Академический Документы
Профессиональный Документы
Культура Документы
Daemon Legions
Army Rules
Version 1.2.2 - 03 November 2016
Characters
Core
Minions of Change
Minions of Lust
Minions of Pestilence
Minions of Wrath
Special
Dark Gods' Might
Daemon of Change
The Daemon may gain one of the following special rules: Divine Attacks or Hellfire, which
affects both Close Combat Attacks and Shooting Attacks. The effect must be chosen at the
start of each Round of Combat and before shooting with a unit. Every model in a unit must
choose the same bonus effect. Special Attacks are not affected. Wizards with a Daemon of
Change may, directly after generating spells, choose to reroll all dice for spell generation.
Daemon of Lust
The Daemon gains Armour Piercing (+1).
Daemon of Pestilence
The Daemon gains Poisoned Attacks and Regeneration (5+). Toxic Attacks suffer a -1
to-wound modifier against the Daemon.
Daemon of Wrath
The Daemon gains +1 Strength during the first Round of Combat.
Special Rules
Ch Co C L P W S DGM
Aspects:
Daemons may receive additional bonuses called Aspects. The effect of an Aspect corresponds to the Daemons
respective Dark God.
Characters may always be upgraded with one Aspect. Core units may be upgraded with an Aspect if they belong to the
same Dark God as the General. Some Special and Dark Gods' Might units may be upgraded with an Aspect in a
Monotheist army (i.e. an army in which all Daemons belong to the same Dark God). Two or more Aspects of the same
kind have no additional effects beyond what a single Aspect brings.
Change
Lust
Pestilence
Wrath
Far Seeing
The bearers unit gains an additional 6" range with all Shooting Attacks that roll to hit using
Ballistic Skill.
Clawed Caress
The bearers unit gains Armour Piercing (+1).
Contamination
The unit gains Poisoned Attacks. Attacks that were already Poisoned Attacks will wound
automatically on a natural to-hit roll of 1 less (i.e. 6+ becomes 5+ and 5+ becomes 4+).
Onslaught
The bearers unit gains Devastating Charge. Mounts are not affected.
Supreme Aspects:
Daemonic Characters may be upgraded with the Supreme Aspect specified in their profile.
Change
Power Vortex
The bearers unit must reroll all Magic Dice that result in 1 and 2 when casting non-Bound Spells
from Thaumaturgy.
Lust
Dance of Death
The bearers unit gains Lightning Reflexes.
Pestilence
Bloated Putrefaction
The bearers unit gains Regeneration (4+).
Wrath
Eternal Fury
The bearer and all model parts in the same unit, except mounts, gain Hatred.
Special Rules
Ch Co C L P W S DGM
Armoury
Daemons of Change:
Firebolts
Shooting Weapon. Range 24", Strength 3, Quick to Fire.
Daemons of Lust:
Barbed Claws
Close Combat Weapon. Type: Hand Weapon. Attacks made with Barbed Claws gain a +1 to-wound modifier in Close
Combat.
Elusive
Units entirely composed of models with this special rule may declare a Flee Charge Reaction despite being Immune to
Psychology.
Daemons of Wrath:
Hell Axe
Close Combat Weapon. Type: Hand Weapon. Attacks made with a Hell Axe always have Strength 5 (regardless of
modifiers).
Blood Sword
Close Combat Weapon. Type: Hand Weapon. Attacks made with a Blood Sword gain Lethal Strike.
Special Rules
Ch Co C L P W S DGM
Daemonic Items
Daemon Legion armies possess their own version of Magical Items called Daemonic Items. Daemonic Items follow the
same rules as Magical Items, with the exception that items restricted to the bearers of certain Daemon of the Dark Gods
may be duplicated within an army. Any Magical Items in a Daemon Legion army must be taken from the list below,
except for Magical Standards, which may be taken from the pool of common Magical Items in the Core Rulebook.
Daemonic Weapons
Eternal Sword (70 pts)
Type: Hand Weapon. The wielder gains +1 to its Attacks
and Weapon Skill.
Attacks made with this weapon gain +1 Strength.
Mortal Blade (60 pts)
Type: Hand Weapon. Attacks made with this weapon
gain Lethal Strike and Multiple Wounds (2, Monster,
Ridden Monster).
Daemonic Talismans
Nauseating Aura (100 pts) - Daemon of Pestilence only
Enemy units in base contact with the bearer have
Initiative 1 during the Close Combat Phase.
Ch Co C L P W S DGM
Special Rules
Ch Co C L P W S DGM
Army-Organisation
There are two alternative ways to organize Daemon Legions:
Polytheist Army
Characters
Max 40%
Core
At least 25%
Special
No limit
Minions of Change
Max 40%
Minions of Lust
Max 40%
Minions of Pestilence
Max 40%
Minions of Wrath
Max 40%
Monotheist Army
If all units in the army belong to the same Dark God:
The Category of the chosen Dark God becomes no limit
The Core Category is decreased to at least 15%
Some units gain access to additional options.
Special Rules
Ch Co C L P W S DGM
Army List
CHARACTERS (max 40%)
Daemon Prince 490 pts
single model
This unit counts both towards Characters and Dark Gods' Might
M
WS
BS
Ld
Alliance:
Lust
Pestilence
Wrath
40
free
free
free
Daemonic Instability
Otherworldly
Special Rules:
Stubborn
up to 200
80
150
50 / spell
80
20
80
Magic:
Special Rules
Ch Co C L P W S DGM
single model
This unit counts both towards Characters and Dark Gods' Might
M
WS
BS
Ld
8 (8)
Armour:
Options:
pts
up to 200
70
Daemonic Instability
Otherworldly
Daemon of Change
Special Rules:
Fly (8)
Well of Power: The Weaver of Change gains a +1 modifier to casting rolls.
Magic:
Wizard Master
Generates spells from Witchcraft, Divination, Evocation or Thaumaturgy and knows 4 Learned Spell from a chosen
Path.
220 pts
Harbinger of Change
single model
This unit counts both towards Characters and Minions of Change
M
WS
BS
Ld
Weapons:
Options:
pts
Firebolts
50
50
up to 100
Daemon of Change
Daemonic Instability
Otherworldly
Magic:
Wizard Apprentice
Generates spells from Witchcraft, Divination,
Evocation or Thaumaturgy and knows 1 Learned
Spell from a chosen Path.
Disc of Change
30
90
40
170
Blazing Chariot
WS
BS
1 (8)
Ld
WS
BS
Ld
Daemon of Change
Mounts Protection (6+)
Fly (8)
Otherworldly
Special Rules
Daemon of Change
Mounts Protection (6+)
Fly (8)
Otherworldly
Daemonic Instability
Quick to Fire
Searing Firestorm (Chariot only)
(see the Blazing Chariot rare unit)
9
Ch Co C L P W S DGM
single model
This unit counts both towards Characters and Dark Gods' Might
M
WS
BS
Ld
10
10
Armour:
Options:
pts
70
50 / spell
up to 200
Daemonic Instability
Otherworldly
Special Rules:
30
70
Daemon of Lust
Swiftstride
Magic:
Wizard Apprentice
Generates spells from Witchcraft, Divination, Evocation or Thaumaturgy and knows 2 Learned Spell from a chosen
Path.
single model
This unit counts both towards Characters and Minions of Lust
M
WS
BS
Ld
Options:
pts
Daemonic Instability
Otherworldly
50
70
50
up to 100
Special Rules:
Daemon of Lust
Distracting
30
80
10
10
60
120
Magic:
Steed of Lust
M
WS
10 3
Siren Chariot
BS
Ld
Chariot
Daemon of Lust
Mounts Protection (6+)
Otherworldly
Fast Cavalry
Elusive
Poisoned Attacks
Special Rules
WS
BS
Ld
10 3
Daemon of Lust
Mounts Protection (6+)
Otherworldly
Impact Hits (+1)
Poisoned Attacks (Steeds of Lust only)
10
Ch Co C L P W S DGM
920 pts
Father of Pestilence
single model
This unit counts both towards Characters and Dark Gods' Might
M
WS
BS
Ld
Armour:
Options:
pts
70
50 / spell
up to 200
Daemonic Instability
Otherworldly
Daemon of Pestilence
Magic:
40
90
40
Wizard Apprentice
Generates spells from Witchcraft, Divination,
Evocation or Thaumaturgy and knows 1 Learned
Spell from a chosen Path.
single model
This unit counts both towards Characters and Minions of Pestilence
M
WS
BS
Ld
Options:
pts
Daemonic Instability
Otherworldly
50
70
50
up to 100
Special Rules:
Daemon of Pestilence
80
80
20
30
90
60
Magic:
Pestilent Palanquin
Blight Fly
WS
BS
Ld
WS
BS
Ld
1 (6)
Daemon of Pestilence
Mounts Protection (6+)
Otherworldly
Special Rules
Daemon of Pestilence
Mounts Protection (6+)
Otherworldly
Daemonic Instability
Fly (6)
Fear
11
Ch Co C L P W S DGM
single model
This unit counts both towards Characters and Dark Gods' Might
M
WS
BS
Ld
8 (8) 10 10
Armour:
Options:
pts
Heavy Armour
up to 200
Daemonic Instability
Otherworldly
20
60
Special Rules:
Daemon of Wrath
Fly (8)
Magic Resistance (2)
single model
This unit counts both towards Characters and Minions of Wrath
M
WS
BS
Ld
Armour:
Options:
pts
50
up to 100
Daemonic Instability
Otherworldly
Special Rules:
Daemon of Wrath
Magic Resistance (1)
30
80
free
free
90
Crusher
M
WS
BS
Ld
Daemon of Wrath
Mounts Protection (6+)
Otherworldly
Fear
Special Rules
12
Ch Co C L P W S DGM
WS
BS
Ld
Options:
Daemonic Instability
Otherworldly
Weapons:
Firebolts
Special Rules:
Daemon of Change
Scoring
pts
Magic:
WS
BS
Ld
Options:
Daemonic Instability
Otherworldly
Special Rules:
Daemon of Lust
Scoring
Special Rules
13
pts
Ch Co C L P W S DGM
WS
BS
Ld
Options:
Daemonic Instability
Otherworldly
Special Rules:
Daemon of Pestilence
Parry
Scoring
pts
WS
BS
Ld
Weapons:
Options:
Blood Sword
Daemonic Instability
Otherworldly
Special Rules:
Daemon of Wrath
Magic Resistance (1)
Innate Defence (5+)
Scoring
Special Rules
14
pts
Ch Co C L P W S DGM
WS
BS
Ld
Weapons:
Options:
pts
Firestorm: Shooting Weapon, Range 18", Strength May upgrade one model to a Champion
4, Multiple Shots (D3), Quick to Fire
In a Monotheist Army, may take
Aspect: Far Seeing
20
8 / model
Daemonic Instability
Otherworldly
Special Rules:
Daemon of Change
Skirmishers
WS
BS
Ld
1 (9)
Daemonic Instability
Otherworldly
Special Rules:
Daemon of Change
Fly (9)
Skirmishers
Slashing: Sweeping Attack, the enemy unit suffers
D3 Strength 3 hits for each Sky Serpent in the unit.
Special Rules
15
Ch Co C L P W S DGM
single model
WS
BS
Ld
Chariot
Armour:
Options:
pts
20
Chariot
Daemon Special Rules:
Daemonic Instability
Otherworldly
Weapon
Searing Firestorm*
Special Rules:
Daemon of Change
Exalted Ignite
Special Rules:
Daemon of Change
Quick to Fire
Sky Serpent
Special Rules:
Daemon of Change
Fly (8)
*Searing Firestorm: This weapon can be fired in one of two ways;
- As a Bolt Thrower Artillery Weapon with
Range 24", Strength 1+D3* [4+D3*], [Multiple Wounds
(D3)], Armour Piercing (6), Quick to Fire.
*Roll the D3 once and apply this Strength (with
modifier) to hits all hits with this weapon. Roll this
before distributing hits.
Special Rules
16
Ch Co C L P W S DGM
WS
BS
Ld
Rider 6
Steed of Lust 10
Armour:
Options:
Rider
Weapon:
Barbed Claws
Daemon Special Rules:
Daemonic Instability
Otherworldly
pts
20
20
20
up to 100
4 / model
Special Rules:
Daemon of Lust
Steed of Lust
Special Rules:
Daemon of Lust
Elusive
Fast Cavalry
Poisoned Attacks (Steed of Lust only)
WS
BS
Ld
10
Weapon:
Options:
Barbed Claws
pts
Otherworldly
Daemonic Instability
Special Rules:
Daemon of Lust
Fear
Special Rules
17
Ch Co C L P W S DGM
10 / model
single model
WS
BS
Ld
Chariot
Armour:
Options:
pts
10
Chariot
Daemon Special Rules:
Daemonic Instability
Otherworldly
Special Rules:
Daemon of Lust
Impact Hits (+1)
Mounted Sirens
Weapon:
Barbed Claws
Special Rules:
Daemon of Lust
Steed of Lust
Special Rules:
Daemon of Lust
Poisoned Attacks
Special Rules
18
Ch Co C L P W S DGM
single model
WS
BS
Ld
Chariot
Oracle (1)
Armour:
Options:
pts
20
Chariot
Daemon Special Rules:
Daemonic Instability
Otherworldly
Special Rules:
Daemon of Lust
Impact Hits (+1)
Soulreaper*
Oracle
Weapon:
Barbed Claws
Special Rules:
Daemon of Lust
Soulreaper*
Mounted Sirens
Weapon:
Barbed Claws
Special Rules:
Daemon of Lust
Steed of Lust
Special Rules:
Daemon of Lust
Poisoned Attacks
*Soulreaper: Impact Hits inflicted by a Carnal Chariot gain Armour Piercing (6) and the Oracle gains +1 Attack for
each unsaved wound caused by the Chariots Impact Hits. This Attacks modifier is lost at the end of the Round of
Combat.
Special Rules
19
Ch Co C L P W S DGM
single model
WS
BS
Ld
Chariot
Temptress (1)
Armour:
Options:
pts
30
Chariot
Daemon Special Rules:
Daemonic Instability
Otherworldly
Special Rules:
Daemon of Lust
Impact Hits (+3)
Aura of Ecstasy*
Temptress:
Weapons:
Barbed Claws
Special Rules:
Daemon of Lust
Lightning Reflexes
Mounted Sirens
Weapon:
Barbed Claws
Special Rules:
Daemon of Lust
Lightning Reflexes
Steed of Lust
Special Rules:
Daemon of Lust
Poisoned Attacks
Lightning Reflexes
*Aura of Ecstasy: All friendly models with
Daemon of Lust engaged in the same Combat as
the model with this rule (including itself) gain
Lightning Reflexes.
Special Rules
20
Ch Co C L P W S DGM
WS
BS
Ld
Options:
pts
Daemonic Instability
Otherworldly
6 / model
Special Rules:
Daemon of Pestilence
Scout
Vanguard
WS
BS
Ld
Options:
Daemonic Instability
Otherworldly
Special Rules:
Daemon of Pestilence
Fear
Regeneration (4+)
Scoring
Trail of Mucus
Enemy units cannot claim Flank or Rear Combat
Score bonuses against a unit containing one or
more models with this special rule.
Special Rules
21
Ch Co C L P W S DGM
14 / model
Rider
WS
BS
Ld
Armour:
Options:
Rider
Daemon Special Rules:
Daemonic Instability
Otherworldly
Special Rules:
pts
Daemon of Pestilence
Blight Fly
Special Rules:
Daemon of Pestilence
Fear
Fly (6)
Special Rules
22
Ch Co C L P W S DGM
20
20
20
up to 100
10 / model
WS
BS
Ld
Rider
Crusher
Armour:
Options:
pts
10 / model
Rider
Weapons:
Blood Sword
Daemon Special Rules:
Daemonic Instability
Otherworldly
20
20
20
up to 100
6 / model
Special Rules:
Daemon of Wrath
Magic Resistance (1)
Scoring
Crusher
Special Rules:
Daemon of Wrath
Fear
WS
BS
Ld
Armour:
Options:
pts
8 / model
Daemonic Instability
Otherworldly
Special Rules:
Daemon of Wrath
Magic Resistance (3)
Special Rules
23
Ch Co C L P W S DGM
6 / model
WS
BS
Ld
Altar of Blood
Doombringer (1)
Slaughterers (2)
Crusher (1)
Armour:
Options:
pts
30
Altar of Blood
Daemon Special Rules:
Daemonic Instability
Otherworldly
Special Rules:
Daemon of Wrath
Magic Resistance (2)
Impact Hits (+1)
Fear
Blood Feast*
Doombringer
Weapons:
Blood Sword
Special Rules:
Daemon of Wrath
Slaughter
Weapons:
Blood Sword
Special Rules:
Daemon of Wrath
Crusher
Special Rules:
Daemon of Wrath
*Blood Feast: Each time you make a successful
charge with this model, all friendly units with
Daemon of Wrath that are Engaged in the same
Combat gain Frenzy until the end of the Combat
Phase.
Special Rules
24
Ch Co C L P W S DGM
single model
WS
BS
Ld
Chariot
Slaughterers (2)
Crusher (1)
Armour:
Options:
pts
20
Altar of Blood
Weapons:
Brass Cannon*
Daemon Special Rules:
Daemonic Instability
Otherworldly
Special Rules:
Daemon of Wrath
Magic Resistance (1)
Impact Hits (+1)
Fear
Slaughter
Weapons:
Blood Sword
Special Rules:
Daemon of Wrath
Crusher
Special Rules:
Daemon of Wrath
*Brass Cannon
Cannon Artillery Weapon with
Range 48", Strength 3[10], [Multiple Wounds (D3+1, Clipped Wings)], Flaming Attacks.
If the Blood Chariot only Pivots (and moves no further) it doesnt suffer from the Moving and Shooting to-hit modifier.
Special Rules
25
Ch Co C L P W S DGM
WS
BS
Ld
4 (10)
Daemonic Instability
Otherworldly
Change
Lust
Pestilence
Wrath
free
free
free
free
Special Rules:
single model
WS
BS
Ld
Armour:
Weapon:
Change
Lust
Pestilence
Wrath
20
free
free
free
Paired Weapons
Daemon Special Rules:
Daemonic Instability
Otherworldly
Special Rules:
Special Rules
26
Ch Co C L P W S DGM
Weaver of Change
WS BS
Ld
CAVALRY
WS BS
Ld
8(8)
Mounted Siren
10
10
- Steed of Lust
10
10 10
Courtesan of Lust
Father of Pestilence
8(8)
Scourge of Wrath
Daemon Prince
Harbinger of
Change
Harbinger of Lust
Harbinger of Pestilence
Harbinger of Wrath
MONSTROUS CAVALRY
Crusher Rider
- Crusher
1(6)
Siren Chariot
- Siren (2)[1]
10
- Blight Fly
CHARIOTS
INFANTRY
Horror
Siren
Blazing Chariot
Tallymen
- Ignitier (1)[0]
Slaughterer
1(8)
Igniter
Shrine of Temptation
Furie
- Temptress (1)
Pestilent Palanquin
- Siren (3)
10
Carnal Chariot
- Oracle (1)
- Siren (2)
1(9)
1(8)
10
Hellhound
Disc of Change
Steed of Lust
MONSTROUS BEASTS
10
Blood Chariot
- Slaughterer (2)
Clawed Fiend
10
- Crusher (1)
Pestilent Beast
Altar of Slaughter
1(6)
- Doombringer (1)
- Slaughterer (2)
- Crusher (1)
Blight Fly
Crusher
SWARMS
Plagueling
MONSTERS
Daemon Engine
Range
Multiple Shots
Multiple Wounds
Armour Piercing
Firebolts
(normal)
24
Igniter
Firestorm
18
D3
Blazing Chariot
Bolt Thrower
24
1+D3[4+D3]
[D3]
Volley Gun(6)
24
2+D3
Blood Chariot
Brass Cannon
Cannon
48
3[10]
Daemon Engine
Hellish Reaper
Volley Gun(2D6)
12
2D6
Hellish Breath
Flame Thrower
Catapult (4)
12-60
3[7]
Bolt Thrower
48
3[6]
[D3]
Hellish Bombard
Hellish Bolt
Special Rules
27
Ch Co C L P W S DGM
CHANGE
WS BS
Ld
PESTILENCE
Father of
Pestilence
WS BS
Ld
8(8)
Harbinger of Change
Horror
Harbinger of
Pestilence
Igniter
Tallymen
Weaver of Change
Sky Serpent
Blazing Chariot
1(9)
Pestilent Beast
Plagueling
1(6)
1(6)
WS BS
Ld
8(8)
10 10
1(8)
- Blight Fly
Disc of change
1(8)
Pestilent Palanquin
- Ignitier (1)[0]
Blight Fly
LUST
Courtesan of Lust
10
Harbinger of Lust
Siren
WS BS
Ld
10
WRATH
Scourge of Wrath
Harbinger of Wrath
Clawed Fiend
10
Slaughterer
Mounted Siren
Hellhound
- Steed of Lust
10
Crusher Rider
Siren Chariot
- Crusher
Blood Chariot
10
- Slaughterer (2)
Shrine of Temptation
- Crusher (1)
- Temptress (1)
Altar of Slaughter
- Doombringer (1)
10
- Slaughterer (2)
Carnal Chariot
- Crusher(1)
- Oracle (1)
Crusher
10
Steed of Lust
10
7
WS BS
Ld
Daemon Prince
4(10)
Furie
Special Rules
UNBOUND
Daemon Engine
28
Ch Co C L P W S DGM
Change Log
Version 1.2.0
Changes in green
Army Organisation added (new categories)
Doubling all points
Aspects - wording updated
Mark of change, lost flaming attack, hellfire rules updates
Supreme Aspects (Change) - new effect
Supreme Aspects (Wrath) - wording updated
Trail of Mucus - removed
Hell Blade - new name (Hell Axe)
Eternal Sword - price decreased, wording updated
Dissolving Touch - price decreased
Lash of Lust - price decreased
Aether Wand - price decreased
Heart Seeker - price decreased
Trident of Torment - wording updated
Brass Collar - price decreased
Blissful Bindings - price decreased
Obsidian Horn - price decreased
Hellish Crown - price increased
Black Orb - affected Path updated
Token of Change - new spell
Token of Lust - new spell
Token of Pestilence - new spell
Mirror of Change - price decreased
Seventh Seal - price increased
Sorcerers Lodestone - wording updated
Scrolls of the Eight Pact - new effect and price
Skull of Cacophrax - removed
Monotheist Army - requirements and restrictions changed
Daemon Prince - wizard upgrades updated
Weaver of Change - price decreased
Harbinger of Change - +1 Wound, price increased
Blazing Chariot - price decreased, maximum number of them as a mount implemented
Courtesan of Lust - price decreased, wizard upgrades updated
Harbinger of Lust - +1 Wound, price increased, wizard upgrades updated, Mounts prices changed
Father of Pestilence - price decreased, wizard upgrades updated
Harbinger of Pestilence - +1 Wound, price increased, wizard upgrades updated
Pestilent Palanquin - +1 Wound
Scourge of Wrath - price decreased
Harbinger of Wrath - +1 Wound, price increased, default Innate Defence (4+), free weapon, Crusher price decreased
Horrors - scoring added, price increased, Firebolts by default, updated spells
Sirens - scoring added, price decreased
Tallymen - scoring added, price increased, Parry by default
Slaughterers - scoring added, price increased, Innate Defence (5+) by default
Igniters - price decreased
Sky Serpents - price decreased
Blazing Chariot - shooting weapons updated
Mounted Sirens - price increased, Barbed Claws and Elusive by Default
Clawed Fiends - price increased, Barbed Claws by default
Siren Chariot - Barbed Claws by default
Carnal Chariot - price increased, Barbed Claws by default
Shrine of Temptation - price increased, Aura of Ecstasy, Barbed Claws and Lightning Reflexes by default
Pestilent Beasts - scoring added, price increased, starting size increased (max size same), Trail of Mucus added
Crusher Cavalry - scoring added, price increased, Innate Defence (5+) by default
Hellhounds - price increased, Innate defence (4+) by default, maximum number of Ambushing units added
Altar of Slaughter - price increased, Blood Feast by default
Blood Chariot - range weapon updated
Special Rules
29
Ch Co C L P W S DGM
Daemon Engine - price increased, Paired Weapons by default, ranged weapon options updated
Version 1.2.1
Changes in blue
Harbinger of lust, typo
Version 1.2.2
Colour coded and strike through text removed
Scrolls of the Eighth Pact, clarification
Blazing Chariot, quick to fire moved to weapon
Special Rules
30
Ch Co C L P W S DGM