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Management Plan
Phagebiotics
Special Problem
Version 2.0
October 6, 2016
Prepared by:
Dexter Miranda
John Carlo Renevo
Bryan Jay Panesa
BSCS 4
1. Introduction
that aims to raise awareness of the battle against antibiotic-resistant bacteria and
models it as an Android game that is not only great and fun to play but also scientifically
inclined.
Project Deliverables
The project shall produce a system with relevant output at the end of the development of
the system. The following will be produced by the Fight Back Teria:
2.
Software Project Management Plan defining the agreed deliverables and date of the
development phase. (This document)
Requirement Specification defining all the features and constraints of the system.
System Design Document which will be the basis of how the system shall reach the
requirements.
Test Manual describing the system tests performed before delivery to the client.
Delivery of the system consisting of the presentation, demonstration and successfully
passing the acceptance test of the system.
Project Organization
Software Process Model
The researchers will adapt Chris Crawfords Life Cycle in the study because it
provides an organized sequence of the game development processes which will help
the researchers in conducting the study more efficiently and Game Development
Sequence allow the researchers to focus more on complicated stages of the game
development.
The Game Development Sequence consists of nine phases namely: 1) Research
and Preparation, 2) Design Phase, 3) I/O Structure, 4) Game Structure, 5) Program
Structure, 6) Evaluation of the Design, 7) Pre-Programming Interface Phase, 8)
Programming Phase, 9)Play Testing Phase.
Role
Name
Analyst
Description
Dexter Miranda
Tester
Dexter Miranda
Bryan Jay Panesa
Programmer
Programming Adviser
Prof. Christian Sy
Content Adviser
Designer
Due date
July, 2016
(Note: The dates mentioned above are tentative and may change.)
Resources Needed:
The main resource needed for the development of a 3D desktop game
is the human resource. This includes their roles and responsibilities in
developing the system. Other resources needed are the software and
hardware resources.
1. The project requirements might change during the design stage as new
requirements come.
2. Resources needed for the project may be limited or unavailable.
3. Team members might also affect the development phase of the system
due to physical or emotional constraints.
The project constraints are as follows
1.
2.
3.
4.
Time
Working hours
Availability of existing software
Adaptability to a new software.
Assignments
Team member assignments per deliverable according to expertise:
Activity
Description
Person responsible
Game conceptualization
All Proponents
Selection of CA and PA
All Proponents
Title Defense
All Proponents
Research Preparation
All Proponents
All Proponents
Summarize Chapter 1
Dexter Miranda
Adding an important
requirements on Chapter 3
Finalize Chapter 1 - 3
All Proponents
Initial Diagrams
Dexter Miranda
Prepare PowerPoint
Presentation
All Proponents
Bryan Panesa
All Proponents
Program Structure
All Proponents
All Proponents
All Proponents
Prepare PowerPoint
Presentation
All Proponents
Revision of Manuscript
All Proponents
Time Table
2016
ACTI
VITI
ES
July
Augu
st
Septemb
er
2017
Octob
er
Novemb
er
Decemb
er
Januar
y
Februa
ry
March
1 2 3 41 2 3 4 1 2 3 4 1 2 3 4 1 2 3 4 1 2 3 4 1 2 3 4 1 2 3 4 1 2 3 4
s
t
s
t
s
t
st
s
t
s
t
s
t
s
t
s
t
Title
Proposal
Creation
Inquiry/S
election
of PA and
CA
Research
Preparati
on
Initial
Designs/
Diagrams
Developi
ng
Chapter
1-3
Conceptu
alization
of I/O and
Game
Structure
Submissi
on of
Chapter
1-3
7
2016
July
ACTI
VITI
ES
Augu
st
Septem
ber
2017
October
Novemb
er
Decemb
er
Januar
y
Februa
ry
March
1 2 3 4 1 2 3 4 1 2 3 4 1 2 3 4 1 2 3 4 1 2 3 4 1 2 3 4 1 2 3 4 1 2 3 4
s
st
Program
structure
Evaluatio
n of the
design
PreProgram
ming
Phase
Program
ming
8