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# Name

Role Claim

Role Type

Proven

Living

#N/A

#N/A

#N/A

#N/A

#N/A

#N/A

#N/A

#N/A

#N/A

10

#N/A

11

#N/A

12

#N/A

13

#N/A

14

#N/A

15

#N/A

Ignore all this


Amnesiac
Arsonist
Blackmailer
Bodyguard
Consigliere
Consort
Disguiser
Doctor
Escort
Executioner
Forger
Framer
Godfather
Investigator
Jailor
Janitor
Jester
Lookout
Mafioso
Mayor
Medium
Retributionist
Serial Killer
Sherif
Spy
Survivor
Transporter
Vampire
Vampire Hunter
Veteran
Vigilante
Werewolf
Witch

Column1
Investigator
Lookout
Sherif
Spy
Jailor
Vampire Hunter
Veteran
Vigilante
Bodyguard
Doctor
Escort
Mayor
Medium
Retributionist
Transporter
Disguiser
Forger
Framer
Janitor
Godfather
Mafioso
Blackmailer
Consigliere
Consort
Amnesiac
Survivor
Vampire
Executioner
Jester
Witch
Arsonist
Serial Killer
Werewolf

Column2
Yes
Town Investigative
Some/Whispers
Town Investigative
No
Town Investigative
Town Investigative
Jailor
Town Killing
Town Killing
Town Killing
Town Protective
Town Protective
Town Support
Town Support
Town Support
Town Support
Town Support
Mafia Deception
Mafia Deception
Mafia Deception
Mafia Deception
Godfather
Mafioso
Mafia Support
Mafia Support
Mafia Support
Neutral Benign
Neutral Benign
Neutral Chaos
Neutral Evil
Neutral Evil
Neutral Evil
Neutral Killing
Neutral Killing
Neutral Killing

Notes

Role Type
Town Investigative
Town Killing
Town Protective
Town Support
Mafia Deception
Mafia Support
Neutral Benign
Neutral Chaos
Neutral Evil
Neutral Killing

Notes

ome/Whispers

Ignore all this


Town Investigative
Town Killing
Town Protective
Town Support
Mafia Deception
Mafia Killing
Mafia Support
Neutral Benign
Neutral Chaos
Neutral Evil
Neutral Killing

# Claimed

Role Type

# Confirmed

List

Status

Err:508

Town Investigative

Jailor

Err:508

Town Killing

TI

Err:508

Town Protective

TI

Err:508

Town Support

TS

Err:508

Mafia Deception

TS

Err:508

Mafia Support

TP

Err:508

Neutral Benign

TK

Err:508

Neutral Chaos

RT

Err:508

Neutral Evil

GF

Err:508

Neutral Killing

MA

RM

NK

NE

NB

Any

Note: Jailor, Godfather, and


Mafioso are not on these two
tables.

1 = Unavailable
2 = Available

re all this
1 None
0 None
None
None
None
None
None
None
None
None
None
None
None
None
None

Jailor
No
No
No
No
No
No
No
No
No
No
No
No
No
No
No

Veteran
No
No
No
No
No
No
No
No
No
No
No
No
No
No
No
0

Vigilante
No
No
No
No
No
No
No
No
No
No
No
No
No
No
No
0

GodfathMafioso
No
No
No
No
No
No
No
No
No
No
No
No
No
No
No
No
No
No
No
No
No
No
No
No
No
No
No
No
No
No
0
0
0

= Unavailable
= Available

Investigator Resul
Bodyguard,Jailor,orLookout-Yourtargetisa protector.
Doctor,SerialKiller,oraVampire-Yourtargetiscovered in blood.
TransporterorArsonist-Yourtargetsmells like gas.
Sheriff,Retributionist,orExecutioner-Yourtargetseeks justice.
InvestigatororConsigliere-Yourtargetgathers information.
SpyorBlackmailer-Yourtargetworks with secret information.
EscortorConsort-Yourtargetisamanipulative beauty.
MediumorJanitor-Yourtargetworks with dead bodies.
Mayor,Godfather,orVampireHunter-Yourtargettakes charge.
Veteran,VigilanteorMafioso-Yourtargetowns weapons.
DisguiserorJester-Yourtargetenjoys tricking people.
Amnesiac-Yourtargetdoes not remember their role.
Survivor,WitchorWerewolf-Yourtargetisa loner.

FramerorForger-Yourtargetisgood at forging documents.(Note: You will also receive this messag

Bodyguard
Alignment: Town (Protective)
Abilities:
Protect one person from death
each night.

Attributes:

Doctor
Alignment: Town
(Protective)

Escort

Abilities:

Abilities:

Heal one person each


night, preventing them
from dying.

Attributes:

Alignment: Town (Support)

Distract someone each night.

Attributes:

If your target is attacked, both


you and your attacker will die
instead.

You may only heal


yourself once.

Distraction blocks your target


from using their role's night
ability.

If you successfully protect


someone, you can't be saved
from death.

You will know if your


target is attacked.

You are immune to role blocks.

Your counterattack ignores


night immunity.

Goal: Lynch every criminal


and evildoer.

If you target a Serial Killer, they


will attack you.

Goal: Lynch every criminal and


evildoer.

Goal: Lynch every criminal and


evildoer.

Investigator

Jailor

Alignment: Town (Investigative)

Alignment: Town (Killing)

Abilities:

Abilities:

Investigate one person each


night for a clue to their role.

Attributes:
None

Goal: Lynch every criminal and


evildoer.

You may choose one person


during the day to jail for the
night.

Attributes:
You may anonymously talk with
your prisoner.

You may choose to execute your


prisoner.

The jailed target cannot perform


their night ability.

While jailed the prisoner is safe


from all attacks.
Goal: Lynch every criminal and
evildoer.

Lookout

Mayor

Alignment: Town (Investigative)

Alignment: Town (Support)

Abilities:

Abilities:

Watch one person at night to see


who visits them.

Attributes:
None

Goal: Lynch every criminal and


evildoer.

You may reveal yourself as the


Mayor of the Town.

Attributes:
Once you have revealed yourself
as the Mayor your vote counts as
3 votes.

You may not be healed once you


have revealed.

Goal: Lynch every criminal and


evildoer.

Medium

Retributionist

Alignment: Town (Support)

Alignment: Town (Support)

Abilities:

Abilities:

Speak with a dead person at


night.

Attributes:
You will speak to your target
anonymously.

Goal: Lynch every criminal and


evildoer.

You may revive a dead Town


member.

Attributes:
You may only resurrect one
person.

Goal: Lynch every criminal and


evildoer.

Sherif

Spy

Alignment: Town (Investigative)

Alignment: Town (Investigative)

Abilities:

Abilities:

Check one person each night for


suspicious activity.

Attributes:

You can secretly listen to the


Mafia at night.

Attributes:

You will know if your target is a


member of the Mafia, except for
the Godfather.

You can hear private messages.

You will know if your target is a


Serial Killer.

You will know who the Mafia


visit at night.

Goal: Lynch every criminal and


evildoer.

Goal: Lynch every criminal and


evildoer.

Transporter

Vampire Hunter

Alignment: Town (Support)

Alignment: Town (Killing)

Abilities:

Abilities:

Choose two people to transport


at night.

Attributes:

Check for Vampires each night.

Attributes:

Transporting two people swaps


all targets against them.

If you find a Vampire you will


stake them in the heart.

You may transport yourself.

If a Vampire visits you they will


be staked.

Your targets will know they were


transported.

You can hear Vampires at night.

Goal: Lynch every criminal and


evildoer.

If you kill all Vampires you will


become a Vigilante.
Goal: Lynch every criminal and
evildoer.

Veteran

Vigilante

Alignment: Town (Killing)

Alignment: Town (Killing)

Abilities:

Abilities:

Decide if you will go on alert.

Attributes:

Choose to take justice into your


own hands and shoot someone.

Attributes:

While on alert you can not be


killed at night.

If you shoot another Town


member you will commit suicide
over the guilt.

If anyone visits you while you


are on alert they will be shot.

You can only shoot your gun 3


times.

You can only go on alert 3 times.

You are immune to role blocks.

Goal: Lynch every criminal and


evildoer.

Goal: Lynch every criminal and


evildoer.

Blackmailer

Consigliere

Alignment: Mafia (Support)

Alignment: Mafia (Support)

Abilities:

Abilities:

Choose one person each night to


blackmail.

Attributes:

Check one person for their exact


role each night.

Attributes:

Blackmailed targets can not talk


during the day.

If there are no kill capable Mafia


roles left you will become a
Mafioso.

If there are no kill capable Mafia


roles left you will become a
Mafioso.

You can talk with the other


Mafia at night.

You can talk with the other


Mafia at night.

Goal: Kill anyone that will not


submit to the Mafia.

Goal: Kill anyone that will not


submit to the Mafia.

Consort

Disguiser

Alignment: Mafia (Support)

Alignment: Mafia (Deception)

Abilities:

Abilities:

Distract someone each night.

Attributes:

Choose a target to disguise


yourself as.

Attributes:

Distraction blocks your target


from using their role's night
ability.

If your target dies you will


appear to be them.

If there are no kill capable Mafia


roles left you will become a
Mafioso.

You can only use your night


ability three times.

You can talk with the other


Mafia at night.

After disguising your name,


position and character will be
swapped with your targets.

Goal: Kill anyone that will not


submit to the Mafia.

If there are no kill capable Mafia


roles left you will become a
Mafioso.
You can talk with the other
Mafia at night.
Goal: Kill anyone that will not
submit to the Mafia.

Forger

Framer

Alignment: Mafia (Deception)

Alignment: Mafia (Deception)

Abilities:

Abilities:

Choose a person and rewrite


their last will at night.

Attributes:

Choose someone to frame at


night.

Attributes:

If your target dies their last will


is replaced with your forgery.

If your target is investigated


they will appear to be a member
of the Mafia.

You may only perform 3


forgeries.

If there are no kill capable Mafia


roles left you will become a
Mafioso.

If there are no kill capable Mafia


roles left you will become a
Mafioso.

You can talk with the other


Mafia at night.

You can talk with the other


Mafia at night.
Goal: Kill anyone that will not
submit to the Mafia.

Goal: Kill anyone that will not


submit to the Mafia.

Godfather

Janitor

Alignment: Mafia (Killing)

Alignment: Mafia (Deception)

Abilities:

Abilities:

Kill someone each night.

Attributes:

Choose a person to clean at


night.

Attributes:

You can't be killed at night.

If your target dies their role and


last will won't be revealed to the
town.

If there is a Mafioso he will


attack the target instead of you.

Only you will see the cleaned


targets role and last will.

You will appear to be a Town


member to the Sheriff.

You may only perform 3


cleanings.

You can talk with the other


Mafia at night.

If there are no kill capable Mafia


roles left you will become a
Mafioso.

Goal: Kill anyone that will not


submit to the Mafia.

You can talk with the other


Mafia at night.
Goal: Kill anyone that will not
submit to the Mafia.

Mafioso

Amnesiac

Alignment: Mafia (Killing)

Alignment: Neutral (Benign)

Abilities:

Abilities:

Carry out the Godfather's


orders.

Attributes:

Remember who you were by


selecting a graveyard role.

Attributes:

You can kill if the Godfather


doesn't give you orders.

When you choose a role it will be


revealed to the Town.

If the Godfather dies you will


become the next Godfather.

You can't choose a unique role.

You can talk with the other


Mafia at night.

Goal: Kill anyone that will not


submit to the Mafia.

Goal: Remember who you were and


complete that roles objectives.

Arsonist

Executioner

Alignment: Neutral (Killing)

Alignment: Neutral (Evil)

Abilities:

Abilities:

Douse someone in gasoline or


ignite all doused targets.

Attributes:

Trick the Town into lynching


your target.

Attributes:

Targets will know that they are


doused in gasoline.

If your target is killed at night


you will become a Jester.

Death from fire can't be


prevented by healing or night
immunities.

Your target is always a Town


member.

Select yourself to ignite doused Goal: Get your target lynched at


people.
any cost.

You can take no action to


undouse yourself.

Goal: Live to see everyone burn.

Jester

Serial Killer

Alignment: Neutral (Evil)

Alignment: Neutral (Killing)

Abilities:

Abilities:

Trick the Town into voting


against you.

Attributes:
If you are lynched you may kill
one of your guilty voters the
following night.

Goal: Get yourself lynched by any


means necessary.

Kill someone each night.

Attributes:
If you are role blocked you will
attack the role blocker instead of
your target.

Goal: Kill everyone who would


oppose you.

Survivor

Vampire

Alignment: Neutral (Benign)

Alignment: Neutral (Chaos)

Abilities:

Abilities:

Put on a bulletproof vest at


night, protecting you from
attacks.

Attributes:
You can only use the bulletproof
vest 4 times.

Goal: Live to the end of the game.

Convert others to Vampires at


night.

Attributes:
Vampires vote at night to bite a
target.
The youngest Vampire will visit
the target at night.\n-You must
wait 1 night between
conversions.

Goal: Convert everyone who would


oppose you.

Werewolf

Witch

Alignment: Neutral (Killing)

Alignment: Neutral (Evil)

Abilities:

Abilities:

Transform into a Werewolf


during the full moon.

Attributes:

Control someone each night.

Attributes:

As a Werewolf you can not be


killed at night.

You can only control targetable


actions such as detection and
killing.

As a Werewolf you will attack


your victim and anyone that
visits them.

You can force people to target


themselves.

Your attack goes through night


immunity.

Your victim will know they are


being controlled.

As a Werewolf you may choose


to stay home and attack anyone
who visits you.
Goal: Kill everyone who would
oppose you.

Goal: Survive to see the Town lose


the game.

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