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[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat

Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.

Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed
Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points

Seafaring points (SP) are capped to 10k.


Two types of exepditions can be sent:

Island Expedition: to find an island, citizens and special chests


Treasure Expedition: to find random treasures such as magic elements, keys and more.

You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.
You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements

There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):
Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload

Miner's Hut: Allows the player to increase mining experience gained while trading off some workload
Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload

Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards
Warp Totem: Reduces the time to wait between warps

Forest Buildings (green tiles)


Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload

Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload
Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload

Combat Hut: Increase the experience and drop rewards from combat
Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.

Training Hall: Automatically trains combat skills for the price some gold.
Rock Buildings (gray tiles)
Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards


Revamp the gem/shard boost interface

Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases
A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)

Pumpkin are the new seasonal name for tokens


Miden shards can now be used to reset the gems and relics invested without losing any.

Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%
A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale

Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect

Increased the effect of level on resource gained by a factor of 100 %


Increased the effect of level on workload by a factor of 25%

Increased the effect of level on experience by a factor of 50 %


Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016

Gain a pumpkin every 100 attempts


Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems

Increase the relic drop from expeditions


Reduced the effect of inns on expeditions from 3% to 2.5 %

Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page


Added an option to automatically start a tradeskill quest at 75 % of your level

Added a preview of the naval expedition


Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level

Moderators can now mute for 15 min/ 1 hour


Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added

Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often
Increasing a skill level improves it's efficiency in combat

The training hall (island building) can increase those skill level and uses over time
You can now select up to 4 combat skill to bring in combats

Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.
Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed

Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points
Seafaring points (SP) are capped to 10k.

Two types of exepditions can be sent:


Island Expedition: to find an island, citizens and special chests

Treasure Expedition: to find random treasures such as magic elements, keys and more.
You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.

You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements
There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):

Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload
Miner's Hut: Allows the player to increase mining experience gained while trading off some workload

Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload
Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards

Warp Totem: Reduces the time to wait between warps


Forest Buildings (green tiles)

Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload
Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload

Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload
Combat Hut: Increase the experience and drop rewards from combat

Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.
Training Hall: Automatically trains combat skills for the price some gold.

Rock Buildings (gray tiles)


Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards

Revamp the gem/shard boost interface


Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases

A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)


Pumpkin are the new seasonal name for tokens

Miden shards can now be used to reset the gems and relics invested without losing any.
Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%

A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale


Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %

Increased the effect of level on workload by a factor of 25%


Increased the effect of level on experience by a factor of 50 %

Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016
Gain a pumpkin every 100 attempts

Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems


Increase the relic drop from expeditions

Reduced the effect of inns on expeditions from 3% to 2.5 %


Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page


Added an option to automatically start a tradeskill quest at 75 % of your level

Added a preview of the naval expedition


Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level

Moderators can now mute for 15 min/ 1 hour


Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added

Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often
Increasing a skill level improves it's efficiency in combat

The training hall (island building) can increase those skill level and uses over time
You can now select up to 4 combat skill to bring in combats

Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.
Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed

Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points
Seafaring points (SP) are capped to 10k.

Two types of exepditions can be sent:


Island Expedition: to find an island, citizens and special chests

Treasure Expedition: to find random treasures such as magic elements, keys and more.
You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.

You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements
There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):

Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload
Miner's Hut: Allows the player to increase mining experience gained while trading off some workload

Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload
Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards

Warp Totem: Reduces the time to wait between warps


Forest Buildings (green tiles)

Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload
Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload

Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload
Combat Hut: Increase the experience and drop rewards from combat

Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.
Training Hall: Automatically trains combat skills for the price some gold.

Rock Buildings (gray tiles)


Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage

The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards


Revamp the gem/shard boost interface

Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases
A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)

Pumpkin are the new seasonal name for tokens


Miden shards can now be used to reset the gems and relics invested without losing any.

Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%
A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale

Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %
Increased the effect of level on workload by a factor of 25%

Increased the effect of level on experience by a factor of 50 %


Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016

Gain a pumpkin every 100 attempts


Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems

Increase the relic drop from expeditions


Reduced the effect of inns on expeditions from 3% to 2.5 %

Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page


Added an option to automatically start a tradeskill quest at 75 % of your level

Added a preview of the naval expedition


Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level

Moderators can now mute for 15 min/ 1 hour


Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added

Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often
Increasing a skill level improves it's efficiency in combat

The training hall (island building) can increase those skill level and uses over time

You can now select up to 4 combat skill to bring in combats


Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.

Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed
Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points

Seafaring points (SP) are capped to 10k.


Two types of exepditions can be sent:

Island Expedition: to find an island, citizens and special chests


Treasure Expedition: to find random treasures such as magic elements, keys and more.

You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.
You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements

There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):
Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload

Miner's Hut: Allows the player to increase mining experience gained while trading off some workload
Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload

Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards
Warp Totem: Reduces the time to wait between warps

Forest Buildings (green tiles)


Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload

Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload
Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload

Combat Hut: Increase the experience and drop rewards from combat
Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.

Training Hall: Automatically trains combat skills for the price some gold.
Rock Buildings (gray tiles)
Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards


Revamp the gem/shard boost interface

Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases
A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)

Pumpkin are the new seasonal name for tokens


Miden shards can now be used to reset the gems and relics invested without losing any.

Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%
A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale

Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght

of every level is higher


Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %

Increased the effect of level on workload by a factor of 25%


Increased the effect of level on experience by a factor of 50 %

Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016
Gain a pumpkin every 100 attempts

Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems


Increase the relic drop from expeditions

Reduced the effect of inns on expeditions from 3% to 2.5 %


Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page

Added an option to automatically start a tradeskill quest at 75 % of your level


Added a preview of the naval expedition

Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level


Moderators can now mute for 15 min/ 1 hour

Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added
Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often

Increasing a skill level improves it's efficiency in combat


The training hall (island building) can increase those skill level and uses over time

You can now select up to 4 combat skill to bring in combats


Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.

Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed
Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points

Seafaring points (SP) are capped to 10k.


Two types of exepditions can be sent:

Island Expedition: to find an island, citizens and special chests


Treasure Expedition: to find random treasures such as magic elements, keys and more.

You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.
You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements

There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):
Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload

Miner's Hut: Allows the player to increase mining experience gained while trading off some workload
Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload

Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards
Warp Totem: Reduces the time to wait between warps

Forest Buildings (green tiles)


Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload

Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload
Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload

Combat Hut: Increase the experience and drop rewards from combat
Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.

Training Hall: Automatically trains combat skills for the price some gold.
Rock Buildings (gray tiles)
Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards


Revamp the gem/shard boost interface

Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases
A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)

Pumpkin are the new seasonal name for tokens


Miden shards can now be used to reset the gems and relics invested without losing any.

Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%
A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale

Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %
Increased the effect of level on workload by a factor of 25%

Increased the effect of level on experience by a factor of 50 %


Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016

Gain a pumpkin every 100 attempts


Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems

Increase the relic drop from expeditions


Reduced the effect of inns on expeditions from 3% to 2.5 %

Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page


Added an option to automatically start a tradeskill quest at 75 % of your level

Added a preview of the naval expedition


Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level

Moderators can now mute for 15 min/ 1 hour


Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added

Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often
Increasing a skill level improves it's efficiency in combat

The training hall (island building) can increase those skill level and uses over time
You can now select up to 4 combat skill to bring in combats

Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.
Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed

Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points
Seafaring points (SP) are capped to 10k.

Two types of exepditions can be sent:


Island Expedition: to find an island, citizens and special chests

Treasure Expedition: to find random treasures such as magic elements, keys and more.
You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.

You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements
There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):

Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload
Miner's Hut: Allows the player to increase mining experience gained while trading off some workload

Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload
Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards

Warp Totem: Reduces the time to wait between warps


Forest Buildings (green tiles)

Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload
Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload

Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload
Combat Hut: Increase the experience and drop rewards from combat

Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.
Training Hall: Automatically trains combat skills for the price some gold.

Rock Buildings (gray tiles)


Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen

found on other islands


Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards

Revamp the gem/shard boost interface


Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases

A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)


Pumpkin are the new seasonal name for tokens

Miden shards can now be used to reset the gems and relics invested without losing any.
Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%

A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale


Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %

Increased the effect of level on workload by a factor of 25%


Increased the effect of level on experience by a factor of 50 %

Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016
Gain a pumpkin every 100 attempts

Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems


Increase the relic drop from expeditions

Reduced the effect of inns on expeditions from 3% to 2.5 %


Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page

Added an option to automatically start a tradeskill quest at 75 % of your level


Added a preview of the naval expedition

Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level


Moderators can now mute for 15 min/ 1 hour

Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added
Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch

18 skills were added, and to unlock any skill you need to use previous skill often
Increasing a skill level improves it's efficiency in combat

The training hall (island building) can increase those skill level and uses over time
You can now select up to 4 combat skill to bring in combats

Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.
Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed

Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points
Seafaring points (SP) are capped to 10k.

Two types of exepditions can be sent:


Island Expedition: to find an island, citizens and special chests

Treasure Expedition: to find random treasures such as magic elements, keys and more.
You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.

You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements

There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):

Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload
Miner's Hut: Allows the player to increase mining experience gained while trading off some workload

Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload
Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards

Warp Totem: Reduces the time to wait between warps


Forest Buildings (green tiles)

Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload
Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload

Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload
Combat Hut: Increase the experience and drop rewards from combat

Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.
Training Hall: Automatically trains combat skills for the price some gold.

Rock Buildings (gray tiles)


Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards

Revamp the gem/shard boost interface


Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases

A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)


Pumpkin are the new seasonal name for tokens

Miden shards can now be used to reset the gems and relics invested without losing any.
Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%

A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale

Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %
Increased the effect of level on workload by a factor of 25%

Increased the effect of level on experience by a factor of 50 %


Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016

Gain a pumpkin every 100 attempts


Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems

Increase the relic drop from expeditions


Reduced the effect of inns on expeditions from 3% to 2.5 %

Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page


Added an option to automatically start a tradeskill quest at 75 % of your level

Added a preview of the naval expedition


Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level

Moderators can now mute for 15 min/ 1 hour


Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added

Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often
Increasing a skill level improves it's efficiency in combat

The training hall (island building) can increase those skill level and uses over time
You can now select up to 4 combat skill to bring in combats

Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.
Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed

Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points
Seafaring points (SP) are capped to 10k.

Two types of exepditions can be sent:


Island Expedition: to find an island, citizens and special chests

Treasure Expedition: to find random treasures such as magic elements, keys and more.
You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.
You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements

There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):
Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload

Miner's Hut: Allows the player to increase mining experience gained while trading off some workload
Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload

Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards
Warp Totem: Reduces the time to wait between warps

Forest Buildings (green tiles)


Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload

Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload
Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload

Combat Hut: Increase the experience and drop rewards from combat
Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.

Training Hall: Automatically trains combat skills for the price some gold.
Rock Buildings (gray tiles)
Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards


Revamp the gem/shard boost interface

Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases
A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)

Pumpkin are the new seasonal name for tokens


Miden shards can now be used to reset the gems and relics invested without losing any.

Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%
A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale

Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %
Increased the effect of level on workload by a factor of 25%

Increased the effect of level on experience by a factor of 50 %


Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016

Gain a pumpkin every 100 attempts


Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems

Increase the relic drop from expeditions


Reduced the effect of inns on expeditions from 3% to 2.5 %

Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page


Added an option to automatically start a tradeskill quest at 75 % of your level

Added a preview of the naval expedition


Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level

Moderators can now mute for 15 min/ 1 hour


Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added

Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often
Increasing a skill level improves it's efficiency in combat

The training hall (island building) can increase those skill level and uses over time
You can now select up to 4 combat skill to bring in combats

Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.
Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed

Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points
Seafaring points (SP) are capped to 10k.

Two types of exepditions can be sent:


Island Expedition: to find an island, citizens and special chests

Treasure Expedition: to find random treasures such as magic elements, keys and more.
You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.

You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements
There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):

Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload
Miner's Hut: Allows the player to increase mining experience gained while trading off some workload

Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload
Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards

Warp Totem: Reduces the time to wait between warps


Forest Buildings (green tiles)

Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload
Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload

Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload
Combat Hut: Increase the experience and drop rewards from combat

Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.
Training Hall: Automatically trains combat skills for the price some gold.

Rock Buildings (gray tiles)


Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards

Revamp the gem/shard boost interface


Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases

A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)


Pumpkin are the new seasonal name for tokens

Miden shards can now be used to reset the gems and relics invested without losing any.
Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%

A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale


Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %

Increased the effect of level on workload by a factor of 25%


Increased the effect of level on experience by a factor of 50 %

Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016
Gain a pumpkin every 100 attempts

Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems


Increase the relic drop from expeditions

Reduced the effect of inns on expeditions from 3% to 2.5 %


Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page

Added an option to automatically start a tradeskill quest at 75 % of your level


Added a preview of the naval expedition

Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level


Moderators can now mute for 15 min/ 1 hour

Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added

Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often
Increasing a skill level improves it's efficiency in combat

The training hall (island building) can increase those skill level and uses over time
You can now select up to 4 combat skill to bring in combats

Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.
Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed

Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points
Seafaring points (SP) are capped to 10k.

Two types of exepditions can be sent:


Island Expedition: to find an island, citizens and special chests

Treasure Expedition: to find random treasures such as magic elements, keys and more.
You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.

You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements
There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):

Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload
Miner's Hut: Allows the player to increase mining experience gained while trading off some workload

Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload
Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards

Warp Totem: Reduces the time to wait between warps


Forest Buildings (green tiles)

Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload
Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload

Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload
Combat Hut: Increase the experience and drop rewards from combat

Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.
Training Hall: Automatically trains combat skills for the price some gold.

Rock Buildings (gray tiles)


Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards

Revamp the gem/shard boost interface


Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases

A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)


Pumpkin are the new seasonal name for tokens

Miden shards can now be used to reset the gems and relics invested without losing any.
Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%

A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale

Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %
Increased the effect of level on workload by a factor of 25%

Increased the effect of level on experience by a factor of 50 %


Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016

Gain a pumpkin every 100 attempts


Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems

Increase the relic drop from expeditions


Reduced the effect of inns on expeditions from 3% to 2.5 %

Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page


Added an option to automatically start a tradeskill quest at 75 % of your level

Added a preview of the naval expedition


Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level

Moderators can now mute for 15 min/ 1 hour


Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added

Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often
Increasing a skill level improves it's efficiency in combat

The training hall (island building) can increase those skill level and uses over time
You can now select up to 4 combat skill to bring in combats

Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.
Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed

Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points
Seafaring points (SP) are capped to 10k.

Two types of exepditions can be sent:


Island Expedition: to find an island, citizens and special chests

Treasure Expedition: to find random treasures such as magic elements, keys and more.

You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.
You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements

There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):
Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload

Miner's Hut: Allows the player to increase mining experience gained while trading off some workload
Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload

Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards
Warp Totem: Reduces the time to wait between warps

Forest Buildings (green tiles)


Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload

Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload
Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload

Combat Hut: Increase the experience and drop rewards from combat
Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.

Training Hall: Automatically trains combat skills for the price some gold.
Rock Buildings (gray tiles)
Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards


Revamp the gem/shard boost interface

Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases
A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)

Pumpkin are the new seasonal name for tokens


Miden shards can now be used to reset the gems and relics invested without losing any.

Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%
A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale

Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %
Increased the effect of level on workload by a factor of 25%

Increased the effect of level on experience by a factor of 50 %


Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016

Gain a pumpkin every 100 attempts


Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems

Increase the relic drop from expeditions


Reduced the effect of inns on expeditions from 3% to 2.5 %

Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page


Added an option to automatically start a tradeskill quest at 75 % of your level

Added a preview of the naval expedition


Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level

Moderators can now mute for 15 min/ 1 hour


Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added

Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often
Increasing a skill level improves it's efficiency in combat

The training hall (island building) can increase those skill level and uses over time
You can now select up to 4 combat skill to bring in combats

Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.
Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed

Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points
Seafaring points (SP) are capped to 10k.

Two types of exepditions can be sent:


Island Expedition: to find an island, citizens and special chests

Treasure Expedition: to find random treasures such as magic elements, keys and more.
You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.

You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements
There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):

Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload
Miner's Hut: Allows the player to increase mining experience gained while trading off some workload

Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload
Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards

Warp Totem: Reduces the time to wait between warps


Forest Buildings (green tiles)

Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload
Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload

Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload

Combat Hut: Increase the experience and drop rewards from combat
Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.

Training Hall: Automatically trains combat skills for the price some gold.
Rock Buildings (gray tiles)
Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards


Revamp the gem/shard boost interface

Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases
A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)

Pumpkin are the new seasonal name for tokens


Miden shards can now be used to reset the gems and relics invested without losing any.

Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%
A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale

Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %
Increased the effect of level on workload by a factor of 25%

Increased the effect of level on experience by a factor of 50 %


Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016

Gain a pumpkin every 100 attempts


Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems

Increase the relic drop from expeditions


Reduced the effect of inns on expeditions from 3% to 2.5 %

Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page


Added an option to automatically start a tradeskill quest at 75 % of your level

Added a preview of the naval expedition


Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level

Moderators can now mute for 15 min/ 1 hour


Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added

Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often
Increasing a skill level improves it's efficiency in combat

The training hall (island building) can increase those skill level and uses over time
You can now select up to 4 combat skill to bring in combats

Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.
Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed

Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points
Seafaring points (SP) are capped to 10k.

Two types of exepditions can be sent:


Island Expedition: to find an island, citizens and special chests

Treasure Expedition: to find random treasures such as magic elements, keys and more.
You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.

You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements
There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):

Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload
Miner's Hut: Allows the player to increase mining experience gained while trading off some workload

Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload
Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards

Warp Totem: Reduces the time to wait between warps


Forest Buildings (green tiles)

Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload
Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload

Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload
Combat Hut: Increase the experience and drop rewards from combat

Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.
Training Hall: Automatically trains combat skills for the price some gold.

Rock Buildings (gray tiles)


Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards

Revamp the gem/shard boost interface


Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases

A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)


Pumpkin are the new seasonal name for tokens

Miden shards can now be used to reset the gems and relics invested without losing any.

Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%
A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale

Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %
Increased the effect of level on workload by a factor of 25%

Increased the effect of level on experience by a factor of 50 %


Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016

Gain a pumpkin every 100 attempts


Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems

Increase the relic drop from expeditions


Reduced the effect of inns on expeditions from 3% to 2.5 %

Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page


Added an option to automatically start a tradeskill quest at 75 % of your level

Added a preview of the naval expedition


Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level

Moderators can now mute for 15 min/ 1 hour


Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added

Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often
Increasing a skill level improves it's efficiency in combat

The training hall (island building) can increase those skill level and uses over time
You can now select up to 4 combat skill to bring in combats

Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.
Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed

Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points
Seafaring points (SP) are capped to 10k.

Two types of exepditions can be sent:


Island Expedition: to find an island, citizens and special chests
Treasure Expedition: to find random treasures such as magic elements, keys and more.
You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.

You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements
There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):

Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload
Miner's Hut: Allows the player to increase mining experience gained while trading off some workload

Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload
Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards

Warp Totem: Reduces the time to wait between warps


Forest Buildings (green tiles)

Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload
Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload

Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload
Combat Hut: Increase the experience and drop rewards from combat

Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.
Training Hall: Automatically trains combat skills for the price some gold.

Rock Buildings (gray tiles)


Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards

Revamp the gem/shard boost interface


Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases

A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)


Pumpkin are the new seasonal name for tokens

Miden shards can now be used to reset the gems and relics invested without losing any.
Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%

A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale


Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %

Increased the effect of level on workload by a factor of 25%


Increased the effect of level on experience by a factor of 50 %

Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016
Gain a pumpkin every 100 attempts

Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems


Increase the relic drop from expeditions

Reduced the effect of inns on expeditions from 3% to 2.5 %


Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page

Added an option to automatically start a tradeskill quest at 75 % of your level


Added a preview of the naval expedition

Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level


Moderators can now mute for 15 min/ 1 hour

Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added
Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often

Increasing a skill level improves it's efficiency in combat


The training hall (island building) can increase those skill level and uses over time

You can now select up to 4 combat skill to bring in combats


Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.

Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed
Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points

Seafaring points (SP) are capped to 10k.


Two types of exepditions can be sent:

Island Expedition: to find an island, citizens and special chests


Treasure Expedition: to find random treasures such as magic elements, keys and more.

You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.
You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements

There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):
Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload

Miner's Hut: Allows the player to increase mining experience gained while trading off some workload
Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload

Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards
Warp Totem: Reduces the time to wait between warps

Forest Buildings (green tiles)

Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload
Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload

Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload
Combat Hut: Increase the experience and drop rewards from combat

Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.
Training Hall: Automatically trains combat skills for the price some gold.

Rock Buildings (gray tiles)


Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards

Revamp the gem/shard boost interface


Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases

A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)


Pumpkin are the new seasonal name for tokens

Miden shards can now be used to reset the gems and relics invested without losing any.
Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%

A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale


Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %

Increased the effect of level on workload by a factor of 25%


Increased the effect of level on experience by a factor of 50 %

Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016
Gain a pumpkin every 100 attempts

Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems


Increase the relic drop from expeditions

Reduced the effect of inns on expeditions from 3% to 2.5 %


Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page

Added an option to automatically start a tradeskill quest at 75 % of your level


Added a preview of the naval expedition

Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level


Moderators can now mute for 15 min/ 1 hour

Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added
Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often

Increasing a skill level improves it's efficiency in combat


The training hall (island building) can increase those skill level and uses over time

You can now select up to 4 combat skill to bring in combats


Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.

Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed
Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points

Seafaring points (SP) are capped to 10k.


Two types of exepditions can be sent:

Island Expedition: to find an island, citizens and special chests


Treasure Expedition: to find random treasures such as magic elements, keys and more.

You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.
You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements

There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):
Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload

Miner's Hut: Allows the player to increase mining experience gained while trading off some workload
Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload

Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards
Warp Totem: Reduces the time to wait between warps

Forest Buildings (green tiles)


Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload

Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload
Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload

Combat Hut: Increase the experience and drop rewards from combat
Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.

Training Hall: Automatically trains combat skills for the price some gold.
Rock Buildings (gray tiles)
Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards


Revamp the gem/shard boost interface

Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases

A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)


Pumpkin are the new seasonal name for tokens

Miden shards can now be used to reset the gems and relics invested without losing any.
Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%

A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale


Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %

Increased the effect of level on workload by a factor of 25%


Increased the effect of level on experience by a factor of 50 %

Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016
Gain a pumpkin every 100 attempts

Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems


Increase the relic drop from expeditions

Reduced the effect of inns on expeditions from 3% to 2.5 %


Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page

Added an option to automatically start a tradeskill quest at 75 % of your level


Added a preview of the naval expedition

Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level


Moderators can now mute for 15 min/ 1 hour

Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added
Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often

Increasing a skill level improves it's efficiency in combat


The training hall (island building) can increase those skill level and uses over time

You can now select up to 4 combat skill to bring in combats


Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.

Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed
Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points

Seafaring points (SP) are capped to 10k.


Two types of exepditions can be sent:

Island Expedition: to find an island, citizens and special chests


Treasure Expedition: to find random treasures such as magic elements, keys and more.

You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.
You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements

There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):
Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload

Miner's Hut: Allows the player to increase mining experience gained while trading off some workload
Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload

Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards
Warp Totem: Reduces the time to wait between warps

Forest Buildings (green tiles)


Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload

Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload
Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload

Combat Hut: Increase the experience and drop rewards from combat
Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.

Training Hall: Automatically trains combat skills for the price some gold.
Rock Buildings (gray tiles)
Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards


Revamp the gem/shard boost interface

Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases
A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)

Pumpkin are the new seasonal name for tokens


Miden shards can now be used to reset the gems and relics invested without losing any.

Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%
A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale

Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %
Increased the effect of level on workload by a factor of 25%

Increased the effect of level on experience by a factor of 50 %

Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016
Gain a pumpkin every 100 attempts

Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems


Increase the relic drop from expeditions

Reduced the effect of inns on expeditions from 3% to 2.5 %


Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page

Added an option to automatically start a tradeskill quest at 75 % of your level


Added a preview of the naval expedition

Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level


Moderators can now mute for 15 min/ 1 hour

Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added
Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often

Increasing a skill level improves it's efficiency in combat


The training hall (island building) can increase those skill level and uses over time

You can now select up to 4 combat skill to bring in combats


Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.

Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed
Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points

Seafaring points (SP) are capped to 10k.


Two types of exepditions can be sent:

Island Expedition: to find an island, citizens and special chests


Treasure Expedition: to find random treasures such as magic elements, keys and more.

You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.
You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements

There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):
Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload

Miner's Hut: Allows the player to increase mining experience gained while trading off some workload
Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload

Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards
Warp Totem: Reduces the time to wait between warps

Forest Buildings (green tiles)


Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload

Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload
Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload

Combat Hut: Increase the experience and drop rewards from combat
Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.

Training Hall: Automatically trains combat skills for the price some gold.
Rock Buildings (gray tiles)
Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards


Revamp the gem/shard boost interface

Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases
A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)

Pumpkin are the new seasonal name for tokens


Miden shards can now be used to reset the gems and relics invested without losing any.

Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%
A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale

Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %
Increased the effect of level on workload by a factor of 25%

Increased the effect of level on experience by a factor of 50 %


Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016

Gain a pumpkin every 100 attempts


Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems

Increase the relic drop from expeditions


Reduced the effect of inns on expeditions from 3% to 2.5 %

Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page


Added an option to automatically start a tradeskill quest at 75 % of your level

Added a preview of the naval expedition

Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level


Moderators can now mute for 15 min/ 1 hour

Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added
Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often

Increasing a skill level improves it's efficiency in combat


The training hall (island building) can increase those skill level and uses over time

You can now select up to 4 combat skill to bring in combats


Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.

Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed
Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points

Seafaring points (SP) are capped to 10k.


Two types of exepditions can be sent:

Island Expedition: to find an island, citizens and special chests


Treasure Expedition: to find random treasures such as magic elements, keys and more.

You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.
You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements

There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):
Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload

Miner's Hut: Allows the player to increase mining experience gained while trading off some workload
Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload

Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards
Warp Totem: Reduces the time to wait between warps

Forest Buildings (green tiles)


Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload

Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload
Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload

Combat Hut: Increase the experience and drop rewards from combat
Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.

Training Hall: Automatically trains combat skills for the price some gold.
Rock Buildings (gray tiles)
Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards


Revamp the gem/shard boost interface

Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases
A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)

Pumpkin are the new seasonal name for tokens


Miden shards can now be used to reset the gems and relics invested without losing any.

Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%
A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale

Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %
Increased the effect of level on workload by a factor of 25%

Increased the effect of level on experience by a factor of 50 %


Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016

Gain a pumpkin every 100 attempts


Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems

Increase the relic drop from expeditions


Reduced the effect of inns on expeditions from 3% to 2.5 %

Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page


Added an option to automatically start a tradeskill quest at 75 % of your level

Added a preview of the naval expedition


Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level

Moderators can now mute for 15 min/ 1 hour


Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added

Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often
Increasing a skill level improves it's efficiency in combat

The training hall (island building) can increase those skill level and uses over time
You can now select up to 4 combat skill to bring in combats

Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat

Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.

Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed
Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points

Seafaring points (SP) are capped to 10k.


Two types of exepditions can be sent:

Island Expedition: to find an island, citizens and special chests


Treasure Expedition: to find random treasures such as magic elements, keys and more.

You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.
You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements

There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):
Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload

Miner's Hut: Allows the player to increase mining experience gained while trading off some workload
Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload

Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards
Warp Totem: Reduces the time to wait between warps

Forest Buildings (green tiles)


Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload

Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload
Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload

Combat Hut: Increase the experience and drop rewards from combat
Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.

Training Hall: Automatically trains combat skills for the price some gold.
Rock Buildings (gray tiles)
Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards


Revamp the gem/shard boost interface

Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases
A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)

Pumpkin are the new seasonal name for tokens


Miden shards can now be used to reset the gems and relics invested without losing any.

Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%
A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale

Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect

Increased the effect of level on resource gained by a factor of 100 %


Increased the effect of level on workload by a factor of 25%

Increased the effect of level on experience by a factor of 50 %


Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016

Gain a pumpkin every 100 attempts


Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems

Increase the relic drop from expeditions


Reduced the effect of inns on expeditions from 3% to 2.5 %

Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page


Added an option to automatically start a tradeskill quest at 75 % of your level

Added a preview of the naval expedition


Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level

Moderators can now mute for 15 min/ 1 hour


Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added

Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often
Increasing a skill level improves it's efficiency in combat

The training hall (island building) can increase those skill level and uses over time
You can now select up to 4 combat skill to bring in combats

Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.
Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed

Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points
Seafaring points (SP) are capped to 10k.

Two types of exepditions can be sent:


Island Expedition: to find an island, citizens and special chests

Treasure Expedition: to find random treasures such as magic elements, keys and more.
You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.

You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements
There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):

Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload
Miner's Hut: Allows the player to increase mining experience gained while trading off some workload

Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload
Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards

Warp Totem: Reduces the time to wait between warps


Forest Buildings (green tiles)

Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload
Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload

Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload
Combat Hut: Increase the experience and drop rewards from combat

Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.
Training Hall: Automatically trains combat skills for the price some gold.

Rock Buildings (gray tiles)


Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards

Revamp the gem/shard boost interface


Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases

A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)


Pumpkin are the new seasonal name for tokens

Miden shards can now be used to reset the gems and relics invested without losing any.
Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%

A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale


Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %

Increased the effect of level on workload by a factor of 25%


Increased the effect of level on experience by a factor of 50 %

Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016
Gain a pumpkin every 100 attempts

Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems


Increase the relic drop from expeditions

Reduced the effect of inns on expeditions from 3% to 2.5 %


Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page


Added an option to automatically start a tradeskill quest at 75 % of your level

Added a preview of the naval expedition


Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level

Moderators can now mute for 15 min/ 1 hour


Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added

Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often
Increasing a skill level improves it's efficiency in combat

The training hall (island building) can increase those skill level and uses over time
You can now select up to 4 combat skill to bring in combats

Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.
Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed

Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points
Seafaring points (SP) are capped to 10k.

Two types of exepditions can be sent:


Island Expedition: to find an island, citizens and special chests

Treasure Expedition: to find random treasures such as magic elements, keys and more.
You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.

You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements
There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):

Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload
Miner's Hut: Allows the player to increase mining experience gained while trading off some workload

Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload
Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards

Warp Totem: Reduces the time to wait between warps


Forest Buildings (green tiles)

Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload
Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload

Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload
Combat Hut: Increase the experience and drop rewards from combat

Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.
Training Hall: Automatically trains combat skills for the price some gold.

Rock Buildings (gray tiles)


Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage

The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards


Revamp the gem/shard boost interface

Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases
A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)

Pumpkin are the new seasonal name for tokens


Miden shards can now be used to reset the gems and relics invested without losing any.

Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%
A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale

Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %
Increased the effect of level on workload by a factor of 25%

Increased the effect of level on experience by a factor of 50 %


Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016

Gain a pumpkin every 100 attempts


Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems

Increase the relic drop from expeditions


Reduced the effect of inns on expeditions from 3% to 2.5 %

Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page


Added an option to automatically start a tradeskill quest at 75 % of your level

Added a preview of the naval expedition


Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level

Moderators can now mute for 15 min/ 1 hour


Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added

Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often
Increasing a skill level improves it's efficiency in combat

The training hall (island building) can increase those skill level and uses over time

You can now select up to 4 combat skill to bring in combats


Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.

Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed
Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points

Seafaring points (SP) are capped to 10k.


Two types of exepditions can be sent:

Island Expedition: to find an island, citizens and special chests


Treasure Expedition: to find random treasures such as magic elements, keys and more.

You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.
You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements

There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):
Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload

Miner's Hut: Allows the player to increase mining experience gained while trading off some workload
Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload

Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards
Warp Totem: Reduces the time to wait between warps

Forest Buildings (green tiles)


Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload

Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload
Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload

Combat Hut: Increase the experience and drop rewards from combat
Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.

Training Hall: Automatically trains combat skills for the price some gold.
Rock Buildings (gray tiles)
Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards


Revamp the gem/shard boost interface

Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases
A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)

Pumpkin are the new seasonal name for tokens


Miden shards can now be used to reset the gems and relics invested without losing any.

Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%
A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale

Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght

of every level is higher


Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %

Increased the effect of level on workload by a factor of 25%


Increased the effect of level on experience by a factor of 50 %

Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016
Gain a pumpkin every 100 attempts

Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems


Increase the relic drop from expeditions

Reduced the effect of inns on expeditions from 3% to 2.5 %


Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page

Added an option to automatically start a tradeskill quest at 75 % of your level


Added a preview of the naval expedition

Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level


Moderators can now mute for 15 min/ 1 hour

Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added
Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often

Increasing a skill level improves it's efficiency in combat


The training hall (island building) can increase those skill level and uses over time

You can now select up to 4 combat skill to bring in combats


Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.

Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed
Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points

Seafaring points (SP) are capped to 10k.


Two types of exepditions can be sent:

Island Expedition: to find an island, citizens and special chests


Treasure Expedition: to find random treasures such as magic elements, keys and more.

You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.
You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements

There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):
Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload

Miner's Hut: Allows the player to increase mining experience gained while trading off some workload
Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload

Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards
Warp Totem: Reduces the time to wait between warps

Forest Buildings (green tiles)


Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload

Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload
Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload

Combat Hut: Increase the experience and drop rewards from combat
Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.

Training Hall: Automatically trains combat skills for the price some gold.
Rock Buildings (gray tiles)
Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards


Revamp the gem/shard boost interface

Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases
A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)

Pumpkin are the new seasonal name for tokens


Miden shards can now be used to reset the gems and relics invested without losing any.

Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%
A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale

Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %
Increased the effect of level on workload by a factor of 25%

Increased the effect of level on experience by a factor of 50 %


Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016

Gain a pumpkin every 100 attempts


Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems

Increase the relic drop from expeditions


Reduced the effect of inns on expeditions from 3% to 2.5 %

Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page


Added an option to automatically start a tradeskill quest at 75 % of your level

Added a preview of the naval expedition


Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level

Moderators can now mute for 15 min/ 1 hour


Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added

Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often
Increasing a skill level improves it's efficiency in combat

The training hall (island building) can increase those skill level and uses over time
You can now select up to 4 combat skill to bring in combats

Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.
Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed

Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points
Seafaring points (SP) are capped to 10k.

Two types of exepditions can be sent:


Island Expedition: to find an island, citizens and special chests

Treasure Expedition: to find random treasures such as magic elements, keys and more.
You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.

You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements
There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):

Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload
Miner's Hut: Allows the player to increase mining experience gained while trading off some workload

Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload
Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards

Warp Totem: Reduces the time to wait between warps


Forest Buildings (green tiles)

Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload
Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload

Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload
Combat Hut: Increase the experience and drop rewards from combat

Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.
Training Hall: Automatically trains combat skills for the price some gold.

Rock Buildings (gray tiles)


Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen

found on other islands


Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards

Revamp the gem/shard boost interface


Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases

A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)


Pumpkin are the new seasonal name for tokens

Miden shards can now be used to reset the gems and relics invested without losing any.
Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%

A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale


Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %

Increased the effect of level on workload by a factor of 25%


Increased the effect of level on experience by a factor of 50 %

Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016
Gain a pumpkin every 100 attempts

Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems


Increase the relic drop from expeditions

Reduced the effect of inns on expeditions from 3% to 2.5 %


Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page

Added an option to automatically start a tradeskill quest at 75 % of your level


Added a preview of the naval expedition

Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level


Moderators can now mute for 15 min/ 1 hour

Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added
Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch

18 skills were added, and to unlock any skill you need to use previous skill often
Increasing a skill level improves it's efficiency in combat

The training hall (island building) can increase those skill level and uses over time
You can now select up to 4 combat skill to bring in combats

Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.
Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed

Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points
Seafaring points (SP) are capped to 10k.

Two types of exepditions can be sent:


Island Expedition: to find an island, citizens and special chests

Treasure Expedition: to find random treasures such as magic elements, keys and more.
You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.

You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements

There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):

Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload
Miner's Hut: Allows the player to increase mining experience gained while trading off some workload

Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload
Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards

Warp Totem: Reduces the time to wait between warps


Forest Buildings (green tiles)

Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload
Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload

Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload
Combat Hut: Increase the experience and drop rewards from combat

Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.
Training Hall: Automatically trains combat skills for the price some gold.

Rock Buildings (gray tiles)


Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards

Revamp the gem/shard boost interface


Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases

A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)


Pumpkin are the new seasonal name for tokens

Miden shards can now be used to reset the gems and relics invested without losing any.
Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%

A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale

Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %
Increased the effect of level on workload by a factor of 25%

Increased the effect of level on experience by a factor of 50 %


Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016

Gain a pumpkin every 100 attempts


Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems

Increase the relic drop from expeditions


Reduced the effect of inns on expeditions from 3% to 2.5 %

Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page


Added an option to automatically start a tradeskill quest at 75 % of your level

Added a preview of the naval expedition


Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level

Moderators can now mute for 15 min/ 1 hour


Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added

Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often
Increasing a skill level improves it's efficiency in combat

The training hall (island building) can increase those skill level and uses over time
You can now select up to 4 combat skill to bring in combats

Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.
Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed

Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points
Seafaring points (SP) are capped to 10k.

Two types of exepditions can be sent:


Island Expedition: to find an island, citizens and special chests

Treasure Expedition: to find random treasures such as magic elements, keys and more.
You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.
You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements

There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):
Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload

Miner's Hut: Allows the player to increase mining experience gained while trading off some workload
Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload

Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards
Warp Totem: Reduces the time to wait between warps

Forest Buildings (green tiles)


Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload

Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload
Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload

Combat Hut: Increase the experience and drop rewards from combat
Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.

Training Hall: Automatically trains combat skills for the price some gold.
Rock Buildings (gray tiles)
Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards


Revamp the gem/shard boost interface

Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases
A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)

Pumpkin are the new seasonal name for tokens


Miden shards can now be used to reset the gems and relics invested without losing any.

Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%
A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale

Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %
Increased the effect of level on workload by a factor of 25%

Increased the effect of level on experience by a factor of 50 %


Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016

Gain a pumpkin every 100 attempts


Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems

Increase the relic drop from expeditions


Reduced the effect of inns on expeditions from 3% to 2.5 %

Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page


Added an option to automatically start a tradeskill quest at 75 % of your level

Added a preview of the naval expedition


Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level

Moderators can now mute for 15 min/ 1 hour


Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added

Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often
Increasing a skill level improves it's efficiency in combat

The training hall (island building) can increase those skill level and uses over time
You can now select up to 4 combat skill to bring in combats

Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.
Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed

Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points
Seafaring points (SP) are capped to 10k.

Two types of exepditions can be sent:


Island Expedition: to find an island, citizens and special chests

Treasure Expedition: to find random treasures such as magic elements, keys and more.
You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.

You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements
There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):

Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload
Miner's Hut: Allows the player to increase mining experience gained while trading off some workload

Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload
Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards

Warp Totem: Reduces the time to wait between warps


Forest Buildings (green tiles)

Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload
Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload

Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload
Combat Hut: Increase the experience and drop rewards from combat

Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.
Training Hall: Automatically trains combat skills for the price some gold.

Rock Buildings (gray tiles)


Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards

Revamp the gem/shard boost interface


Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases

A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)


Pumpkin are the new seasonal name for tokens

Miden shards can now be used to reset the gems and relics invested without losing any.
Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%

A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale


Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %

Increased the effect of level on workload by a factor of 25%


Increased the effect of level on experience by a factor of 50 %

Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016
Gain a pumpkin every 100 attempts

Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems


Increase the relic drop from expeditions

Reduced the effect of inns on expeditions from 3% to 2.5 %


Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page

Added an option to automatically start a tradeskill quest at 75 % of your level


Added a preview of the naval expedition

Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level


Moderators can now mute for 15 min/ 1 hour

Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added

Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often
Increasing a skill level improves it's efficiency in combat

The training hall (island building) can increase those skill level and uses over time
You can now select up to 4 combat skill to bring in combats

Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.
Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed

Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points
Seafaring points (SP) are capped to 10k.

Two types of exepditions can be sent:


Island Expedition: to find an island, citizens and special chests

Treasure Expedition: to find random treasures such as magic elements, keys and more.
You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.

You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements
There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):

Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload
Miner's Hut: Allows the player to increase mining experience gained while trading off some workload

Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload
Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards

Warp Totem: Reduces the time to wait between warps


Forest Buildings (green tiles)

Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload
Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload

Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload
Combat Hut: Increase the experience and drop rewards from combat

Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.
Training Hall: Automatically trains combat skills for the price some gold.

Rock Buildings (gray tiles)


Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards

Revamp the gem/shard boost interface


Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases

A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)


Pumpkin are the new seasonal name for tokens

Miden shards can now be used to reset the gems and relics invested without losing any.
Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%

A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale

Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %
Increased the effect of level on workload by a factor of 25%

Increased the effect of level on experience by a factor of 50 %


Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016

Gain a pumpkin every 100 attempts


Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems

Increase the relic drop from expeditions


Reduced the effect of inns on expeditions from 3% to 2.5 %

Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page


Added an option to automatically start a tradeskill quest at 75 % of your level

Added a preview of the naval expedition


Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level

Moderators can now mute for 15 min/ 1 hour


Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added

Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often
Increasing a skill level improves it's efficiency in combat

The training hall (island building) can increase those skill level and uses over time
You can now select up to 4 combat skill to bring in combats

Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.
Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed

Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points
Seafaring points (SP) are capped to 10k.

Two types of exepditions can be sent:


Island Expedition: to find an island, citizens and special chests

Treasure Expedition: to find random treasures such as magic elements, keys and more.

You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.
You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements

There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):
Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload

Miner's Hut: Allows the player to increase mining experience gained while trading off some workload
Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload

Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards
Warp Totem: Reduces the time to wait between warps

Forest Buildings (green tiles)


Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload

Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload
Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload

Combat Hut: Increase the experience and drop rewards from combat
Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.

Training Hall: Automatically trains combat skills for the price some gold.
Rock Buildings (gray tiles)
Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards


Revamp the gem/shard boost interface

Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases
A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)

Pumpkin are the new seasonal name for tokens


Miden shards can now be used to reset the gems and relics invested without losing any.

Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%
A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale

Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %
Increased the effect of level on workload by a factor of 25%

Increased the effect of level on experience by a factor of 50 %


Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016

Gain a pumpkin every 100 attempts


Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems

Increase the relic drop from expeditions


Reduced the effect of inns on expeditions from 3% to 2.5 %

Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page


Added an option to automatically start a tradeskill quest at 75 % of your level

Added a preview of the naval expedition


Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level

Moderators can now mute for 15 min/ 1 hour


Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added

Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often
Increasing a skill level improves it's efficiency in combat

The training hall (island building) can increase those skill level and uses over time
You can now select up to 4 combat skill to bring in combats

Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.
Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed

Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points
Seafaring points (SP) are capped to 10k.

Two types of exepditions can be sent:


Island Expedition: to find an island, citizens and special chests

Treasure Expedition: to find random treasures such as magic elements, keys and more.
You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.

You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements
There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):

Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload
Miner's Hut: Allows the player to increase mining experience gained while trading off some workload

Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload
Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards

Warp Totem: Reduces the time to wait between warps


Forest Buildings (green tiles)

Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload
Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload

Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload

Combat Hut: Increase the experience and drop rewards from combat
Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.

Training Hall: Automatically trains combat skills for the price some gold.
Rock Buildings (gray tiles)
Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards


Revamp the gem/shard boost interface

Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases
A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)

Pumpkin are the new seasonal name for tokens


Miden shards can now be used to reset the gems and relics invested without losing any.

Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%
A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale

Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %
Increased the effect of level on workload by a factor of 25%

Increased the effect of level on experience by a factor of 50 %


Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016

Gain a pumpkin every 100 attempts


Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems

Increase the relic drop from expeditions


Reduced the effect of inns on expeditions from 3% to 2.5 %

Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page


Added an option to automatically start a tradeskill quest at 75 % of your level

Added a preview of the naval expedition


Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level

Moderators can now mute for 15 min/ 1 hour


Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added

Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often
Increasing a skill level improves it's efficiency in combat

The training hall (island building) can increase those skill level and uses over time
You can now select up to 4 combat skill to bring in combats

Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.
Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed

Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points
Seafaring points (SP) are capped to 10k.

Two types of exepditions can be sent:


Island Expedition: to find an island, citizens and special chests

Treasure Expedition: to find random treasures such as magic elements, keys and more.
You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.

You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements
There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):

Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload
Miner's Hut: Allows the player to increase mining experience gained while trading off some workload

Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload
Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards

Warp Totem: Reduces the time to wait between warps


Forest Buildings (green tiles)

Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload
Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload

Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload
Combat Hut: Increase the experience and drop rewards from combat

Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.
Training Hall: Automatically trains combat skills for the price some gold.

Rock Buildings (gray tiles)


Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards

Revamp the gem/shard boost interface


Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases

A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)


Pumpkin are the new seasonal name for tokens

Miden shards can now be used to reset the gems and relics invested without losing any.

Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%
A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale

Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %
Increased the effect of level on workload by a factor of 25%

Increased the effect of level on experience by a factor of 50 %


Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016

Gain a pumpkin every 100 attempts


Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems

Increase the relic drop from expeditions


Reduced the effect of inns on expeditions from 3% to 2.5 %

Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page


Added an option to automatically start a tradeskill quest at 75 % of your level

Added a preview of the naval expedition


Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level

Moderators can now mute for 15 min/ 1 hour


Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added

Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often
Increasing a skill level improves it's efficiency in combat

The training hall (island building) can increase those skill level and uses over time
You can now select up to 4 combat skill to bring in combats

Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.
Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed

Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points
Seafaring points (SP) are capped to 10k.

Two types of exepditions can be sent:


Island Expedition: to find an island, citizens and special chests
Treasure Expedition: to find random treasures such as magic elements, keys and more.
You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.

You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements
There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):

Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload
Miner's Hut: Allows the player to increase mining experience gained while trading off some workload

Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload
Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards

Warp Totem: Reduces the time to wait between warps


Forest Buildings (green tiles)

Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload
Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload

Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload
Combat Hut: Increase the experience and drop rewards from combat

Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.
Training Hall: Automatically trains combat skills for the price some gold.

Rock Buildings (gray tiles)


Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards

Revamp the gem/shard boost interface


Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases

A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)


Pumpkin are the new seasonal name for tokens

Miden shards can now be used to reset the gems and relics invested without losing any.
Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%

A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale


Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %

Increased the effect of level on workload by a factor of 25%


Increased the effect of level on experience by a factor of 50 %

Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016
Gain a pumpkin every 100 attempts

Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems


Increase the relic drop from expeditions

Reduced the effect of inns on expeditions from 3% to 2.5 %


Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page

Added an option to automatically start a tradeskill quest at 75 % of your level


Added a preview of the naval expedition

Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level


Moderators can now mute for 15 min/ 1 hour

Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added
Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often

Increasing a skill level improves it's efficiency in combat


The training hall (island building) can increase those skill level and uses over time

You can now select up to 4 combat skill to bring in combats


Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.

Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed
Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points

Seafaring points (SP) are capped to 10k.


Two types of exepditions can be sent:

Island Expedition: to find an island, citizens and special chests


Treasure Expedition: to find random treasures such as magic elements, keys and more.

You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.
You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements

There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):
Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload

Miner's Hut: Allows the player to increase mining experience gained while trading off some workload
Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload

Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards
Warp Totem: Reduces the time to wait between warps

Forest Buildings (green tiles)

Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload
Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload

Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload
Combat Hut: Increase the experience and drop rewards from combat

Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.
Training Hall: Automatically trains combat skills for the price some gold.

Rock Buildings (gray tiles)


Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards

Revamp the gem/shard boost interface


Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases

A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)


Pumpkin are the new seasonal name for tokens

Miden shards can now be used to reset the gems and relics invested without losing any.
Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%

A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale


Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %

Increased the effect of level on workload by a factor of 25%


Increased the effect of level on experience by a factor of 50 %

Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016
Gain a pumpkin every 100 attempts

Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems


Increase the relic drop from expeditions

Reduced the effect of inns on expeditions from 3% to 2.5 %


Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page

Added an option to automatically start a tradeskill quest at 75 % of your level


Added a preview of the naval expedition

Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level


Moderators can now mute for 15 min/ 1 hour

Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added
Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often

Increasing a skill level improves it's efficiency in combat


The training hall (island building) can increase those skill level and uses over time

You can now select up to 4 combat skill to bring in combats


Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.

Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed
Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points

Seafaring points (SP) are capped to 10k.


Two types of exepditions can be sent:

Island Expedition: to find an island, citizens and special chests


Treasure Expedition: to find random treasures such as magic elements, keys and more.

You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.
You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements

There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):
Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload

Miner's Hut: Allows the player to increase mining experience gained while trading off some workload
Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload

Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards
Warp Totem: Reduces the time to wait between warps

Forest Buildings (green tiles)


Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload

Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload
Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload

Combat Hut: Increase the experience and drop rewards from combat
Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.

Training Hall: Automatically trains combat skills for the price some gold.
Rock Buildings (gray tiles)
Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards


Revamp the gem/shard boost interface

Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases

A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)


Pumpkin are the new seasonal name for tokens

Miden shards can now be used to reset the gems and relics invested without losing any.
Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%

A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale


Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %

Increased the effect of level on workload by a factor of 25%


Increased the effect of level on experience by a factor of 50 %

Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016
Gain a pumpkin every 100 attempts

Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems


Increase the relic drop from expeditions

Reduced the effect of inns on expeditions from 3% to 2.5 %


Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page

Added an option to automatically start a tradeskill quest at 75 % of your level


Added a preview of the naval expedition

Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level


Moderators can now mute for 15 min/ 1 hour

Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added
Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often

Increasing a skill level improves it's efficiency in combat


The training hall (island building) can increase those skill level and uses over time

You can now select up to 4 combat skill to bring in combats


Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.

Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed
Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points

Seafaring points (SP) are capped to 10k.


Two types of exepditions can be sent:

Island Expedition: to find an island, citizens and special chests


Treasure Expedition: to find random treasures such as magic elements, keys and more.

You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.
You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements

There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):
Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload

Miner's Hut: Allows the player to increase mining experience gained while trading off some workload
Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload

Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards
Warp Totem: Reduces the time to wait between warps

Forest Buildings (green tiles)


Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload

Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload
Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload

Combat Hut: Increase the experience and drop rewards from combat
Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.

Training Hall: Automatically trains combat skills for the price some gold.
Rock Buildings (gray tiles)
Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards


Revamp the gem/shard boost interface

Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases
A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)

Pumpkin are the new seasonal name for tokens


Miden shards can now be used to reset the gems and relics invested without losing any.

Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%
A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale

Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %
Increased the effect of level on workload by a factor of 25%

Increased the effect of level on experience by a factor of 50 %

Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016
Gain a pumpkin every 100 attempts

Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems


Increase the relic drop from expeditions

Reduced the effect of inns on expeditions from 3% to 2.5 %


Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page

Added an option to automatically start a tradeskill quest at 75 % of your level


Added a preview of the naval expedition

Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level


Moderators can now mute for 15 min/ 1 hour

Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added
Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often

Increasing a skill level improves it's efficiency in combat


The training hall (island building) can increase those skill level and uses over time

You can now select up to 4 combat skill to bring in combats


Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.

Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed
Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points

Seafaring points (SP) are capped to 10k.


Two types of exepditions can be sent:

Island Expedition: to find an island, citizens and special chests


Treasure Expedition: to find random treasures such as magic elements, keys and more.

You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.
You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements

There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):
Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload

Miner's Hut: Allows the player to increase mining experience gained while trading off some workload
Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload

Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards
Warp Totem: Reduces the time to wait between warps

Forest Buildings (green tiles)


Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload

Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload
Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload

Combat Hut: Increase the experience and drop rewards from combat
Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.

Training Hall: Automatically trains combat skills for the price some gold.
Rock Buildings (gray tiles)
Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards


Revamp the gem/shard boost interface

Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases
A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)

Pumpkin are the new seasonal name for tokens


Miden shards can now be used to reset the gems and relics invested without losing any.

Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%
A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale

Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %
Increased the effect of level on workload by a factor of 25%

Increased the effect of level on experience by a factor of 50 %


Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016

Gain a pumpkin every 100 attempts


Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems

Increase the relic drop from expeditions


Reduced the effect of inns on expeditions from 3% to 2.5 %

Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page


Added an option to automatically start a tradeskill quest at 75 % of your level

Added a preview of the naval expedition

Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level


Moderators can now mute for 15 min/ 1 hour

Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added
Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often

Increasing a skill level improves it's efficiency in combat


The training hall (island building) can increase those skill level and uses over time

You can now select up to 4 combat skill to bring in combats


Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.

Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed
Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points

Seafaring points (SP) are capped to 10k.


Two types of exepditions can be sent:

Island Expedition: to find an island, citizens and special chests


Treasure Expedition: to find random treasures such as magic elements, keys and more.

You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.
You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements

There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):
Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload

Miner's Hut: Allows the player to increase mining experience gained while trading off some workload
Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload

Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards
Warp Totem: Reduces the time to wait between warps

Forest Buildings (green tiles)


Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload

Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload
Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload

Combat Hut: Increase the experience and drop rewards from combat
Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.

Training Hall: Automatically trains combat skills for the price some gold.
Rock Buildings (gray tiles)
Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards


Revamp the gem/shard boost interface

Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases
A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)

Pumpkin are the new seasonal name for tokens


Miden shards can now be used to reset the gems and relics invested without losing any.

Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%
A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale

Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %
Increased the effect of level on workload by a factor of 25%

Increased the effect of level on experience by a factor of 50 %


Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016

Gain a pumpkin every 100 attempts


Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems

Increase the relic drop from expeditions


Reduced the effect of inns on expeditions from 3% to 2.5 %

Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page


Added an option to automatically start a tradeskill quest at 75 % of your level

Added a preview of the naval expedition


Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level

Moderators can now mute for 15 min/ 1 hour


Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added

Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often
Increasing a skill level improves it's efficiency in combat

The training hall (island building) can increase those skill level and uses over time
You can now select up to 4 combat skill to bring in combats

Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat

Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.

Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed
Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points

Seafaring points (SP) are capped to 10k.


Two types of exepditions can be sent:

Island Expedition: to find an island, citizens and special chests


Treasure Expedition: to find random treasures such as magic elements, keys and more.

You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.
You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements

There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):
Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload

Miner's Hut: Allows the player to increase mining experience gained while trading off some workload
Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload

Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards
Warp Totem: Reduces the time to wait between warps

Forest Buildings (green tiles)


Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload

Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload
Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload

Combat Hut: Increase the experience and drop rewards from combat
Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.

Training Hall: Automatically trains combat skills for the price some gold.
Rock Buildings (gray tiles)
Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards


Revamp the gem/shard boost interface

Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases
A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)

Pumpkin are the new seasonal name for tokens


Miden shards can now be used to reset the gems and relics invested without losing any.

Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%
A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale

Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect

Increased the effect of level on resource gained by a factor of 100 %


Increased the effect of level on workload by a factor of 25%

Increased the effect of level on experience by a factor of 50 %


Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016

Gain a pumpkin every 100 attempts


Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems

Increase the relic drop from expeditions


Reduced the effect of inns on expeditions from 3% to 2.5 %

Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page


Added an option to automatically start a tradeskill quest at 75 % of your level

Added a preview of the naval expedition


Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level

Moderators can now mute for 15 min/ 1 hour


Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added

Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often
Increasing a skill level improves it's efficiency in combat

The training hall (island building) can increase those skill level and uses over time
You can now select up to 4 combat skill to bring in combats

Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.
Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed

Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points
Seafaring points (SP) are capped to 10k.

Two types of exepditions can be sent:


Island Expedition: to find an island, citizens and special chests

Treasure Expedition: to find random treasures such as magic elements, keys and more.
You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.

You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements
There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):

Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload
Miner's Hut: Allows the player to increase mining experience gained while trading off some workload

Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload
Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards

Warp Totem: Reduces the time to wait between warps


Forest Buildings (green tiles)

Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload
Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload

Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload
Combat Hut: Increase the experience and drop rewards from combat

Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.
Training Hall: Automatically trains combat skills for the price some gold.

Rock Buildings (gray tiles)


Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards

Revamp the gem/shard boost interface


Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases

A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)


Pumpkin are the new seasonal name for tokens

Miden shards can now be used to reset the gems and relics invested without losing any.
Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%

A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale


Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %

Increased the effect of level on workload by a factor of 25%


Increased the effect of level on experience by a factor of 50 %

Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016
Gain a pumpkin every 100 attempts

Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems


Increase the relic drop from expeditions

Reduced the effect of inns on expeditions from 3% to 2.5 %


Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page


Added an option to automatically start a tradeskill quest at 75 % of your level

Added a preview of the naval expedition


Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level

Moderators can now mute for 15 min/ 1 hour


Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added

Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often
Increasing a skill level improves it's efficiency in combat

The training hall (island building) can increase those skill level and uses over time
You can now select up to 4 combat skill to bring in combats

Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.
Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed

Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points
Seafaring points (SP) are capped to 10k.

Two types of exepditions can be sent:


Island Expedition: to find an island, citizens and special chests

Treasure Expedition: to find random treasures such as magic elements, keys and more.
You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.

You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements
There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):

Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload
Miner's Hut: Allows the player to increase mining experience gained while trading off some workload

Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload
Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards

Warp Totem: Reduces the time to wait between warps


Forest Buildings (green tiles)

Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload
Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload

Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload
Combat Hut: Increase the experience and drop rewards from combat

Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.
Training Hall: Automatically trains combat skills for the price some gold.

Rock Buildings (gray tiles)


Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage

The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards


Revamp the gem/shard boost interface

Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases
A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)

Pumpkin are the new seasonal name for tokens


Miden shards can now be used to reset the gems and relics invested without losing any.

Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%
A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale

Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %
Increased the effect of level on workload by a factor of 25%

Increased the effect of level on experience by a factor of 50 %


Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016

Gain a pumpkin every 100 attempts


Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems

Increase the relic drop from expeditions


Reduced the effect of inns on expeditions from 3% to 2.5 %

Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page


Added an option to automatically start a tradeskill quest at 75 % of your level

Added a preview of the naval expedition


Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level

Moderators can now mute for 15 min/ 1 hour


Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added

Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often
Increasing a skill level improves it's efficiency in combat

The training hall (island building) can increase those skill level and uses over time

You can now select up to 4 combat skill to bring in combats


Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.

Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed
Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points

Seafaring points (SP) are capped to 10k.


Two types of exepditions can be sent:

Island Expedition: to find an island, citizens and special chests


Treasure Expedition: to find random treasures such as magic elements, keys and more.

You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.
You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements

There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):
Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload

Miner's Hut: Allows the player to increase mining experience gained while trading off some workload
Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload

Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards
Warp Totem: Reduces the time to wait between warps

Forest Buildings (green tiles)


Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload

Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload
Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload

Combat Hut: Increase the experience and drop rewards from combat
Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.

Training Hall: Automatically trains combat skills for the price some gold.
Rock Buildings (gray tiles)
Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards


Revamp the gem/shard boost interface

Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases
A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)

Pumpkin are the new seasonal name for tokens


Miden shards can now be used to reset the gems and relics invested without losing any.

Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%
A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale

Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght

of every level is higher


Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %

Increased the effect of level on workload by a factor of 25%


Increased the effect of level on experience by a factor of 50 %

Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016
Gain a pumpkin every 100 attempts

Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems


Increase the relic drop from expeditions

Reduced the effect of inns on expeditions from 3% to 2.5 %


Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page

Added an option to automatically start a tradeskill quest at 75 % of your level


Added a preview of the naval expedition

Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level


Moderators can now mute for 15 min/ 1 hour

Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added
Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often

Increasing a skill level improves it's efficiency in combat


The training hall (island building) can increase those skill level and uses over time

You can now select up to 4 combat skill to bring in combats


Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.

Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed
Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points

Seafaring points (SP) are capped to 10k.


Two types of exepditions can be sent:

Island Expedition: to find an island, citizens and special chests


Treasure Expedition: to find random treasures such as magic elements, keys and more.

You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.
You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements

There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):
Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload

Miner's Hut: Allows the player to increase mining experience gained while trading off some workload
Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload

Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards
Warp Totem: Reduces the time to wait between warps

Forest Buildings (green tiles)


Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload

Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload
Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload

Combat Hut: Increase the experience and drop rewards from combat
Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.

Training Hall: Automatically trains combat skills for the price some gold.
Rock Buildings (gray tiles)
Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards


Revamp the gem/shard boost interface

Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases
A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)

Pumpkin are the new seasonal name for tokens


Miden shards can now be used to reset the gems and relics invested without losing any.

Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%
A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale

Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %
Increased the effect of level on workload by a factor of 25%

Increased the effect of level on experience by a factor of 50 %


Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016

Gain a pumpkin every 100 attempts


Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems

Increase the relic drop from expeditions


Reduced the effect of inns on expeditions from 3% to 2.5 %

Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page


Added an option to automatically start a tradeskill quest at 75 % of your level

Added a preview of the naval expedition


Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level

Moderators can now mute for 15 min/ 1 hour


Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added

Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often
Increasing a skill level improves it's efficiency in combat

The training hall (island building) can increase those skill level and uses over time
You can now select up to 4 combat skill to bring in combats

Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.
Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed

Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points
Seafaring points (SP) are capped to 10k.

Two types of exepditions can be sent:


Island Expedition: to find an island, citizens and special chests

Treasure Expedition: to find random treasures such as magic elements, keys and more.
You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.

You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements
There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):

Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload
Miner's Hut: Allows the player to increase mining experience gained while trading off some workload

Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload
Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards

Warp Totem: Reduces the time to wait between warps


Forest Buildings (green tiles)

Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload
Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload

Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload
Combat Hut: Increase the experience and drop rewards from combat

Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.
Training Hall: Automatically trains combat skills for the price some gold.

Rock Buildings (gray tiles)


Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen

found on other islands


Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards

Revamp the gem/shard boost interface


Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases

A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)


Pumpkin are the new seasonal name for tokens

Miden shards can now be used to reset the gems and relics invested without losing any.
Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%

A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale


Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %

Increased the effect of level on workload by a factor of 25%


Increased the effect of level on experience by a factor of 50 %

Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016
Gain a pumpkin every 100 attempts

Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems


Increase the relic drop from expeditions

Reduced the effect of inns on expeditions from 3% to 2.5 %


Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page

Added an option to automatically start a tradeskill quest at 75 % of your level


Added a preview of the naval expedition

Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level


Moderators can now mute for 15 min/ 1 hour

Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added
Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch

18 skills were added, and to unlock any skill you need to use previous skill often
Increasing a skill level improves it's efficiency in combat

The training hall (island building) can increase those skill level and uses over time
You can now select up to 4 combat skill to bring in combats

Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.
Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed

Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points
Seafaring points (SP) are capped to 10k.

Two types of exepditions can be sent:


Island Expedition: to find an island, citizens and special chests

Treasure Expedition: to find random treasures such as magic elements, keys and more.
You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.

You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements

There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):

Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload
Miner's Hut: Allows the player to increase mining experience gained while trading off some workload

Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload
Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards

Warp Totem: Reduces the time to wait between warps


Forest Buildings (green tiles)

Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload
Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload

Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload
Combat Hut: Increase the experience and drop rewards from combat

Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.
Training Hall: Automatically trains combat skills for the price some gold.

Rock Buildings (gray tiles)


Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards

Revamp the gem/shard boost interface


Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases

A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)


Pumpkin are the new seasonal name for tokens

Miden shards can now be used to reset the gems and relics invested without losing any.
Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%

A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale

Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %
Increased the effect of level on workload by a factor of 25%

Increased the effect of level on experience by a factor of 50 %


Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016

Gain a pumpkin every 100 attempts


Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems

Increase the relic drop from expeditions


Reduced the effect of inns on expeditions from 3% to 2.5 %

Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page


Added an option to automatically start a tradeskill quest at 75 % of your level

Added a preview of the naval expedition


Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level

Moderators can now mute for 15 min/ 1 hour


Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added

Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often
Increasing a skill level improves it's efficiency in combat

The training hall (island building) can increase those skill level and uses over time
You can now select up to 4 combat skill to bring in combats

Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.
Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed

Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points
Seafaring points (SP) are capped to 10k.

Two types of exepditions can be sent:


Island Expedition: to find an island, citizens and special chests

Treasure Expedition: to find random treasures such as magic elements, keys and more.
You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.
You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements

There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):
Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload

Miner's Hut: Allows the player to increase mining experience gained while trading off some workload
Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload

Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards
Warp Totem: Reduces the time to wait between warps

Forest Buildings (green tiles)


Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload

Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload
Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload

Combat Hut: Increase the experience and drop rewards from combat
Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.

Training Hall: Automatically trains combat skills for the price some gold.
Rock Buildings (gray tiles)
Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards


Revamp the gem/shard boost interface

Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases
A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)

Pumpkin are the new seasonal name for tokens


Miden shards can now be used to reset the gems and relics invested without losing any.

Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%
A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale

Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %
Increased the effect of level on workload by a factor of 25%

Increased the effect of level on experience by a factor of 50 %


Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016

Gain a pumpkin every 100 attempts


Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems

Increase the relic drop from expeditions


Reduced the effect of inns on expeditions from 3% to 2.5 %

Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page


Added an option to automatically start a tradeskill quest at 75 % of your level

Added a preview of the naval expedition


Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level

Moderators can now mute for 15 min/ 1 hour


Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added

Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often
Increasing a skill level improves it's efficiency in combat

The training hall (island building) can increase those skill level and uses over time
You can now select up to 4 combat skill to bring in combats

Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.
Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed

Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points
Seafaring points (SP) are capped to 10k.

Two types of exepditions can be sent:


Island Expedition: to find an island, citizens and special chests

Treasure Expedition: to find random treasures such as magic elements, keys and more.
You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.

You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements
There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):

Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload
Miner's Hut: Allows the player to increase mining experience gained while trading off some workload

Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload
Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards

Warp Totem: Reduces the time to wait between warps


Forest Buildings (green tiles)

Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload
Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload

Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload
Combat Hut: Increase the experience and drop rewards from combat

Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.
Training Hall: Automatically trains combat skills for the price some gold.

Rock Buildings (gray tiles)


Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards

Revamp the gem/shard boost interface


Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases

A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)


Pumpkin are the new seasonal name for tokens

Miden shards can now be used to reset the gems and relics invested without losing any.
Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%

A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale


Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %

Increased the effect of level on workload by a factor of 25%


Increased the effect of level on experience by a factor of 50 %

Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016
Gain a pumpkin every 100 attempts

Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems


Increase the relic drop from expeditions

Reduced the effect of inns on expeditions from 3% to 2.5 %


Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page

Added an option to automatically start a tradeskill quest at 75 % of your level


Added a preview of the naval expedition

Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level


Moderators can now mute for 15 min/ 1 hour

Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added

Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often
Increasing a skill level improves it's efficiency in combat

The training hall (island building) can increase those skill level and uses over time
You can now select up to 4 combat skill to bring in combats

Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.
Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed

Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points
Seafaring points (SP) are capped to 10k.

Two types of exepditions can be sent:


Island Expedition: to find an island, citizens and special chests

Treasure Expedition: to find random treasures such as magic elements, keys and more.
You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.

You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements
There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):

Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload
Miner's Hut: Allows the player to increase mining experience gained while trading off some workload

Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload
Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards

Warp Totem: Reduces the time to wait between warps


Forest Buildings (green tiles)

Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload
Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload

Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload
Combat Hut: Increase the experience and drop rewards from combat

Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.
Training Hall: Automatically trains combat skills for the price some gold.

Rock Buildings (gray tiles)


Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards

Revamp the gem/shard boost interface


Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases

A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)


Pumpkin are the new seasonal name for tokens

Miden shards can now be used to reset the gems and relics invested without losing any.
Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%

A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale

Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %
Increased the effect of level on workload by a factor of 25%

Increased the effect of level on experience by a factor of 50 %


Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016

Gain a pumpkin every 100 attempts


Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems

Increase the relic drop from expeditions


Reduced the effect of inns on expeditions from 3% to 2.5 %

Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page


Added an option to automatically start a tradeskill quest at 75 % of your level

Added a preview of the naval expedition


Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level

Moderators can now mute for 15 min/ 1 hour


Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added

Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often
Increasing a skill level improves it's efficiency in combat

The training hall (island building) can increase those skill level and uses over time
You can now select up to 4 combat skill to bring in combats

Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.
Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed

Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points
Seafaring points (SP) are capped to 10k.

Two types of exepditions can be sent:


Island Expedition: to find an island, citizens and special chests

Treasure Expedition: to find random treasures such as magic elements, keys and more.

You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.
You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements

There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):
Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload

Miner's Hut: Allows the player to increase mining experience gained while trading off some workload
Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload

Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards
Warp Totem: Reduces the time to wait between warps

Forest Buildings (green tiles)


Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload

Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload
Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload

Combat Hut: Increase the experience and drop rewards from combat
Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.

Training Hall: Automatically trains combat skills for the price some gold.
Rock Buildings (gray tiles)
Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards


Revamp the gem/shard boost interface

Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases
A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)

Pumpkin are the new seasonal name for tokens


Miden shards can now be used to reset the gems and relics invested without losing any.

Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%
A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale

Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %
Increased the effect of level on workload by a factor of 25%

Increased the effect of level on experience by a factor of 50 %


Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016

Gain a pumpkin every 100 attempts


Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems

Increase the relic drop from expeditions


Reduced the effect of inns on expeditions from 3% to 2.5 %

Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page


Added an option to automatically start a tradeskill quest at 75 % of your level

Added a preview of the naval expedition


Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level

Moderators can now mute for 15 min/ 1 hour


Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added

Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often
Increasing a skill level improves it's efficiency in combat

The training hall (island building) can increase those skill level and uses over time
You can now select up to 4 combat skill to bring in combats

Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.
Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed

Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points
Seafaring points (SP) are capped to 10k.

Two types of exepditions can be sent:


Island Expedition: to find an island, citizens and special chests

Treasure Expedition: to find random treasures such as magic elements, keys and more.
You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.

You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements
There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):

Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload
Miner's Hut: Allows the player to increase mining experience gained while trading off some workload

Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload
Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards

Warp Totem: Reduces the time to wait between warps


Forest Buildings (green tiles)

Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload
Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload

Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload

Combat Hut: Increase the experience and drop rewards from combat
Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.

Training Hall: Automatically trains combat skills for the price some gold.
Rock Buildings (gray tiles)
Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards


Revamp the gem/shard boost interface

Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases
A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)

Pumpkin are the new seasonal name for tokens


Miden shards can now be used to reset the gems and relics invested without losing any.

Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%
A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale

Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %
Increased the effect of level on workload by a factor of 25%

Increased the effect of level on experience by a factor of 50 %


Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016

Gain a pumpkin every 100 attempts


Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems

Increase the relic drop from expeditions


Reduced the effect of inns on expeditions from 3% to 2.5 %

Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page


Added an option to automatically start a tradeskill quest at 75 % of your level

Added a preview of the naval expedition


Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level

Moderators can now mute for 15 min/ 1 hour


Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added

Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often
Increasing a skill level improves it's efficiency in combat

The training hall (island building) can increase those skill level and uses over time
You can now select up to 4 combat skill to bring in combats

Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.
Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed

Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points
Seafaring points (SP) are capped to 10k.

Two types of exepditions can be sent:


Island Expedition: to find an island, citizens and special chests

Treasure Expedition: to find random treasures such as magic elements, keys and more.
You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.

You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements
There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):

Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload
Miner's Hut: Allows the player to increase mining experience gained while trading off some workload

Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload
Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards

Warp Totem: Reduces the time to wait between warps


Forest Buildings (green tiles)

Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload
Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload

Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload
Combat Hut: Increase the experience and drop rewards from combat

Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.
Training Hall: Automatically trains combat skills for the price some gold.

Rock Buildings (gray tiles)


Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards

Revamp the gem/shard boost interface


Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases

A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)


Pumpkin are the new seasonal name for tokens

Miden shards can now be used to reset the gems and relics invested without losing any.

Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%
A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale

Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %
Increased the effect of level on workload by a factor of 25%

Increased the effect of level on experience by a factor of 50 %


Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016

Gain a pumpkin every 100 attempts


Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems

Increase the relic drop from expeditions


Reduced the effect of inns on expeditions from 3% to 2.5 %

Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page


Added an option to automatically start a tradeskill quest at 75 % of your level

Added a preview of the naval expedition


Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level

Moderators can now mute for 15 min/ 1 hour


Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added

Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often
Increasing a skill level improves it's efficiency in combat

The training hall (island building) can increase those skill level and uses over time
You can now select up to 4 combat skill to bring in combats

Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.
Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed

Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points
Seafaring points (SP) are capped to 10k.

Two types of exepditions can be sent:


Island Expedition: to find an island, citizens and special chests
Treasure Expedition: to find random treasures such as magic elements, keys and more.
You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.

You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements
There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):

Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload
Miner's Hut: Allows the player to increase mining experience gained while trading off some workload

Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload
Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards

Warp Totem: Reduces the time to wait between warps


Forest Buildings (green tiles)

Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload
Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload

Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload
Combat Hut: Increase the experience and drop rewards from combat

Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.
Training Hall: Automatically trains combat skills for the price some gold.

Rock Buildings (gray tiles)


Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards

Revamp the gem/shard boost interface


Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases

A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)


Pumpkin are the new seasonal name for tokens

Miden shards can now be used to reset the gems and relics invested without losing any.
Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%

A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale


Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %

Increased the effect of level on workload by a factor of 25%


Increased the effect of level on experience by a factor of 50 %

Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016
Gain a pumpkin every 100 attempts

Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems


Increase the relic drop from expeditions

Reduced the effect of inns on expeditions from 3% to 2.5 %


Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page

Added an option to automatically start a tradeskill quest at 75 % of your level


Added a preview of the naval expedition

Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level


Moderators can now mute for 15 min/ 1 hour

Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added
Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often

Increasing a skill level improves it's efficiency in combat


The training hall (island building) can increase those skill level and uses over time

You can now select up to 4 combat skill to bring in combats


Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.

Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed
Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points

Seafaring points (SP) are capped to 10k.


Two types of exepditions can be sent:

Island Expedition: to find an island, citizens and special chests


Treasure Expedition: to find random treasures such as magic elements, keys and more.

You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.
You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements

There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):
Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload

Miner's Hut: Allows the player to increase mining experience gained while trading off some workload
Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload

Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards
Warp Totem: Reduces the time to wait between warps

Forest Buildings (green tiles)

Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload
Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload

Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload
Combat Hut: Increase the experience and drop rewards from combat

Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.
Training Hall: Automatically trains combat skills for the price some gold.

Rock Buildings (gray tiles)


Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards

Revamp the gem/shard boost interface


Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases

A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)


Pumpkin are the new seasonal name for tokens

Miden shards can now be used to reset the gems and relics invested without losing any.
Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%

A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale


Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %

Increased the effect of level on workload by a factor of 25%


Increased the effect of level on experience by a factor of 50 %

Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016
Gain a pumpkin every 100 attempts

Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems


Increase the relic drop from expeditions

Reduced the effect of inns on expeditions from 3% to 2.5 %


Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page

Added an option to automatically start a tradeskill quest at 75 % of your level


Added a preview of the naval expedition

Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level


Moderators can now mute for 15 min/ 1 hour

Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added
Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often

Increasing a skill level improves it's efficiency in combat


The training hall (island building) can increase those skill level and uses over time

You can now select up to 4 combat skill to bring in combats


Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.

Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed
Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points

Seafaring points (SP) are capped to 10k.


Two types of exepditions can be sent:

Island Expedition: to find an island, citizens and special chests


Treasure Expedition: to find random treasures such as magic elements, keys and more.

You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.
You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements

There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):
Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload

Miner's Hut: Allows the player to increase mining experience gained while trading off some workload
Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload

Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards
Warp Totem: Reduces the time to wait between warps

Forest Buildings (green tiles)


Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload

Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload
Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload

Combat Hut: Increase the experience and drop rewards from combat
Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.

Training Hall: Automatically trains combat skills for the price some gold.
Rock Buildings (gray tiles)
Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards


Revamp the gem/shard boost interface

Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases

A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)


Pumpkin are the new seasonal name for tokens

Miden shards can now be used to reset the gems and relics invested without losing any.
Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%

A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale


Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %

Increased the effect of level on workload by a factor of 25%


Increased the effect of level on experience by a factor of 50 %

Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016
Gain a pumpkin every 100 attempts

Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems


Increase the relic drop from expeditions

Reduced the effect of inns on expeditions from 3% to 2.5 %


Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page

Added an option to automatically start a tradeskill quest at 75 % of your level


Added a preview of the naval expedition

Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level


Moderators can now mute for 15 min/ 1 hour

Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added
Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often

Increasing a skill level improves it's efficiency in combat


The training hall (island building) can increase those skill level and uses over time

You can now select up to 4 combat skill to bring in combats


Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.

Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed
Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points

Seafaring points (SP) are capped to 10k.


Two types of exepditions can be sent:

Island Expedition: to find an island, citizens and special chests


Treasure Expedition: to find random treasures such as magic elements, keys and more.

You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.
You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements

There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):
Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload

Miner's Hut: Allows the player to increase mining experience gained while trading off some workload
Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload

Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards
Warp Totem: Reduces the time to wait between warps

Forest Buildings (green tiles)


Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload

Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload
Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload

Combat Hut: Increase the experience and drop rewards from combat
Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.

Training Hall: Automatically trains combat skills for the price some gold.
Rock Buildings (gray tiles)
Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards


Revamp the gem/shard boost interface

Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases
A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)

Pumpkin are the new seasonal name for tokens


Miden shards can now be used to reset the gems and relics invested without losing any.

Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%
A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale

Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %
Increased the effect of level on workload by a factor of 25%

Increased the effect of level on experience by a factor of 50 %

Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016
Gain a pumpkin every 100 attempts

Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems


Increase the relic drop from expeditions

Reduced the effect of inns on expeditions from 3% to 2.5 %


Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page

Added an option to automatically start a tradeskill quest at 75 % of your level


Added a preview of the naval expedition

Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level


Moderators can now mute for 15 min/ 1 hour

Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added
Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often

Increasing a skill level improves it's efficiency in combat


The training hall (island building) can increase those skill level and uses over time

You can now select up to 4 combat skill to bring in combats


Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.

Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed
Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points

Seafaring points (SP) are capped to 10k.


Two types of exepditions can be sent:

Island Expedition: to find an island, citizens and special chests


Treasure Expedition: to find random treasures such as magic elements, keys and more.

You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.
You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements

There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):
Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload

Miner's Hut: Allows the player to increase mining experience gained while trading off some workload
Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload

Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards
Warp Totem: Reduces the time to wait between warps

Forest Buildings (green tiles)


Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload

Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload
Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload

Combat Hut: Increase the experience and drop rewards from combat
Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.

Training Hall: Automatically trains combat skills for the price some gold.
Rock Buildings (gray tiles)
Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards


Revamp the gem/shard boost interface

Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases
A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)

Pumpkin are the new seasonal name for tokens


Miden shards can now be used to reset the gems and relics invested without losing any.

Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%
A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale

Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %
Increased the effect of level on workload by a factor of 25%

Increased the effect of level on experience by a factor of 50 %


Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016

Gain a pumpkin every 100 attempts


Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems

Increase the relic drop from expeditions


Reduced the effect of inns on expeditions from 3% to 2.5 %

Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page


Added an option to automatically start a tradeskill quest at 75 % of your level

Added a preview of the naval expedition

Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level


Moderators can now mute for 15 min/ 1 hour

Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added
Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often

Increasing a skill level improves it's efficiency in combat


The training hall (island building) can increase those skill level and uses over time

You can now select up to 4 combat skill to bring in combats


Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.

Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed
Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points

Seafaring points (SP) are capped to 10k.


Two types of exepditions can be sent:

Island Expedition: to find an island, citizens and special chests


Treasure Expedition: to find random treasures such as magic elements, keys and more.

You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.
You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements

There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):
Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload

Miner's Hut: Allows the player to increase mining experience gained while trading off some workload
Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload

Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards
Warp Totem: Reduces the time to wait between warps

Forest Buildings (green tiles)


Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload

Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload
Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload

Combat Hut: Increase the experience and drop rewards from combat
Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.

Training Hall: Automatically trains combat skills for the price some gold.
Rock Buildings (gray tiles)
Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards


Revamp the gem/shard boost interface

Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases
A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)

Pumpkin are the new seasonal name for tokens


Miden shards can now be used to reset the gems and relics invested without losing any.

Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%
A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale

Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %
Increased the effect of level on workload by a factor of 25%

Increased the effect of level on experience by a factor of 50 %


Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016

Gain a pumpkin every 100 attempts


Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems

Increase the relic drop from expeditions


Reduced the effect of inns on expeditions from 3% to 2.5 %

Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page


Added an option to automatically start a tradeskill quest at 75 % of your level

Added a preview of the naval expedition


Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level

Moderators can now mute for 15 min/ 1 hour


Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added

Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often
Increasing a skill level improves it's efficiency in combat

The training hall (island building) can increase those skill level and uses over time
You can now select up to 4 combat skill to bring in combats

Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat

Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.

Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed
Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points

Seafaring points (SP) are capped to 10k.


Two types of exepditions can be sent:

Island Expedition: to find an island, citizens and special chests


Treasure Expedition: to find random treasures such as magic elements, keys and more.

You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.
You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements

There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):
Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload

Miner's Hut: Allows the player to increase mining experience gained while trading off some workload
Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload

Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards
Warp Totem: Reduces the time to wait between warps

Forest Buildings (green tiles)


Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload

Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload
Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload

Combat Hut: Increase the experience and drop rewards from combat
Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.

Training Hall: Automatically trains combat skills for the price some gold.
Rock Buildings (gray tiles)
Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards


Revamp the gem/shard boost interface

Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases
A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)

Pumpkin are the new seasonal name for tokens


Miden shards can now be used to reset the gems and relics invested without losing any.

Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%
A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale

Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect

Increased the effect of level on resource gained by a factor of 100 %


Increased the effect of level on workload by a factor of 25%

Increased the effect of level on experience by a factor of 50 %


Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016

Gain a pumpkin every 100 attempts


Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems

Increase the relic drop from expeditions


Reduced the effect of inns on expeditions from 3% to 2.5 %

Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page


Added an option to automatically start a tradeskill quest at 75 % of your level

Added a preview of the naval expedition


Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level

Moderators can now mute for 15 min/ 1 hour


Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added

Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often
Increasing a skill level improves it's efficiency in combat

The training hall (island building) can increase those skill level and uses over time
You can now select up to 4 combat skill to bring in combats

Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.
Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed

Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points
Seafaring points (SP) are capped to 10k.

Two types of exepditions can be sent:


Island Expedition: to find an island, citizens and special chests

Treasure Expedition: to find random treasures such as magic elements, keys and more.
You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.

You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements
There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):

Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload
Miner's Hut: Allows the player to increase mining experience gained while trading off some workload

Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload
Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards

Warp Totem: Reduces the time to wait between warps


Forest Buildings (green tiles)

Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload
Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload

Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload
Combat Hut: Increase the experience and drop rewards from combat

Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.
Training Hall: Automatically trains combat skills for the price some gold.

Rock Buildings (gray tiles)


Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards

Revamp the gem/shard boost interface


Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases

A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)


Pumpkin are the new seasonal name for tokens

Miden shards can now be used to reset the gems and relics invested without losing any.
Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%

A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale


Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %

Increased the effect of level on workload by a factor of 25%


Increased the effect of level on experience by a factor of 50 %

Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016
Gain a pumpkin every 100 attempts

Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems


Increase the relic drop from expeditions

Reduced the effect of inns on expeditions from 3% to 2.5 %


Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page


Added an option to automatically start a tradeskill quest at 75 % of your level

Added a preview of the naval expedition


Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level

Moderators can now mute for 15 min/ 1 hour


Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added

Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often
Increasing a skill level improves it's efficiency in combat

The training hall (island building) can increase those skill level and uses over time
You can now select up to 4 combat skill to bring in combats

Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.
Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed

Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points
Seafaring points (SP) are capped to 10k.

Two types of exepditions can be sent:


Island Expedition: to find an island, citizens and special chests

Treasure Expedition: to find random treasures such as magic elements, keys and more.
You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.

You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements
There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):

Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload
Miner's Hut: Allows the player to increase mining experience gained while trading off some workload

Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload
Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards

Warp Totem: Reduces the time to wait between warps


Forest Buildings (green tiles)

Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload
Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload

Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload
Combat Hut: Increase the experience and drop rewards from combat

Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.
Training Hall: Automatically trains combat skills for the price some gold.

Rock Buildings (gray tiles)


Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage

The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards


Revamp the gem/shard boost interface

Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases
A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)

Pumpkin are the new seasonal name for tokens


Miden shards can now be used to reset the gems and relics invested without losing any.

Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%
A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale

Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %
Increased the effect of level on workload by a factor of 25%

Increased the effect of level on experience by a factor of 50 %


Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016

Gain a pumpkin every 100 attempts


Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems

Increase the relic drop from expeditions


Reduced the effect of inns on expeditions from 3% to 2.5 %

Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page


Added an option to automatically start a tradeskill quest at 75 % of your level

Added a preview of the naval expedition


Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level

Moderators can now mute for 15 min/ 1 hour


Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added

Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often
Increasing a skill level improves it's efficiency in combat

The training hall (island building) can increase those skill level and uses over time

You can now select up to 4 combat skill to bring in combats


Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.

Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed
Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points

Seafaring points (SP) are capped to 10k.


Two types of exepditions can be sent:

Island Expedition: to find an island, citizens and special chests


Treasure Expedition: to find random treasures such as magic elements, keys and more.

You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.
You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements

There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):
Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload

Miner's Hut: Allows the player to increase mining experience gained while trading off some workload
Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload

Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards
Warp Totem: Reduces the time to wait between warps

Forest Buildings (green tiles)


Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload

Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload
Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload

Combat Hut: Increase the experience and drop rewards from combat
Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.

Training Hall: Automatically trains combat skills for the price some gold.
Rock Buildings (gray tiles)
Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards


Revamp the gem/shard boost interface

Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases
A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)

Pumpkin are the new seasonal name for tokens


Miden shards can now be used to reset the gems and relics invested without losing any.

Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%
A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale

Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght

of every level is higher


Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %

Increased the effect of level on workload by a factor of 25%


Increased the effect of level on experience by a factor of 50 %

Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016
Gain a pumpkin every 100 attempts

Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems


Increase the relic drop from expeditions

Reduced the effect of inns on expeditions from 3% to 2.5 %


Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page

Added an option to automatically start a tradeskill quest at 75 % of your level


Added a preview of the naval expedition

Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level


Moderators can now mute for 15 min/ 1 hour

Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added
Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often

Increasing a skill level improves it's efficiency in combat


The training hall (island building) can increase those skill level and uses over time

You can now select up to 4 combat skill to bring in combats


Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.

Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed
Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points

Seafaring points (SP) are capped to 10k.


Two types of exepditions can be sent:

Island Expedition: to find an island, citizens and special chests


Treasure Expedition: to find random treasures such as magic elements, keys and more.

You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.
You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements

There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):
Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload

Miner's Hut: Allows the player to increase mining experience gained while trading off some workload
Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload

Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards
Warp Totem: Reduces the time to wait between warps

Forest Buildings (green tiles)


Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload

Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload
Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload

Combat Hut: Increase the experience and drop rewards from combat
Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.

Training Hall: Automatically trains combat skills for the price some gold.
Rock Buildings (gray tiles)
Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards


Revamp the gem/shard boost interface

Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases
A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)

Pumpkin are the new seasonal name for tokens


Miden shards can now be used to reset the gems and relics invested without losing any.

Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%
A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale

Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %
Increased the effect of level on workload by a factor of 25%

Increased the effect of level on experience by a factor of 50 %


Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016

Gain a pumpkin every 100 attempts


Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems

Increase the relic drop from expeditions


Reduced the effect of inns on expeditions from 3% to 2.5 %

Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page


Added an option to automatically start a tradeskill quest at 75 % of your level

Added a preview of the naval expedition


Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level

Moderators can now mute for 15 min/ 1 hour


Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added

Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often
Increasing a skill level improves it's efficiency in combat

The training hall (island building) can increase those skill level and uses over time
You can now select up to 4 combat skill to bring in combats

Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.
Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed

Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points
Seafaring points (SP) are capped to 10k.

Two types of exepditions can be sent:


Island Expedition: to find an island, citizens and special chests

Treasure Expedition: to find random treasures such as magic elements, keys and more.
You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.

You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements
There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):

Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload
Miner's Hut: Allows the player to increase mining experience gained while trading off some workload

Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload
Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards

Warp Totem: Reduces the time to wait between warps


Forest Buildings (green tiles)

Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload
Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload

Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload
Combat Hut: Increase the experience and drop rewards from combat

Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.
Training Hall: Automatically trains combat skills for the price some gold.

Rock Buildings (gray tiles)


Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen

found on other islands


Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards

Revamp the gem/shard boost interface


Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases

A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)


Pumpkin are the new seasonal name for tokens

Miden shards can now be used to reset the gems and relics invested without losing any.
Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%

A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale


Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %

Increased the effect of level on workload by a factor of 25%


Increased the effect of level on experience by a factor of 50 %

Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016
Gain a pumpkin every 100 attempts

Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems


Increase the relic drop from expeditions

Reduced the effect of inns on expeditions from 3% to 2.5 %


Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page

Added an option to automatically start a tradeskill quest at 75 % of your level


Added a preview of the naval expedition

Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level


Moderators can now mute for 15 min/ 1 hour

Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added
Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch

18 skills were added, and to unlock any skill you need to use previous skill often
Increasing a skill level improves it's efficiency in combat

The training hall (island building) can increase those skill level and uses over time
You can now select up to 4 combat skill to bring in combats

Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.
Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed

Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points
Seafaring points (SP) are capped to 10k.

Two types of exepditions can be sent:


Island Expedition: to find an island, citizens and special chests

Treasure Expedition: to find random treasures such as magic elements, keys and more.
You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.

You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements

There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):

Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload
Miner's Hut: Allows the player to increase mining experience gained while trading off some workload

Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload
Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards

Warp Totem: Reduces the time to wait between warps


Forest Buildings (green tiles)

Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload
Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload

Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload
Combat Hut: Increase the experience and drop rewards from combat

Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.
Training Hall: Automatically trains combat skills for the price some gold.

Rock Buildings (gray tiles)


Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards

Revamp the gem/shard boost interface


Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases

A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)


Pumpkin are the new seasonal name for tokens

Miden shards can now be used to reset the gems and relics invested without losing any.
Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%

A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale

Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %
Increased the effect of level on workload by a factor of 25%

Increased the effect of level on experience by a factor of 50 %


Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016

Gain a pumpkin every 100 attempts


Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems

Increase the relic drop from expeditions


Reduced the effect of inns on expeditions from 3% to 2.5 %

Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page


Added an option to automatically start a tradeskill quest at 75 % of your level

Added a preview of the naval expedition


Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level

Moderators can now mute for 15 min/ 1 hour


Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added

Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often
Increasing a skill level improves it's efficiency in combat

The training hall (island building) can increase those skill level and uses over time
You can now select up to 4 combat skill to bring in combats

Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.
Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed

Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points
Seafaring points (SP) are capped to 10k.

Two types of exepditions can be sent:


Island Expedition: to find an island, citizens and special chests

Treasure Expedition: to find random treasures such as magic elements, keys and more.
You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.
You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements

There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):
Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload

Miner's Hut: Allows the player to increase mining experience gained while trading off some workload
Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload

Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards
Warp Totem: Reduces the time to wait between warps

Forest Buildings (green tiles)


Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload

Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload
Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload

Combat Hut: Increase the experience and drop rewards from combat
Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.

Training Hall: Automatically trains combat skills for the price some gold.
Rock Buildings (gray tiles)
Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards


Revamp the gem/shard boost interface

Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases
A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)

Pumpkin are the new seasonal name for tokens


Miden shards can now be used to reset the gems and relics invested without losing any.

Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%
A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale

Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %
Increased the effect of level on workload by a factor of 25%

Increased the effect of level on experience by a factor of 50 %


Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016

Gain a pumpkin every 100 attempts


Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems

Increase the relic drop from expeditions


Reduced the effect of inns on expeditions from 3% to 2.5 %

Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page


Added an option to automatically start a tradeskill quest at 75 % of your level

Added a preview of the naval expedition


Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level

Moderators can now mute for 15 min/ 1 hour


Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added

Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often
Increasing a skill level improves it's efficiency in combat

The training hall (island building) can increase those skill level and uses over time
You can now select up to 4 combat skill to bring in combats

Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.
Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed

Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points
Seafaring points (SP) are capped to 10k.

Two types of exepditions can be sent:


Island Expedition: to find an island, citizens and special chests

Treasure Expedition: to find random treasures such as magic elements, keys and more.
You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.

You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements
There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):

Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload
Miner's Hut: Allows the player to increase mining experience gained while trading off some workload

Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload
Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards

Warp Totem: Reduces the time to wait between warps


Forest Buildings (green tiles)

Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload
Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload

Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload
Combat Hut: Increase the experience and drop rewards from combat

Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.
Training Hall: Automatically trains combat skills for the price some gold.

Rock Buildings (gray tiles)


Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards

Revamp the gem/shard boost interface


Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases

A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)


Pumpkin are the new seasonal name for tokens

Miden shards can now be used to reset the gems and relics invested without losing any.
Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%

A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale


Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %

Increased the effect of level on workload by a factor of 25%


Increased the effect of level on experience by a factor of 50 %

Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016
Gain a pumpkin every 100 attempts

Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems


Increase the relic drop from expeditions

Reduced the effect of inns on expeditions from 3% to 2.5 %


Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page

Added an option to automatically start a tradeskill quest at 75 % of your level


Added a preview of the naval expedition

Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level


Moderators can now mute for 15 min/ 1 hour

Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added

Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often
Increasing a skill level improves it's efficiency in combat

The training hall (island building) can increase those skill level and uses over time
You can now select up to 4 combat skill to bring in combats

Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.
Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed

Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points
Seafaring points (SP) are capped to 10k.

Two types of exepditions can be sent:


Island Expedition: to find an island, citizens and special chests

Treasure Expedition: to find random treasures such as magic elements, keys and more.
You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.

You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements
There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):

Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload
Miner's Hut: Allows the player to increase mining experience gained while trading off some workload

Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload
Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards

Warp Totem: Reduces the time to wait between warps


Forest Buildings (green tiles)

Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload
Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload

Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload
Combat Hut: Increase the experience and drop rewards from combat

Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.
Training Hall: Automatically trains combat skills for the price some gold.

Rock Buildings (gray tiles)


Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards

Revamp the gem/shard boost interface


Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases

A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)


Pumpkin are the new seasonal name for tokens

Miden shards can now be used to reset the gems and relics invested without losing any.
Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%

A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale

Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %
Increased the effect of level on workload by a factor of 25%

Increased the effect of level on experience by a factor of 50 %


Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016

Gain a pumpkin every 100 attempts


Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems

Increase the relic drop from expeditions


Reduced the effect of inns on expeditions from 3% to 2.5 %

Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page


Added an option to automatically start a tradeskill quest at 75 % of your level

Added a preview of the naval expedition


Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level

Moderators can now mute for 15 min/ 1 hour


Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added

Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often
Increasing a skill level improves it's efficiency in combat

The training hall (island building) can increase those skill level and uses over time
You can now select up to 4 combat skill to bring in combats

Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.
Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed

Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points
Seafaring points (SP) are capped to 10k.

Two types of exepditions can be sent:


Island Expedition: to find an island, citizens and special chests

Treasure Expedition: to find random treasures such as magic elements, keys and more.

You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.
You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements

There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):
Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload

Miner's Hut: Allows the player to increase mining experience gained while trading off some workload
Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload

Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards
Warp Totem: Reduces the time to wait between warps

Forest Buildings (green tiles)


Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload

Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload
Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload

Combat Hut: Increase the experience and drop rewards from combat
Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.

Training Hall: Automatically trains combat skills for the price some gold.
Rock Buildings (gray tiles)
Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards


Revamp the gem/shard boost interface

Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases
A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)

Pumpkin are the new seasonal name for tokens


Miden shards can now be used to reset the gems and relics invested without losing any.

Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%
A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale

Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %
Increased the effect of level on workload by a factor of 25%

Increased the effect of level on experience by a factor of 50 %


Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016

Gain a pumpkin every 100 attempts


Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems

Increase the relic drop from expeditions


Reduced the effect of inns on expeditions from 3% to 2.5 %

Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page


Added an option to automatically start a tradeskill quest at 75 % of your level

Added a preview of the naval expedition


Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level

Moderators can now mute for 15 min/ 1 hour


Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added

Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often
Increasing a skill level improves it's efficiency in combat

The training hall (island building) can increase those skill level and uses over time
You can now select up to 4 combat skill to bring in combats

Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.
Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed

Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points
Seafaring points (SP) are capped to 10k.

Two types of exepditions can be sent:


Island Expedition: to find an island, citizens and special chests

Treasure Expedition: to find random treasures such as magic elements, keys and more.
You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.

You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements
There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):

Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload
Miner's Hut: Allows the player to increase mining experience gained while trading off some workload

Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload
Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards

Warp Totem: Reduces the time to wait between warps


Forest Buildings (green tiles)

Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload
Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload

Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload

Combat Hut: Increase the experience and drop rewards from combat
Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.

Training Hall: Automatically trains combat skills for the price some gold.
Rock Buildings (gray tiles)
Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards


Revamp the gem/shard boost interface

Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases
A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)

Pumpkin are the new seasonal name for tokens


Miden shards can now be used to reset the gems and relics invested without losing any.

Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%
A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale

Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %
Increased the effect of level on workload by a factor of 25%

Increased the effect of level on experience by a factor of 50 %


Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016

Gain a pumpkin every 100 attempts


Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems

Increase the relic drop from expeditions


Reduced the effect of inns on expeditions from 3% to 2.5 %

Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page


Added an option to automatically start a tradeskill quest at 75 % of your level

Added a preview of the naval expedition


Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level

Moderators can now mute for 15 min/ 1 hour


Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added

Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often
Increasing a skill level improves it's efficiency in combat

The training hall (island building) can increase those skill level and uses over time
You can now select up to 4 combat skill to bring in combats

Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.
Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed

Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points
Seafaring points (SP) are capped to 10k.

Two types of exepditions can be sent:


Island Expedition: to find an island, citizens and special chests

Treasure Expedition: to find random treasures such as magic elements, keys and more.
You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.

You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements
There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):

Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload
Miner's Hut: Allows the player to increase mining experience gained while trading off some workload

Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload
Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards

Warp Totem: Reduces the time to wait between warps


Forest Buildings (green tiles)

Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload
Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload

Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload
Combat Hut: Increase the experience and drop rewards from combat

Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.
Training Hall: Automatically trains combat skills for the price some gold.

Rock Buildings (gray tiles)


Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards

Revamp the gem/shard boost interface


Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases

A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)


Pumpkin are the new seasonal name for tokens

Miden shards can now be used to reset the gems and relics invested without losing any.

Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%
A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale

Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %
Increased the effect of level on workload by a factor of 25%

Increased the effect of level on experience by a factor of 50 %


Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016

Gain a pumpkin every 100 attempts


Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems

Increase the relic drop from expeditions


Reduced the effect of inns on expeditions from 3% to 2.5 %

Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page


Added an option to automatically start a tradeskill quest at 75 % of your level

Added a preview of the naval expedition


Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level

Moderators can now mute for 15 min/ 1 hour


Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added

Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often
Increasing a skill level improves it's efficiency in combat

The training hall (island building) can increase those skill level and uses over time
You can now select up to 4 combat skill to bring in combats

Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

[October 31st 2016] - Navigation, Private Islands, Tradeskill Rescaling and Combat
Navigation

A new navigation screen allows you to build a boat by upgradeing three components: Boat, Sail, Crew.
Every boat component upgrades a different aspect of the naval expeditions: Success Rate, Quality, Speed

Once you have at least a level 1 Boat, Sail and Crew, Your ship starts to accumulate Seafaring points
Seafaring points (SP) are capped to 10k.

Two types of exepditions can be sent:


Island Expedition: to find an island, citizens and special chests
Treasure Expedition: to find random treasures such as magic elements, keys and more.
You can send one expedition at a time and once you find an island, you can start to use it for personal bonus.

Private Island

You can move on an island that has anywhere from 1 to 7 land tiles.

You can merge a one-tile island on a an island with at least one available spot for the cost of magic elements
There are three type of tiles an island can have: Rock, Beach, Forest. Each one of those types can be used to build specific
buildings
Beach Buildings (yellow tiles):

Merchant's Hut: Allows the player to increase selling experience gained while trading off some workload
Miner's Hut: Allows the player to increase mining experience gained while trading off some workload

Fishing Hut: Allows the player to increase fishing experience gained while trading off some workload
Gambler's Post: Use several keys to obtain rare rewards such as gems, high-level items and miden shards

Warp Totem: Reduces the time to wait between warps


Forest Buildings (green tiles)

Scouts's Hut: Allows the player to increase scouting experience gained while trading off some workload
Gathering's Hut: Allows the player to increase gathering experience gained while trading off some workload

Woodcutting Hut: Allows the player to increase woodcutting experience gained while trading off some workload
Combat Hut: Increase the experience and drop rewards from combat

Resource Imbuer: Convert resources from one tier to another over time for the price of magic elements.
Training Hall: Automatically trains combat skills for the price some gold.

Rock Buildings (gray tiles)


Beacon: Increases the amount of active building you can have at the same time and increase the amount of citizen
found on other islands
Buildings can be built, salvaged for 50 % of their resource cost (excluding the citizen cost) and magically stored if you
have the Island Spacial Storage
The gambler's post will automatically refresh it's chest count every day at midnight

Currency and Boosts

Added a new currency: Miden Shards

Revamp the gem/shard boost interface


Miden Shards are a rare currency that can be found randomly, in silver/gold chests and from premium purchases

A new promo started (1 pumpkin, 500k ME, 1 Key per 1$ US)


Pumpkin are the new seasonal name for tokens

Miden shards can now be used to reset the gems and relics invested without losing any.
Miden shards can be used to increase the soft cap of a few gem boosts over 500% up to 1000%

A fifth expedition slot is available for the cost of 25 shards and 7500 gems

Tradeskills

Tradeskill levels were rescaled to fit the new experience scale


Global Level bonus are now added every slice of 100's level, effectively buffing the G. Level of any player of skill level
1100 post-rescale.
All the previously acquired experience was transfered to the new scale, so your level might have changed but the strenght
of every level is higher
Island building now affects the experience and workload of any tradeskill. Please note that an island building needs to be
active to be in effect
Increased the effect of level on resource gained by a factor of 100 %

Increased the effect of level on workload by a factor of 25%


Increased the effect of level on experience by a factor of 50 %

Added a global drop of shards unaffected by any gem/relic boost to a set rate of 1/40k attempts

Event - Great Harvest

This event will be from 10/31/2016 to 11/11/2016 and the event shop will be available until 18/11/2016
Gain a pumpkin every 100 attempts

Use pumpkins to buy exclusive titles, citizens, relics and start tournaments

Expeditions

A fifth expedition slot is available to purchase for shards and gems


Increase the relic drop from expeditions

Reduced the effect of inns on expeditions from 3% to 2.5 %


Reduced the amount of keys and gems found from expeditions

Quest UI

Revamped the Quest UI page

Added an option to automatically start a tradeskill quest at 75 % of your level


Added a preview of the naval expedition

Added a preview of the chests available on your private island

Moderation

Added a new moderation metric for moderators: Annoyance Level


Moderators can now mute for 15 min/ 1 hour

Players with a high annoyance level (increased by getting muted often), will be open for harsher mutes

Combat

Old skills are no longer available at certain levels, instead 6 new skill trees were added
Every skill tree is linked to an in-game tradeskill. Every level of a tradeskill improves your efficiency at using skills of that
branch
18 skills were added, and to unlock any skill you need to use previous skill often

Increasing a skill level improves it's efficiency in combat


The training hall (island building) can increase those skill level and uses over time

You can now select up to 4 combat skill to bring in combats


Combat now allows you to queue-up skills used and will chain up to 3 attacks to execute

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