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eu
583,014
24,273
REGISTERED USERS
15,227
1,000+
TEACHERS
PARTNERS
4,055
OTHER USERS
76
EXPERTS
25,814
FACEBOOK LIKES
all information correct as of July31st 2015
24
LANGUAGES
524
FORUM POSTS
20,982
964
email newsletter
subscribers
TEACHING
RESOURCES
185
IMAGES
66%
11
TEACHERS
SUBSCRIBED
THEMES
23
25%
SUBJECTS
AVERAGE
OPEN RATE
1,976
LESSONS
CREATED BY
4,884
18%
LESSON BUILDERS
YOUTUBE VIEWS
20,822
AVERAGE
CLICK RATE
The Digizen game is a fun way for young people to learn about
cyberbullying and how they can support people who face negative
online experiences. They will experience a typical school day,
consider the situations which arise and make informed decisions as
a digital citizen
Create your own Inter-School project on a topic or theme of your choice to help your
students better understand Consumer education.
Dont have time to create your own project? Search our existing projects to find
something suitable and request to join the project.
Collaborate
Once youve created or chosen a project you can collaborate with your partner school
to create a project together online.
Forum
My Class
Teachers Directory
Join our searchable database where you will easily find other
members. Each profile includes a role (e.g. teacher, national
partner, etc.), the subject(s) they teach and the resources they
have contributed to Consumer Classroom.
Expert Blog
I think that our mission is important for many teachers, students, parents
and for the community!
Zdenkica - Croatian expert
Benefits of Signing Up
Create your own lesson plans on consumer topics at any time with
our lesson builder tools.
My Class
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of the European Commission. The content on this website is for information only. Any information or opinions expressed on the
website do not represent the official opinion of the European Commission.