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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

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Reobtainable TMs
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(And Move Tutors)
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An FAQ by Brian Walsh (Brian_Link)
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Table of Contents (TC-1)
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-Table of Contents
-Intro
-Glossary
-TM FAQ
-TMs
-Move Tutors
-1 time only
-Sources/Thanks
-Permission to Host
-Contact

TC-1
IN-1
GL-1
TM-0
TM-1
MT-1
TM-2
ST-1
PH-1
CT-1

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Introduction (IN-1)
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First off, the legal mumbo jumbo. This guide was made by me, Brian Walsh. This
FAQ is not intended for profit. Don't claim my work as your own. I think you
all know the drill, so I'll leave it at that.
Anyways, I'm one of those people who doesn't like to use TMs if I can help
it. Why? Because I never knew if I would be able to get the TM again. Of
course there are exceptions like Ice Beam that I knew I could get again, but
beyond the core group that I knew I could get over and over again, I did not
touch my TM case. And all was good, it wasn't as if I was going to be
battling anyone soon.
Of course then Diamond and Pearl were announced, which as we all know,
supports WiFi. My conserving TM plan was now in jeopardy. Yeah, I could chain
breed, but some attacks had to be put into the chain before they could be
bred. So I decided to compile a list of all the TMs I could get from the
Dept. Store in Lilycove and the Game Corner in Mauville on my Sapphire. Of
course there is that distinct possibility that I was missing something
(Slateport City), so I set up a list and then started raiding Serebii.
Now enough about me. This guide is intended to let people know which TMs they
can obtain after they've used them, without restarting their game(or cloning).
'Cause I'm pretty sure battling has become a lot more common, and people will
want to fix their teams when they see a weakness exploited. And weather teams
are a bit tricky to replace, unless they rely on Sand Stream. So if anyone is
like me, they'll look to see what TMs they can replace, to ensure that they
didn't waste a TM that could've been put to much better use.
+###############################################################+

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Glossary (GL-1)
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+###############################################################+
Games:
R/B/Y =
PS
=
G/S/C =
PS2 =
R/S =
PC
=
FR/LG =
XD
=
E
=
D/P =
PBR =
Pt
=
HG/SS =

Generation
Red/Blue/Yellow
1st
Pok?on Stadium
1st
Gold/Silver/Crystal
2nd
Pok?on Stadium2
2nd
N/A
Ruby/Saphire
3rd
Pok?on Colloseum
3rd
FireRed/LeafGreen
3rd
Gales of Darkness
3rd
Emerald
3rd
Diamond/Pearl
4th
Pok?on Battle Revolution
4th
Platinum
4th
HeartGold/SoulSilver
4th

Types:
Normal
Fire
Water
Electric
Grass
Ice
Fighting
Poison
Ground
Flying
Psychic
Bug
Rock
Ghost
Dragon
Dark
Steel
???

=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=

NRM
FRE
WAT
ELE
GRS
ICE
FTG
PSN
GRD
FLY
PSY
BUG
RCK
GST
DGN
DRK
STL
???

Region System
Kanto Game Boy
N/A
Nintendo
Johto Game Boy
Nintendo 64
Hoenn Game Boy
Orre
GameCube
Kanto Game Boy
Orre
GameCube
Hoenn Game Boy
Sinnoh Nintendo
N/A
Wii
Sinnoh Nintendo
Johto Nintendo

64
(Color)
Advance
Advance
Advance
DS
DS
DS

1st - 3rd Gen Stat


P
S
S
S
S
S
P
P
P
P
S
P
P
P
S
S
P
O

Stat:
P = Physical
S = Special
O = Other
Misc:
PD
BP
Dept.
Rt.

=
=
=
=

Pok?ollars (The unit of currency in Pok?on)


Battle Points
Department
Route

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The FAQ (TM-0)
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+###############################################################+
Note: I only list the reobtainable aspect of the move. I am not including
single instances, such as finding the TM in an Item Ball on the ground.

/////////////////////////////////////////////////////////////////////////
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TMs (TM-1)
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\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
How to Read:
|-------------------------------------------------------|
|TM## Name of Attack Type
Stat
|
|
BA
Acc
PP
%
|
|Move Description.
|
|
|
|Game - Where TM is found
Price
|
|-------------------------------------------------------|
Type = Type. Can't say much more than that.
Stat = Whether it? effected by Physical Stats or Special Stats, or neither.
(Note: Prior to 4th Gen, Stat was affected by the move type)
BA = Base Attack
Acc = Accuracy
PP = Power Points
%
= Percent of the time that its secondary effect (if any) will occur.
=======================================================
TM01

Focus Punch
FTG
P
150
100
20
-A powerful loyalty attack. The user flinches if hit.
E D/P Pt -

Ability:Pick-Up**
Ability:Pick-Up**
"

FREE
FREE
"

========================================================
TM02

Dragon Claw
DRG
P
80
100
15
-Slashes the foe with sharp claws.
HG/SS - Goldenrod City Lottery (Sun)

FREE

======================================================
TM04

Calm Mind
PSY
O
--20
-Raises SP. ATK and SP. DEF by focusing the mind.
D/P - Battle Tower
Pt Battle Frontier Shop
HG/SS "

BP 48
BP 48
"

=======================================================
TM05

Roar
NRM
O
-100
20
-Makes the foe flee to end the battle.
FR/LG - Celedon Dept. Store

PD 1000

=======================================================

TM06

Toxic
PSN
O
-85
10
-Poisons the foe with an intensifying toxin..
D/P - Battle Tower
Pt Battle Frontier Shop
HG/SS "

BP 32
BP 32
"

=======================================================
TM07

Hail
ICE
O
--10
-Summons a hailstorm that strikes every turn.
D/P Pt -

Rt 212 (House in Center South) Green Shard 10


"
"

=======================================================
TM08

Bulk Up
FTG
O
--20
-Bulks up the body to boost both ATTACK and DEFENSE.
D/P - Battle Tower
Pt Battle Frontier Shop
HG/SS "

BP 48
BP 48
"

=======================================================
TM10

Hidden Power
NRM
S
??
100
15
-The effectiveness varies with the user.
R/S - Slateport Market
E "
FR/LG - Ability: Pick-Up**
PC Under Shop
XD Realgam Tower
D/P - Veilstone Game Corner
Pt "
HG/SS - Celedon Game Corner

PD 3000
"
FREE
PD 3000
PD 3000
Coin 6000
"
Coin 5000

=======================================================
TM11

Sunny Day
FRE
O
--5
-Boosts the power of FIRE- type moves for 5 turns.
D/P Pt -

Rt 212 (House in Center South) Red Shard 10


"
"

=======================================================
TM12

Taunt
DRK
O
-100
20
-Taunts the foe into only using attack moves.
HG/SS - Celedon Dept Store

PD 1500

=======================================================
TM13

Ice Beam
ICE
S
95
100
10
10
Blasts the foe with an icy beam that may freeze it.
R/S - Mauville Game Corner
E "
FR/LG - Celedon Game Corner
PC Mt. Battle
XD Mt. Battle
D/P - Veilstone Game Corner
Pt "
HG/SS - Goldenrod Game Corner

Coin 4000
"
Coin 4000
Coupon 4000
Coupon 4000
Coin 10000
"
Coin 10000

=======================================================
TM14

Blizzard
ICE
S
120
70
5
10
Hits the foe with an icy storm that may freeze it.
R/S E PC XD D/P Pt HG/SS -

Lilycove Dept. Store


"
Under Shop
Realgam Tower
Veilstone Dept. Store
"
Goldenrod Dept. Store

PD 5500
"
PD 5500
PD 5500
PD 5500
"
PD 5500

=======================================================
TM15

Hyper Beam
NRM
S
150
90
5
-Powerful, but leaves the user immobile the next turn.
R/S - Lilycove Dept. Store
E "
FR/LG - Celedon Dept. Store
PC Under Shop
XD Realgam Tower
D/P - Veilstone Dept. Store
Pt "
HG/SS - Goldenrod Dept. Store

PD 7500
"
PD 7500
PD 7500
PD 7500
PD 7500
"
PD 7500

=======================================================
TM16

Light Screen
PSY
O
--30
-Creates a wall of light that lowers SP. ATK damage.
R/S E PC XD D/P Pt HG/SS -

Lilycove Dept. Store


"
Under Shop
Realgam Tower
Veilstone Dept. Store
"
Goldenrod Dept. Store

PD 3000
"
PD 3000
PD 3000
PD 2000
"
PD 2000

=======================================================

TM17

Protect
NRM
O
--10
-Evades attack, but may fail if used in succession.
R/S E PC XD D/P Pt HG/SS -

Lilycove Dept. Store


"
Under Shop
Realgam Tower
Veilstone Dept. Store
"
Goldenrod Dept. Store

PD 3000
"
PD 3000
PD 3000
PD 2000
"
PD 2000

=======================================================
TM18

Rain Dance
WAT
O
--5
-Boosts the power of WATER- type moves for 5 turns.
D/P Pt -

Rt 212 (House in Center South) Blue Shard 10


"
"

=======================================================
TM20

Safeguard
NRM
O
--25
-A mystical force prevents all status problems.
R/S E PC XD D/P Pt HG/SS -

Lilycove Dept. Store


"
Under Shop
Realgam Tower
Veilstone Dept. Store
"
Celedon Dept. Store

PD 3000
"
PD 3000
PD 3000
PD 2000
"
PD 2000

=======================================================
TM21

Frustration
NRM
P
??
100
20
-An attack that is stronger if the TRAINER is disliked.
R/S - Pacifidlog Town
E "
D/P - Veilstone Game Corner
Pt "
HG/SS - Goldenrod Dept. Store
Celedon Dept. Store

FREE
"
Coin 8000
"
FREE
PD 1000

=======================================================
TM22

Solar Beam
GRS
S
120
100
10
-Absorbs light in one turn, then attacks next turn.
D/P - Veilstone Dept. Store
Pt "
HG/SS - Celedon Dept. Store

PD 3000
"
PD 3000

=======================================================

TM23

Iron Tail
STL
P
100
75
15
30
Attacks with a rock-hard tail. May lower DEFENSE.
FR/LG - Celedon Game Corner

Coin 3500

=======================================================
TM24

Thunderbolt
ELE
S
95
100
15
10
A strong electrical attack that may paralyze the foe.
R/S - Mauville Game Corner
E "
FR/LG - Celedon Game Corner
PC Mt. Battle
XD Mt. Battle
D/P - Veilstone Game Corner
Pt "
HG/SS - Goldenrod Game Corner

Coin 4000
"
Coin 4000
Coupon 4000
Coupon 4000
Coin 10000
"
Coin 10000

=======================================================
TM25

Thunder
ELE
S
120
70
10
30
A lightning attack that may cause paralysis.
R/S E PC XD D/P Pt HG/SS -

Lilycove Dept. Store


"
Under Shop
Realgam Tower
Veilstone Dept. Store
"
Goldenrod Dept. Store

PD 5500
"
PD 5000
PD 5000
PD 5500
"
PD 5500

=======================================================
TM26

Earthquake
GRD
P
100
100
10
-A powerful quake, but has no effect on flying foes.
E D/P -

Ability:Pick-Up**
Ability:Pick-Up**
Battle Tower
Pt Ability:Pick-Up**
Battle Frontier Shop
HG/SS - Ability:Pick-Up**
Battle Frontier Shop

FREE
FREE
BP 80
FREE
BP 80
FREE
BP 80

=======================================================
TM27

Return
NRM
P
??
100
20
-An attack that increases in power with friendship.
R/S - Pacifidlog Town*
E "
D/P - Veilstone Game Corner
Pt "
HG/SS - Goldenrod Dept. Store

FREE
"
Coin 8000
"
FREE

Celedon Dept. Store

PD 1000

=======================================================
TM28

Dig
GRD
P
80
100
10
-Digs underground the first turn and strikes next turn.
FR/LG - Celedon Dept. Store
HG/SS "

PD 2000
"

=======================================================
TM29

Psychic
PSY
S
90
100
10
10
A powerful psychic attack that may lower SP. DEF.
R/S E PC XD D/P Pt HG/SS -

Mauville Game Corner


"
Mt. Battle
Mt. Battle
Veilstone Game Corner
"
Celedon Game Corner
PokeWalker (Edge of Night Sky)

Coin 3500
"
Coupon 3500
Coupon 3500
Coin 10000
"
Coin 10000
FREE

=======================================================
TM30

Shadow Ball
GST
S
80
100
15
20
Hurls a black blob that may lower the foe's SP. DEF.
FR/LG - Celedon Game Corner
XD Mt. Battle
D/P - Battle Tower
Pt Battle Frontier Shop
HG/SS "

Coin 4500
Coupon 4500
BP 64
BP 64
"

=======================================================
TM31

Brick Break
FTG
P
75
100
15
-Destroys barriers such as REFLECT and causes damage.
FR/LG - Celedon Dept. Store
D/P - Battle Tower
Pt Battle Frontier Shop
HG/SS - Battle Frontier Shop

PD
BP
BP
BP

3000
40
40
48

=======================================================
TM32

Double Team
NRM
O
--15
-Creates illusory copies to raise evasiveness.
R/S E PC D/P Pt -

Mauville Game Corner


"
Mt. Battle
Veilstone Game Corner
"

Coin 1500
"
Coupon 1500
Coin 4000
"

HG/SS - Celedon Game Corner

Coin 4000

=======================================================
TM33

Reflect
PSY
O
--20
-Creates a wall of light that weakens physical attacks.
R/S E PC XD D/P Pt HG/SS -

Lilycove Dept. Store


"
Under Shop
Realgam Tower
Veilstone Dept. Store
"
Goldenrod Dept. Store

PD 3000
"
PD 3000
PD 3000
PD 2000
"
PD 2000

=======================================================
TM35

Flamethrower
FRE
S
95
100
15
10
A powerful fire attack that may inflict a burn.
R/S - Mauville Game Corner
E "
FR/LG - Celedon Game Corner
PC Mt. Battle
XD Mt. Battle
D/P - Veilstone Game Corner
Pt "
HG/SS - Goldenrod Game Corner

Coin 4000
"
Coin 4000
Coupon 4000
Coupon 4000
Coin 10000
"
Coin 10000

=======================================================
TM36

Sludge Bomb
PSN
S
90
100
10
30
Sludge is hurled to inflict damage. May also poison.
D/P - Battle Tower
Pt Battle Frontier Shop
HG/SS "

BP 80
BP 80
"

=======================================================
TM37

Sandstorm
RCK
O
--10
-Causes a sandstorm that rages for several turns.
D/P Pt -

Rt 212 (House in Center South) Yellow Shard 10


"
"

=======================================================
TM38

Fire Blast
FRE
S
120
85
5
10
A fiery blast that scorches all. May cause a burn.
R/S E PC XD -

Lilycove Dept. Store


"
Under Shop
Realgam Tower

PD 5500
"
PD 5000
PD 5000

D/P - Veilstone Dept. Store


Pt "
HG/SS - Goldenrod Dept. Store

PD 5500
"
PD 5500

=======================================================
TM40

Aerial Ace
FLY
P
60
-20
-An extremely speedy and unavoidable attack.
D/P - Battle Tower
Pt Battle Frontier Shop
HG/SS "

BP 40
BP 40
"

=======================================================
TM41

Torment
DRK
O
-100
15
-Torments the foe and stops successive use of a move.
HG/SS - Celedon Dept. Store

PD 1500

=======================================================
TM42

Facade
NRM
P
70
100
20
-Boosts ATTACK when burned, paralyzed, or poisoned.
HG/SS - Goldenrod City Lottery (Fri)

FREE

=======================================================
TM43

Secret Power
NRM
P
70
100
20
30
An attack with effects that vary by location.
R/S - Slateport Market
E "
FR/LG - Celedon Dept. Store

PD 3000
"
PD 3000

=======================================================
TM44

Rest
PSY
O
--10
-The user sleeps for 2 turns, restoring HP and status.
E D/P -

Ability:Pick-Up**
Ability:Pick-Up**
Veilstone Game Corner
Pt Ability:Pick-Up**
Veilstone Game Corner
HG/SS - Goldenrod Game Corner

FREE
FREE
Coin 6000
FREE
Coin 6000
Coin 6000

=======================================================
TM45

Attract
NRM
O
-100
15
-Makes the opposite gender less likely to attack.
FR/LG - Celedon Dept. Store

PD 3000

D/P - Battle Tower


Pt Battle Frontier Shop
HG/SS "

BP 32
BP 32
"

=======================================================
TM52

Focus Blast
FTG
S
120
70
5
10
May lower foe's SP.DEF one stage.
D/P - Veilstone Dept. Store
Pt "
HG/SS - Goldenrod Dept. Store

PD 5500
"
PD 5500

=======================================================
TM53

Energy Ball
GRS
S
80
100
10
10
May lower foe's SP.DEF one stage.
D/P - Battle Tower
Pt Battle Frontier Shop
HG/SS "

BP 64
BP 64
"

=======================================================
TM54

False Swipe
NRM
P
40
100
40
-An attack that leaves the foe with at least 1 HP.
D/P - Veilstone Dept. Store
Pt "
HG/SS - Goldenrod Dept. Store

PD 2000
"
PD 2000

=======================================================
TM55

Brine
WAT
S
65
100
10
-Power doubles if foe's HP is less than half.
HG/SS - Celedon City Dept Store

PD 3000

=======================================================
TM56

Fling
DRK
P
??
100
10
-Hurls out held item, power depends on held item.
HG/SS - Ability:Pick-Up**

FREE

=======================================================
TM57

Charge Beam
ELE
S
50
90
10
70
High chance of raising user's SP.ATT one stage.
HG/SS - Goldenrod City Lottery (Wed)

FREE

=======================================================

TM58

Endure
NRM
O
--10
-Endures any attack for 1 turn, leaving at least 1HP.
D/P - Veilstone Game Corner
Pt "
HG/SS - Celedon Game Corner

Coin 2000
"
Coin 2000

=======================================================
TM59

Dragon Pulse
90
100
No Added Effect.

DGN
10

S
--

D/P - Battle Tower


Pt Battle Frontier Shop
HG/SS "

BP 80
BP 80
"

=======================================================
TM60

Drain Punch
FTG
P
60
100
5
-User recovers half the damage inflicted.
HG/SS - Goldenrod City Lottery (Thurs) FREE
=======================================================
TM61

Will-O-Wisp
FRE
O
-75
15
-Inflicts a burn on the foe with intense fire.
D/P - Battle Tower
Pt Battle Frontier Shop
HG/SS "

BP 32
BP 32
"

=======================================================
TM62

Silver Wind
BUG
S
60
100
5
10
A powdery attack that may raise abilities.
HG/SS - Goldenrod City Lottery (Sat)

FREE

=======================================================
TM64

Explosion
NRM
P
250
100
5
-Inflicts severe damage but makes the user faint.
D/P Pt -

Veilstone Game Corner


"

Win 10 Bonus rounds at the slots


"

=======================================================
TM65

Shadow Claw
GST
70
100
15
High critical hit ratio.

P
--

HG/SS - Goldenrod City Lottery (Mon)

FREE

=======================================================
TM68

Giga Impact
NRM
150
90
5
User cannot attack next turn.

P
--

D/P - Veilstone Game Corner


Pt "
HG/SS - Celedon Game Corner

Coin 20000
"
Coin 15000

=======================================================
TM70

Flash
NRM
O
-100
20
-Looses a powerful blast of light that cuts accuracy.
D/P - Veilstone Dept. Store
Pt "
HG/SS - Goldenrod Dept. Store

PD 1000
"
PD 1000

=======================================================
TM71

Stone Edge
RCK
100
80
5
High critical hit ratio.

P
--

D/P - Battle Tower


Pt Battle Frontier Shop
HG/SS "

BP 80
BP 80
"

=======================================================
TM72

Avalanche
ICE
P
60
100
10
-Power doubles if user receives damage first.
HG/SS - Celedon Dept. Store

PD 3000

=======================================================
TM73

Thunder Wave
ELE
O
-100
20
-A weak jolt of electricity that paralyzes the foe.
D/P - Battle Tower
Pt Battle Frontier Shop
HG/SS "

BP 32
BP 32
"

=======================================================
TM74

Gyro Ball
STL
??
100
5
Power depends on foe's SPEED.
D/P - Veilstone Game Corner
Pt "
HG/SS - Celedon Game Corner

P
-Coin 15000
"
Coin 10000

=======================================================

TM75

Swords Dance
NRM
O
--30
-A fighting dance that sharply raises ATTACK.
D/P - Veilstone Game Corner
Pt "
HG/SS - Goldenrod Game Corner

Coin 4000
"
Coin 4000

=======================================================
TM76

Stealth Rock
RCK
O
--20
-Causes damage when foe switches Pok?on.
HG/SS - Celedon Dept. Store

PD 2000

=======================================================
TM78

Captivate
NRM
O
-100
20
-Lowers opposite gender foe's SP.ATT two stages.
HG/SS - Celedon Dept. Store

PD 1500

=======================================================
TM79

Dark Pulse
DRK
80
100
15
May cause foe to flinch.

O
20

HG/SS - Celedon Dept. Store

PD 3000

=======================================================
TM81

X-Scissor
80
100
No Added Effect

BUG
15

P
--

D/P - Battle Tower


Pt Battle Frontier Shop
HG/SS "

BP 64
BP 64
"

=======================================================
TM83

Natural Gift
NRM
P
??
100
15
-Power and type of move depends on the held berry
D/P - Veilstone Dept. Store
Pt "
HG/SS - Goldenrod Dept. Store

PD 2000
"
PD 2000

=======================================================
TM86

Grass Knot
GRS
S
??
100
20
-Power increases if foe is heavy.
HG/SS - Ability:Pick-Up**

FREE

=======================================================
TM87

Swagger
NRM
O
-90
15
-Confuses the foe, but also sharply raises ATTACK.
HG/SS - Celedon Dept. Store

PD 1500

=======================================================
TM89

U-turn
BUG
P
70
100
20
-User switches out automatically after attack.
D/P - Veilstone Game Corner
Pt "
HG/SS - Battle Frontier Shop

Coin 6000
"
BP 40

=======================================================
TM90

Substitute
NRM
O
--10
-Creates a decoy using 1/4 of the user's maximum HP.
D/P - Veilstone Game Corner
Pt "
HG/SS - Goldenrod Game Corner

Coin 2000
"
Coin 2000

=======================================================
TM91

Flash Cannon
STL
S
80
100
10
10
May lower foe's SP.ATT one stage.
HG/SS - Goldenrod City Lottery (Tue)

FREE

=======================================================
* Once per week the man who lives in the most South-Western house in
Pacifidlog Town will give you either TM 27 Return if your leading Pok?on
likes you or TM 21 Frustration if your leading Pok?on dislikes you.
**Depending on the game, Pick-Up will have different items available. I'm
only going to list TM's though many items are capable of being found using
Pick-Up.
Game
FR/LG E/D/P/Pt HG/SS -

Levels
Lvl 1-100
Lvl 51-70
Lvl 71-90
Lvl 91-100
Lvl 51-70
Lvl 71-90
Lvl 91-100

TMs
TM10
TM44
TM01
TM26
TM56
TM86
TM26

Name
Hidden Power
Rest
Focus Punch
Earthquake
Fling
Grass Knot
Earthquake

Percent chance
5%
1%
1%
1%
1%
1%
1%

/////////////////////////////////////////////////////////////////////////
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|
Move Tutors (MT-1)
|
|
|
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
Though not TMs, they are moves that can be taught multiple times and deserve
a mention.
How to Read:
|-------------------------------------------------------|
|Name of Attack Type
Stat
|
|
BA
Acc
PP
%
|
|Move Description.
|
|
|
|Game
Location
Battle Points needed
|
|
OR
|
|Game
Location
Shards (R/G/B/Y)
|
|-------------------------------------------------------|
BA
Acc
PP
%

=
=
=
=

Base Attack
Accuracy
Power Points
Percent of the time that its secondary effect (if any) will occur.

-----------------------------------------------------------Note: These Move Tutors are only offered in Emerald's Battle Frontier, or in
Platinum where you have to trade various shards (Red, Green, Blue, Yellow),
which amount to 8 per move.
=======================================================
Air Cutter
FLY
S
55
95
25
-Hacks with razorlike wind. High critical-hit ratio.
Pt -

Rt. 212

R(2)/G(2)/B(4)/Y(0)

=======================================================
AncientPower
RCK
S
60
100
5
10
An attack that may raise all stats.
Pt -

Survival Area

R(6)/G(2)/B(0)/Y(0)

=======================================================
Aqua Tail
WAT
90
90
No Added Effect
Pt -

Survival Area

P
10

-R(6)/G(2)/B(0)/Y(0)

=======================================================
Bounce

FLY
P
85
85
5
30
Bounces up, then down the next turn. May paralyze.
Pt -

Survival Area

R(4)/G(2)/B(0)/Y(2)

=======================================================
Counter

FTG
P
??
100
20
-Retaliates any physical hit with double the power.
E -

Battle Frontier

48 BP

=======================================================
Defense Curl
NRM
O
--40
-Curls up to conceal weak spots and raise DEFENSE.
E -

Battle Frontier

16 BP

=======================================================
Dive

WAT
P
80
100
10
-Dives underwater the first turn and strikes next turn.
Pt -

Rt. 212

R(2)/G(0)/B(4)/Y(2)

=======================================================
Dream Eater
PSY
S
100
100
15
-Takes one half the damage inflicted on a sleeping foe.
E -

Battle Frontier

24 BP

=======================================================
Earth Power
GRD
S
90
100
10
10
May lower foe's SP.DEF one stage
Pt -

Survival Area

R(6)/G(2)/B(0)/Y(0)

=======================================================
Endeavor
NRM
P
??
100
5
-Gains power if the user's HP is lower than the foe's HP.
Pt -

Survival Area

R(4)/G(0)/B(0)/Y(4)

=======================================================
Endure

NRM
O
--10
-Endures any attack for 1 turn, leaving at least 1HP.
E -

Battle Frontier

48 BP

=======================================================
Fire Punch

FRE

75
100
15
10
A fiery punch that may burn the foe.
E Pt -

Battle Frontier
Rt. 212

48 BP
R(2)/G(0)/B(6)/Y(0)

=======================================================
Fury Cutter
BUG
P
10
95
20
-An attack that intensifies on each successive hit.
Pt -

Rt. 212

R(0)/G(0)/B(8)/Y(0)

=======================================================
Gastro Acid
PSN
O
-100
10
-Cancels effect of foe's ability
Pt -

Survival Area

R(4)/G(2)/B(0)/Y(2)

=======================================================
Gunk Shot
PSN
120
70
May poison foe
Pt -

Survival Area

P
5

30
R(4)/G(2)/B(2)/Y(0)

=======================================================
Heat Wave
FRE
S
100
90
10
10
Exhales a hot breath on the foe. May inflict a burn.
Pt -

Survival Area

R(4)/G(2)/B(2)/Y(0)

=======================================================
Helping Hand
NRM
O
--20
-Boosts the power of the recipient's moves.
Pt -

Snowpoint City

R(2)/G(2)/B(0)/Y(4)

=======================================================
Ice Punch
ICE
P
75
100
15
10
An icy punch that may freeze the foe.
E Pt -

Battle Frontier
Rt. 212

48 BP
R(2)/G(0)/B(6)/Y(0)

=======================================================
Icy Wind
ICE
S
55
95
15
100
A chilling attack that lowers the foe's SPEED.

E Pt -

Battle Frontier
Rt. 212

24 BP
R(0)/G(2)/B(6)/Y(0)

=======================================================
Iron Defense
STL
O
--15
-Hardens the body's surface to sharply raise DEFENSE.
Pt -

Survival Area

R(4)/G(0)/B(2)/Y(2)

=======================================================
Iron Head
STL
P
80
100
15
May cause opponent to flinch.

30

Pt -

R(6)/G(0)/B(0)/Y(2)

Survival Area

=======================================================
Knock Off
DRK
P
20
100
20
-Knocks down the foe's held item to prevent its use.
Pt -

Rt. 212

R(4)/G(0)/B(4)/Y(0)

=======================================================
Last Resort
NRM
P
130
100
5
-Only usable when all other attacks have been used
Pt -

Snowpoint City

R(0)/G(8)/B(0)/Y(0)

=======================================================
Magnet Rise
ELE
O
--10
-Changes own ability to levitate
Pt -

Snowpoint City

R(0)/G(2)/B(2)/Y(4)

=======================================================
Mega Kick
NRM
P
120
75
5
-An extremely powerful kick with intense force.
E -

Battle Frontier

24 BP

=======================================================
Mega Punch
NRM
P
80
85
20
-A strong punch thrown with incredible power.
E -

Battle Frontier

24 BP

=======================================================
Mud-slap
GND
S
20
100
10
100
Hurls mud in the foe's face to reduce its accuracy.
E Pt -

Battle Frontier
Survival Area

24 BP
R(4)/G(0)/B(4)/Y(0)

=======================================================
Ominous Wind
GST
S
60
100
5
10
May raise all user's stats one stage
Pt -

Rt. 212

R(0)/G(2)/B(6)/Y(0)

=======================================================
Outrage

DGN
P
120
100
15
-A rampage of 2 to 3 turns that confuses the user.
Pt -

Survival Area

R(6)/G(0)/B(0)/Y(2)

=======================================================
Psych Up
NRM
O
--10
-Copies the foe's effect(s) and gives to the user.
E -

Battle Frontier

48 BP

=======================================================
Rock Slide
RCK
P
50
90
15
30
Large boulders are hurled. May cause flinching.
E -

Battle Frontier

48 BP

=======================================================
Rollout

RCK
P
30
90
20
-An attack lasting 5 turns with rising intensity.
Pt -

Survival Area

R(4)/G(2)/B(2)/Y(0)

=======================================================
Seed Bomb
GRS
80
100
No Added Effect
Pt -

P
15

Survival Area

-R(4)/G(4)/B(0)/Y(0)

=======================================================
Seismic Toss

FTG

??
100
20
-Inflicts damage identical to the user's level.
E -

Battle Frontier

24 BP

=======================================================
Signal Beam
BUG
S
75
100
15
10
A strange beam attack that may confuse the foe.
Pt -

Survival Area

R(2)/G(2)/B(2)/Y(2)

=======================================================
Softboiled
NRM
O
-100
10
-Recovers up to half the user's maximum HP.
E -

Battle Frontier

16 BP

=======================================================
Snore

NRM
S
40
100
15
30
A loud attack that can be used only while asleep.
E Pt -

Battle Frontier
Snowpoint City

24 BP
R(2)/G(2)/B(0)/Y(4)

=======================================================
Spite

GST
O
-100
10
-Spitefully cuts the PP of the foe's last move.
Pt -

Snowpoint City

R(0)/G(0)/B(0)/Y(8)

=======================================================
Sucker Punch
DRK
P
80
100
5
-Always strikes first, but fails if foe is not using attacking move
Pt -

Rt. 212

R(0)/G(0)/B(6)/Y(2)

=======================================================
Superpower
FGT
P
120
100
5
-Boosts strength sharply, but lowers abilities.
Pt -

Survival Area

R(8)/G(0)/B(0)/Y(0)

=======================================================
Swift

NRM
S
60
-20
-Sprays star-shaped rays that never miss.

E Pt -

Battle Frontier
Snowpoint City

24 BP
R(0)/G(4)/B(2)/Y(2)

=======================================================
Swords Dance
NRM
O
--30
-A fighting dance that sharply raises ATTACK.
E -

Battle Frontier

48 BP

=======================================================
Synthesis
GRS
O
--5
-Restores HP. The amount varies with the weather.
Pt -

Snowpoint City

R(0)/G(6)/B(0)/Y(2)

=======================================================
Thunder Wave
ELE
O
-100
20
-A weak jolt of electricity that paralyzes the foe.
E -

Battle Frontier

48 BP

=======================================================
Thunderpunch
ELE
P
75
100
15
10
An electrified punch that may paralyze the foe.
E Pt -

Battle Frontier
Rt. 212

48 BP
R(2)/G(0)/B(6)/Y(0)

=======================================================
Trick

PSY
O
-100
10
-Tricks the foe into trading held items.
Pt -

Rt. 212

R(0)/G(0)/B(4)/Y(4)

=======================================================
Twister

DGN
S
40
100
20
20
Whips up a vicious twister to tear at the foe.
Pt -

Survival Area

R(6)/G(2)/B(0)/Y(0)

=======================================================
Uproar

NRM
S
50
100
10
-Causes an uproar for 2 to 5 turns and prevents sleep.
Pt -

Snowpoint City

R(0)/G(2)/B(0)/Y(6)

=======================================================
Vacuum Wave
FGT
40
100
Always strikes first
Pt -

S
30

Rt. 212

-R(2)/G(2)/B(4)/Y(0)

=======================================================
Zen Headbutt
PSY
P
80
90
15
May cause foe to flinch

20

Pt -

R(0)/G(0)/B(4)/Y(4)

Rt. 212

=======================================================
-----------------------------------------------------------Note: All the following moves require the receiving Pok?on to have
a high happiness level.
=======================================================
Frenzy Plant
GRS
S
150
90
5
-Powerful, but leaves the user immobile the next turn.
D/P Pt -

Man on Rt. 228


"

FREE
"

=======================================================
Blast Burn
FRE
S
150
90
5
-Powerful, but leaves the user immobile the next turn.
D/P Pt -

Man on Rt. 228


"

FREE
"

=======================================================
Hydro Cannon
WTR
S
150
90
5
-Powerful, but leaves the user immobile the next turn.
D/P Pt -

Man on Rt. 228


"

FREE
"

=======================================================
Draco Meteor
DGN
S
140
90
5
-Lowers users SP.ATT two stages.
D/P Pt -

Lady on Rt. 210


"

FREE
"

=======================================================

/////////////////////////////////////////////////////////////////////////
|
|
|
1 Time Only (TM-2)
|
|
|
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
These are TMs that can only be gotten once. If you want these moves on more
than one Pok?on, you will most likely have to chain breed. LightSpecter's
FAQ does a good job giving you the fathers.
http://www.gamefaqs.com/portable/ds/file/925601/48695
How to Read:
|-------------------------------------------------------|
|TM## Name of Attack Type
Stat
|
|
BA
Acc
PP
%
|
|Move Description.
|
|-------------------------------------------------------|
=======================================================
TM03

Water Pulse
WAT
S
60
100
20
20
Attacks with ultrasonic waves. May confuse the foe.
=======================================================
TM09

Bullet Seed
GRS
P
10
100
30
-Shoots 2 to 5 seeds in a row to strike the foe.
=======================================================
TM19

Giga Drain
GRS
S
60
100
10
-An attack that steals half the damage inflicted.
=======================================================
TM34

Shock Wave
ELE
S
60
-20
-A fast and unavoidable electric attack.
=======================================================
TM39

Rock Tomb
RCK
P
50
80
10
100
Stops the foe from moving with rocks and cuts SPEED.
=======================================================
TM46

Thief
DRK
P
40
100
10
-While attacking, it may steal the foe's held item.
=======================================================
TM48

Skill Swap
PSY
O
--10
-Steals the effects of the move the foe uses next.

=======================================================
TM49

Snatch
DRK
O
--10
-Steals the effects of the move the foe uses next.
=======================================================
TM50

Overheat
FRE
S
140
90
5
100
Allows a full-power attack, but sharply lowers SP. ATK.
=======================================================
TM51

Roost
FLY
--10
Restores half of max HP.

O
--

=======================================================
TM63

Embargo
DRK
O
-100
15
-Foe is unable to use held items.
=======================================================
TM66

Payback
DRK
P
50
100
10
-Power doubles if user receives damage first.
=======================================================
TM67

Recycle
NRM
O
--10
-Recycles a used item for one more use.
=======================================================
TM69

Rock Polish
RCK
O
--20
-Raises users SPEED two stages.
=======================================================
TM77

Psych Up
NRM
O
--10
-Copies the foe's effect(s) and gives to the user.
=======================================================
TM80

Rock Slide
RCK
P
75
90
10
30
Large boulders are hurled. May cause flinching.
=======================================================
TM82

Sleep Talk
NRM
O
--10
-Uses an own move randomly while asleep.

=======================================================
TM84

Poison Jab
80
100
May poison foe.

PSN
20

P
30

=======================================================
TM85

Dream Eater
PSY
S
100
100
15
-Takes one half the damage inflicted on a sleeping foe.
=======================================================
TM88

Pluck
FLY
P
60
100
20
-Power doubles if foe is holding a berry.
=======================================================
TM92

Trick Room
PSY
O
--5
-Slower Pok?on attacks first in 5 turns.
=======================================================
+###############################################################+
+
+
+
Sources
+
+
+
+###############################################################+
Pok?on Sapphire, Pearl, PC, XD ~ Gave me the easy TMs, like the ones
you get at Game Corners, Dept. Stores, Battle Tower, and Mt. Battle.
Serebii
- http://www.serebii.net ~ Especially the Mew pages. They
list all the TMs and Move Tutors and give the descriptions you see on
this page for each. Also helped with the Emerald and PBR information.
Bulbapedia - http://bulbapedia.bulbagarden.net/wiki/Main_Page ~ Gave me
the Pick-Up percentages and Platinum Move Tutors.
-------/Thanks\
-------Blizzard120 - For preliminary checking, review, and gave the idea of 1
time only TMs.
Sharpedo22
- Reviewing and gave the idea for the XD elemental hyper beams.
SubonicXP
- Reviewing
OracleLink
- Informed me of the weather TMs and informed me of a couple
mistakes that I overlooked.
Pikachallenge - Informed me that the girl on top of the Celedon Dept. Store
can only drink so much, as well as the XD Johto starters only being available
once.
0aoshi0
- Informed me of a mistake I overlooked.
MetalMrHat
- Informed me of Dig's base power change.
LightSPecter - Made a guide that makes the one time only TMs somewhat
reobtainable.
the better1 - Told me that the PBR TMs weren't reobtainable

TurtleBoy3840 - Told me about Explosion at the Game Corner


Serebii and Bulbapedia - Couldn't have done it without your expert advice.
Nintendo
- For so many hours spent on one little cheese-it sized game
cartridge.
And of course, the rest of you. No point in making a guide if no one reads it.
+###############################################################+
+
+
+
Permission to Host(PH-1)
+
+
+
+###############################################################+
The following sites have permission to host this FAQ.
GameFAQs.com
NeoSeeker.com
SuperCheats.com
Pokedream.com
Gamesradar.com
Cheatplanet.com
+###############################################################+
+
+
+
Contact (TC-1)
+
+
+
+###############################################################+
If you want to ask for some clarification on an issue, have a recommendation,
noticed a TM I missed, or want to host this FAQ on your site, contact me
through E-mail brian_walsh_151@yahoo.com or AIM me brian0link. Just make
sure in the subject line you write something along the lines of Pok?on TM FAQ.

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