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CHAPTER OVERVIEW
5.1
5.2
5.3
5.4
5.5
Preamble
The Internet
Leaning management system
Communication tools
Tools for developing e-learning
content
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Chapter 5: Technology Design
5.1 PREAMBLE
In this chapter we will discuss the various tools and technologies used in achieving
the Learning Outcomes as stipulated in the E-Learning Framework (see Figure 5.1).
This has been termed as Technology Design which refers to the different technology
tools that facilitate the realisation of the NINE desired learning outcomes; i.e.
remember, understand, apply, analyse, evaluate, create, reflect, solve authentic
problems and collaborate.
VIRTUAL
LEARNING
PLATFORM
LEARNING
ACTIVITIES
Technology
Design
Learning
Design
LEARNING
OUTCOMES
Content
Design
E-CONTENT PRINCIPLES
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Chapter 5: Technology Design
to talk to each other? A common protocol called TCP/IP (transmission control
protocol/Internet protocol) is used so that communication between different
computers can be understood. According to Miniwatts Marketing Group, there are an
estimated 2 billion users as of March, 2011 with 44% coming from Asia, 23% from
Europe, 13% from North America, 10% from South America and 6% from Africa.
b) Connecting to the Internet
To connect to the internet, you must have at your disposal telecommunication
technologies which enables electronic communication between computers over
distance. The most common method of carrying data over long distances is using
telephone lines. Because computers work with digital signals, and telephone wires
which were originally designed to transmit only analogue (voice) signals, some
adaptation had to be made. Additional equipment was added to both ends of the
communication circuit; i.e. you home computer and the web server which kept the
data.
Computer
Telephone lines
Modem
Web Server
[Content stored to be
sent as web pages
which is run by a
special software]
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Chapter 5: Technology Design
modem is only the hardware, because inside it is the software that translates the
outgoing and incoming signals.
Web server is the core technology for E-Learning especially if it is offered on the
internet or an intranet. You may not be involved in selecting or setting up the server
but it is important you know what it is and what it does [So that you can join in the
tech talk when you hold discussion about e-learning with the IT guys!]. The term web
server; has two main meanings: it refers to the software that sends web pages to
browsers and also refers to the physical machine on which that software runs (see
Figure 5.1). Content is uploaded to the web server and stays there until a request is
made. Upon request, the content is made available through the internet and is
displayed on the learners computer screen through browsers such as Explorer and
Mozilla. Now you know what is meant by the statement Sorry, the Server is Down
even though your computer is fine!. There are millions of such web servers all over
the world storing and sending billions of pages to users across the internet.
People are often confused by the difference between the Internet and the World Wide
Web (the Web). Actually, the Web is the most popular of the many services
available on the Internet. In its early days, the Internet was not easy used as it required
users to use commands to move about or retrieve something from the internet. One
had to know the precise sequence of commands and be able to use them in a very
specific order. In 1991, Tim Berners-Lee wrote a programme that allowed users to use
the Internet without have to know complex commands. His programmes allowed
users to move between linked web pages located on the Internet. Simply by clicking
on a link, users could jump from one document to another without knowing a single
complex command. These links, called hyperlinks, made Internet navigation as easy
as pointing and clicking. The vast collection of hyperlink documents available on the
Internet is known as the World Wide Web, W3 or simply the Web.
A web page is a document that provides information and contains a series of
hyperlinks to other resources. A collection of web pages is called a web site. Websites
can contain multiple pages and each page can contain text, graphics, animation, audio
and video data. Typically, websites have a welcome or home page that provides basic
information about the site and one or more connections to additional information
pages.
5.1 LEARNING ACTIVITY
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5.3 LEARNING MANAGEMENT SYSTEM (LMS)
A learning management system (LMS) is a software package that is put in the Web
server to enable you to create and deliver content, monitor student participation, and
assess student performance anytime, anywhere. The primary function to the LMS is
to provide a platform for the creation and delivery of courses as well as provide
students with the ability to use interactive features such as threaded discussions, video
conferencing, and discussion forums from any location with internet access. You need
a username and password to log in to a LMS (see Figure 5.2).
Having logged on, you will have access to the LMS which is a virtual learning
environment. Figure 5.3 shows the screen of a typical virtual learning environment or
LMS with its many different functions
Announcements: Learners will click on this button to check if the instructor
or tutor has posted announcement related to the specific course or subject.
Course Description: Learners are provided with a synopsis of the course, the
objectives of the course, stipulated pre-requisites (if any), the topics of the
course and required reference texts.
Learning Materials: Learning materials for the course may be presented for
learner in the following formats:
o HTML format are learning materials presented in the form of webpages which learners access using the browser.
o Word Document format of each of the topics are presented which
learners can download to be printed later.
o PDF format of each of the topics are presented which learners can
download to be printed later.
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Chapter 5: Technology Design
o virtually any file type that a user can open on his/her computer
Assignments:
This link will lead the learner to details about the assignments for the
course. It includes detailed description of what students are supposed to do
and the marks allotted for each section of the assignment (see Figure 5.5). It
also includes references, online tests and the deadline for submission (see
Figure 5.4).
HOME
Coursemates
Announcements
WELCOME,
Course Description
To
the
course
Technology.
Learning Materials
HTML format
Word format
PDF Format
This
on
Instructional
course
will
be
Support Materials
Web Links
Powerpoint slides
Video clips
Audio clips
Assignments
View Grades
Profile
Digital Library
Help Desk
Communication
E-Mail
Discussion Forum
Chat Room
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Chapter 5: Technology Design
Digital Library: This is button that takes the learner to the digital library
which will allow access to various databases such as journals, e-books,
magazines, theses, dissertation, research reports and others. Students are able
to download and print the material.
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Chapter 5: Technology Design
Digital Drop Box: It is place in which learners can send their assignments to
their instructor as an attachment. The Box will keep a record of the time and
date the assignment was sent. The instructor who gets the material will have a
record on when it was sent and details about the learner such as name and ID
number (see Figure 5.9).
View Grades: This link provides quick access for users to check grades and
performance statistics from all their Courses. Once you enter View Grades,
click on a course for which you would like to see your grades. The grade page
may include the following information:
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Chapter 5: Technology Design
o the users Assessment grade
o the total number of points the user has accumulated
o information about the class average on each assessment grade
weighting
5.2 LEARNING ACTIVITY
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Chapter 5: Technology Design
a) E-MAIL
The simplest and oldest collaboration tool is the e-mail which allows
communication between the learner and the instructor or tutor. Often e-mail are
broadcast (sent to all), typically from the instructor to all learners to announce a
change or an event. It is simple, reliable, inexpensive, available to all and familiar.
Anyone who can use the computer, can use e-mail and almost everybody has a e-mail
address today. Example of popular providers who provide free e-mail are: Google,
Yahoo, Hotmail and many others.
In education, e-mail is used by students to ask questions of tutors and
instructors, to discuss issues with other students and used to submit assignments.
Instructors use e-mail to give assignments, answer questions and give announcements.
E-mails enable the sending of various types of files (text, graphics, pictures, audio &
video) as attachments. It also serves as an archive of the communication between
sender and receiver. It also allows for the maintenance of a database of names, phone.
b) ONLINE DISCUSSION TOOLS
Online discussion has grown to such a popular activity in the lives of many
individuals and has become a national pastime for people of all ages across the
world. They are a direct offshoot of the social and professional exchanges that take
place on internet newsgroups and list-servers. There are several different names
for these online discussion tools: discussion forums, bulletin boards, and most
recently blogs.
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Chapter 5: Technology Design
Chat and Instant Messaging: Millions of people all over the world chat on
the internet to whine, flirt, and of course learn. Chat provides an immediate,
spontaneous exchange of words, much like a phone conversation but in text
form.
c) AUDIO CONFERENCING
Audio-conferencing lets students
talk with one another. Audio conferencing
essentially uses the internet to conduct a
conference. With audio conferencing,
presentations can be more spontaneous
(see Figure 5.10). Students can attend to
visual matter without having to read text
at the same time.
Audio capabilities are especially
useful in e-Learning where verbal
communication or quick exchange of
ideas are important, i.e. when there is not
Figure 5.10 Web conferencing
enough time to write everything down or
where the spontaneous expression of
thought is most important. Audio conferencing allows one-way or two-way flows.
One-way audio is used for presenting a lecture, recitation, reading or advising
which may also refer to slides which students have with them.
Two-way audio is used for question-and-answer sessions, debates,
brainstorming and even role-playing.
When deciding on a audio conferencing, you should examine the sound
quality. For example, is the sound clear and understandable for students with low
bandwidth. Audio Conferencing service allows multiple participants to converse with
each other regardless of their location through the normal fixed line telephone or
cellular phone. An audio conference subscriber can add two or more participants in a
particular conference. The customers can schedule their audio conferences through
the Web. A standing conference is always on. The authorised participants has just to
dial in a particular telephone number followed by a password to enter into a
conference.
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Chapter 5: Technology Design
d) VIDEO CONFERENCING
Video conferencing involves two-way video and
audio communication between two or more
parties over a remote connection. Video
conferencing was developed in the 1960s using
telephony technology. Nowadays, video
conferencing is done over the internet. In fact, as
the internet expands, the cost of video conferencing is getting
so low that it has become the most popular means of video
conferencing by far. Perhaps the most popular
videoconferencing tool today is Skype (which is a freeware software) and more
recently ooVoo, iVisit. Video conferencing lets students see and hear each other
allowing for interpersonal communication together with voice, gestures, body
language and facial expression. With video conferencing, students see the person
talking as a person and see 3-D objects, movements and gestures. The can see a smile
or a glare and notice passion and nervousness.
Video conferencing is used mostly for presentations such as introducing the instructor
(helping students to picture the instructor as a human being!), demonstrate physical
procedure & processes, psychomotor skills, reveal 3-D shapes and spatial
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Chapter 5: Technology Design
LEARNING ACTIVITY
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Chapter 5: Technology Design
Authors can enter text using feature similar to those in a word processor
which are complete common course components such as bullet lists,
background colour and texture, and glossaries.
Authors can add objects such as graphics and media with no programming
required.
Testing capabilities true/false test, multiple-choice test, matching-list,
drag-and-drop, fill-in-the-blank, and essay questions. Tests can be
automatically score, with feedback on individual questions.
The author arranges and integrates several pages into a lesson which is further
combined to form a complete course. These pages are arranged in a manner that
makes navigation easy for students. Besides creating web pages, these course
authoring tools allow for students to interact with the web pages such as answering
questions and getting feedback on their performance.
Course authoring tools enable the building, testing and refinement of components of
e-learning. Authoring follows a common cycle of activities:
First, the author selects a template in which the author fills in text, graphics,
tests and other media at the level of a web page which several web pages are
combined to form a lesson with its own set of learning outcomes.
Second, each of the lessons developed are combined to form a course and it is
saved or stored on to a web server.
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Chapter 5: Technology Design
Third, the author switches roles and tries out each lesson in the course from
the viewpoint of the learner.
The choice of a course authoring tools depends on the speed and ease this cycle is
carried out and completed. The following are several examples of course authoring
tools: Authorware, Dreamweaver and Articulate (see below).
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Chapter 5: Technology Design
CATEGORY
MEDIA
Multimedia
Graphics
Animation
Audio
Video
c) CONTENT CONVERTERS
In the development of content for e(Hypertext
Markup
Learning, the issue of time and money may HTML
force
providers
to
reuse
existing Language) is a computer language
presentations, textbooks, graphics and devised to allow the creation of web
documents. This where converters can pages which can be uploaded to the
help. Converters are conversion tools that internet. These websites can then be
transform one file format to another. viewed by anyone connected to the
Producers of e-Learning use them to convert Internet through a browser such as
content which may be in word documents, Internet Explorer or Mozilla. This
powerpoint slides, pictures and so forth into computer language is constantly
HTML or web pages that can be displayed undergoing revision and evolution to
meet the demands and requirements
over the web.
For example, there are several of the growing Internet audience.
software available (some are available free)
for converting a set of powerpoint slides into HTML. All the animation such as fade,
wipe, etc. available on the powerpoint slides will be converted and appear on the web
pages.
There are billions of documents available in word processing files. You can
convert these into HTML files and uploaded as web pages. For example, Microsoft
Office enables you to save Microsoft Word documents as HTML. There are also
several other software available to convert word document files into HTML.
You can also use Adobe Acrobat to convert word processing documents,
spreadsheets, slide handouts, drawings, and other images. The resulting document is
almost a perfect visual replica of the same document which can be uploaded to the
web and viewed using the free Acrobat Viewer.
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practices. Technologically these tools are nearly similar which help strangers connect
based on shared interests, political views, or activities. Some sites cater to diverse
audiences, while others attract people based on common language or shared racial,
sexual, religious, or nationality-based identities. Sites also vary in the extent to which
they incorporate new information and communication tools, such as mobile
connectivity, blogging, and photo/video-sharing.
HOW DOES IT WORK?
After joining a social networking site, an individual is asked to fill out forms
containing a series of questions. The profile is generated using the answers to these
questions, which typically include descriptors such as age, location, interests, and an
"about me" section. Most sites also encourage users to upload a profile photo. Some
sites allow users to enhance their profiles by adding multimedia content or modifying
their profile's look and feel.
The visibility of a profile varies by site and according to user discretion. By default,
profiles are identified by search engines, making them visible to anyone, regardless of
whether or not the viewer has an account. Some sites allow users to choose whether
they want their profile to be public or "Friends only." Social networking sites such as
Facebook takes a different approach, users who are part of the same "network" can
view each other's profiles, unless a profile owner has decided to deny permission to
those in their network.
After joining a social network site, users are prompted to identify others in the system
with whom they have a relationship. The label for these relationships differs
depending on the sitepopular terms include "Friends," "Contacts," and "Fans." Most
social networking sites require bi-directional confirmation for Friendship, but some
do not. These one-directional ties are sometimes labelled as "Fans" or "Followers,"
but many sites call these Friends as well. The term "Friends" can be misleading,
because the connection does not necessarily mean friendship in the everyday
vernacular sense, and the reasons people connect are varied (Boyd, 2006).
TWITTER
The most recent social networking site is twitter which
is a system by which one can send 140 character
messages by way of web sites, phones using Short
Messaging System (SMS), or bridged systems, such as
email. Twitter is comprised entirely of status updates,
where people post, or tweet, about what they are
doing, thinking, eating, experiencing, or wanting
(Bennet, 2009). Senders can restrict delivery to their
circle of friends or allow open access. Users send and receive tweets or SMS via the
Twitter website and is free over the internet. Twitter has gained worldwide popularity
and is sometime described as the SMS of the Internet.
Using Twitter you are broadcasting worldwide, in real time, whatever you have to
say, as long as its under 140 characters per tweet. For example, I am on my way to
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Chapter 5: Technology Design
the hospital to see Ninas newborn baby. Libraries are using Twitter to connect and
converse with patrons. Counties and cities are connecting with their residents,
announcing events, sharing information. Police departments are making the public
aware of threats, reminding parents of best practices in safety, and relaying traffic
information. Sports teams are connecting with fans, sharing scores, injury updates,
and other news.
BLOGS
A blog is a personal diary. A collaborative
space. A political soapbox. A breaking-news
outlet. A collection of links. Your own private
thoughts. Memos to the world. Your blog is
whatever you want it to be. There are millions of them,
in all shapes and sizes, and there are no real rules.
In simple terms, a blog is a website, where you write
stuff on an ongoing basis. New stuff shows up at the
top, so your visitors can read what's new. Then they
comment on it or link to it or email you. Or not. Since
Blogger was launched in 1999, blogs have reshaped
the web, impacted politics, shaken up journalism, and
enabled millions of people to have a voice and connect
with others. A blog (also called a weblog or web log)
is a website consisting of entries (also called posts)
appearing in reverse chronological order with the most
recent entry appearing first (similar in format to a daily
journal). Blogs typically include features such as
comments and links to increase user interactivity.
Blogs are created using specific publishing software.
FACEBOOK
Facebook is a social networking service and website launched
in February 2004, operated and privately owned by Facebook,
Inc. As of July 2011, Facebook has more than 750 million
active users. Users may create a personal profile, add other
users as friends, and exchange messages, including automatic
notifications when they update their profile. Facebook users
must register before using the site. Additionally, users may
join common-interest user groups, organized by workplace,
school or college, or other characteristics. The name of the service stems from the
colloquial name for the book given to students at the start of the academic year by
university administrations in the United States to help students get to know each other
better. Facebook allows any users who declare themselves to be at least 13 years old
to become registered users of the website.
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Chapter 5: Technology Design
WIKI
Wiki is a piece of server software that allows users to
freely create and edit Web page content using any
Web browser. Wiki supports hyperlinks and has a
simple text syntax for creating new pages and crosslinks between internal pages on the fly. Wiki is
unusual among group communication mechanisms in
that it allows the organization of Contributions to be
edited in addition to the content itself.
Like many simple concepts, "open editing" has some profound and subtle effects on
Wiki usage. Allowing everyday users to create and edit any page in a Web site is
exciting in that it encourages democratic use of the Web and promotes content compo
A wiki is a type of website that allows visitors themselves to easily add, remove and
otherwise edit and change some available content, sometimes without the need for
registration.
Wikis encourage group social interaction and collaboration and support asynchronous
communication allowing users to contribute at a time, and from a place that suits
them. Many students find that their learning is most effective when they are actively
involved in the construction of their knowledge.
A collaborative Web site comprises the perpetual collective work of many authors.
Similar to a blog in structure and logic, a wiki allows anyone to edit, delete or modify
content that has been placed on the Web site using a browser interface, including the
work of previous authors. In contrast, a blog, typically authored by an individual, does
not allow visitors to change the original posted material, only add comments to the
original content
5.6 AUDIO TOOLS
RECORDING TOOLS
Audacity is free, open source software for recording and
editing sounds. It is available for Mac OS X, Microsoft
Windows, GNU/Linux, and other operating systems. The
latest release of Audacity is 1.3.13 (Beta). Audacity 1.2.6 is
the main release, fully developed and fully documented. You
may install Audacity 1.2.6 and 1.3.13 on the same machine.
PODCAST
A podcast is a digital audio file (usually MP3 or AAC) made available for download.
The best way to understand podcasting is to imagine a merger between blogging
(regularly posted articles of news, insight, fun, grips, literature, and more) and radio
(an established broadcasting medium that people have listened to for news and
entertainment for generations).
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KEY TERMS
Learning management system
Learning content management system
Discussion forum
Chat room
Synchronous
Asynchronous
Media editors
Content convertors
Video conferencing
Audio conferencing
Course authoring tools
Web authoring tools
Social networking sites
Facebook
Twitter
Podcast
SUMMARY
The term web server; has two main meanings: it refers to the software that
sends web pages to browsers and also refers to the physical machine on which
that software runs.
Course authoring tools are specially designed software for creating e-learning
courses.
Media editors are tools that create and refine picture, sounds, animations,
video and other media that in web pages.
Converters are conversion tools that transform one file format to another.
Social networking sites are web-based services that allow individuals to make
available on the web their profile (which is restricted to only whom they
invite) whom they share with people they wish to connect.
Twitter is a social networking site by which one can send 140 character
messages.
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Chapter 5: Technology Design
A podcast is a digital audio file (usually MP3 or AAC) made available for
download
REFERENCES
Boyd, D. & Ellison, N. (2007). Social network sites: Definition, history, and
scholarship. Journal of Computer-Mediated Communication, 13(1), article 11.
Boyd, D. (2004). Friendster and publicly articulated social networks. Proceedings of
ACM Conference on Human Factors in Computing Systems (pp. 1279-1282). New
York: ACM Press.
Boyd, D. (2006a). Friends, Friendsters, and MySpace Top 8: Writing community into
being on social network sites. First Monday, 11 (12). Retrieved July 21, 2007 from
http://www.firstmonday.org/issues/issue11_12/boyd/
Boyd, D. (2006b, March 21). Friendster lost steam. Is MySpace just a fad? Apophenia
Blog. Retrieved July 21, 2007 from
http://www.danah.org/papers/FriendsterMySpaceEssay.html
Horton, R. & Horton, K. (2002). E-Learning tools and technologies. Boston: Wiley.
Nor Aziah Alias & Ahmad Marzuki Zainuddin, (2005). Innovation for Better
Teaching and Learning: Adopting the Learning Management System. Malaysian
Online Journal of Instructional Technology Vol. 2, No.2, pp 27-40