Академический Документы
Профессиональный Документы
Культура Документы
OF
DRILLS
2004 EDITION
COMPILED BY STAN ANDERSON
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HANDBOOK OF DRILLS
TABLE OF CONTENTS
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DRILL: CIRCLE THE WAGONS – Stan Anderson, Central Whidbey Fire &
Rescue
Description: This drill has fire apparatus placed around a city block. Each apparatus is called
to a simulated fire location and given assignments
Personnel Required: Officer to act as dispatcher, Officer on scene to monitor the activity
Description of Setting-up and Running Drill: Three to four engines are staged in the middle of
the block on each street. A building or residence is selected for a simulated incident on one of
the streets. An officer acts as a dispatcher and each apparatus will communicate with dispatch
just as if there was an actual incident.
The first engine is dispatched to a simulated incident at a given address. Upon arrival of the
initial engine, the monitor will hand the engine officer an index card outlining a condition
report. The engine company officer will perform a size-up, assume command and have the crew
perform an initial attack evolution. The second unit is dispatched to report to command who
will assign the engine a task. The tasks could include establishing water supply, ventilation,
provide scene lightening, or others tasks. The engines are dispatched in sequence and have
tasks assigned by command. The drill ends when all the units have completed their
assignments and return to their original positions. Another dispatch is made with units in a
different order so all units will have an opportunity to practice all evolution tasks.
Variations (if any): You may select different assignments in every evolution for variety or the
same to give each a chance to practice a task. May give officers prepared pictures of the
conditions
Suggestions: Make sure you have permission from the owners for the residence you select and
notify neighbors ahead of time of the drill you are conducting.
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CIRCLE THE WAGONS
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DRILL: EQUIPMENT CIRCUIT - Stan Anderson, Central Whidbey Fire & Rescue
Description: This is a set of manipulative skill stations where a team performs or individual
performs for a total time.
Equipment and Materials Required: Positive pressure fan, generator and lights, ladder, flare
for ignition, air chisel set, jaws set, tarp, SCBA, chain saw, and possibly other items
Personnel Required: a judge to accompany each team or individual through the stations
Variations (if any): The drill can be run using individuals going through singly or two
individuals going through in two sets of stations. Or teams. If donning equipment, the team
must each don the equipment while the rest of the stations are team events.
Suggestions: Design the skill stations for whatever manipulative skills your department uses or
what you need to reinforce.
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DRILL: EQUIPMENT SCRAMBLE - Stan Anderson, Central Whidbey F & R
Description: This drill has teams locate and replace tools and equipment carried in department
engines.
Equipment and Materials Required: Minimum of one engine with standardized equipment for
each two teams. This can be performed with one engine and one team if necessary
Description of Setting-up and Running Drill: This drill can be performed in station bay or
outside. Place one team on each side of an engine. Have a list of 5 or 6 tools found on one side
of the engine and a list of 5 or 6 tools found on the other side of the engine. Teams will decide on
which order the team members will locate tools when called for. After a member locates a tool,
he/she will go to the end of the line. The judge will call out a tool for each team. The team
member will locate and remove the tool, placing it in a designated location. The team will collect
a point for each tool located correctly in the first compartment opened. When all tools are
located on each side of the engine, the teams will rotate to the other side of the engine. When a
tool is called for, the members in turn will locate the tool and return it to the correct
compartment. One point will be awarded for each tool correctly replaced on the first try. The
team with the most points will be declared the winner.
2. Give list of tools to each team. Each team has to locate and bring in the tool from another
team’s or department’s engine. Send each team at the same time. Team back with listed
equipment in the shortest time is winner.
3. For #2, have teams correctly replace the tools in their engines
4. Have an engine for each team placed where the teams cannot view what is going on. Place a
referee at each engine and a judge at starting place. Line teams up at starting point (each team
should have equal numbers). At the start the first member of each team is given a card listing a
tool that must be returned. The member of each team is send (can walk fast but not run) to
his/her engine to locate the piece of equipment and return with it. He/she then gives it to the
next person in line who will take it back to the engine and replace in the correct compartment.
The member will then returns to the team, at which time the next team member is sent for
another tool. The above is repeated until all listed pieces of equipment are located and returned.
Since running is not allowed on the fire ground, each person may walk fast but not run.
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Scoring: A total time for completion is kept for each team. The engine referee notes the
number of times a piece of equipment is not returned to its proper place. For each piece of
equipment not returned properly 30 seconds is added to the team’s total time. The winning
team is the one with the lowest time.
Suggestions: None
DRILL: FIND ME! HELP ME! - Stan Anderson, Central Whidbey Fire & Rescue
Description: In this drill several firefighters are down. A team or teams must find all and help.
Objectives or Skills Practiced: RIT team practice, search & rescue, SCBA, Teamwork
Equipment and Materials Required: Large area like an empty engine bay or building, A
dummy in an air pack (can be a firefighter playing the victim), several pallets to simulate
collapse, defective air mask, radio for each team and command.
Personnel Required: One or two firefighters playing victim, one judge for each victim,
command, several teams of firefighters.
Suggestions: If both victims are in a large room with both pass devices going off it is hard to
locate both.
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DRILL: Hose Polo - Stan Anderson, Central Whidbey Fire & Rescue
Description: Two teams of 5 firefighters deploy attack lines on a field marked with boundaries
and goals. Using water streams they try to score goals against the opposing team
Training objectives:
Hose handling techniques, Fire stream placement, Water supply hookup, Pump operations,
Team
work
Equipment required: Two pumpers ( can use tenders to furnish water to pumpers ), 150-200 ft.
of attack hose for each pumper ( if tenders used then 50 ft. supply hose for each tender), two
nozzles, Ball (soccer or hard ball) partially filled with water, Field and goal markers, whistles
or air horns for referees. Each firefighter should have full protective clothing and a SCBA
mask.
Suggestions:
The 2x2 field marker stakes should be about 2 to 3 foot high and painted. The field marker
stakes and goal stakes should be a different color.
The ball should be 1/3 to ½ full of water. You can use a soccer ball or a ball can be obtained
at a pet supply store that has a screw in plug that makes it easy to fill with water.
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HOSE POLO LAYOUT
NOZZLE
ATTACK
LINES
BALL
SAME
ENGINE,TENDER
LINE LAYOUT AS
ON LEFT SIDE
GOAL BOUNDRY
MARKER
BALL WITH
REMOVABLE
STOPPER
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DRILL: WATER POLO 2
Description: This drill has teams connecting to a water source, stretching lines so that a
designated object (filled inner tube) can be pushed through a goal by a hose stream.
Objectives or Skills Practiced: Water supply, engine and pump operation, dismounting from an
engine, hose handling, fire streams, hose line extension, and teamwork.
Equipment and Materials Required: 2 water supply sources (hydrants or water tenders), 2
engines with preconnected 1 ½ or 1 ¾ inch lines, extra 1 ½ or 1 ¾ inch hose on each engine,
cones or barriers to close street, 1 inflated auto inner tube.
Description of Setting-up and Running Drill: A street is needed where there is a hydrant at
each end. If tenders are used any street will suffice. The street needs to be blocked to vehicular
traffic. A goal line should be marked at each end of the street. The sides of the street are the
edges of the playing field. An inflated inner tube is placed in the middle of the street between
the two goals. The two engines are placed tailboard to tailboard at the intertube. All players
should be seat belted in their respective engines and be in full protective clothing wearing a
SCBA face piece. The face piece is for face and eye protection.
When the signal to begin is given, the engines are driven to their respective water supplies at
the ends of the playing field (street). The water source is connected to the engines (engine tank
water cannot be used) and the preconnected lines are stretched. If the hose lines are not long
enough for play, additional line must be added. The lines, once in place, are charged and the
team can begin moving the inner tube to the goal. The idea is to push the inner tube across the
opponent’s goal with the water stream. The only way to block the inner tube is by a hose
stream. If the tube goes out of bounds, the referee determines which team will toss in back into
bounds.
Variations (if any): If you only have one hydrant in the area, then use a tender or another
engine as the other hydrant. Have the teams switch ends after each goal.
Suggestions: Have equal lengths of preconnect on each engine. Have extra hose available if lines
need to be extended to reach the opponent’s goal. Keep nozzle pressure to 95 t0 125 psi so as not
to injure players. Always wear full protective clothing and have adequate face and eye
protection. A SCBA face piece makes very good protection. Make a rule that a person cannot
block the inner tube with their body.
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WATER POLO 2
STARTING
Goal Hydrant or
Tube Tender
Hydrant or Engines
Tender
Engine
Objectives or Skills Practiced: Water supply, hose and stream skills, and other skills signified
by the targets.
Equipment and Materials Required: One or two engines, hydrant, two hydrant gates, targets,
and equipment indicated by the targets.
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Description of Setting-up and Running Drill:
Two engines are placed near and at equal distances from a hydrant. A hydrant gate is placed
on each opposing 2-½ inch port, closed and the hydrant is charged. A series of targets are
placed within reach of the stream of the attack lines. At the signal to begin, the crews hook a
supply line from the engine to a hydrant gate and open the hydrant gate to supply water to the
engine. The attack lines are stretched and the teams start to hit the targets assigned. When the
target is tipped revealing the assigned task, the crew must complete the task before moving to
the next target. The team completing the total tasks wins the contest.
Variations (if any): Instead of using attack lines, the crews will use a 2-½ or 3 inch line.
Instead of targets, use cones to knock down instead of targets. You could use a tender for each
engine instead of a hydrant for water supply
Suggestions:
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DRILL: MAKE AND BREAK - Stan Anderson, Central Whidbey Fire & Rescue
Description: In this drill, firefighters form teams, couple 3 lengths of hose and nozzle. They then
are allowed a 5-10 second fire stream. They then uncouple the nozzle and hose for the next team
member in turn.
Objectives or Skills Practiced: Basic hose work, fire streams, and teamwork
Equipment and Materials Required: Water supply, supply line, 2-1/2 to 1-1/2 inch gated wye, 6
lengths of attack line, and 2 adjustable nozzles.
Description of Setting-up and Running Drill: A supply line is laid from the engine to a 2-1/2 to 1-
1/2 inch gated wye. Three lengths of attack line are laid in a semi-circle from each gate of the
wye. The far ends of the attack lines are placed approximately 25 feet apart. A nozzle is placed
at the end of each of the attack lines. The ends of the attack lines at the wye are connected to the,
but the rest of the attack lines or nozzles are not coupled. The supply line is charged from the
engine to the wye with 100 to 125 psi.
The two teams line-up on each side of the supply line near the wye. At the signal to begin, a
member of each team proceeds down each side of the attack lines, coupling each as he/she goes.
The nozzle if coupled and when the team member is ready, a signal is given. The gatekeeper will
give that line 5-10 seconds of water, which can be aimed at the opposing team member. When
the water stops flowing the firefighter disconnects the nozzle and proceeds back up the lines
uncoupling each (the lines at the wye always stay coupled). Upon reaching the wye the
firefighter touches the next team member in line who repeats the process. The e team whose last
member reaches the wye with the lines uncoupled wins.
Variations (if any): Have each team member not in protective clothing but must get into full
protective clothing (and possible SCBA face mask – see below) at the start and when the
returning member touches the next team member
Suggestions: The firefighters should be in full protective clothing with the face shield pulled
down (or in a SCBA mask). The firefighters cannot run but walk fast (there is no running on the
fire ground)
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DRILL: WHERE ARE YOU?
Description: In this drill teams have to find hard-to-find address and accomplish a skill at each
address.
Objectives or Skills Practiced: Area familiarization, skill such as hose, equipment, ladders, etc.,
map reading, driving, and radio procedures.
Equipment and Materials Required: Equipped engines, maps, task sheets to perform, address
sheets
Personnel Required: Judge (can be homeowner) at each address, engine teams to compete,
command
Variations (if any): This drill can be completed using just one team. This is also an ems drill.
Have the team provide medical skills like take a BP, Perform CPR on a manikin, et.
Suggestions:
Rules: 1. No speeding – must not exceed _____ MPH
2. Do not damage any property
3. If address cannot be located, radio command who will tell you how to locate the
address
on a different radio frequency.
Skills: 1. Ladder a spot
2. Lay a line and show water
3. Locate and start a piece of equipment
4. Any skill you can think of
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DRILL: WHERE WAS I
Description: In this drill firefighters in teams of two do a search of from 1-3 rooms. The then
describe the rooms.
Objectives or Skills Practiced: Search techniques, SCBA use, Teamwork, and firefighter safety
techniques.
Equipment and Materials Required: 1-3 normal rooms with furniture where a search can be
carried out, equipment normally used in a search, and pencils and paper.
Personnel Required: Teams of two firefighters in full protective clothing with SCBA on air
Suggestions:
Equipment and Materials Required: Engine equipped with a monitor, a water supply and a
person as a target
Variations (if any): Monitor may be either engine mounted or can be mounted on the ground
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Suggestions:
Rules: 1. Water must be arced on the target
2. Team cannot go above a preset water pressure
3. Judge must watch for any safety problem and my stop the drill.
Skills: 1. Water supply to a monitor
2. Monitor operation
3. Water stream placement
Equipment required: Full protective clothing and SCBAs for each firefighter, Two tarps,
Stopwatch. Optional equipment: tape or cd of hard rock or grunge music, playback machine.
Personnel required: One judge – safety officer, Tarp monitor for each tarp and set of firefighters
used.
Variations:
Play the worst hard rock or grunge on a playback machine at a loud volume as a distraction.
When a team has all completed the assignment, have them all change air bottles with each
other
Have one defective pack in the pile and the team has to figure out what is wrong –
Suggestions: low air alarm not working, pack straps in full closed position, leak in hose, gasket
missing where connects to air bottle, etc. Use your imagination.
Suggestions: Have the rest of the members of the department who are not on a team watch the
evolution, with the knowledge that they will be placed on a team in the next evolution.
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DRILL: SKILLS IN THE DARK
Description: This is a drill where various manipulative skills are performed while vision is
obscured.
Objectives or Skills Practiced: Manipulative skills, teamwork, and following hose line while
searching.
Equipment and Materials Required: Hose line to follow and items for skills chosen.
Personnel Required: At least a team of two firefighters, judge for each team in the circuit, and a
person at each task station to reset the station
Description of Setting-up and Running Drill: A hose line is laid through a structure (maybe the
apparatus bay). Prepare the area for the tasks that the team is expected to complete. Pick the
tasks from the list below or use anything you can think of. A two-firefighter team, in full
protective clothing and a SCBA with the mask blacked out. The team is to enter and follow the
hose line or lifeline. The tasks are at different areas along the route. When a spot is reached
where the equipment for the task is placed, a judge accompanying the team announces the task
to be performed. On the satisfactory completion of the task, the team continues on to the next
task or the end of the hose line. The winner can be the team with the best time or just completing
the course.
Suggested tasks:
Extend a line
Replace a nozzle
Remove SCBA pack and exchange with a partner
Remove SCBA and change a bottle
Have partners change each others bottle
Rescue a dummy and take to the next task station
Any task that may have to be accomplished in a darkened or smoke filled atmosphere
Suggestions: Possibly use waxed paper rubber banded around the mask lens
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DRILL: TARGET PRACTICE
Description: An engine crew has to attack a series of targets. As each target is tipped, a task is
displayed. The task must be completed before the next target can be attacked.
Objectives or Skills Practiced: Hose and fire stream practice, skills improved, teamwork
Variations (if any): This drill can be a competition between stations, districts, or towns. A set of
rules for a hose competition is included next.
Suggestions:
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Hose Evolution Competition
Date of Event August 29, 2000
Ground Rules
One (1) (FF#2) at 2 minutes after Engine Co. arrival on scene, by department
support vehicle. One (1) (FF#3) at 4 minutes after Engine Co. arrival on scene, by
department support vehicle. One (1) (FF#4) at 6 minutes after Engine Co. arrival on
scene, by department support vehicle.
S. All personnel must be in full turnouts, to include: Boots, Gloves, Helmet, Pants and Coat.
(Exception for Driver/Pump Operators, Coat is optional.)
6. Drivers and Officer must arrive on scene in required turnout gear. Additional Engine Co. members
must don turnout gear upon arrival.
7. SCBA's will be worn by all personnel on the attack lines (Mask in the Standby Position.)
8. SCBA's will be donned upon arrival of Engine Co. on scene. (not prior.)
9. Engine will not be left unattended at any time.
10. Targets "MUST" be knocked down in numerical order.
11. Upon target knock-down, the required task identified by the target must be accomplished
before next target can be addressed.
12. Examples of tasks;
See Attachment #1
(Definition) If target shows 1 3/4 inch attack line required, and current attack is with 1 3/4 line,
minimum requirement to advance, will be a line extension, from current location.
13. Minimum of two (2) personnel, in full turnouts and SCBA's required at nozzle end of hose line for
target knock-down.
14. The last target to be knocked down will show "STOP ", when this signal is displayed, an Engine Co.
member at the end of the hose line will raise one hand in the air. This will signal the official timekeeper
evolution is complete.
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15. The running order for this competition will be done by random drawing.
16. All personnel participating as the Engine Company from their Station will wait their turn in the
designated Staging area, out of view of the competition.
17. No individual will compete on more than one Station's Team.
18. All non-participating Station personnel may observe the competition, however no pointers or
advice can be given to the competitors once the course has been observed.
19. All non-participating Station personnel must assist in returning the Engines back into service, to
receive drill credit for this event..
20. All decisions made by the organizing Training Officers and/or Judges and the Chief are to be
considered final.
21. All Station personnel should attend and cheer their team on. Family and friends are also invited to
come and watch.
22. Schedule and Information:
Location (Competition): TBD
Location (Team Staging): TBD
Date: August 29, 2000
Time: 1900 Hours (7:OOPM)
23. Please have teams in Staging at 1845 Hours (6:45PM) so the competition can begin on time. We will
go over the rules and answer any last minute questions at that time.
Any questions please contact Captain Mike Cotton, District Office 321-1533
"Attachment 1"
1. Pike Pole
2. Roof Ladder
3. Pick Head Axe
4. Pressurized Water Extinguisher
5. Hose Clamp
6. Chain Saw *, **
7. 2 1 /2 Attack Line
8. 1 3/4 Attack Line
9. Gated Wye w/ 1, 1 3/4 Attack Line
10. Gated Wye w/ 2, 1 3/4 Attack Lines
11. Tie a Clove Hitch
12. Extend Current Attack Line 50 Feet
13. Extend Current Attack Line 100 Feet
14. Forward Lay
15. Secure/Take the Hydrant
16. Ladder the Building
17. Flow Water from a Ladder
18. Charge One (1) Hotel Pack
19. Charge Both (2) Hotel Pack's
20. Tie a Bowline
21. Burst Section
22. Perform a Balloon Throw
23. First Aid Kit
24. PPV Fan *, **
25. SCBA Bottle Change (2)
26. Shallow Catch Basin
27. Deep Catch Basin
28. Solid Stream
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29. Fog Stream
30. Folding/attic Ladder
31. Go On Air
32. Backpack Pump
33. Bring Named Fire Extinguisher
34. Place Monitor On Ground and Operate
Penalties
Vehicle
Positioning 15 Second
Engine/Tender Connection 30 Second
Wheel Chocks 60 Second
Apparatus Staffing 30 Second
Safety (Judges Discretion) Up To 60 Seconds
Personnel
Turnout Gear Violation 15 or 30 Second
Accountability 15 Second
SCBA 30 Second
Safety (Judges Discretion) Up To 60 Seconds
Targets
Improper Knockdown 60 Second
Improper Order 30 Second
Not 2 On End Of Hose 60 Second
Not Doing What Target Said 60 Second
Safety (Judges Discretion) Up To 60 Seconds
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Station _______________________________
Engine _______________________
___________________________________________________________________________
___________________________________________________________________________
___________________________________________________________________________
___________________________________________________________________________
Penalty
Did Drivers Position Apparatus So That Pump Panel Could See Target Area?
Was Apparatus Staffed (Manned) At All Times Y_______ N_______ 30 Sec (Each)
Were Necessary Safety Practices Followed During This Portion Of The Evolution?
Describe Below (Each) Y_______ N_______ 60 Sec (Each)
____________________________________________________________________________________
____________________________________________________________________________________
____________________________________________________________________________________
Total Penalties______________________________
Station __________
Judge__________________________________________________________________________
Target Description________________________________________________________________
Key Points______________________________________________________________________
_______________________________________________________________________________
_______________________________________________________________________________
_______________________________________________________________________________
_______________________________________________________________________________
Penalty
All Team Members Wearing Required Turnouts? Y_______ N_______ 30 Sec (Each)
Did Team Members Properly Do What Target Said? Y_______ N_______ 60 Sec
Were Necessary Safety Practices Followed During This Portion Of The Evolution?
________________________________________________________________________________
________________________________________________________________________________
________________________________________________________________________________
________________________________________________________________________________
________________________________________________________________________________
Total Penalties________________________
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Station _________________________________
Sequence _______________________________
Date ___________________________________
Team Members
Officer _____________________________________________________
Engine Driver________________________________________________
Firefighter___________________________________________________
Firefighter___________________________________________________
Firefighter___________________________________________________
Firefighter___________________________________________________
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DRILL: EMS/BLS SCRAMBLE – SUBMITTED BY ISLAND FIRE DISTRICT 3
EMS/BLS SCRAMBLE
All year long, we respond together. Once a year, we should play together. The day is Sunday,
January 7th, 2001. At 1 PM on that Sunday, we will have a fun event for all BLS responders in
Island County. The first BLS scramble is about to begin.
18 teams of 3 or 4 BLS providers will complete a course of 9 stations at the island County
Fairgrounds in Langley. BLS providers only (ALS providers wishing to assist, should contact
FD#3). Arranged like a golf course, each station represents a "hole" where points can be won or
lost. Each hole is begun at the "teebox" (staging), where bonus points can be won. We will start all
teams in a golf style "shotgun start" so that teams begin and end at about the same time.
For those teams with a competitive focus, points will be tallied and both individual awards and a
team award will be awarded immediately after the event. For those teams with practice as a focus,
we offer 9 scenarios, with fully moulaged patients, independently created, that will challenge
different types of incidents. This is a positive team building event. All participants will receive an
event T-shirt that tells the world you were here when it all began.
There is no cost to participate other than getting your team to the scramble. The scramble sponsors
and organizers will provide all medical equipment needed to complete the holes. Each team needs
only to bring:
• Pocket masks • Blank note paper
• Stethoscopes • Pen
Please dress appropriate for the weather. Teams may use there own AED when appropriate. Each
team provided AED, must be checked and authorized by the Event Medical Director. An AED that
may deliver an actual shock will not be used in this event.
All of the scenarios in this event are "performance scenarios." Very few actions will be simulated.
The Island County EMS Protocols standard of care will be the standard against which the teams
will be evaluated. Skills will be tested at the level of an EMT-B. All disputes will be decided by
the evaluator in charge of scenario. Bonus questions will evaluate teams for BLS knowledge
(from the EMT-B testing database), and history taking.
After the competition, dinner and door prizes will be provided on site by the scramble sponsors. If
you go away hungry, it’s not our fault. Dinner will be followed by the awards presentation.
To register a team and join us for this afternoon of fun, practice and competition; fill out and file
the registration form. We look forward to seeing you at the scramble!
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2. Each team will consist of 3 or 4 medical responders. Teams will be formed by
the participants and not assigned.
3. Teams will start the competition at an assigned station (tee box). The competition
will begin with a shotgun start with all tee boxes occupied to allow for uniform
completion of the course.
4. Once on the course, teams may not leave the course and consult with other teams.
5. The standard of care for all stations is the Island County EMS standards. Skills will
be judged against the Washington State EMT skills objectives.
6. Only one team will be at a station (hole) at a time. No playing through. Holes
(stations) must be played in order.
7. Teams compete as a team. There are no individual stations.
8. Teams must provide stethoscope, BP cuff, pocket mask, pen and blank note paper.
No other personal equipment will be permitted on the course. Teams may submit
their own AED trainer for review of acceptability of use by the Event Medical
Director.
9. All scores issued by the station evaluators will be final. Official scores will be
reported to the event administration by the evaluators. Teams will be notified of their
station score before advancing to the next station.
• BLS Skills:
Points awarded for each skill demonstrated within the scenario or station.
• History Taking:
Each scenario will have a "magic question" assigned by the Event Medical Director.
If a team asks the question during the scenario, they are awarded 5 bonus points.
• Time:
Each hole will be limited to a 10 minute time period. After 10 minutes, the hole will
end and points will be tallied. Scenarios may be based on a time greater than 10
minutes.
• Critical Errors:
The Event Medical Director shall assign critical errors to each scenario. Each team
that makes a critical error shall have 5 points deducted.
• BLS Knowledge:
Each team will be asked a BLS exam question at each tee box. The team will answer
as a team in less than 1 minute. If correct, the team will be awarded 5 points.
• Station Clean-up:
Improper clean-up and replacement or station equipment will result in a penalty of
5 points.
• The minimum score for any individual hole is zero.
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REGISTRATION FOR THE 2001 BLS SCRAMBLE
BLS Providers Only
To register your team for the 2001 scramble, fill out all of the
information below and either fax or mail back to the District #3
office as listed at the bottom of this form. The scramble is limited
this year to the 1st 18 teams, so get your team registered early.
There will never be another first scramble.
Team Name:
Team Members Shirt Current Your Mailing Phone
Size EMS Agency Address Number
1. __________________________________________________
2. __________________________________________________
3. __________________________________________________
4. __________________________________________________
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For additional information about the scramble, call
either Jerry Beck or Connie Stolcis at (360)321-1533.
MEDICAL EXTRICATION
SCENARIO # 1
70 Y/O MALE BECAME DIZZY WHILE HAVING BOWEL MOVEMENT
AND FELL FROM TOILET. PATIENT WITH HIP AND LOWER BACK
PAIN.
MEDICAL EXTRICATION
SCENARIO #29
90 Y/O MALE PATIENT WITH ALZIHEMERS FELL DURING THE NIGHT
AND IS NOW CRYING OUT IN PAIN WHEN HIP TOUCHED.
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LOCATION: PATIENT FOUND LYING IN FETAL POSITION NEXT TO BED
ON FLOOR.
MEDICAL EXTRICATION
SCENARIO # 3
DIABETIC PROBLEM
PATIENT # 1
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DRILL: SCBA QUARTERLY SKILLS TESTING – OAK HARBOR FD
DATE: _________________________
CREW:_______________________________________________________________
• STATION] APPARATUS BAY
COMPLETED_______ EVALUATOR
SIGNATURE____________________________________
COMMENTS:
_____________________________________________________________________________
_____________________________________________________________________________
___________________________________
• STATION 2 TRAINING TOWER SIDE C
COMMENTS:_________________________________________________________________
_____________________________________________________________________________
____
• STATION 3 LADDER 81
COMPLETED_____
EVALUATORSIGNATURE_____________________________________
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COMMENTS:_________________________________________________________________
_____________________________________________________________________________
____
COMPLETED_____ EVALUATOR
SIGNATURE____________________________________
COMMENTS:_______________________________________________________________________
_________________________________________________________________________
POOL DRILL
Objectives:
• Demonstrate effect of falling into water with full bunker gear on.
Remove fallen firefighter from water - extend pike pole, tool or hose into water for
firefighter to grab (handle end).
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DRILL: AND AWAY WE GO : Suggested by Pete Lamb
Description: This drill has a unit or teams deploying attack lines, securing a water supply, and
extending lines.
Objectives or Skills Practiced: Hose handling, fire streams, extending lines, water supply, pump
operations, and team work
Equipment and Materials Required: engine(s), external water supply(s), hotel pack(s) or extra
hose, targets
Personnel Required: One or more equal sized engine crews, one judge for each crew
Description of Setting-up and Running Drill: This drill has one or more engine crews:
1. Deploying a preconnect (attack) line to a designated position and hitting a placed target
using tank water.
2. Connecting to an external water source (tender or hydrant)
3. Extending the line to a designated position and hitting a target using water from the
external source
Suggestions: Give each engine operator a pressure that must be maintained to each line.
Equipment and Materials Required: Equipment normally found on the fire ground or rescue
situations, mannequin(s)
Description of Setting-up and Running Drill: Place mannequin(s) in upper story of building or
roof of building. If have only one mannequin bring back to location after each rescue for
different medical situation. The situations are Unconscious, Fractured or injured extremity,
and Back or neck injury. If victim is in a building have practice packaging and removing by
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stairs. If on roof have practice packaging and removing from roof. Now practice packaging
and removing victim(s) from upper story if stairs are blocked. You might have the teams now
practice removing the victims from upper stories using emergency evacuation methods from
immediate danger.
Objectives or Skills Practiced: Rope work, laddering, equipment use and knowledge of how to
operate, and teamwork
Equipment and Materials Required: utility lines, Equipment normally found on fire ground
Description of Setting-up and Running Drill: Perform this drill in a training tower or
multistoried building that can be used for training. Have crews proceed to an upper story or
roof. Have crew members take turns securing the equipment to lines for hoisting. The crew
must now untie the equipment and explain how to use the piece of equipment, or if the
equipment must be started the crew must start the equipment and explain its use. The crew
must now retie the equipment and lower to the ground. After this part of the drill, the crews
must demonstrate carrying different pieces of equipment while ascending and descending a
ladder.
Suggestions: some equipment can use: smoke ejector, roof ladder, hose lines, saws, axe, pike
pole, halligan tool. Do not attempt to hoist a fire extinguisher.
Equipment and Materials Required: Material normally available on the fire ground, training
tower or building with a second floor.
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Personnel Required: Engine crews
Description of Setting-up and Running Drill: Have a crew advance a line to the second floor
with the objective of fighting any fire found and possibly getting to any fire in the ceiling.
When the crew reaches the assigned floor and is prepared to pull the ceiling, inform them that
they have discovered fire in the ceiling above them but that they found that their line is
inoperative. Their task is to find the quickest way to get a new line to the fire. After they get the
new line to the scene have them figure a different way to meet the objective. Time each try to
see which method may be the quickest way. Have them replace the line each time before trying
the next method.
Equipment and Materials Required: Equipment normally available at fire scene, safety lines
Description of Setting-up and Running Drill: This drill is performed in drill tower or multistory
building that can be used for training. Have a three man crew stretch a line to a third floor (use
second floor if third not available). When crew reaches the designated floor, block or simulate
blockage of the stairway. Call for evacuation of the building using whatever method your
SOP’s call for. The interior crew must not decide how to get out of the building. Encourage
trying different methods to accomplish this task. Safety lines must be used on any of the
interior crew utilizing methods other than exiting by approved ladder methods.
Suggestions: Encourage trying numerous methods but remember safety is first during training.
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DRILL: HOW DO I GET OUT
Description: This drill examines different methods to use when disorientated and low on air in a
simulated fire situation.
Equipment and Materials Required: Method to blacken face piece, several scba bottles that
have approximately 600-700 psi, area to simulate a search situation.
Personnel Required: Instructor to stay with subject, personnel to act a rit team, other
firefighters to act as subjects.
Description of Setting-up and Running Drill: Have a firefighter in blacked out face piece with a
bottle filled to the point where the low air alarm bell will start to ring. Disorientate the
firefighter and lead to unknown point in the building from where he/she would not have enough
air to exit the building. Tell the firefighter to exit the structure. Time the time from this point to
where the air supply is depleted.
Take the same firefighter with the same amount of air and a radio to the same spot and tell
to practice conserving air, report conditions on radio and answer all questions and do what
command tells you to do. Make sure your pass device is activated. Time again to point where
air supply is depleted or person makes it to safety.
Now do the same but have a rit team ready to act when emergency called. Have the same
conditions as in the second scenario. Have the rit team try to reach the victim and to furnish air
if needed. Tell the rit team to use all their resources to rescue the victim and bring out. Note the
time from on air until the firefighter is out of the building.
Discuss recognizing an emergency, declaring an emergency, trying to find your way out
versus conserving air and assisting rit team to find you and bring help.
Suggestions:
Equipment and Materials Required: Firefighter(s) with blacked out face pieces, search area
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with windows and doors.
Description of Setting-up and Running Drill: Have a team of firefighters start to search a
building with normal amount of windows and doors in the search area. After the team has
search part of the structure (enough so that they have gone by several exits and are near some
of them). Announce a flashover is just occurring. See if the team can exit the building in the 15
to 30 seconds they would have if a real flashover had occurred. After the drill discuss the need
to know and remember where exits (window and/or door) are in the area they are searching.
Suggestions:
Equipment and Materials Required: Ventilation equipment available on the fire ground, smoke
machine with fluid, building to ventilate
Personnel Required: Judge, helper to smoke selected area(s), engine company or teams of 3-5
people.
Description of Setting-up and Running Drill: This drill can be performed in a station, house, or
available structure. Smoke up several rooms and then close all entrance doors and interior
doors. Inform the crews they can use any method to ventilate except destroying doors and
windows. Have available all ventilation equipment that might be expected to be on the fire
ground. The team is told to ventilate all smoke from the structure. The judge will time the
evolutions and will rule at to whether all smoke has been removed.
Suggestions:
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DRILL: SAVE MY STUFF
Description: In this drill, the firefighters can practice salvage in several different aspects
Equipment and Materials Required: various pieces of furniture, garden hose, boxes of
household tax and like papers, several billfolds, several photo albums.
Description of Setting-up and Running Drill: Set up four different areas for scenarios.
Scenario 1: Have hose suspended above cement floor (like a bay). When drill explained, Start
hose and teams must construct a device to catch the water and divert it to the outside. Team
with the smallest puddle wins.
Scenario 2: Have furniture in a room (chairs, table, bed, and dresser, anything you can find).
Crews must gather and cover with salvage tarps or plastic covers. The team with the shortest
time wins.
Scenario 3: Place furniture in room with possible closet. Also place boxes of material, one with
tax and household papers. Place box of photo albums and might have billfold in area. Smoke
the room. Crew must go in for salvage and can only bring out what one firefighter can carry
while crawling. See if can bring out the things that are important to a family.
Scenario 4: Have several different salvage covers some rolled and some folded. The crew must
demonstrate the uses or each. The crew must also refold and reroll the covers at the end of the
scenario.
Suggestions: Redo this drill again if there is time. See if times improve.
Suggestions: Use the taped drill to actually show what happen. Many people don’t realize or
remember what they have done. Taping drills and going over them at your leisure and then
showing it to the participants is a good idea at many drills.
Objectives or Skills Practiced: Scene lighting, use of lighting equipment and generators, various
firefighting skills.
Equipment and Materials Required: Scene lights, extension cords, generators, equipment
needed for named firefighting skills.
Description of Setting-up and Running Drill: Make up several lighting treasure maps. These
are pieces of paper that contain what the team must do (like starting a chain saw) before they
may go to the next site and where the next site is. When the crew performs the task, they must
light up the next site to find the map for their next chore. Hide the maps at each site so the team
must light up the site to find the map. At the last site have the team report to the engine after
performing the skill. At the start of the drill give out the location of the first map and the rules
of the drill
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Suggestions: Some suggested skills: Make a catch basin, start a saw or positive pressure fan, lay
a hose line, don SCBA and go on air, place and extend a ladder, smoke ejector from window,
using sawzal to cut something, etc.
Objectives or Skills Practiced: Safety (scene & personnel), apparatus placement at emergency
scenes and possibly operations at incidents.
Equipment and Materials Required: Traffic cones and possibly barricades, traffic signal
devices, engines, trucks, rescue rigs.
Personnel Required: Engine, truck, rescue drivers, crews, safety personnel, traffic directors,
instructors
Description of Setting-up and Running Drill: This drill can be multifunctional or can cover a
single topic. Suggested topics include: Engine placement at a structure fire, Ladder company
placement at a structure fire, Engine company placement at a vehicle fire, Engine company
placement and operation at a vehicle accident, and Engine company placement at a hazardous
materials incident. You might split the drill into structural incidents and vehicle incidents with
hazardous material incidents being included in both. You need to select locations that you
could block or restrict traffic flow by traffic directors, cones, and barricades.
For the structural incidents, you could use an acquired structure or on a target building
where you can obtain permission to use. This way you can actually place apparatus. To mark
the location of the fire you can use a movable wooden sign or a smoke machine on the outside of
the building to simulate the position of the fire. If you have an aerial device, bring it in after the
engine company drill starts. Give the officer an objective and have the driver place the
apparatus.
For the vehicle incidents, you can use a street or streets that you can block off and detour
traffic around the area. Set up different situations using vehicles placed as an accident scene or
vehicle fire.
For a hazmat situation you can use either a structure or vehicle hazmat incident.
Make skill sheets with appropriate steps that meet the training goals and objectives of your
department and good accepted practices. Use these to check off and have each driver operator
be recorded as completing.
Objectives or Skills Practiced: SCBA use, conservation of air, and possible use of buddy
breathing devices.
Equipment and Materials Required: Full protective clothing and SCBA’s for each player,
Buddy breathing devices. Baseball field layout, baseball or softball equipment.
Personnel Required: Two teams of equal size, umpire, and designated pitcher.
Description of Setting-up and Running Drill: There will be two teams of equal size in full
protective clothing with SCBAs. All players will not go on air until told to do so by the umpire
and then they will remain on air until depletion of the air supply. There is a designated pitcher
and all pitches that go across the plate are considered strikes. All other rules for baseball are
followed. A coin is flipped to determine which team is at bat first. Whenever a player runs out
of air, they are out of the game and must go to a designated penalty box. All tanks have the
same amount of air when the game starts. The game will go one until all members of each team
is out of air. A team may be in the field or at bat as long as it has a player with air. The team
with the most runs at the end is the winner.
Suggestions: Discuss conservation of air after game, refill tanks and try again. Have fun
Equipment: Full PPE for each student, equipment needed at each station, and charged (water
or air) hoseline
Develop you own ideas of skills they can perform and add them at the next time you do the
drill.
Equipment: Full PPE for each competitor and equipment needed at each station
Personnel: Instructor and Safety Officer for entire drill and instructor and helper at each
station.
Description:
Station 1: Ladder and Ventilation (timed event)
Ladder building/ roof ladder/ cut ventilation hole / secondary egress ladder as a 4
person team
Penalty Points:
Ladder carried wrong + 5 sec.
Wrong ladder + 5 sec
No one footing the ladder + 10 sec
Ventilation tool not pre checked + 10 sec
Vent hole cut wrong + 10 sec
Penalty Points:
One firefighter removes victim + 5 sec
Victim not passed on to medic after exit + 10 sec
Penalty Points:
Team doesn’t exit together + 5 sec
Officer doesn’t exit last + 10 sec
1 – 50’ 2 ½” hose, male at each end* 1 – 50’ 2 ½” hose, female at each end*
1 – 2 ½” nozzle 1 - 1 ¾” nozzle
1 – 1 ¾” hose 1 - 2 ½” hose
1 – 2 ½” to 1 ¾” adapter 1 – gated wye 2 ½” 1 ¾”
1 – double male 1 – double female
1 – hydrant wrench 2 – 2 ½” hose no couplings**
2 – 1 ¾” hose no couplings** 1 – gate valve
* hoses can be set-up with an adapter at end which is taped indicating that the adapter cannot
be taken off
** Couplings can be capped and taped indicating caps cannot be taken off
Penalty Points:
No gate valve on hydrant + 5 sec
Couplings not hand tight + 5 sec each
Penalty Points:
Hazards not found on recon + 5 sec
Hazards not eliminated on recon + 10 sec
Insufficient equipment gathered + 10 sec
Lay an attack hose line starting at an exit and ending with a nozzle at a blank wall within the
building. Make sure the hose is looped over and under itself (entangled). Charge the hose with water
or air.
Bring in a firefighter in full protective equipment on air with a blacked out facepiece. Walk
him/her around to confuse as to where at in the room or building. Place on hands and knees near the
hose line and tell that must find the exit to the building using a hose line if found.
The firefighter when finding the hose line must exit by following the hose line in the correct
direction to the exit. This drill will reinforce that water flows from the male to the female and the
firefighter should follow the hose line in the opposite direction to the water flow.
Load an attack line hose bed with a length of attack line that has a large hole in it. Load this
length in the middle of the hose load. Have a drill where the crew must lay an attack line to a
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structure for entry. When the line is charged, it will reveal the defect. The crew must correct this
condition before proceeding with building entry.
Place several defective SCBAs where the firefighters don their SCBAs (in seat mounts or
compartments). A defect could be a tank 1/3 –1/2 full and/or a pass device that has no battery. If the
defects are not noted immediately upon or before donning, the crew is to commence a building search
in a smoked building or with blacked out facepieces. During the search separate the firefighter with
the defective pass device from the rest of the crew and have him/her do down and tell to activate the
pass device to notify the crew help is needed. The packs with the drained bottle will be revealed
during the search.
This drill will reinforce why the SCBA equipment must be checked before enter a hazardous
atmosphere.
LIGHT MY SCENE
Prepare a scenario where outside and/or inside scene lighting is necessary. Have an engine
company furnish the lighting utilizing what equipment that is available to the crew.
Make sure that all SCBA bottles are filled to the same amount. Have the team member do
work chores around the station like washing equipment, cleaning the station, inventorying, etc. Note
when each member runs out of air. Explain how to conserve air to the members. Refill the bottles
and have the members complete the same chores and note the time each runs out of air. The winner
is the member extending their working time the most.
DONNING HOW
Have all team members in full protective clothing and SCBAs on air. Have the members doff
and redon the SCBA while on their laying on their belly, side and in a small confined area
Construct a prop of a small wall with a 16 inch wide and 48 inch in height. Brace the prop so
it cannot be pushed over or knocked down.
Have each team member in full protective clothing and SCBA on air. Have each member go
through the area by loosening the shoulder straps and slipping the SCBA on their side, leaving the
waist strap on. You may also have the members remove the SCBA, remaining on air, pass their
SCBA through the hole and then go through the hole while remaining on air. After going through the
opening, the member must redon the SCBA correctly.
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HOW MUCH DOES IT SPREAD
Borrow from a police department or purchase ultraviolet power which is used as transfer
powder on evidence. This powder is almost invisible and when touched, adheres to the person
touching it. It can be transferred from person to person.
On an ems drill, sprinkle some on your manikins or patients. After the session, use an
ultraviolet light to detect the spread and demonstrate protecting providers from bloodborne
pathogens.
WHAT DO I DO
Scan in placards from dot hazmat book or other source. Enlarge and print in color. Locate
some barrels and place some of the placards on them. Place them together in an area. You might have
one with loose cap leaking and maybe one with just a leak. Have firefighters enter in teams. The
teams must decide what to do with the about the scene, identify the contents, the possible dangers,
and how to treat each. They will have what is normally carried on an engine or command vehicle.
CAN I SAVE EM
Have a weighted dummy in full protective clothing and SCBA. Place in a smoke filled area.
Have a crew of firefighters go into the area on a search. When the members find the dummy, remove
one member from the team. The crew must now remove the downed firefighter from the dangerous
area and then treat as if not breathing without a pulse. This will include CPR and preparing to use
defib (if one is normally carried. This will include starting CPR and placing pads on the dummy in
preparation of shocking.).
Split the firefighters into crews. Have a person from each crew go to the engine or rescue rig
and return with some piece of equipment that can be used for forcible entry. When they come back,
each must name the piece of equipment, where is found on apparatus, what it is normally used for,
and how they intend to use it for forcible entry. Now send another member from each team to
perform the same evolution.
After the normal tools are gone, it will take some creativity and ingenuity to keep coming up
with tools to use for forcible entry.
HELP
Have a firefighter or crew in blacked out face pieces and with bottles filled to point where the
low alarm will start to ring. Disorientate and place in an unknown point of a building or training area
(this could be in an apparatus bay). Give them a radio, tell them they are lost and must exit the
building. They are then to go on air and try to exit the building. After the drill gather all the crews
together and reinforce all emergency procedures to use if lost or disorientated.
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HOW FAR CAN I GO
Have teams search an area (smoked or with masks blacked out) until the low air alarm bell go
off. They are then to exit the building to see if they are over extending their search. Have them do the
drill using a hose or rope line. After rehab., have them repeat the drill not using a hose or rope line.
This will reinforce checking of air reserve and reserve air they should have before start to exit a
building. It will also reinforce the necessity of a hose line or rope line.
CHANGE MYSELF
Have crews with masks clear change their air bottle while keeping their masks attached to the
regulator. Now have the crews do the same drill with their masks blacked out. If you have several
crews have the crews play off for the shortest group time. You might let other members of the crew
help their crew after they have change their own tank.
SCBA BASKETBALL
Each team has five players plus 2 substitute players. You have instructor referees and uses normal
basketball rules. You play 4-5 minute quarters. If a player runs out of air he/she is out of the game,
but can be refilled from another players or substitute’s tank using quick fil. If a player runs out of air
and there is not a refill available, then that player is out and the team continues a member short. It
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could be that there is not a player from a team on the floor and the other team keeps going until the
game end or there is no one on the court. This game is strenuous. It will teach breathing control,
keeping in shape and teamwork. The teams are in full PPE during the game. Monitor players for
exhaustion and they might be pulled for rehab.
Place four hose rolls one at each corner of a large area (this can be a field or large apparatus bay)
but not near a wall or other referance area. Place a 5th roll in the middle of the square formed by the
first four rolls. Have the firefighter (2-4 person) teams in full PPE. Show the team the layout and
then obstruct their view and have go on air. Have them start at one of the corner rolls and then they
are to go to the next three corner rolls and then to the middle roll which is the stopping point. An
instructor goes with the team to make sure they do not get into danger if they get off course. After
they have traveled at least twice the distance required to find the next hose roll and are off course the
instructor will stop them and have them remove their masks and look at the course. Then the team
will redon the masks and continue to the finish point. The team may use what ever tools that they like
to aid them. You could use this as a timed event or the team could redo the course for a better time.
CHILDREN HIDDING
During search and rescue exercises place children or older babies in difficult areas where they
might hide. Some areas to consider are in a cooler chest, behind door, under a bed, in an refrigerator,
behind davenport, etc. Use anyplace you can think of. See if your fighters can find young people.
Yellow Section Highlights – this is where the primary identification method is the 4 digit UN number
For training have students look up the following numbers and answer the following questions
1993
1760
Blue Section Highlights – this is where the primary identification is by chemical name and is sorted
alphabetically.
For training:
Have students look up common chemicals by name
Have students look up the following scenarios
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A truck load of oily rags that is involved in a problem
A truck load of electric wheelchairs
A truck load of life rafts.
Determine if they can determine a appropriate guide number for each of those (hint –
think of how those would be filed…rags, oily).
Orange Section: This is the section of guides that indicate conservative emergency actions. First
responding personnel should refer to these guides as minimal actions to be taken. While many guides
contain similar information the protection of responders should not be compromised by ignoring the
information
Green Section: This section gives isolation and evacuation distances. This section is referred to by
wither the yellow or blue section. Any chemical that is highlighted in bold when you look it up in the
yellow or blue section should now be referenced in the back in the green section
Placard Page: If you are unable to identify any numbers but you can see a placard or at least a portion
of it containing the UN Class number you might be able to obtain an orange action guide by using
this diagram page.
General Rule: If you have no information and you believe this is a hazardous material incident follow
guide number 111. This is an overall safety action plan until more information can be obtained.
After doing the above and explaining the book try the following:
Experiment with the guidebook and have each member look up materials and become familiar with
what to do. Use it on preplanning chemicals you know in your area. Have members take it home and
look up common household products and report back to you what guide would be appropriate. Also
remember that the guidebook will deal with chemical names and not trade names. Kleenex is a brand
name for tissue paper.
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