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Program instructions and data (such as text, numbers, audio, or video) are stored on the hard disk, on an
optical disk such as a DVD, or elsewhere on the network. When a program is started, it is brought into
memory, where the CPU can read it. The CPU reads the program one instruction at a time. As directed by
these instructions, the CPU reads data, modifies it, and stores it. Some program instructions will cause
the CPU to place dots on the display screen or printer or to vibrate the speaker. As these actions happen
many times over and at great speed, the human user perceives images and sound. Some program
instructions read user input from the keyboard or mouse. After understanding basic assembly language,
now we will start writing assembly programs.
Tools and platform used for Assembly language: Before we starts writing assembly programs, let me
tell you which tools and platform we are going to use.
1. Development Platform:Linux: we will use Kali-linux which is a Debian-derived Linux distribution designed for digital forensics
and penetration testing.