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1750 Pts - Eldar - Asurmen's Pimp Patrol

Name

Grp

WS

BS

Wo

Ld

Save Cost

: Combined Arms Detachment (10 , 526 pts)


Asurmen 1
7
7
4/5
4
3
7
4
10
2+
220
(C:EC, pg. 102); Infantry (Character); Phoenix Armour; TL Avenger Shuriken Catapult; The
Sword of Asur; Plasma Grenades; Warlord; Ancient Doom; Battle Focus; Counter-attack;
Defence Tactics; Eternal Warrior; Fearless; Fleet; Hand of Asuryan; Independent Character;
Shield of Grace
Rangers 5
4
4
3
3
1
5
1
8
5+
60
(C:EC, pg. 115); Infantry; Mesh Armour; Ranger Long Rifle; Shuriken Pistol; Ancient
Doom; Battle Focus; Fleet; Infiltrate; Move Through Cover; Shrouded
Windriders 3
4
4
3
4
1
5
1
8
3+
51
(C:E, pp. 41 & 97); Eldar Jetbike ; Mesh Armour; Eldar Jetbike; TL Shuriken Catapults
(x3); Hammer of Wrath; Jink; Relentless; Ancient Doom; Battle Focus
Avatar of Khaine 1
10
10
6
6
5
10
5
10 3+/5(i)
195
(C:EC, pg. 137); Monstrous Creature (Character); The Wailing Doom; Fear; Hammer of
Wrath; Move Through Cover; Relentless; Smash; Ancient Doom; Battle Focus; Daemon;
Fearless; Fleet; Khaine Awakened; Molten Body
Combined Arms Detachment 1 Grp: Detachment
0
Formation: Aspect Host (21 , 540 pts)
Aspect Host 1 Auxiliary,

Howling Banshees

Howling Banshee Exarch


Wave Serpent

Striking Scorpions

Striking Scorpion Exarch


Striking Scorpions

Striking Scorpion Exarch

540

(C:EC, pg. 94); Howling Banshees; Striking Scorpions; Striking Scorpions; Rites of Battle;
Shrinekeepers
9
4
4
3
3
1
5
1/2
9
4+
[290]
(C:EC, pg. 117); Infantry; Aspect Armour; Shuriken Pistol; Power Sword; Banshee Mask;
Acrobatic; Ancient Doom; Battle Focus; Fleet
1
5
5
3/5
3
2
6
2
9
3+
[33]
Character; Shuriken Pistol; Executioner; War Shout
1 Grp: BS: 4 FA: 12 SA: 12 RA: 10 HP: 3 Save: -/5(i)
[140]
(C:EC, pg. 122); Vehicle (Tank, Fast, Skimmer, Transport); 12 model capacity; TL
Starcannons; Shuriken Cannon; Serpent Shield; Holo-Fields; Jink
4
4
4
3/4
3
1
5 1+1/2+1 9
3+
[125]
(C:EC, pg. 118); Infantry; Heavy Aspect Armour; Shuriken Pistol; Scorpion Chainsword;
Plasma Grenades; Mandiblaster; Ancient Doom; Battle Focus; Fleet; Infiltrate; Move
Through Cover; Shadowstrike; Stealth
1
5
5
4/6
3
2
6 2+1/3+1 9
3+
[57]
Character; Scorpion Chainsword; Scorpion's Claw; Mandiblaster; Stalker
4
4
4
3/4
3
1
5 1+1/2+1 9
3+
[125]
(C:EC, pg. 118); Infantry; Heavy Aspect Armour; Shuriken Pistol; Scorpion Chainsword;
Plasma Grenades; Mandiblaster; Ancient Doom; Battle Focus; Fleet; Infiltrate; Move
Through Cover; Shadowstrike; Stealth
1
5
5
4/6
3
2
6 2+1/3+1 9
3+
[57]
Character; Scorpion Chainsword; Scorpion's Claw; Mandiblaster; Stalker

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Name

Grp

WS

BS

Wo

Ld

Save Cost

Formation: Aspect Host (20 , 680 pts)


Aspect Host 1 Auxiliary,

Fire Dragons

Fire Dragon Exarch


Wave Serpent

Fire Dragons

Fire Dragon Exarch


Wave Serpent

Warp Spiders

Warp Spider Exarch

680

(C:EC, pg. 94); Fire Dragons; Fire Dragons; Warp Spiders; Rites of Battle; Shrinekeepers
4
4
4
3
3
1
5
1
9
3+
[245]
(C:EC, pg. 119); Infantry; Heavy Aspect Armour; Fusion Gun; Melta Bombs; Ancient
Doom; Assured Destruction: See C:EC, pg. 119.; Battle Focus; Fleet
1
5
5
3
3
2
6
2
9
3+
[32]
Character; Heavy Aspect Armour; Fusion Gun; Crack Shot
1 Grp: BS: 4 FA: 12 SA: 12 RA: 10 HP: 3 Save: [125]
(C:EC, pg. 122); Vehicle (Tank, Fast, Skimmer, Transport); 12 model capacity; TL Scatter
Lasers; Shuriken Cannon; Serpent Shield; Jink
5
4
4
3
3
1
5
1
9
3+
[267]
(C:EC, pg. 119); Infantry; Heavy Aspect Armour; Fusion Gun; Melta Bombs; Ancient
Doom; Assured Destruction: See C:EC, pg. 119.; Battle Focus; Fleet
1
5
5
3
3
2
6
2
9
3+
[32]
Character; Heavy Aspect Armour; Fusion Gun; Crack Shot
1 Grp: BS: 4 FA: 12 SA: 12 RA: 10 HP: 3 Save: [125]
(C:EC, pg. 122); Vehicle (Tank, Fast, Skimmer, Transport); 12 model capacity; TL Scatter
Lasers; Shuriken Cannon; Serpent Shield; Jink
6
4
4
3
3
1
5
1
9
3+
[168]
(C:EC, pg. 124); Infantry (Jetpack); Heavy Aspect Armour; Death Spinner; Warp Jump
Generators; Bulky; Deep Strike; Relentless; Ancient Doom; Battle Focus; Fleet; Flickerjump
1
5
5
3
3
2
6
2/3
9
3+
[54]
Character; TL Death Spinner; Powerblades; Iron Resolve
Total Cost:

1746

Option Footnotes
1 - Ambush of Blades

2 - An Eye on Distant
Events
3 - Falcon's Swiftness
4 - Fate's Messenger
5 - Mark of the
Incomparable Hunter
6 - Seer of the Shifting
Vector
Warlord
Holo-Fields
Serpent Shield
Acrobatic
Ancient Doom
Battle Focus
Bulky
Counter-attack
Crack Shot
Daemon
Deep Strike
Defence Tactics
Eternal Warrior
Fear
Fearless
Fleet
Flickerjump
Hammer of Wrath

Warlord Traits
One Use Only. Declare your Warlord is using this ability at the start of one of your Shooting or Assault
phases. For the duration of the phase, the Warlord and all friendly units with the Eldar Faction within 12"
of him re-roll To Wound rolls of 1. (See C:EC, pg. 148.)
Choose up to D3 units in your army. These units gain the Scout special rule. (See C:EC, pg. 148.)
The Warlord and his unit add 3 to the dice roll when determining how far they can Run (this will normally
be D6+3). (See C:EC, pg. 148.)
The Warlord re-rolls all saving throw results of 1. (See C:EC, pg. 148.)
The Warlord has the Split Fire special rule. (See C:EC, pg. 148.)
Friendly units with the Eldar Faction arriving by Deep Strike do not scatter as long as the first model
placed is within 12" of the Warlord. (See C:EC, pg. 148.)
See WH40k, pg. 124.
Vehicle Equipment
See C:EC, pg. 154.
24"R, S6, AP -, Assault 2D6, Ignores Cover, One Use Only, Strikedown (C:EC, pg. 155).
Special Rules
See C:E, pg. 32.
See C:E, pg. 25.
See C:EC, pg. 148.
Bulky (see WH40k, pg. 159).
Counter-attack (see WH40k, pg. 163).
See C:EC, pg. 119.
See WH40k, pg. 35.
Deep Strike (see WH40k, pg. 162).
See C:E, pg. 30.
Eternal Warrior (see WH40k, pg. 163).
Fear (see WH40k, pg. 163).
Fearless (see WH40k, pg. 163).
Fleet (see WH40k, pg. 164).
See C:EC, pg. 124.
Hammer of Wrath (see WH40k, pp. 91 & 165).

Created with Army Builder - Copyright (c) 1997-2016 Lone Wolf Development, Inc. All rights reserved.

Download it for FREE at http://www.wolflair.com!

Hand of Asuryan
Independent Character
Infiltrate
Iron Resolve
Jink
Khaine Awakened
Molten Body
Move Through Cover
Relentless
Rites of Battle
Shadowstrike
Shield of Grace
Shrinekeepers
Shrouded
Smash
Stalker
Stealth
War Shout
Character
Eldar Jetbike
Infantry
Infantry (Character)
Infantry (Jetpack)
Monstrous Creature
(Character)
Vehicle (Tank, Fast,
Skimmer, Transport)

See C:E, pg. 56.


Independent Character (see WH40k, pg. 166).
Infiltrate (see WH40k, pg. 167).
See C:EC, pg. 124.
Jink (see WH40k, pg. 167).
See C:E, pg. 26.
See C:E, pg. 26.
Move Through Cover (see WH40k, pg. 168).
Relentless (see WH40k, pg. 170).
See C:EC, pg. 157.
See C:EC, pg. 118.
See C:E, pg. 30.
See C:EC, pg. 142.
Shrouded (see WH40k, pg. 170).
Smash (see WH40k, pg. 171).
See C:E, pg. 30.
Stealth (see WH40k, pg. 172).
See C:E, pg. 31.
Unit Type
Character (see WH40k, pg. 100).
See WH40k, pg. 45.
Infantry (see WH40k, pg. 62).
See WH40K rulebook, pgs. 44-49.
Infantry (see WH40k, pg. 44), Jet Pack Units(see WH40k, pg. 47).
See WH40K rulebook, pgs. 44-49.
Vehicle (Skimmer, Tank, Fast, Transport) (see WH40k, pgs. 89, 92-93, 88, 80-82).
Wargear

Aspect Armour
Banshee Mask
Eldar Jetbike
Heavy Aspect Armour
Mandiblaster
Mesh Armour
Phoenix Armour
Warp Jump Generators
Death Spinner
Executioner
Fusion Gun
Melta Bombs
Plasma Grenades
Power Sword
Powerblades
Ranger Long Rifle
Scorpion Chainsword
Scorpion's Claw
Shuriken Cannon
Shuriken Pistol
The Sword of Asur
The Wailing Doom
TL Avenger Shuriken
Catapult
TL Death Spinner
TL Scatter Lasers
TL Shuriken Catapults
TL Starcannons

See C:E, pg. 65.


See C:E, pg. 153.
See WH40k, pg. 45.
See C:E, pg. 65.
See C:EC, pg. 153.
See C:E, pg. 65.
See C:E, pg. 65.
See C:EC, pg. 153.
Weapons
12"R; S6; AP -; Assault 2, Monofilament (C:E, pg. 150).
S+2, AP2, Melee, Two-handed (C:EC, pg. 151).
12"R; S8; AP1; Assault 1; Melta (C:EC, pg. 149).
S 8; AP 1; Armourbane, Unwieldy (see WH40k, pg. 181).
8"R, S4, AP4, Assault 1, Blast. See WH40k, pg. 62.
S User; AP 3; Melee.
S User, AP3, Melee (C:EC, pg. 152).
36"R; S X; AP6; Heavy 1; Sniper (C:EC, pg. 150).
S+1, AP6, Melee (C:EC, pg. 152).
12"R; S4; AP5; Assault 2. Sx2, AP2, Melee (C:EC, pg 152).
24"R; S6; AP5; Assault 3, Bladestorm (C:EC, pg. 150).
12"R; S4; AP5; Pistol, Bladestorm (C:EC, pg 150).
S+1, AP2, Melee, Master-crafted, Soulrazor (C:E, pg. 56).
12"R; S8; AP1; Assault 1, Melta. S User, AP1, Melee (C:E, pg. 26).
18"R; S4; AP5; Assault 2, Bladestorm, Twin-linked (C:E, pg. 63).
12"R; S6; AP -; Assault 2, Monofilament, Twin-linked (C:E, pg. 63).
36"R; S6; AP6; Heavy 4, Laser Lock, Twin Linked (C:E, pg 62).
12"R; S4; AP5; Assault 2, Bladestorm, Twin Linked (C:E, pg 68).
36"R; S6; AP2; Heavy 2, Twin Linked (C:E, pg 63).

Created with Army Builder - Copyright (c) 1997-2016 Lone Wolf Development, Inc. All rights reserved.

Download it for FREE at http://www.wolflair.com!

Validation Report
a-0. Army Selection: Battle-forged; 1. Codex: Codex: Eldar Craftworlds (2015); c-1. File Version: 1.53 For Bug Reports/www.ab40k.
org; b-1. Roster Options: Imperial Armour; a-1. Scenario: Normal Mission
Roster satisfies all enforced validation rules
Roster Statistics
% HQ: 12.6
% Knight: 0
% Elite: 60.3
% Troops: 6.4
% Fast: 9.6
% Heavy: 0
% Fortification: 0
% Wargear: 0
Model Count: 50
Files version: 1.53
Group
Detachment

Min
0
0
0

Max
0
1
1

Used
1
1
5
2
1
0
1
0

Created with Army Builder - Copyright (c) 1997-2016 Lone Wolf Development, Inc. All rights reserved.

Download it for FREE at http://www.wolflair.com!

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