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Checkpoint 1
Introductions. We want students to feel comfortable with their debate coach and
volunteers, as well as with each other. Therefore, play several rounds of name games
and icebreakers. Have each student give you the following information:
o Name
o Grade
o Why they decided to join the debate team
o What they hope to get out of debate
o Where they hope to be in ten years
Make sure to collect students email addresses and contact information.
Try to gauge where everybody is in terms of debate, e.g., how much debate/research
experience they have in order to tailor next weeks lesson.
The first week is also a good time to speak to the importance of debate. In front of the
students, it would be helpful for volunteers to verbalize:
o Why they chose to do debate in high school.
o How debate was helpful in high school.
o How debate was helpful in the college admissions procedure.
o Why they choose to teach debate.
Let the students know what they have to look forward to
o Benefits of debate
o Debate tournaments
o College
Do a short introduction of debateremember, this day is supposed to focus on
introductions, not debate specifics, so do not introduce too much.
o Two-person debate.
o Introduce the debate topic.
o Explain that they will learn to speak, write arguments, answering arguments, etc.
Get everyone excited about debate!
Checkpoint 2
Introduce argumentation. Students should be able to identify the three main parts of an
argument, and should feel comfortable putting together a simple argument on their own.
Students should be introduced to the three main parts of an argument, namely:
o Claim: The claim is essentially the title of the argument. If one were trying to
argue that apples are healthy, the sentence Apples are healthy would be the
claim. It simply states the beginning of the argument, but does not go any farther.
The claim does not have to explain why an argument is true, or why this matters;
these parts of the argument come later.
o Warrant: The warrant is the reason why an argument is true. For example,
referring back to the apple argument, a warrant for apples are healthy might be
that apples contain certain nutrients. The warrant is probably the most important
part of the argument because, without a reason for its validity, an argument holds
no weight.
Impact: The impact is the reason why an argument matters. For example, who
cares if apples are healthy if no apples exist? Thats not a great example, but the
basic point is that the impact explains why we should care and why the argument
has any weight at all. So, to continue the apple example, a claim-warrant-impact
would go something like this:
Apples are healthy.
Apples are healthy because they contain Vitamins.
Therefore, everyone should eat apples to reduce their risk of disease.
Game: The Claim-Warrant-Impact model is fundamental, so you should spend a
large amount of time ensuring that students understand the model and can actually
formulate arguments that fit within the model. To test their ability to do this, come
up with some pop-culture debate topics and ask students to generate arguments in
the claim-warrant-impact model. The basic point is to divide students into teams
and have them come up with arguments for their side of the topic using the ClaimWarrant-Impact model. Then, have them explain their arguments to the group.
Some ideas for topics:
Harry Potter charactersgenerate Claim-Warrant-Impact for why one
character is better than another
Fast food restaurants
Movies
Any current pop culture issue
Game: Another way to test understanding of the Claim-Warrant-Impact model is
to put a bunch of mis-matched arguments up on the board. Then, ask students to
put the arguments together, like a puzzle. For each argument, they should be able
to identify the claim, warrant, and impact.
Game: Pass out a current events article or an old debate case ask students to
identify where the claim, warrant, and impact(s) are, or identify where essential
parts of an argument are missing. This game is particularly useful, since students
will need to identify arguments during debate rounds in order to answer them.
Checkpoint 31
Overview of Public Forum debate.
Public Forum Debate (PFD) is a team event that advocates or rejects a position posed by
the resolution. PFD is meant to:
o Display solid logic, lucid reasoning, and depth of analysis.
o Utilize evidence.
o Present a clash of ideas by countering/refuting arguments of the opposing team.
o Communicate ideas with clarity, organization, eloquence, and professional
decorum.
1
Information in this section about PFD is taken from The National Forensics Leagues Guide to
Public Forum Debate.
of questions about the arguments, pair them off, and have them engage in crossfire.
Students will learn from this to question arguments, and to defend the arguments.
Checkpoint 5
Now that students have mastered the basics of public forum debate, you should move on
to discussing the topic. Dedicate this debate practice to the following:
o A review of the fundamentals of PFD (do a quick quiz or a quick review)
o Introduce and analyze the topic. Spend 20-30 minutes going over the background
of the topic, analyzing key words in the topic, and just helping students to
generally understand what the topic is all about and why it was chosen (use the
topic analysis you were given for this).
o Spend the next 20-30 minutes helping the students to generate pro arguments
for the topic. Ask students to help come up with arguments with a full claim,
warrant, and impact. The students should then take these arguments home and try
to come up with evidence for the arguments.
Checkpoint 6
This should be another topic-focused practice. First, have the students share any evidence
they found at home. If students were unable to bring in any evidence, consider spending
the first 20-30 minutes of practice helping the students to find evidence. Even if they
have brought in evidence, this might be a good time to introduce students to how to
research (i.e. show them how to properly search Google, Lexis-Nexis, JSTOR, etc.)
Spend the remaining time going over con arguments for the topic. Again, students
should each come up with around three full con arguments, each with a claim, warrant,
and impact. Students can then take these arguments home to research.
Volunteers and coaches should stay in communication by email. Coaches might consider
helping students research while volunteers are not present, or might consider assigning
research for homework.
Checkpoint 7
By now, students should have a solid understanding of the topic, and will want to actually
start debating. Use this week to stage mini-debates. Assign half the students to argue
the pro of the topic, and half of the students to argue the con of the topic. Then, pair
up the students.
o Each pro will get 2 minutes to present 2-3 arguments in support of the topic.
o Each con will have 3 minutes to present arguments against the topic, and to argue
against the pros points.
o The pro will have 1 minute to respond to the cons points.
Let each pair go through their mini debaters and then have the students discuss, as a
group, what arguments were effective and what arguments were ineffective. You can
discuss common pro/con arguments, and how to make them stronger. Then, students can
begin piecing together their cases (which are really just 3-4 arguments for the side).
Checkpoint 8
Go over the students cases. Unlike LD cases, theres not anything complex about PFD
casesstudents simply need to have contentions for each side. However, each student
needs to ensure that they have 3-4 contentions that actually have claims, warrants, and
impacts. Have students share the arguments that they have come up with thus far, so that,
collectively, you can all plug the holes in the arguments.
Have the students go over each others cases and point out flaws, arguments that dont
make sense, etc.
Students homework should be to refine their cases, as the next week will be practice
debates!
Additionally, since students will soon be debating in the Fall Tournament, go over the
following points:
o Delivery: Effective delivery is critical to impact the arguments for judges.
Practice delivery in front of ordinary people: teachers, parents, relatives, etc.
Make sure youre speaking slowly and enunciating.
o Explain to students how judges judge, and how they can try to control the process
i.e., be sure to understand how experienced a judge is and adapt to that, and
communicate clearly.
Game: To prepare them for the arguments that they are going to see, students could spend
time writing blocks, which contain several prepared answers to a given argument,
together with a fun game. Write the most popular pro (or con) arguments on the top of a
sheet of paper, one argument per page, and ideally one argument for each student. Then,
make the students sit in a circle and pass out the sheets. The game has begun, and each
student should write down a possible counter-argument or idea as it comes to their head,
making it as complete as possible. Each minute, call out and the students should pass the
paper in their hand to the next person on the right. The students cannot repeat arguments
on the sheet of paper, although they are free to add to an existing argument. Repeat until
everybody has seen every sheet of paper, and then discuss what is written on them.
Repeat the game again, but with the other sides arguments.
Checkpoint 9
Practice, practice, practice.