plains$main1$L104
(ID= 729) SymType= 4, SymValue=104.
Plains$main1$L105
(ID= 730) SymType= 4, SymValue=105.
Plains$main1$L106
(ID= 731) SymType= 4, SymValue=106.
Plains$main1$L107
(ID= 732) SymType= 4, SymValue=107.
Plains$main1$TEMPVAR218 (ID= 733) SymType= 2, SymValue=218.
Plains$main1$comancheVillageBID (ID= 734) SymType= 2, SymValue=219.
Plains$main1$TEMPVAR220 (ID= 735) SymType= 2, SymValue=220.
Plains$main1$TEMPVAR221 (ID= 736) SymType= 2, SymValue=221.
Plains$main1$TEMPVAR222 (ID= 737) SymType= 2, SymValue=222.
Plains$main1$TEMPVAR223 (ID= 738) SymType= 2, SymValue=223.
Plains$main1$L108
(ID= 739) SymType= 4, SymValue=108.
Plains$main1$L109
(ID= 740) SymType= 4, SymValue=109.
Plains$main1$L110
(ID= 741) SymType= 4, SymValue=110.
Plains$main1$L111
(ID= 742) SymType= 4, SymValue=111.
Plains$main1$TEMPVAR224 (ID= 743) SymType= 2, SymValue=224.
Plains$main1$comancheVillageID (ID= 744) SymType= 2, SymValue=225.
Plains$main1$TEMPVAR226 (ID= 745) SymType= 2, SymValue=226.
Plains$main1$TEMPVAR227 (ID= 746) SymType= 2, SymValue=227.
Plains$main1$TEMPVAR228 (ID= 747) SymType= 2, SymValue=228.
Plains$main1$TEMPVAR229 (ID= 748) SymType= 2, SymValue=229.
Plains$main1$L112
(ID= 749) SymType= 4, SymValue=112.
Plains$main1$L113
(ID= 750) SymType= 4, SymValue=113.
Plains$main1$L114
(ID= 751) SymType= 4, SymValue=114.
Plains$main1$L115
(ID= 752) SymType= 4, SymValue=115.
Plains$main1$L116
(ID= 753) SymType= 4, SymValue=116.
Plains$main1$L117
(ID= 754) SymType= 4, SymValue=117.
Plains$main1$TEMPVAR230 (ID= 755) SymType= 2, SymValue=230.
Plains$main1$lakotaVillageBID (ID= 756) SymType= 2, SymValue=231.
Plains$main1$TEMPVAR232 (ID= 757) SymType= 2, SymValue=232.
Plains$main1$TEMPVAR233 (ID= 758) SymType= 2, SymValue=233.
Plains$main1$TEMPVAR234 (ID= 759) SymType= 2, SymValue=234.
Plains$main1$TEMPVAR235 (ID= 760) SymType= 2, SymValue=235.
Plains$main1$L118
(ID= 761) SymType= 4, SymValue=118.
Plains$main1$L119
(ID= 762) SymType= 4, SymValue=119.
Plains$main1$TEMPVAR236 (ID= 763) SymType= 2, SymValue=236.
Plains$main1$nuggetID
(ID= 764) SymType= 2, SymValue=237.
Plains$main1$TEMPVAR238 (ID= 765) SymType= 2, SymValue=238.
Plains$main1$TEMPVAR239 (ID= 766) SymType= 2, SymValue=239.
Plains$main1$TEMPVAR240 (ID= 767) SymType= 2, SymValue=240.
Plains$main1$pondClass (ID= 768) SymType= 2, SymValue=241.
Plains$main1$TEMPVAR242 (ID= 769) SymType= 2, SymValue=242.
Plains$main1$pondConstraint (ID= 770) SymType= 2, SymValue=243.
Plains$main1$TEMPVAR244 (ID= 771) SymType= 2, SymValue=244.
Plains$main1$TEMPVAR245 (ID= 772) SymType= 2, SymValue=245.
Plains$main1$numPonds
(ID= 773) SymType= 2, SymValue=246.
Plains$main1$L120
(ID= 774) SymType= 4, SymValue=120.
Plains$main1$L121
(ID= 775) SymType= 4, SymValue=121.
Plains$main1$L122
(ID= 776) SymType= 4, SymValue=122.
Plains$main1$smallPondID (ID= 777) SymType= 2, SymValue=247.
Plains$main1$TEMPVAR248 (ID= 778) SymType= 2, SymValue=248.
Plains$main1$TEMPVAR249 (ID= 779) SymType= 2, SymValue=249.
Plains$main1$L123
(ID= 780) SymType= 4, SymValue=123.
Plains$main1$L124
(ID= 781) SymType= 4, SymValue=124.
Plains$main1$L125
(ID= 782) SymType= 4, SymValue=125.
Plains$main1$grassyArea (ID= 783) SymType= 2, SymValue=250.
Plains$main1$TEMPVAR251 (ID= 784) SymType= 2, SymValue=251.
Plains$main1$TEMPVAR252 (ID= 785) SymType= 2, SymValue=252.

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Plains$main1$L126
(ID= 786) SymType= 4, SymValue=126.
Plains$main1$L127
(ID= 787) SymType= 4, SymValue=127.
Plains$main1$L128
(ID= 788) SymType= 4, SymValue=128.
Plains$main1$L129
(ID= 789) SymType= 4, SymValue=129.
Plains$main1$silverID
(ID= 790) SymType= 2, SymValue=253.
Plains$main1$silverCount (ID= 791) SymType= 2, SymValue=254.
Plains$main1$TEMPVAR255 (ID= 792) SymType= 2, SymValue=255.
Plains$main1$L130
(ID= 793) SymType= 4, SymValue=130.
Plains$main1$L131
(ID= 794) SymType= 4, SymValue=131.
Plains$main1$L132
(ID= 795) SymType= 4, SymValue=132.
Plains$main1$TEMPVAR256 (ID= 796) SymType= 2, SymValue=256.
Plains$main1$TEMPVAR257 (ID= 797) SymType= 2, SymValue=257.
Plains$main1$result
(ID= 798) SymType= 2, SymValue=258.
Plains$main1$L133
(ID= 799) SymType= 4, SymValue=133.
Plains$main1$L134
(ID= 800) SymType= 4, SymValue=134.
Plains$main1$TEMPVAR259 (ID= 801) SymType= 2, SymValue=259.
Plains$main1$bisonID
(ID= 802) SymType= 2, SymValue=260.
Plains$main1$TEMPVAR261 (ID= 803) SymType= 2, SymValue=261.
Plains$main1$TEMPVAR262 (ID= 804) SymType= 2, SymValue=262.
Plains$main1$pronghornID (ID= 805) SymType= 2, SymValue=263.
Plains$main1$TEMPVAR264 (ID= 806) SymType= 2, SymValue=264.
Plains$main1$TEMPVAR265 (ID= 807) SymType= 2, SymValue=265.
Plains$main1$TEMPVAR266 (ID= 808) SymType= 2, SymValue=266.
Plains$main1$seConstraint (ID= 809) SymType= 2, SymValue=267.
Plains$main1$TEMPVAR268 (ID= 810) SymType= 2, SymValue=268.
Plains$main1$heightConstraint (ID= 811) SymType= 2, SymValue=269.
Plains$main1$TEMPVAR270 (ID= 812) SymType= 2, SymValue=270.
Plains$main1$lowForestClass (ID= 813) SymType= 2, SymValue=271.
Plains$main1$TEMPVAR272 (ID= 814) SymType= 2, SymValue=272.
Plains$main1$lowForestConstraint (ID= 815) SymType= 2, SymValue=273.
Plains$main1$TEMPVAR274 (ID= 816) SymType= 2, SymValue=274.
Plains$main1$count
(ID= 817) SymType= 2, SymValue=275.
Plains$main1$maxCount
(ID= 818) SymType= 2, SymValue=276.
Plains$main1$maxFailCount (ID= 819) SymType= 2, SymValue=277.
Plains$main1$L135
(ID= 820) SymType= 4, SymValue=135.
Plains$main1$L136
(ID= 821) SymType= 4, SymValue=136.
Plains$main1$L137
(ID= 822) SymType= 4, SymValue=137.
Plains$main1$treeArea
(ID= 823) SymType= 2, SymValue=278.
Plains$main1$TEMPVAR279 (ID= 824) SymType= 2, SymValue=279.
Plains$main1$TEMPVAR280 (ID= 825) SymType= 2, SymValue=280.
Plains$main1$ok
(ID= 826) SymType= 2, SymValue=281.
Plains$main1$L138
(ID= 827) SymType= 4, SymValue=138.
Plains$main1$L139
(ID= 828) SymType= 4, SymValue=139.
Plains$main1$L140
(ID= 829) SymType= 4, SymValue=140.
Plains$main1$L141
(ID= 830) SymType= 4, SymValue=141.
Plains$main1$L142
(ID= 831) SymType= 4, SymValue=142.
Plains$main1$L143
(ID= 832) SymType= 4, SymValue=143.
Plains$main1$nwConstraint (ID= 833) SymType= 2, SymValue=282.
Plains$main1$TEMPVAR283 (ID= 834) SymType= 2, SymValue=283.
Plains$main1$maxAreas
(ID= 835) SymType= 2, SymValue=284.
Plains$main1$maxFails
(ID= 836) SymType= 2, SymValue=285.
Plains$main1$L144
(ID= 837) SymType= 4, SymValue=144.
Plains$main1$L145
(ID= 838) SymType= 4, SymValue=145.
Plains$main1$L146
(ID= 839) SymType= 4, SymValue=146.
Plains$main1$TEMPVAR286 (ID= 840) SymType= 2, SymValue=286.
Plains$main1$TEMPVAR287 (ID= 841) SymType= 2, SymValue=287.
Plains$main1$L147
(ID= 842) SymType= 4, SymValue=147.
Plains$main1$L148
(ID= 843) SymType= 4, SymValue=148.
Plains$main1$L149
(ID= 844) SymType= 4, SymValue=149.
Plains$main1$L150
(ID= 845) SymType= 4, SymValue=150.

Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great

Plains$main1$L151
(ID= 846) SymType= 4, SymValue=151.
Plains$main1$L152
(ID= 847) SymType= 4, SymValue=152.
Plains$main1$forestTreeID (ID= 848) SymType= 2, SymValue=288.
Plains$main1$L153
(ID= 849) SymType= 4, SymValue=153.
Plains$main1$L154
(ID= 850) SymType= 4, SymValue=154.
Plains$main1$L155
(ID= 851) SymType= 4, SymValue=155.
Plains$main1$forest
(ID= 852) SymType= 2, SymValue=289.
Plains$main1$TEMPVAR290 (ID= 853) SymType= 2, SymValue=290.
Plains$main1$TEMPVAR291 (ID= 854) SymType= 2, SymValue=291.
Plains$main1$TEMPVAR292 (ID= 855) SymType= 2, SymValue=292.
Plains$main1$L156
(ID= 856) SymType= 4, SymValue=156.
Plains$main1$L157
(ID= 857) SymType= 4, SymValue=157.
Plains$main1$L158
(ID= 858) SymType= 4, SymValue=158.
Plains$main1$L159
(ID= 859) SymType= 4, SymValue=159.
Plains$main1$areThereBuffalo (ID= 860) SymType= 2, SymValue=293.
Plains$main1$howManyBuffalo (ID= 861) SymType= 2, SymValue=294.
Plains$main1$L160
(ID= 862) SymType= 4, SymValue=160.
Plains$main1$L161
(ID= 863) SymType= 4, SymValue=161.
Plains$main1$bisonCarcass (ID= 864) SymType= 2, SymValue=295.
Plains$main1$TEMPVAR296 (ID= 865) SymType= 2, SymValue=296.
Plains$main1$TEMPVAR297 (ID= 866) SymType= 2, SymValue=297.
Plains$main1$vultureID (ID= 867) SymType= 2, SymValue=298.
Plains$main1$TEMPVAR299 (ID= 868) SymType= 2, SymValue=299.
Plains$main1$TEMPVAR300 (ID= 869) SymType= 2, SymValue=300.
Plains$main1$grassPatchGroupType (ID= 870) SymType= 2, SymValue=301.
Plains$main1$grassPatchGroup (ID= 871) SymType= 2, SymValue=302.
Plains$main1$L162
(ID= 872) SymType= 4, SymValue=162.
Plains$main1$L163
(ID= 873) SymType= 4, SymValue=163.
Plains$main1$L164
(ID= 874) SymType= 4, SymValue=164.
Plains$main1$TEMPVAR303 (ID= 875) SymType= 2, SymValue=303.
Plains$main1$TEMPVAR304 (ID= 876) SymType= 2, SymValue=304.
Plains$main1$flowerPatchGroupType (ID= 877) SymType= 2, SymValue=305.
Plains$main1$flowerPatchGroup (ID= 878) SymType= 2, SymValue=306.
Plains$main1$L165
(ID= 879) SymType= 4, SymValue=165.
Plains$main1$L166
(ID= 880) SymType= 4, SymValue=166.
Plains$main1$L167
(ID= 881) SymType= 4, SymValue=167.
Plains$main1$TEMPVAR307 (ID= 882) SymType= 2, SymValue=307.
Plains$main1$TEMPVAR308 (ID= 883) SymType= 2, SymValue=308.
Plains$main1$geyserID
(ID= 884) SymType= 2, SymValue=309.
Plains$main1$TEMPVAR310 (ID= 885) SymType= 2, SymValue=310.
Plains$main1$TEMPVAR311 (ID= 886) SymType= 2, SymValue=311.
Plains$main1$TEMPVAR312 (ID= 887) SymType= 2, SymValue=312.

54 'Global (as in not in a function)' Variables:


EXTERN$cInvalidVector
(SymID= 0), VECTOR, Value=(-1.000000, -1.0000
00, -1.000000).
EXTERN$cOriginVector
(SymID= 1), VECTOR, Value=(0.000000, 0.000000
, 0.000000).
EXTERN$cNumberPlayers
(SymID= 319), INT, Value=5.
EXTERN$cNumberNonGaiaPlayers (SymID= 320), INT, Value=4.
EXTERN$cNumberTeams
(SymID= 321), INT, Value=2.
EXTERN$cFilename
(SymID= 322), STRING, Value=G.
EXTERN$cCultureNature
(SymID= 323), INT, Value=0.
EXTERN$cCultureWesternEurope (SymID= 324), INT, Value=1.
EXTERN$cCultureMediterranean (SymID= 325), INT, Value=2.
EXTERN$cCultureEasternEurope (SymID= 326), INT, Value=3.
EXTERN$cCultureStone
(SymID= 327), INT, Value=4.
EXTERN$cCultureGrass
(SymID= 328), INT, Value=5.
EXTERN$cCultureWood
(SymID= 329), INT, Value=6.
EXTERN$cCultureHide
(SymID= 330), INT, Value=7.

EXTERN$cCivNature
EXTERN$cCivSpanish
EXTERN$cCivBritish
EXTERN$cCivFrench
EXTERN$cCivPortuguese
EXTERN$cCivDutch
EXTERN$cCivRussians
EXTERN$cCivGermans
EXTERN$cCivOttomans
EXTERN$cCivSPCAct1
EXTERN$cCivSPCAct2
EXTERN$cCivSPCAct3
EXTERN$cCivPirate
EXTERN$cCivTheCircle
EXTERN$cCivNativeAmerican
EXTERN$cCivAztecs
EXTERN$cCivCaribs
EXTERN$cCivCherokee
EXTERN$cCivComanche
EXTERN$cCivCree
EXTERN$cCivIncas
EXTERN$cCivIroquois
EXTERN$cCivLakota
EXTERN$cCivMaya
EXTERN$cCivNootka
EXTERN$cCivSeminoles
EXTERN$cCivTupi
EXTERN$cConnectAreas
EXTERN$cConnectPlayers
EXTERN$cConnectAllies
EXTERN$cConnectEnemies
EXTERN$cMapSize
EXTERN$cMapResources
EXTERN$cElevNormal
EXTERN$cElevFractalSum
EXTERN$cElevTurbulence
EXTERN$cClusterLand
EXTERN$cClusterWater
EXTERN$cClusterShallowWater
EXTERN$cClusterEverywhere

(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=

331),
332),
333),
334),
335),
336),
337),
338),
339),
340),
341),
342),
343),
344),
345),
346),
347),
348),
349),
350),
351),
352),
353),
354),
355),
356),
357),
358),
359),
360),
361),
362),
363),
364),
365),
366),
367),
368),
369),
370),

INT,
INT,
INT,
INT,
INT,
INT,
INT,
INT,
INT,
INT,
INT,
INT,
INT,
INT,
INT,
INT,
INT,
INT,
INT,
INT,
INT,
INT,
INT,
INT,
INT,
INT,
INT,
INT,
INT,
INT,
INT,
INT,
INT,
INT,
INT,
INT,
INT,
INT,
INT,
INT,

Value=0.
Value=1.
Value=2.
Value=3.
Value=4.
Value=5.
Value=6.
Value=7.
Value=8.
Value=9.
Value=10.
Value=11.
Value=12.
Value=13.
Value=14.
Value=15.
Value=16.
Value=17.
Value=18.
Value=19.
Value=20.
Value=21.
Value=22.
Value=23.
Value=24.
Value=25.
Value=26.
Value=0.
Value=1.
Value=2.
Value=3.
Value=0.
Value=1.
Value=0.
Value=2.
Value=1.
Value=0.
Value=1.
Value=2.
Value=3.

168 Labels:
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L0 (SymID= 374), Position=736.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L1 (SymID= 375), Position=273.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L2 (SymID= 377), Position=-1.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L3 (SymID= 378), Position=177.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L4 (SymID= 380), Position=-1.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L5 (SymID= 381), Position=256.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L6 (SymID= 383), Position=735.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L7 (SymID= 384), Position=526.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L8 (SymID= 386), Position=-1.

C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar


ies$chooseMercs0$L9 (SymID= 387), Position=430.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L10 (SymID= 389), Position=-1.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L11 (SymID= 390), Position=509.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L12 (SymID= 393), Position=-1.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L13 (SymID= 394), Position=655.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L14 (SymID= 396), Position=-1.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L15 (SymID= 397), Position=734.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L16 (SymID= 399), Position=1462.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L17 (SymID= 400), Position=999.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L18 (SymID= 402), Position=-1.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L19 (SymID= 403), Position=903.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L20 (SymID= 405), Position=-1.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L21 (SymID= 406), Position=982.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L22 (SymID= 408), Position=1461.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L23 (SymID= 409), Position=1252.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L24 (SymID= 411), Position=-1.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L25 (SymID= 412), Position=1156.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L26 (SymID= 414), Position=-1.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L27 (SymID= 415), Position=1235.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L28 (SymID= 418), Position=-1.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L29 (SymID= 419), Position=1381.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L30 (SymID= 421), Position=-1.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L31 (SymID= 422), Position=1460.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L32 (SymID= 424), Position=2188.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L33 (SymID= 425), Position=1725.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L34 (SymID= 427), Position=-1.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L35 (SymID= 428), Position=1629.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L36 (SymID= 430), Position=-1.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L37 (SymID= 431), Position=1708.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L38 (SymID= 433), Position=2187.

C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar


ies$chooseMercs0$L39 (SymID= 434), Position=1978.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L40 (SymID= 436), Position=-1.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L41 (SymID= 437), Position=1882.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L42 (SymID= 439), Position=-1.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L43 (SymID= 440), Position=1961.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L44 (SymID= 443), Position=-1.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L45 (SymID= 444), Position=2107.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L46 (SymID= 446), Position=-1.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L47 (SymID= 447), Position=2186.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L48 (SymID= 449), Position=2502.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L49 (SymID= 450), Position=2372.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L50 (SymID= 452), Position=-1.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L51 (SymID= 453), Position=2355.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L52 (SymID= 456), Position=-1.
C:\Applications\Age of Empires III.app\Contents\Resources\GameData\RM\mercenar
ies$chooseMercs0$L53 (SymID= 457), Position=2501.
Great Plains$main1$L54
(SymID= 470), Position=-1.
Great Plains$main1$L55
(SymID= 471), Position=3385.
Great Plains$main1$L56
(SymID= 474), Position=-1.
Great Plains$main1$L57
(SymID= 475), Position=2919.
Great Plains$main1$L58
(SymID= 479), Position=-1.
Great Plains$main1$L59
(SymID= 480), Position=3012.
Great Plains$main1$L60
(SymID= 484), Position=-1.
Great Plains$main1$L61
(SymID= 485), Position=3105.
Great Plains$main1$L62
(SymID= 489), Position=-1.
Great Plains$main1$L63
(SymID= 490), Position=3198.
Great Plains$main1$L64
(SymID= 494), Position=-1.
Great Plains$main1$L65
(SymID= 495), Position=3291.
Great Plains$main1$L66
(SymID= 499), Position=-1.
Great Plains$main1$L67
(SymID= 500), Position=3384.
Great Plains$main1$L68
(SymID= 503), Position=-1.
Great Plains$main1$L69
(SymID= 504), Position=3456.
Great Plains$main1$L70
(SymID= 505), Position=-1.
Great Plains$main1$L71
(SymID= 506), Position=3501.
Great Plains$main1$L72
(SymID= 562), Position=4613.
Great Plains$main1$L73
(SymID= 563), Position=4492.
Great Plains$main1$L74
(SymID= 566), Position=4612.
Great Plains$main1$L75
(SymID= 567), Position=4569.
Great Plains$main1$L76
(SymID= 629), Position=5854.
Great Plains$main1$L77
(SymID= 630), Position=5704.
Great Plains$main1$L78
(SymID= 633), Position=-1.
Great Plains$main1$L79
(SymID= 634), Position=5963.
Great Plains$main1$L80
(SymID= 637), Position=-1.
Great Plains$main1$L81
(SymID= 638), Position=6297.
Great Plains$main1$L82
(SymID= 639), Position=6393.
Great Plains$main1$L83
(SymID= 640), Position=6367.

Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
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Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great

Plains$main1$L84
Plains$main1$L85
Plains$main1$L86
Plains$main1$L87
Plains$main1$L88
Plains$main1$L89
Plains$main1$L90
Plains$main1$L91
Plains$main1$L92
Plains$main1$L93
Plains$main1$L94
Plains$main1$L95
Plains$main1$L96
Plains$main1$L97
Plains$main1$L98
Plains$main1$L99
Plains$main1$L100
Plains$main1$L101
Plains$main1$L102
Plains$main1$L103
Plains$main1$L104
Plains$main1$L105
Plains$main1$L106
Plains$main1$L107
Plains$main1$L108
Plains$main1$L109
Plains$main1$L110
Plains$main1$L111
Plains$main1$L112
Plains$main1$L113
Plains$main1$L114
Plains$main1$L115
Plains$main1$L116
Plains$main1$L117
Plains$main1$L118
Plains$main1$L119
Plains$main1$L120
Plains$main1$L121
Plains$main1$L122
Plains$main1$L123
Plains$main1$L124
Plains$main1$L125
Plains$main1$L126
Plains$main1$L127
Plains$main1$L128
Plains$main1$L129
Plains$main1$L130
Plains$main1$L131
Plains$main1$L132
Plains$main1$L133
Plains$main1$L134
Plains$main1$L135
Plains$main1$L136
Plains$main1$L137
Plains$main1$L138
Plains$main1$L139
Plains$main1$L140
Plains$main1$L141
Plains$main1$L142
Plains$main1$L143

(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=

643),
644),
645),
671),
672),
690),
691),
692),
696),
697),
705),
706),
707),
708),
716),
717),
719),
720),
727),
728),
729),
730),
731),
732),
739),
740),
741),
742),
749),
750),
751),
752),
753),
754),
761),
762),
774),
775),
776),
780),
781),
782),
786),
787),
788),
789),
793),
794),
795),
799),
800),
820),
821),
822),
827),
828),
829),
830),
831),
832),

Position=6757.
Position=6486.
Position=6786.
Position=8203.
Position=8165.
Position=9652.
Position=8854.
Position=9681.
Position=-1.
Position=10127.
Position=10126.
Position=10081.
Position=-1.
Position=10553.
Position=10552.
Position=10507.
Position=-1.
Position=11027.
Position=-1.
Position=11026.
Position=11025.
Position=10980.
Position=-1.
Position=11458.
Position=11457.
Position=11412.
Position=-1.
Position=11913.
Position=-1.
Position=11912.
Position=11911.
Position=11866.
Position=-1.
Position=12344.
Position=12343.
Position=12298.
Position=13339.
Position=12840.
Position=13368.
Position=13869.
Position=13438.
Position=13898.
Position=13863.
Position=13841.
Position=-1.
Position=13824.
Position=14393.
Position=13987.
Position=14422.
Position=-1.
Position=14387.
Position=15910.
Position=15342.
Position=15939.
Position=15899.
Position=15832.
Position=-1.
Position=15815.
Position=-1.
Position=15898.

Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great
Great

Plains$main1$L144
Plains$main1$L145
Plains$main1$L146
Plains$main1$L147
Plains$main1$L148
Plains$main1$L149
Plains$main1$L150
Plains$main1$L151
Plains$main1$L152
Plains$main1$L153
Plains$main1$L154
Plains$main1$L155
Plains$main1$L156
Plains$main1$L157
Plains$main1$L158
Plains$main1$L159
Plains$main1$L160
Plains$main1$L161
Plains$main1$L162
Plains$main1$L163
Plains$main1$L164
Plains$main1$L165
Plains$main1$L166
Plains$main1$L167

(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=
(SymID=

837),
838),
839),
842),
843),
844),
845),
846),
847),
849),
850),
851),
856),
857),
858),
859),
862),
863),
872),
873),
874),
879),
880),
881),

Position=16653.
Position=16085.
Position=16682.
Position=16642.
Position=16575.
Position=-1.
Position=16558.
Position=-1.
Position=16641.
Position=17329.
Position=16773.
Position=17358.
Position=17323.
Position=17301.
Position=-1.
Position=17284.
Position=-1.
Position=17738.
Position=18535.
Position=18166.
Position=18564.
Position=18997.
Position=18628.
Position=19026.

2 User Functions:
void
chooseMercs() ID=0.
CodeOffset=0.
0 Parameters.
32 Variables (Parms AND Vars).
V[0]: C:\Applications\Age of Empires III.app\Contents\Resou
rces\GameData\RM\mercenaries$chooseMercs0$TEMPVAR0, STRING, Value=MercJaeger.
V[1]: C:\Applications\Age of Empires III.app\Contents\Resou
rces\GameData\RM\mercenaries$chooseMercs0$TEMPVAR1, STRING, Value=MercBlackRider
.
V[2]: C:\Applications\Age of Empires III.app\Contents\Resou
rces\GameData\RM\mercenaries$chooseMercs0$TEMPVAR2, STRING, Value=MercLandsknech
t.
V[3]: C:\Applications\Age of Empires III.app\Contents\Resou
rces\GameData\RM\mercenaries$chooseMercs0$TEMPVAR3, STRING, Value=MercBlackRider
.
V[4]: C:\Applications\Age of Empires III.app\Contents\Resou
rces\GameData\RM\mercenaries$chooseMercs0$TEMPVAR4, STRING, Value=MercJaeger.
V[5]: C:\Applications\Age of Empires III.app\Contents\Resou
rces\GameData\RM\mercenaries$chooseMercs0$TEMPVAR5, STRING, Value=MercLandsknech
t.
V[6]: C:\Applications\Age of Empires III.app\Contents\Resou
rces\GameData\RM\mercenaries$chooseMercs0$TEMPVAR6, STRING, Value=MercLandsknech
t.
V[7]: C:\Applications\Age of Empires III.app\Contents\Resou
rces\GameData\RM\mercenaries$chooseMercs0$TEMPVAR7, STRING, Value=MercBlackRider
.
V[8]: C:\Applications\Age of Empires III.app\Contents\Resou
rces\GameData\RM\mercenaries$chooseMercs0$TEMPVAR8, STRING, Value=MercJaeger.
V[9]: C:\Applications\Age of Empires III.app\Contents\Resou
rces\GameData\RM\mercenaries$chooseMercs0$TEMPVAR9, STRING, Value=MercHighlander
.
V[10]: C:\Applications\Age of Empires III.app\Contents\Reso
urces\GameData\RM\mercenaries$chooseMercs0$TEMPVAR10, STRING, Value=MercHackapel
l.

V[11]: C:\Applications\Age of Empires III.app\Contents\Reso


urces\GameData\RM\mercenaries$chooseMercs0$TEMPVAR11, STRING, Value=MercSwissPik
eman.
V[12]: C:\Applications\Age of Empires III.app\Contents\Reso
urces\GameData\RM\mercenaries$chooseMercs0$TEMPVAR12, STRING, Value=MercHackapel
l.
V[13]: C:\Applications\Age of Empires III.app\Contents\Reso
urces\GameData\RM\mercenaries$chooseMercs0$TEMPVAR13, STRING, Value=MercHighland
er.
V[14]: C:\Applications\Age of Empires III.app\Contents\Reso
urces\GameData\RM\mercenaries$chooseMercs0$TEMPVAR14, STRING, Value=MercSwissPik
eman.
V[15]: C:\Applications\Age of Empires III.app\Contents\Reso
urces\GameData\RM\mercenaries$chooseMercs0$TEMPVAR15, STRING, Value=MercSwissPik
eman.
V[16]: C:\Applications\Age of Empires III.app\Contents\Reso
urces\GameData\RM\mercenaries$chooseMercs0$TEMPVAR16, STRING, Value=MercHackapel
l.
V[17]: C:\Applications\Age of Empires III.app\Contents\Reso
urces\GameData\RM\mercenaries$chooseMercs0$TEMPVAR17, STRING, Value=MercHighland
er.
V[18]: C:\Applications\Age of Empires III.app\Contents\Reso
urces\GameData\RM\mercenaries$chooseMercs0$TEMPVAR18, STRING, Value=MercBarbaryC
orsair.
V[19]: C:\Applications\Age of Empires III.app\Contents\Reso
urces\GameData\RM\mercenaries$chooseMercs0$TEMPVAR19, STRING, Value=MercMameluke
.
V[20]: C:\Applications\Age of Empires III.app\Contents\Reso
urces\GameData\RM\mercenaries$chooseMercs0$TEMPVAR20, STRING, Value=MercStradiot
.
V[21]: C:\Applications\Age of Empires III.app\Contents\Reso
urces\GameData\RM\mercenaries$chooseMercs0$TEMPVAR21, STRING, Value=MercMameluke
.
V[22]: C:\Applications\Age of Empires III.app\Contents\Reso
urces\GameData\RM\mercenaries$chooseMercs0$TEMPVAR22, STRING, Value=MercBarbaryC
orsair.
V[23]: C:\Applications\Age of Empires III.app\Contents\Reso
urces\GameData\RM\mercenaries$chooseMercs0$TEMPVAR23, STRING, Value=MercStradiot
.
V[24]: C:\Applications\Age of Empires III.app\Contents\Reso
urces\GameData\RM\mercenaries$chooseMercs0$TEMPVAR24, STRING, Value=MercStradiot
.
V[25]: C:\Applications\Age of Empires III.app\Contents\Reso
urces\GameData\RM\mercenaries$chooseMercs0$TEMPVAR25, STRING, Value=MercMameluke
.
V[26]: C:\Applications\Age of Empires III.app\Contents\Reso
urces\GameData\RM\mercenaries$chooseMercs0$TEMPVAR26, STRING, Value=MercBarbaryC
orsair.
V[27]: C:\Applications\Age of Empires III.app\Contents\Reso
urces\GameData\RM\mercenaries$chooseMercs0$TEMPVAR27, STRING, Value=MercRonin.
V[28]: C:\Applications\Age of Empires III.app\Contents\Reso
urces\GameData\RM\mercenaries$chooseMercs0$TEMPVAR28, STRING, Value=MercManchu.
V[29]: C:\Applications\Age of Empires III.app\Contents\Reso
urces\GameData\RM\mercenaries$chooseMercs0$TEMPVAR29, STRING, Value=MercManchu.
V[30]: C:\Applications\Age of Empires III.app\Contents\Reso
urces\GameData\RM\mercenaries$chooseMercs0$TEMPVAR30, STRING, Value=MercRonin.
V[31]: C:\Applications\Age of Empires III.app\Contents\Reso
urces\GameData\RM\mercenaries$chooseMercs0$TEMPVAR31, STRING, Value=Privateer.
void
main() ID=1.
CodeOffset=2558.

0 Parameters.
313 Variables (Parms AND Vars).
V[0]: Great Plains$main1$TEMPVAR0, STRING, Value=.
V[1]: Great Plains$main1$subCiv0, INT, Value=0.
V[2]: Great Plains$main1$subCiv1, INT, Value=0.
V[3]: Great Plains$main1$subCiv2, INT, Value=0.
V[4]: Great Plains$main1$subCiv3, INT, Value=0.
V[5]: Great Plains$main1$subCiv4, INT, Value=0.
V[6]: Great Plains$main1$subCiv5, INT, Value=0.
V[7]: Great Plains$main1$whichMap, INT, Value=0.
V[8]: Great Plains$main1$extraPoles, INT, Value=0.
V[9]: Great Plains$main1$TEMPVAR9, STRING, Value=Comanche.
V[10]: Great Plains$main1$TEMPVAR10, STRING, Value=subCiv0
is Comanche .
V[11]: Great Plains$main1$TEMPVAR11, STRING, Value=Comanche
.
V[12]: Great Plains$main1$TEMPVAR12, STRING, Value=Lakota.
V[13]: Great Plains$main1$TEMPVAR13, STRING, Value=subCiv1
is Lakota .
V[14]: Great Plains$main1$TEMPVAR14, STRING, Value=Lakota.
V[15]: Great Plains$main1$TEMPVAR15, STRING, Value=Lakota.
V[16]: Great Plains$main1$TEMPVAR16, STRING, Value=subCiv2
is Lakota .
V[17]: Great Plains$main1$TEMPVAR17, STRING, Value=Lakota.
V[18]: Great Plains$main1$TEMPVAR18, STRING, Value=Comanche
.
V[19]: Great Plains$main1$TEMPVAR19, STRING, Value=subCiv3
is Comanche .
V[20]: Great Plains$main1$TEMPVAR20, STRING, Value=Comanche
.
V[21]: Great Plains$main1$TEMPVAR21, STRING, Value=Comanche
.
V[22]: Great Plains$main1$TEMPVAR22, STRING, Value=subCiv4
is Comanche .
V[23]: Great Plains$main1$TEMPVAR23, STRING, Value=Comanche
.
V[24]: Great Plains$main1$TEMPVAR24, STRING, Value=Lakota.
V[25]: Great Plains$main1$TEMPVAR25, STRING, Value=subCiv5
is Lakota .
V[26]:
V[27]:
V[28]:
V[29]:

Great
Great
Great
Great

Plains$main1$TEMPVAR26, STRING, Value=Lakota.


Plains$main1$playerTiles, INT, Value=0.
Plains$main1$size, INT, Value=0.
Plains$main1$TEMPVAR29, STRING, Value=Map size

=.
V[30]: Great Plains$main1$TEMPVAR30, STRING, Value=m x .
V[31]: Great Plains$main1$TEMPVAR31, STRING, Value=m.
V[32]: Great Plains$main1$TEMPVAR32, STRING, Value=great pl
ains drygrass.
V[33]: Great Plains$main1$TEMPVAR33, STRING, Value=yukon\gr
ound1_yuk.
V[34]: Great Plains$main1$TEMPVAR34, STRING, Value=great pl
ains.
V[35]: Great Plains$main1$TEMPVAR35, STRING, Value=greatPla
ins.
V[36]:
V[37]:
V[38]:
V[39]:
V[40]:
ch.

Great
Great
Great
Great
Great

Plains$main1$TEMPVAR36, STRING, Value=land.


Plains$main1$TEMPVAR37, STRING, Value=grass.
Plains$main1$classPlayer, INT, Value=0.
Plains$main1$TEMPVAR39, STRING, Value=player.
Plains$main1$TEMPVAR40, STRING, Value=classPat

V[41]: Great Plains$main1$TEMPVAR41, STRING, Value=starting


settlement.
V[42]: Great Plains$main1$TEMPVAR42, STRING, Value=starting
Unit.
V[43]: Great Plains$main1$TEMPVAR43, STRING, Value=classFor
est.
V[44]: Great Plains$main1$TEMPVAR44, STRING, Value=importan
tItem.
V[45]: Great Plains$main1$TEMPVAR45, STRING, Value=secrets.
V[46]: Great Plains$main1$TEMPVAR46, STRING, Value=natives.
V[47]: Great Plains$main1$TEMPVAR47, STRING, Value=classHil
lArea.
V[48]: Great Plains$main1$TEMPVAR48, STRING, Value=socketCl
ass.
V[49]: Great Plains$main1$TEMPVAR49, STRING, Value=nuggets.
V[50]: Great Plains$main1$playerEdgeConstraint, INT, Value=
0.
V[51]: Great Plains$main1$TEMPVAR51, STRING, Value=player e
dge of map.
V[52]: Great Plains$main1$playerConstraint, INT, Value=0.
V[53]: Great Plains$main1$TEMPVAR53, STRING, Value=player v
s. player.
V[54]: Great Plains$main1$smallMapPlayerConstraint, INT, Va
lue=0.
V[55]: Great Plains$main1$TEMPVAR55, STRING, Value=stay awa
y from players a lot.
V[56]: Great Plains$main1$nuggetPlayerConstraint, INT, Valu
e=0.
V[57]: Great
stay away from players a lot.
V[58]: Great
V[59]: Great
s. forest.
V[60]: Great
est.
V[61]: Great
0.
V[62]: Great
forest.
V[63]: Great
est.
V[64]: Great
V[65]: Great
oids food.
V[66]: Great
V[67]: Great
V[68]: Great
n avoids food.
V[69]: Great
n.
V[70]: Great
V[71]: Great
ids coin.
V[72]: Great
V[73]: Great
V[74]: Great
coin avoids coin.
V[75]: Great
V[76]: Great
V[77]: Great

Plains$main1$TEMPVAR57, STRING, Value=nuggets


Plains$main1$forestConstraint, INT, Value=0.
Plains$main1$TEMPVAR59, STRING, Value=forest v
Plains$main1$TEMPVAR60, STRING, Value=classFor
Plains$main1$coinForestConstraint, INT, Value=
Plains$main1$TEMPVAR62, STRING, Value=coin vs.
Plains$main1$TEMPVAR63, STRING, Value=classFor
Plains$main1$avoidBison, INT, Value=0.
Plains$main1$TEMPVAR65, STRING, Value=bison av
Plains$main1$TEMPVAR66, STRING, Value=bison.
Plains$main1$avoidPronghorn, INT, Value=0.
Plains$main1$TEMPVAR68, STRING, Value=pronghor
Plains$main1$TEMPVAR69, STRING, Value=pronghor
Plains$main1$avoidCoin, INT, Value=0.
Plains$main1$TEMPVAR71, STRING, Value=coin avo
Plains$main1$TEMPVAR72, STRING, Value=gold.
Plains$main1$avoidStartingCoin, INT, Value=0.
Plains$main1$TEMPVAR74, STRING, Value=starting
Plains$main1$TEMPVAR75, STRING, Value=gold.
Plains$main1$avoidNugget, INT, Value=0.
Plains$main1$TEMPVAR77, STRING, Value=nugget a

void nugget.
V[78]: Great Plains$main1$TEMPVAR78, STRING, Value=Abstract
Nugget.
V[79]: Great Plains$main1$avoidNuggetSmall, INT, Value=0.
V[80]: Great Plains$main1$TEMPVAR80, STRING, Value=avoid nu
ggets by a little.
V[81]: Great Plains$main1$TEMPVAR81, STRING, Value=Abstract
Nugget.
V[82]: Great Plains$main1$avoidFastCoin, INT, Value=0.
V[83]: Great Plains$main1$TEMPVAR83, STRING, Value=fast coi
n avoids coin.
V[84]: Great Plains$main1$TEMPVAR84, STRING, Value=gold.
V[85]: Great Plains$main1$TEMPVAR85, STRING, Value=fast coi
n avoids coin.
V[86]: Great Plains$main1$TEMPVAR86, STRING, Value=gold.
V[87]: Great Plains$main1$TEMPVAR87, STRING, Value=fast coi
n avoids coin.
V[88]: Great Plains$main1$TEMPVAR88, STRING, Value=gold.
V[89]: Great Plains$main1$avoidImpassableLand, INT, Value=0
.
V[90]: Great Plains$main1$TEMPVAR90, STRING, Value=avoid im
passable land.
V[91]: Great Plains$main1$TEMPVAR91, STRING, Value=Land.
V[92]: Great Plains$main1$shortAvoidImpassableLand, INT, Va
lue=0.
V[93]: Great Plains$main1$TEMPVAR93, STRING, Value=short av
oid impassable land.
V[94]: Great Plains$main1$TEMPVAR94, STRING, Value=Land.
V[95]: Great Plains$main1$patchConstraint, INT, Value=0.
V[96]: Great Plains$main1$TEMPVAR96, STRING, Value=patch vs
. patch.
V[97]: Great Plains$main1$TEMPVAR97, STRING, Value=classPat
ch.
V[98]: Great Plains$main1$avoidStartingUnits, INT, Value=0.
V[99]: Great Plains$main1$TEMPVAR99, STRING, Value=objects
avoid starting units.
V[100]: Great Plains$main1$TEMPVAR100, STRING, Value=starti
ngUnit.
V[101]: Great Plains$main1$avoidStartingUnitsSmall, INT, Va
lue=0.
V[102]: Great
s avoid starting units small.
V[103]: Great
ngUnit.
V[104]: Great
V[105]: Great
all.
V[106]: Great
V[107]: Great
V[108]: Great
route.
V[109]: Great
=0.
V[110]: Great
route small.
V[111]: Great
.
V[112]: Great
ant stuff avoids each other.
V[113]: Great

Plains$main1$TEMPVAR102, STRING, Value=object


Plains$main1$TEMPVAR103, STRING, Value=starti
Plains$main1$avoidAll, INT, Value=0.
Plains$main1$TEMPVAR105, STRING, Value=avoid
Plains$main1$TEMPVAR106, STRING, Value=all.
Plains$main1$avoidTradeRoute, INT, Value=0.
Plains$main1$TEMPVAR108, STRING, Value=trade
Plains$main1$avoidTradeRouteSmall, INT, Value
Plains$main1$TEMPVAR110, STRING, Value=trade
Plains$main1$avoidImportantItem, INT, Value=0
Plains$main1$TEMPVAR112, STRING, Value=import
Plains$main1$TEMPVAR113, STRING, Value=import

antItem.
V[114]: Great Plains$main1$avoidSocket, INT, Value=0.
V[115]: Great Plains$main1$TEMPVAR115, STRING, Value=socket
avoidance.
V[116]: Great Plains$main1$TEMPVAR116, STRING, Value=socket
Class.
V[117]: Great Plains$main1$avoidSocketMore, INT, Value=0.
V[118]: Great Plains$main1$TEMPVAR118, STRING, Value=bigger
socket avoidance.
V[119]: Great Plains$main1$TEMPVAR119, STRING, Value=socket
Class.
V[120]: Great Plains$main1$avoidWater4, INT, Value=0.
V[121]: Great Plains$main1$TEMPVAR121, STRING, Value=avoid
water.
V[122]: Great Plains$main1$TEMPVAR122, STRING, Value=Land.
V[123]: Great Plains$main1$avoidWater20, INT, Value=0.
V[124]: Great Plains$main1$TEMPVAR124, STRING, Value=avoid
water medium.
V[125]: Great Plains$main1$TEMPVAR125, STRING, Value=Land.
V[126]: Great Plains$main1$avoidWater40, INT, Value=0.
V[127]: Great Plains$main1$TEMPVAR127, STRING, Value=avoid
water long.
V[128]: Great Plains$main1$TEMPVAR128, STRING, Value=Land.
V[129]: Great Plains$main1$avoidHills, INT, Value=0.
V[130]: Great Plains$main1$TEMPVAR130, STRING, Value=avoid
Hills.
V[131]: Great Plains$main1$TEMPVAR131, STRING, Value=classH
illArea.
V[132]: Great Plains$main1$avoidNatives, INT, Value=0.
V[133]: Great Plains$main1$TEMPVAR133, STRING, Value=avoid
Natives.
V[134]: Great Plains$main1$TEMPVAR134, STRING, Value=native
s.
V[135]: Great Plains$main1$avoidNativesNuggets, INT, Value=
0.
V[136]: Great Plains$main1$TEMPVAR136, STRING, Value=nugget
s avoid Natives.
V[137]: Great Plains$main1$TEMPVAR137, STRING, Value=native
s.
V[138]: Great Plains$main1$circleConstraint, INT, Value=0.
V[139]: Great Plains$main1$TEMPVAR139, STRING, Value=circle
Constraint.
V[140]:
V[141]:
V[142]:
V[143]:
s to dock Trade Posts.
V[144]:
TradeRoute.
V[145]:
Class.
V[146]:
V[147]:
V[148]:
to place trade route.
V[149]:
00, 0.000000, 0.000000).
V[150]:
00000.
V[151]:

Great
Great
Great
Great

Plains$main1$TEMPVAR140, STRING, Value=.


Plains$main1$tradeRouteID, INT, Value=0.
Plains$main1$socketID, INT, Value=0.
Plains$main1$TEMPVAR143, STRING, Value=socket

Great Plains$main1$TEMPVAR144, STRING, Value=Socket


Great Plains$main1$TEMPVAR145, STRING, Value=socket
Great Plains$main1$placedTradeRoute, BOOL, Value=0.
Great Plains$main1$TEMPVAR147, STRING, Value=dirt.
Great Plains$main1$TEMPVAR148, STRING, Value=Failed
Great Plains$main1$socketLoc, VECTOR, Value=(0.0000
Great Plains$main1$playerFraction, FLOAT, Value=0.0
Great Plains$main1$i, INT, Value=0.

V[152]: Great Plains$main1$id, INT, Value=0.


V[153]: Great Plains$main1$TEMPVAR153, STRING, Value=Player
.
V[154]:
V[155]:
V[156]:
V[157]:
V[158]:

Great
Great
Great
Great
Great

Plains$main1$numTries, INT, Value=0.


Plains$main1$failCount, INT, Value=0.
Plains$main1$TEMPVAR156, STRING, Value=.
Plains$main1$hillNorthwestID, INT, Value=0.
Plains$main1$TEMPVAR158, STRING, Value=northw

est hills.
V[159]: Great Plains$main1$avoidNW, INT, Value=0.
V[160]: Great Plains$main1$TEMPVAR160, STRING, Value=avoid
nw.
V[161]: Great Plains$main1$TEMPVAR161, STRING, Value=great
plains grass.
V[162]: Great Plains$main1$TEMPVAR162, STRING, Value=great_
plains\ground8_gp.
V[163]: Great Plains$main1$TEMPVAR163, STRING, Value=great_
plains\ground1_gp.
V[164]: Great Plains$main1$TEMPVAR164, STRING, Value=classH
illArea.
V[165]: Great Plains$main1$hillSoutheastID, INT, Value=0.
V[166]: Great Plains$main1$TEMPVAR166, STRING, Value=southe
ast hills.
V[167]: Great Plains$main1$avoidSE, INT, Value=0.
V[168]: Great Plains$main1$TEMPVAR168, STRING, Value=avoid
se.
V[169]: Great Plains$main1$TEMPVAR169, STRING, Value=great
plains grass.
V[170]: Great Plains$main1$TEMPVAR170, STRING, Value=great_
plains\ground8_gp.
V[171]: Great Plains$main1$TEMPVAR171, STRING, Value=great_
plains\ground1_gp.
V[172]: Great Plains$main1$TEMPVAR172, STRING, Value=classH
illArea.
V[173]:
V[174]:
V[175]:
V[176]:

Great
Great
Great
Great

Plains$main1$TEMPVAR173, STRING, Value=.


Plains$main1$startingUnits, INT, Value=0.
Plains$main1$startingTCID, INT, Value=0.
Plains$main1$TEMPVAR176, STRING, Value=starti

ngTC.
V[177]: Great Plains$main1$TEMPVAR177, STRING, Value=Covere
dWagon.
V[178]: Great Plains$main1$TEMPVAR178, STRING, Value=TownCe
nter.
V[179]: Great Plains$main1$TEMPVAR179, STRING, Value=starti
ngUnit.
V[180]: Great Plains$main1$StartAreaTreeID, INT, Value=0.
V[181]: Great Plains$main1$TEMPVAR181, STRING, Value=starti
ng trees.
V[182]: Great Plains$main1$TEMPVAR182, STRING, Value=TreeGr
eatPlains.
V[183]: Great Plains$main1$StartBisonID, INT, Value=0.
V[184]: Great Plains$main1$TEMPVAR184, STRING, Value=starti
ng bison.
V[185]: Great Plains$main1$TEMPVAR185, STRING, Value=Bison.
V[186]: Great Plains$main1$playerNuggetID, INT, Value=0.
V[187]: Great Plains$main1$TEMPVAR187, STRING, Value=player
nugget.
V[188]: Great Plains$main1$TEMPVAR188, STRING, Value=nugget
.
V[189]: Great Plains$main1$TEMPVAR189, STRING, Value=nugget

s.
V[190]: Great Plains$main1$TEMPVAR190, STRING, Value=starti
ngUnit.
V[191]:
V[192]:
V[193]:
V[194]:

Great
Great
Great
Great

Plains$main1$TEMPVAR191, STRING, Value=.


Plains$main1$silverType, INT, Value=0.
Plains$main1$playerGoldID, INT, Value=0.
Plains$main1$TEMPVAR194, STRING, Value=player

silver closer .
V[195]: Great Plains$main1$TEMPVAR195, STRING, Value=mine.
V[196]: Great Plains$main1$NativeVillageLoc, FLOAT, Value=0
.000000.
V[197]: Great Plains$main1$TEMPVAR197, STRING, Value=Comanc
he.
V[198]: Great Plains$main1$comancheVillageAID, INT, Value=0
.
V[199]: Great Plains$main1$comancheVillageType, INT, Value=
0.
V[200]: Great Plains$main1$TEMPVAR200, STRING, Value=comanc
he village A.
V[201]: Great Plains$main1$TEMPVAR201, STRING, Value=native
comanche village .
V[202]: Great Plains$main1$TEMPVAR202, STRING, Value=import
antItem.
V[203]: Great Plains$main1$TEMPVAR203, STRING, Value=native
s.
V[204]: Great Plains$main1$TEMPVAR204, STRING, Value=Lakota
.
V[205]: Great Plains$main1$lakotaVillageAID, INT, Value=0.
V[206]: Great Plains$main1$lakotaVillageType, INT, Value=0.
V[207]: Great Plains$main1$TEMPVAR207, STRING, Value=lakota
village A.
V[208]: Great Plains$main1$TEMPVAR208, STRING, Value=native
lakota village .
V[209]: Great Plains$main1$TEMPVAR209, STRING, Value=import
antItem.
V[210]: Great Plains$main1$TEMPVAR210, STRING, Value=native
s.
V[211]: Great Plains$main1$TEMPVAR211, STRING, Value=.
V[212]: Great Plains$main1$TEMPVAR212, STRING, Value=Lakota
.
V[213]: Great Plains$main1$lakotaVillageID, INT, Value=0.
V[214]: Great Plains$main1$TEMPVAR214, STRING, Value=lakota
village.
V[215]: Great Plains$main1$TEMPVAR215, STRING, Value=native
lakota village .
V[216]: Great Plains$main1$TEMPVAR216, STRING, Value=import
antItem.
V[217]: Great Plains$main1$TEMPVAR217, STRING, Value=native
s.
V[218]: Great Plains$main1$TEMPVAR218, STRING, Value=Comanc
he.
V[219]: Great Plains$main1$comancheVillageBID, INT, Value=0
.
V[220]: Great Plains$main1$TEMPVAR220, STRING, Value=comanc
he village B.
V[221]: Great Plains$main1$TEMPVAR221, STRING, Value=native
comanche village .
V[222]: Great Plains$main1$TEMPVAR222, STRING, Value=import
antItem.
V[223]: Great Plains$main1$TEMPVAR223, STRING, Value=native

s.
V[224]: Great Plains$main1$TEMPVAR224, STRING, Value=Comanc
he.
V[225]: Great Plains$main1$comancheVillageID, INT, Value=0.
V[226]: Great Plains$main1$TEMPVAR226, STRING, Value=comanc
he village.
V[227]: Great Plains$main1$TEMPVAR227, STRING, Value=native
comanche village .
V[228]: Great Plains$main1$TEMPVAR228, STRING, Value=import
antItem.
V[229]: Great Plains$main1$TEMPVAR229, STRING, Value=native
s.
V[230]: Great Plains$main1$TEMPVAR230, STRING, Value=Lakota
.
V[231]: Great Plains$main1$lakotaVillageBID, INT, Value=0.
V[232]: Great Plains$main1$TEMPVAR232, STRING, Value=lakota
village B.
V[233]: Great Plains$main1$TEMPVAR233, STRING, Value=native
lakota village .
V[234]: Great Plains$main1$TEMPVAR234, STRING, Value=import
antItem.
V[235]: Great Plains$main1$TEMPVAR235, STRING, Value=native
s.
V[236]: Great Plains$main1$TEMPVAR236, STRING, Value=.
V[237]: Great Plains$main1$nuggetID, INT, Value=0.
V[238]: Great Plains$main1$TEMPVAR238, STRING, Value=nugget
.
V[239]: Great Plains$main1$TEMPVAR239, STRING, Value=Nugget
.
V[240]:
V[241]:
V[242]:
V[243]:
V[244]:

Great
Great
Great
Great
Great

Plains$main1$TEMPVAR240, STRING, Value=.


Plains$main1$pondClass, INT, Value=0.
Plains$main1$TEMPVAR242, STRING, Value=pond.
Plains$main1$pondConstraint, INT, Value=0.
Plains$main1$TEMPVAR244, STRING, Value=ponds

V[245]:
V[246]:
V[247]:
V[248]:

Great
Great
Great
Great

Plains$main1$TEMPVAR245, STRING, Value=pond.


Plains$main1$numPonds, INT, Value=0.
Plains$main1$smallPondID, INT, Value=0.
Plains$main1$TEMPVAR248, STRING, Value=small

avoid ponds.

pond.
V[249]: Great Plains$main1$TEMPVAR249, STRING, Value=great
plains pond.
V[250]: Great Plains$main1$grassyArea, INT, Value=0.
V[251]: Great Plains$main1$TEMPVAR251, STRING, Value=grassy
Area.
V[252]: Great Plains$main1$TEMPVAR252, STRING, Value=Great
Plains grass.
V[253]: Great Plains$main1$silverID, INT, Value=0.
V[254]: Great Plains$main1$silverCount, INT, Value=0.
V[255]: Great Plains$main1$TEMPVAR255, STRING, Value=silver
count = .
V[256]: Great Plains$main1$TEMPVAR256, STRING, Value=silver
.
V[257]:
V[258]:
V[259]:
V[260]:
V[261]:

Great
Great
Great
Great
Great

Plains$main1$TEMPVAR257, STRING, Value=mine.


Plains$main1$result, INT, Value=0.
Plains$main1$TEMPVAR259, STRING, Value=.
Plains$main1$bisonID, INT, Value=0.
Plains$main1$TEMPVAR261, STRING, Value=bison

herd.
V[262]: Great Plains$main1$TEMPVAR262, STRING, Value=bison.

V[263]: Great Plains$main1$pronghornID, INT, Value=0.


V[264]: Great Plains$main1$TEMPVAR264, STRING, Value=prongh
orn herd.
V[265]: Great Plains$main1$TEMPVAR265, STRING, Value=prongh
orn.
V[266]:
V[267]:
V[268]:
V[269]:
V[270]:

Great
Great
Great
Great
Great

Plains$main1$TEMPVAR266, STRING, Value=.


Plains$main1$seConstraint, INT, Value=0.
Plains$main1$TEMPVAR268, STRING, Value=se.
Plains$main1$heightConstraint, INT, Value=0.
Plains$main1$TEMPVAR270, STRING, Value=tree h

eight.
V[271]: Great Plains$main1$lowForestClass, INT, Value=0.
V[272]: Great Plains$main1$TEMPVAR272, STRING, Value=low fo
rest.
V[273]: Great Plains$main1$lowForestConstraint, INT, Value=
0.
V[274]: Great Plains$main1$TEMPVAR274, STRING, Value=low fo
rest.
V[275]:
V[276]:
V[277]:
V[278]:
V[279]:

Great
Great
Great
Great
Great

Plains$main1$count, INT, Value=0.


Plains$main1$maxCount, INT, Value=0.
Plains$main1$maxFailCount, INT, Value=0.
Plains$main1$treeArea, INT, Value=0.
Plains$main1$TEMPVAR279, STRING, Value=se tre

e.
V[280]: Great Plains$main1$TEMPVAR280, STRING, Value=great
plains forest.
V[281]:
V[282]:
V[283]:
V[284]:
V[285]:
V[286]:

Great
Great
Great
Great
Great
Great

Plains$main1$ok, BOOL, Value=0.


Plains$main1$nwConstraint, INT, Value=0.
Plains$main1$TEMPVAR283, STRING, Value=nw.
Plains$main1$maxAreas, INT, Value=0.
Plains$main1$maxFails, INT, Value=0.
Plains$main1$TEMPVAR286, STRING, Value=nw tre

e.
V[287]: Great Plains$main1$TEMPVAR287, STRING, Value=great
plains forest.
V[288]: Great Plains$main1$forestTreeID, INT, Value=0.
V[289]: Great Plains$main1$forest, INT, Value=0.
V[290]: Great Plains$main1$TEMPVAR290, STRING, Value=center
forest .
V[291]: Great Plains$main1$TEMPVAR291, STRING, Value=great
plains forest.
V[292]: Great Plains$main1$TEMPVAR292, STRING, Value=classF
orest.
V[293]:
V[294]:
V[295]:
V[296]:

Great
Great
Great
Great

Plains$main1$areThereBuffalo, INT, Value=0.


Plains$main1$howManyBuffalo, INT, Value=0.
Plains$main1$bisonCarcass, INT, Value=0.
Plains$main1$TEMPVAR296, STRING, Value=Bison

Carcass.
V[297]: Great Plains$main1$TEMPVAR297, STRING, Value=gp_car
cass_bison.
V[298]: Great Plains$main1$vultureID, INT, Value=0.
V[299]: Great Plains$main1$TEMPVAR299, STRING, Value=perchi
ng vultures.
V[300]: Great Plains$main1$TEMPVAR300, STRING, Value=PropVu
lturePerching.
V[301]: Great Plains$main1$grassPatchGroupType, INT, Value=
0.
V[302]: Great Plains$main1$grassPatchGroup, INT, Value=0.
V[303]: Great Plains$main1$TEMPVAR303, STRING, Value=Grass
Patch Group.

V[304]: Great Plains$main1$TEMPVAR304, STRING, Value=gp_gra


sspatch0.
V[305]: Great Plains$main1$flowerPatchGroupType, INT, Value
=0.
V[306]: Great Plains$main1$flowerPatchGroup, INT, Value=0.
V[307]: Great Plains$main1$TEMPVAR307, STRING, Value=Flower
Patch Group.
V[308]: Great Plains$main1$TEMPVAR308, STRING, Value=gp_flo
wer0.
V[309]: Great Plains$main1$geyserID, INT, Value=0.
V[310]: Great Plains$main1$TEMPVAR310, STRING, Value=Geyser
s.
V[311]: Great Plains$main1$TEMPVAR311, STRING, Value=prop_g
eyser.
V[312]: Great Plains$main1$TEMPVAR312, STRING, Value=.
0 Function Overloads:
0 User Rule Groups:
0 User Rules:
317 Syscalls:
void
void
void
bool
void
void
void
void
void
void
void
void
void
float
float
float
vector
00000 ) ID=16.
vector
00000 ) ID=17.
vector
00000 ) ID=18.
vector
D=19.
float
vector
21.
int
bool
int
int
bool
float
int
bool
bool
int

xsDisableRule( string= ) ID=0.


xsDisableSelf() ID=1.
xsEnableRule( string= ) ID=2.
xsIsRuleEnabled( string= ) ID=3.
xsSetRulePriority( string=, int=0 ) ID=4.
xsSetRulePrioritySelf( int=0 ) ID=5.
xsSetRuleMinInterval( string=, int=0 ) ID=6.
xsSetRuleMinIntervalSelf( int=0 ) ID=7.
xsSetRuleMaxInterval( string=, int=0 ) ID=8.
xsSetRuleMaxIntervalSelf( int=0 ) ID=9.
xsEnableRuleGroup( string= ) ID=10.
xsDisableRuleGroup( string= ) ID=11.
xsIsRuleGroupEnabled( string= ) ID=12.
xsVectorGetX( vector=(0.000000, 0.000000, 0.000000) ) ID=13.
xsVectorGetY( vector=(0.000000, 0.000000, 0.000000) ) ID=14.
xsVectorGetZ( vector=(0.000000, 0.000000, 0.000000) ) ID=15.
xsVectorSetX( vector=(0.000000, 0.000000, 0.000000), float=0.0
xsVectorSetY( vector=(0.000000, 0.000000, 0.000000), float=0.0
xsVectorSetZ( vector=(0.000000, 0.000000, 0.000000), float=0.0
xsVectorSet( float=0.000000, float=0.000000, float=0.000000 ) I
xsVectorLength( vector=(0.000000, 0.000000, 0.000000) ) ID=20.
xsVectorNormalize( vector=(0.000000, 0.000000, 0.000000) ) ID=
xsArrayCreateInt( int=-1, int=0, string= ) ID=22.
xsArraySetInt( int=-1, int=-1, int=-1 ) ID=23.
xsArrayGetInt( int=-1, int=-1 ) ID=24.
xsArrayCreateFloat( int=-1, float=0.000000, string= ) ID=25.
xsArraySetFloat( int=-1, int=-1, float=-1.000000 ) ID=26.
xsArrayGetFloat( int=-1, int=-1 ) ID=27.
xsArrayCreateBool( int=-1, bool=0, string= ) ID=28.
xsArraySetBool( int=-1, int=-1, bool=0 ) ID=29.
xsArrayGetBool( int=-1, int=-1 ) ID=30.
xsArrayCreateString( int=-1, string=<default string>, string= )

ID=31.
bool
xsArraySetString( int=-1, int=-1, string=<default string> ) ID=
32.
string
xsArrayGetString( int=-1, int=-1 ) ID=33.
int
xsArrayCreateVector( int=-1, vector=(-1.000000, -1.000000, -1.
000000), string= ) ID=34.
bool
xsArraySetVector( int=-1, int=-1, vector=(-1.000000, -1.000000
, -1.000000) ) ID=35.
vector
xsArrayGetVector( int=-1, int=-1 ) ID=36.
int
xsArrayGetSize( int=-1 ) ID=37.
void
xsDumpArrays() ID=38.
int
xsGetContextPlayer() ID=39.
void
xsSetContextPlayer( int=-1 ) ID=40.
int
xsGetTime() ID=41.
bool
xsAddRuntimeEvent( string=, string=, int=-1 ) ID=42.
int
xsGetFunctionID( string= ) ID=43.
void
rmEchoWarning( string=None ) ID=44.
void
rmEchoError( string=None ) ID=45.
void
rmEchoInfo( string=None ) ID=46.
float
rmRandFloat( float=0.000000, float=1.000000 ) ID=47.
int
rmRandInt( int=0, int=1 ) ID=48.
bool
rmGetNomadStart() ID=49.
bool
rmGetIsFFA() ID=50.
bool
rmSetMapSize( float=-1.000000, float=-1.000000 ) ID=51.
int
rmGetMapXSize() ID=52.
int
rmGetMapZSize() ID=53.
void
rmSetSeaLevel( float=0.000000 ) ID=54.
float
rmGetSeaLevel() ID=55.
bool
rmSetSeaType( string= ) ID=56.
bool
rmSetMapElevationParameters( int=0, float=0.100000, int=4, floa
t=0.100000, float=6.000000 ) ID=57.
bool
rmSetBaseTerrainMix( string= ) ID=58.
bool
rmAddMapTerrainByHeightInfo( string=, float=0.000000, float=0.0
00000, float=0.000000 ) ID=59.
bool
rmAddMapTerrainByAngleInfo( string=, float=0.000000, float=0.00
0000, float=0.000000 ) ID=60.
bool
rmSetMapElevationHeightBlend( int=0 ) ID=61.
bool
rmPlaceMapClusters( string=, string= ) ID=62.
bool
rmSetMapClusteringPlacementParams( float=0.400000, float=0.4000
00, float=1.000000, int=0 ) ID=63.
bool
rmSetMapClusteringObjectParams( int=0, int=3, float=0.500000 )
ID=64.
bool
rmSetMapClusteringNoiseParams( float=0.200000, int=4, float=0.1
50000 ) ID=65.
int
rmAreaFractionToTiles( float=0.000000 ) ID=66.
float
rmAreaTilesToFraction( int=0 ) ID=67.
int
rmXFractionToTiles( float=0.000000 ) ID=68.
float
rmXTilesToFraction( int=0 ) ID=69.
int
rmZFractionToTiles( float=0.000000 ) ID=70.
float
rmZTilesToFraction( int=0 ) ID=71.
float
rmDegreesToRadians( float=0.000000 ) ID=72.
int
rmMetersToTiles( float=0.000000 ) ID=73.
float
rmTilesToMeters( int=0 ) ID=74.
float
rmXMetersToFraction( float=0.000000 ) ID=75.
float
rmZMetersToFraction( float=0.000000 ) ID=76.
float
rmXFractionToMeters( float=0.000000 ) ID=77.
float
rmZFractionToMeters( float=0.000000 ) ID=78.
int
rmCreateArea( string=, int=-1 ) ID=79.
bool
rmSetAreaSize( int=-1, float=0.000000, float=0.000000 ) ID=80.
bool
rmSetAreaEdgeFilling( int=-1, int=0 ) ID=81.

bool
rmSetAreaLocation( int=-1, float=0.000000, float=0.000000 ) ID=
82.
bool
rmSetAreaLocPlayer( int=-1, int=-1 ) ID=83.
bool
rmSetAreaLocTeam( int=-1, int=-1 ) ID=84.
bool
rmBuildArea( int=-1 ) ID=85.
int
rmBuildAllAreas() ID=86.
bool
rmSetAreaTerrainType( int=-1, string= ) ID=87.
bool
rmSetAreaMix( int=-1, string= ) ID=88.
bool
rmPaintAreaTerrain( int=-1 ) ID=89.
bool
rmPaintAreaTerrainByHeight( int=-1, string=, float=0.000000, fl
oat=0.000000, float=0.000000 ) ID=90.
bool
rmPaintAreaTerrainByAngle( int=-1, string=, float=0.000000, flo
at=0.000000, float=0.000000 ) ID=91.
bool
rmSetAreaBaseHeight( int=-1, float=0.000000 ) ID=92.
bool
rmSetAreaWarnFailure( int=-1, bool=1 ) ID=93.
bool
rmSetAreaForestType( int=-1, string= ) ID=94.
bool
rmSetAreaForestDensity( int=-1, float=1.000000 ) ID=95.
bool
rmSetAreaForestClumpiness( int=-1, float=0.500000 ) ID=96.
bool
rmSetAreaForestUnderbrush( int=-1, float=0.500000 ) ID=97.
bool
rmSetAreaWaterType( int=-1, string= ) ID=98.
vector
rmGetAreaClosestPoint( int=-1, vector=(-1.000000, -1.000000, 1.000000), float=3.000000, int=-1 ) ID=99.
bool
rmSetAreaCliffType( int=-1, string= ) ID=100.
bool
rmSetAreaCliffPainting( int=-1, bool=1, bool=1, bool=1, float=1
.500000, bool=1 ) ID=101.
bool
rmSetAreaCliffEdge( int=-1, int=1, float=0.500000, float=0.0000
00, float=1.000000, int=0 ) ID=102.
bool
rmSetAreaCliffHeight( int=-1, float=4.000000, float=0.000000, f
loat=0.500000 ) ID=103.
bool
rmAddAreaCliffEdgeAvoidClass( int=-1, int=-1, float=0.000000 )
ID=104.
int
rmRiverCreate( int=-1, string=, int=5, int=15, int=5, int=10 )
ID=105.
bool
rmRiverSetConnections( int=-1, float=0.000000, float=0.000000,
float=0.000000, float=0.000000 ) ID=106.
bool
rmRiverConnectRiver( int=-1, int=-1, float=0.000000, float=0.00
0000, float=0.000000 ) ID=107.
bool
rmRiverAddWaypoint( int=-1, float=0.000000, float=0.000000 ) ID
=108.
bool
rmRiverSetBankNoiseParams( int=-1, float=0.050000, int=5, float
=0.500000, float=10.000000, float=0.667000, float=0.000000 ) ID=109.
bool
rmRiverSetShallowRadius( int=-1, int=3 ) ID=110.
bool
rmRiverAddShallow( int=-1, float=0.000000 ) ID=111.
bool
rmRiverAddShallows( int=-1, int=-1, int=3 ) ID=112.
bool
rmRiverAvoid( int=-1, int=-1, float=0.000000 ) ID=113.
bool
rmRiverBuild( int=-1 ) ID=114.
bool
rmRiverReveal( int=-1, int=0 ) ID=115.
bool
rmSetRiverFoundationParams( int=8, float=0.500000 ) ID=116.
bool
rmSetWorldCircleConstraint( bool=0 ) ID=117.
bool
rmSetAreaObeyWorldCircleConstraint( int=-1, bool=1 ) ID=118.
bool
rmAddAreaTerrainLayer( int=-1, string=, float=0.000000, float=0
.000000 ) ID=119.
bool
rmSetAreaTerrainLayerVariance( int=-1, bool=1 ) ID=120.
bool
rmSetAreaMinBlobs( int=-1, int=0 ) ID=121.
bool
rmSetAreaMaxBlobs( int=-1, int=0 ) ID=122.
bool
rmSetAreaMinBlobDistance( int=-1, float=0.000000 ) ID=123.
bool
rmSetAreaMaxBlobDistance( int=-1, float=0.000000 ) ID=124.
bool
rmSetAreaCoherence( int=-1, float=0.000000 ) ID=125.
bool
rmSetAreaSmoothDistance( int=-1, int=0 ) ID=126.
bool
rmSetAreaHeightBlend( int=-1, int=1 ) ID=127.

int
rmAreaID( string= ) ID=128.
bool
rmAddAreaInfluencePoint( int=-1, float=0.000000, float=0.000000
) ID=129.
bool
rmAddAreaInfluenceSegment( int=-1, float=0.000000, float=0.0000
00, float=0.000000, float=0.000000 ) ID=130.
bool
rmAddAreaRemoveType( int=-1, string= ) ID=131.
bool
rmAddAreaTerrainReplacement( int=-1, string=, string= ) ID=132.
bool
rmSetAreaElevationType( int=-1, int=0 ) ID=133.
bool
rmSetAreaElevationMinFrequency( int=-1, float=0.100000 ) ID=134
.
bool
rmSetAreaElevationOctaves( int=-1, int=4 ) ID=135.
bool
rmSetAreaElevationPersistence( int=-1, float=0.100000 ) ID=136.
bool
rmSetAreaElevationVariation( int=-1, float=6.000000 ) ID=137.
bool
rmSetAreaElevationEdgeFalloffDist( int=-1, float=0.000000 ) ID=
138.
bool
rmSetAreaElevationNoiseBias( int=-1, float=6.000000 ) ID=139.
bool
rmSetAreaReveal( int=-1, int=-1 ) ID=140.
void
rmSetGlobalSnow( float=-1.000000 ) ID=141.
void
rmSetGlobalRain( float=-1.000000 ) ID=142.
void
rmSetGlobalStormLength( int=20, int=60 ) ID=143.
void
rmSetWindMagnitude( float=1.000000 ) ID=144.
void
rmTerrainInitialize( string=, float=10.000000 ) ID=145.
void
rmFillMapCorners() ID=146.
void
rmSetLightingSet( string= ) ID=147.
void
rmDoLightingFade( string=None, float=0.000000 ) ID=148.
void
rmDoLightingEffect( string=None, float=0.000000, float=0.000000
, float=0.000000 ) ID=149.
void
rmSetGaiaCiv( int=0 ) ID=150.
bool
rmAllocateSubCivs( int=0 ) ID=151.
bool
rmSetSubCiv( int=0, string=, bool=0 ) ID=152.
int
rmGetCivID( string= ) ID=153.
int
rmAddMerc( string=, float=0.000000, float=0.000000, float=30.00
0000, float=2.000000, bool=1 ) ID=154.
bool
rmSetPlayerLocation( int=-1, float=0.000000, float=0.000000 ) I
D=155.
void
rmSetPlayerPlacementArea( float=0.000000, float=0.000000, float
=1.000000, float=1.000000 ) ID=156.
void
rmSetTeamSpacingModifier( float=1.000000 ) ID=157.
void
rmSetPlacementTeam( int=-1 ) ID=158.
void
rmSetPlacementSection( float=0.000000, float=1.000000 ) ID=159.
bool
rmPlacePlayersCircular( float=0.000000, float=0.000000, float=0
.000000 ) ID=160.
bool
rmPlacePlayersSquare( float=0.000000, float=0.000000, float=0.0
00000 ) ID=161.
bool
rmPlacePlayersLine( float=0.000000, float=0.000000, float=0.000
000, float=0.000000, float=0.000000, float=0.000000 ) ID=162.
bool
rmPlacePlayersRiver( int=-1, float=0.000000, float=0.000000, fl
oat=0.000000 ) ID=163.
bool
rmPlacePlayer( int=0, float=0.000000, float=0.000000 ) ID=164.
bool
rmSetPlayerArea( int=-1, int=-1 ) ID=165.
float
rmPlayerLocXFraction( int=-1 ) ID=166.
float
rmPlayerLocZFraction( int=-1 ) ID=167.
int
rmAddFairLoc( string=, bool=1, bool=1, float=0.000000, float=0.
000000, float=0.000000, float=0.000000, bool=0, bool=0 ) ID=168.
bool
rmPlaceFairLocs( int=-1 ) ID=169.
void
rmResetFairLocs() ID=170.
int
rmGetNumberFairLocs( int=-1 ) ID=171.
float
rmFairLocXFraction( int=-1, int=-1 ) ID=172.
float
rmFairLocZFraction( int=-1, int=-1 ) ID=173.
bool
rmSetPlayerResource( int=-1, string=, float=0.000000 ) ID=174.

bool
rmAddPlayerResource( int=-1, string=, float=0.000000 ) ID=175.
bool
rmMultiplyPlayerResource( int=-1, string=, float=0.000000 ) ID=
176.
string
rmGetPlayerName( int=-1 ) ID=177.
int
rmGetPlayerTeam( int=-1 ) ID=178.
int
rmGetPlayerCiv( int=-1 ) ID=179.
int
rmGetPlayerCulture( int=-1 ) ID=180.
int
rmGetNumberPlayersOnTeam( int=-1 ) ID=181.
bool
rmSetTeamArea( int=-1, int=-1 ) ID=182.
int
rmCreateBoxConstraint( string=, float=0.000000, float=0.000000,
float=0.000000, float=0.000000, float=0.100000 ) ID=183.
int
rmCreatePieConstraint( string=, float=0.000000, float=0.000000,
float=0.000000, float=0.000000, float=0.000000, float=0.000000, float=0.100000
) ID=184.
int
rmCreateAreaOverlapConstraint( string=, int=-1 ) ID=185.
int
rmCreateAreaConstraint( string=, int=-1 ) ID=186.
int
rmCreateAreaDistanceConstraint( string=, int=-1, float=-1.00000
0 ) ID=187.
int
rmCreateAreaMaxDistanceConstraint( string=, int=-1, float=-1.00
0000 ) ID=188.
int
rmCreateEdgeConstraint( string=, int=-1 ) ID=189.
int
rmCreateEdgeDistanceConstraint( string=, int=-1, float=-1.00000
0 ) ID=190.
int
rmCreateEdgeMaxDistanceConstraint( string=, int=-1, float=-1.00
0000 ) ID=191.
int
rmCreateCliffEdgeConstraint( string=, int=-1 ) ID=192.
int
rmCreateCliffEdgeDistanceConstraint( string=, int=-1, float=-1.
000000 ) ID=193.
int
rmCreateCliffEdgeMaxDistanceConstraint( string=, int=-1, float=
-1.000000 ) ID=194.
int
rmCreateCliffRampConstraint( string=, int=-1 ) ID=195.
int
rmCreateCliffRampDistanceConstraint( string=, int=-1, float=-1.
000000 ) ID=196.
int
rmCreateCliffRampMaxDistanceConstraint( string=, int=-1, float=
-1.000000 ) ID=197.
int
rmCreateClassDistanceConstraint( string=, int=-1, float=-1.0000
00 ) ID=198.
int
rmCreateTypeDistanceConstraint( string=, string=, float=-1.0000
00 ) ID=199.
int
rmCreateTerrainDistanceConstraint( string=, string=, bool=0, fl
oat=-1.000000 ) ID=200.
int
rmCreateTerrainMaxDistanceConstraint( string=, string=, bool=0,
float=-1.000000 ) ID=201.
int
rmCreateCornerConstraint( string=, int=-1, bool=1 ) ID=202.
int
rmCreateTradeRouteDistanceConstraint( string=, float=0.000000 )
ID=203.
bool
rmAddAreaConstraint( int=-1, int=-1 ) ID=204.
bool
rmCreateHCGPConstraint( string=, float=0.000000 ) ID=205.
bool
rmCreateHCGPSelfConstraint( string=, int=-1, float=0.000000 ) I
D=206.
bool
rmCreateHCGPAllyConstraint( string=, int=-1, float=0.000000 ) I
D=207.
bool
rmCreateHCGPEnemyConstraint( string=, int=-1, float=0.000000 )
ID=208.
int
rmCreateMaxHeightConstraint( string=, float=0.000000 ) ID=209.
bool
rmAddFairLocConstraint( int=-1, int=-1 ) ID=210.
bool
rmAddObjectDefConstraint( int=-1, int=-1 ) ID=211.
int
rmDefineClass( string= ) ID=212.
bool
rmAddAreaToClass( int=-1, int=-1 ) ID=213.
bool
rmAddObjectDefToClass( int=-1, int=-1 ) ID=214.

int
rmClassID( string= ) ID=215.
int
rmConstraintID( string= ) ID=216.
int
rmCreateObjectDef( string= ) ID=217.
int
rmCreateStartingUnitsObjectDef( float=3.000000 ) ID=218.
bool
rmSetObjectDefMinDistance( int=-1, float=0.000000 ) ID=219.
bool
rmSetObjectDefMaxDistance( int=-1, float=0.000000 ) ID=220.
bool
rmSetObjectDefGarrisonSecondaryUnits( int=-1, bool=1 ) ID=221.
bool
rmSetObjectDefGarrisonStartingUnits( int=-1, bool=1 ) ID=222.
bool
rmSetObjectDefCreateHerd( int=-1, bool=1 ) ID=223.
bool
rmSetObjectDefHerdAngle( int=-1, float=45.000000 ) ID=224.
bool
rmSetObjectDefAllowOverlap( int=-1, bool=1 ) ID=225.
bool
rmSetObjectDefForceFullRotation( int=-1, bool=1 ) ID=226.
bool
rmAddObjectDefItem( int=-1, string=, int=0, float=0.000000 ) ID
=227.
bool
rmAddObjectDefItemByTypeID( int=-1, int=-1, int=0, float=0.0000
00 ) ID=228.
int
rmPlaceObjectDefAtLoc( int=-1, int=-1, float=0.000000, float=0.
000000, int=1 ) ID=229.
int
rmPlaceObjectDefAtPoint( int=-1, int=-1, vector=(-1.000000, -1
.000000, -1.000000), int=1 ) ID=230.
int
rmSetObjectDefTradeRouteID( int=-1, int=-1 ) ID=231.
int
rmPlaceObjectDefPerPlayer( int=-1, bool=1, int=1 ) ID=232.
int
rmPlaceObjectDefAtAreaLoc( int=-1, int=-1, int=-1, int=1 ) ID=2
33.
int
rmPlaceObjectDefInArea( int=-1, int=-1, int=-1, int=1 ) ID=234.
int
rmPlaceObjectDefAtRandomAreaOfClass( int=-1, int=-1, int=-1, in
t=1 ) ID=235.
int
rmPlaceObjectDefInRandomAreaOfClass( int=-1, int=-1, int=-1, in
t=1 ) ID=236.
int
rmCreateConnection( string= ) ID=237.
int
rmSetConnectionType( int=-1, int=0, bool=1, float=1.000000 ) ID
=238.
bool
rmAddConnectionArea( int=-1, int=-1 ) ID=239.
bool
rmSetConnectionPositionVariance( int=-1, float=0.000000 ) ID=24
0.
bool
rmSetConnectionWidth( int=-1, float=0.000000, float=0.000000 )
ID=241.
bool
rmSetConnectionBaseHeight( int=-1, float=0.000000 ) ID=242.
bool
rmSetConnectionCoherence( int=-1, float=0.000000 ) ID=243.
bool
rmSetConnectionWarnFailure( int=-1, bool=0 ) ID=244.
bool
rmSetConnectionHeightBlend( int=-1, int=0 ) ID=245.
bool
rmSetConnectionSmoothDistance( int=-1, int=0 ) ID=246.
bool
rmAddConnectionTerrainReplacement( int=-1, string=, string= ) I
D=247.
bool
rmSetConnectionTerrainCost( int=-1, string=, float=1.000000 ) I
D=248.
bool
rmSetConnectionBaseTerrainCost( int=-1, float=1.000000 ) ID=249
.
bool
rmBuildConnection( int=-1 ) ID=250.
bool
rmAddConnectionToClass( int=-1, int=-1 ) ID=251.
bool
rmAddConnectionConstraint( int=-1, int=-1 ) ID=252.
bool
rmAddConnectionStartConstraint( int=-1, int=-1 ) ID=253.
bool
rmAddConnectionEndConstraint( int=-1, int=-1 ) ID=254.
void
rmSetStatusText( string=, float=0.000000 ) ID=255.
float
sqrt( float=0.000000 ) ID=256.
void
rmSetVPFile( string= ) ID=257.
int
rmCreateTrigger( string= ) ID=258.
bool
rmSwitchToTrigger( int=-1 ) ID=259.
int
rmTriggerID( string= ) ID=260.
int
rmSetTriggerPriority( int=2 ) ID=261.

int
rmSetTriggerActive( bool=1 ) ID=262.
int
rmSetTriggerRunImmediately( bool=0 ) ID=263.
int
rmSetTriggerLoop( bool=0 ) ID=264.
int
rmAddTriggerCondition( string= ) ID=265.
bool
rmSetTriggerConditionParam( string=, string=, bool=0 ) ID=266.
bool
rmSetTriggerConditionParamInt( string=, int=0, bool=0 ) ID=267.
bool
rmSetTriggerConditionParamFloat( string=, float=0.000000, bool=
0 ) ID=268.
bool
rmSetTriggerConditionParamArmy( string=, int=-1, int=-1, bool=0
) ID=269.
bool
rmAddTriggerEffect( string= ) ID=270.
int
rmSetTriggerEffectParam( string=, string=, bool=0 ) ID=271.
bool
rmSetTriggerEffectParamInt( string=, int=0, bool=0 ) ID=272.
bool
rmSetTriggerEffectParamFloat( string=, float=0.000000, bool=0 )
ID=273.
bool
rmSetTriggerEffectParamArmy( string=, int=-1, int=-1, bool=0 )
ID=274.
int
rmCreateArmy( int=-1, string= ) ID=275.
bool
rmAddUnitsToArmy( int=-1, int=-1, int=-1 ) ID=276.
int
rmGetNumberUnitsPlaced( int=-1 ) ID=277.
int
rmGetUnitPlaced( int=-1, int=-1 ) ID=278.
int
rmGetUnitPlacedOfPlayer( int=-1, int=-1 ) ID=279.
bool
rmDefineConstant( string=, int=-1 ) ID=280.
void
rmSetIgnoreForceToGaia( bool=0 ) ID=281.
int
rmCreateGrouping( string=, string= ) ID=282.
bool
rmAddGroupingConstraint( int=-1, int=-1 ) ID=283.
int
rmPlaceGroupingAtLoc( int=-1, int=-1, float=0.000000, float=0.0
00000, int=1 ) ID=284.
int
rmPlaceGroupingAtPoint( int=-1, int=-1, vector=(-1.000000, -1.
000000, -1.000000), int=1 ) ID=285.
int
rmPlaceGroupingInArea( int=-1, int=-1, int=-1, int=1 ) ID=286.
bool
rmSetGroupingMinDistance( int=-1, float=0.000000 ) ID=287.
bool
rmSetGroupingMaxDistance( int=-1, float=0.000000 ) ID=288.
bool
rmAddGroupingToClass( int=-1, int=-1 ) ID=289.
int
rmCreateTradeRoute() ID=290.
bool
rmAddTradeRouteWaypoint( int=-1, float=0.000000, float=0.000000
) ID=291.
bool
rmAddTradeRouteWaypointVector( int=-1, vector=(0.000000, 0.000
000, 0.000000) ) ID=292.
bool
rmAddRandomTradeRouteWaypoints( int=-1, float=0.000000, float=0
.000000, int=0, float=0.000000 ) ID=293.
bool
rmAddRandomTradeRouteWaypointsVector( int=-1, vector=(0.000000
, 0.000000, 0.000000), int=0, float=0.000000 ) ID=294.
bool
rmCreateTradeRouteWaypointsInArea( int=-1, int=-1, float=0.0000
00 ) ID=295.
vector
rmGetTradeRouteWayPoint( int=-1, float=0.000000 ) ID=296.
bool
rmBuildTradeRoute( int=-1, string= ) ID=297.
bool
rmSetHomeCityGatherPoint( int=-1, vector=(-1.000000, -1.000000
, -1.000000) ) ID=298.
bool
rmSetHomeCityWaterSpawnPoint( int=-1, vector=(-1.000000, -1.00
0000, -1.000000) ) ID=299.
int
rmGetLowHomeCityLevel() ID=300.
int
rmGetAverageHomeCityLevel() ID=301.
int
rmGetHighHomeCityLevel() ID=302.
int
rmGetHomeCityLevel( int=-1 ) ID=303.
vector
rmGetUnitPosition( int=-1 ) ID=304.
void
rmSetMapType( string= ) ID=305.
bool
rmIsMapType( string= ) ID=306.
void
rmEnableLocalWater( bool=0 ) ID=307.
bool
rmAddClosestPointConstraint( int=-1 ) ID=308.

void
rmClearClosestPointConstraints() ID=309.
vector
rmFindClosestPoint( float=0.000000, float=0.000000, float=0.000
000 ) ID=310.
vector
rmFindClosestPointVector( vector=(0.000000, 0.000000, 0.000000
), float=0.000000 ) ID=311.
int
rmFindCloserArea( float=0.000000, float=0.000000, int=-1, int=1 ) ID=312.
bool
rmAddAreaCliffWaypoint( int=-1, float=0.000000, float=0.000000
) ID=313.
bool
rmAddAreaCliffRandomWaypoints( int=-1, float=0.000000, float=0.
000000, int=0, float=0.000000 ) ID=314.
void
rmSetNuggetDifficulty( int=0, int=2147483647 ) ID=315.
void
rmSetOceanReveal( bool=1 ) ID=316.
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