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By VzRedemption
Full Walkthrough
Contents
01 Accessing the Isles --QUEST: A False Awakening-02 Hub World: Dreamborne Isle
03 Water Keystone: Riverhead Manor
04 Fire Keystone: Flamecrag Grotto
05 Forest Keystone: Woodpeak Temple --QUEST: Woodpeak Phantom-06 Climbing Higher
07 Hub World: Ter'Avina
08 --QUEST: Stranded and Hunted-09 --QUEST: Fallen Truth-10 The Common House: --2 side quests-11 Lowering the Barrier
12 The Grand Starchamber
13 The Last World
shrine at the top of the level to retrieve the Water Keystone. To get there, navigate under the bridge and
to the left, up the stairs by the small waterfall, around the bend and up to the rock bridges. If you go
left, there are some docks and boats, with another couple dream journal entries and treasures (the house
here leads back to Dreamborne Isle, so avoid it if you don't want to go back there right now). Navigate
the rock bridge maze (it's fairly easy, just take a second to look at the pathways...also there is a treasure
chest on the outcropping back towards the rock spire) and continue past the building/tower thing to
access the shrine. Climb to the top and you'll find the Water Keystone, and a nice view. The door below
the shrine leads back through Dreamborne Isle and to a hidden treasure chest overlooking Riverhead.
left around the pink tree and go to the torches that lead under a bridge. Follow the stairs up to the left,
always following the eternal fire like Aryana said. This is the only way to reach the Keystone, and
once you have it, you may return to Dreamborne Isle through a side door on the opposite side of the
Azura statue (there is also a dream journal here). If you decide to stay and find all the Forest Spirits,
good luck! Try to map out the level in your head, and make note of which paths you have already been
down. Completing this quest for her allows her to finally pass on, and in return she will give you hints
as to what to expect later on.
06 Climbing Higher
Return all three Keystones to their respective pedestals at the Dreamshrine in the middle of
Dreamborne Isle, and the gate will open, allowing you to move forward. In Elysian Ascent, work your
way up and around the pathway to the door at the top to access Ter'Avina, the Crater City...this is your
second hub world, and probably where you'll spend the majority of the mod.
recollections of past themes and concepts. Make note of the structure directly above you...your ultimate
goal is to reach it. (If you do not see the Sovngarde sky here, just open and close the world map, which
should fix this bug).
The first part of this world recalls Riverhead, Flamecrag, and Woodpeak, before a city-like area of
floating islands following the Woodpeak platform puzzle. Work your way through these challenges and
you'll find a group of cheerful, enlightened individuals that seem to have knowledge a bit outside of
what you'd expect. Speak to them if you wish, and proceed into the city streets. There are colored
doorways that lead to different locations, with one path ultimately leading forward. Like one NPC says,
the Azure glow points the way, so look for a door lighted blue at the top of a Dwemer tower,
accessible after another platform puzzle. Go through this door, work your way around the path, up the
steps, and through the portal. You'll find yourself at the top of the world, greeted by the very person you
set out to find. Congratulations! When you're done, proceed through the door to return to Skyrim.
If you have any questions or comments at all, please don't hesitate to comment/message me! I would
love to hear your thoughts on this mod, and there is even a survey you are invited to complete that can
be found on the mod page. I hope this experience is a rewarding one for you, and I wish you all the best
in every one of your endeavors!
With love,
VzRedemption