Вы находитесь на странице: 1из 6

Catching Kalahad

CR 5XP 1,605
Monsters: 3 Human Skeleton (CR 1/3)1 Shoanti Gladiators (CR 2)
NPCs: 1 Blood Lord Bureaucrat (CR 2)
Treasure: 1 Bracers of Armor +1, 1 Breastplate +1, 1 Earth breaker +1, 1 Mwk Quarterstaff, 1 Potion of Cure light

wounds ,1 Potion of Flame arrow ,1 Potion of Magic weapon, 1 Scroll of Keen senses, 1 Wand of Endure elements

Coins 0 pp 30 gp 70 sp 0 cp
Value 6,652 gp

Human Skeleton (3) CR 1/3

XP 135 NE Medium undead

Init +6 Senses darkvision 60 ft.; Perception +0

Defense

AC 16, touch 12, flat-footed 14

HP 4

Fort 0, Ref 2, Will 2

DR 5/bludgeoning;

Immune cold, undead traits;

Offense

SPD 30 ft.

Melee broken scimitar +0 (1d6), claw -3 (1d4+1) or 2 claws +2 (1d4+2)

Space 5 ft. Reach 5 ft.

Special Attacks : A skeleton retains none of the base creature's special attacks.;

Statistics

Str 15, Dex 14, Con , Int , Wis 10, Cha 10

Base Atk +0;CMB +2;CMD 14

Feats Improved Initiative (+4), Gear broken chain shirt, broken scimitar

Skills Racial Modifiers

Languages

Treasure: none

Shoanti Gladiators (1) CR 2

XP 600 CN Medium humanoid (human)

Init +0 Senses Perception +8

Defense

AC 15, touch 8, flat-footed 15

HP 34

Fort 6, Ref 1, Will 5

Offense

SPD 30 ft.

Melee mwk earth breaker* +8 (2d6+6/x3) or spiked gauntlet +7 (1d4+6)

Space 5 ft. Reach 5 ft.

Special Attacks rage (9 rounds/day), rage powers (knockback);

Statistics

Str 19, Dex 10, Con 16, Int 8, Wis 15, Cha 14

Base Atk +3;CMB +7;CMD 15

Feats Cleave, Improved Bull Rush, Power Attack

Skills Handle Animal +8, Intimidate +8, Perception +8, Ride +3, Survival +8 Racial Modifiers

Languages Common, Shoanti

SQ fast movement

TreasureNPC gear (+1 breastplate, masterwork earth breaker*, spiked gauntlet, other treasure)

Blood Lord Bureaucrat (1)CR 2

XP 600

Human necromancer 3

LE Medium humanoid (human)

Init 0

Senses Perception +1

Defense

AC 11, touch 10, flat-footed 11; (+1 armor)

HP 22 (3d6+12)

Fort 5,Ref 1,Will 4

Offense

SPD 30 ft.

Melee mwk quarterstaff +3 (1d6+1)

Space 5 ft. Reach 5 ft.

Special Attacks channel negative energy 5/day (DC 13, command undead only);

Spells Prepared (CL 3rd; concentration +5)

Statistics

2ndcommand undead, detect thoughts (DC 14), spectral hand

1stchill touch (DC 13), obscuring mist, ray of enfeeblement, shield

0 (at will)bleed (DC 12), detect magic, light, ray of frost, touch of fatigue (DC 12)

Str 12,Dex 10,Con 15,Int 14,Wis 13,Cha 10

Base Atk 1;CMB 2;CMD 12

Feats Command Undead, Great Fortitude, Improved Channel, Scribe Scroll, Toughness

Skills Appraise +7, Diplomacy +2, Intimidate +3, Knowledge (arcana) +8, Knowledge (history) +7, Linguistics +8

Languages Common, Draconic, Gnoll, Infernal, Kelish, Osiriani

SQ arcane bond (amulet), power over undead

Combat Gear bracers of armor +1, masterwork quarterstaff, acolyte robes, bonded amulet, government credentials, spell book

Вам также может понравиться