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IN DARKEST WARRENS

Minimalist Fantasy Roleplaying

A thrilling game of adventure and heroism for 3 or more players

By Scott Malthouse

TROLLISH DELVER GAMES

Jack B FRIDRICI (order #9489607)

IN DARKEST WARRENS

Minimalist Fantasy Roleplaying

Heal:
TestMindtohealtarget1wound
perclasslevel.
Hex:
TestMind.Targethas1toattack
for1roundperclasslevel.Penaltiesdon't
stack.

MAKING TESTS
Whenacharacterneedstodosomething
thathasariskoffailure,theymustrolla
d6onarelevantattribute.Meetingor
exceedingthenumberisasuccess.
Difficulttaskshavea1totherollandvery
difficulttaskshave2.

COMBAT
CHOOSE A CLASS
Initiative:
EachplayerTestsNimble.
Playerschooseacharacterclassfromthe
Successesactbeforeenemiesandfailures
following:
actafter.
WARRIOR
(5wounds,Special:makea
Actions:

Characterscanmake2unique
numberofextrameleeattacksequaltohalf actionsperturn,includingmove,attack,
classlevelroundedup.Oncepercombat).
castspell,drawweaponanduseanitem.
ROGUE
(4wounds,Special:asanaction

Attacking:
AttackerseitherTestBrawn
attacksagainsttherogueare1forrounds
(meleeattack)orNimble(rangedattack).
equaltoclasslevel.Oncepercombat).
Ifsuccessful,theattackerhasscored1
MAGE
(3wounds,Special:maycastspells damageagainsttheopponent.Ranged

seebelow).
attacksinclosecombatget1penalty.
RANGER
:
(4wounds,Special:makean
extrarangedattackagainstadifferent
MOVEMENT
opponentperclasslevel.Oncepercombat). CharactersandNPCscanwalk30ftper
BARBARIAN
:
(5wounds,Special:ona
turnorrun80ftas2actions.
successfulattack,dealdamagetoopponent
equaltohalfclasslevelroundedup.Once
INJURY AND DEATH
percombat).
Successfulattacksdo1damage,whichis

deductedfromthecharacterorenemys
MAGE SPELLS
woundscore.Ifacharacterreaches0
Allspellsusableoncepercombat
wounds,theyareunconsciousandunable
Hold:
TestMindtofreezeanopponentin
toact.Iftheyreach1wounds,theyare
placefor1roundperclasslevel.
dead.Woundshealatarateof1perday.
IN DARKEST WARRENS
isaminimalist

fantasyroleplayinggamefor3+players.

ASSIGN ATTRIBUTES
Characterswillsplitthefollowingnumbers
betweeneachattribute:5+,4+,4+,3+.
Brawn:
usedforstrengthandmelee.
Nimble:
usedforrangedandagility.
Mind:
usedforintelligenceand
spellcasting.
Person:
usedforpersonalinteractions.
Inaddition,charactershaveanassigned
numberofwoundsandspecialabilities.
Charactersstartwith1d6x10goldcoins.

Jack B FRIDRICI (order #9489607)

CHARACTER ADVANCEMENT
Ascharactersgoonmoreadventures,
theygainmoreexperiencethrough
experiencepoints(XP).XPcanbespent
tolevelup.GainXPasfollows:
Killingmonster1XP
Completingquest3XP
Greatroleplaying2XP
Onceacharacterreaches20XPxtheir
level,theylevelupgaining1extra
Wound.Thereareatotalof6levels.

TREASURE
Treasurecanbefoundindeepand
dangerouscaverns.Rollforrandom
treasure:
1. 1d6goldcoins
2. 2d6goldcoins
3. Artifactworth1d6x5goldcoins
4. Gemworth1d6x10goldcoins
5. Diamondworth1d6x20gold
coins
6. Magicitem

MAGIC ITEMS
Magicitemsmayhavetheirownunique
effects,suchasenhancinganattribute
whenused(i.e.RingofDodge+1
Nimble).

ENCHANTED WEAPONS
Enchantedweaponsprovidea+1bonus
toattackordamagerolls.Thesearerare.

BESTIARY
Creatureshaveonenumbertheyroll
againstfortestsandcombat.Manyalso
havespecialactions.

Angel:
3+,7wounds,specialaction:maycast
Healspellas4thlevelMage.
Bugbear:

4+,4wounds,specialaction:may
makeaTesttoget+1tonextattack.
Centipede, Giant
:
4+,3wounds,special
action:asamove,mayburrowintotheground.

Devil:
3+,7wounds,specialaction:maycast

Holdasalevel4Mage.
Dragon:
2+,17wounds,specialaction:4+to

breathefire,dealing5damage.
Elf
:4+,4wounds,specialaction:mayTest
Nimbletogain+1torangedattack.
Goblin
:5+,2wounds
Hell Hound:
3+,6wounds,specialaction:
TargetmustTestMindorfleeintheopposite
directionfor2rounds.
Iron Golem:
3+,11wounds,specialaction:
afterIronGolemhits,itcanmakeasecond
attack.
Kobold
:
5+,2wounds
Lich:
3+,9wounds,specialaction:maycast

Hexasalevel6Mage.
Manticore
:3+,15wounds,specialaction:
Attack4+,do2damage.TargetmustTest
Brawnorbepoisonedfor3turns

IN DARKEST WARRENS copyright Scott Malthouse and Trollish Delver Games 2016. All art in the public domain. Map art by Dyson Logos.

Nymph
:
4+,6wounds,specialaction:
targetmustTestPersonorbestunnedfor2
rounds.old
Ogre:
3+,10wounds,specialaction:
targetTestsNimbleorisknockedprone.
Orc
:
4+,3wounds,specialaction:may
makeaTesttogain+1tonextattack.
Phoenix:
4+,7wounds,specialaction:
afterwoundsreach0forthefirsttime,may
resurrectwith4wounds.
Rat, Giant:
5+,2wounds,specialaction:
ifadjacenttoanotherGiantRat,usean
actiontoget+1tonextattack.
Skeleton:
4+,5wounds,specialaction:
SkeletonmaymakeaTesttoregenerate1
wound.
Troll:
3+,8wounds,specialaction:target
mustTestBrawnorbecrushedfor2
damage.
Unicorn:
5+,3wounds,specialaction:
targetmustTestNimbleorreducetheir
woundsby1eachroundfor2rounds.
Vampire:
4+,10wounds,specialaction:
ifavampiredealsdamage,itcantakean
actiontoheal2wounds.
Wolf:
5+,2wounds,specialaction:target
TestsNimbleorispinnedfor2turns.
Zombie
:
4+,6wounds,special:target
TestsBrawnorisdiseasedfor3rounds.

ITEMS
Armour(+2woundswhileworn,300gc)
Aristocratclothes(30gc)
Commonerclothes(5gc)
HardyBoots(2gc)
Backpack(1gc)
Fieldrations(4gc,3daysworth)
Ink(2gc)
Cloak(7gc)
Flintandsteel(3gc)
50rope(3gc)
Grapplinghook(15gc)

Jack B FRIDRICI (order #9489607)

Waterflask(5gc)
Tent(10gc)
Bedroll(4gc)
Blankbook(5gc)
Chalk(1gc)
HealingPotion(30gc,heals1wound)
Thievestools(20gc)
Wintergear(25gc)
Meleeweapon(15gc)
Rangedweapon(15gc)
Arrows/bolts/dartsx10(2gc)

ADVANCED OPTIONS

Thefollowingoptionsareifyouwouldlike
toaddsomefurtherdepthtothegame.

ADVANCED COMBAT
Bull rush:
Moveandattackan
opponent.+1attack,butopponentgetsa
+1toitsnextattack.Costs2actions.
Parry:
Opponentgets1toitsnextattack

againstparryingcharacter.Cannotattack
andparryinthesameturn.
Flee:
Movetwicemovementawayfrom

anopponent.Costs2actions.
Two weapon fighting:
makeasecond
attackwith2penalty.
Unarmed
:
Unarmedcharactershave1
toattacks.

STATUS EFFECTS
Poisoned:
Take1damageeachturn.
Paralysed:
Cannotmoveoract.

Stunned:
Takea1toallrolls
Pinned:
Cannotmove
Diseased:
Take1damageeachturnand

1toallrolls.
Prone:
Ontheground.Takesanactionto
stand.Attackersgain+1topronetargets.
Frightened:
Mustmoveawayfromthe
sourceoftheeffecteachturn.

ADVENTURE - THE COW OF


BOBURN

Thefollowingisashortintroductory
adventurefor1stlevelcharacters.
Synopsis:
Goblinshavetakenoveranold
fortressneartothehamletofBoburnand
havestolenthetownsprizedcowfor
eating.
Hook:

Thecharactersaretoldthatthe
cow,Brenda,producesthebestmilk,a
significantexportofBoburn.Thehamlet
elderVandernwillpay50gcforitssafe
return.
Road to the Fortress:

Amile
northeastofthehamletisthefortress.On
thewaytheplayerscanTestMindtospot
animaltrapsthegoblinshavesetup.There
isa2in6chancethatacharacterwillstep
ononeandreceive1damage.Theymay
comeacrossOldWomanWennaforaging
forfungi,whotellsthemthegoblinkings
crownholdshisstrength.
The Fortress:

Theportcullisentranceis
guardedbytwogoblinswithclubswhoare
eatingratmeatandplayingacardgame.
Theywillattempttoswindlethecharacters
outoftheirmoneywithariggedgame.Test
Mindtoseecowtracks.
Room 1:
4goblinsaredrinkingstolen

ale,whichismuchtoostrongforthem.
Thereisa3in6chanceeachofthemare
drunk,givingthem1toattacks.They
wouldlovesomestalebreadtohavewith
theirbeer.
Room 2:
Agobliniscoweringfrom3
giantratsinthedirtybedroomquarters.
Hehasaprizesemeraldworth15gp.
Room 3:
3koboldsarefighting4goblins
andawolf,exchangingcurses.One
koboldhasapoisoneddagger.
Room 4:
2giantcentipedesburstsoutof
thewallandprimarilyattacksanyone
whosmellsmostofcookedmeat.
Room 5:
Aluminousmossgrowsonthe
walls.3goblinsarelickingit.Ifanyone
licksthemosstheymustTestMindortrip
outfor3minutes,givingthemthe
stunnedeffectbutseeingtheworldina
newway.
Room 6
:
Abugbeariseatingthecarcass
ofakoboldonamakeshifttable.Itneeds
somebetterseasoning.
Room 7:
ThetiedupcowBrendais
mooingfranticallywhileGurkthegoblin
king(notarealtitle,hesjustfullof
himself)drinksstraightfromitsudders.
Heissurroundedby4goblinroyal
guardswithspears.Gurkhasthe
followingstats:4+,3wounds,special
action:toucheshiscrowntoreplenish1
wound(limit:4times).Knockinghis
crownoffreduceshimto1wound.Crown
isworth60gcwithmagicleftor10gc
without.
Room 8
:
Anancientfountaincontaining
astinkingviscousyellowliquid.Itis
goblinbileapoisonthatlastsfor3
rounds.Itsalsosoughtbytherichforits
aphrodisiacqualitieswhenheated.There
isachestofstolentreasurehereroll
twiceontherandomtreasuretable.

IN DARKEST WARRENS copyright Scott Malthouse and Trollish Delver Games 2016. All art in the public domain. Map art by Dyson Logos.

IN DARKEST WARRENS
CHARACTER SHEET

CHARACTER NAME:
CLASS:
LEVEL:

BRAWN:
NIMBLE:
MIND:
PERSON:
WOUNDS:
SPECIAL ABILITY:
EQUIPMENT

Jack B FRIDRICI (order #9489607)

IN DARKEST WARRENS copyright Scott Malthouse and Trollish Delver Games 2016. All art in the public domain. Map art by Dyson Logos.

Jack B FRIDRICI (order #9489607)

IN DARKEST WARRENS copyright Scott Malthouse and Trollish Delver Games 2016. All art in the public domain. Map art by Dyson Logos.

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