Вы находитесь на странице: 1из 278

Lament@Xbox360iso

Lament@Xbox360iso

Lament@Xbox360iso

Lament@Xbox360iso

Lament@Xbox360iso

.4
.6

FBTElryORIl BY KEN LEt|II.IE.


WELC(}ME TO COLUMBIA

.10

DETECTIlJE TRAINING
GUNS

.24

tlF LIBERTY

lJr00Rs

'

ffi

etffiig*L *ij:frvir'#

*:**r:=s $F*+;**

.52
n3

$fr

.."..$tr
ffi $Fi*#gi*$lfiilY
.. ".#4
@ *il&ffifffi
". ".. ".ffiil
ffi #F,if:[q'Nfil
..$$
ffi ftfiT*i:HT*$f,$tffiilfi. .

Lament@Xbox360iso

, r ! , .70

TrlE HEIGHT OF COLUMBIA FASHI()N.


BOOKER'S CAMPAIGN
F#$Pg*gT . . " . . ?&
*3:&*&Y&.YT*frf&1H.. ."..ffi*
**:

lFiTfie

tr&ffir frr ?${f

*3:$*l$**$TF{g$g&1". "..

fi#:{3LlM$$:#gT$'ifiL&ffiY

$4.:f:&fdlfi-Yeil#ru9$S

gT3

"..

.....,.

3$$

n*g

{}$:f*-$ffi${?ffiP3ffi9$#ru$ffi{g$ . . . . . " trt$

ENEMIESOFTllEPEOPLE I
ACHIEI|EMENTS&TROPI|IESI

"

240

r.

264

Lament@Xbox360iso

Lament@Xbox360iso

g
'

Lament@Xbox360iso

Lament@Xbox360iso

Lament@Xbox360iso

Lament@Xbox360iso

Lament@Xbox360iso

ETECTIVE TRAINII\G
Welcome to Colurubia!Wbile

it

arefil/edwith danger. In this

chapten you'll learn the ins and outs of

seems

like

pleasant place, you'll soon fnd owt that the skies

tiuingin Columbia,

as

well as how to defeat your enemies with the tools youTe prouided!

CSKKK*fu$@:
BioShoch

Infnite controls from a first-person

.-;

perspective, which should be familiar if you're experienced with the genre.

ia , *, H ry #

ffi.: t-i

:B

ff

4-E

$-=

]b.

H E le

6reKS=WgCtrK,KY-@
There are four difEculq' modes in Bioshock Infnite, if yot're looking for additional challenge.
The game systems that are affected by increased dilficuIry are:
Respawn-$lhen Booker dies. ),-0u are penalized a c$ain amount 0f
Silvei 5agles. The cosi inrreass as the difficulty level tecomes highei.

Cost t0

Damage Taken-f *emy attacks eleal mare or less damage as you raise or iowe r
ihe diffi.u!t-v level.
Damage oealt-Your o\.vn yJeapons inllici iess damage on higiler difficLtlties.

Shield Regen Delay-After taking damage. ljour Shield wails the liste d tiffie
befsre it starts recharging. The higher the difficulty level. the lf:nfei"the iJelay in
the rchafge.

Time-0n hlgher diificuity levels. your Shieid takes ionger t0


regenera{s. The time listed is hor'v long yr:ur Shielrtr
takes t0 regnerate when e0mpletely br0ken.
Shield Regen

Lament@Xbox360iso

T999

MODE

1999 Mode unlocks after you've beaten the game on any difficulty or input a secret code that any true gamer should be familiar

with on the main menu (Up, Up, Down, Down, Left, fught, Left, fught, O/O,
Hard difftculry with an added twist: if you can't afford your respawn,

If Booker

dies

in 1 999 Mode with

less

itt

O/a)

and ofFers an even greater challenge than

game overl

than $ 100, you return to the Main Menu without the abiliry to respawn. To succeed in 1999

Mode, you'll need to save as much money

as

you can and make sure Booker is in peak condition before you get into battles.

Aim Assist and the Navigation Aid are completely turned offin 1999 Mode, so you'll need
to work for each kill and know your way around Columbia. Also, once youve started i999
Mode, you cant change difficulty, so once you're in, you're in for the iong haul!
To triumph

in

1999 Mode, be sure to save your

money-dont buy

upgrades for Vigors or

weapons that you dont use very often, and try to keep your health and Salts up by using
items in the environmenr.

@S'HGE{TilNS@
In order to complete your mission and bring Elizabeth to New

To pick up

York, you'll need to fight your way through Comstock's army

already have the same weapon equipped as the one youre

of Founders and Vigor-enhanced minions, all while civil unrest

trying to grab, you won't be able to collect it, but you can walk

is reaching its peak on the floating islands of Columbia.

over

Booker has

Booker can only carry rwo weapons at a time. If you want to

variery of methods to meet these challenges and

weapon, hold E/@ when close to it. If you

it to replenish the ammo for that

weapon.

vanquish his foes, including firearms, fantastical Vigors, and

change the equipped weapon, you'll need to have Booker drop

the wonderous Sky-Hook.

one ftrst. Picking up

weapon while he has two equipped

causes Booker to drop the weapon he's

You'll do most of your fighting using the guns that can be

found around Columbia that defeated enemies drop. Each gun


has its own strengths and weaknesses, so be ready

to switch

your sidearm often to be prepared for any combat situation.

currently using. [t

is

very importanr thar you don'r iose rhe weapon rhar you want

to keep in the game. You certainly do not want to run into

group ofFounders and find out you have been carrying two
weapons wirhout ammol

Lament@Xbox360iso

lFhen using a v.eapor, you etn ffre no:mally by pressing S/tr!, or aim down the barrel of your gun by pressing $/@. gs11, lrort
Sights increases Bookerls accuracy but slows down his walking speed and narrows the field of vision. If Aim Assist is turned on,

lron Sighrs will also quick-snap the reticule ro an enemy's


head, allowing for quick and easy headshots. Try not ro use rhe

kon

Sights when enemies are close ro keep from being taken

by surprise.
You can knock back extremely close enemies by using Bookert

0/4. The Sky-Hook does not require


a-inmo, but afier swinging it, you cannor fire or attack again
Sky-Hook and pressing

for

briefperiod, so avoid using ir ifyou are surrounded.

SKY-}IGOK DATA

When enemies are low on health,

a sku1l

icon appears and

you can perform a special melee execurion by holding down

0/6

fo.

a brief period. These graphic execurions can

only be

employed on normal enemies, Zealots of the Lady, and Beasts,


so don't waste

your time trying these attacks on

Motorized

Patriot or a Fireman.

pelformed by pressing

Booker can also fight enemies using the fantastic Vigors found
around Columbia, each of which has unique effects. Every

Vigor is tied to an element or effect, and the effect of each


has varying degrees ofsuccess against the

Each Vigor has two modes of

different types of

p/l!

performed by holding down

fire-a

srandard attack that is

and a secondary attack that

p/O.

is

For several Vigors, this will

allow you to place a trap for foes on the ground-Possession,

Devilt

Kiss, Murder of Crows, Shock Jockey, Return to

Sender, and Bucking Bronco.

enemies. Check out the Enemies of the People chapter of this

These traps trigger whenever an enemy comes close and can

guide for more detail concerning the best attacks against each

potentially hit multiple targets with one explosion or effect.

enemy rype.

It

Vigors can only be used as long as you have the Salts to use
them. To cycle berween your Vigors, tap Gll|E to quickly
switch berween your mosr recenrly used Vigor or hold down

is advantageous ro set up rraps whenever

you are fighting

enemies in an enclosed space where they can't avoid them. Foes

will often blissfully run right

over rhem, allowing you ro srun

your targets and take them out!

@l@ to open up the radial menu where you can freely select

The other Vigors all have their own unique acrions when you

from all your collected Vigors. The game will pause while this

hold the Vigor fire button down. For more information on

menu is open, so use this command to take a breather and

these miracles of science, check

assess

th situation while equipping rhe Vigors you'll need.

out the in-depth section of this

guide that discusses the Vigors in detail.

Lament@Xbox360iso

SHIELDED FROM THE TRUTH


Shortly after beginning the game, Booker receives a Shield Infusion

f--

,tr. mysterious duo that has been following him

around..

Once it is equipped, any damage that is taken will drain the Shield instead of Booker's health as long as the Shield is charged.
\'X/hen the Shield is drained., there is a short delay before

it

recharges again.

This delay resets if you suffer any damagb whfle the

Shield is down. \X/trile the Shield is depleted, it is important to find cover and get to safety so it can completely recharge.
You can increase the potency ofthe Shield by finding Infusions that are located around the world, but you should choose these

Ihfusions wisely, since this choice comes at the expense of increasing the capaciry of the Salts or Health Metersl

DYING IN COLUMBIA
In most difficulry levels, death is only

tffhen Booker's health is depleted,

remporary setback.

he'l1 be resuscitated and

moved into a safe place , only suffering a slight monetary

penalry of Silver Eagles. '{4ren you revive, your health won't


be fully restored and some of your enemies' health

will

be, but

you will be granted additional ammo and Saks.


Unless you are playing rhe game

in lq99 Mode. Booker

can

still revive even if you don't have rhe amount of Silver Eagles
that the death penalry would drain. If you are having trouble

in a particular encounter, don't worry about it. It may be


frustrating at first, but you can keep trying to complete the
battle until you are able lo overcome it.

'
"

.-

::

Lament@Xbox360iso

*-:--i
'l

S,KY,*$SSffiK KK&Vffih@
Booker can travel quickly across the landscape of Columbia by using the Sky-Lines that are located around the floating city.
:Io hop oato a Sky-Line, simply look ar it until you see a green arrow indicating the direction that you would like to travel,
then press @/@.
:

\X/hile Booker is on the Slg,-Line, the controls for rhe game change slighrly.

.
:
::

SKY.IINE CGff?ROI,S

It's important to constantly adjust Booker's speed while on a Sky-Line-speed up when

trying to get away from enemies, and slow down to fire on an opponent below.'ff4'rile he
is on a Sky-Line, Booker won'r be able to use the power of Vigors, so make sure you're

not fighting an adversary that requires their use while Booker is riding a Sky-Line.

If you need to have Booker change directions while riding on

a Sky-Line, press

G)/O,

and he'll quickly jump to a Sky-Line going in the other direction. You can use this

kind of movemenr ro keep an enemy targeted while also moving fast enough to avoid
their attacks!

\flhile on

a Slcy-Line,

Booker has access to a powerful attack called the Sky-Line

Strike, which aliows him to quickly travel from a Slgr-Line directly onro an enemy!

The Sky-Line Strike deals massive damage, easily enough to instantly kill any normal
foe.

You'Il also find many freight hooks located in the environment that you can jump to by pressing
travel, but you can most certainly use them to perform a highly-damaging Sky-Line Strike.

@/8. Th...

hooks wont let you

Lament@Xbox360iso

'$r::i

il&K,&tGGUJffi tr-#ffi

KW&m

During your travels in the floating metropolis, you'll find many useful items to help navigate its perils.
Items can be found everl'where-on the bodies of defeated enemies, in barrels and boxes, and often, just lying
around in the openl You should constantly search every nook and cranny for items to keep the Salts and Ifealth
Meters topped

ofl to fi11 Bookert

Additionally, it is

pockets with Silver Eagles for purchases, and to provide new upgrades.

good idea to search every corpse you find. You should do this to keep ammo stocks at capacity and maintain

a'healthy condition with any food that is scrounged up. Occasionally after defeating an enemy, you might find a lock box on the
ground. Check these special drops for items,

as

well!

S!LVER TAGLT$
Silver Eagles are the currency of Columbia and they can be

found just about everl-where. Silver Eagles are a very usefui

commodiry since you can use them to restore health and Salts
to buy ammo, and to purchase new upgrades to make your
weapons and Vigors stronger.

However, there is a finite amounr of Silver Eagles in the

world, and even if you collect them all, you wont be able to
afford everwhing you \ /anr. Shop smarr and only buy health,
Salts, and ammo

if you absolutely need them,

so

you can

save

the balance ofcurrency to buy precious Vigor and weapon


upgrade. as they become available.

r9,:;

:Jiii

@s=--

::::

&

s s,r.

, *eg+

t*

f
..,::=::

,=

.:,

-'l

;@:::

w&'

Lament@Xbox360iso

E*1,,91'**, *fi
find a wide

S,

array

Ar *{{gtrY
of

ceassmabies around Columbia,


each

with their own benefits. These fit

ir:to one offour categories:

A:cchci i-liJhiske:'i, Beer, etr.)-There iiems rest0re a i0! sf


heaith brt also deci-ease Salts a $;l*ificant am*i;iti, These
beverages nh*i;lc cciy be ,.;sed in aB smsrgensy l:ecaus:
ihi arade-qft 0f health lor Saii$ usrlally isn't !,{odh it. These
,=

al;* :::ake 3ocker iiru*k,


Lrs: y{eekgnd achieve*ert.

beverages can

unicik

:tf

rr,,hich is requir*d

lo

Drink$ {56da, etc.}-Ncn-alcoho!!c beverages


resl0re the Salts Mster a small amOilni. When
it crrnes t0 Salis, every iiitl0 bii hslp$" s0 pick
up these supplies vrhenever they are avaiiallle

*igareti*s-Smck;*t

restOre$ Salts,

bilt ai tf:s sBSi c{ a largs p0*1n!'r i}f


healih.'lhese are alilosl :isver wo$h
using beca::se $alts a''e lairiy plsrtilill.
Y** pr*hably \rva*:10 ieave thsss aicne,
uniess y*u ar. in a situa:;on where you
;'eaily n*ed the Salts.

F00d {Hot D*gs, Clii*n fandy, etr.}-These items restore


ihs Heaith M*tsr a smail arncunl. You'li ii:rd pienlj of tlern all
around. bui it lr.:lght lake e feiir s{ lhese ::ems l0 {!liy reslore

Book*r's health lf he is really irurtin6.

Lament@Xbox360iso

.} -) l7

lltlEAPONS AIIU AMMO


You can collect weapons either from defeated enemies or from randonl locations around
Columbia. \fatch especially for weapons that are simply placed in the world, as these can provide
a

hint about what's coming up soon-if you

see a

Sniper fufle on the ground, beware of enemy snipers!

You can find ammo for weapons separately. There are boxes of ammunition hidden all over the game world. These generally
restock a large portion of your ammo supplies.

only replenishes your ammo

It

can also be scrounged from the corpses of your enemies, though this rypically

few shots ar a rime.

MEDICAL KITS AI{D SALTS P}|IA!"$


Food isnt the only way you can restore your health and Salts, since you can also find Medical Kits and Salts
Phials of various sizes located throughout Columbia. Small Medical Kits restore 25o/o of ameter, medium sizes
restore 500/o, and large sizes can fully restore a single meter. Salt Phials can range anywhere from
@ o

l0-

100%, but will generally restore more than finding drinla.


There are also many Vigor bottles in various places that can be picked

"p "11

used. If you haven't

received a particular Vigor before, it will grant a new power for you to use permanently! If you have
already found ir, ir will completely resrore rhe Salrs Meter, so you should pick up any Vigor bottle that

you see in Columbia-you never know, it might power Booker up permanently!

$EAR
Booker can equip up to four pieces of ability-enhancing Gear to boost his powers and give him access ro an
array of new combat options and tactics.
Each piece of Gear attaches to one of four specific slots-Hats, Shirts, Boots, and Pants. Only one piece
Gear can be affixed to a slot at a time, so even if you have two different Hats, you can only equip one.
course, you can just store ary xtra Gear in'your inventory and swap

Of

it out when the need arises.

V4renever Gear is collected, the piece that is actually received is completely 1xnd66-626h time you

through the game, you may find

of

play

'vC:ti::i!.9...:=

'
I

,,

completely different set of Gear! Most Gear is carefully hidden, so you

should always keep an eye out for more pieces. AIso, you receive a piece every time you kill a Handyman,
pay close attention wheneve r you take one of these hearty foes

,:::= .r:,:

':,'

so
'

down!

,'

..

:.

: -,,:,-,'1,-, :,.,.iii

:, ir::l:

.:::':":::"':--:i ";

::-.:a.::.,:::.:...:,

.t i.

:::.

. ,,:.:1r,,r

l i.,:t=;:.i'.:tiiiir'

l::

;iii'rr,: :lii

lir'1!'
,,.-:,,,,=.',,,,"r'ir,,',1',riirri::5i"i
::::::
,.,,,,
, :.ll,l."l.r
, : ,,
,,,:-,,..., , , .1,,, ,.j";;i:':I

IlrlFUSl[NS

..,.,.,r:,,..]::.-,.

Theserareitemsgiveyoutheabilitytopermanentlyboostoneofyqurmeter.s,allowiggy.,qp,;...,..;:iri:,,
increase

your Health, Salts, or Shield Mercr each rime you pic\o11e.q ,Eachlnfu*.id:5b$r!9:,

allows vou to boost one stat' so keep this in mind before

ro11..dc":I,:"..1.'==*."t:1ii'g

.1i.,.rr,..

i;=.:i..lfii

.r#,,,,,,....

,;.:+=:j..ii!'.tii.llii *;:=-=-*..-,...,,.;-.-=--,,,$
.
.l:::-:e.:..,l i :::::.r:_4::::::::r:'

Infusions are very well-hidden and incredibly rare..,T.t!ey,a1o.


.1,1,..

-il I 1111'l:-l-:::*i:

sufle.

.:.:

Lament@Xbox360iso

=='.[gGKPl(S
,,,Elizabeth has the unique abiliqy

to pick various locks located in the world. Many of rhese she can unlock with just her trusry

hairpin, but often the most valuable items are hidden behind doors and safes that require lockpicks to open. These lockpicks

are

one-use only.

You rypically find lockpicks one at a time but, occasionally, you'll find bags containing three. Keep an eye out for lockpicks at all
times to open *re locked doors of Columbia and collect hidden items!

l{ilS

AilD CIPilTRS

Occasionally, you might run into a chest

you'll find elsewhere. Ifyou


are also detaiied

see

.h", .rr.n Elizabeth

can't open with a lockpick. These chests require special keys that

one ofthese boxes, you should search the area close ro rhese chests and look for a key. These keys

throughout rhe walkthrough chapters ofthis guide.

There are also encrypted messages that Elizabeth can figure out as long

as

you have the code book for the message. If you see one

of these messages, look around for a clue: it will point you to where the key to the puzzle is located. \X/hen you have both,
you

11

be handsomely rewardedl

Lament@Xbox360iso

BLMNGABETTERYOU
If you're looking for a place to spend those hard-earned Silver

Eagles,

,i-pty

locate one of Columbia's many vending machinesl

There are three rypes of vending machines found in Columbia, each with irs own set of items:

'--"i

#*+.+
2+-*{
ffi(

Dollar Bill-This store


replenishes your consurnable
iterns afld n.:eters, since ii sells
healing itenrs, Salls, and ammo
for any ureapon yot've run into.

$1$**"1*,,

,'9!11t L

Minuteman's Armory-The armory sells upgi"adss f0r


your weapons, allouring you t0 deal more damage. cany
m0re ammo, and more ! Thesc rpgrades are extremely
imp$fianl, and you'll definitely need theff the further you
get in the game .
Veni! Vidi! Vigor!-This fanciiui vend;ng machine
sells permanent upgrades to your Vigors, giving ihem
enhanced efficiency and {at times) completely new
fil nctionality

In general, you will want to avoid replenishing your supplies using the Dollar Bill if at all possible: there is only so;much.mon-q)a,
you can find, but you can scrounge up plenry of ammo everylvhere. Instead, you should save your money for new

for,,if

your favorite Vigors and weapons.


Whenever you reach a new area, check out any new Venil Vidil Vigor and Minutemant Armory machi"es yo" n"a
receive new stock all the time!

6ec

9.!i

Lament@Xbox360iso
::

&

KK,KK&ffiKKK&
Through most of the game, you'li be escorting the mysterious Elizabeth around the
perils of Columbia,

as

you attempt to escape the ciq. in the

sky.

V4rile you are her escort, you never need to worry about Elizabeth in combat. She
knows how to stay out of trouble, so you can fight your enemies without stressing
about her safety.

Throughout the game, Elizabeth can

assist

you in

number of ways and allow you to

reach areas that Booker wouldnt normally be able to traverse.

ASSISTS
.i

!i

tVhen you're in trouble and running out of health, Salts, or ammo-or perhaps you
even need some extra cash-Elizabeth will help you out by giving you items.

When you

see a

prompt, pr.rs E/@, and she'll throw the item in question to you.

After Elizabeth throws you an item,

she

wont

be able

to help you out for a while,

you should try to make her gift count.


A1so, whenever you

find a lot of money lying around or visit a vending machine

keep an eye on Elizabeth-she tends to throw some additional cash your way!

Visit every vending machine you se e, if only to have Elizabeth offer extra
your

cause!

i,lr+lr-i;:i':+ i: i

I :;

:tliir:

cash

for

so

Lament@Xbox360iso

LOCKPI]CKING
There are many doors in the world that only Elizabeth, the
master of unlocking, can open. Look for doors with a large

lock over them-Elizabeth can open rhese, granring you access

to the rare items located behind theml However, Elizabeth will


not pick open any locks while you are in combat.
To open many doors, you ll need to use consumable lockpicks,

which are fairly scarce. Keep an eye out for them so you can
get behind every locked door and collect every Infusion,

Voxophone, and piece ofGear!

Lament@Xbox360iso

Lament@Xbox360iso

::l*.!il;r,.'t'.:::

SEGgXTS AISK} S*KJIST}S

AF' C&K"LTlVXMNA
There are several objects located around Columbia that exist to inform the player about the history and cuiture of the ciry,
as

as

well

ways to simply see some beautiful scenic views. Each of these objects enriches the complicated story of BioShoch Infinite and

tells you more about its many characters.

You'll need to find

a1l

the Kinetoscopes and Telescopes to earn the Sightseer Achievement/Tiophy, and find every Voxophone

to earn the EavesdropperAchievement/Tiophy. The iocations of all of these objects are described in detail throughout the
walkthrough of this guidel

KrHrT$$C0pr$

TEffi$$mp[$

These inconspicuous boxes house

These are usually located along

miniature movie houses that tell

railings and allow you ro see some

you about the history of Columbia

oF rhe

through primitive "films".

around each area. To activate

'Io activate one, simply walk up to

a Telescope. move

it,

and press

E/O

to learn more

about the world of BioShoch Inf,nite.

beauriful scenery Iocared

up ro one

and press E/O to check our an


amazing view and earn progress

toward the Sightseer achievement.

1JOX$PHOilES
voxophones are shorr voice recordings rhat give you additional insight into the
story or point you to a secret area you might not otherwise have fouad.
Voxophones are very important for getting the whole story of Columbia and

its secrets, so rry to collect all of them!

Lament@Xbox360iso

,r'
rl

wffij
#,ryS$ffi
ffi&#,ffi-

i$
:s
's

IW

MADf;- T0 qgDrfi
*$egrug} &KX}
{:x"H"{s &$& Kgx&vg*g s *m
RK*Ag,K;&?'99ft"ff

$?&:K

W{KK S geg{}

}q*$K

RKSY*K,A?X$N

X**m,q3X

SKC{WA&YXYH XiS&eeVXK& s SWm

{'t'$T{"}3! |-$HR1'ICA
l$fl:ffa!, nF:FISTSMNG

ffiww

SKKVWK &fS

g,jffitrffiffw

tuil:TL ffiff

Dttring your stqt in Columbia, you'll fnd a uast drsendl of weapons, each with

strengths dnd abilities. Euery gun Booker

fnrls

can also be upgraded up

to be more fficient, dea/ more tlamage, or

In this

section,

you'llJind tlata for

each

ffict

to

its

own unique

four titnes, allowing lt gun

tnore enemies.

weapon-including rlamage and rate offre-along with tips

how to use eueryl LtrmlunenL as well as strategy for when and tuhy you sbould upgrade.

Th*r* ar* sp*iiers in thls s**ti*n'Y*u 'thsuld rrot u-se thls


.1166 d* n*t want t*
gu:ri* b*f*r* g*ri py*gress thret.agh th* ga:-r:* if
di=r*';er eny st*r"3iiin*-r*lated d*tails

ij.ur*:'r,i::.gl

::

& g{p

on

Lament@Xbox360iso

i
il:llli ;i li
rt t::li::ilt-i

Magazine Capacity: : ,,
:

:i:.1

i.i : !::, i:]..r

:'. :::1;!:at.

Reserve Capacitv: : i:,', :::


::..!']:...'.'i!..':..:]]l

;l:li-lii;::
:! ii 1r'il-

Lament@Xbox360iso

$TATS

-::::.:

:,:':

LlglGRA{,SffiS

:::::.:

':::::.::::::::.-::--.";,:,:-;:
-

j$YtRAggrGY

;:t

f '.-.-

-sE:
;&di'

The Broadsider Pistol is the first weapon you'll find in


,

t;.,1.

l#

Columbia. The Pistol doesn't deal much damage. but its speed
and high ammo count make it a valuable weapon throughout

most of t he game.

Lament@Xbox360iso

.:illfqt3l1l11lWq9t1q'ir{sllalriiltt-q}ryaiiiji+-::::1.:=3,:::+j}:.lrir!id1!t$$S_.#4

Although it doesn't deal much damage per shot,


rhe lisro[ can fire r ery quick.ly-as lasr as you can

pull rhe rriggerl The Pisrol also reloads quicldy,


so

when using the Broadsider, dont be afraid to

spray ammo everywherel

.''
The Pistol deals huge damage on a critical

hir. which is ohen enough ro rake our


many soldiers in one ro rwo shots.

When using the Pistol, aim toward


rhe heads oFyour enemies ro rake rhem

Lament@Xbox360iso

STATS

Shortly after escaping Raf1le Square, you li find the Rolston


Reciprocating fufle or Triple R, an automatic rifle that
can quickly unioad into your enemies. The.greatesr asset

of this Machine Gun is irs availabiliry-almosr every group


of enemies you'll fight has at least one soldier carrying one,

Lament@Xbox360iso

Unfortunately, you'll need to replenish its ammo


fairly often,

as

it

chews through your supply almost

immediately. Even though you can carry a reserve

of

105 bullers. rhis is only enough to reload rhree rimes,


so you

might quickly find yourself 1ow on ammo.

Damage dealt by the Machine Gun is very low, and the critical multiplier

isrit very high, so don't waste your bullets aiming for headshots. Target the
center of mass on enemies to compensare for the Machine Gunk spread
and ensure that all shots fired hit your target.

Lament@Xbox360iso

STATS

:i:::-,:,:r

STKAYffiGY

i::::::::::,r6.::::::=:

The China Broom Shotgun, most likely named for the way
spreads buckshot

in a fan-shaped pattern,

is a very

it

powerful

weapon that deals prerry good damage From far away and huge
damage up closel This Shotgun is one of the best secondary
weapons you can carry, since it gives you a powerful weapon

Lament@Xbox360iso

Save the

China Broom mosdy for close confrontations. From point-blank, the China Broom can deal
.tt

I
I
I t.
enormous oamager easuy enough to kill a soldier enemy in a single shot and occasionally nvo foes at once!

The greatest disadvantage ofrhe


China Broom is its lengthy reload

time-it

can take a long time to

In the middle of a fight, you can

fully reload all four rounds. Once

cancel the reload and fire as soon

you can buy Lhe Reload Increase

as a single

upgrade, do

it-it'll

speed

your

reload signifi can rly. nearly removi ng


shg

ggn'i

gleate11

.{3ry.!ackf

,or.rr-rd

",

been- loaded

into the chamber. Dont waste time


waiting to reload all four,shots unless
you are safely out cf comba{.

,.,::

Lament@Xbox360iso

STAg$

(n'T'Cb rqT-"?lf\A"F
, gtu.I fle"T H

'3
Ifyou

need to take our an enemy from a very long distance,

the Bird's Eye Sniper fufle is the perfect weapon. Activating

Iron Sights allows you ro

Llse a scope

opponents from quite far away.

rhat lets you target

Lament@Xbox360iso

When using the Sniper Rifle, you might be tempted to aim for
headshors, but you should try to a.im at center mass whenever

possible-a single body shot

is enough

to rake out any soldier

on normal di{ficulry even late in the game.

While the Sniper fufle is great againsr enemies from far away,
it's much harder to use when attackers get close. Aiming while

looking down rhe scope is slow. and ir's very difficult ro use rhe
Bird s Eye while firing from the hip.

ln most situations, itt

generally best to not hold on to a Sniper

Rifle for too long-whenever you might need one, you'll


probably be able to find one. If you really want ro carry one
around, keep a secondary weapon constandy stocked to use
when enemies get close.

Lament@Xbox360iso

STATS

:::::::t:::::11

; JFlGmerugs

STRATgd;Y
The Barnstormer RPG is an incredibly powerful w.eapon
that fires

slow-moving bur deadiy rocket-propelled grenade

toward your enemies. These rockets infiict incred.ible damage


and can take out several enemies in a single shot or destroy
hear'y

hitter very quickly.

Lament@Xbox360iso

It's best to employ the RPG against adversaries that are

fairly far away,

as

using it too close can backfire, since

Booker isn't immune to the explosion damage caused by


RPG ammo.

Itt

also generally

use the RPG against single

not worth the ammo to

foes-save the RPG for hear.7

hitters or massive groups.


RPG explosions have the same fire effect as the Devilt
Kiss Vigor,

which allows rrou ro use it instead of Devil's

Kiss in certain combos. Also.

it

can set oil slick.s on rhe

ground ablaze. which allous you ro creare

deva.tating wall o[ flamesl


Be careful when using the RPG against

distant enemies because the grenade itself


doesnt travel very quickly. You might fire a rocket ar your opponents but find theyve
moved out of rhe way long before the rocker reaches theml

Lament@Xbox360iso

$'ge?s

The Huntsman Carbine fuf1e is an incredibly pow.erful


semi-auromatic rifle thar Features a high rate o[fire,
a

quick reload speed, and massive damage, especially on

critical hits. From rhe firsl time you find one to rlre final
battle,

tle

Carbine can easily carry you throggh the end

Lament@Xbox360iso

The Carbine functions similarly to the Pistol, with longer range-rhough


ir fires rapi<Jly. you shoulci mostly atrempr headshots. A crirical hir wirh the
Carbine does massive damage and can fell many soldiers throughout the
game in one or two shots.

;i
.:j

You can also use the Carbine with great accuracy even when firing fiom the

hip. Simply aim toward an enemfs head, and watch them drop.

=-_

The Carbine is a very srrong weapon and should be an integral part of your
arsenal.

if

you've been using the Pistol or Machine Gun primarily, replace

with the Carbin-e as soorr

as

you can.

it

Lament@Xbox360iso

5TAT5

{_lr#R&g}Hs

:,

STR,qT'$i{;V

The Pig Volley Gun. is a unique weapon that fires gxplosive


sheils in an aic, allowing you to lob projectiles behind cover,
over obstacles, and into groups

ofenemies.-

Lament@Xbox360iso

Volley Gun projectiles deal big damage, oflen taking out


soldiers in a single shot.

\fhile Volley Gun projectiles

do deal splash damage, it's not very much, and iCll take
more rhan a lew hirs to inflicr any significanr damage on

your opponents. You should focus on direct shots instead


of relyi ng on area-ol-effecr explosions.
You can use its low-clamage explosions to your
advantage, however, and employ rhe Volley Gun against
enemies up close without hurting yourself too much.

The Volley Cun also reloads very quickly. making ir


decent close-range alrernarive ro rhe Shorgun.

Lament@Xbox360iso

$ATS

, qJFffiR*ArcflS ":::::

The Paddywhacker Hand Cannon is an immensely powerful


pistol that has a slow rate offire and low accuracy but deals
enormous damage with every shot.

Lament@Xbox360iso

.:

t;-r,;iiii
:!;ll

The Hand Cannon ft-rncrions


completely differently than rhe normal

Pistol-its

rate of fire is incredibly low,

but irs normal damage is incredibly


high. The Hand Cannon also has

very long reload time, so you need to


make every shot counr.
Its high damage makes it very useful
against hear,y hitters, especially when
they're stunned. Zap a heavy hirrer

with Shock Jockey and blast them

lew times wirh rhe Hand Cannon. and


rhey'll be down for the counr.

:l

Lament@Xbox360iso

'

UP#RAmffi$

;i

The Peppermill Crank Gun is the signature weapon of the Motorized Patrior and is
through ammo and rears rhrough enemies jusr

as Fast.

high-powered Gatling gun that chews

Lament@Xbox360iso

:;1:::tat
.::r.i:,::-

The Crank Gun is fairly uncommon, however,

as it can only be found near defeated Motorized Patriots and in a few Tears located
in the world. You can only replenish its ammo by finding anorher Crank Gun. so ir's difficult ro rry ro finish the game while

Booker is equipped with it.

-1*.

You should generally try to pick up the Crank Gun wheneVer possible. Though you probably shouldnt take
it with you, use
easily and quickly dispatch any soldiers or heary hirrers nearby.

it

to

Lament@Xbox360iso

sT&?s

.' ajpffiR&g}ffis

:iir:r:iiirr--::r-:-:-:-'i.-":::t_r:j

STtRAggTGY

::,::::

-;;

The Burstgun is a modified version of the Huntsrnan that


fires in a thiee-shot burst instead of a single, powerful.shot.

The Burstgun is the most common Vox weapon and is found


everlnvhere in the latter half of the game.

Lament@Xbox360iso

ilt::i:1.:.iit

:iri

Compared to the Huntsman, the Burstgun


is considerably weaker: its three 5hs5seven if rhey all

hiL-deal about

as

much

damage as one from the Carbine, but with


a chance

rhat an individual round mighr

miss. V4ren using the Burstgun,

itt

best

to aim for center mass to make sure all


rhree hirs connecr rarher rhan risk losing

important crirical damage.


Horvever, since ammunition is plentiful,

ir can be a very useFul tool lare in rhe


game. If you need a weapon, there's a good
chance rhere'll be a Bursrgun lying around

that you can use while you collect more


ammo For your prelerred weapons.

l'ii.lii:

1:

Lament@Xbox360iso

STATS

5Yru,&THil5
This Vox-modified Tiiple R has a much slower rate of fire

but deals significantly more damage per shot. The Repeater


is a very uselul late-game weapon, since

ir

is very common

throughout the latter stages, giving you many opportunities


to refill your ammo.

I r.. ". ::*:tli.:.:l::::lt!!


':,r11i:. i'!Lament@Xbox360iso
-ii

Even though the Repeater


is

modified from the

Machine Gun, it functions


much more like the
Carbine, but with a higher
rare oF fire .

Ir doesn't deal

quite as much damage on a critical hit,


however. so e nemies will require mulriple
headshots ro take down.

The high rare olfire makes ir very uselrul


against hear.y hitters, especially after theyve
been made r,llnerabie by a Vigor. Put

the

..

eitecr on an enemy, rhen lay inro their weak


spots ro quickly rake them down.

Lament@Xbox360iso

STATS

This modified Pig fires projectiies that have the unique abiliry
to bounce offwalls and deronate in mid-air. tff{hile ammo
for the Haii Fire is rare, its unique functionaliry makes it
powerful weapon.

Lament@Xbox360iso

The projectile fired by the Hail Fire differs


based on

how long you hold rhe rrigger-iF

you tap it. rhe projectile bounces oFf walls

until ir hirs an

ene

my. lFyou hold rhe rrigger

down. the prolectile srill bounces olf walls

untii it hits

target, but w.il1 also explode

when you relea'e rhe rrigger.

ln general, lou should use rhe normal fire


version in most siruarions. However, iFyou're
attacking enemies in a group or behind
cover, lob a shor over cover. rhen release rhe

trigger when the shot is near an adversary to


detonate ir, ignoring their cover!

Unfortunarely, very few enemies carry rhe

Hail Fire,
scarce.

so ammo

for it is generally

If you want to use rhis unique

weapon, you'll often find yourself

buying more ammo from Dollar


8i11, so make sure

youve purchased

all the upgrades you can before

committing to it.
t:

Lament@Xbox360iso

S?A-FS

LJP#RAX}frS

t:tt :::--::: ::,-:l-::

s'ruAyHGY'-::;=:-*,:

The Heater is a modified China Broom that only holds

single bullet, but fires an extremely powerful shot that sets


enemies ablaze and deals massive damage.

Any adversary caught up close is annihilated instantiy by the


HeateE and if the shot,doesn't dispatch them immediarely,'-

Lament@Xbox360iso

Unlike the Shotgun, the Heater is only useful


ar very close ranges. Even rhough

it

deals huge

damage. be careful using ir againsr heary hirrers

that can seriously injure Booker whenever he


gets too close,

Ammo For rhe Hearer is very scarce.


especialiy iFyou choose ro steal ir while

youie in Soldiert Field. Much like the Hail


Fire, you'il need to visit Dollar Bill for more
Heater ammo. so rry ro use ir sparingly.

he

*e a*ry F

Lament@Xbox360iso

'#

l|IGORS

Vigors are fantastical, wondrous tonics that grant

person who consumes one the ability to do otherworldly

and amazing things. Booker will find a total of eight unique


Vigors during his journey through Columbia, each with its
own special abilities.
Each Vigor (save for Charge) has tu,o separare x11x6[5a standard

attack that is performed by pressing the Vigor fire

button and an alternate attack when the Vigor fire button


is held down.

charging

A meter

appears

in the crosshair while you're

Vigor, and when it is full, the alternate fire mode of

the Vigor is available.

The first time you collect

Vigor, Booker experiences

hallucination, giving you

preview of the Vigort effect and its

short

abilities-as well as its influence on Booker's mind!


\7hen an enemy is hit by a Vigor, they have a chance of
becoming vulnerable for a few seconds. While an enemy is
reeling from the effects of the Vigor, you deal rwice as much
damage

with your normal weaponsl Each adversary

to different Vigors,

as

is vulnerable

illustrated by the following table.

The table describes how vulnerable an enemy is to each Vigor.

If

an opponent is 100% or more susceptible to a Vigoq

then they become vulnerable after being hit. Careful use of


Vigors is especially important against heary hitting enemies

tilrdF'ffFnrrffi

like The Beast, Zealot of the Lady, and Firemanl

Lament@Xbox360iso

Lament@Xbox360iso

i, 5 Ir."? .l

{.1',1

='===

Lament@Xbox360iso

The first Vigor you'11 find in Columbia is the powerful


Possession Vigor, rvhich

for

short period of time. Possession is an extremely powerful

Vigor that has


ir-r

vou can use to rllrn enemies into allies

multitude of

uses throughor-Lt

the game, both

and or-rt of combat.

Possession, at the beginning of the game, is

only usable on

mechanical enemies like Automatons and Motorized Patriots.


Once possessed, mechanical enemies like these become your
ally for a fer'v seconds, shooting any other opponents for youl
Possessing turrets is a great way

to get rid of them-let them

rhin out your attackers rvhile they destroy the turret for youl

If you've been exploring Columbia, you'll soon

be able to

purchase an upgrade that lets you possess humans, as well,

allorving you to make most enemies into allies. If you use


Posession a normal soldier, they'Il

commit suicide after the

Possession effect expires, causing an instant

kill!

Only one enemy can be possessed at a rime. If you


a foe

possess

while one is already under the influence of Possession,

the Possession efTect immediately ends on the first enemy you


possessed.

V4rile this is bad with mechanical rurrers,

you'r'e possessed

will instantly commit

human
Even though it

will quickly dispatch enemies, this method

suicide!

of attack isn't really worrh rhe Salts, howeveq since it costs


Against hear'y hitters like rhe Fireman, Zealor, and Motorized

nearly an entire bar of the Salts Meter'just to place one.

Patriots, Possession only l:rsts half as long, and they wont kill

However, once you ger rhe Possess for Less upgrade, you may

then-rselves rvhen the etTect is over. Possession doesn't

consider using mines more often.

work at

all against the Siren or the Handymanr so don't waste your


Salts

Outside of combat, if you need some exrra cash, you can cast

trying it.

Possession on one of the many vending machines around


Possession's alternate

foes at the same

fire is

mine that can

possess

multipie

time-which really means rhar one or rwo

Columbia to cause them to spit out free money! This only


works once per vending machine, but it is a free and easy way

enemies might instantly commit suicide when they walk

to get more money, especiaily if you have

over it.

you know that more Salts are nearby.

full

Salts

Meter or

Lament@Xbox360iso

=:+1

:3ffi

Lament@Xbox360iso

STRATEGY
The Devil's Kiss Vigor

causes

Booker to conjure a ball of

The alternate fire of Devilt Kiss

causes

Booker to rhrow a

magma and fire into his hands, which he can throw at his

projecrile rhar sits on rhe ground like a rrap. crearing a high-

enemies. This Vigor essentiaily functions as a grenade, albeit

damage landmine. This trap deals massive damage but doesnt

one conjured out ofthe sk1'using fantastic power.

cost many Salts, making

Devil's Kiss is a great way ro use your Salts Meter just to deal
damage to your opposition. A normal

inflicts

Devilt

Kiss grenade

good amounr of damage and is a great way to attack

your enemies if you need to reload your main weapon.

it a very powerful and deadly tool. you

can't detonate your own mine, but you can backpeda-i toward a

mine to draw any ambitious enemies into it!


You can also place the Devil's Kiss trap on walls, giving you

additional ways ro artack adversaries on fie ground or in the


skies. Place a rrap near a wall that a Sky-Line slides by, and any

Lament@Xbox360iso

Lament@Xbox360iso

STRATEGY
Even for a Vigor, Murder of Cror'vs is extremely unique, since using
cror'vs torvald his enemies.

Any adversary

it

hit-as well as any opponent

causes

near

Booker to send a, murder of damaging and annoyilg

him-is

surrounded by a legion of crows that holds

theminp1aceand1eavesthemvrrlnerab1e,a1lowingyoutodea1additiona1damagewithar-ryweaponsBookerhasequipped.
Against many normal enemies, Murder of Crows is quickly outpaced by ShockJockey, which performs rhe same function but costs
significantly fewer Salts. However, the hardest-hitting enemy, the Handyrnan, is only briefly stunned by ShockJockey but is totally
distracted by Murder of Crows, giving you several valuable seconds to lay into him with gunfire!
Usir-rg the

se

condarv fire version of Murder of Crows allows you to place a rrap rhar, when approached, unleashes an onslaught

of

,+' ;

This allor'vs vou to qr-rickly dispatch any enemy foolish enough to trigger the trap with your equipped weapons. Be careful
."=S- i I
:-.-it#i .
rvhen setting a Murder of Cror'vs mine , however, since it has an extremely high cost in Salts per use.
..{,,.._= ,"."_-i i
crorvs.

, .....

-,

. -.

- '

-.i:.

:i-T

Lament@Xbox360iso

Lament@Xbox360iso

STRATEGY
Bucking Bronco is an incredibly powerful Vigor that allows you

Since foes that have been levitated by Bucking Bronco are

to turn the tides against any group of enemies attacking you.

impaired defensively, you can make short work of any Beast,

Simply pressing the Vigor fire button levitates any enemies in

whogeneral1yignoresmanyofyourattacks.A1so,ifyou're

fror.rt of you, allowing you to punish them for- extra damage

annvhere near a ledge, simply attack a levitated adversary with

u'hile they f'loat defenselessly in the airl If an enemy reaches

less

than 25o/o health while under the effect of Bucking Bronco,


they

will

be slammed into the ground and instantly defeatedl

also

your Sky-Hook to push them ofTof Columbia, ending their


threar immediatelyl

The alternate fire version of Bucking Bronco creates a ffap

This Vigor is especially useful against hear,y hitters like the

that levitates anyrhing near ir. \While this isnt as useful as the

Beast, Fireman, and Zealot. Stop the Zealot from teleporting

normal version, it costs little Salts, allowing you ro creare

around you by hoiding him in the air, then attack him with

perfecr blend oloffense and defense,

your equipped weapon to immediately end himl

Columbiat many

railings!

.:;11 i!;

rhe {$1 i i
'Av
especially near any of
." T]
' ^
';*'],
:,'

'i'

:1.*{l:

, ,r'.,:.,t;:'\";,1
,'
-'f'
'' ;;..i,L'-,
* -r-",'_

Lament@Xbox360iso

Lament@Xbox360iso

STRATEGY
Shock Jockey gives Booker the powel to throw electricity, which is just as powerful as you might imaginel

The normal fire version of ShockJockey is both incredibly powerful and incredibly cheap in terms of Sa1ts, making it a useful tool
thror-rghout the game. Simply press the Vigor fire button, and voila: a stunned enemy rhar can't fighr back and that takes
double
damage for a short period. of timel

The normal fire velsion of ShockJockey is incredibly useful against mechanical adversaries like the Motorized Patriot and any
Automaton emplacement. Shoot Shock Jockey at them to keep them from firing at you, rhen lay into them for double 4amage
while rhey're srunnedl
1E:

The alternate fire version of ShockJockey

a11ows

any foe that walks in beween them. Employ multiple alternate fire versions of this Vigor to creare a defensive wall that
punishes any enemy trying to move toward your

zap 51-*
severely ."t$i
tt
.
:$*

you to lay a series of traps that create a chained lighming effect. These traps

positionl

..""r'-',,:.:

'a,._l

Lament@Xbox360iso

Lament@Xbox360iso

,
t
j
:

STRATEGY
Unlike most attacks, Charge does not have a normal method of fire; it only has an alternate. \X/hen you

use

it, you'll

see

why-

Bookel charges up his Skv-Hook, then flies toward his enemies with a single powerful blow!

Any eneml' hit by Charge is left vulnerabie, so you can continue dealing exrra damage after you hit them. you can also
use Charge
against opponents on different 1evels of eievation-r'each areas you didn't think you could by using Charge to
attack an

adversary

*i

#4
*.t;
Be careful when using Charge against hear'y

hitter .tr.*i.5-6f1en, rhey won'r be srunned by the effects, and Booker will end
Foes

you should and shouldn't

charge.

up ..$i
lJr"
'F'"t;

:':

b''"#i

Lament@Xbox360iso

Lament@Xbox360iso

STRATEGY
Undertow, on its own, does not deal damage against most enemies and might be considered useless in many combat scenarios.
However, any enemy hit by Undertow is either propelled forward or pulled toward you, making it an excellent
utiliry

tool,
:

especially late in the game.

In any scenario where you are near

a ledge,

Undertow can instantly end a combat encounrer i1 5s66nd5-5imply use it to

your e nemies off of the confines of Columbial This is e specially useful against
since

it

can end an encounrer u.ith any ofthese foes in an

he ar,y

fling

hitters like the Zealor, Fireman, and the Beasr,

instant!

Underrow will do damage to mechanical enemies such as rhe Handyman. Motorized Parrior, and TurrerAuromarons in
addirion

to stunning them, making it a useful attack when squaring off against these mechanized

foes.

,,i

;
The alternate attack of Undertow allows you to pull an enemy toward you from nearly infinite distance. If therek a sniper you
defeat with your current weaponry, it's no problem-simply pull him toward youl Any adversary pulled in by Undertow is
-

- -r

vulnerable and held in position, allowing you to unload an arsenal against a defenseless

cant i1l.i

lefr
:

opponenr;

t"@j

t "4

,
.-*qi,= ,i*"ej,:j

:':'': : :
Zi-..--'.---.--^.-.=',,-.':;:.::t

;"t:::fir**:i

:'V*':

.!::,
".,l#l
',, ,, ...1,:""-,,..ii;,.---.r.ri];lll3--!
1

Lament@Xbox360iso

Lament@Xbox360iso

STRATEGY
Return to Sender gives you the unique ability to both shield Booker while preparing an attack and creare a forcefield
that
replenishes your ammo, depending on which attack you use.

The normal fire version of Return to Sender creates a shield that lasts for four to five seconds that, while active, absorbs
any ammo
fired at you and puts it into your own reserve. This replenishes your ammo while protecting you from damage.
The alternate fire version of Return to Sender also creates a shield but drains your Salts as long

button.
sent
your wavl This is extremely useful against enemies like the Motorized Patriot-absorb a hail of Crank Gun fire, then send it
as

you hold the

-{i j

Releasing the button sends out an explosive projectile that deals a huge amounr of damage. compounded by any bullets

back toward your

attacker!

#1:l

""4f
I (;jl
!:

3*,J

-.,lr,r,r"":
\,.:
f
{*
i=:r'l'ii,
-:rii -/
-. 5' t
''i:'r**:
. ,"u-..:'i,::*r-.::ffi
i
.:i.+'-X*
"
' '.

,r""

r1 f..
'"i*"'!"iei

ifl

Lament@Xbox360iso

As you journey through Columbia, you'll find many pieces of Gear located
throughout the city, each of which provides a
diFlerenr boo'r or unique abiliry beyond Bookers normal capaciry. In this chaprer.
you'll find a descriprion oFall rhe Gear in rhe
game, as well as their dilferenr ellecrs.

cear is divided into four categories-Hats, shirts, Boots, and Pants. only one
piece of Gear can be equipped, in each slot ar one
time. so you can have a Har and Shirt equipped. but nor ruo Hats.
\x/hen choosing whar
Gear ro equip' consider rwo things-rhe

If you think
use

r.nay

you like to play, and cear rhar complemenrs rhar sryle.

first, guns later, you should equip Gear like the Burning Halo and Gear that
makes you faster. If you like to
Vigors, consider Gear like Storm and Blood to Salt to make your Vigors
more powerful and the Salts plentiful.
rnelee

Also' consider not only what you're fighdng, but where-having

fuil

set of Sky-Line Gear equipped ali the

time might not

make sense' bur if you're in an area with Sky-Lines evernrhere.


rhen kir up ro take advanrage of rhem. Carefully
-rn""ging yo,r'.
Gear is key ro vicrory
your Gear ohen ro take advantage oFevery

-change

siruarioni

Lament@Xbox360iso

::

::-:

,ri 1r. r:

:gs
sa 5&
AF- c**
&r r-R

Most of the Gear you'll find around Columbia is completely randomized. Each time you play through the game, you'll generally
have a completely different set of Gear by the end of the game.
As you progress through the game, you have a better chance of collecting the more powerful Gear, even though you do have a
chance of receiving

3d&?g

it the first rime you find a Gear

Box.

Lament@Xbox360iso

Lament@Xbox360iso

Lament@Xbox360iso

{Sa

G*

il $

.r.rii:i.:t::
:-

l:iirriilir

:::::"'.

Lament@Xbox360iso

SUAR&ruYKKX} #mAre"tu
V{hile most Gear is random, there are five pieces of Gear you'll always find in the same place and you are guaranteed to have
these pieces every time you play, as long as you are

unique Cear.

-$
*1

i&ffi
t tt1.
+8"

i;&{
ts:

thorough! Check the walkthrough for the locations of where to find this

Lament@Xbox360iso

.ffi-

g: Fa

;E

=,H

wxJKn g3 KK&lVgptffis

You might notice that a lot of the Gear in Bioshock Infnite may have limited uses or may not seem that grear on its owi-r.-

However, when you combine certain pieces of Gear with others, you can create powerful and deadly combinations. Here are
a

few examples of set-ups that you can create by combining Gear pieces together.

DEMOLITION MAN

GUNSLINGER
This build is specially built to emphasize firearm combat, especially using

This example build is completely based around explosive weapons like the

weapons that cause critical hits like the Pistol, Carbine or Repeater.

RPG and Volley Gun and causing extreme mayhem with them.

With this build, you'll find more ammo, reload faster, and you're y0ur

This bulld is mostly centered around the Nitro Vest, which increases any

headshots will connect with extreme power! The buffs on Tunnel Vision and

explosive damage you cause. When you combine that with Tunnel Vision,

Head Master stack, causing enormous damage with a critical hit from a gun

you'll deal even m0re explosive damage per shotl

that is used with lron Sightsl


Quick Handed is better in this build than Ammo Cap, since the reload time on
Depending on your preference, y0u can switch out Ammo Cap with Quick

the RPG and other explosive weapons can be pretty lengthy and you'll need

Handed-both increase your ability t0 reload in different ways, so this choice

t0 reload these weapons more often.

mostly comes down t0 personal preference,

BERSERKER
ln this build, Gear is chosen to maximize your efficiency as a melee powerhouse, bent on crushing enemies with the Sky-Hookl

Every piece of Gear in this set is designed to maximize your Sky-Hook


attacks, allowing you t0 attack from farther away, deal fire damage while

striking, steal health after kllling an enemy, and deal more damage
in generall
lf you're fighting stronger enemies like the Siren or Handyman, you can
equip Sheltered Life instead, which gives you invincibility after eating food
or finding a Medical Kit. Be sure t0 search enemies while you're fighting to

maintain invincibilityl

Lament@Xbox360iso

WIZARD

DEFENDER

The Wizard build is iocused on efficiently and powerfully attacking with an

Defender is a build focused on keeping the Health and Shield Meters from

array of Vigors. This Gear is meant to allow you to primarily attack using

draining. This build is better 0n harder difficulties or when you're having

Shock Jockey, Devil's Kiss, and other elemental attacks.

trouble advancing through some of the more ditficult points in.tlre story.

To see the

lull effects of this build, zap an enemy with Shock Jockey,

This build is mostly focused on Urgent Care and Hill Runner's Hat.

then blow ihem away with a Devil's Kiss projectile. You'll spread the effect

When combined, you can use the effect of Hill Runneis Hat to get away

to all enemies using Storm and stun them all using 0verkill!

Once your foes are stunned, take 0ut y0ur enemies with headshots t0

fill

your Salts Meter back up and d0 it againl lf you want to limit your gun usage

rom foes, making it easy to keep your Health Meter filled.

0n the Torso slot, you can use either Shock Jacket or Pyromaniac
interchangeably, since they both punish any enemy that tries to attack up close

completely, consider Brittle-Skinned to turn your melee attacks into defense

Use the one that better suits your play

draining, debuff strikes!

damage, but Shock Jacket keeps enemies in place, allowing you to escape 0r

style-Pyromaniac does more overall

drain health with Sky-Hook strikes that are charged with Vampire's Embrace.

SKY-LINE I{INJA
This build is focused on striking your enemy and quickly escaping,

SKY-LINE SNIPER

constantly moving and suffering as little damage as possible.

This is another build focused on being more e.fficient while fighting on and
around Sky-Lines, but with guns instead of fists.

Since two of the Gear items in this build require Sky-Lines t0 be effective,

When using this build, slow down to shoot a few rounds at grounded

you might not want to use these builds in areas with l;ttle-to-no Sky-Line

enemies from a Sky-Line, then speed up to avoid their counter strike.

combat, like Finkton and the first part of Emporia.

After killing an enemy, shoot at another while you're invincible!

With this build, you should fly in, use a melee attack 0n an enemy 0nce or
twice then jump back onto a Sky-Line-you'll be invincible after you jump ofl
and again when you jump back onl

enemies if possible-Fire Bird wi|l ignite them all! lnstead.0tt4ling to finish,

lf you're being overwhelmed from the ground, try and jump towards multiple
off the flaming enemies; jump
enemies out from up high!

bae k,on

thesry-Llne t0 lieep'taking your

Lament@Xbox360iso

IIT THE I\AME OF


THE PROPHET
The details dre ha4t, ,,rrr rr,r'nrr/, must

bte

pDltid. That much )/ou do know. The year is 1912, andydu,

Booker DerY/itt, find yourself being tossed about

in rough se as aboard a rowboat hailing fom an unhnotun port.

Tbe coup/e before you prattles on bach and

as

of the box yoube been giuen:

forth

if you arenT eaen there,

pistol, a key, a coupl ofpostcards, and a

to lVew York Clty. There's d question

for

/eauing )/ou t0

message

to bring the

gir[

euer1 tuhitecap on the horizon, and not dn dnswer

.';.. ., -. j l'"\l

il'r.,

Climb the ladder to the dock and search inside the shed for
be

mull ouer the contents

;'l

.-a-

11.

:;- 1i !

'

,'

unltarmed,

in sight.

:+,\. ? ?
:Y; - r a
,.. il

r-

, ,: 'll

,d

few loose coins, known locally as Silver Eagles. These coins may nor

worth much where you've been, but they're the currency of choice where you're going. You'll need

you can find. Ascend the stairs to the base ofthe lighthouse and search the barrel

offto

as mr-rch

of this currencv

the left prior to knocking on the door.

This search should yield additional Silver Eagles and get you started on unlocking the "Coins in the Cushion'Achievement.

::
,
;ffi

as

Lament@Xbox360iso

Enter the lighthouse and take a

moment to have a look around.


Get in the habit of scouring the areas
you visit for Silver Eagles, consumables,
various collecribles, and ammunirion.

The majoriry ol rhe iremi you'll


encounter, including ammo, are found

in searchable barrels, crates, pieces of


furniture, and yes, corpses. The wash
basin near the entrance is just one

of the many types of items you


A curious ass0fiment 0l iten.rs bsfittins thi$ most unusual mi$sion".

can interact with that doesnt yield


items. You can also inspect radios,

phonographs, telescopes, and many other devices. Take a moment to interact with each item whenever you see the button prompt.
You never know what may happen.

Make your way up the spiraling staircase to the top of the lighthouse and approach the gate in front of the lamp. One of the
postcards Booker was given reveals a pattern that matches that of the bells on the gate. fung the bells the number of times shown

on the card (Scroll x1, Key x2, and Sword x2, in that order), and watch the lighthouse transform before your very eyes. Take a seat

in the chair whenever vou're readv.

Ring each bell the number Df time$ shouJn 0n the po$tcarrl, in sequenNe 0rder from left to righl

Lament@Xbox360iso

ENTER THE CITY


The lighthouse-turned-rocket blasted you high into the stratosphere, to a place unlike any you ever dreamt possible . It's a city in
the clouds, comprised of floating islands and bridges, where a man named Comstock is deemed a prophet. The rocket touches
dorvn atop a tower, then immediately lowers deep into a holy temple below

Lament@Xbox360iso

T$r l*jgt**ffiil *ilruTflffi


Descend the stairs tor'vard rhe sounds of the choral voices and inspect each of the two chapels flanking the large statue. The small
chapel on the leli contains aVoxophone. Voxophones (80 in total) are personal recordings made by the ciry's residents that often
reveal interesting details concerning the history ar.rd politics of Columbia. Both chapels also contain a number of baskets, gifts,

and orher containers rhat 1.ou can search for Silver Eagles. Don't let the small denominations fool you, for- even these sn-rall
handfuls of coins can vield a tidy sum over time!
Descend the stairs past the robed man to the temple below,
and wade through the r,vater toward the preacher in the
distar-rce. Enter the circle at the end

of the sermon to be

Lady Comstock

baptized, for only those who have been cleansed ofall sin can

Aprll the 1'r, 1893

enter the wonder of Columbia.

Welcome Center
Love the Prophet, because he loves the stnner. Love

the sinner, because he is you. Without the stnner, what


need ts there for a redeemer? Without srn, what grace
has forgrveness?

Lament@Xbox360iso

A DAY AT THE FAIR


g*wrru EffiKKKK@'

,,K

**-=x

THH F&!R&mmUrum$

ruUW

ffiA&!

$&#effiH

l:i

..,,':ilii:id

,i&

ffi

ffis,

;ffiil
EXEI.

Tffi'

GE*$HFI $F rufrW ffiMXN

Lament@Xbox360iso

&&rFLg p&mK
&#

*Ffal

$F:&SV L&trT

rl

*'

:m

*.1.

.w
-

F*ffi
ffi

,#

-x
x

.:x

tre
!ry

p&T$"' $F THffi

$trffifftt

Lament@Xbox360iso

:riiiiir'

FIND THEMONUMENT
THT GAROE!'{ CIF NTIJ TfiEN
Booker comes to his feet in a sacred
garden where Columbia's devout pay

their respects to Fathers Washington,


Franklin, and Jefrerson. Ascend the
stairs and continue beyond the other

worshippers to the doors ahead.

Throw the doors open to watch

as

the Garden of New Eden docks with

New Eden Square. For

nonbeliever

like Booker, it doesn't come a moment


too soon.
Ynu suruirreci the baplisixal elunking only to al.';ake in a land
rr,rhere p*lr!0iisn.r and religion have blended.

Hsl{' snr$ $&t Afir


New Eden Square is a lively area where folks come to shop,
sociaiize, and enjoy a certain recrearion in the leisurely manner

befitting their standing. Enjoy the walk along the path leading
to the square while making sure to collect any hotdogs or other

Zachary Hale Comstock


September the 9th, 1895
New Eden Square

food along the way. Booker still isnt feeling 100 percent after

that dunking, but every bit offood he eats helps replenish his
condition, which is represented by the Health Meter.

And then, the archangel showed a vision: a city, Ilghter


than air. I asked her, "Why do you show this to me,
archangel? I'm not a strong man. I'm not a righteous
man. I am not a holy man." And she told me the most
remarkable thing: "You're right, Prophet. But if grace is
within the grasp of one such as you, how can anyone
else not see it in themselves?

i:!i...

Lament@Xbox360iso

Lament@Xbox360iso

pro$ h e cy
===ffi-i',',c8fu itoak's fi ift s{
:..=-==$*-fl xl**uou.op.
=.=C!cthing
;,,,,,,shdp:-ii

sLop;, at the

is locateel inside

!{uds**ls liille

''

leli enrl of thc counrer. The elothing

dd*ed at'the cul

de sac,

to rhe righr o{the statue

where lolks are har ing a picrric.

Continue up the path, past the horse and cart, to rhe


drawbridge in time to see the parade floats and learn a little

history about the founding of Columbia,

a place where people

can be free from "the Sodom below." Follow the others up the

road to the on-your-honor Grocery and the sign announcing


the fair and raffle today. Inspect the flower shop up the stairs

to the left for additional coins, then proceed toward the


sounds ofthe barbershop quartet, that dock on a floating
stage. Soon, a distant chorus

ofbells and applause replaces

the sound oftheir singing. Proceed along the parh to spot the

Angel Columbia monument. A young boy arrives to gives you


a telegram

from someone named Lutece: you're not to alert

Comstock to your presence, nor should yort pick #77.

The boy's telegram indicates s0meone


knows ,;ou'r,e arrived. but uJho?

ii:

::=<'

Lament@Xbox360iso

&ewar* t$:* Falsc $hepherd!

Zachary Hale Comstock

'fhis i{i*etosccpe is pr:sitiarie<{ **ar th* large poster

March the 29th, 1911

*utside the grocen'. \Xrasch rh* sh*rt f,iirn r* learn rn'ho the

[*!.e 5hc;,herrl i.

rrrr.l

Parade Crossing

iru.r ri,r lamh thc llir.rr'l' Lir!ld,

c::r be pr*tecteC ir*m him.

One man goes into the waters of baptism. A different


man comes out, born again. But who is that man who
lies submerged? Perhaps that swimmer is both sinner
and saint, until he is revealed unto the eyes of man.

GO TO MONUMENT ISLAND
Thke a moment to look through the Telescope on rhe lefr

after receiving the telegram, then proceed along the road to


the gate up ahead. The policeman there explains that the road

TELESCOPE

ljild

the firsr

cf I 2 i::leractive

r*ad, cll ro rhe left.

Telesc*pes lccareetr on this

{c's free Lo use and grants the vierven a

tre*retldcus el<lse-up

o{r

is closed

for the night's fireworks show. It's for your safery,

so

you'll have to find another way around. That way is through


the Fairgrounds. Ascend the stairs to the sounds of the

Monument Tcrrer"
carnival barkers.

Lament@Xbox360iso

TtlE-FfiIfifr*$tll,lfs
"

The Columbia Raffle & Fair is uking place today, July


co

6'h,

Th* [mvy sf

celebrate Columbiat lndependence Day. And nobody

has pumped more money

into this yeart fair than Fink

&,1 ${is Feers

Fi;:d :his particuNa.r Kilreroscope opposite the Vigor

ManuFacturing, creator oF the drinkable, powerFul Vigors.


Stand in slack-jawed amazemenr as the Vigor barkers and their
assistants demonstrate the power of

m--'

"-'--'.-----.-::

elemonstratiorr at the lop of rhe srairs. neirr rhe cntrarrce

to the iestival. {}an't be so distracted by those feats of


wenderrrre*a that yn* miss the Kinetcscope oa the righr.

Vgors, then step up to

tle "Cast Out the Devil" carnival game to give the Bucking
Bronco Vigor a tryl This game and several others in the fair
give you a chance to try out some cutting-edge technology,

win some money, and have a little fun for no cost at ali.
The Fairgrounds are roughly circular in shape, so take

moment to explore the area and try each of the three games,
as

well

as the

Voxophone recording demo. Theret also

Veni!

Vidi! Vigor! vending machine selling the Bucking Bronco


Vigor for the lofty price of $375.

After you finish trying out the carnival games (covered on the next page), make your way to th ticket vending machine near
the gate by the Handyman exhibit. The talking machine informs you that the raffle is all sold out, and enrrance is reserved for
dignitaries and VIPs only. Lucky for you, theret a free sample of the Possession Vigol just steps awayl Take the bottle of Possession

from the lady on the left to gain the ability to turn machines into allies! Put it to use on the ticket vendor machine, and watch
mistakes you for the esteemed Assemblyman Buford and opens the gate on your behalf.

Use the free $arnpie 0l Possession t0 trick the vending machine cantroiitng the gate.

as

it

Lament@Xbox360iso

Lament@Xbox360iso

Constance Field
Slry-Hook weaponr to the statue that is phased from male

August the tst, 1902

to female on the right. The plaque says rhar R. Lutece

Path of the Scrol]

"Gave Columbia Her Wings," but more importantly, theret a

Yoxophone on the bench for you to pick up. Proceed toward


the sounds of the singing crowd in the distance.

RAFFLT $&{jERT

Madame Lutece-l have read all of your books on


the sciences. Mama says, "lt's not a fit occupation for
a lady," but I think she's jealous of our cleverness.
Is it true that only you are allowed to visit the girl in
the tower? If the Lamb is lonely too, I should like to
meet her, as we would have much in common.
regards, Constance

-Warmest
Follow the path around the lower level of Raffle Square , along
the scenic walk to the police barricade. The road leading to

Monument Island is closed, so Booker has no choice but to


cut through the park. Head up the stairs near the fountain and
continue down the other side toward the stage in the distance.

'fhe raffle is about to begin, and whether you Iike it or not,


the woman with the raffle numbers is waving you toward her.

Talk to the woman to get your raffle number (#77) andwatch


as

the announcer draws that very number out of the bowl.

So much

for heeding the advice of the telegram: you win!

As the winner, you're given the honor of making the first

throw. The target: a shackied couple broughr on srage to


jeers and a mocking rendition of "Here Comes the Bride."

Guilty of wanting to marrv outside their


brought to the fair to serve

race,

as an example

thefve

been

to the rest of
Approach the ladli with the basket 0f baseballs
io get your raffle numbe:..

Columbia. Their so-called crime is punishable by death,


and death comes at an agonizing pace when the weapon is
barrage of thrown baseballs. And so it goes
a

city governed by

narrow-minded

class

in 1912 Columbia,

of elites.

You're presented with a choice of throwing the ball at the

couple or at the announcer, or doing nothing. This choice


bears

only slight significance that becomes clear in the next

chapter. The immediate outcome is the same: one of the


nearby policemen spors the brand on Bookert right hand.

Booker uses some quick thinking to rurn the tables on the


cops

who snag him. Once armed with the Sky-Hook, quickly

press the Melee

button to strike the cop

as he approaches.

Booker's quick ihirking relieves this c0[ 0J hi$ $ky-Htlk.


a mulli-pur**se vreapr:n that th;n hecomes perntanently attached i0
Sooker'r leit hand t0r the fest 0f ihe 0ame.

Lament@Xbox360iso

-FF:!

'rl

DEFEND YOURSELF
The crowd vanishes at the first drop of blood, and the gate leading back the way you came is bolted shut. Youre going to have to
fight your way out of Raffle Squarel Use the Slcy-Hook to hit the fivo cops who come running at you, then search their bodies
before heading up the stairs. The impressive bridge and island that you see dead ahead floats away as you approach. You

11

have to

loop around past the police blockade you saw earlier!

Hold the Melee button to perform an execution-style attack with the Sky-Hook once you've

seen a skull icon appear over the

enemyt head. This bloody assault isnt for the faint ofheart, but it is effective! Although you can execure rhese coffee-and-donuts
patrolmen when thefre at full health, you'll need to soften up tougher enemies quite a bit before they'll be susceptibie to a
Sky-Hook execution.

Tap the Melee buiton

lor a quick strike, or hold it t0 perform an execution whenever a skull icon appears ovsr the enemy's head,

Continue to assault the cops who approach near the fireworks display with melee attacks and take cov:r near the kiosk in the
centet to stay close to the Health Kit if you need it. One of the cops who attacks in *re area behind the stage

di6ps'tPia&f,i

making up for the one you lost during the rocket trip. Booker automatically equips the Pistol,il.his right lrand onge

it

iq

olla

Lament@Xbox360iso

Fll:'u
ii.

$i
i\-'
iV

l':'Descend the steps to collect the \bxophone and the money


.

i:-t=
!f
. ..':

lrrom the Silver Eagle Bag near rhe vending machine. Purchase
the Possession

Aid

upgrade from the vending machine for

$50. This upgrade allows you to use the Possession abiliry to

turn humans into allies who commit suicide when the effect
expires. Shoot the fireworks barrel in the corner at the base

of

the ramp if any additional police approach.

Possessrcn ArC makes it possible tc rse Pogsession


on hunans as rrreil as a!"it0naton$!

Ascend the ramp to the delivery barge

and quickly Possess the Gun Automaton


at the far end ofthe barge. Fire

offa

few rounds at the cops on the Sky-Lines


above, then advance to the end ofthe
barge to draw the cops into the turret's

line of fire. Jump down (mind the gapl)


and use advance and retreat tactics to

pull the enemies back toward the Gun


Automaton. Just be careful not to stay

in this spot too long, because when


l\ever hesrlal t0 tirik* pO$sr$si0il clf a Guil Aut0matcn 0r 0thsr naNitine

the effects of Possession wear offon


Automatons they do not suicide like
human victims, instead they revert to attacking you!

There's a second Gun Automaton located on a ledge near the flowering bushes on the right. Head up the stairs on the right to

avoid detection, and use Possession on it as soon


above the vending machine. Sometimes it's

as

you can. You can safely target it from the area near the fountain that is directly

worth using Possession on

a Gun

Automaton not only for the help in defeating

enemies, but as a u.ay of saving you from having to spend ammo destroying it.

Lament@Xbox360iso

Vgors

are powered by an

electrochemical reaction that takes


place in the body upon drinking.

Once het ingested

Vigoq that ability

becomes part of Booker's DNA, and

he'll never need to drink that Vigor


again. Nevertheless, Vigors can oniy
be employed if he has enough Salt in

his system. Be on the lookout for Salt


Phials or for bottles of Vigors you have
already consumed to keep the Salt

Meter full. Of course, you can always


Tiie graer gllr,'r lefs y0u kil{Jw lhe

Glr

AL:tcmaton is $iiil Lii.:d*i'ih* f;lle[ts 0f pcssession

purchase additional Salt Phials from a

vending machine, if necessary.


Booker can only use Possession on one human enemy at a time, but the length of the effect varies berween enemy rypes.

Human foes react to Possession differently. The effect wears offover time (its effect fades much faster on tougher enemies),
but human enemies kill themselves

as

the effect fades. This makes it possible to eliminate a couple of foes by simply casring

Possession at each one of them. As the effect shifts

from one adversary to the other, the enemy no ionger under the Vigor's trance

will kill himseif with his weapon. This is especially helpful when you're low on ammo, provided you have enough Salt to employ
this expensive Vigor.

TAKE THE FIREMAN'S VIGOR


$ffAnY L&#g
Gather up the ammo from the gun lockers in the park and continue pasr rhe police barricade to Shady Lane. Raid the grocery
store on the left for food and do a thorough sweep ofthe area (and backtrack, ifnecessary) to repienish any lost heakh and Salt
before approaching the gare ar rhe end ofthe

road.

Lament@Xbox360iso

Lament@Xbox360iso
7;Eij:l

Pick up the Devil's Kiss Vigor that the Fireman drops upon death, and watch as Booker gains rhe abiliry to hurl those very
same fireballs

that the Fireman was using. Tap the Switch Vigor button to alternare between Possession and Devil's Kiss,

and note how the graduation on the Salt Meter changes. Devilt Kiss consumes less Salt than Possession and can be cast more
times berween refillsl
Ascend the stairs engulfed in flames on the right to slip behind the white gazebo to get the drop on anorher Gun Auromaton.
Take Possession of it, then approach the edge to draw the cops out of hiding from behind the barricade. Switch to Devil's Kiss and

lob

fireball at the fuei slicks on the ground. Thrget the red, white, and blue fireworks barrels with your Pistol if you run out of

Salt and want to get the mosr bang out of your bullets!

.:wli
$l'
sr:

&
Eg
,tc

ffi
ffi
als
t#

Aim ilevil's l{iss at the oil slicxs on the graund t0 snare enemies in a pool oi fire.

The path to Monument Island is out, it hasnt docked with Shady Lane and probably wont, given the flaming condition of the

n Resraurant and head inside.

l! j,

Lament@Xbox360iso

COMSTOCK
@"

"cat{TXR

@"

ROOFTOPS

TO IST FLOOfr
TA

zND FLOON

TA

zilA

LAlts001[ltI RtstnilcE

FLAOR

Lament@Xbox360iso

MONTGOMTRY RTslNff{trE

FAATERNAL OR8ER $F

TtT

RA1fEN

Lament@Xbox360iso

_*:

i1.

"=

.,*.f
::

GO TO MONUMENT ISLAND

=:

:i

::.:,

TFfr

*:"ff *:*#*ru

gqffi$T&uffi&rut

The restaurant isnt empry, but there aren't any hostiles in the

& Lcok Eack at {}pening

immediate area, either: only the odd couple who asked you to

flip the coin earlier. The man

is busy scrubbing the bar,

while

the ladv offers you an aperitif, a Shield. Thke the bottle from

her tray and bask in the comfort of knowing that you now
have an electromagnetic force-field

wait for the Shield to recharge whenever the yellow Shield


see

it "shatter" on

Ths Frnnhet Stanus uil ts Fscs:


t&l:rL:* ^*J tat:&t--..i!t
SIrEatttt utru Ii:*t!vgL.
l&jp
tps.nr{p frnn'r
hs \rr,t
n-11*ilprl
!!,{,lltCr$
t I ttElt flllt+
t t, !r(r{rlcet1,

the screen.

i.ir;w;r

iiiu i:,rii, 'i-ir*re , *nqicl

"iininR"
drBlIUll

.rirla;i ti:e Shi*ll

a****r:ci*g

Ris* *.f C*lu;xbia.' .1 o:.i \.c

,! ,1",..,, L i,,..,,".,

!
ittf,!t

tD

a ba*r:e l-

tltrtr Ki*cIc.royc:,
lil..r'n t;rilr!r\'irt lO \*irl-, clilr iri rl-;.e ilii"*;irr;rf iiinr:"
X ;";" ,r,',;,,,1 '.,, ,'',...,{-,irrr. Kirrii,.icri)
is ::l}(} lu{'i{i
.lo.alrcri ili {.,,lur*hi:r. \U if tiilrlr i(};ii {:\{:ilr'il}*nr rvirer:
'""fnre

,,,!.,,, ,,,.,,,,..

Artiorcl] the iail]; reat il* i;i:i:l*n

'

that can absorb incoming

attacks and help to keep you safe from harm. Take cover and

Meter depletes and you

ilay

5tti!:

., ...;l:

1.,.

.;
tilfct.

,Jpgr;ce
.

..:

Collect the Voxophone on your way through the kitchen to the doors leading outside. Thele's a wealth of food and alcohol
scattered about the kitchen, but take

it

easy

on the latter. Though they do serve to repienish your health, alcoholic bevelages drain

your Salt and may leave you in the uncomfortable position of being unable to cast anyVigors when you need them most!

Lament@Xbox360iso

TruK FffiHg#MT **ffiffiK$


Itb time to put the Sky-Hook to work in

a less

violent mannerl

Look toward the freight hook on the adjacent building and

Ed Galnes

button when it glows green, signaling that it's

March the 1st, 1912

press the Jump

The Blue Ribbon Restaurant

in range. The Sky-Hook's magnetic properties help piopei


Booker through the air from one freight hook to anorher.

Father Comstock called on me today to write his


biography. Mel The man pays for exactly 100 pages,
in advance. Now I'm half a lew when I smell silver, so I
say, I say "Father, your flock would pay for a thousand,
you know. Why settle for less?" And then, the Prophet
Iooks to me and says, "One hundred will suffice, as I
know how it ends."

Make your way to the fourth freight hook, then targer rhe
enemy on the nearby rooftop. Line up the targeting reticle

with your adversary and

press the Jump

button to pelform

Sky-Line Strike. This rype ofattack is positively lethal against


all but the strongest of foes and can successfully knock most
opponents off buildings.
Pick up the Machine Gun near the crates and descend the
stairs. A Founder with a Machine Gun patrols the area near

the distant stairs and quickly spots Booker just as a police


barge floats in from the left. Use Possession on the Founder

just

as

the barge deploys its reinforcements. Head up rhe srairs

on the right and slip into the small room where the generaror
is

while the enthralled Founder deals with the Gun Auromaton

aboard the barge. Grab the Salt Phial near the door inside, and take Possession of the Gun Automaton on rhe barge. Open fire on

it to destrov it before heading around the corner,

else

Tiie gree n gl0''r is y0Lri tue ihat B00ks!-is ,..lilhin reach


oi the {reight ilock rf enr$,t.

you could find yourself caught in crossfire between two Gun Automatons.

ilse ilrs m;1inte$fincc iriiiidifig k'}r ccver uJher sneaking


v.rith!n range 0f pO$sessiitg llr **n AL:irnra.irri.

Round the corner and quickly head up the steps to the left as a fresh batch of Founders approaches from the right. Hit them with
Devil's Kiss and open fire with your Machine Gun before continuing around the corner to the right, toward the roof
the building with the large skylights. Search the multitude of lockboxes and gather
Possession on the Gun

rhe glass

overlooking ++i
the few Salt Phials you find. Quickly use
q'i

Automaton that is on the barge near the skylights below, and let it aid you in clearing the roof. Shoot

'kylights and jump down to the bedroom below ro enrer lhe Lansdowne Residence.

out .,"*
, {#*

.
", {+'r
----:-, . .a*.--"+jjr]*-.'
".::i:.iL.*!

-i
\ G;:"-

Lament@Xbox360iso

Sear& the Lansdowne Residenie for supplies and Silver


Eagles' Descend the stairs inside the house to the lower

bedroom and locate the Voxophone on the bookshelf, which


'reveals,the

history behind the strange chest on the floor to the

Byron Cotswold

I9I2

right. You cant unlock this chest yet, but trying to yields an

June the 23rd,

optional quest objective. The key to this chest is discussed

Lansdowne Residence

later in this walkthrough.


Otis works up at the lodge part-time. He took this
box from one of their secret ceremonies, and I know
Jor sure there is something dear inside. Problem is,
Otrs is more fool than not. He didn't bother to also
secure a key from the feathered brothers to open the

damn thing.

The chesl

i;

irukcd, birl lryrn$ i0 0:]sn il fi*t$ y0ri


ariional q$esl objeciive

e:r

Exit the house via the upstairs balcony and leap to the freight
hook on the adjacent building. From there, target the patio
outside the large building nearby and open the doors to enter
the Montgomery Residence.

This building is home to the ciry's


underground abolitionist movement,
the Columbia Friends of rhe Negro
Sociery a group ofpeople who no

doubt did not participate in todays


raffle. Make your way pasr rhe printing
presses

and down the hali on the right

to the library. Exit through the doors on


the ieft.

The replaying

messages you've

undoubtedly heard via the cityt public


address system have

fl.r, s:1:,0fle iS

: l',", tlr:r?t,0

raCb0n ifr

rl 00l

irrrS CCltpit

plrt rhe police

on alert, and Constitution Square is


crawling with cops. You've got a fight brewing, but there's

vending machine straight outside Montgomery Residence, to the right

of the stage, that sells Health Kits and Salt if you need it. Don't miss the Voxophone on rhe stage.

Lament@Xbox360iso

Take cover behind the planter and cast Possession on the

Gun Automaton far in the distance. It is located on the


rvalls,vay,

Preston E. Downs
Iune the 291h.

I9l2

Comstock Center Rooftops

just beyond the grassy area. This helps draw

lot of

the attention away from you, making it easier to pick offthe


Founders one by one. Hang back until you see the Fireman,

and then move inro covel near the pile of crates'to finish him

off. Look for


Comstock came by the wagon at dawn. Man was just...
he just transfixed by my trophy scalps. Asked about
the white ones, there. I said, "Well, sir-if your quarry
dwells in the jungle, and beds down with the with the
local color, why split hairs?" llaughs] Not a chuckle
out of him. Either he ain't seen a man go native, or
maybe... maybe too many. Anyhow now he's got me
huntin' down this "Daisy Frtzroy." Hope he don't expect
me to stuff and mount her.

a chance

to detonate a barrel ofexpiosives near

the Fireman, but refrain from spending Salt on Devil's Kiss


attacks aimed at the Fireman. Fire-based attacks arent effective
against him; you're better off opening fire with the Machine

Gun. Another option is to cast Possession on him and shoot

him while he's under the effects of the Vigor. Detonate the
fireworks barrel to the right of the Gun Automaton to safely
destroy

it

once the effects of Possession we ar off.

Ficht,vour vray ta rhe crate$ 0n tils iefi. ihen itin and use Possession on
ihe Gun Aut0rilatcn thai i$ stati0ned 0n the walkway lley0*C the teiits.

lrlak* sure y0u've compleie ly destroyerl the Gun Aulomaton, n. your one-i{me aily may ti.;rn again$t you

Lament@Xbox360iso

i' t.
/'"

,ie,,
:i#
r

't:

. i ,-t

'

eA

a*FRE*

a !

FH&ggRFq&L #ffiffifffi

trf Tffif

ffiRHf,ru

The quiet halls of the Fraternal Order of the Raven provide

llanser
sqt!6vt
ilfi &ll Sides

briefrespite fiom the activiqy on rhe streers, but news ofyour

il.xit the M*lltgo;trerv Residecce ne*;: rhe $i/i!d Kiesr shorv

the John -Vilkes Booth statue, and open fire on the men inside

:
i
:

as soon as

"tt".k
a

Jak.

they get to their feet. Vatch out for one who may

from the dining room on the other side of the

a*d te:l* t* lhe F*ls*elers a*d Cu* ,A$tclmatoxs ig the..rrca,

$*ce do*e,

heaC

*p the stairs near the [-]*triar f:iil] r,c,rdir-ri

qrachille ar:ri *r**nd the e*rrlcir tc) {:;!i{i this 1{inet*rrr:pe,

hal1.

momnt to collect the Voxophone from atop the bar,

then enter the dining hall on the opposite side of the foyer.

:--::

There arent many enemies here, but the squawking of the


crows and "Order of the Raven' banner suggest the Founders'
Lodge may attract a different clientele than expected.

Head up the stairs and through the double doors to the


balcony overlooking the meeting hall. The leader of the Order

of Black Raven has his audience in rapt attention, making


them quite susceptible to a surprise Devilt Kiss attack.

Hurl

pair of firebalis at the crowd downstairs, then fall back

and wait lor the survivors to charge up the stairs. Keep the

action in front ofyou, and cut each ofthe attackers down

with 1'our Machine Gun

as

they charge forwald. Some of the

Zachary Hale Comstock

Black Raven Members attack with a Machine Gun or Pistol,

April the 14th, i905

but most simply charge Booker's position in hopes of landing


a melee

attack. On the left-hand side of the balcony, collect

small Salt Phial and Health Kit.

ihen

Crarrv

il!rl vour fireitail: ii0',!r al ihe attenF4es.


the ifiachine fi*;: arc iry;rii lor thein tc run Liil the slairs.

The Fraternal Order of the Raven

And when the Angel Columbia gave unto the Founders


the tools to build the new Eden, they did so without
hesitation For 85 years, they prepared the way of the
Lord. But when the Great Apostate came, he brought
war with him, and the fields of Eden were soaked with
the blood of brothers. The only emancipation he had to
offer was death

Lament@Xbox360iso
-1_,_1 :a;i

Descend the stairs and raid the lockboxes left behind by your

victims, and locate the Voxophone on the pew. The leader

of the Order fled down the hall to the right, but there is an

Infusion atop the altar that you shouldnt hesitate to grab.


Infusions allow you to gain a small increase to your Maximum

Health, Shield capaciry or Salts capaciry. The key atop the


table might also be of interest to you, because it unlocks the
chest found in Lansdowne Residence.

Zachary Hale Comstock

Aprll the i4th, 1905


The Fraternal Order of the Raven
What exactly was the Great Emancipator emancipating
the Negro from? From his daily bread' From the
nobility of honest work. From wealthy patrons who
sponsored them from cradle to grave. From clothing
and shelter. And what have they done with their
freedom? Why, go to Finkton, and you shall find out.
No animal is born free, except the white man. And it is
our burden to care for the rest of creation.

Lament@Xbox360iso

Lament@Xbox360iso

l-.:--....:.,,, '

..+*

:
=-=.,
it-:!'t==:==

:,*

'.-.:-a

:'\

i i,==
l't*

-:

l1

- .,.

,-...-,--.."-..,*,,--,. .:t

.,.

".:l:

Quitkly pick up

the Murder of Crows Vigor after defeating

!$=' him-you can hold the Vgor Select button down to bring up
, i=.*t the Vigor Radial-and lay a pair of Murder of Crows traps
::'
down. Place cine on either side of the statue in the cenrer of
'
the aviary to catch the Founders about to descend the stairs.
,
,

.
,
:

Murder of Crows does an exceilent job of debilitating enemies,


making rhem more vulnerable to weapon fire. Finish them

with the Machine Gun or Devil's Kiss, and head up rhe

off

srairs

!9 find another piece of Gear. This particular piece of Gear

is one of five

fulurner r:f {lr*ws traps are ex{eiie*i f or n*L;ir';rlirinc


:nd v';eakening muiiiple srlmiss at cnfls.

that isnt random. You will always acquire the

Burning Halo hat, which adds a70o/o chance ro add a blast of fire ro your melee attacksl

GO TO THE GONDOLA STATION


Once outside, use the freight hooks to leap across to the second house, where the open doors are, and head inside. Several cops
are

interviewing the man and woman of the household here, so watch your aim. The crosshairs rurn green to denote an innocent

target: only shoot an innocent if you wish to draw additional law enforcement to rhe scene. There aren't any collectibles in this
house, but you may find some Silver Eagles.

TELESCO PE
This eas:ilv *r.eriooked

-{'eXescope

is orr the borr cf th*

F$*$d*c barge ro thc left o{ t}re roofrops. {-eap

t*

iL

fi'om t{r* lreight h*ok *n rhe huildi*g bei*re rhe one


rvirh the large pario"

This loi:se dqesr't t0ntalr anythirg vaiLiffitie,


bL:i rlor":
search ii aji ihe *ffie

l:l

Continue across rhe rooftops via the freight hooks and leap to
strike the enemy on the Gondola Station with a melee attack.
Fight your way up the stairs, and head inside the Gondola
Srarion entrance.

Lament@Xbox360iso

1BtrruA]rurororu- gStuAroru

g# Aw xE w,&Y 4"
FINDA GONDOLA

Several police and Machine

Gun units,

as

well

as a

Gun

Automaton, heavily gllard this station. Before you rush in to


combat, use the vending machines on the left to replenish

[fneanny folystery im $s*urrlhia...


l-his Ki*etosc*pe is locatecl oil tire risht-ha*r1 side
of the Go:r.lola Station, directly acrcss fr*m t!:e &l,r
vending rxachiaes, l*spect :it be{toi'e ent*rilg the lohby
or yru dur,'t

mi:: it.

spent ammo, and to refill your Health and Salt Meters.

The Veni! Vidi! Vigor! vending machine carries upgrades for

Murder of Crows and Devil's Kiss, but it is highly unlikely that


you ll have enough money to buy either of them.
Enter the main lobby on the right and use Possession on
the Gun Automaton across the room. Switch to Murder

of

Crows, and cast it whenever two or more enemies approach


simultaneously. Hang back behind the columns for cover so
you can quickly retreat to the vending machines if you need
more

mo or

Sa

lr.

The enemies here destroy the turret, but you shouldnt have
much trouble fending them off with your newfound abiliry
and Machine Gun. Gradually fight your way past the columns

to the police barricade on the other side of the room; these


provide excellent cover against any remaining foes. There are Salt Phials to find throughout the lobby, but you can make quick

work of the Founders with your Sky-Hook melee strike, especially now that you have Burning Hdo equippedl
Search the

ticketing offices on the left and right and raid the many desks and cabinets for food, money, and ammo. Exit the srarion

through the rear door and step out onto the balcony near the Sky-Lines.

Flunder Poiic* ar* r0 match J*r a Sul Aui!$aton


that ,ras brefi !e$$esse.l and Milrdsi 0J Crli^r$.

ilcil't

he

$iiaie to hit the baton-wieiilin* F*unders with melee attacks


to save ar*mt anC iight them un fire

Lament@Xbox360iso

*MOITUNilHI{T' I STANN GATruWAY*

Lament@Xbox360iso

TffiT T*LI.IHfr

USE THE SKY-LINES


The gondola is out of service, so you're going to have to

use

the Sky-Lines to reach Monument Island. The Sky-Hook


you've been using to attach to freight hooks is also capable

of

sliding along Sky-Lines, provided there isnt any cargo blocking


the path. Human traffic on Sky-Lines stays to the left so that

you can use the gun in Booker's right hand to fire on enemies
as

they pass by. Think of it

Press the
Leaping on and off Sky-Lines soon beccrnes a valuable skill,

as

jousting, Columbia stylel

Melee button to switch directions, and use the

Movement Controls to control the speed of your slide: press


up to increase your speed or down to go slower.
Leap onto the Sky-Line and pull down on the movement

controls to keep from traveling too quickly. \fatch for the lone

TELESCOPE

Founder on the first rower you slide past, and leap to him for
a Sky-Line Strike.

Kill his companion ro rhe left and enrr rhe

Skv-Line Srrike the lone ivorker on the balcon1,"

then inspect the Telescope in the corner before you grab


the Infusion inside. Always teap off Sl7-n-ines ro explorc
any platfonn you see f<;r coilecribles.

small tower to find an Infusion on the desk and a Telescope


outside. Leap back to the Sky-Line, making sure to continue

in a left-ward direction

as

viewed while exiting the tower.

Target the lone s*ldier 0ulside this maiiltenance building,


then 0o inside to {ind efi lnfusion.

Lament@Xbox360iso

Caaiinue along the rails to rhe upper rower, leap off and kill
the Founder, and grab theVoxophone from the conrrol room
on the right. Pull the lever on the Sky-Line control terminal to
rflove the freiglrt out of the way, then leap back onto the rail

Zachary Hale Comstock

and continue to the police barge in the distance.

September the 9th, 1895


Gondola to Monument Island

Slqz-Line Strike the lone Founder on the barge, then take

out the three Founders near the srairs. Booker needs to


reach the upper Slq'-Line if he's to get to Monument Island.
Face the large hotel where the enemies were, and leap

to the

freight hook above the balcony. Find the Gear behind the
nightstand

as

"And the Lord saw the wickedness of man was great.


And He repented He had made man on the Earth."
Rain! Forty days and forty nights of the stuff.
And He left not a thing that walked alive. You see,
my frlends, even God is entitled to a do-over. And what
is Columbia lf not another Ark. for another time?

you cut through the hotel and exit via the rear

patio. Continue along the Sky-Line to the next building

in the distance.

,\'0u

r;n't sirc; ai*nt iiy-lines lhai iat'* f|eighl *r tl:en';


Fi:li i::: lsvei.t'. inOve ihr:idiqirt tut riti:e v;a'l,

it

?he easresi vyay


rlakr a giilpiliitl iiismrunt
is r,.1ter uilh a $iy-l".ifio Sti;k*:

ASCEND THE BUILDING


F#T T&1ffiruffi
Leap down off the Sky-Line near the large squad of kneeling

policemen. Their Prophet has ordered them to stand down.


They're harmless, and you can choose to simply leave them
alone. They also make for easy targets and can be annihilated

with

a single

Devil's Kiss, even rhough they do not drop loot.

The same goes for the group of kneeling men inside the tower.
Ride the elevator up and follow the signs for rooftop access ro
YaL:'i: qa];:

the Sky-Lines.

**:-

ij0 lcrl frr $laugltriint t;"e;e d*fense!rs$ Filunders


sC i,oid

rl i!

:-'

ilrX!.{ft ;==

iil:$

1:l=

==

+1

il1,ffi1

: *:.

:#i=

!r,f

.:.'=,

: '* , ,ii r'


r i.: 1 .: P;. .

=:a
;a.

f.re

a13.'! r.$..=.

l'

;'

#ffi

.i. %?
)!. ,: '6s

Lament@Xbox360iso

,r#i* ilt

BOARD THE ZEPPELIN


One of Comstockt zeppelins opens fire on the bell tower and destroys the upper Sky-Lines, leaving you no choice but to board
his airship. Leap to the freight hook, then Slcy-Line Strike the lone Founder on rhe wing. Raid the chests, then head inside,
where several more enemies await your arrival. Open the door on the left to enter the cockpit. The room is empry s4ve
fo; a.

woman robed in white, praying to the painting of Father Comstock. Approach the control terminal and rig the steering.

Leap t0 the zeppeiin, then fight your v,ray inside to the controlsl

Comstock appears before you on a small gondola, and instantly, your zeppelin is set
ablaze. Run

to the adjacenr room, ro the escape hatch in the floor, and leap to the

Sky-Line below. This can take Booker where he needs to go.

Lament@Xbox360iso

BRII\G T]S THM STKL


3ja&:'4*l
* =:
gt
r*:
** :'+.:
t:.ai41

#
#

i#
ist g
tla?
i$i

j
.

&

,1

@'1

''m-

''f;.,

'tl"

i
r:,
-,ta,i$'

'$

st:

.1 r-

i,{:..{ s},t

FII{D THA GIRI


Leap to the fi'eieht hook high abor.e the locked gates and jump down to the other side to bl.pass thc cleterrenr and enter

the nonuntent, a structurc lvhose interior truth

be

lies its

inspiring

faqade . Push

open rhc cloors to enter what amollnts to the

scienrists' locliel room ancl collect the Voxophone on rhe left.

\{akc -rour wa\- through rhe series of laboratory rooms, past the grou,th charts and crackling
iitto the are:r cleenecl to be quarantined. Pull the levers under the Siphon

P:rssive

cables oFelectricity, and onward

slgn to u.irness rhc rerlnants of-the girlt past,

three critical svmbols olher cl-rildhoodyears, and then continue on deepcr into che emprvsilence.
pr,Lsh

r-our u.:rv through the airlock door or"r the left to flnd anothervoxophone before'ou corrin*e clor,r.n the hall. The darkr.oom

cn the left contains ntlrnerous photos of the girl. Similarll', the theater on the right conrains

film

reel sl'rorvir-rg various clips of t6e

girl iean-ring to pick locks, decipher codes, paint, ancl dance. Interact with the projector ro vierv the film. Collect the Voxophone
near the chalkboard ar-rd proceed past the room containing the siphon apparrrtus, then ride the elevator up inro the observation

i,oltion

ol-

rlrr touer.

;i.@@=ed:

Lament@Xbox360iso

iil:::

t;:a

irri::r,.r ircaiti iteifatii tle ri::ikbl;i't ir':::liirii; thr

i:lliir':

itr.i'r';ef

rr'1itIt

Ty Bradley

Ty Bradley

April the 8th, 1912

Iuly the Srd,1.912

Monument Island

Monument Island

I guess even in a restricted area, these crackers


need someone to clean the floors, hm? Hmph.
Those politicians and scientists don't bother 'bout
what they say 'round me, because I'm some half,
lettered colored boy. But I can tell they scared out
of thelr wits by that thing they got locked upstairs,
yessir. They got a tiger by the tail, and they don't know
whether to hang on... or run.

Uh, Mr. Thompson, sir, I replaced the entire fuse bank


as asked, and the lights were all in working order
last... Iast night ... there they go again. We go through
boxes of fuses every day as of late, just in the Siphon
alone, I don't. Oh! Oh, Lord, something's happening!

What- lScreamsl

Lament@Xbox360iso
!1

...*.-

:-

j-='

:1

.::

$Frfl

!rb{[Fd trffi $rffi v&T!fr ffi

Pull the lever near the shuttered window to reveal the girlt
bedroom and study. Shet not in either of these rooms right

Zachary Hale Comstock

now, so you'll have to keep looking. Follow the green lights

Iuiy the sth, 1912

to the specimen tracker to learn that the girl is in the dressing

Monument Island

room. Head through the door on the left and lollow the
wooden walkway to the next observation room. Pull the lever

to get your first look at the girl through the one-way

glass,

then follow after her to the next observation room in time to


see

something truly special.

ri

ii!rlij t:ilt

i1

It is one thing to imagine one's future. And another


to see it. For I have seen the seeds of fire that will
prepare the Sodom below for the coming of the Lord.
But Elizabeth shall sow those seeds, not I. I will fa]]
before the job is done.. but she shall take up my
mantle. The Lord is calling me home. I feel His love in
every tumor, because they are the train which takes
me to his station. And I go with joy, knowing that
Ellzabeth will take my earthly place. But the False
Shepherd is coming to lead my Lamb astray. I will not
board that train untll she is safe from his deceptions.

0itl i.iiill, $iii'iiili'g Lir-riltlicvi:litl

Ascend the rvooden ramp to the observation window

overlooking the librarv and collect the Voxophone from the


chair. Proceed through the airlock ro the exterior walkway and
reenter the tower via the door arop the stairs.

Rosalind Lutece
September the Sth, 1909
Specimen Observation
What makes the girl different? I suspect it has less to
do with what she is, and rather more with what she is
not. A small part of her remains from where she came.
It would seem the universe does not like its peas
mixed with its porridge.

Lament@Xbox360iso

ES

CAPE THE TOSTER WIT},{ ELTZABETH

Booker crashes through a we ak platform and finds himself face to face with a wild-eyed and heavily frightened girl named.
Elizabeth. It's not until he shows her the key he was given on the rowboat that she realizes he might actually be helpful.
Follow her through the hear,y steel door and back through the observation corridor. Her guardian, a screeching beast whose goal
is

to ensure her captiviry is wreaking havoc on the monument. Continue running

as best

you can amidst the collapsing girders

and ear-splitting noise, and follow Elizabeth to the elevator.

Iiizabeth isn't us*d tc gij*st$ dropping in uaannrLrnlec]

The creature-songbird-is nearly through the wall when the falling elevator blocks
its advance. Drop down onto the wreckage, then head up the stairs to the top of the

tower and exit through the door. Continue up the side of Monument Tower to the
very top. Booker and Eiizabeth are knocked from their perch, but Booker didnt come
this far just to let her die. He catches her hand and manages to latch onto a sky-Line
below. He can't leap to the other sky-Line because of the cargo and, with his right

hand holding onro Elizaberh, he's unable ro rake conrrol or fire any weapons.
The nvo fail from the severed rails and crashJand in a faux ocean below.

t:

Lament@Xbox360iso

tl'',;.'W*.,

le ;tor:,jririi lras ll;r +r: iltJil{iic!: ic lii,risCl ilri }:al lt;1:: icxi$i

Lament@Xbox360iso

*reATT'tr*Kfftffi[n

UPPIR TOAAI1iIIALK

BATTLT$ilIP BAY

Lament@Xbox360iso
4

FIND ELIZABETH
-*-ir"-.

;---'--

Booker escaps his flashback by once again opening the door


he can't sem to keep from being knocked upon. This time,
however, he awakes to find Elizabeth staring down at him.

The two crashlanded in a beachside resort, one of Columbiat


greater engineering feats. Music lures her away while Booker
struggles to shake the cobwebs from his mind.
A4"ke you, way up the beach while stopping to ask the
sunbathers ifthey have seen the girl. Search the baskets
il/rth

for money and food

as

e,r6s tiriri m;i1r'lr the sky

you proceed past the maintenance

structure on the right. Note the Voxophone on the ground


beneath the cart.

Ed Gaines

Battleship &ay
titr cf rhe BnrrdrraiL
separating f he t-ltr'{i beaches" trt's arounct tirs eocner t* tnle
riglrr. agairr:t the olher.iJ. rithc *rli ,rhc., *{},!L(t sl}ot\
Thi'

March the 6th. 1912


Battleship Bay

Kinetnsr,rpe is ,rn thr smrli ret

thr airship

poster.

The Prophet may know how his own biography's going

to end-but I can scarcely fathom how I'm going to


start it. Other than that the kid's stuff you get at the
Hall of Heroes, anything prior to his baptism was,

and here I quote, hang on, "left on the riverside."


They'lI call me a plagiarist, but I'm going to spend the
first 30 pages regurgitating scrlpture.

Make your way across the sand and onto the pier to find
Elizabeth dancing to the music. It's a shame you have to

interrupt her pleasure, especially with it being her first time


outside Monument Island, but you must keep moving. And
the First LadyAerodrome might just be the ticket out of here.

Foljalv the s0unds 0f the musir Out Ontil the pier

iil Jind ilizabcih.

Lament@Xbox360iso

TAKE ELIZABETH TO THEAIRSHIP


#pFg& m&&ft#w&LK
Make your way offthe sand and through the tur.nstile to
the Gift Shop. Head up the stairs to the i-Lpper level of the
Boardwalk and make your way pasr the souvenir carrs to rhe

familiar couple you've encountered several times previously.


Theyve snared Elizabetht attention with

pair of cameos,

and she wants your help choosing: bird or cage? This choice,

unlike the one you made at the raffle, has only superficial
significance: which pendant would you like dangling from
Elizabeth'.s choker?

\7a1k past the securiry checkpoint to the locked door at the

end of the hall and watch as Elizabeth unveils her lock,picking

skill. Elizabeth is a lock-picking experr, but she can't always


work without the proper tools (though she can somerimes
unlock doors with

he

r hairpin). Keep your eyes peeled for

lockpicks and try to keep ar least five ofthem on hand ar


all times. Depending on rhe difEculty of the lock, she may
require one, three, or five lockpicks in order to open ir.
iirzai:tih can open ihe nrEt iilpcrt_rri d*rrs wi;h h*r hairpil
but lrou'ii reeil lcchpirks ra a.Jae-qs tri

llei

cii!r:lai

aiaas

oft6n rilntair ici;ertill;es.

Search the desks and

filing cabinets in the office, and continue

on through the sma1l srorage room beyond the door.

TFIH AH$A#T
Elizabeth is just the g,pe of proactive companion who

can

rea1lycomeinhandy.Notonlycanshepicklocks,butshe,Il
periodicaily toss you money, foocl, Salts, and ammunition.
Lisren for her audible cues, and press rhe Reload button to
catch what she has ready to throw you. An icon

on the lower porrion of the screen to let you know what


The rcLrf le fi-ori: tie iallls givs you
t+ ili!'c!d :i"tB tali at

;1

lltcte

!f

Gear if

il* anlcriiitel

l:tu il!led

has on

hand.

l*i
;J*
she
G$
' '?\{
i\3ll

appears

j
;
-

.=1,",1#,i
;''

:t

'';t='" -

Lament@Xbox360iso

Continue to the far end of the hall and collect the Gear and
the Yoxophone from the washroom. Make a lefi past the
segregated restrooms. and enter the main arcade arer rhrough

the doors in the distance. Depending on how you handled

rvinning first throrv at the raffle-you did try to throw the ball,

right?-you'll

receive a piece of Gear either in the hallway or

just inside the entrance to the main arcade area.

The arcade is abuzz with holidaymakers, and there are some


ihteresting convrsations to eavesdrop on ifyou seek them

out. Have

f"liinbeail. Mr, Fir':x's asri$t*ill, pre$iirts y-ilr with a piec* ri Sear


rnsice ihe ariiede ii -v0:.r wanted 1r throi,,J the ball at iite ctrpie.

look around, gather up the stray Silver Eagles, and

search the restrooms on the far side

of the room for a Voxophone and Kinetoscope (the three Kinetoscopes you first saw in

The Biue fubbon Restauranr are present here,

as

well). Once you're done looking around, head up the stairs flanking the

Motorized Patriot photo exhibit and make your way to the turnstiles, where
named Annabelle. Follorv the ticketing signs up the stairs and down the hall.

peculiar lady mistakes Elizabeth for someone

With

any luck, you'll both be on the next gondola

to the First Ladv Aerodromel

Zachary Hale Comstock

Daisy Fitzroy

February lhe

1.21h, 1.9L2

The Arcade
When I first see Columbia, that sky was the brightest,
bluest sky that ever was. Seemed like... heaven.
Then your eyes adjusted to the light and you saw that
sea of white faces lookin'hard back at you...

$*ru**t&

December the 18th, 1899


The Arcade
As a boy, I had a dog named Bill. And like all dogs,
Bill was a loyal friend. If we had not fed him, Bill would
have been loyal. If we had struck him, Bill would have
been loyal. Only when the colored man can make that
claim wlll he take his place in society.

$TeTs*F

Cross the lobbl' to the ticket counter and ring the bell. The man behind the counter quickly reaches for the telephone as you draw
near and seems to intentionally ignore you. Bookert instincts tell him something isn't right, and het quickly given the choice

drawing his weapon-a risky move when trying to remain incognito-or demanding the tickets.

of

Lament@Xbox360iso

Regardless of

your choice, it's quickly made apparent that this

was indeed a trap. The gares are immediately slammed shut,


thp windows shuttered, and the people in the room all draw

$olving the lnish Frobleml

their weapons.

Cantinue dolvn the hall past cbe "lvhites" restl:{}or11i tc rlle


windorvs in ehe distancc. The Kinercscope is li*eti up irr
the center ofthe hall, facing ilccker as he approaches.

Tirrn and cast Murder of Crows ar the men near-the violin


cases, and.

open fire with the Machine Gun. Swap o.r,

,h.

Pistol for the China Broom Shotgun near rhe violin case on
the bench and set to blasting aw^y at your would-be captufers.
Use the counter ofTto the right for cover if necessary, and

continue to stun and distract the assailants with Murder of


Crows while using firearms to finish them off.

Fa!lure to draw a weapcn {irst aiiours ihe Uuv


behind the cou.rief l0 get the drop iln Bolksr,

Esther Mailer

Iuly the 6th, 1912


Park Ticketing
This is the moment we trained for. The False Shepherd
is here. The day was not exact, but... the Prophet's
sight proves out again. The specimen must be taken
alive If she dies, I suspect they witl give us to the bird.
And whatever pieces it leaves behind will bear no
names ... That was cigarette number six. This waiting
is insufferable
Unieash MLrrder 0f Cr0ws 0fl the 0an0 0f aitacksfs.
then open {ii'e at r:ncel

Elizabeth, having never seen violence before, reacrs as one

might expect: shet horrified and quickly runs away. Ser a


Murder of Crows trap in the center of the room and remain
in cover behind the columns. Hold your ground

as a

brighr

floodlight shines through the right-hand gate, and continue


to defend yourselfagainst the cops who charge in from the
adjacent security office. Loot the bodies and desks for goodies

and search the security office for

Voxophone

Lament@Xbox360iso
i -i':=1*:*+=:=====:=*,:'===:=
'6
..1

.:

s7/
d"

-:r3
,,

Elizabeth managed ro slip rhrough the

;1't=

gate and gr a prerry good head starr

-:r:t

on

Booker while he was busy trying to stay


alive. Head down the hall after her, but

first duck into the ticket office on the


1eft

to find the Infusion you most likely

sporred behind rhe ricketing agent.

The whitewashed stairwell beyond the


door in the far corner leads down to

aVoxophone and several bundles of


Silver Eagles.
Fii:abt;h *rii! L':ndagr yi lr stab r*riunti if y*it chc$ss th* "Demand Tickeis"
olt!r:n when elealint with the clerk

Head out onto the platform to find


Elizabeth near the gondola, atop the

right-hand stairs. Board the gondola and pull the lever in the wheelhouse to reunite with her. This wont get you to the
First Lady, but it does get you one srep closer to it. Exit the gondola and scour the area for searchabie gifts and the Telescope.
Proceed through the turnstiles beneath the giant tank drawing to enter Soldiert Field.

TELESCOPE

Zachary Hale Comstock

.Ascend the stairs from rhe gondola and take a mornent t{}
use the telescope near t&e railing" 'T'his set o* higtrr-por.vered

*ptics grants y*lr

a great vierv across the sk3',

dt [titi!el!eld

5J].

September the 9th, 1893


Park Ticketing

lccLing back
As the months and years turned to memories,
so clid the men of Congress turn to righteousness.
And through the technology of men, the dollars of

Washington, the Lord worked his w111 upon Columbla


and raised her high above the Sodom below.

Lament@Xbox360iso

SFK"g3KKru9S S-Kffifuffi@
TAKE ELIZABETH TO THEAIRSHIP

$$Lffit[ffi's F!rL{} W[tfiSh4H $gt{Taffi


Soldier's Field is Columbia's twist on the amusement park.

It's a place where kids can play games, ride a carousel, and
spend all day awash in patriotic propaganda. Luckily for

Booker, Soldiert Field has plenty offun for big kids, too!
Lead Elizabeth to the locked door (one lockpick) on the

left, and instruct her to open it. You can find

lockpick

on the floor near the locked door. Snag even more near
the Minuteman's Armory vending machine. Gather up the

Infusion and Voxophone inside the office, and spot the safe
on the floor in the back room.

llelrrn cn**

_vou have {ive l*ckpicks l,J get


cf $ilver !a-c1les inside.

the hunelreds

Locate the lockpick in the ofEce to bring your total ro three.

You'll need to return here later, once you've collected the


necessaly five lockpicks

it

takes to unlock the safe.

qrpically contain large sums of Silver Eagles, ammo,

Daisy Fitzroy

Safes

February lhe L2Ih, 1,912

and Salts. Unlocking them all isnt paramount, but they're

Soldier's Field Greeting Pavillion

worth backtracking for once you have enough lockpicks.


This is

Days at Comstock House was simple. Hard work,


sure-but simple. Wringin'the linens, scrubbing the
floors... Lady Comstock, she even had a kind word,
now and then. Almost enough to make me think I had
a place in their world. God made foolish girls so HE

could have something to play with.

a great

time to swap our rhe Shotgun or Machine Gun

for the Carbine,

as

well. The Carbine is a powerful semi-

automatic rifle with pinpoint accuracy-just watch for the


targeting reticle to turn red, and fire.

}lf3Nt-$YglWAlS'S Am&tlSKY: IWKW

ST0trK

Lament@Xbox360iso

lt:i

ll.
t i:l

til

;;tl'

,:,,

ffi&-f|.i:
8l;::r11tir1f

(ftil ntEo'c r[rLff

stU!*U!5.11 rJ ! lt

In
3l:i

w,
t,

jr

Wgttr$Mn

ffiHF*Trm

;::!.w

. ,,''.,ir:s

:.i
,u!.

'

'_::.:.

ii:

r:l

Y,.$ &gR$mffitrffitr

Lament@Xbox360iso

,es # fu m K ffi K* u

-,r+r-:

e= K

ffi x: $3

Hsrslt$btf@
Tffi*Vrltrn

,,f,...,;,"
i:.

F&TR$ffiT'$

Pffi

*#fi

P&W*tg"g$ru

B uilding unde

r constra ction

tr

l::a

Lament@Xbox360iso

& $ity lll the $ky? lrnposslble!


machine around the corner-one whiff from the effervescent

Ki:retoscope be3,'ond the diorama off ro the righr&axd

concoction is all it takes to replenish your Salt lv{61s1and head out onto the Boardwalk. Booker and Elizabeth arrive

just in time to catch


heads

Explcre the lVelcome Center ftallv a&d l<;cate tire


sicie. It's r-L:wn the stairs, behind tke Minuten:ran's

Arm*rv *rachine

giimpse of the First Lady airship as she

to the dock. Booker and Elizabeth must ride

gondola

from the pier to the airship if thefre to board her.

The pa,,re r's rL;i, i:r;t Eooker cail 0pe* gales


wlth openings 1r'l the t01tcx} hy

fand

$*Lffit[R'$

riHE"ffi

Despite the gate from the \Telcome Center being sealed shut,
the Soldier's Field amusemenr area is busy entertaining dozens
of families when you arrive. Stealing is a big no-no in this

family-friendly place, so keep your sticky fingers to yourself

Zachary Hale Comstock


September the 9th, 1893

if

Soldier's Field

you dont want to start a shootoutl Pick up a snack from the


shops on the left while you look for the Voxophone in the ice
cream parlor before exploring rhe area to the right.

There are several vending machines near rhe dead-end leading

to the currenrly closed Hall of Heroes exhibit. Be sure to locate


the Voxophone inside Founders Books, and give the roy srore
near the carousel a look. The showcase weapon on the back

wall, the Heater, is a devastatingly powerful shotgun you can


steal,

if

desired.

And when I came to Washlngton, there were few in


Congress who saw my vision for Columbia. But it
rs the burden of the Prophet to bring the wicked to
righteousness. For what am I, if not a mirror to reflect
the face of God?

Lament@Xbox360iso
,3:1r,11

Just keep in mind that the security guard standing next to it

ffi

will

quick to open fire if you take it. One shot from the

Fleater (a China Broom replica) is all it takes to drop him,

Mighty Sangbird Fatrsls the Skies!


This Kinetoscope is located betwee* the Weicome Center
gate and the ice cream parlor

be

but youre going to set the park on high alert ifyou take it.
The owner and five additional police will attack,

as

well.

to the lefi of it.

Behcld the earliest foctage ofthe Songbird,


protector of the true patriotsl

The Heater is exliemely slow to reload, but it's incredibly polver{ul


and capable c{ killing enernies ur'lh a sinsle sheil.

Continue on your way-peacefully-toward the "Gondola


to Aerodrome" sign located to the left of the carousel.
Pull the lever at the end of the dock to summon the gondola.

Unfortunately, this leads to another blown power source.


Elizabeth spots a nearby poster advertising a Shock Jockey

Rosalind Lutece

display at the Hall of Heroes-it might not be all that stable

August the 1Oth, 1890

but it will have to dol

Soldier's Field
When I was a girl, I dreamt of standing in a room
looking at a girl who was and was not myself, who
stood looking at another girl, who also was and was
not myself. My mother took this for a nightmare. I saw
it as the beginning of a career in physics.

Where uroirlcl we be ulithout advertising?


Tirfle 1o see the fulure of polver at the Hall of {he !-lercesi

1:;

Lament@Xbox360iso

FIND SHOCKJOCKEY
Make your way back pasr rhe shops and the hotel roward rhe
signs leading the way to the Hall of Heroes. Provided you

found the lockpick near rhe carousel, the one on the ground
to the lefi ofthe elevator should bring your total to five, just
enough to open the safe back at the Welcome Centerl A halfdozen Founders with Machine Guns and Shotguns atrack as

Booker gets closer to rhe elevaror. Lob a Devilt Kiss fireball at


Use

them, then open fire on the survivors with the Carbine.

th* Carbi*e f0r ilrslant enemies, th*n

Ir lhe $h019ilil lor

srnritch back
lonel Founders al cl0se ranEe.

The crates that had earlier blocked offthe elevator to the

Hall of Heroes have since been removed. fude the elevator


I ili

until it comes to a halt, then

access

the fuse box on the left to

get it working again.

Exit the elevator and have a look near the resrrooms on


the right. Grab the lockpick near the dolly in the center of the
area and be ready

for the Shotgun-wieiding Founder in the

toilet stall of the men's 16611-1hs one standing at the urinal

;;;it;;;;;;;; ;; ;;

;;,;;;;;; -t;;;;;;

cf the .rf{ic", then lrlep gili 0t

iir

line af sight

isnt alone in therel Eiizabeth alerrs you to lockpicks that


might

escape

your norice, such

as

the one in the stall in the

ladies' restroom.

Have Elizabeth unlock the door ro rhe Vereran's AJfairs Office


and quickly take Possession of the Gun Automaton in rhe
back corner of the office. Don't waste any ammo trying to

Captain Cornelius Slate


May the 30th, 1912

Soldier's Fleld

destroy it; just stay out of its line of fire while you collect the

Voxophone and Gear on the right-hand side of the offices.


You wont have enough lockpicks (five required) to unlock the

floor safe in the back ofEce, nexr to the Gun Auromaron,


but you'I1 be back through here soon enough.

gKY R**S
Obtain the Bucking Bronco Vigor on your way our onro
Sk7 Road. Bucking Bronco catapults enemies into the air,

where they are briefly suspended for your shooting pleasure.


Adversaries suspended in the air by Bucking Bronco take more
damage when shot and cannot fire back.

I served two-score years of soldiering. And every


heathen land I've known is less peopled for my
passing. I hated no special enemy. Until now. Comstock.
He's made a vaudeville travesty of my battles, and cast
himself as the white knight. I called him out over it,
and he stripped me of my rank. That man has never
seen the savage face of war. But he wi1].

Lament@Xbox360iso

Take cor.er behind the crates ar the bottom of the stairs and listen to tl-re rallying speech being given to the Founders up ahead.
Cast your neu-found Bucking Bror.rco ability at the group, and quickly lob a Devil's Kiss to engulf them in flame while they hover,
helplesslr., above the grour.rd. Use the Skv-Hook

there, tl-ren sr.riitch to Possessior-r and use

to leap to the freigl'rt.hook on the balcony to the right, kill the Founder stationed

it on the distant Gun Automaton. Maintain this upper position and use

the Carbine to

pick off those Four-rders th:rt er.ade 1'our deputized Cun Automaton. Cast Possession a second time if the Founders hadn't already
destroyed the Gun Auromrlton.

i: i:':,.1:

i,:''

r'.'-:ll jiiai;i.ri,l i-lii:lrii:)

Elizabeth alerts r.ou to an incoming crow, otherrvise knor'vn as a Zealot. Lcad the Zealot into the large pavillion on the right-hand
side

of Ski. Road, and blast it rvith the Heater (or China Broom Shotgun) and Bucking Br-onco. Step back outside and finish off

anr-

renaining Founders

ir-on-r the relative safety

of the balcony abor.e the pavillion entrance.

Lament@Xbox360iso

oy' the calm

ofa silenced Sky Roid and have a look

:'

around The FellowThaveller bar and Patriott Pride Pavillion.

The Minuteman's Armory vending machine. locared in rhe


candy store in the pavillion, has a number of new weapon

Sergeant Leander Maniey

upgrades for sale. Theret also a namber of Voxophones to

luly the 6th, 1912

find,

Soldler's Field

as

well

as a

Kinetoscope and piece of Gear, provided

you have the three lockpicks necessary to pick the lock on the

:icket offfce inside the pavillion.


.IUTT\'T3T:VSAI\?,S

ARMCIRY: T\$g1T STS#K

Manley: "Got a tip there were contraband guns hidden in


the Fellow Traveller. Didn't flnd 'em, but-funny thingwe found some old uniforms under the floorboards from
the war. Took guesses as to why they were there butfDoor Opens] Who's there? You're Slate, right? Slr?
Put the guns downl lGunfirel [Screams]"
Slate: "Did you hear that, Comstock? That is the sound

you have never heard-the sound of a soldier's end.


Come to your 'Hall of Heroes.' Prove me a liar."

Dalsy Fitzroy

Lance Corporai Vivian Monroe

May the 1st, 1912

April the 1Oth, 191 1

Soldier's Field

Patriot's Pavillion

The one thing people need to learn is that fear is the


antidote to fear. I don't want to be a part of their world.
I don't want to be a part of their culture, their politics,
their people. The sun is settlng on their world, and
soon enough, all they gon'see... is the dark.

God makes all kinds of soldiers, but he only made one


Cornelius S1ate. My father followed him up San Juan
Hlll, through the legations in Peklng, and, as he put it,"
through hell, the order was given." At today's muster,
Slate asked me if I was Sergeant Monroe's daughter.
I said, "Yes, sir. I am." Slate said, "Your father always
wanted a son. I hope the fool has wisdom enough to
recognize hls good Jortune."

Lament@Xbox360iso

Booker likely encounters a pair of Shotgun-wielding Founders


as he exits the

Vox hideaway. Hit them with Bucking Bronco

and a few rounds of the Carbine. Do the same to the two who

It{hs are the tfox Fcpuli?


Learn who the trtox Populi are, in the eyes of Co:nstock,

approach from outside, and approach the Sky-Lines at the end

of the Boardwalk.

ar the Kinetoscope on the grouad fioor

of the Patrict's Pr:ide Par,illian. It's locared lacing

*ie

coucires near the eandv sfclre"

massive amolrnt of cargo biocks the Sky-Lines.

Pull the

lever on the control terminal to get the freight moving.

Once clear, Booker and Elizabeth can leap up onto the rail
on the right-hand side of the control platform to get moving.
Keep your eyes straight ahead and leap to the next Sky-Line as
soon as you see the prompt signaling that it's okay to make the
leap. Elizabeth found a Sky-Hook of her own and slides along

behind Booker, enabling you to make use of his weapons while


he's

Fuli the iever t0 tlear ihe $ky-Line oi caroo


r',rhlie

ilizabetli comr-nandeers the Skv-Hock 0n the leil

riding the Sky-Lines, if

necessary.

Rlde the $ky-Lins uir ihe slope.


then leap acrsss t0 the recond lrack anci iide il i0 the plat{crffi

t.lAtt 0F ffirffi&g$ pl&z}*.


Descend the stairs toward the gondola and consider swapping out your Shotgun or Machine Gun for the RPG. Dont miss the

RPG ammo on the floor near the weapon. Collect the Voxophone in the pilot house of the gondola, then head up the stairs on
the lelr roward the Hall of Heroes.

The sounds of sniper fire ring out

as

you make your way to the stairs. Listen for Elizabeth's shouts and take the

Birdt

Eye Sniper

Rifle she throws you, making sure to hold onto the RPG you just acquired. Sprint up the stairs to the defaced statue-sacrilege!and rake cover behind ir.

,*'\.

t-*t;

Lament@Xbox360iso

!Fher.', a Founder with a Sniper Rifle high on rhe roof to the

left. Strafe in and out ofcover behind the large statre and duel

ir out with your new Sniper Rifle. Zoom in for a precision

shot-one bullet

is all

it

takes to

kill him. Unfortunately,

Captaln Cornelius Slate

his weapon is equally powerful. One shot from his rifle Iikely

Iuly the 6th, 1912

depletes your shield enrirely, and depending on rhe difficulty

Hall of Heroes Plaza

level you're playing on, may even inflict some hear.y damage,

too.'Take cover, pop out after he fires, then headshot him with
y.our Sniper Rifle . Enemy snipers are easy
sun

ight

refl ecring

oll rheir

to spot thanks to the

scopes.

Veteransl You shed your hearts' blood for Columbia,


lost limb and viscera in the godless Orient! Comstock
did nothing! And yet-look upl Whose image squats
above you, even now? At every angie an insult! If the
Prophet would make a painted whore of our past, what
fresh rape does our future hold? Let us now make our
stand, and fill yonder hall with true Heroes!

Swltch to the Carbire before accepting the $niper Rifle


from Flizabeth s0 you rlrn't drop ihe RPG.

Whm hleeds
*nce the

{igfrL is over,

thc Fmwer &mmpamy?


loot

Ltre ene m,l, c*rp6e$

and heai{ up

the stairs to rhe entrarce to tXle Hall of F{eroes. You find

this Ki*el*scope off r* rh* riglit of, rhe entrarrce.

and watch ihe gleam of ihe eneny's sniper sccpe.

Once you've killed the sniper, a large number of Founders


attacks with Shotguns and Machine Guns. Quickly deploy

Devil's Kiss rraps at the base of the stairs and under the
wooden bridge just beyond the statue . This prevents any
enemies from getting the drop on Booker while he conrinues

sniping those in the distance. Elizabeth likely lobs more


Sniper Rifle ammo your way, but there's a Carbine to the far

rlght should you need it. Stay behind the large statue while
reloading the Sniper Rifle, then srep our of cover, zoom in,
and shoot any adversaries you see on the Llpper waikways.

Lament@Xbox360iso

::::::i:;!3+-: ,i r,::

'

@ffiAg-,L

&F

nXKR,$KS@

ffi[M0ntAt T0
OUN LEAY

llll0l|ilnrn Kil[t
PIKING TXHIBIT

f;XH

- l

l:r;:+S441,:, :'3'93:ttt'*

Lament@Xbox360iso

iiT,+
#I i-I*F-li-rTal"\. ie='."- rr

;
-

"

*l>- '=''"'

"'

;IP,
t#

'

FIND SHOCKJOCKEY

l{i
.l-/n
.i..c'TheHallofHeroesappearsemprv.butVoucanbetthesilenceE
, a*.f
'a,.,

'wont last for long. Head down the hail on the left and enter
the office next to the Minutemant Armory vending machine

(no new items available). Find the Voxophone behind the

Captain Cornelius Siate

door and lay low inside the office as two of Slatet men with

July the 6th, 1912

Machine Guns patrol the area outside. Bounce them into the

The Hall of Heroes

air with Bucking Bronco, and shoot them dead.

Approach the Father Comstock statue in the next room and


listen in as one of Bookert former colleagues in the military
addresses

him from

remote location. His name is Slate,

The Fltzroy woman and her Vox are my comrades...


but only of necessity. I doubt all the men who
reddened Caesar's toga would stlll be seen breaking
bread together in peacetime. With Comstock gone, my
men's past deeds will be sacred
they will claim
- and
the spoils due them. I need not live
to see it.

and he's waging a war against Comstock's revisionist history.


Booker's sudden arrival on the scene is a wildcard Slate is all

too happy to
Jockey

see

revealed. Slate will give Booker the Shock

Vigor, but het going to have to fight his men for

first. Slate would much rather

see

it

his men die an honorable

death at the hands of a real soldier than by those of a man

like Comstock.
Place a Devil's Kiss rrap on the

floor in front of the door to

your right along with a Bucking Bronco trap, in anticipation


of the
ur
rilq soldiers
)ururcr5 who
wtro emerge
ctil(rgc from
trorn behind
the locked
Dcnlno fne
tocKeo ooor.
door.

#
Helpyourselftothelnfusionartherearofthestorageroom, - '; j.i:' :tjfii.,f,j*fl'_t u*l fl, n-, t
l+.$f"i= i;
:-+F::i
and definitely pick up the wo lockpicks also present'
.F*;=i-$h
fr*',*-n +*,
ffift
n: ' ro"*ii j
Return to the vending machines if necessary, then advance
. .44J'r,.: ; ;i= _ frf=C:-'i'i
$Tl*t."it.. ?&;\-;i!
;,fti ,"-f f,!
g f
=
' -id
4.F"-;

to the rotunda, where

a large

plinth

reveals the

".

timeline

of the City of Columbia. Slatet men are srarioned in rhe


Boxer Rebellion and Battle of \Wounded Knee wings of the

Hall of Heroes.
You'II no doubt notice that there are plenry of Vigor bottles
scattered around the Hall of Heroes, and nearly all of them
are for Vigors you already have.

Though you won'r be able to

gain a new abiliry picking up

Vigor you already have is every

bit

as

good as gerting a full bottle of Salts. Vigors completely

restore your Salt Meter and should not be overlooked!


Placina lraps frlm iuro diffe rrnl Vigors not oniy *liminates Slate't
,'Csmbinati0n
mrln bui altc c0*nts tO\nrard the
$hock" bnnr;s.

Lament@Xbox360iso

DEFEAT SLATE'S MEN


psKrtrffi HXF!$$!T
Enter the Boxer Rebellion wing and continue down the hail,

through the display to where the path makes

liard furn

to the left. Enter the storage room on the right to find

a piece

of Gear. Dispatch the soldier who attacks outside the room,


and continue past the room with the George Washington
display to the main Boxer Rebellion battle exhibit.
As Booker eilf$. su.iar rui ihe Carbin6 iar thc Silii:sr Rifle
nunini ihe
ilie iork
iqrk or
0r thc
lnc le{i
irehinc

left.

The doors lock behind Booker, and wooden cutouts block


access

to the pagoda on the right. Head up the rocky path on

the left and swap out your Machine Gun or Carbine for the Sniper fufle leaning against the rocks. Plant a Devilt Kiss trap on the

floor at each side of the room, near the cutoLrts-thefll soon retract into the floor and allow Slate's men to charge forward.
A Fireman takes position irr the pagoda
just as several ofSlatet men attack from
the

wo

sides. Your traps

hold off the

attackers, giving you time to focus on

the Fireman with the Sniper Rifle.


Sray behind the faux rocks

for cover and

pick off the remaining men with the


Sniper Rifle. The Fireman is unlikely

to cross the entire room during its


self-destruct charge, but you can use

Bucking Bronco on him if it happens.


Be sure to

loot the Fireman's corpse

iire the $ninei'Ri{ie al the iireruan, then l00t his corpse for a iockpick

(or lockbox), as it contains a lockpick.


Recover your Carbine or Machine Gun and fight your way back to the rotunda. Restock your ammo and Salt supplies at the

vending machines there before entering the second exhibit.

Lament@Xbox360iso

.!g.0tlt{$E$

}f{ff

EXHIB tT

Make your way through Comstocks distorted rendition oFLhe

,'

Battle of tWounded Knee. and enrer rhe storage room on rhe

left,to find another piece of Gear. Continue on toward the


flickering :ed iights and the main room beyond the doors.
Once again, the doors lock behind Booker, and het forced
to fend off a number of Slate's men. Head up the sreps on
the right and lay Devilt Kiss or Bucking Bronco traps on the
j

ground at the base of the stairs. Slatet men charge Bookert

position from both directions,

and. these rraps go a

HeaiJ to the right when you enter and lay muliiple traps

at the base 0f the stairs on either side of the rocks.

long way

toward holding them off. Consider swapping the Carbine for


one of the dropped Shotguns, and blast away any of the Founders who make it past your traps. Stay in cover to avoid incoming

fire from the soldiers with Machine Guns on the cawalk high above the floor on the other
side of the room. Pop out of cover, Iine up your shot, and take them down with one or

two shots from the Carbine.


Once Booker has eliminated all these opponents, aZealot of the Lady attacks.
Use Bucking Bronco or Devil's Kiss to soften him up, then switch to the Shotgun and

pump him full of lead. Another option, if you have it, is to use rhe RPG. Just watch
for the crows to gather up, and fire a rocket at the floor to catch the Zealot in its

This Zealot has considerably more health than the first one you fought,
so
j.

i:

'r'i:,
:':

i:,:,

n,

dorit let down your guard.

Search the corpses and lockboxes

for Salts and ammo should you need it. Return the way you
came, but keep your Shotgun or Carbine on hand for any
Founders patrolling the rotunda.

&uickly double-tap the Reload llutton t0 loot corpses during the


battle to prevent you from running Out 0f Salts.

Lament@Xbox360iso

FIND SLATE
ilRST LASY M[M$fiI,qL
The doors between the two exhibits are now unlocked.

Pass

through them to enrer rhe

First Lady Memorial, a lovely garden display set to commemorare Lady Comstock.
Walk with Elizabeth through the exhibit as Elizabeth reads the plaques adorning the
displays. Have Elizabeth pick the lock on the door beyond the srone

bridge-

no lockpicks required-to learn about the murder. Search the adjacent rooms

for money and a Voxophone before continuing to the room displaying


Comstockt vengeance.

The memorial reveals more abo*t C{rlu.nllia'$


than Elizabeth u,,afited lo know.

pa$N

E::

Lady Comstock

April the i st, 1893

%m"

'k*;*"

The Murder of Our Lady


;i

To those who loved me, I was the most generous

of souls. There was no paln I would deny them.


No betrayal I would not gladly give. And when I had
scorched the hearts of all who loved me, the prophet
said, "There is nothing you can do for which I will
not forgive you, for God has granted me sight,
and through His eyes, even you are loved."

.dsq'

Lament@Xbox360iso

fi;J ar;";fi*a.'F;r*rl*di Miaatial,

the Courryard, is still under construction, and a large gate blocks access. Elizabeth can

alii'.b*ed;.,.dr-.,bars,,but Bookei'cannot. Fortunately, she manages to spor aTear above the

floor-itk

freight hookl Hold the

Reiaad,'b**cn ro instruct Elizaberh to open the Tear, thus giving yoda freight hook to have Booker leap to in order to scale

thegg1e,,

'

..,=...::,

Frcm your freight hook, Elizabeth spots additional Tears that can be opened: you musr choose berween three freighr hooJ<s high
I
=

on the walls, or a large MG Tirrret in the center of the floor. A number of Slatet men has wandered into the room far below

Bookert current position. Consider instructing Elizabeth to open the Tear for the MG Turret so you can gun down those enemies
who a:e already present. Booker immediately falls to the balcony below, and though the MG TLrret is destroyed in relative
{uickness, it sufficiently distracts enough attention to aliow Booker to get into cover.

lnsiiuct Elizabeth t0 0pen the MG Turret

at the start of the battle

The soldiers below cannot reach your position, provided you


stay on the balcony with Elizabeth. Shoulder the Sniper Rifle,
strafe past tire scaffolding to the right, and take Possession

of the Gun Automaton on the far side of the room. Remain


crouched on the far right-hand side ofthe balcony ro presenr
a

smaller target, and shoot each of Slate's men as they come

into view. There's a Sniper Rifle on this balcony if you need it.
Slatet men are all toting Machine Guns; dispatch them with
single bullet to the head.

Use Possessron 0n the Gun Auiomaton. lhen use the Carbine or


Sniper Rifle to pick off Slate's men

Lament@Xbox360iso
-,i+it:-::

Elizabetht ability to open up Tears on Bookert command relies entirely on their presence in the area. Booker cannor request
Tear be opened for something that isnt there. That being said, there are often multipie Tears to choose from, and

toyou,

as

itt

entirely up

Booker, to decide which Tear ro open. Once

has been opened, you must

Tear

wait 10 seconds before Elizabeth

can open anorher one, at which time the first Tear disappears.

Only one Tear can be open ar a rime. Not only can y6u feopen
a

previously opened Tear, but it even returns to its initial state.

\7atch to

see

if your MG Ti"rrret is destroyed, then quickly

open another nearbyTear. Wdt for the original MG Tirrret


Tear to reappear, and reopen

it to have it working

again.

The Tear for the freighl hr:oks rnakes ii possible


t0 Sky-Line $ti'ike enernies throughcut the Courtyard

TlT

GITT $H$P

The Veni! Vidi! Vigor! vending machine now contains the limited release Possession For Less Vigor upgrade, but the
Minuteman's Armory machine contains no new products. The vending machines arent the only devices of note in this area;
there are aiso three Kinetoscopes

Elizabeth can open any of three Tears in the Gift Shop: Saits, Medical Kits, or a Gun Automaton. If you need Salt or health,
have he r open eithe

r of the supplies Tears; otherwise, instruct her to open the Tear for the Gun Automaton on the right side of the

room to prepare for the fight ro come.

The Lamh is the Futurs nt thc ffity


Behold the Miraele Ghlld!
& Fropheey is Fulfilled!
The smail octagonai lobbv in front olithe Gifi Shop
contains tra'o r.ending macirines and a pai::
St/atch the

*f

Kixetoscopes.

films and lear:r ai:omr tlre l4iracie {lirild,


the l-anrb. the furnrel

&

*ity

ftr$surms...

?Fiie Kinetosc*pe is located

i{! rhe center af t}le Gift 5}:*;:,


near the Meciical Kirs. lff/keleas the two pr..evious *u.o rcld
3 slor)r

oi'hopc rhi:

is onc ofsadncsr.

i ij:

Lament@Xbox360iso

Lament@Xbox360iso

Swap out your Shotgun or Sniper fufle for the Crank Gun, leave the Gun Automaton active (if it's still operational), and have

Elizabeth pick the lock to the maintenance room in the rear right-hand corner. Youll find a safe in this room (five lockpick$,

but the crates ofShockJockey have been ransacked.


Exit the maintenance room to the sound of the Gun
Automaton acquiring

a fresh

target. Slate has laid several

Shock Jockey traps in the gift shop

-target

them with the

Crank Gun from afar to ensure that Booker doesnt get


electrocuted. Follow the inky purple footsteps back toward
the First Lady Memorial.
Plenty of Saii Phials, bul no Shock Jcckey

SUBDUE SLATE
ffiT

C&URTYAN$

Cornelius Slate has taken the Shock Jockey Vigor back to the Courtyard and is on rhe far balcony where Booker first instructed
Elizabeth in the use ofTears. Comstock's ships are circling above, but Slate isnt payrng them any mind-he's going to lead his men

inro one final barrle againsr Booker!


pink from the effects of the Shock Jockey and periodically lobs electric traps rhroughour the area. These Shock
Jockey
traps take the form ofelectrified crystals; either avoid them, or better still, shoot them when Slatet soldiers are in range.
Slate glows

Open the Tear for the Medical Kits so that you can access them once necessary. Slate is going ro conduct his assauit in three
waves' the first coming from the far balcony where Booker first entered the area. Use the cover near the two Tears and resist the

temptation to lay down

lot of Devilk Kiss traps,

as

many

of Slatek men stick to the far side of the Courward for now.'
Strafe in and out of cover while popping offshots with the

Carbine. Keep Bucking Btonco on hand in case any get too


close; otherwise, try ro shoot the Shock Jockey traps"in,thg',.'
center ofthe roor::.
i',4or,v

dolvn the early \/ave 0{ allacker$ rnriih the Crank Gi;n


while aisc shcotiFg ihe Shcck Jockey crysials.

&

Lament@Xbox360iso

lro: Afti; ; l;i;ftdIj+

W
l.*
ttu

l*l

rhe

1o*.r'iif i;d.,of rh.

ffi;,

Slar.',rris5hock Jockey to unlock the door on the

roorri.'Place

fronr of the door to'carch rhem


.wave. Swap

loth Devilt

as

Kiss and Murder of Crows traps in

they emerge. A Fireman also attackb during this

to the R-PG or Crank Gun, and open fire. Listen for the whirr of its

self'destruct charge, and try to snare it in a Shock Jockey trap or


:

with Bucking Bronco :o give Booker

a means

to

escape.

:
:

the Devii's Kiss traps kili off the Founders.


brrt the rmmunifu urarning leis -vlu knour a Firenan is aiso preseni

The third and final wave comes from behind the door on the upper righthand balcony. Place traps at the entrance to the room on the left, and head
inside to force Slate's men to funnel through the chokepoint and right into

your traps. Elizabeth alerts you to

Motorized Patriot-the one enemy most

vulnerable to electrified attacksl Target any remaining ShockJockey traps ifyou can; otherwise,
consult your current Gear assortment and equip Electric Touch if possible. Electric Touch yields a
50o/o chance

that

a melee target is

stunned and is perfect for use against Motorized Patriots.

The RpG is great {0r use against the Motorized Patriot when you
cion't have any way of electrocutin$ il

Leap onio the table after picking up the Voxophone


so yoil don't miss ihis lnf usion.

Collect the Voxophone and Infusion from the storage room on the ground floor before chasing after Slate. The Infusion is inside
the partially closed toolbox atop the workbench and can be hard to spot ifBooker doesn't leap onto the table.

Lament@Xbox360iso
.:1::.::::] i

Slate retreats

through the door opposite the Gift Shop, using

to head back towards the museum. Unable to

access

it

that ledge,

you'll have to pursue him through the lengthy hallway to the


right, taking down the enemies from an ambush atempr,
and continue through the door to where he sits crumpled on
the floor in a spotlight. Reach down to grab the'Vigdr, and
watch as Slate musters the strength to give Booker one final

My men and I are doomed, doomed as noble Custer


was at Little Big Horn. But we shall not yietd to
Comstock and his tin soldiers. But my scout has
seen him... Booker DeWitt is coming here, to the Halll
Dewitt... we called him the White injun of Wounded
Knee, for all the grisly trophies he claimed. A man
such as he... mlght just grant us the peace we seek.

order: he wants Booker to shoot him. The choice to spare

or to kill Slate is yours, and, as with other choices that have


been presented, the impact of this choice is relatively minor
(largely just diaiogue differences) and is revealed later in the

walkthrough. Pick up the ShockJockey Vigor after you make


your decision.

lllii y0Ll d{.tn'i ;jave ic


i* lrder ta oet ihe Vi$fr.

You have t0 tskr the $u*,

l-

e-

'\.

il-qi: it

-:

Lament@Xbox360iso

i==
:r*;,

:fH
:
+''--q-]

:J+

.....

RETURN TO THEAERODROME GONDOLA


Fight your way back through the First Lady Memorial toward the entrance where the vending machines wre located. Use your
newly obtained Shock Jockey Vigor to immobilize any Slatet men yolr encounter along the way with a blast of electricity that
renders them unable to fire their weapons as well as more susceptible to damage. V{henever possible, look to aim Shock Jockey at
enemies standing in water, as the voltage gets ampiified to lethal quantitiesl

Fire a dose of ShockJockey at the glass power conductor across from the Salts machine to open the gate. It's time to head back
across the sprawling Soldier's Field and power-up the gondola

to the Aerodrome once and for all!

Fans oi the SlcShcek series know exactly urhat to do r',ihsn they sre {oes staflding in u;aterl

Lament@Xbox360iso

*$T$:ilr Trlr

e4U$s{jM

Booker exits the Hall of Heroes to find a full-scale battle taking placebeween Slatet devotees and Comstock's followers.

Comstockt Founder Police are going to view Booker

as

being on the same side as Slatet men, so do your best to not shoor anyone

with their back to you. Immediately open the Tear for the
Mosquito in the far off distance so rhar ii can start wliimling
down the number of Comstockt men. \fatch for the gun
,

:, balloon to be destroyed, then insrruct Elizabeth to open the


l. T."r for the Sniper Rifle on the left. This gives you plenty of
ammo to pick off the numerous Founders approaching the
steps outside the museum.

icr tlrr l\/l0squiic. lhen *pen f ii"e


ori the enemies farirg Bc"rker's directtcn.

0pe n the Tear

Don't worry about any remaining

units from Slate's makeshift army, as they're outnumbered and


won't have the opportunity to turn against you. Reopen the
Tear for the Mosquito as soon as it's ready.
Descend the stairs on the right and use ShockJockey to

open the gated staircase on the far right side ofthe building
(as viewed

with Bookert back to the Hall of Heroes entrance).

Ascend the stairs to find a weaith of crares to ioot, as well as a


piece of Gear and a Lockpicking Kit containing rwo lockpicks.
Descend the stairs from the upper level and leap to the
Don't hesitate 1o open the Tear fci a furlotcr;:eC fatricl
ll.et, r,' a ! pres6nlj

Sky-Line heading toward the Hall of Heroes mainrenance

platform off to the right. Open the Tear for the Motorized
Patriot and leap to its side to fend offthe other Founder
Police (press the Crouch button ro reverse direction

if Booker

happens to slide pasr rhe platform). A police barge rises

up on the other side of the platform, so be ready for it.


Stand guard with the Motorized Patriot and fire your preferred

long-distance weapon at the enemies on the barge from the


safety of the pile of wood.

Foiic',^r

tis

fuloiorizec Paii"il{ up the $tairs l0 deal v,rith

ific Beasl

Sweep around rhe strucrure

in a counter-clockwise direction

to find a lockpick and ro gr the drop on an adversary with an


RPG, krown as the Beast. This helmeted foe is positioned atop the right-hand set of stairs, opposite the police barge, and he can
fire RPGs in quick succession. Jolt him with ShockJockey, then open fire or knock him into the air with Bucking Bronco. Its algo
possible to shoot his black metal helmet off. With his head exposed, you can go for the headshot! Clear the platform, then leap to
the Skv-Line leading down and away toward Soldier's Field.

.-:3:1+

.i

-.r

.-.{.,'. -:..*E-

l*lT-

/,\
ts,in\

-".1t1---**l*J,

Lament@Xbox360iso

:
.-:*".

:tr4:1

:."==:

ie:rlwff-;

Hop off the Sky-Line and immediately take cover near the
stack ofcrates. A large contingent ofFounder Police has been
assembled on Sky Road, and a Fireman accompanies the

group. Pick off a couple of the ones nearest your position, then
focus on the Fireman. Continue sniping him until he starts

to rush Bookert position, then switch to ShockJockey and


the Shotgun or RPG to finish him off. Headshot the other
enemies in the area, then round up the ioot and continue up

the stairs to the lobby. Be sure to loot the Fireman for the fifth

Shock Jockey can briefly immnbili:e the fireinan,


giving you lime t0 oilsn fire i,viih yrL:r RF6.

lockpick you'I1 need to open the safe in the office up ahead.


A Motorized Patriot has escaped its display and is set to
attack near the elevator. Though it's entirely possible to hit

with

Possession and safely board the elevator

defeated it, it's quite simple to

kill it with

it

without having

Shock Jockey and a

few rounds from the Carbine. The Motorized Patriot is highly


susceptible to Shock Jockey. Stun it with the electric attack,

then circle-strafe to its blindside and open fire on the sprockets


and cogs. Snag the Crank Gun it drops, and board the elevator

for the main Boardwalk at Soldier's Field.

$hlci'; Jockelt cDnsurfls very {ew $alts. sn casl it rspeatfdly tc


the fd'i0i0riz{ld fatri0: ir0m firing ils giln"

keep

s{}LntEffi's ffrLg3
Descend the stairs toward the Soldier's Field Hotel and leap to the freight hook on the balcony. Use ShockJockey to unlock

the gated door, and locate the Voxophone and Gear near the bed. There is a wealth of money and rwo lockpicks to be found in
rhis room. Exit the hotel and make your way to the toy store, where you can use Shock Jockey to open yet another locked door.

Lift the

gate

to enter the toy store after hours, then use Shock Jockey to gain access to the employees only closet to find another

piece of Gear.

Lament@Xbox360iso

The shops in Soldier's Field are closed at night, but you


can still enter most of them by lifting the gates manually.

\(ith

the shops empry you dont have to fear alerting the local

Preston E. Downs

constabulary when you raid the cash registers or go behind the

July the 5th, 1912

counter ofthe ice cream parlor.

Soldier's Field
There are several Tears available to you and Elizabeth when
01' Preston is a sportin'man, Miss Fitzroy. I won't steal
up on ya while you slumber like these Vox boys here,
wlth their pigstickers...[P]eadingl fGunshot] That's...
one scalp to me. fScreamlng] lcunshot] That's two.
NoW when you hear this, I want you to square your
affairs, and come die in the sight of the poets.
You'll need a white man's weapon-give this a try.

you return to Soldier's Field at night. There is a Motorized


Patriot near the carousel, and Cover and a Gun Automaton on
the roofofthe ice cream parior,

as

well

as above rhe

toy store.

Open the Tear for the Motorized Patriot, and lead it toward
the gondola lever.

lo open nearby locked dosrs

CALL THE GONDOLA


Zap the power conductor near the lever with Shock Jockey to restore the power; now all you need to do is pull the lever.
Before pulling the lever for the gondola, look out into the distance and note the two police barges flanking the tracks near the

Aerodrome. Those barges will be headed straight for Booker once he pulls that lever, so make sure you're ready for battlel
Now. pull rhe lever ro call lor rhe gondola.
Each of the two police barges contains a number of gun-wielding Founders and Beasts. The rwo barges slowly circle the Soldier's

Field Hotel a{1er affording the Founders a chanc to either leap to the Boardwalk or onto the Sky-Lines that run around the area.
Three Beasts are spread across the nvo barges and remain aboard and fire their RPGs conrinuousiy.

Hoid your ground until the barges get close to keep the Motorized Patriot in position to help, then leap to dre Sky-Line.
Ride it past the hotel and leap to the upper SIg.-Line ro reach the roof of the ice cream parlor. Have Elizabeth open rheTear for
the large Cover and grab the Sniper Rifle behind it. Lay traps down on the roof, near rhe Tear for the Gun Aurornaton, ro cafch
any Founders that ride the Sky-Lines to this position. Use the Sniper Rifle to carefully snipe the Beasts that remain on the barges.

Shoottheirhe1metsoff,thentargettheirexposedheads.

Lament@Xbox360iso

;.J-*:

-ff:==::

:'

Fry
Use ihe Cover Tear

for praieciion

rr.;hlle

ycu snipe ihe Beasts on the police harges

Open the Tear for the Gun Automaton

if any of the barges get too

close, and

quickly leap to the Sky-Line to make


a

run for it. You can find Tears for

Medical Kits on the roof of the shops,


as

well a Sniper Rifle Tear aboard one of

the police barges. Equip any Gear you


have that aids in SL7-Line Strikes, and
consider leaping to one ofthe freight

hooks on the police barges. Act quickly,


and you can safely knock the Beast from
its police barge with a Sky-Line Strike.

Leap t0 ths Sky-Lii;e \",hen tl-re Founijers di$m0uni,


ti.:en fire an RPE rocket back at lheml

Sh00t the nsast'$ heilnet 0f{ t0 exp0s h!$ head, then line up a i]eacishot.

Watch {or lhe gondola's arrival, and soften up the


Matariz*d Patriot viith an RPG before ii docks,

Lament@Xbox360iso

When the gondola arrives, have Elizabeth open the Tear to the Motorized Patriot near rhe carousel. The Motorized Patriot then
takes care of the adversaries that exit the gondola you summoned, including an enemy Motorized Patriot. Leap to the lower of the

rwo Sky-Lines, preferably with an RPG, and rain fire on the remainirr! Founders. You can use thromle controls and the abiliry to
reverse

directibn to avoid return fire and position Booker in excellent position for a Sky-Line Strike.

BOARD THE FIRST LADY


Board the gondola and instruct
Elizabeth to pick the lock to the

cockpit. Grab the lockpick inside on


the left and pull the lever to set the

gondola in motion.
Ascend the stairs to enter the lobby and
use the vending machines on either end

to replenish your reserves. A half-dozen


Founder Police are set to attack. Lay
down some traps, and fall back toward
Ecn't overiook this lnfilsi0n in your hLrrry t0 $et a IG*!'se,

the entrance to draw them into your


traps. Switch to Murder of Crows to

stun multiple foes at once if several are sti1l standing. The Kinetoscope beneath the stairs is a duplicate of the one in the Gift Shop.
Board the elevator across the room and ride it up to the First Lady Airship.
Collect the Infusion on the right and the Silver Bars across from the entrance (they're worth 100 Silver Eagles each). Be sure ro
gather these items before steering a course for your flight destination. Elizabeth knows her coordinates surprisingly well and detects

your betrayal immediately. You'd have to be a tougher guy than Booker to stand hearing her cry; try talking to her.

Lament@Xbox360iso

G,'tT']\|,'s FoR

THE LADY

*:---'..==,***-,,.

eFgruKTffiru glseK{s@
FIND ELIZABETH
BUS*A*'$ W${Anr
There's no telling what happened after Elizabeth knocked Booker upside the head with that wrench, but she wasnt on the

First Lady Airship, and now (thanks to Daisyt men) Booker isnt, either. Daisy says you can have the airship back if you get the
gunsmith in Finkton to supply her Vox Populi with the arms they need, but first things first: youve got to find Elizabeth!

': '
-

.- *"

s-E - {:{

:!e,s 6.: *.4


=14

St"

,.i-, ! b * r*3

{.q..$F

fr

Lament@Xbox360iso

rORT TRAiIKLI$I

BIGfi&R'$ WHAAF

tf{0lJcTr0t{ cENTTR TrnaAcH

Lament@Xbox360iso

Tike 'a moment tc.sco*r the delivery ceriter on the left and
use

theVeni! Vidi! Vigorl machine to purchase one of the

new Vigor upgrades. Bronco Aid and Devil s Kiss Aid are

now availabie. You should also locate the Yoxophone nearby.

Loot the desks for ammo and money, then continue aroun<l
the corner, past the men scrubbing the dock, to find a pair of
freight barges.

(*ep y*ur g*arr1 L:l at llegser$ V/hrrf. but dr:n'l iire i;n!ess iiied
rpon. Thrse balbrn-slpfj0rted tlrr*ts n*an businr:ssl

Hattie Gerst

April the 1gth, 1908


Beggar's Wharl
Samuel always thought that the pew on Sunday went
hand in hand with the desk on Monday. "Science is the
slow revelation of God's blueprlnt." After two years in
the Lamb's tower on the Monument Island, he took ill
with cancer of the stomach. I prayed to the Prophet,
and the Prophet delivered unto us a miracle through
his servant. Fink. I do not know iJ I will ever get used
to a husband bound in a skeleton of metal, but... better
a Handyman than a dead one.

Lament@Xbox360iso

The foreman watching over the barge


on your right has a short temper and is

quick to alert the authoriries ifyou go


trespassing.

Theret norhing ofvalue on

his boat, so just let it be and head up


and over the barge to the'left io avoid
the fight. You'll get your chance to

initiate

fight soon enough, and from

lar more advanrageous posirion.


Enter the small brick building on the
other side ofthe second barge.

The Founcler Poiiceman aitack$ wilh his irat0n lhc mtment *roker in$pect$ that piece ol Gear
cr takes the silver-f:'am the safe

jackpot of Silver Eagles and Silver Bars that

cop inside is closely guarding. The guard attacks with his baton if you so much

try to search or take anything in this room-and


even prematurely use Possession on

This office contains a piece of Gear and

there's no way to keep

as

him from putting all of Beggar's \fharf on alert (you cant

him, so save your Salt).

Go ahead and take the Gear, and take down the cop with
melee attacks. Plant a Devil's Kiss trap near the door and

hold your ground


come rushing in.

as

four or more baton-wielding Founders

With them out of the

way, head to the door

and use Possession on either of the rwo Mosquitoes hovering


about. Mosquitoes are similar to Gun Automatons, excepr they
are suspended by

helium balloons. Tlke cover near the crares

at the base ofthe ramp. Ready ShockJockey and keep a potent


Sfuot

ile

tie m0msilt

IVosquric cut +; tne

$k,f'

weapon on hand for the Motorized Patriot that attacks last.

ihE S0ssessi0n vyears 0i1

g,qt51

&=#

==ft[-:*u. $',

E- "..

.==

-". + ryff

ga=.t fr:*8"'+,# i.r +t-:-g.,i,'" "

Lament@Xbox360iso

Elizabctn 0pens scver?l

rur,, to ,tr,,J you dov n Jir"t keep :FasrnE ne'

Make your way to the corner of the docks opposite where Booker was first dropped onto the wharf. Follow the path to where
nearly a dozen Shock Jockey traps have been deployed as a result of some spilled cargo. Shoot a few of the crystals to safely reach
the Salts, then continue through the angled container and pry open the door to spot Elizabeth.
Elizabeth was thrown off a barge just beyond this door, but she isn't about to let you catch her that easily. Chase after her through
the loading area ofthe docks as she opens Tears to try to thwart you. \Vait out each ofthe obstacles she opens in Bookerk path and

continue the chase to the police station ahead. There aren't any collectibles to find or crares ro search in this area, so dont worry
about combing the place.
?ursue her through the doors into the Fort Franklin area just

in time to see her open a Tear ro escape. Unbeknownst to


Elizabeth, Booker wasnt the only one chasing after her.
Locate the Voxophone in the ofEce, then exit the station

through the door on the right. Proceed along the path and
up the staiis to the platform overlooking where the Founder
Police have seized Elizabeth.

Elizabeth's caplsrs have her behind bulletprcof glass


i-ltld yaur fire, and approach this strateuicallV.

Lament@Xbox360iso

Lance Corporal Vivian Monroe


July the 71h,191,2

Fort Franklin
They called Slate a monster and a traitor. I know the
men who died in the Hall of Heroes with Captain Slate.
There is no shame to be counted in their number.
The shame lies to we who assembled outside the ha]].
Though we were not the ones who fell, I feel only envy
for those who perlshed under his banner.

RESCUEELIZABETH
rfiNT TgAruKilru

PTR
Elizabeth and her rwo caprors are behind a sheet ofbulletproof
glass, so don't waste any bullets on them. Instead, use
Possession on either

ofthe Founders down low and shoot the

others with the Sniper Rifle so that your ally will targer rhe

mo holding Elizabeth. The enemies

leave her locked away

while they set our on patrol. Maintain this elevated position,


and use Possession on one ofthe Founders to rhe righr.

Lob a Devilt Kiss bomb (or fire an RPG) ar rhe group, then
.Jst Fossession on one of the FciLnders, thrn use erth*i the $niper
*iiie ai"f;PG lc shoot ihe 0lhers vrh0 ;tiack {c!!"ally.

back away. grab the Salrs on the right. and ready your weapon

for the Founders who ride rhe Slcy-Lines up to Booker's


position. A police barge soon arrives on the right. Cast Possession on the Gun Automaron ar the bow of the barge, then finish

off

.rl

-$

st'
t*{

iffii
*\. ti
.

, . -.'l;i':L

Lament@Xbox360iso

_*:
=i

, ir'.,
: J'1'=' ..;

iff"i*,'
:'s

,
,

==
.

:
i 'r, ':,
i

'
,
'

_.-.,-,-:

Drop dowa to the lower level and enter the jail

area opposite

*here Booker arrived to find an Infusion. then ride rhe


Sky-Line up to the platform where Elizabeth was. Open the
door to the securiry office just in time to watch Elizabeth
open aTear for an enrire Sky-Line. Leap onto the Sky-Line
afier her for a short ride to the cargo conrainer rhar soon
blocks the path. Jump down onto the platform and head left
roward Elizaberh.
$ave *nough Saits $c yOu rair cn$t p0ssess!*n

0r ire Gln A$itilatOn r:n lhe i:arge that sh*r"Js i.rp

After some surprise drama involving a Handyman,

Elizabeth has agreed to trust you once again. Now

itt

time to

go meet that gunsmithl But first, instruct Elizabeth to pick


the lock (five lockpicks) on the wheelhouse of the gondola
near the Telescope. You'11 find a piece of Gear and a Siiver
Bar inside. Search the workers' bags and visit the Minutemans

Armory and Dollar Bill machines atop rhe stairs before


heading inside. The Dollar Bill machine on the right is one of
the few vending machines that sells lockpicks ($48).
F,'ff Ff

WT&A\$'S &RFJ{ffi ffiV: F-3KW

SY##K

l-e

ap aff

te nplrary Sky^Lins i,iirefi y0!-t rcfich ihe -veli{rw


fueI la*k. and ilr:t'riinil* a{iri' hsr 0n irnt.

ili;itbrllt's

TELESCOPE
Y*rlve got fllizabetia bae[. by vour si<i* anci y** need t+

find *e gi:lls*rith, bur first, rake e l*ck tirrough ti:e


'lbl*sc*p* *ear the g*nel*la *n the }eh. Ti:uis gives r&*se
con:ing t* w*rXr for ]:lini* cne }asr l*trk ar what rhey're
ieaving !:e}:';nrl he{rorc r}rey heari inro t}l* lactaries.

:i

Lament@Xbox360iso

..:+:i:)

FSNKW#ru trffi*WMffi@
FIND THE GUNSMITH
fuvSRKgR
Pay a

!ff$tJ*ftnru *rruTgffi

visit to the vending machine on the left before circling around to the processing counter in the middle of the lobby.

Locate the Voxophone in the center office, and search the desks for loose supplies. Provided you have enough lockpicks, instruct

Elizabeth to pick the lock of the gate in the back corner of the lobby (five lockpicks). You'll find an Infusion inside the office,
as

well

as a

number of searchable desks and the PigVolley Gun, an explosive launcher capable of lobbing projectiles at enemies.
The main elevator in the tWorker Induction Center is
currendy closed due to a lack ofjob openings. You'll have

to descend either ofthe stairs flanking the eievator and have


Elizabeth pick the lock at the base ofthe stairs. It doesnt
require any lockpicks, so don't fret ifyou used your last one
getring that [nFusion.

No lobs rrreans ns elevatof servite.


Head doi.rir the slalrs i0 the siale, and pick the i*ck,

Fffir

,+EIi
Thc Fath mf tke
Eliaa!:e

Wmx Fmpa:!!...

tlr drarvs r.cur aatetrion rc rh.- Lhc.* Lir poster: *n

the righr as sc$n as vo* enter lhe area, but c{*n'r let this

distract ycu lir*rn the Kirercsrope i;n rhe let!" lt's locared
ne*r thc rcndirig rn:ithinr.

Jeremiah Fink

March the 27th, 1895


Worker Induction Center
The truth is, I don't have a lot of time for all that
prophecy nonsense. I tell you, belief is... is just a
commodity. And old Comstock, well, he does produce.
But, like any tradesman, he's obliged to barter his
product for the earthly ores. You see, one does not
raise a barn on song alone. No sir! Why, that's Fink
timber, a Fink hammer, and Fink's hand to swinq it.
He needs me-lest he soil his own

1t!;

Lament@Xbox360iso

p.&a&
{tu?Ae$4
T0 hUtlSMlTH

frr

xH&L

pg"exe}

SH0P ..:js
:1...

'il:

iii

ffie

2nd

,,',,:,:.

.,,,,:,1::{ryry

,s.g$ffiru'##

x*

Lament@Xbox360iso

TA FACTONY

SHANTYTOWN

E8$D TIME SLUB

Basement

Lament@Xbox360iso

Descend the stairs to the room beloq where the Motorized

l+ :
ParrioL and ser.eral Founders are sranding guard. They'll spoL
i=:I i'.= Iou as you reach the ground level and immediately turn
:
hostile. Cast Possession on the Motorized Patriot, then set to
;

sniping the other guards as they try to fend offyour new ally.

You'lI likely have to finish off the Motorized Patriot yourself,

but you can make quick rvork of it with Shock Jockey and
a

Shotgun.

', I

-. i,f,'
arrd

:-

....r

.. :: r tic! r,,: li':, I ;

cieil f ir* 'sith the *ari:ine,

,r

lli:'ahslh ran'i he t.;.*ttld, $* il0n'1 wcry abc!l iirirE an lll:G


inlo a rr*wtl

tf

FoL;nders rul;ri

ier

Pilfer the desks, cabinets, and mailboxes throughout rhe


lobby, and have Elizabeth open the safe in the ofEce
(one lockpick). There may be a number of baton-

wielding guards on alert in the lobby upstairs; head

"

upstairs and

kill them if Elizabeth

is

still "in combat."

Enter the employees only area behind the sign for the
service elevator. Call the eievaror and grab the Voxophone

from inside Slate's locker on the right before boarding ir.


The elevator ulrimarely comes ro a halr. and then the phone
starts to ring. Answer the phone to hear from Mr. Fink.

Lament@Xbox360iso

Captain Cornelius Slate

lune the 171h,1912


Worker Induction Center
I hold ln my hand the private journal of Comstock's
wife. It puts the lie to this "Miracle Child" nonsense.
She loved the child not. It seems the sainted lady
would have preferred to let the "seed of the Prophet"
just... dry out on the bedsheets...

Mr. Finkt assistant, Mr. Flambeau,

greets you

in the room

at the base ofthe elevaror. Fink has been watching you,

and he's impressed. Collect the Hand Cannon, Iockpicks,


and coins from the Silver Purse on the table, and exir the
room. The Hand Cannon is a deadly pistol that is arguably
one of the finer close-range weapons in Columbia.

Lament@Xbox360iso

:=,:
r*:-

fL&A& $F gg&t

11.

"
. : -_:'
'1

"'

Finkron Proper is essentially

a small

town all to itsell with the Plaza of


Zeal serving as the town square. The

residential area lies offto the right,


entertainment can be found on the far
side ofthe plaza, and the factory extends

gffto
seek

the left. The Gunsmith Shop you

isnt far-just enter the large center

building via the door on the

left-

but Elizabeth suggests you scavenge


supplies first. Just be warned that the

Founder Police will attack, along with

!,1

rC

i pr i.' r,r't.t'i,r' I .. f-lAzr :, Zr:l :n,'ljd,,l:


-tSl :9,P fir l. (1-.q,,;;1 ,ll3''.'. 1:cs.

-lg, r :. :':ir16

the Mosquito hovering overhead, the

moment you employ


else

Vigor or fire

weapon. Additionaliy, be sure to mind the securiry checkpoint on the far side of the area, or

the Gun Automatons stationed there will commence firing.

Use the freighr hooks

high above the plaza to reach the awning on the left-hand side of the large building in the center.

Grab the Gear there, then leap down and head through the doors to enter the Gunsmith Shop.

Lament@Xbox360iso

THI

6{";$t$rdffiFi $Ffffip

Head up the stairs inside the Gunsmith Shop to the

Daisy Fitzroy

smail Buddhist shrine, then continue to the upper level.

Iuly the 6th, 1912

The machinery is running unattended, but there is nobody to

The Great Chen Lin, Gunsmith and Machinist

be found. Search the crares and barrels for roppii.r, a'nd grab

the lockpick on the workbench. Elizabeth suddenly hears the


I have a pressing need to speak to this so-called "False
Shepherd" stirring up so much trouble, We got enough
problems without thls damn fool shooting up the city
and blamin'it all on the Vox. Though, if he's amiable...
yeah,.. yeah, he might be just the fella we need for
our... immediate concerns.

sounds of someone downstairs. Descend the stairs to the shrine

and speak with the visitor.

Vlrs. {-in gives

vol il:d drla

ls abJUl hF, l1,isoa1i s cl'tilLlciion

I came to Columbia because I believed in God and


because I believed in honor. But Slate has shown me
this: there is no God in shuttlng our brothers out from
the family of man, and there is no honor in defending
those who are strangers to lts meaning. perhaps in
Finkton, there is one more deserving of my service...

Lament@Xbox360iso

G{} Tffi YF{g Gffi#ffi

barricades io rhe

light ine,il the Ccoci Tine Ciubj,

anci leadr...r--r-tscll

Tg&,EE CX-EJffi

fbi a iightl

Lament@Xbox360iso

Lament@Xbox360iso

RESCUE CHEN LIN


T1t- *,$$S TrffiI CLSr
Srnk has been awaitilg your arrivai, and het put together quite a show on your behalf. Top off your Salts and reload the Hand
Cannon and one other weapon. This is also a good time to check your Gear to ensure you're taking advanta$e of thbse items that
do not have anything to do with Sky-Lines, at least for the time being.

Fink wants to

see

you perform in the art of combat, and he's prepped the Good Time Club for a three-wave battle.

Several Salts Phiais and weapons have been scattered around the club, and there are three Tears available

for your use: Medical Kits, an RPG, and a Volley Gun. Those lucky enough to have the Sheltered Life

item equipped should immediately open the Tear for the Medical Kits. Sheltered Life gives Booker
brief invulnerabiiity wheaever he consumes food or Medical Kits, making the Medical Kits Tear
particularly useful item to have handy.

Crime

m
e

omes

to 'Shanty"Town'...

Enter the Good 'I'ime Club's ltibbv ancl head up thc


stairs on either side ro find this Kinetoscope. It's just

to :he left af the l\4inxteman's Armory machine ;:nd do",


a good fob

of painring

n bad

picture of the lblks in rhe

area's housing

district.

Lament@Xbox360iso

-i-=i+

The first wave of enemies consists of a Fireman and a number

of Finks thugs with guns. Cast Possession on the Fireman,


and watch as he draws much of the gunment atrention.

Finish off the others with the Hand Cannon, rhen turn to
the Fireman when the Possession wears offand take him
down with Shock Jockey (or Bucking Bronco) aird tlie Hand
Cannon. Another option is to use Murder of Crows against the
gunmen and simply avoid the Fireman unril yoll are ready to
Kn0ci.i the Ftreman intl the air y,/ilh *ucking Srrnco,
lhen blast a!'rav v.Jilh tile Hard Cannonl

face

him. Either way, it's best to eliminate the fodder

as fast as

you can to avoid being shot ar from all directions.


The second wave consists of aZealot and several Machine
Gun-wielding thugs. Buy yourself some time by heading
to the balcony before Fink introduces the second wave.
TheZeaIot can fly up to Booker's location, but the others
have to make their way to the stairs. This gives you plenry

of

time to deal with rhe ZeaIot one-on-one. Hit him with Shock
Jockey or Bucking Bronco, then fire away with the Shotgun

or Hand Cannon. Sweep the area for the remaining enemies,


Lnie tire Zsalci up t0 ihe i:alrony s* you cafi ligil hiffi
bef rre the rthcr thugs gct !','ithin rai'rge.

then high-tail it back to the balcony and swap out one ofyour
weapons for the RPG via the Tear.

The third wave doesnt contain any human enemies: rather,

it consists of rwo Gun Automatons,

Motorized Patriot,

and three Mosquitoes! (Fortunately, not all at once.) Stick close

to the RPG Gar, and have Possession ready ro

casr.

Aim it at

the Gun Automaton nearesr Bookert position on the stage.


Switch to Shock Jockey and quickly electrocute the Motorized
Patriot that appears at the end ofthe stage. Fire a couple of
rockets at

Int llcitri:e$
rf voLr

i*l

Pairiol's Ciank Gun is a fine sub$iit*ie


.nlt of Salts 0r Hal:d Cann0* amm0.

it, then ffnish off the Gun Automatons if they didnt

destroy one anorher after your Possession. Switch back to


Shock Jockey and the Hand Cannon, and use the column atop

the stairs for cover. Three Mosquitoes fly in from behind the curtain. Shock them as they appear, then blast away with the Hand

Cannon. It should only take rwo or three shots with the Hand Cannon to destroy each Mosquito. Work quickly, and you just

might desrroy all three before rhey so much


Search the lower level

as

fire a single buller ar Bookerl

of the club for an Infusion and

Kinetoscope,

as

weli

as some Silver Eagles

and a lockpick. Enter the

dressing rooms backstage to find a Voxophone, then continue down the stairs beyond the employees-only sign.
Founders in the storage room, and note the chalkboard in the adjacenr

room.

Kill the wo

ial':

Lament@Xbox360iso

*i + - T.n.--n-=; :*-'"
;.;i';5'".j{'.$l*'i.

Thnfira*ladu
riiE ril!t L.ruI
?his Kir:eccscape is

eas,v

leremiah Fink
August the 12th, 1894

to cverXacL in 1'o*r exeiterne&s

ro hcrd bacLrrrge anil ro:riinrrc lh".carch {:ol Chen Lin.

Let

tle

HR'E=gffibu..=

The Good Time Club

sou*sl of the nearby!'e*i! Vidi! Vigor! rnaciline


ic,r(l

loil lo,l-

I had thought you a fool, dear brother. When you told


me that you heard wonderJul music trumpeting from
holes in the thin air, I began to doubt your mental
integrity. But not only have you made your fortune from
these doodads, you have lit the path for me as well.

FIND CHEN LIN'S CELL


Instruct Elizabeth to pick the lock on the adjacent door, and locate the Code Book atop the crates nearest the furnace. Bring this
back to the ciock shop in the Plaza of Zed, after you find Chen Lin. Continue to the projector room, where Elizabeth turns on a

film showing Chen Lint interrogation. Kill any guards you spot, and push on to the cells up ahead. Grab the Voxophone from the
right end of the hall, and pick the lock on cell #8 (five lockpicks) to find

a piece

of Gear.

Did you spare Slate? ll so. he's in a wheelchair inside the firsi cel! on the righi. Go ahead and pirt

hin out of his misery if yau'd like

Lament@Xbox360iso

Ask Elizabeth to unlock cell #9, and descend the stairs to the
basement. Cross the darkened cell to the dimly

lit button to

turn on the lights. Rouse Chen Lin to find rhat he is dead,

Zachary Hale Comstock

butchered and bled out. The Lutece couple appears, and along

December the i8th, 1899

with them, a Tear where Chen Lin's corpse was located.

The Good Time Club


To tax the black more than the white, is that not
cruel? To forbid the mixing of the races, is that not

The Tear leads to another Columbia, another side of the same


coin, as it were.

cruel? To give the vote to the white man, and deny


it to the yellow the black, the red-ts that not cruel?
Hm. But is it not cruel to banish your children from a
perJect garden? Or drown your flock under an ocean
of water? Crueity can be instructive, and what is
Columbia, if not the schoolhouse of the Lord?

There's nc gling back *nie lhat Tear is opened.


And whal llou knourto be irue may:10 l0ftger ils rlght.

Give Elizabeth the command ro open the Tear. The body


and blood are gone, and the room is suddenly back to being
a normal storage room. Grab the Repeater, a

Vox-modified

version of the basic Machine Gun.

RETURN TO THE GUNSMITH SHOP


Return the way you came, past the large group of imprisoned (but alive) Vox Populi and up the stairs to the projection room, where
a

very different interrogation video is playing. Chen Lin was cut free due to his wife's important friends at the Columbia Gazette.

Make your way back through the storage rooms to where the two guards you killed earlier are. Now they're flickering and suffering

from steady nosebleeds. Something significant changed when Liz opened that Tear. Thefre back from the dead, but not quite
alive. You can either let them be or shoot them dead again. The choice is yours.

Cut back through the dressing rooms to the theater, and


watch as a large number of Founders suddenly srarts to arrack.

This is no audirion-rhese men mean business! The Tears


you had. access to are gone, and Booker is left to battle rhem

with his newfound. Repeater and Vigors. The addition of the


Founders isn't the only change, however. The upper office
is no Ionger gated, and you can now Ioot the Gear and safe
(three lockpicks) from wirhin ir.
Test oLrt your
\.',/h0

first Vox v.reapo* on lhe Fot:nders


ailack vyiii batons in the riitb.

Lament@Xbox360iso

w"ffi

pl*u& $r xgel

ri

r.t

The gate leading back up the road directly to Chen Lint shop is
sealed

tight, forcing you to loop around the plaza in

Murder of Crows, and head out the left-hand gate. Immediately


cast Possession on the enmy that is on the stairs outside of the

Shantytown entrance to the right, then head left toward the


stacks

oflogs. Locate theVoxophone in the far corner, and

$ussrnith $et Free!

clochvise

direction. Equip Possession and Bucking Bronco, Devilt Kiss, or

A'

This Kineroscope sirs ro the right ,rftiee &{in*:teman's


Ar*eor,r, llrac}-tilr*

in

che !r:{rby

of the Good .?irne.{l1.rb,

b*t only after y*u'r'e opened tlie llar in C.hen [,i*'s


8e qln the

ec.ll

lookout for Kineloscapes and ltc,x*ph*nes irr

areas wlrere they

were*'t 1n *re *tht:y Colsmhia.

use

the Dollar Bill machine to stock up on ammo.

Booker wont be able to leap to any ofthe freight hooks above


the road, but the re is plenry of cover. The only problem is

that there is a Beast ffring

Volley Gun at Booker from the

distance . Use Bucking Bronco or

Murder of Crows along with

the Hand Cannon to fight your way up the road. Stick to the
cover on the far left, near the wooden boardwalk, and try to
take Possession ofthe Beast when you get a chance.

Theret

Tear for a Volley Gun on the left and another for

Medical Kits in front of the clock store, should Booker need


them. Use Possession on the Beast atop the stairs near the
service elevator entrance, then run up those very same steps

and take cover near the railing. Cast Devilt Kiss at the group
of enemies down on the street below, then gather up some Salts

Daisy Fitzroy
February the 12th, i912
P\aza of ZeaI

and cast Possession on the Gun Automaton in the distance,


near the entrance to the Gunsmith Shop.

Possess ihe G*n Auiomaton ng{v positi0ned oulside


lhe Gunsmith Shop, then make a dash for lhe blilding

One day, ain't nobody notice me. Then they I done for
Lady Comstock, and, well-everybody noticed me.
I head to Finkton, and I hlde. I hide deep. The more
they 1ook, deeper I go. Only thing a colored child can
count on is the fact they invisible.

Lament@Xbox360iso

$tJ'$sffiETffi

$*{*p

Ascend the stairs inside the shop to find an empty workshop

(no machinery at all) and a flickering vision of the machinist,


Chen Lin. Speaking to him doesn't yield any information other
than that you should talk to the lady downstairs. Descend
the stairs to the shrine devoted to the Prophet and speak to
the lady. It's Mrs. Lin, but she's no longer the short Chinese

woman you met earlier. This alternate Mrs. Lin says that the

Chen Lin is aljve and free, bi:t his taols are iOcked up
at tl:e

police took Chen's tools and impounded them in Shanrytown.

*ull house lmaounri.

FIND THE POLICE IMPOUND


Exit the Gunsmith Shop and loop back around to the other side of the Plazaof ZeaI, then fight your way past the Founders to the
buiiding with the spray-painted Shantytown sign. Pull the lever opposite the vending machines to slide the freight out of the way.
Doing so gains you
whe n ir's

access

to Shantytown (the freight now blocks Booker's path back to the Plaza of Zeal and must be moved again

time ro exir).

p&Tt{ Y$ $il&ruTYT*lq{ru
Open the Tear for the Gun Automaton on the upper ledge

to the right, then use Possession on the Beast that patrols the
overhead walkway with the RPG. He'll be able to rain fire

down on the numerous enemies in the courtyard, including


those making their way toward Booker. Watch your Gun

Automaton closely, and immediately open the Tear for the


Cover in the center of the road if it is destroved.

The Gur Alltoflraion disiracts the Founders

leavins 80oker iree t0 sflipa thes

rr,,iih ease

One of the more rewarding ways of dispatching the Founders

in this

area is

a blast

ofShockJockey at the water pouring from the pipes

to use the leaking pipes to your advantage. Fire

in the center ofthe area to trap and electrocute any foe that
comes forward. Shock Jockey takes on lethal potency when

combined wiih warer. Ope n rhe Tear For the freighr hook high
on the left, and leap to the floating billboard platform ro snag
an RPG and some addirional ammo if you wanr ir. Note rhe
location of the Vigor behind the locked steel gates inside the

Casi

Stck

JDcke,v at the ieakinc

tipes tc eleclrccu!$ ycur snefiliesi

Lament@Xbox360iso

S HA1TTYTSWN @
&ilAVTYARil Si|IFT gAA

SilNfiTYTOWH

THE BULL YANB

Lament@Xbox360iso

TrlT BUI.I. HOU$T [MP$UruO

IO

BASEMENT

Lament@Xbox360iso

FIND CHEN LIN'S TOOLS


$*&r*TYT*Wru
Make your r'vay down the road, past the poverty-stricken homeless of Shantytown, and turn left to find an Infusion behind
the counter at a food rationing point. There's no way to get this Infusion without spilling blood during this initial tr-ip through
Shantl.town (you can risk waiting until later if youd like), so go ahead and unleash your Bucking Bronco attack to knock the
crorvd into the air, grab the vial, then open fire on the two men manning this black market shop.
Descend the stairs at the end of the road and enter the Graveyard Shift Bar. The upper level has all three q,pes of vending
machines, as well as a Shotgun-wielding barkeep who wont hesitate ro open fire if you try to search any crares or grab a Salt Phial.

Head on down to the basement, where there are no watchful eyes.


Pick up the guitar leaning against the chair to enjoy a briefreprieve from the gloom and sorrow ofshantytown. Locate the

Voxophone in the basement, and pick up the keys from atop the barrel in the corner. These keys

Ilre l'.ric r"riex

,.'r1ih

ihe silslsnneis

rlrick *nce SEtkcr lrke$


t0 reai i,htsal.

lnfusiLr:r, hul ihey p*se

ihe

Pick u;r

p1'ove

thr f uiiar ifi ile

i*

to be useful soon enough.

ttr[*r

he:ir. liiirabelh *ing

i]f lfir !:assserl


* scng.

Lament@Xbox360iso

Exit the Graveyard Shift Bar and head back the other way,
toward the steps leading down to where an angry crowd has
gathered around a vending machine. Open the Tear for the

Daisy Fitzroy
February lhe 121h,

Food Sacks to the right as a distraction; otherwise, you'll have


191,2

to fight (i.e., kill) the bystanders to obtain the Silver Eagles

The Graveyard Shift

scattered nearby the machine

When you forced deep underground, well-you see


thlngs from the bottom up. And down at the bottom of
the city, I saw a fire burning. A fire's got heat aplenty,
but it ain't got no mouth. Daisy... now she got herself a
mouth big enough for all the fires in Columbia.

0pen the iear for the Food $ackq t0 di$tract lhe crcwd
f ron the liilvet Eaqles hy lhe'rt.lndlng machine.

The peopie of Shanq.'town have scoured nearly every inch of their home in search of food and valuables. Dont expect to find
much

as

you make your way through this depressing place. Descend the road toward the encampment up ahead, and locate the

Gear at the entrance to the Bull Yard.

DESTROY THE DEFENSE TURRETS


T*{T BUIL YARil
The Bull Yard is crawling with heary-armored Founders,

Motorized Patriot, a Gun Automaton, and rwo massive defense

cannons. Needless to say, if you're going to breech the securiry of the Police Impound faciliry you had better have a planl

Kick off the battle by using Possession on rhe Founder


patrolling the area directly below the ledge where Booker first
enters the Bull Yard. Shoot any remaining Founders down
below with the Volley Gun, then leap to the balcony high on

the left, via the freight hooks. Here, you can find a Telescope
and a Sniper Rifle. Use the Sniper fufle to take out the healy
Machine Gunners in the distance, especially any rhat have
a

ijse tne SKy-i'icok le reach ihe $niper Rifie

by the Telesccpe
and snipe the ennmies 0n ihe dGCk belOlv.

Hand Cannon. Provided the defense turrets havent been

activated yet, tty to cast Possession on the Motorized Patriot

that appears so it can eventually destroy the Gun Automaton


or vice-versa.

Lament@Xbox360iso

Tfire are two Sky-Lines in the area that rise and dive as they loop around the area berween the

wo buildings flanking

the main

path to the poiice station. They roughly parallel one another, but one track rises high to the building on the right and through the
lower secrion of the left-hand building, whereas rhe orher track does ehe opposite.
Explore the two Sky-Lines and the buildings nearby to find
four Tears that you can utilize. The roof of the left-hand

building (when facing the police sration) leads to a Rocket

TETESCOPE

Automaton, which unfortunately is instantly destroyed if the


defense turrets are

stilI active. To destroy them, you're going to

have to get a hold of an RPG or make frequent use of a Hand

Cannon or Sniper fufle.

-l'his '.l"eleseopc
p*ers $rlr acr*ss ahe Bull Yarij tc, the
errtrarlee
access
treast

to the {loiumbia Autb*rity glolice station. Ycu

car:l

il right awayif

1-ouwant, but it's hetter tc 11;rir aL


untll a{ier tori've destrcyecl tbe defense turrets,

trlse the

lreight hrioks a!:ove the tuaiconl' ro reach it.

The balccny io the lelt rt thc one r.vith the T*lesr*pe serves
as a r:ce :ici {ci iargsti.lg the de{erse rilrrets.

Open the Tear for the Mosquito flying around near the cannons and ride the Sky-Line to the roof on the right-hand building.
Open theTear for the RPG, and start shooting at the defense turrets. Consider riding the Sky-Line to the lower level of that same

building so you can have Elizabeth open the Tear for the Medicai Kits. Keep close to them, use the available cover, and continue

firing Shock Jockey and the RPG at the defense turrets. Use Bucking Bronco and the Hand Cannon or Repeater to make quick
work ofany Founders that ride the Sky-Lines up to Bookert position.
:=:ffij,

Fiie ihe RPG ai any crowds you ses,


especially tf ihere's a ll4cicrized Patriot iil tleir rniCst

The fuigs{luito prcves elin m0re h*ilrf ill


{lnce yOu've destrcyed the deiense turrets.

Lament@Xbox360iso

Pieston E. Downs

Iuly the sth, 1912


The Bull Yard
Well, Fitzroy-you... you got a low cunning in ya, if
nothing else. Dropped a couple grizzly traps 'round
the lines up here. Idea was to... to bleed one of your
couriers ti]] he gave you up. 'Cept, oJ course, you're
using kids now. Now I got this... tiny Injun boy,
eyebaliing me. Had to take his leg off. Damn thing's
just lying here between us. I sure wish hed cry or
something.

FIND THE CONFISCATED TOOLS

'm'

Yr{n ffi$Jfi.t ffiffiLj$r ttu?p$u&,*


The interior is empry of enemies and completely silent at first.

Fitzroy Spotted!

Thke a moment to search the offices, then advance to the main

The lobby of the Bultr Fdouse Impound is completely empty

lobby where numerous Founder Police are starioned.

of foes. {,lse this r:pporternity to search the office on the

right lor the Kinetoscope between the

eiesii:s"

Keep low and duck into the office on the right as soon as

Booker passes through the doors. Have Elizabeth open the


Tear for the Crank Gun, then turn and have her open the Tear

for the Cover in the center of the hall. Use rhe Crank Gun
together with Murder of Crows ro mow down the Founder
Police as they charge out of hiding. They'l1 come from the
center office, Llp the stairs on the left, and from both sets

of

{sl
1d{

stairs leading to the basement. Head to the opposite side

of

**'i
./*
1l

the Cover Elizabeth opened. as a Mororized Parrior is going

to enrer through the doors behind Booker. Switch to


Jockey. and take it

out!

-'

"4i

t lSJl
Shock, '',\i--"*-l
\
g ^:\

J''.

,q

.,1

Lament@Xbox360iso

Daisy Fitzroy
February Ihe 121h, 1912
The Bull House

-iia tarr.riiJeis
lle nc ;ltaiii: r.:i lll:,ir"ile'

li:rt

i:T:

i:ti

'':ij' l,::;r'
:.

irr:

'riCi*r,',g

:r|,; s'.'iritit

r*d tle;iaitk firnl

:f ,iltcak.j*tley

They argued somethin'fierce at night-Lady Comstock


and the Prophet. Could never make out what it was
about from my bunk, though. After the worst, I seen
she arn't left Jor morning prayer... so I crept upstairs
to check in on her. And iike a fool... I lingered.
"Scullery maid" was what they called me when I
walked into Comstock House. "Murderer" was what
they shouted when I ran out.

ij!:tilrr Li,;

The confiscated tools are in the basement,

br-Lt

theret a lot of good stuffto find on the main floor and upstairs. Give the Bull

House Impound's upper'floors a thorough search to make sure you find the two Voxophones, Gear, and an Infusion. You'll need
Elizabeth to unlock the door to the storage room on the second floor (five loclgicks), but it's worth it for whatt inside. There
usuallv some additional Founder Police milling around in the locker room upstairs, so keep your guard up.

,. : ::::.:is+,ii

a
't:a,:rl;

-';-^
'#'
'

s:,i,'.
..!.,c::

r*ff:,'-

,sdffiffi.
-.ffit*..,
;lffid*StgJ *ff*ffi:

ar-e

Lament@Xbox360iso

Prlvate Wilbur Sykes


July the sth, 1912
The Bull House
There's the job, and there's life. They pay me to hate
the goddamn Vox, and I take thelr money, but... what's
the harm of having a drink with Fitzroy's people? Face
to face at the Graveyard Shift, why, they're... they're
just folk Hell, I guess I fe]l into the goddamn bottle,
because I stumbled back without the evidence locker
key. If Schmidt finds out... wel1, there'li be hell to pay.

Ty:r effip*#ru*
Descend the stairs in the lower level of the Police Impound until

you reach the basement, where the gunsmlth's tools have been
locked up. There's no way to physically move them back to the
shop, but Elizabeth spots another fbar, one in which the tools

arent there. Instruct her to open the Tear; the gunsmith's tools
are instantly replaced bv crates of confiscated Vox weaponry.
Swap or,rt one of your weapons

for the Burstgun, the Vox's

burst-fired take on the Carbine Rifle. Head back upstairs, but


be sure

to grab the Voxophone that now sits on the table.

Lament@Xbox360iso

You ever see a forest at the beginning of a fire? BeJore


the first f1ame, you see them possums and squirreis,

running through the trees. They know what's coming.


But the fat bears with their bellies full a'honey, wellyou can't hardly wake them up from their comfortable
hibernation. We're going to Emporia. And then, we gon'
see what it takes to rouse them from their slumber.

RETURN TO THE GUNSMITH


SH&FIYYT*Wru
Return the way you came to the Bull
Yard, where a full-fledged war is taking
place berween the Vox Populi and the
Founders. The Vox Populi are ciad

in red and will not fire on you-the


reasons become clear soon enough. Use

the Sky-Lines to cross the yard and use


Possession on the Gun

Automaton on

the far side, below the Telescope you


saw earlier. Finish

off any remaining

Founders, and lead Elizabeth back

through Shantytown ro rhe elevator

Casl Possession 0n lhe Gun Auiomaton 0n ths lefi,


thefi a$sist it in de{eating the armored l-ounders.

leading back up to Finkton Proper. Be


sure

to inspect the area around the Graveyard Shift Bar for rwo Voxophones that werent there during your earlier visit.

Lament@Xbox360iso

Lament@Xbox360iso

Exit the elevator and grab the Charge Vigor from the lootecl
storage cabinet inside the office. Charge allows Booker to
essentially harness the power ofa tornado and fly through
the air to melee attack an enemy from afar. It's exceptionally

Booker DeWitt

powerful for both attacking faraway adversaries and enabling

Iuly the 6th, 1912

Booker to move swiftly across the battlefield. Access ro rhar

The Graveyard Shift

Vigor wasn't the only thing that changedl

l,n;i;e alilr':: 3tcii:r


like i:crnacar

irslailli;r flri iirlr:rgn


nslee ii faaa.i;ay ile.

iL:
1r,r

"Bring us the girl and wipe away the debt. As plans


go, Id seen worse-except this girl was already gone.
Monument Island's a damn ghost town. Seems like
they evacuated her when they heard I was here.
An old friend told me Comstock spirited her off to
that fortress of his. As a one-man job, this just went
from bettin' on the rlver to... drawing dead.

ile lr,

Round the corner and immediately open the Tear for the Gun

Automaton on the left. The same Tears available to you earlier,


here on the Path to Shanqtown, are back. This time, however,
there's a police barge on the Llpper

right, near the freight hook.

Let the Gun Automaton do what it can, then open rhe Tear to
the freight hook and use it to Sky-Line Strike any remaining
Founders on the barge. From atop the barge, you should try

out Booker's nen' Charge Vigor on any remaining enemies.


Reopen the Tear for the Gun Automaton, and continue to the
Plaza

of 7,eal.

lr!

ti i-arig ic

:'eiJ

r: !,l| f,har0e ViEor tclgtf tt

eliiinli,lea\1\r Jie[]ig_1 jtki

ilis st3$i.

lse

rl

Lament@Xbox360iso

The battle is er.cn'bit as intense in the Plaza of ZeaL Quickly


leap to rhe tl'eieht hook directly in Front of Booker, djsnrount

onto the au.ninq ficing the Good'l-irne ClLrb, and drop offthe
other side to quicklv reach the Gunsmith Shop. C)nce therc,

r\
tr

investigare the bodies on the floor of the entr'1'nav and collect


the Voxophone on the shelf to the

left

it's a new Voxophor-re

that s-asn't present in the previous realities.

.p.
e'.di

ri . l::..:: irl
Lament@Xbox360iso

::1.:=1.::

_C_!,AI.\,{,

===.1
-',fffi,,ffTt{E5*$T11RY
PAIH TO TF|E FACTORY

:-

:.,

LADY AIRS H I p
.I$F FIRST
-*--'
."--:n-"""'

,,i

fftg1/rea':pepuli have just a,lout cut through the locked entrance to the factory. Follow the mob through the gate to the flaming

interior, and wait while the rebel with the blowrorch cuts through the interior door.
Follow them onto the lengthy exrerior plarform and
immediately use Possession on the Gun Auromaron nearesr
Booker. Open fire on any Founders close by, and push across
a

the bridge alongside the Vox Populi forces. Make sure the Gun

..:

Automaton is destroyed before Booker runs past it so that

it

doesnt fire on his blindside. Open the Tear for the Rocket

Automatcn in the center of the area, and take cover to the left
of it. Keep a safe distance, look for an RPG to pick up, and use
Possession, ShockJockey, and your heary firepower

to destroy

the Gun Automaton and Motorized Patriot at the far end of

Sast Poss*ssion on the Gun Aut0mat0n 0n the right, and use ths
ni]te t1111tt
a few siemies.be{ore advanlilo,

allilfle

!1iner

1tt

the pathway.

Open the Tear fot the Hocket Automaton, but lle ready io apen ancther Tear t0 $tafi its c00ld0wn the moment it gets de$troyed

Lament@Xbox360iso

The Vox can't cur the gate leading to


the factorl'entrance with the zeppelin

circling overhead-it's up to vou to take

it out! You don't have enough firepower


to destroy it outright, so yos'r. *ottrt
to have to sabotage it. Leap to the
Sky-Line and ride it all tire lva;' up and
around the back of the buildings ro rhe

wing on the other side of the zeppelin.


It's a r.ely lengthy ride on a Sky-Line,
so be patient and

Srrikc
Cast Possession on the Gur-i Auromaton on the side of the zeppelin, and rush pasr

ln

wait to Sky-Lir.re

enemy on tlre u ing.

it ro enter rhe zeppeiin.

Cast Possession on

the l4otorized Patriot far to the right, then set about picking off the heavill, ar.mored Founders standing rvarch or.er the engine.
Star- bel.rind

the cover ne.1r the control terminal, and dispatch them with Vigor combinations and your RPG or Burstgun.

.{pproach the ensine at thc rear of the zeppelin interior, and use the Sky-Hook ro cur rhe cables. This sends the zeppelin inro a
tailspin. Head out onto the side of the ship opposite the one Booker entered, :rnd r,vait for a freight hook or Sky-Line ro come into

viel. then

leap to ir to ger cfTthe zeppelin befbrc

it

crash-lands.

.:.....::.i,:aaf.,a:t:.?:jt.a

Lament@Xbox360iso

TELESCOPE
Ascend the stails

from the

gon<.lola, and take a

nlonrellt

to use the Telescope near the railing. T'his set of&igJlpowered opt;cs grants you a great view across the sky,

looking l:acl< at the spires *f Finkton's buildings.

'

t0 leap 0nt0 the rail sf ihe zeppelin to get a betler vieu.

Foilow the Vox Populi up the stairs to the factory entrance,

but dont

1et

the crowd's excitement carry you past the

Telescope perched atop the stairs. Give the rest ofFinkton


Proper one final look before heading inside.

KS$ffi e"&eK'ffiKYR"

TAKE BACK THE FIRST LADYAIRSHIP


The Vox are launching a full-scale assault on the Finkton
Factory and have every intention of taking it down.
Follow them through the doors up ahead, and quickly cast
Possession on the Rocket

Automaton across the room.

Sprint past it on the right, toward the next doot then turn
and destroy it with Shock Jockey and the Bursrgun once
the Possession wears

off

You won't have to worry about

turning and firing on Booker,


Vox Populi.

as

it

it

is too busy targeting the

Possess the Rocket Aulor,raton, then altack iis blind-side frc'n


arOund the c0rner. 0thsrwise. enter ihs flext r00m.

Lament@Xbox360iso

P L AT O NM

T}lE FACTORY

IIAN A$I E

ATTd;f;HEA

0Fncr sr JnfiEMtfiH

FROM THE fACTOflY

FFItr

Lament@Xbox360iso

6t;S,,tLe Gear that }:ad fallen off the dolly and ride the elevator up to Finks office. The

glass

doors of the elevator provide you

with an excellent view of floor after floor of manufacturing: Vigors, Salts, turrets, vending machines, and even teddy bears.
Fink makes the stuff that Columbia wants. Answer the phone when the elevator

it

5e taking

stops-itt

Daisy calling to tell you her Vox won't

easy on you anymore.

*FT:$ *F JT*g#IAH FI}IK

M$ruqJT'ffi31XAN'S &RMffi ffi,Y: NXWf

ST*CK!

Open fire on th Vox outside the elevator door, before they


have a chance to get the drop on Booker. Kill the lot of them,

then head behind Finkt desk to gather up nearly a thousand


dollars in Silver Eagles, Gold Bars, Silver Bars, and purses.
Use this newfound lortune to upgrade your Burstgun and

Hand Cannon (or preferred weaponry) via the Minutemans


Armory machine in the room to the left. Also, grab the piece
of Gear behind the Dollar Bill vending machine while
you're there.

Collect the Voxophone and the Undertow Vigor near the


exit before you leave. Undertow allows Booker to emit a blast
of water that can knock enemies off ledges, Sky-Lines, and
barges.

It

can also be used to yank enemies towards him.

Itt

perfect way to thwart lots of foes without spending any ammol

Have Elizabeth unlock the gate behind the desk and step out

onto the distribution platform.

leremiah Fink
October the 4th, 1895
Offlce of leremiah Fink
These holes have shown me yet another wonder,
though I've yet to see the application Jor it. They
illuminate a merger of machine and man that is
somehow the lesser, yet the greater, of both parties.
The process seems to be irreversible. Perhaps, though,
Comstock will have some need of this kind of thlng to
keep watch in that tower he is building.

The incredibly rare Grlti Bar rs q,rcrth 50$ $ilue r Faglesl

Lament@Xbox360iso

:"lii+;

i$i4l

Step out onto the cargo distribution

platform, and follow Elizaberh up the


stairs to Daisy. Daisy may have gotten

her guns, but she's not about to give you


the First Lady Airship. In fact, her Vox
Populi army is abour to

,ita.kin gr."r

numbers. Leap to the freight hook off to


the left, and wait for the first of several
Vox Populi barges to puil within range.
Jump to the barge and use Undertow to

knock the Fireman and other Vox right


The Undertovu Vig0r emits a povuerful lllasi 0f riater that can knock nluliiple VOx t0 th*ir rjeath.

offthe

edgel

Leap to the Sky-Lines and ride the oval-shaped track around the perimeter of the area until you see more Vox Populi. Vault into
a

Sky-Line Strike, then turn and biast them off the platform with Undertow. This is a good time to equip any Gear you have that

boosts Bookert abilities while using Sky-Lines. Newton's Law Death from Above, and Nor'easter are particuiarly usefuil

Open the Tear for the Tesla Coil on the rear of the platform if within range, since it helps to stun any Vox Populi that approach
(and helps contribute to the "Hazard Pay' bonus). Sweep the decks clear of Vox with Undertow and your Burstgun whiie trying to

maintain a moderate supply of Salts.

llr*:::iri,

4 =::.ri:::.
,lri'

..lltiijilr.

Lament@Xbox360iso

It q'ont
r'r,-on't be

be long belore Elizabeth warns

of a Handyman attack. The Handyman is susceptible to Undertow attacks, though he

knocked back. Stal' on rhe move and pepper the Handyman in the heart with your Burstgun or RPG attacks.

The Handyman is capable of leaping onto the Sky-Line and electrocliting the entire track. Provided you manage to keep an eye
on his position, it's possible to use this attack against him. Ride the Skv-Line until he finally leaps onto it, and listen for him to
-vel1

for Booker ro get off. That's your cue that he's about to electlocute the rails. l)ismount the Sky-Line, and open fire on him

rvhiie he jolts the tracks u.ith electricity. The Handyman can't cut this attack short, nor can he move once he
thus leaving him a sitting

ll;;
! i:

=rla

i:ti,

iraii:'S ;eE$

dr-Lck

,t"tt, ih.

m'aneuver',

for your attacks.

,: .r: ilr'rl:,j iri|l!s ii:i: i|rtili'tr;1.


jrjj:i-r! !ri;it irCi-il alili:lirlll ill:lll:-

ilri li;l: il:nilyrl;::r

llil xia:keli ?h!:a iriii;iial ::i:tl


frlgtlrOiili* the liyi-1-rlt.

,r..till

ir !:li'r l1.t ::rli

Take out the Handyman, rhen head up the stairs to the upper level in time to assist Elizabeth. Follow her instructions to gain entry

ro the boarding platform for the First Lady Airship. But before you board the ship, make sure to find the Telescope on the front of
this platform and the Infusion andVoxophone in the rooms on either side of the hall leading to the airship.

Lament@Xbox360iso

..:+::ii

TELESCOPE

Booker DeWitt

This Telesecpe is on the far end cfrhe distribntion


platf<rrcr" X)*n'l

*'crly

abgur usiflg

r.r'it.L the Vox, bur rnalie snre v{}u

it during Lhe bartle

p*y it

Iuly the 1,41h,1912


Office of ]eremiah Fink

visit be}are

boarC:ing rhe Firsr !-ady.

lCoughs] Fitzroy... you win this fool war, you send this
to New York. lBloody Coughsl They ain't gettin'the
gir1. Whoever they are- lWincesl Maybe I clid right
by you and the Vox, but in the end... that don't square
anything. Anna... Anna... I'm sorry...

BOARD THE FIRST LADY


Follow Elizabeth down the corridor into the First LadyAirship. Knock on the cabin door on the right, then head to the console
and set a course. Elizabeth will meet you by the controls once she's slipped inro some fresh clothes. Adjust the serring when

prompted to bring rhis leg of the journey ro an end.

l-llhere v,;ili B00ke i' sieer the First l_aciv this time?

:.1!

Lament@Xbox360iso

FAMILY RET]NTOIT
;
",
Assist Elizabeth in opening the First
Ladr;s hatch. and hurry to\vard the odd
couple plairing the piano. Elizabeth rr-rns

to

therr-r anci tells then'r

to siop, \\4rich

thev eventr-ral11. do after realizing the


piano isn't in tune. The male nr.in hands
vou :r postcard derailing rhe Songbird
Defer.rse Svstem. Take the card and push
t1-re

piano out of the wa). to escape the

crash site.

i':
_t;

- '" *3 r
-,-r:
T
_

:'

"

F.

Lament@Xbox360iso

"Fg.a!l i?r

GO TO COMSTOCKHOUSE
*--

tt

PROSPTRITY PLAIA
The rree-lined neighborhood oFEmporia is evacuating
as fear

of the Vox Populi sweeps throughout Columbii.

'

Citizens are lined up with their possessions, trying to clamber


aboard barges that are already straining under the load.
Some will survive to escape; ot-hers will be left behind

to suffer their fate.


Scour the area's bags and garbage cans for usable items,

and make your way along the terrace to the Minutemant


C0mst0ck House lies far off in ihe disiance,

ontl! olhlsld:olE.ryl|u,

._.

Armory vending machine in the tunnel on the right.


Purchase the Sniper Rifle Damage Boost 2 upgrade

MINUTEMAN'S ARMGRY: NEW S?OCK!

if you're

carrying a Sniper fufle; otherwise, upgrade whatever Machine


Gun you're carrying, or (better yet) the RPG.

Climb the stairs on the right, toward the sounds of

Vox

mugging a civilian. Open fire on the Vox, then have Elizabeth


open the Tear for the Mosquito in Lhe distance. There are a
number ofGars in this area, but the rwo you should focus
on are (he Mosquito and the Medical Kirs direcrly ahead
of you. A Vox Beast in heavy armor inrensely guards the
path ahead. This enemy is not only hard to kill, but it is
also equipped

with the Hail Fire weapon, which is the Vox

equivalent of the Pig Volley Gun.

Maintain an elevated pOsitiOn, and try t0 sh00t the Vox Bsast that the MOsquiiO is targeting,

Lament@Xbox360iso

P$NT PRO$PTAITY

PNS$FTRITY PLSZA

Lament@Xbox360iso

F0ultBtR's
800r{s

ffmiln
CENTRAI.
DEPUT

$ALTY ilY$TTR BAR

Lament@Xbox360iso

oTl:n-

Tear {0r.:1e

watir'

t'ol

-:.1.:e

i.lf

snclt

11t<w

elctrocure

ull n'u'ol y:,

The Vox destroy the Mosquito quickly, but dont worry. Open another Tear in the area and wait for the Mosquito's Tear to return,
and then open it again. Maintain the elevated position on the right-hand walkway and use Undertow, Murder of Crows,
and Devils Kiss to hold back the attackers. This is a great place to snipe from if you have the proper weaponry; otherwise, be
patient and let the Mosquito and your Vigors do the heary lifting. Dont hesitate to double-back to the runnel near the vending
machine if you need to take cover while the Shield regenerares.

PONT PROSPERITY
Head up the steps and have Elizabeth pick the lock on the
door. The main entry hall is empry, so take your time looking

around. Open the Tear for the freight hook over the door
Booker enters from to reach the piece ofGear atop the
scaffolding. Be sure to have Elizabeth pick the lock on the
gate to the le{t (three lockpicks) to access the Heater and the

Infirsion in the hall on the left.


There are two heavily armored Vox in the hallway in the rear
of :his room. Put the Heater to work by using Underrow to

Go fishing

with Undertour and the Heater!

reel in the enemies one by one, rhen blast them at point-blank


range with the Heater. This one-two punch can

1{i; g=+:!

kill all but the most dominant

foes

with

a single squeeze

of the trigger.

Lament@Xbox360iso

Head outside to the gondola platform, and open the Tear

for the Motorized Patriot on the right. Descend the far stairs
t<iward the Telescope and have Undertow and a Repeater or

TELESCOPE
Tire Teieseope is *tr the rigXrt-lrand er'ige *f the
Porr Pr*speritv go*doia ptratforrc. {t's <l*x'n rhe stairs

Burstgun on hand. The gondola heading toward Booker is


loaded with enemies, including a Motorized Patriot.
Blast them with Undertow repeatedly while shooting the

lrorn lhc,\loLorrlrd l'dlrlor. l1c ilrre ro usc !t bLlore


riding the g**c.lola.

Motorized Patliot. Your robotic ally may stay atop the


stairs, but

it

can fire its Crank Gun from above. Continue

blasting the enemies with Undertow, both to short-clrcuit the

Motorized Patriot and to knock the others off the platform.


Send Elizabeth to pick the lock on the gondola, and ride
across

it

to Grand Central Depot, one of Columbia's largest

gondola stations. Ascend the stairs and sneakily 1ob a Devil's


Kiss fireball ar rhe rwo Vox standing near the oil slick. This

action guarantees a kill and also helps you earn the "Hazard
Pay'' bonus. You can ignite the oil slick more than once; keep

that in mind for when the next rwo Vox come strolling in.

iinderi*w \,v0rks just as '.rvell as Shock Jockey at]ai*st


ihe fu1c:onzed Patilot airJ ran impaci niultiple io*s ai onre

Iil

slicks arfiplii'./ ths f;ffccts 0f

tre

vii's

KisG

iln.j instantly kill fi]Ort an:Jthiflg cauUht in ths

area

Lament@Xbox360iso

Enter rhe ticket office on the left to find a safe (three Iockpicks
to open ir) and rhe Hail Fire weapon, Lhe Vox equivalenr of rhe

PigVolley Gun. The Venil Vidil Vigorl machine has new stock,
although much of it may be a bit out of your price range at
the moment.

Continue down the hall into the main gondola starion and
note the Gun Automaron on rhe landing above the ticket

Mr. Comstock, when next we meet, it won't be to parley.


See, i went out to that Hall a' Heroes to scalp your "False
Shepherd" for you. Turns out, though-DeWitt speaks
Sioux. He helped me swap words with this cripple child
i've been uh... looking after. Now after hearing how the
kid has Iared in your city-I'm thinking, when we take
your pe1t, I'11 let him hold the knife.

counter. Raid the safe inside the ticket office (three lockpicks

riquired),

as

well

as

the nearby Salry Oyster Bar. The Sairy

Oyster Bar does contain a few Founders lying in wait, but it's

worth dealing with them to

access rhe

Gear and Kinetoscope.

:i,,:i:::.::i:i::lii:r.;:1t_r"

.iirta:ilil::irtrll:,:'r:... ::.'r

'rsal:l,,'. :l::.

,{t
,!'

tr
i:r

*;"" ;:i
'\r-i:l.
'
\lli

;':

Lament@Xbox360iso

ffim&il{ffi

nffidTnffi mrpffiT

Qpen the Tear for the Gun Automaton atop the stairs to draw

Lutece's Brother Arrivas lrt fiolurllhia!


This Kinetoscope is located ineide the Saity Oyster Bar,
berlveen rhe trvo restroorns. You'li need three trockpicks to
access

this Kinetoscope ir:side the

tvar.

several Vox and a Fireman

into combat. The Gun Automaton

ends up destroyed, but not before it takes out a few ofyour


foes. Use the ticket office for cover, and plant traps around the
base

ofthe stairs to finish your

adversaries off.

Ascend the stairs to the main lobby of the station and immediately cast Possession on the Motorized Patriot in the center of the

room. Note the numerousTears around the room (including the Medical Kits near the stairs), and open theTear for theTesla

coil nearest the most enemies. The Tesla coil works much like Shock Jockey and automatically electrocutes any enemies that get
too close. You can really take advantage ofthis by using Bucking Bronco just as an enemy starts to get zapped. This knocks your
opponents into the air and effectively holds them in place for further shock damage . Enemies killed by the Tesla coil count toward
the "Hazard Paf' bonus.
Stick close to the stairs that you came up and continue to use the Tesla coils, Bucking Bronco, and your weaponry to dispatch
the numerous Vox Populi that attack. Elizabeth calls out a Fireman, the first of two. The same tactic works against the Fireman,

but it's also worth hitting him with Undertow and your heavier firepower, such

A Tesla coil. a possessed Moiori;ed Patri0t. ai'rd the Haii fire:


v.rhat ncre rould you ask f*r?

as

the RPG from the Salry Oyster Bar.

Slay cltse t0 the T"sla coil, ancJ lrap tnemies in the air
r,vith Bucking Brorco {or adtlitioital damage!

Lament@Xbox360iso
:tt
*=J,.
: .*
"j
t==
!-

- ---t

:= :-=': ',fr'-;=:':, -='


1 :-; :' : --j:

itp,
-*'

Enrer the offices ro rhe lefr oF the Ticke rs sign and make your

i7"
iif

*^y to rhe back right-hand corner to find

::1,r

: :-.

a small srorage

room

containing another Voxophone. Theret also a safe (three


lockpicks required) to find in this office. A similar ofTice on

Rosalind Lutece

the other side of the room conrains some vaiuables, as well.

October the 15th, 1893


Grand Central Depot

Instruct Elizabeth to unlock the gate at the far end ofthe


hall, and immediately open rhe Tear for the Cover directly
ahead. There are rwo Vox Snipers

in the area, one on the

upper walkway and another on the scaffolding.

Hit them with

Undertow to knock them offtheir perch, then take them out

The Lutece Field entangled my quantum atom with


waves of light, allowing for saJe measurement. Sound
familiar, brother? That's because you were measuring
precisely the same atom Jrom a neighboring world. We
used the universe as a telegraph. Switching the field
on or off became dots and dashes. Dreadfully slowbut now you and I could whisper through the wall...

at close range. Another oprion is to blast them with Undertow,


then open the Tear for the freight hook near the ceiling above
the turnstiles. Leap to the hook, rhen turn and Sky-Line Strike
the snipers.

Use ihe:retght

ic0k Tea. io gei

L:il abc:,,e

Rosalind Lutece

ilB sniFii'$.

ihen *qki-LifiB Strlke iher:l

Octoberthe 151h,1893
Founders Books

The turnstiles leading out of the area lock behind Booker,


so heed Elizabeth's advice and check

out the bookstore on the

left first (one lockpick). Founders Books contains

a piece

of

Gear and rwo Voxophones, one of which makes it possible to


access

the kitchen in the Salry Oyster Bar. Descend the stairs

in the bookstore, and lay

a Bucking Bronco or Devil's Kiss trap

at the boftom of the stairs for the enemies rhat come down
after you. Listen carefully to the recording on the Voxophone

in the lower

leve1

of the bookstore.

Brother, what Comstock failed to understand is


that our contraption is a window not into prophecy,
but probability. But his money means the Lutece Fielcl

could become the Lutece Tear-a window between


worlds. A window through which you and I might
finally be together.

Lament@Xbox360iso

Fight your way back to the Salry Oyster Baq and press the

button beneath the cash register on rhe bar. This opens the
kitchen door (though the button is only present ifyou found

Ronald Frank

the "Sally'Voxophone at Founders Books). The kitchen

July the 16th, 1912

contains another Voxophone, an Infusion, and the Return to

Founders Books

Sender Vigor, which allows Booker to deflect and/of absorb

Sallyl The bastard snuck in while the Vox was shootrn


up the place and took my girll Got her iocked up
in the Salty Oyster his hidden closet he keeps all
his treasures." Just need to hit the button under the
reglster to open it, but...

and fire back incoming bullets.

Lislen ir: the

'laiiy" \llr:lphrr*, lnel:


!"iliitisr ai the

into a new reality,


but your body rejects the cognitive dissonance
through confusron and hemorrhage. But we are
together, and I will mend you. For what separates us
now but a single chromosome?
You have been transfused, brother,

tii

ii14ss

lIe cutttr bersati :ile

t0 tc{lsri3 1r: ktlrle r.

Lament@Xbox360iso
-$-F*F'f.+;.+4?sl
-:e-j:=+::::::-=...'.:.:.:::,,

foti;b

."1::.:.:::4.....::

und Vigor to use as fou exit the Sairy Oyster Bar and fight your way back up the stairs. Head through the turnstile,

and appioach, iocked eievator dobr on the right. This one can't be picked; it's a combination lock. Elizabeth says most fools
keep the combination within 20 feet. Walk to the other end of rhe

foln* nti""leth

hdl ro

rhe desk nearest rhe rurnstiles ro find the combinarion.

back to the elevator and talk to her as she enrers the combination. Enter the elevator, and press the button.

Use Return to Sender to absarb enemy gunfire


iher: throw it back at therni

fhe ccmbinaiion far {he d*ar is localed 0n ihe desk t0 the lefi.

@n swtrYffiwrN xt$psreE&@
s_qJo go_usTocKHousE
T}l$R*ffi*TARE
The elevator you're riding into Downtown Emporia is suddenly hit with stray artillery, where you're given a birdt-eye view of the
war raging down below. Leap onto the Sky-Line and quickly dismount to the rooflop below, where the Tear for a crate of Salt
Phials is located. Top off your Salt Meter here before riding the Sky-Lines up to the battle.

Those few Founders still trying to


defend Emporia from the Vox Populi
are

fighting

gallant battle, but there

are several Vox barges

inbound,

each containing at least one Beast.

Things will get chaotic, and there will


be a

lot offirepower flying Bookert

way, but this is a grear battle to really

put everFhing youve learned to work.

There are two Sky-Lines, a number of


upper balconies and rooftops Booker
can leap to, and a variery ofTears that
a.llow Booker and Elizabeth

fiide the sky-Lines, then perforr! a sky-Line strike at the vox staticned 0n the enmy barses,

to effectively

summon a Mosquito, Crank Gun, Medical Kjrs, and several orher weapons

Lament@Xbox360iso

Remember that one of the easiest ways to eliminate the Vox

threat is to leap from a Sky-Line into a Sky-Line Strike on

t\eir

barge, then quickly knock them

offwith

a blast

of

Rosalind Lutece

Undertow. Vox cant fly, no matter how righteous Daisy thinks

August the 1Oth, 1890

they are.

Financial District
A Handyman evenrually makes his appearance, br, you .rn
I had trapped the atom in the mid-air. Colleagues
called my Lutece Field quantum levitation, but in fact,
it was nothing of the sort. Magicians ievitate-my atom
simply failed to fall If an atom could be suspended
indefinitely, well-why not an apple? If an apple,
why not a city?

use the combating forces to

your advantage. Use explosive

weaponry to deal splash damage to the Handyman and


other enemies while the larger brute is focused on other foes.

The Handyman can leap far and wide and is also capable of
grabbing the Sky-Lines, but you can stay one step ahead of

him by moving along the upper Sky-Line beween the rooftop


and the upper ledge (above the vending machines). This helps
you keep an eye on him, fire the RPG from the Sky-Line
down at him, and also bait him into grabbing hold of the
Sky-Line while Booker leaps off and fires at him.

Loot the corpses and lockboxes, then ride the Sky-Line up to


the balcony above the vending machines. Unlock the doors
to the hallway (three lockpicks required) to find

Voxophone

Handcannon, and a Heater. The vending machines in Downtown

Emporia have new stock, so pay them a visit.

i* ieap i";p i* e ie.trcsLitr ihe Sk.;'!-ire


teir i:.litt rirg n- iil< l,eJ:ti

':,!a:i l.tf the r-landyilan


t

lf.r'f'

r{i..1'

'ri lra Ufr-7:r:,,'ilLi,.:l

i||,d.,r:.g \',.

iiorn 3**ker lvhil* he iighls til* ilandynan

'L]l)..:...1\

Lament@Xbox360iso

MTl$$NKL ffi&R*Tru$

ll*ftM$l-tY

tAilr
ffigffiffi&m'$ &LIHY

TO BANI( OF

Tff

PNOPHET

I
Tbtffffifi&iffffiF&ffim

M$WMT$WhI ffifWP&K&A

-..=-..-

r.,'.'.',,,

t3-m
LF{. f;*ffisT$ilK
SI*T$RY $*g}ARg

Lament@Xbox360iso

*F@

LABORATONY LUffiCT

MARKET OISTRICT

BAI'IK

MAII{ }IALL

0f THt Pn0PHtT

;(ij

Lament@Xbox360iso

tr;gr.=
-\ \.

-Columbia Savings Bank is locked up right [or now

lpr't *.
lff' ft"" can go inside the lobby, but that's ir), rhereby leaving you
!F one of trno directions to go: either through Beggar's Alley to
i.13 U"r*ony Lane via the left-hand gate, or through the Market
Distict to the right. There will

be plenry

the Market District on your return (you

li

3\{AN#YHffi -qN'S Am&Sffi RY: i\$KW

$Y$K

of time to explore
essentially have to

perform one and one half loops through Downtown Emporia),


so take the path nearest the three vending machines first.

il&nM$FrY t&rur
Visit the vending machines in quiet Beggar's Alley leading

past

the shuttered shops, and continue up the stairs on the left.

Elizabeth suddenly alerts you to a sniper on the rooftops in

Harmony Lane, and he's not alonel There's

a sniper

high above

the ground in the distance. The glimmer of his optical scope


gives away his

position. Open the Tear for the Sniper Rifle

near the sign, and take cover. Use the Sniper Rifle and Return

to Sender for protection, and take out the four Vox snipers
manning the rooftops in the distance. Open the Tear for the
Decoy in the center of the walhvay, and stick close to the sign

for protection. The snipers run around and take cover,


so

follow them with the scope and wait for

a clean shot.

Hold onto the Sniper fufle

litde longer. Take your time

poking around Harmony Laneb abandoned homes and shops,


but keep your

eyes

civilian. You'll find

out for rhe occasional baton-wielding


a

Voxophone in the wine cellar on the

right-hand side of the streer and a piece of Gear upstairs inside


the shop on the leh.
tlizabeih *fiefl id*irti::es lhe enemy si!;per !'r;ih an 0n-sciesn tc0it.

,..:

:i!,i ]:tt::::-.;,:il::i!!::

.t.

Lament@Xbox360iso
.:-.

ffiffiaryruT*wru

rrup$ffi'A

The path ahead is crawling with warring groups of Founders

Lady Comstock

and Vox Populi, but Elizabeth has quite a fewTears she can

December the 28th, 1894

open to aid you in the battle. Start by opening the one for the

Harmony Lane
Tonight, the Prophet moved against his politlcal
enemies. He preaches mercy, but 40 souls lie tonight
dead, in unmarked graves. If a man was ever unworthy
of grace, it would be my husband. But when I was
beyond redemption, he offered it anyway. How can
I deny forgiveness to one who, with love, granted it
to me?

Gun Automaton on the stone arch in rhe center of tfie street.


Shoulder your Sniper fufle and strafe up the stairs on the left

for a clean shot at

a few

Vox Populi as they start approaching.

Lay some traps down near the stairs and by the bridge to catch
any who try to charge the Gun Automaton.

llon'f he silaie t0 accept supplies f rom fiizai:eth.


Ths ballles thai foliolv are nniy 0ring t* 0el t{rugher!

Open aTear for either of the freight hooks, then leap from it to the one of the higher attachment points so Booker can gain the
balcony on either side of the street. This gives you a great vantage point for sniping and also buys time for the Gun Automatont
Tear to reactivate.

There are no enemies in this area right


now, so make your way ro rhe far end

of the downtown area and head up the


stairs on the leFr. Be sure ro explore Lhe

locked shop (three lockpicks required)


across From the thearer ro

find

Voxophone and a piece ofGear.

Once yoi:

ieaci a babo*;'r t0 sfiipe from, rscpen th* T*ar for tlr* *u!t Aulo$ltloit

.,1

'

Lament@Xbox360iso

E.H.

e**I$T*f;K Vt*T&RY $&UeRn

A mighry batde had taken place on rhe stairs in Vicrory


Square, leaving dozens ofbodies and countless bullet holes

Zachary Hale Comstock

behind. Search the corpses for cash to spend ar the vnding

December the 29th, 1908

machines

offto the right, then climb the sreps past the statue

Downtown Emporia

of Lady Comstock and approach the gate. The securiry scanner


recognizes Elizabeth for Lady Comstock by appearance,

lut

the hand print doesn't match, so rhe gate won't open.

In front of all the men, the sergeant looked at me and


said, "Your family tree shelters a teepee or two, doesn't

it, son?" This lie, this calumny, had followed me all my


that day, no man truly called me comrade.
It was only when I burnt the teepees with the squaws
inside, did they take me as one of their own. Only
blood can redeem blood.
liJe. From

Lead Fli:abeth to the gate al


Comslock Hcuse

Constance Field

Iuly the 2OIh,1902


Z.H. Comstock

Victory Square

This is for the Miracle Child. Hello! I'm sorry your


mother, Lady Comstock, is dead. (I think she is
altogether better than mine.) Since you live there,
can you tell me why the tower has been closed?
People say it's poor weather, then the pox, then a
haunting. If it is a secret, I promise not to tell a soul.
your pen friend, Constance.

Lament@Xbox360iso

FIND LADY COMSTOCK'S CRYPT


Mnffi$R&&t ffiemffif;ru$
Descend the stairs and head left toward the overhead sign

TELESCOPE
'fhis

for Memorial Gardens. Visit the Telescope on the left before

Telescope is at the north en<! of, &4emonial Garriens,

o* dre edge of rhe roacl


Square. This is one

closest to Z.Fl" Comstock

Vietorv

locating the Kinetoscope near the blown-out storefront

(if you missed it at the arcade in Batrlefield Bay).

cf the finai Telesc*pes in Columhia,

sr: enjo-v the vierv rvhile

you can,

Proceed along the road until you se the entrance to the


cemetery on the right, just before the fissure in the road.

Continue to the right, around the perimeter of the gardens,


and swap out your Sniper Rifle for the Shotgun in the Tear

(if you were still carrying it) . Continue to the end of the
wallcvay and approach the gated crypt in the corner, where
you can find the Gear. Light the torches flanking the gate with

Devilt

Kiss to open the puzzling lock on rhis gate.

Lady Comstock's final resting place is in the center of the


cemerery, but don't approach ir just yet. First top off your

health at either of the Tears that have Medical Kits. Approach the gate to Lady Comstock's crypt and open rhe Tear for the lock
on the gate. Elizabeth automatically picks the lock, but she'll wait for you to push the gate open. Open the coffrn once Elizabeth

back

away.

irr;;;;;;;i;;;;

cast a Devrl's Kiss fii'eiratl .t ,r.H'riir,,:c o:]eF lhe Cate and get Nhe Gear

0pen the Tear fur the cryl-1i's iock, ard heaC inside.
lilteract ivith ihe padio*k 0n ihe co{fin when apprlpriale

Lament@Xbox360iso

Lament@Xbox360iso

.Fs

FIND THE THREE TEARS


Exit the cemetery the way Booker came in. The Lurece rwins
then brief you on what you musr do. Continue down the road

in Memorial Gardens to the right, toward the building you

Jeremiah Fink

November the 14th, 1894


Market District
I
I
I
i
i

[r
g

Dear brother, these holes in the thin air continue to


pay dlvidends. I know not which musician you borrow
your notes from, but if he has half the genius of the
biologist I now observe, well...then you are to be the
Mozart of Columbia.

see

bobbing up and down. Loop around to the hole in Albert

Finkt music store. Wait for the hole in the bobbing building
to come level with the road, and leap into the suucture to find
a

Locksmith Bag and a Voxophone near rhe piano. Continue

up the road, and turn right into the Market District.

MANITT O$TRICT
Descend the stairs to the Market District, and have a look

around the block. Both routes lead down to a fountain in the


center of a small plaza. Thke out the Vox patrolling the area,

then collect the Silver Eagles and lockpicks from the small
grocer's shop near the stairs.

Rosalind Lutece

Rosalind Lutece

November the 1st, 1909

Iuly the Srd, 1893


Market District

Market District
Comstock has sabotaged our contraption. yet, we
are not dead. A theory: we are scattered amongst the
possibility space. But my brother and I are together,
and so, I am content. He is not. The business with the
girl lies unresolved. But perhaps there is one who can
finish it in our stead.

Comstock seems to have been made sterile by


simple exposure to our contraption. A theory: just as
sexual reproduction can de-emphasize the traits of
each parent, so goes the effect of multiple realities
on our own. Your traits dissipate until they become
unrecognizabie or cease to exist.

211

Lament@Xbox360iso

*_1:
!-.:-- .'
J

i-

=l

f ".' "i
:5

"

I:

i5l
i.*,r
I l-1
lff

: = t4

Follow the ghostly footprints up the steps and into the


house to the

leftof the fountain, andhead up the stairs to

i-

find an Infirsion and the first of three Voxophones in the

1.,1

building housing Laboratory Lutece. It's on the floor near the

Rosalind Lutece

bed. These Voxophones go a long way toward helping you

Ianuary the 4th, I 895

,
.

understand the nature ofthe Lutece twins and their relation

with Comstock. Open the Gar in the contraption to move one

step closer to gaining entry to Comstock House. This also nets

].
:: ; g':-

you the rhird Voxophone in this house.

The

first

0J

the three Tears is in ihe l0wer level oi Luiere Lab0ratOrv,


in tlie i',/arket District

Collect the piece of Gear from inside the locked store near the Lutece Lab before moving on. Continue down the stairs

within the Market District, and have a look inside the bottling store on the far left corner, near the edge of the ciry to find
an Infusion. From there, follow the path around to the right as

it

goes past the

fire. Enter Hudsons Clothier, and descend the

stairs to find the Code Book for a cipher that you soon encounter in the bank.

Tne C*de Book in lhe baseaent helps you unlmk the hicdeir alc0ve in ihe llank

lairf

0n

Lament@Xbox360iso

Unlock the gate up ahead, beyond the fire, to return to the main

area

where Booker first arrived via the

elevator. Approach the bank in the center slowly, as two Zealots are ser to attack.
Quickly knock them
back with Undertow or Bucking Bronco, then unleash

Devilt

Kiss on them. Finish them off with

your explosive weapon but know that you can flee to the safety ofthe Sky-Lines ifyou need to.
The Zealots cant hurt you on the Sky-Lines. Several Vox and a Fireman attack after the Zealots;

kill them if you want, or simply head inside the bank. A Tear for

a Gun

Automaton that rirasnt

present earlier can come in handy.

Two lealots are ser t0 attack 0n ihe stairs leading intO the ilank!

$&NK ffiF T&{ffi pffi*p$,{f;T


Unlock the door to the bank, and head inside. The three Kinetoscopes positioned
near the wall are the same as those you've encountered previously. Enter the

slsvx161-*rs gate has since been ripped open, given all of the fighting taking place in
this area-and press the button to descend to the main hall.
The main hall is crawling with Vox, but you have some time ro ser up a proper artack before they notice
Booker. Run up the stairs on the left to reach the Sniper Rifle on the balcony. Hurry back down and place

Devil Kiss traps on the floor, near the statues, and set to sniping the Vox in the distance. You can catch the

vox by surprise and pick off

a few

lllove lo the base lf the stairs,


iay ciovrn some Vigor traps, and starl snipin0l

with the Sniper fufle before they draw within

reach.

Finish off the siragglers uriih Sky-Line $lrikes


via the freight honk Tear

Lament@Xbox360iso

-a'

Loot the cash registers and desks in the ofEces flanking the main

h"11,

th.n head left down the hallway in the rear', opposite the

direction of the ghostly footprints. Locate the Gear in the room at the end of the hall, and continue on to the small office around
the corner.

Lady Comstock
January the 4th, 1895

Financial District
I know the Prophet is a liar, but he cannot be. I know
the Prophet is a murderer, but he cannot be. For if the
future lies only in the imagination of God, why would
he reveal it to such a... monster?

Cor-rtinue to search the area for loot, and return the way

Booker came, Lrack to the main hall. Now, itk time to head

to thc light and continue to the entrance to the vault

area.

Pick up the piece of Gear in the back corner of the hallr,vay


before dropping offthe edge into the vault area.

*ffit#wffiE& $ewfiru#$ ffi&ruK w&ffirY


You can see the'lbar-it's right ahead of

you-but you must

firsr defeat the Zealot that attacks. Use the Burstgun to hit

it if it flees to the rafters, but

otherwise , keep a more porent

gun like the Heirter on hand. Kill the Zea\ot, then open the
Tear in the Vault and listen closely to what is said. Collect the

Voxophone that appears where the Tear was. Locate another


Voxophone tucked behind the safe (three lockpicks required)
in the office to thc left.

Lament@Xbox360iso

Zachary Haie Comstock

Lady Comstock

September the 1Oth, 1893

Ianuarv the Sth, 1895

Financial District

Financial District

The archangel tells me that Columbia will only survive


so long as my line sits the throne. Yet Lady Comstock

produces no child. I have done what a man can cio, yet


there rs no childl I have asked Lutece about the matter,
but even she refuses to help.

Lutece says the bastard ts a creatton not of her womb,


but of some unholy science. I do not know which is
true. The chilcl is no more divine than L What says that
for my husband's prophecy? He begs my srlence, but
I can only offer him forgiveness. But with repentance
need come truth. I can suffer his lies no lonqer.

Lament@Xbox360iso

The large uaulr dooi r*ingr op.n, revealing anorher Siren in the main hall. Immediately open fire with rhe Bursrgun while casting
Devilt,.Kiss'and Murder of Crows in her direction. The Siren flies across the main hall, sometimes even moving to the upper
balcocies above the omces on the side, but she won't go very far. Use your Vigors to fend off the risen Vox while you continue

ro:pepper lrerwith Burstgun fire.Lay traps down while she's on the move to provide protection from melee assaults, then lob
a

addidonal Devil's Kiss fireballs at the Siren when she begins to sing.

Cart Devil's Kiss and Murder ol Crows


at ihe Siren and her ri$en dead.

The $iren is inosi rninerable i0 attacks r,rrhii* raising the dead. Firel

$0}xl,lT8Wru fffi$ilRl&
Exit the bank, and head right through the Thoroughfare and
Harmony Lane, just

as

you had done when you first arrived in

Rupert Cunningham

this section of Emporia. Continue up the steps to Downtown

November the 6th, 1909

Emporia, where you find Cunningham Studios at the very top

Financlal District

of the stairs, directly in front of you. Enter the photo studio,


and open the third and final Tear to learn another piece of the
puzzle and find yet another Voxophone.

Estelle: "That's insanity. What proof would you have


that Mr. Fink would hurt the Luteces?"
Rupert: "The Luteces told me."
Estelle: "The Luteces? When?"

Rupert: "Yesterday. Yesterday morning."


Estelle: "Rupert... they've been dead these
seven days..."

ihe final Tear is lo*ated inside the photrgraphy studitr

Lament@Xbox360iso

:l;

RETURN TO COMSTOCK HOUSE


Llt. *$$,sT**K

\{g*T$RY $QUeRn

Fight your way back up the streets of Downtown Emporia to return to Z.H. Comstock Victory Square. Elizabeth has learned
a

lot by opening those Tears and takes a few moments to get some emotions off her chest near the statue of Lady Cdmstock..

Let Elizabeth have this m6msn1-5het earned it. Meanwhile, make sure your guns are reloaded and that you have Devil's Kiss and

Murder of Crows or Bucking Bronco on hand.


Lady Comstock's Ghost reappears as a Siren one {inal time, but now shet got an enrire army of corpses at her disposal.
Immediately open the Tear for the Mosquito flying overhead, and cast Murder of Crows ar the first batch of risen dead.
The Mosquito's presence helps to cut down on the number of risen dead you have to deal with. Nevertheless, it still pays to
cast

Murder of Crows or Bucking Bronco at them to slow them down and make them more susceptible to gunfire. Focus your

attention on the Siren

as she floats

around the stairs in front of Comstock House. She can be bested with the same tactics

as

earlier, although this fight does tend to go on longer because ofthe expansive space. Loot the corpses ofthe slain undead to keep

your supplies topped off.

Aithough many 0f ihe fisen dead atlack with lralons,


Bocker can easily deiat thefi,

The Siren's death triggers

Try *ngulf inE the Siren ir': 0evil's Kiss and


Hail Fire explosions simultaneousiyl

powerful burst of energy that rips the gate ro the Comstock House from its hinges. Father Comstock

cant be far. Lead Elizabeth into the house;

itt

time for her to go home.

:l'

Lament@Xbox360iso

FLX &KKK MP-

THm $ffirqsffisffiffi

--t.

Lament@Xbox360iso

BRIEGE TO COMSTOCK fiOUST

ll1lllEN[ lltlE SLETP

lltlAaBtil's

0FFt

tll}ltnE !,ttt
ITORK

Floor

c0M$T00K }l0u$r R00r

$UNOTRY

Lament@Xbox360iso

Si:ere,l... fui-nrt^;

*&s**s

Tffi

**ffi$*$K 3**{j$tr

Comstock House is on its own floating island in the sky, built upon the three faces of the Founding Fathers. The island is
connected to Emporia by two mighty cables from a bridge. Pull the lever at the end of the bridge, amidst the lightning storm,

to reel in the house. As soon

as

Booker pulls the lever, Songbird arrives on the scene and throws him through the window in the

belfry of the building in Victory Square , high above the hand-scan gate. Booke r wakes to the sight of Elizabeth pleading with
Songbird not to hurt him, and Songbird accepting her bargain.
You need to get across the bridge to Comstock House in a hurry if you're to ever see Elizabeth again. Move carefully to the hole in
the wall where Songbird was, and leap to either of the freight hooks down below. From there, drop to the bridge near rhe lever and

wait for the drawbridge to lower. Cross the bridge toward theTear at the base of the stairs, and continue up the steps and through
the doors to the home.

Bcoker Cies if he le;i:s ilirecily tc ihe brirlge be i*:i,r,


sG te !ui'e ir Lise eiinsr sl ihe h00ks iirsi.

Theie are nilmeror$ Tears ihr*L:ghout Crm$tcck ii*use ihat help


rei;*al e lefire nts of the sicry ih;rt v0Lt i,v0n't vrant t0 rnis$.

Lament@Xbox360iso

SEARCH FOR ELIZABETH


The Tears in Comstock House are Elizabetht trail, a trail shet left just for you. Continue through the doors ro rhe room with the
large Elizabeth statue. Loop around the candlelit corridor on either side ofthe starue ro find anotherTear behind it, and continue

through the door to the next

area.

Lament@Xbox360iso

,.'Tbe

3ey of Silence *as sranding watch by the door to

restrice d area. Even with the Boy of Silence chased off,


the door remains locked. Booker must head to the \Tarden's

O#ice on the third floor to unlock the door. Use the intercom

Eiizabeth

beside the door to call for the elevator.

Her Loving Embrace


I suppose the Siphon is a kind of leash. Yes, my father
put it on me, but when the time came, neither did I
remove it myself. What would happen if I took off the
leash, and I found I was.., as obedient as ever?

Use the

inierion near the neavy rnetai gate t0 sufimon a nearbir


ele!,;ior that can laks yoir

1G

the

Aliiuil.

GO TO'WARDEN'S OFFICE
THg ATRIUffi
Exit the elevator and approach the
Boy of Silence . He'll once again incire
a

riot among the dead and vanish into

the ether

ifhe

Continue ro

senses

use

your presence.

your abilities to take

out the melee-fighters incited by the


Boy ofSilence, and search their corpses

for

a chance at some

loot, provided

youve equipped the proper Geaq


since the Lunatics never have loot
otherwise. A nearby Hand Cannon and

Carbine will certainly come in handy.

i\'{urder ol Cror,,rs !sn't the cheapost Vig0r t0 cast.


but it dces a 0reai jOb 0f st0ppinq the ri0tins attackers

From the eievator, head to the south to find a Kinetoscope and Carbine near anotherTear, then head back and follow the
"\X{here \7e Weep" and "-W4rere \We Sleep" signs around the floor in a clockwise direction to find a Voxophone. The room is filled

with coffins, the adjacent room

furnace and crematorium with dozens of shrouded bodies waiting to be incinerated. Visit each of

the Tears to hear a memory from the past.

Lament@Xbox360iso
ili::ljii-ii

$snrise
Exit dre elevator in tlre Acriur:r, srr {he

Elizabeth
seco*ei.

*locr, alcl

head to the dead-end on tFre Neft tei fine{ this l(inetoscope

Where We Weep

It"s locared near the eoh:rnn bv rhe Carbine"

Our minds are born festering with sin. Some are so


blighted, they will never Jind redemption. The mind
must be pulled up from the roots. My children are

without blame, without fault-and without choice.


For what is the value of will when the spirit is
found wanting?

Continue through the bathing room ro the dormitory, where


numerous dead roam in eternal horror. A Boy of Silence stands
at the rar of the room, atop a bed. You can try to sneak past his detection as he rotates in place, or you can simple open fire

on him and start the battle

Defeat the crazed attacke rs by sticking to either end of the room to keep them all in front of you.

Dont hesitate to retreat through the previous rooms if

necessary.

This is the longest of the Boy of Silence batdes, and you may

start to run low on supplies. The corpses of the attackers disappear within moments afler youve killed them. The only way to
search

their bodies for loor is to do it within seconds of their death.

Use lhe Carbtne t0 Boften them

tp $0fisiderfitrjy es they apprta{lh, then finish them rr'iiih

a tilelse strike

.',)r{

Lament@Xbox360iso

Humffiinshirds
the other. Stay close ro rhe dormirory ntrance and ready

Tbis Kiaetcsc*pe is loeated on rhe third Soor oi

Atrixm,

yourself for battle with aZealot. Tiy to keep the remaining


Gun Automaton possessed to aid you, as several of the facilirys

e{own the hail

fron

the-stdirs aiad

n*r

chc
'

*re entr*,nce to tlle w*nkshops. Fi*<i ir in rlre s}raclows,


to

lhie

riglrt ofthe shop erltranc*.

orderlies are set to attack alongside the Zealot.

Loop around the third floor in

counrer-clockwise direction

to the Kinetoscope at the end of the hall near the entrance to


the workshops.

0pen fire 0n the dislracted Gufl Aut*mat0n.


and tiy i0 keep the cther 0ne intact s0 il ran aid y0u"

The workshops contain numerous handicrafts like machines

Where We Work

for making banners, lots of paint and masks, and plaster.


You'll also find a Shotgun, Gear, and
"Where \7e

\fork." Defeat

Voxophone in the

area

the foes stirred into action by the

Boy of Silence, and complete a thorough sweep of the room to

find the collectibles. Depending on the upgrades you've made,


the Shotgun may be capable of dropping rwo or more attackers

with

a single squeeze

of the trigger-and it's always good to

conserve ammol

Enter the room with the projector and the skipping


phonograph, and clamber up and over rhe debris to the broken
observation room nearby. This isnt just "'where \7e Learn,"

but it's also home to the Columbias ftnal Kinetoscope.


The Warden's Office isn't much farther.

"Bring us the girl and wipe away the debt." But in the
end, he is the one who'1l have to pay down all of our
accounts, won't he? Where does his guilt start... and
mine end?

Lament@Xbox360iso

W&Rffiilru'$ $FFtr*g
The winding path you took has led back to the room near rhe

n-++l--Li- r-il^

9H ELivdir:F r urrs

'fhis l{!netoscope

top of the stairs with the gun turrers, but now, you're on the

reveals a nl{}n1ent fr*lnr C,riiimbia's

lirt*re-past, lvtrrich only adds ro EooLer's confusion


abo*t tiine and space.

trt's

on rhe right-ha*d side

*fth*

cbservatioc rooirr, nexf to t.he ro*m ",vith the pra.iect*r.

other side of the bars. Check the desks in the area for items:
you can loot the one in the centet at the very least. Head up
the stairs toward the signs pointing to "Processing," and check
the office on the left for

Voxophone near the projector.

Continue along, proceeding around the walkway

as

it

loops

past the stairs you just came up to the Varden's Office. You'll
also

find a new piece of Gear in this

area: the Rising Bloodlust

hat. This hat increases weapon damage after each successive

kill (up to five)

and lasts for 10 seconds-a truly special item!

The Wardens Office has many searchable cabinets and


represents your best chance for collecting more ammo, Salts,

and money in a long time. Stock up if you can, and don't


miss the Voxophone on the chair on the left. Approach the

controls near the window and pull the lever to open access to
the Restricted Area back on the first floor of the atrium. Fight
your way back down the stairs to the second floor, collect the

Voxophone in the elevator, and ride it back to the lower level.

Elizabeth
Warden's Office
As the days pass, I believe less in God and more in
Lutece. My powers shrivel as my regrets blossom.
A11 of this because my father failed me. By the time i
realized how far I'd gone, it was too late to stop it.
But there is still one last chance at redemptionfor both of us.

Full the lever ;$

r*rt

0{ the coixpui!' terminal

rnsicle ihe Warden's 0!fice.

Lament@Xbox360iso
a:

Elizabeth

Ellzabeth

Warden's Office

The Atrium

What I've done cannot be undone. I cannot stop what


t have put in motron. But perhaps i can keep tt from
ever starting. He was my first hope, and now... he is
my last.

Tomorrow the leash comes off, because all of this has


to end. But even if I destroy the Siphon, will I be strong
enough to see all the doors, and open whichever I
choose? And if I bring him here, who rs to sav that he
would be any match for the monsters I have created?

FIND ELIZABETH
Exit the elevator, and go tl-rrough the recently unlocked securiry door. Listen ro the Lurec Twins in the adjoining room,
then continue up rhe snow-covered hallway to the silhouette in the distance. Take the card when it's offered.

Lament@Xbox360iso
.r=:li\

SUR$EilY
Continue down the hall and through the doors to find
Elizabeth: present-day Elizabeth, that is. Comstock is watching

from his office, making sure the wvo doctors have Elizabeth
properly strapped in and connected to the Siphon.
Two more doctors supervise from elevated rooms, where they
each

control one of the two inhibitors needed to power the

qquipment. It's up to Booker to shut those inhibitors down


and break Elizabeth free!
There's ns way intO th* glass-encl0sed r00m

Head left into the brightly lit, elegant hallway, and continue

rvithout first iiisantllg tiie

infiifl]1rs,

up the stairs, making sure to use Possession on the Gun

Automaton in the hall

as

you go. Numerous Founders are stationed in the back hallway, along with two additional

Gun Automatons. Use Possession and Return to Sender to stay safe, and locate the two airlocks flanking the locked door

to Comstock's office.
Enter either of the airlocks and head up the stairs to the platform overlooking Elizabeth, and pull the lever to turn off the first

inhibitor. You'll find

much-needed Salts Phial in each of these observation rooms housing the machine controls. A Motorized

Patriot is waiting in the hallway leading back to Elizabeth after the first lever is pulled, so be ready for it.

Duck into tne nerrou/ hallway lor cover.


and bla$t alray the Founders as they funnel i*ward y*u"

=.,::r======:1..-:
.-+-:=:=:

lal

Lament@Xbox360iso

:= : Make your u'ay back down the hall to the room where you
i*:-" first saw Elizabeth. \7ith the machines turned off, she was able
, ,,== to open a Tear and take care of the remaining doctors herself,
:

t.

breaking the glass wall in the process. Climb the pile of debris

serving as a ramp up to Elizabeth, and help release her from


the straps. Press the corresponding button when prompted to

yank the Siphon out ofher back and to help tighten her corser.
Lead Elizabeth out of the oprating area and up rhe stairs ro

ihe elevator leading to the roof. Have her first pick the lock

to the sma1l room (three lockpicks) looking out over the


surgery area to find an Infusion and Voxophone.

\7ith

the

items in hand, har.e Elizabeth pick the lock on the golden gate
and ride the elevator to the library.
The librarv has seen heaw battle. Corpses line the floor,
and guns 1ie everl-where. Fortunatel1,, there is a wealth of desks

Dr. Harrison Powell

December lhe 23rd.

191,2

The Operating Theater

and cabinets to raid and corpses to loot. Load up on ammo


and Salts, and use the Minutemant Armory to purchase any
extra upgrades )-ou can afTord. Pick rhe lock on the balcony
doors, and head outside.

The procedure should help immensely with the.,


issues we've had with the girl. Once the device is
implanted, any effort on her part to... alter the state of
things will emit a most painful electric shock. Pavlov
made a dog salivate. We'll make thls one weep.

Lament@Xbox360iso

":--L+i ::i.:

BOARD COMSTOCK'S FLAGSHIP


i+

CCIMSTOCK rlOUST ROOF


Take the Volley Gun on the crate as the Hand of the Prophet,

Comstock's zeppelin, deploys what appear to be large bombs.

But they're not bombs; they're actually large pods that

are

intended to land safely and deploy Motorized Patriots.


Dozens of human enemies have made their way onto the roof,
as

well, with many coming from a police barge that docks in

the far right corner.


:

-i.-

1.

--=

.i :

.:=_=111.r\
--":-=
e

Use Possession 0n the.lir$t Motorized Patrioi you


ihen gTb th(: VolleV Gun ald run ini0 c0ver-

spol,

: ....

*;.:..'==
'i:

$:-,
s.a'

-B::,

There are numerous Tears available on the roof, including Cover, a Mosquito in the distance,

*::
i:.
.:t

and a Rocket Automaton up close on the left. Open the Tear for the police barricade first to
help provide cover from the initial surge. Possess one ofthe early attackers so that you have

ti
:i

distance. Keep Shock Jockey on hand whenever the Motorized Patriots come into view.

.t:4.

i:i':

someone nearby watching your back while you use the Volley Gun to lob shots at those in the

Take cover behincl the barricade, and lob ynur

Vllley Gun shcts


l

Alternate opening the Tears for the Mosquito and Rocket Aut0lnaton
a$ they are deslroyed, all0wing you t0 stay in c0ver and save amir0.

Lament@Xbox360iso

Put down the initial crush of enemies, then open the Tear for the Mosquito in the d.istance to sofren things up further.
The Mosquito may be destroyed rather quickly, making it a prime time to open the Tear for the Rocket Automaron while the

Mosquito Tear reactivates. Keep the Rerurn to Sender Vigor on handwhen chasing down any remaining Founders, especially

if

you have :he Ammo Absorb upgrade.

Eliminate any enemies near the police barge to finish clearing the rooftop of the Founder forces, but dont board the barge just
yet! First, have Elizabeth pick the lock on the door (three lockpicks required) near rhe flags, and go inside. The room on the right
contains a safe (one lockpick needed), and the one on the left contains both

Exit the interior and pay

Voxophone and a Venil Vidil Vigorl Machine.

visit to the Telescope on the left, the final Telescope in Coiumbial

Leap onto the police barge, and pick up the Shotgun from the gun rack on the right. Pull the lever to send the gunship on its way
back to the Hand of the Prophet.

Itt

time to bring Comstock downl

TELESCOPE

Rosalind Lutece

october the 16th, 1909


Comstock House Roof

This last Telescope is trocated right near rvhere rlee police


barge <iocks

witfr the rer*f. It's ori rhe left,han,l side and

mtr$t be viewed befare you ger oa the barge, since you

My brother has presented me with an ultimatum: if we


do not send the girl back from where we brought her,
he and I must part. Where he sees an empty page, I
see "King Lear." But he is my brother-so I shall play
my part, knowing it sha1l all end in tears.

rvor:'t ire coraing back to rhe roof"

REPEL THE AIRBORNE ASSAULT


The flight to the Hand of the Prophet won't be as uneventful as Booker was hoping. Another gunship soon deploys from the
zeppelin and is due inbound any moment, as are several others after it. A number of Vox barges eventually join these police barges,
as

well.

Lament@Xbox360iso

.:;.:i{

Each ship has a coupie of freight hooks that make leaping back and forth relatively safe and easy. Each gunship typically has four
enemy passengers, three of which are often hear,y soldiers with Machine Guns. The single best way to take them out (and unlock

the "Bon Voyage" bonus) is to leap to the freight hook, perform a Slg-Line Strike on a nearby adversary to safely dismount
the hook, then knock the crew off the ship with Undertow. Undertow, especially

if

upgraded, can knock all three or four foes

overboard with a single use. Clear the deck of enemies, then leap back to your ship and deal with the Mosquitos that attack
between the waves of enemy gunships. Check each gunship for Salts before disembarking.

Continue to do this until you have repelled all four barges, including the rwo Vox gunships. Return to your original police barge,
where Elizabeth awaits, and prepare to dock with the Hand of the Prophet.

Always use lhe fre;ght hooks

r,nrh{in leaping beiween ships,


sven if the!"e ars t\rlo sids by side.

A loaded Shotgun and ihe Undeftov'/ Vigor


are all you need i0 clear the llher ships.

HA}{N *F'TKXK

pK$pKxffi'ff@

}IAN&AR BAY
The Sky-Lines strung around the
perimeter of the lower decks on

Comstockt ship, the Hand of the


Prophet, are choked with Patriot Pods.

The Sky-Lines are your only way up


from one level ofthe ship to the

next-

and you begin the ascenr on the lowest

offive

decks! Youre going

to have to

clear those Sky-Lines to advance.


Step offthe barge to the right,

lhere's nn reason t0 st*p using Undertow nolv!

and quickly open the Tear for the

Mosquito on the 1eft. Continue to use Undertow to knock any enemy units right off the zeppelin, and step out toward the le{ihand side of the ship and take aim at (or cast Possession) the Gun Automaton in the distance. Theres a Gun A1tom41onl'on each
side in identical positions and two more at the other end, near the controls.

_:'il

Lament@Xbox360iso

ETANGAK

::=::t:::'itl:

l:.:.,.r::,

\r
I]

Lament@Xbox360iso

f;OM$d&Nil NE$K

ttrGtl{ffiRElt$

$till{

Lament@Xbox360iso

==:=::==.=:==:='::=

::::,

"::,:::'.:::-=*itAFlr',t:r:::::

-.. <..'
.;,.-..,n$:.,

Advance along the lefl:hand side of the ship to the airloCk and
pass

i)n

through it to reach two small offices and starerooms. You


scavenge

for ammo and Salts inside the belly of the ship

and purchase additional weapon and Vigor upgrades from the

vending machines. The interior of the lower deck is rypically


devoid of Founders, ailowing you ro explore the area without
much risk. Cut across the center of the hangar bay by leaping
across a docked police barge and exit on rhe far side. It's a good
Press lhe llutt$n t0 depioy tlrc Patii0l pOd$,
then iid$ iiie $ky-i-.ine !rS t0 lhs *lain dmk.

idea to sweep across the deck in a zigzagpartern, making sure

to knock out each of the Gun Automatons

as

you go.

Contlnue to the front of the hangar bay where

total of four Gun Automarons are located, rwo on the outer walkway and rwo

on the inner. Use Shock Jockey and the Hand Cannon or Shotgun to take them out with a potent one-rwo combo attack!

The curving walkway leads to

a safer

overlook if you need it, but you should be able to have Booker walk up to the controls and

pull the lever to clear the Sky-Lines. This first Sky-Line

clears quickly.

MFirN UICK
Travel on the Sky-Line long enough to spot aTear for a Gun

Automaton on rhe side of the zeppelin's second deck,


and have Elizabeth open

it

as

Rosalind Lutece

you leap down. Ready the

September the Srd, 1909

Return to Sender Vigor and proceed to the center of the

What's Done is Done

ship, near the stairs leading up to the controls. Use the Hand
Cannon or Shotgun along with Return to Sender to take out
the soldiers arop the srairs.

Our contraptlon shows us the girl is the flame that


shall lgnite the world. My brother says we must undo
what we have done. But time is more an ocean than
a river. Why try to bring in a tide that will only agaln
go out?

The center of the main deck has a series of locked rooms,


several

ofthem

sealed shut

with airiock doors beneath

ominous red lights. Start at the south end of the ship and have
Elizabeth pick the lock on the door beneath the "secure Area'
sign (and anorher nexr ro an "Engineering" sign). Make your
way through the interior rooms ro ftnd

Voxophone and a

piece of Gear, the final one you'll find hidden in Columbia.

Lament@Xbox360iso
ahFrl$:

..

*ulo"':'1':1":"T:o':':r':.:::lT::lT:"i:.:*'-':*:ln:lu::Tll=::'li"-

Climb the stairs and press the button to clear the main decks Sky-Lines. The pods drop very slowly
this time around, allowing for a pair of Vox warships to approach near each wing. Youre going to
have to hold them offwhile the Patriot Pods are deployed. Make your way toward one of the
wings where the Vox are boarding, and hit them with your Volley Gun or RPG and a blast

of Undertow.

Beat back the early attackers l'rilh your heavy weapons,


then charge the Vox gunship and hit them with Undertow

Use the lower Sky-Line to quickly reach the Vox gunship, leap into
a Slry-Line Strike, then

Undertow them offthe side if you have

enough Salt. Leap back to the Sky-Line and make your way to the
other side, where you can execute a repeat performance. Open the Tear

for the Medical Supplies if needed; otherwise, try to keep the two Gun
Automatons active. One of the Vox warships ultimately deploys rwo

Motorized Patriots of its own. Listen for Elizabetht alert, and make your
way over to it to put it down.

7-tr5

Lament@Xbox360iso

\*-=,. .,-tf'it!::*re main deefi "Sky-Liq::cletred;

re:

jv

it5 tir*e.io head t:

15

lL9 kap to r}re,:Sky-Line


!t

::.

tiird

level.

near the controls

and nde rt onro the upper wing as ir


comes inro view.

ENGINEERIFIG DECK
Dismor:nt onto the upper wing and
run up the walkway sreps ro the airlock
Lise the supports on the wing for cover while fighting the Motorizecl palriot.

door, pressing the button to go inside.

Coatinue up the stairs and open the


next door to entr the interior ofthe deck
The Engineering Deck is essentially comprised of two rooms. The room Booker first arrives in has a small circuiar Sky-Line

running around it near the ceiling, whereas the second room has multiple Rocket Automarons. Pick up the Volley Gun and its
ammo, and instruct Elizabeth ro open the Tear for the Gun Automaron.

ailenil0n,

rruo the
Ride
rrre Sky-Line
o^y-lrrru past
pd5r ihe
lrrH steps
siui]S t0
lu set
LIle nan0yffian
Handyman'ss atteniion.
Uet the
'
but don't ieave this room iust yet!

,,

..

Keep up the attack uiith DeVil'S KiSS

Leap to the Sky-Line to get the attention of the Handyman in the distance. Ride the
Sky-Line in a loop while firing the

Volley Gun at it. The Handyman cant help but give chase, so try to lead it back ro rhe Gun Auromaton,
then leap down to avoid
being electrocuted- Open fire on the Handyman's heart to kill it. Several heavily armored Founders
start attacking at this time,
as

well' Tiy to stay close to the Gun Automaton and

use

Murder of Crows or Bucking Bronco to immobilize the enemies so the

Gun Automaron can fire away without raking damage.

Dual Rocket Automatons, one on each side of the ship,


guard the second section ofthis deck. lJse possession and
the Volley Gun to destroy them one ar a rime, then advance
past the vending machine and out onto the Sky-Line that

runs along the perimeter of the ship, just below the

Command Deck.

Ride the Sky-Line al*ng the side of the zeppelin,


ilp to Comstock's sanctuary.

Lament@Xbox360iso

. ,:,:t;,'ii5l!.".':
.. .'.i:- I !"
.:,t --:"
a.-:.;{',
!-:

CONFROI{T COMSTOCK
Dismount the Sky-Line and follow Elizabeth through the door to

d1e oasis

Comstock has created for himself aboard the Hand of

the Prophet. Valk with Elizabeth to the bird bath wher-e Comstock awaits and stand by, opting only to intervene when prompted

to clo

so.

The meeting ends soon enough, and Booker and Elizabeth are then free to proceed to the

.*,.iio,

of the Command

Deck. First things first: head up the stairs on either side of the garden and locate the final two Voxophones. One is on Comstock's
bed, the other in the office. Equip the Shotgun hanging on the gun rack.

Rosalind Lutece

Zachary Hale Comstock

December the 4th, 1907

June the 21st, 1895

The Hand of the Prophet

The Hand of the Prophet

The Prophet is dying. The metastasis has aged him


so quickly. Why does this Comstock decay, whlle a

Comstock in another world remains fit? if genetics


are destiny, what accounts for the difference?
Perhaps exposure to the contraption? Hm. It merits

further study.

When a soul rs born again, what happens to the one


Ieft behind in the baptismal water? Is he simply...
gone? Or does he exlst in some other world, alive,
with sin intact?

Lament@Xbox360iso

PROTECT THE ZEPPELIN


Head to the bridge and man the controls to steer the zeppelin, though you won't ger very far. Fortunately, Elizabeth discovers a
way io control the Songbird and entrusts Booker to use the Songbird to prorecr the zeppelin from an unrelenting attack by the

Vox Populi.

This final, epic battle takes place on the rop deck of the Hand
of the Prophet, an area ringed by

lengthy Slry-Line and rwo

elevated walkways. The Sky-Line dips at the bow and rises


several stories

to

you can find

Tear for a Sniper Rifle. The Vox are going to

narrow observation deck in the stern, where

attackwith an assortmenr of gunships and zeppelins of their


own. The gunships have their own cannons, but their primary
purpose is to ferry dozens ofVox Populi foot soldiers into
Wait f0r the targi:rU reilcie t0 ap:-reai,

ihefi lOlc the f;elaad bLrticn t0

har.,*

battle atop the deck of the ship. These enemies ignore you for

the Scnnbird aitack

the most part, as their main purpose is to march across the


deck and open fire on the energy core beneath the bridge. The meter in the upper right-hand corner ofthe screen alerts you to

how much durability the zeppelin stili has.


Defending the zeppelin is too hard for one person to do alone; not even Booker can do it. Fortunately, you have the Songbird.

You'll be able to command the Songbird to attack any of the red targeting circles that appear. These targets appear on Vox
gunships, at different areas of the zeppelint deck, and eventually on rhe enemy zeppelins. Keep in mind that the Songbird has

to regaia its strength after each attack. The larger the target you assign it, the longer it takes to recover and be ready for another
strike. Both Elizabeth and the on-screen Songbird Meter keep you apprised of the Songbirdt status.
There are several Tears available on the deck, including those for Medical Kits, which you'll need. Equip Gear that boosts your
capabilities while using Slq'-Lines and that adds extra damage to your explosive weapons. It's aiso worth equipping at least one
piece of Gear that offers remporary

invincibiliry whether from leaping off


a Sky-Line or by eating a consumable.

The key to successfully defending


the Hand of the Prophet is to be in
constant motion firing the Volley Gun

or RPG at groups of enemies, using


Sky-Line Strikes and Undertow to

knock them off the ship, and making


efficient use ofthe Songbird.

lliCe the

iiry-Lii*

ailci use ihe i,rciiey

*,ln tc biasl

av,Jay

the Vox as'ihe-v target ihe *iler1,' e cfe

Lament@Xbox360iso

Instruct the Songbird to attack

gunship bearing cannons or Vox Beasts whenever it's available ro srrike. Tiy to take care ofthe

foot soldiers on your own, saving the Songbird for larger targets.

gunships-you can save yourself

Criler ihe S*ngbirc

iial $ii:i

Itt

also

worth watching the sides of the zeppelin for inbound

lot of trouble by having the Songltird destroy

i* aliaik giln$hi[s

1e'r r.'r*liip!e Vcx ili:pLrii

gunship before the Vox disembark.

irou'li need t0 h:rve lhe $*n{]!tird desir0:r


three Vtx zeppe:i':s to sur,rive ih* iighl.

rn baarrl

Enemy zeppelins, Vox Beasts, and Motorized Patriots pose


the largest threat to the Hand of the Prophet. Dont be afraid

to hit the Motorized Patriots with Sky-Line Strikes and attacks

from Vigors. Once you engage one of the Motorized Patriots

in battle, try to either

cast Possession on the other one

(they almost always attack in pairs), or (at the least) focus your

attention on that one.

Itt

better to have one fuily funcrional

Motorized Patriot shooting the energy core than two half-

plilri: the zeppel!n's Iergy r0!'e,


il tlanc d:r+ctiir iir irOnt 0f :1.

Dn ,.'!haiever it takes l0
ei.'er ii t&* har:e

damaged ones attacking it.

This is a lengthy, difEcult battle to survive on your first try, but stick with it. Use the Sky-Lines to move about the deck quickiy,
and try to kill as many of the Vox

as

you can the moment they board the zeppelin-do not allow them to make their way all the

way to the energy corel Use the brief breaks between gunships to grab a Medical

Kit or

Salt Phial (there are several Vigors and

Salt Phials near the controls behind the energy core), and stay on the move. Switch to the RPG on the crare near the energy core

if you run out of ammo for the Volley Gun, but

save

its iimited ammo for groups of enemies. Dont be afraid to scavenge ammo

and weapons from enemy corpses.

Ineilies nearcst ile Eneily c0r* ai* yil]r l*p pri*riiyl

ioi:t itizabelh or the brv'; ulter

ih* Vox t$saull


il**gratLt,ali0n-q.

$tavin1; Llfi

t* hring this stnry i0 e c0nciiisi*a,

Lament@Xbox360iso

Lament@Xbox360iso

Lament@Xbox360iso

Lament@Xbox360iso

Lament@Xbox360iso

Lament@Xbox360iso

Lament@Xbox360iso

Lament@Xbox360iso

Lament@Xbox360iso

Lament@Xbox360iso

Lament@Xbox360iso

Lament@Xbox360iso

Lament@Xbox360iso

Lament@Xbox360iso

Lament@Xbox360iso

Lament@Xbox360iso

Lament@Xbox360iso

Lament@Xbox360iso

Lament@Xbox360iso

Lament@Xbox360iso

Lament@Xbox360iso

Lament@Xbox360iso

Lament@Xbox360iso

Lament@Xbox360iso

Lament@Xbox360iso

ACHIEVEMEI\TS
AITD TROPHIES
*-.-'.-a:-,,-

Bioshock

:4.-.

--:::

:::::a::lll::r::::{

Infinite contains a total of 50 Xbox 360 Achievements equaling a total of 1000 Gamerscore.
There are 50 Tiophies for the PS3, including one Gold Tiophy.

SPOILERWARNING
game that may be considered to
The following pages reference some events and locations in the
the game'
be mild spoilers. Read on at your own risk if you haven't completed

R S g&

KY AC SgAHYH&9ffi ruYS @

The following nine challenges each unlock

as

yorl progress through the story. They're included here for completiont sake, but this

guide withholds comments or descriptions to avoid potential spoilers. Follow along with the walkthrough portion of this guide for
assistance

in unlocking them.

Lament@Xbox360iso

DIFFICULTYMODES
Bioshock

Infnite contains four difficulry

modes ranging from "Easy'' to " 1999 Mode."

Completing the game on any one difficulry unlocks the Achievement or

tophy for

ali lower difficulties simultaneously. 1999 Mode is unlocked only after completing
the game on Hard difficulty. Consult the Detective Tiaining portion of the guide for
specific differences between each of the difficulty settings and for tips and suggestions
concerning 1999 Mode.

e *e$ R &K &l FXX KVK&gmNY

.q

FOUNDER\TEAPONRY
Each of the 11 Founder weapons (including the Sky-Hook) has a corresponding bonus. Use these weapons as Booker engages in

combat with the Founders and Vox Populi to rack up enough kills to meet the criteria for each. You'll likely be tempted to swap

out the Broadsider Pistol for the Founder China Broom at your
first opportuniry. This is fine. Just make sure to periodically

use

the Pistol later on in your journey to unlock the Achievement/


Trophy. Note that only the Vox Hail Fire counts toward your
progress on these challenges, as each ofthe other Vox guns (the

Burstgun and Repeater) differs significantly from its


Founder counterpart. Consult the table on the nexr page for the
Achievement/Tiophy details.

Lament@Xbox360iso

VIGORSAND TEARS

Lament@Xbox360iso

Lament@Xbox360iso

SKY-LINES

GENERAL COMBAT

Lament@Xbox360iso

T]TGRA*HS ANI} CSIIHCTgMfuKS#


This final group of Achievements/Tlophies tests your commirmenr ro
exploration. Uniock these bonuses by searching ali containers, spending
money in the vending machines, and leaving no srone unrurned. Follow along

with the walkthrough portion of this guide-paying special attention ro rhe

maps-to uncover every hidden collectible in Columbia. This guide details

the

whereabouts of every Glescope, Kinetoscope, and Voxophone and includes the

location of each and every

safe

, Infusion, and piece of Ge ar on the maps.

Lament@Xbox360iso

.11:,,;.1:1";

$e

Fight For Control of Columbia


In the board game Bioshock I'nJinite

completing objectives. Learn more at:

www. P lai dHatGames. c 0m


t4li

- Siege of' ColtmbiaT'll,

each player

will take on the role of a iaction battling to seize control of the floating
city of Columbia. Players u'ill battle each other, the troubiesome Booker Dewitt,
and other hostile forces as they try to earn r-ictory
points by controlling territory and

l*e-rlc hreE.t'le Sor.,'de hr &d,6 rubJrdilis 4l nr'g E Reettd..BioickrtrntejSr.se


otCol]dirt
nd
!l.el3rdrJ.sandbqos&ehelndftolEf&hlescr.r'ejotnare.ircandtebidienesBi.<h&k,
faaieislege oa Coldr:.::!
nahJatrd
a.C dtuhuted & ptaid Eat Celes rc D.de, n eae

g
'i=:'

Lament@Xbox360iso

Lament@Xbox360iso

Lament@Xbox360iso

Lament@Xbox360iso

Lament@Xbox360iso

Lament@Xbox360iso

STRATgGY GUII}E
W FEATT]RES K
:-...-.::-.-:
FOREttllORD BY THE CREATIIJE DIRECTOR

AtlD ,

00-F0UNDER 0F |RRAT|0||IAL qAMES, KEl\,l LEVtr{E

TIIE MISSION OF BOOKER DE\TITT

i,''

LIMITED E$

ION

('

@NDY UN THrc
&MWMTTrcD rcDTTT@N

Researched on

site at hrational 0ames, our indepth rralkthrough guides you tirolgh

every step ol the game and highlights eyery collectible item.

ILLTISTRATED MAPS

,
:
.

{]ur illustrated maps call out every lertinent item in the city of Columbia.

learn the location of every Vigor, vending machine, and static piece of Gear

lor I00% completion.

THE BIRT}/CAGg KEY

This exclusive

4"

enameled metal replica keychain

of the iconic Freedom Key is a must have lor any

WARNING: ilot suilohle for rhildren


under 36 moilhs due lo smoll ports.

thoking horord.

EXCLT]SIYE

BOART} GAME CARI)

THE ENBMIBS OF THE PEOPLE

lncludes an exclusive action card lrom the upcoming

Expert strategies and tactics for dealing with the denizens of Columbia. Learn

RiaShock lnfinite board game!

strenghs and weaknesses of every heavy hitter so yon can dispatch them

tle

rtea

the need arises.

TTIE GUNS OF LIBERTY


lletailed data and information for all of the arms and armament of
BioShock lnfinite. learn the best uses lor every

gu

and Vigor in this

dangerous world.

Al\t} MIICH, MUCH MORE:


Special supplenentary information hy the lrrational Games' staff, inlormatlon lor
unlocking every Achievement and Trophy, transcriptions of every Voxophone, and a
vast collection of images you w0n't find anywhere else!

ffi W

www.brodygomes.rom

www.irrolionclgomes.rom

re
n;fl

EAMES

Printed in the USA

;::.HHl ;'[..,,

cAN

/ Ete.eeu* ffffi

www.2kgomes.rom

@ 2002-201 3 Ioke-Two lnleroclive Softwore, lnr. Developed by lrrolionol Gomes. BioShork, BioShock lnfinite,
lnolionol Gomes, 2K Gomes ond their respeclive logos ore trademorks of loke-Iwo lnteroclive 5oftuore, lnr.

iuiluluilrull[ru rnfrfrrrlll, lllll|ilJil]lllll|[[illlll.

Вам также может понравиться