Академический Документы
Профессиональный Документы
Культура Документы
Akashhh is Hereee
Team Members:
Name
Student ID
Jordan Scanlan
S5054901
Josh Deocadez
S5052979
Zach Connellan
S5055981
Akash Shetty
S5056488
Emmanuel Kowas
S5055763
1.Introduction
In collaboration with the Griffith University Red Zone, this document proposes a new innovative design
application, accessible in the Red Zone more specifically the dome. The central focus is to create innovative
technology of some sort to promote a specific field of interest. The field of Medicine and Medical science was
chosen over Environmental science due to the opportunity to engage students, in learning more about the
functions of the human body in a more interactive way.
1.1.
Project Description
The Red Zone is a promotional facility that features Griffiths state of the art research and teaching expertise.
Similar to a local art museum, this facility showcases all the latest knowledge of innovative technology
introduced in an engaging environment. The Out of Body Experience (O.B.E) introduces an interactive
platform of learning more about the body. Particularly the promotion of healthy lifestyles, how certain elements
will react with the body both (Positive & Negative) and the general education of how the body functions. This
application will be utilising the existing engine of the Microsoft Kinect Controller, that way no financial
investments must be made for this application to be introduced. Not only will this be a new addition to the Red
Zone but this could also lead to new potentials of transitioning traditional learning in Griffith University to more
interactive learning.
1.2.
Product Scope
1.3.
1.4.
Audience Details
The O.B.E application is primarily tailored to university students as the possibility of outside entities including
families and children is not as convincing. However the application does not endorse limitation so anyone that
is on campus sight is more than welcomed to use it. The O.B.E application does not proclaim any additional
rules other than the existing rules that the Red Zone facility upholds. Though it is encouraged that everyone is
able to use the application, in order for the application to function promptly and sufficiently, the user must be
capable to follow certain tasks that is asked by the application. Example, the use of the hand motion and body
movement. Because of this requirement not all bodies are suitable for this application as there are multiple
conditions and illnesses that restrict movement in the body.
1.5.
Usability Objectives
The ensure players and users get the most out of their experience when playing useability objectives have to
be employed so we can cater to the success of the game. The following table contains information about the
five useability objectives.
Satisfaction
Learnability
Memorability
Efficacy
Errors
2.Design
2.1.
Structural Design
The OBE application will be implemented and used through the Microsoft Kinect system which will allow the
users to interact with the application by utilising their own bodies as the controller. The Kinect system is known
for its issues with the interface which inspired the OBEs basic navigation and structural design.
The structural design will consist of screens detailing the following sections:
Home page
Head
Arm
Torso
Leg
Health conditions
Lifestyle decision
The listed screens of each section will follow a navigational hierarchy diagram shown below.
Prior to the development of the structural design, the typical brain storm allowed the team to identify what
aspects need to be implemented in to the application. Each section holds its own group of information.
Content Section/Page
Home Page
Description of Field
This is the initial page that users will see, this
will project a good design to captivate the user
before proceeding further.
This projects all the parts of the body that the
user may be interested in.
This edition enables the user to discover the
effects that certain conditions have on the
Lifestyle Decisions
2.2.
Visual Design
The Homepage:
Visual start page
Options that the user can select
Blood cells to promote the visual aspect of
the application.
The font that will be used for all the information displayed will be Arial as it is very basic and simple to read.
Certain sections will be of a larger font size than others due to space allowed. The background colour will be a
dark colour to create contrast. This will make it easier to distinguish the person and their body a lot easier. It
will also make it easier to view the icons on the page.
2.3.