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Grog

Kevin

Character Name

Player Name

Deity

Barbarian 5

Human / Humanoid

Medium / 5 ft. x 5 ft. 5' 11" / 185 lbs.

Normal

CLASS

RACE

SIZE / FACE

HEIGHT / WEIGHT

VISION

EYES

HAIR

5 (4)

15000 / 23000

26

Male

Character Level (CR)

EXP/NEXT LEVEL

AGE

GENDER

ABILITY NAME

STR

ABILITY EQUIPPED ABILITY ABILITY PENALTY


SCORE SCORE MODIFIER DAMAGE

20 24 +7

Strength

DEX 14
INT

-2

10

+0

Intelligence

WIS
Wisdom

CHA

Charisma

AC

18

armor class

+3

Constitution

SUBDUAL DAMAGE

18

INITIATIVE

10 + 6

BASE

TOUCH
=

+2

modifier

12

FLAT

TOTAL

+2
DEX
MODIFIER

MISC
MODIFIER

BASE
SAVE

FORTITUDE

+9

+5

WILL

+3

(wisdom)

ABILITY

+4

+1

+
+

+1

MAGIC

+3

+2

+0

MISC

+2

+2

+
+

+2

EPIC

+0

+0

+0

+0

+0

+0

TEMP

Conditional Save Modifiers:

+1 Reflex to avoid traps

TOTAL

MELEE

BASE ATTACK BONUS

STAT

SIZE

MISC

TEMP

EPIC

+12

+5

+7

+0

+0

+7

+5

+2

+0

+0

+12

+5

+7

+0

attack bonus

CMB

attack bonus
BULL
RUSH

OVERRUN

+12

+12

+12

24

24

24

GRAPPLE

TRIP

DISARM

SUNDER

CMB

+12

+12

+12

CMD

24

24

24
HAND

*Greatsword +1 (Frost)

TYPE SIZE

Both

TOTAL ATTACK BONUS

DAMAGE

N/A

2d6+11

CRITICAL

REACH

19-20/x2

5 ft.

1H-P
1H-O
2H

NATURAL
ARMOR

SIZE

15

-1

Arcane
Spell
Failure

ARMOR
CHECK
PENALTY

SPELL
RESIST

0
DEFLECTION

0
DODGE

HAND

To Hit

Dam

+13
+9
+13

1d8+7
1d8+3
1d8+10

TYPE SIZE

Both

2W-P-(OH)
2W-P-(OL)
2W-OH

HAND

CRITICAL

REACH

20/x3

5 ft.

To Hit

Dam

+7
+9
+3

1d8+7
1d8+7
1d8+3

TYPE SIZE

Carried

TOTAL ATTACK BONUS

DAMAGE

+10

1d6+8

Morale

Insight

Sacred

SKILL
MODIFIER

ABILITY
MODIFIER

KEY ABILITY

DEX
DEX
INT
CHA
STR
INT
CHA
CHA
DEX
DEX
WIS
CHA
WIS
CHA
DEX
WIS
DEX
WIS
STR

Profane

0
MISC

MAX RANKS: 5/5

6
10
-2
-2
11
-2
-2
-2
1
1
0
5
8
-2
5
0
1
0
10

=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=

2
2
-2
-2
7
-2
-2
-2
2
2
0
-2
0
-2
2
0
2
0
7

RANKS

MISC
MODIFIER

2
2

+
+

2
6

-1
-1

+
+

4
5

3
3

-1

+
+
+

+
+

: can be used untrained. : exclusive skills. *: Skill Mastery.

Rage

Special Properties: ignore hardness less than 20

Cracked Wooden Greatsword

SPEED

SKILLS

Acrobatics
Acrobatics (Jump)
Appraise
Bluff
Climb
Craft (Untrained)
Diplomacy
Disguise
Escape Artist
Fly
Heal
Intimidate
Perception
Perform (Untrained)
Ride
Sense Motive
Stealth
Survival
Swim

Rounds per Day

Special Properties: +1d6 cold damage

*Adamantine Battleaxe

attack bonus

RANGED

TOTAL SKILLPOINTS: 15

TOTAL

(dexterity)

MISS
CHANCE

2
STAT

SKILL NAME

SAVING THROWS

REFLEX

SHIELD
BONUS

+0

Light

Encumbrance

ARMOR
BONUS

-2

(constitution)

Points
DAMAGE REDUCTION

Walk 40 ft.

TOTAL

CON 16

Alignment

68

hit points

+2

Dexterity

Neutral

Region

20

WOUNDS/CURRENT HP

HP

None

CRITICAL

REACH

19-20/x2

5 ft.

Rage (Ex):You can call upon inner reserves of strength and ferocity, granting you additional combat
prowess. You can rage for 15 rounds per day. You can enter rage as a free action. The total number
of rounds of rage per day is renewed after resting for 8 hours, although these hours do not need to be
consecutive. While in rage, you gain a +4 morale bonus to your Strength and a +4 morale bonus to
Constitution, as well as a +2 morale bonus on Will saves. In addition, you take a -2 penalty to Armor
Class. The increase to Constitution grants you 10 hit points, but these disappear when the rage ends
and are not lost first like temporary hit points. While in rage, you cannot use any Charisma-, Dexterity-, or
Intelligence-based skills (except Acrobatics, Fly, Intimidate, and Ride) or any ability that requires patience
or concentration. You can end your rage as a free action and are fatigued after rage for a number of rounds
equal to 2 times the number of rounds spent in the rage. You cannot enter a new rage while fatigued or
exhausted but can otherwise enter rage multiple times during a single encounter or combat. If you fall
unconscious, your rage immediately ends, placing you in peril of death. [Paizo Inc. - Core Rulebook, p.32]
Strength Surge:You add +5 on one Strength check or combat maneuver check, or to your Combat
Maneuver Defense when an opponent attempts a maneuver against you. This power is used as an
immediate action. This power can only be used once per rage. [Paizo Inc. - Core Rulebook, p.33]

Special Properties: (Broken Greatsword), (Broken Greatsword), -2 penalty on attack and damage
rolls with critical of 20/x2.
*: weapon is equipped
1H-P: One handed, in primary hand. 1H-O: One handed, in off hand. 2H: Two handed. 2W-P-(OH): 2 weapons, primary hand (off
hand weapon is heavy). 2W-P-(OL): 2 weapons, primary hand (off hand weapon is light). 2W-OH: 2 weapons, off hand.

ARMOR

TYPE

AC

MAXDEX

CHECK

SPELL FAILURE

*Breastplate (Mithral)

Light

+6

+5

-1

15

30 hp/inch, hardness 15

BARBARIAN RAGE
Rounds/day

Character: Grog
Player: Kevin

PCGen Character Template by Frugal, based on work by ROG, Arcady, Barak, Dimrill, Dekker & Andrew Maitland (LegacyKing).
Created using PCGen v6.04.01 on Aug 23, 2016 at 3:14:52 PM

Level:5 (CR:4)
Page 1

EQUIPMENT
ITEM

Greatsword +1 (Frost)

LOCATION
Equipped

QTY
1

WT / COST
8 / 8,350

Equipped

6 / 3,010

Equipped

5/1

Equipped

1 / 4,000

Equipped

15 / 4,200

Equipped

1 / 16,000

Equipped

25 / 5,000

Carried

12

1 (12) / 0 (0.1)

Carried

2 20 (40) / 10 (20)

Carried

Carried

10 / 1

Carried

0 / 750

Carried

0/0

+1d6 cold damage

Adamantine Battleaxe

a +1d6 bonus on one d20 roll she has just made. She can call on the auspicious mark
after seeing the result of the d20 roll.

Special Qualities
Bonus Feat

[Paizo Inc. - Core


Rulebook, p.27]

ignore hardness less than 20

Traveler's Outfit
Cloak of Resistance +2
Breastplate (Mithral)
30 hp/inch, hardness 15

Belt of Giant Strength +4


Bag of Holding (Type II)
Torch

Bright Illumination: 20 ft., Duration: 1 hr., Shadowy Illumination: 40 ft.

Tent, Small
Topaz Badger Statue

2/0

(Monkey's Paw)

Rope (Hemp/50 ft.)


Potion of Water Breathing
Breathe water freely for 10 hours

Potion of Royal Blood

The imbiber's blood takes on the characteristics of a specific royal lineage. Effect lasts 24 hours.

Carried

Potion of Rage

0 / 750

+2 morale bonus to Strength and Constitution, +1 morale bonus on Will saves, and -2 penalty to AC for 3 rounds

Potion of Fox's Cunning

Carried

0 / 300

Carried

0 / 50

Carried

2 0 (0) / 300 (600)

Carried

0 / 300

Carried

0 / 300

Carried

0.5 (1.5) /
0.3 (0.9)

Carried

8 / 0.2

Carried

24 1 (24) / 0.1 (1.2)

Carried

5 / 2,000

Carried

2 / 0.5

Carried

5/2

Carried

5 3 (15) / 0.5 (2.5)

Carried

+4 enhancement bonus to Intelligence for 3 minutes

Potion of Enlarge Person


Target's size category increases to next larger category for 1 minute

Potion of Darkvision

Grants darkvision (60 ft.) for 3 hours

Potion of Bear's Endurance


+4 enhancement bonus to Constitution for 3 minutes

Potion of Barkskin +2
+2 enhancement bonus to natural armor for 30 minutes

Meat (Chunk)

Keg of Ale
(Ale (Gallon))

Iron Spike
Handy Haversack
Hammer
Crowbar
+2 circumstance bonus to Strength checks to force open a door or chest

Blanket
Cracked Wooden Greatsword

3 / 25

(Broken Greatsword), (Broken Greatsword), -2 penalty on attack and damage rolls with critical of 20/x2.

TOTAL WEIGHT CARRIED/VALUE

188.5 lbs.

45,664.4gp

WEIGHT ALLOWANCE
Light 233
Lift over head 700

Medium 466
Lift off ground 1400

Heavy 700
Push / Drag 3500

MONEY
Total= 0 gp

MAGIC
Languages
Common

Other Companions
Special Attacks
Auspicious Mark (Su)

Humans select one extra feat at 1st level.


Fast Movement (Ex)

[Paizo Inc. - Core


Rulebook, p.31]
Your land speed is faster than the norm for your race by +10 feet. This benefit applies
only when you are wearing no armor, light armor, or medium armor, and not carrying
a heavy load.
Improved Uncanny Dodge (Ex)
[Paizo Inc. - Core
Rulebook]
You can no longer be flanked. This defense denies a rogue the ability to sneak attack
you by flanking you, unless the attacker is a rogue of at least level 4.
Rage (Ex)
[Paizo Inc. - Core
Rulebook, p.32]
You can call upon inner reserves of strength and ferocity, granting you additional
combat prowess. You can rage for 15 rounds per day. You can enter rage as a free
action. The total number of rounds of rage per day is renewed after resting for 8 hours,
although these hours do not need to be consecutive. While in rage, you gain a +4
morale bonus to your Strength and a +4 morale bonus to Constitution, as well as a
+2 morale bonus on Will saves. In addition, you take a -2 penalty to Armor Class. The
increase to Constitution grants you 10 hit points, but these disappear when the rage
ends and are not lost first like temporary hit points. While in rage, you cannot use any
Charisma-, Dexterity-, or Intelligence-based skills (except Acrobatics, Fly, Intimidate,
and Ride) or any ability that requires patience or concentration. You can end your rage
as a free action and are fatigued after rage for a number of rounds equal to 2 times
the number of rounds spent in the rage. You cannot enter a new rage while fatigued
or exhausted but can otherwise enter rage multiple times during a single encounter
or combat. If you fall unconscious, your rage immediately ends, placing you in peril
of death.
Rage (Ex)
[Paizo Inc. - Core
Rulebook, p.32]
You can call upon inner reserves of strength and ferocity, granting you additional
combat prowess. You can rage for 15 rounds per day. You can enter rage as a free
action. The total number of rounds of rage per day is renewed after resting for 8 hours,
although these hours do not need to be consecutive. While in rage, you gain a +4
morale bonus to your Strength and a +4 morale bonus to Constitution, as well as a
+2 morale bonus on Will saves. In addition, you take a -2 penalty to Armor Class. The
increase to Constitution grants you 10 hit points, but these disappear when the rage
ends and are not lost first like temporary hit points. While in rage, you cannot use any
Charisma-, Dexterity-, or Intelligence-based skills (except Acrobatics, Fly, Intimidate,
and Ride) or any ability that requires patience or concentration. You can end your rage
as a free action and are fatigued after rage for a number of rounds equal to 2 times
the number of rounds spent in the rage. You cannot enter a new rage while fatigued
or exhausted but can otherwise enter rage multiple times during a single encounter
or combat. If you fall unconscious, your rage immediately ends, placing you in peril
of death.
Skilled
[Paizo Inc. - Core
Rulebook, p.27]
Humans gain an additional skill rank at first level and one additional rank whenever
they gain a level.
Strength Surge (Ex)
[Paizo Inc. - Core
Rulebook, p.33]
You add +5 on one Strength check or combat maneuver check, or to your Combat
Maneuver Defense when an opponent attempts a maneuver against you. This power
is used as an immediate action. This power can only be used once per rage.
Trap Sense (Ex)
[Paizo Inc. - Core
Rulebook]
You gain a +1 bonus on Reflex saves made to avoid traps, and a +1 dodge bonus
to AC against attacks made by traps.
Uncanny Dodge (Ex)
[Paizo Inc. - Core
Rulebook]
You can react to danger before your senses would normally allow you to do so. You
cannot be caught flat-footed, nor do you lose your Dexterity bonus to AC if the attacker
is invisible. You still lose your Dexterity bonus to AC if immobilized. You can still lose
your Dexterity bonus to AC if an opponent successfully uses the feint action against
you.

[Paizo Inc. - Ultimate


Combat, p.26]
The barbarian has been marked by the spirits, as indicated by an impressive tattoo,
scar, or birthmark she possesses. Once per rage, as a swift action that costs 2 rounds
of rage, the barbarian can call upon the spirits' favor. Using auspicious mark grants her Cleave

Feats
[Paizo Inc. - Core
Rulebook, p.119]

You can strike two adjacent foes with a single swing.


As a standard action, you can make a single attack at your full base attack bonus
against a foe within reach. If you hit, you deal damage normally and can make an
additional attack (using your full base attack bonus) against a foe that is adjacent to
the first and also within reach. You can only make one additional attack per round with

Character: Grog
Player: Kevin

PCGen Character Template by Frugal, based on work by ROG, Arcady, Barak, Dimrill, Dekker & Andrew Maitland (LegacyKing).
Created using PCGen v6.04.01 on Aug 23, 2016 at 3:14:52 PM

Level:5 (CR:4)
Page 2

this feat. When you use this feat, you take a -2 penalty to your Armor Class until your
next turn.
Extra Rage Power
[Paizo Inc. - Advanced
Player's Guide, p.160]
You have unlocked a new ability to use while raging.
You gain one additional rage power. You must meet all of the prerequisites for this
rage power. Special - You can gain Extra Rage Power multiple times.
Great Cleave
[Paizo Inc. - Core
Rulebook, p.124]
You can strike many adjacent foes with a single blow.
As a standard action, you can make a single attack at your full base attack bonus
against a foe within reach. If you hit, you deal damage normally and can make an
additional attack (using your full base attack bonus) against a foe that is adjacent to the
previous foe and also within reach. If you hit, you can continue to make attacks against
foes adjacent to the previous foe, so long as they are within your reach. You cannot
attack an individual foe more than once during this attack action. When you use this
feat, you take a -2 penalty to your Armor Class until your next turn.
Power Attack
[Paizo Inc. - Core
Rulebook, p.131]
You can make exceptionally deadly melee attacks by sacrificing accuracy for
strength.
You can choose to take a -2 penalty on all melee attack rolls and combat maneuver
checks to gain a +4 bonus on all melee damage rolls. This bonus to damage is
increased by half (+50%) if you are making an attack with a two-handed weapon, a
one handed weapon using two hands, or a primary natural weapon that adds 1-1/2
times your Strength modifier on damage rolls. This bonus to damage is halved (-50%)
if you are making an attack with an off-hand weapon or secondary natural weapon.
You must choose to use this feat before making an attack roll, and its effects last until
your next turn. The bonus damage does not apply to touch attacks or effects that do
not deal hit point damage.

Proficiencies
Amentum, Amentum (Javelin), Atlatl, Axe (Throwing), Bardiche, Battle Aspergillum,
Battleaxe, Bayonet, Bec de Corbin, Bill, Blowgun, Boar Spear, Brass Knuckles,
Broadsword (Nine Ring), Butterfly Sword, Cestus, Chakram, Club, Crossbow
(Heavy), Crossbow (Light), Dagger, Dagger (Chain), Dagger (Punching), Dart,
Dogslicer, Double Chicken Saber, Earth Breaker, Falchion, Flail, Flail (Heavy), Gaff,
Gauntlet, Gauntlet (Spiked), Gladius, Glaive, Glaive-Guisarme, Grapple, Great
Terbutje, Greataxe, Greatclub, Greatsword, Guisarme, Halberd, Hammer (Light),
Handaxe, Hooked Lance, Horsechopper, Hunga Munga, Iron Brush, Javelin, Jutte,
Katana, Kerambit, Klar, Kukri, Lance, Longbow, Longspear, Longsword, Lucerne
Hammer, Lungchuan Tamo, Mace (Heavy), Mace (Light), Mattock, Mere Club, Monk's
Spade, Morningstar, Naginata, Nodachi, Ogre Hook, Pick (Heavy), Pick (Light),
Pilum, Poisoned Sand Tube, Quarterstaff, Ranseur, Rapier, Rhomphaia, Rock,
Sansetsukon, Sap, Scimitar, Scizore, Scythe, Sea-Knife, Shang Gou, Shieldbash,
Shortbow, Shortspear, Sibat, Sickle, Sling, Spear, Spear (Boar), Spells (Ray), Spells
(Touch), Spiked Armor, Splash Weapon, Stake, Starknife, Sword (Bastard), Sword
(Short), Sword (Tri-Point Double-Edged), Sword Cane, Tepoztopilli, Terbutje, Tiger
Fork, Tonfa, Trident, Tube Arrow Shooter, Unarmed Strike, Underwater Crossbow
(Heavy), Underwater Crossbow (Light), Waraxe (Dwarven), Warhammer, Wushu Dart

Character: Grog
Player: Kevin

PCGen Character Template by Frugal, based on work by ROG, Arcady, Barak, Dimrill, Dekker & Andrew Maitland (LegacyKing).
Created using PCGen v6.04.01 on Aug 23, 2016 at 3:14:52 PM

Level:5 (CR:4)
Page 3

Grog
Human
RACE

26
AGE

Male
GENDER
VISION

Neutral
ALIGNMENT

Right
DOMINANT HAND

5' 11"
HEIGHT

185 lbs.
WEIGHT
EYE COLOUR
SKIN COLOUR

,
HAIR / HAIR STYLE
PHOBIAS

,
PERSONALITY TRAITS
INTERESTS

,
SPOKEN STYLE / CATCH PHRASE
RESIDENCE
LOCATION

None
REGION
DEITY

Humanoid
Race Type
Race Sub Type

Description:
Biography:

Character: Grog
Player: Kevin

PCGen Character Template by Frugal, based on work by ROG, Arcady, Barak, Dimrill, Dekker & Andrew Maitland (LegacyKing).
Created using PCGen v6.04.01 on Aug 23, 2016 at 3:14:52 PM

Level:5 (CR:4)
Page 4

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