Академический Документы
Профессиональный Документы
Культура Документы
system
Passing
Rushing
Receiving
Kicking
Miscellaneous Offense
Team Defense/ Special Teams
1.1
Draft day
Draft day will be decided by your league commissioner and all parties will be
required to make an appearance via person or video message during the length of
the draft.
All parties who do not attend the draft will be forced to have their team
simulated by unanimous vote of attending parties.
The draft will consist of 16 rounds with one pick by each party during the
round.
Any player may be drafted during each round, however, team rosters must be
submitted with the appropriate positions filled during games of the season.
The draft order will be assigned by commissioners choice on the day of the
draft to reconcile fairness throughout the league.
The draft shall be in a snake order. For example, if four people were in the
draft, the order of picks would go 1-2-3-4-4-3-2-1-1-2-3-4-4-3-2-1 and so on until
all 15 rounds are complete.
Parties must stay within the confined space limit for each salary cap
(explained in section 1.5)
1.2
On your roster, you will have 10 positions to fill with 5 bench positions and
one defense/ST. Only the 10 active players will be able to produce your team
points. You will have:
2 QBs
2 RBs
3 WRs
1 TE
1 Wildcard (TE/WR) (section 1.6)
1K
5 Bench Players
1 Def/ST
Each party is responsible to have all the active positions filled. Any active
position filled with a player that does not play that position or leaves the position
blank will receive no points for that weeks games.
You will be given an excel spreadsheet that has the active roster line up.
Each party is to make sure that they have the correct players on their roster. This
means that their roster should match what is on the websites database page.
Changes made to your roster that do not appear on the website will be considered
falsification and be considered a blank spot(s) for the participating game(s).
A partys team can never exceed 15 players. A hold will be placed on your
roster until the issue is resolved with the leagues commissioner. Games that occur
that have players from this roster while on hold will be considered blank and receive
no points earned for the game(s).
75
RBs
65
WRs
80
TE + WC
55
20
No sum cap salary of players shall exceed the maximum cap. If a position for a
team does, no player of that position will earn points for that game. Changes to fix
this dilemma during a weeks game is allowed but must get approval from the
leagues commissioner. Failure to notify the commissioner will result in
disqualification for a weeks game and no points shall be earned for that team
during the time of disqualification.
Salary caps can change throughout the season. Limits may be increased or
decreased. However, teams will be notified in advance of these changes. Changes
will only occur for the possibility of new players added throughout the season. This
may or may not happen depending on the outcome. THIS IS A TRIAL, ADAPTATIONS
MAY OCCUR TO PROMOTE MORE EXCITING FOOTBALL.
2 Point System
2.1 Passing
Pass TD Pass = 4 pts
Every 25 Passing yards = 1 pts
2 pt conversions = 2 pts
Interceptions = -2 points
Every 5 completions = 1 point
400+ pass bonus = 4 pts
2.2 Rushing
Rush TD = 6 pts
Every 10 Rushing yards = 1 pts
2 pt rushing conversion = 2 pts
Single Rush over 25 yards = 3 pts
150+ rush bonus = 4 pts
2.3 Receiving
TD reception = 6 pts
Every 10 receiving yards = 1 pts
2 pt receiving conversion = 2 pts
Single reception for over 30 yards = 3 pts
125+ receiving bonus = 4 pts
2.4 Kicking
Missed FG/PAT = -1 pt
PAT = 1 pt
FG (0-39 yards) = 3 pts
FG (40-49 yards) = 4 pts
FG (50-59 yards) = 5 pts
FG (60+ yards) = 10 pts