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IRON KINGDOMS RPG SYSTEM

Disclaimer
This sheet is intended to help make warjacks for the Iron Kingdom Game System. The use of the Core Rulebook and
Urban Adventures Guide are required to fully use this sheet. It is not a replacement for the books.
All copyrights and trademarks are completely owned by Privateer Press (www.privateerpress.com) and this sheet is
intended to help players who own their books, and not infringe on that.

Font Info & Disclaimer


This sheet was designed using and works best with the Steamwreck font by Pixelsagas (www.pixelsagas.com). You can
download it for free from their website at:
http://www.pixelsagas.com/viewfont.php?fontid=106

Special Thanks
Thanks to Ski Anderson for his awesome character generator that inspired me to make this sheet, Pixelsagas for the
totally perfect font, and Privateer Press for the years of fun their products have given me.
Sheet created by me, Halen.

Version 1.2

Steam Jack

Ranged Weapons
Ranged Weapon

Advancements
RNG RAT POW

Imprint

SteamJack Name

Notes:

Chassis Type
Cortex

Ranged Weapon

Chassis Class

Notes:

Cortex Notes
Height

Weight

Fuel ConsumptMax Fuel

0gc

Melee Weapon

SPD

AGL

POI

INT

PER

Description

Ext.RNG
AOEAMMO
Mat

Rat

Gear and Upgrades


Mat P+S

Notes:
STR

Upgrade
Description

DEF
Melee Weapon

PRW

RNG RAT POW

Melee Weapons

Initiative Gold Value Controller

Stats
PHY

Ext.RNG
AOEAMMO

Mat P+S

Upgrade

ARM
Notes:

Description
Upgrade

Additional Weapons
Damage Grid
1 2 3 4 5 6

Crippled Arc
Node(A):

Additional Weapon

Description

Cannot be used to channel


spells

Notes:

Upgrade

Crippled Cortex(C):
Lose all focus and cannot be
allocated. Cannot spend
Catastrophic
focus for any reason.

Damage

Description

Crippled
Movement(M):

Notes:

DEF 7. Cannot run or


charge.

Crippled Arm or
Head(R,L,H):
Roll one less dice on attack
and damage rolls with

Upgrades(No
Description)

Movement(M):
DEF 7. Cannot run or
charge.

Crippled Arm or
Head(R,L,H):
Roll one less dice on attack
and damage rolls with
weapons in the crippled
location. Cannot make
power attacks with weapons
in crippled location.

STEAMJACK DATA

To Edit: follow the entered data's example


custom slots
1 2 3 4 5 6 7 8 9########################################################################

SteamJack Chasis
Docker Heavy Laborjack
Heavy 2500
Forager Light Laborjack Light 1500
Nomad Heavy Warjack
Heavy 5500
Talon Light Warjack
Light 3500
Artificer Heavy LaborjackHeavy 3750
Bulldog Light Laborjack Light 1700
Grundback Runner Rhulic LLight 2200
Ghordson Driller Rhulic HHeavy 5800
Custom Chassis 1
Custom Chassis 2
Custom Chassis 3
Custom Chassis 4
Custom Chassis 5
Custom Chassis 6
Custom Chassis 7
Custom Chassis 8
Custom Chassis 9
Custom Chassis 10

12'
8'9"
12'1"
9'
11'8"
8'
4'10"
11'6"

6 Tons
2.8 Ton
7.5 Ton
3.25 To
7 Tons
3 Tons
3 Tons
8.8 ton

POI

Gen Combat Fuel


Burn Burn
Load
6
55 600 #
L##### 4 3 3 2
7
60 300 L 7 7 5 4 4 2
5
50 660 #
L##### 5 3 5 4
5.5
60 330 L 8 8 6 4 5 3
4.5
40 550 #
L##### 3 3 2 1
6
55 350 L 8 7 5 3 3 2
16
240 350 L 8 6 5 4 3 4
12.5
180 915 #
L##### 4 2 4 3
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
STR
SPD
AGL
PRW

ClassCost Height Weight

PHY

Chassis Name

SteamJack Cortex
Cortex Grade
Cupernum-Grade
Ferrum-Grade
Aurum-Grade
Arcanum-Grade
Custom-Grade 1
Custom-Grade 2
Custom-Grade 3
Custom-Grade 4

INT
PER
MAT
RAT

1 2 3 4 5 6 7 8 9########################################################################

1
1
2
3
0
0
0
0

1
1
2
3
0
0
0
0

0
0
1
2
0
0
0
0

Cost Notes

0 100 Cannot imprint or improve fighting skills. Only 1 focus alloc


0 1000 Cannot improve fighting skills.
1 2500 Two Weapon Fighting, Ambidexterous. Can improve MAT and RAT u
2 4500 Two Weapon Fighting, Ambidexterous. Can improve MAT and RAT u
0
0 Fill out custom data on data sheet
0
0 Fill out custom data on data sheet
0
0 Fill out custom data on data sheet
0
0 Fill out custom data on data sheet

SteamJack Light Melee Weapons


Weapon Name
Steamjack Fist
Drill Rig
Flail
Halberd
Hand Weapon

Cost Loc.
0
150
100
200
80

Mod
Pow

1 2 3 4 5 6 7 8 9########################################################################
Notes

Arm
0 2 Open Fist. Can be used to hold other weapons.
Arm ### 3 Replaces Arm. On crit against 'jack or warbeast fill
Arm
0 3 Held in non-crip Open Fist. Ignores ARM bonus from bu
Arm
0 4 Held in non-crip Open Fist. Reach. +2 to charge attac
Arm
0 3 Held in non-crip Open Fist. Steamjack sized |Axe|Mace

Punching Spike
Shield
Spear
Stun Lance
Jack Lantern
Rock Pick
Scrap Saw
Wrecking Ball
Gaff Hook
Custom Light Melee
Custom Light Melee
Custom Light Melee
Custom Light Melee
Custom Light Melee
Custom Light Melee
Custom Light Melee
Custom Light Melee
Custom Light Melee
Custom Light Melee

1
2
3
4
5
6
7
8
9
10

50
350
140
2470
100
100
150
125
120
0
0
0
0
0
0
0
1
2
0

Arm
Arm
Arm
Arm
Arm
Arm
Arm
Arm
Arm
Arm
Arm
Arm
Arm
Arm
Arm
Arm
Arm
Arm
Arm

0
0
0
0
###
###
###
###
0
0
0
0
0
0
0
0
0
0
0

3
1
4
4
0
5
4
4
4
0
0
0
0
0
0
0
0
0
0

Open Fist. Can be used to hold other weapons. -2 on n


Held in non-crip Open Fist. +2 Arm against attacks or
Held in non-crip Open Fist. Reach. -2 to charge rolls
Held in non-crip Open Fist. Reach. +2 to charge attac
Held in non-crip Open Fist. Can place a SP6 Template
Held in non-crip Open Fist. Addl die against structur
Replaces Arm. On crit, can make an addl attack agains
Replaces Arm. Ignores ARM bonus from buckler or shiel
Held in non-crip Open Fist. Reach.
Fill out custom data on data sheet
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Fill out custom data on data sheet
Fill out custom data on data sheet
Fill out custom data on data sheet
Fill out custom data on data sheet

SteamJack Heavy Melee Weapons


Weapon Name

Cost Loc.

Steamjack Fist
0 Arm
Drill Rig
225 Arm
Punching Spike
50 Arm
Flail
175 Arm
Halberd
300 Arm
Hand Weapon
120 Arm
Shield
350 Arm
Spear
140 Arm
Wrecking Ball
200 Arm
Battle Blade
275 Arm
Battle Mace
180 Arm
Cargo Claw
260 Arm
Hydraulic Clamp (Inds.)
200 Arm
Industrial Torch (Inds.) 200 Arm
Steam Riveter (Inds.)
200 Arm
Flensing Blade
300 Arm
Grappler
300 Arm
Rock Drill
450 Arm
Shield System
400 Arm
Pulveruzer
1660 Arm
Custom Heavy Melee 1
0 Arm
Custom Heavy Melee 2
0 Arm
Custom Heavy Melee 3
0 Arm
Custom Heavy Melee 4
0 Arm

Mod
Pow

1 2 3 4 5 6 7 8 9########################################################################
Notes

0 3 Open Fist. Can be used to hold other weapons.


### 5 Replaces Arm. On crit against 'jack or warbeast fill
0 4 Open Fist. Can be used to hold other weapons. -2 on n
0 5 Held in non-crip Open Fist. Ignores ARM bonus from bu
0 6 Held in non-crip Open Fist. Reach. +2 to charge attac
0 5 Held in non-crip Open Fist. Steamjack sized |Axe|Mace
0 1 Held in non-crip Open Fist. +2 Arm against attacks or
0 4 Held in non-crip Open Fist. Reach. -2 to charge rolls
### 6 Replaces Arm. Ignores ARM bonus from buckler or shiel
0 6 Held in non-crip Open Fist. Reach.
0 5 Held in non-crip Open Fist. Reach.
### 3 Open Fist. Reach. +2 STR to actions with claw. Cannot
0 3 Open Fist. Reach. Cannot make 2H throws or attack wit
### 10 Replaces Arm. Do not add STR to dmg(Already Factored)
###### Replaces Arm. Do not add STR to dmg(Already Factored)
### 4 Held in non-crip Open Fist. Addl die against living c
0 4 Open Fist. Cannot be used to hold other weapons.
0 5 When attacking last character hit by this weapon this
0 2 +2 Arm against attacks originating in front arc.
0 4 RP: 4. POW 4 -1 MAT if not powered. Held in non-crip
0 0 Fill out custom data on data sheet
0 0 Fill out custom data on data sheet
0 0 Fill out custom data on data sheet
0 0 Fill out custom data on data sheet

SteamJack Light Ranged Weapons

Weapon Name
Flamethrower
Harpoon
Light Gun
Scattershot Cannon
Grunback Light Cannon(Gru
Hail Shot Cannon (Grundba
Custom Light Ranged 1
Custom Light Ranged 2
Custom Light Ranged 3
Custom Light Ranged 4
Custom Light Ranged 5
Custom Light Ranged 6
Custom Light Ranged 7
Custom Light Ranged 8

Cost Loc.
300
200
200
150
350
450
0
0
0
0
0
1
2
0

E Rg
Ammo
AOE

2 3 4 5 6 7 8 9########################################################################
Mod
Pow
Rng

###

Arm
0### SP - 6
Arm ###### 8 - 4
Arm
0###### #####
Arm
0### SP - 8
Head 0###### #####
Head 0### SP - 8
Arm
0 0 0 0 0
Arm
0 0 0 0 0
Arm
0 0 0 0 0
Arm
0 0 0 0 0
Arm
0 0 0 0 0
Arm
0 0 0 0 0
Arm
0 0 0 0 0
Arm
0 0 0 0 0

0
0
0
0
0
0
0
0

Notes

ROF 1. Models hit suffer Coninuous Fire. Bo


ROF 1. After attack resolved can push equal
ROF 1. Can make addl attack if spends focus
ROF 1.
ROF 1. Can spend 1 Focus to boost Attack an
ROF 1. Can spend 1 Focus to boost All Attac
Fill out custom data on data sheet
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SteamJack Heavy Ranged Weapons


Flamethrower
Harpoon
Cannon
Scattershot Cannon
Steam Lobber
Heavy Harpoon Cannon
Avalanche Cannon
Sledge Cannon
Custom Heavy Ranged 1
Custom Heavy Ranged 2
Custom Heavy Ranged 3
Custom Heavy Ranged 4
Custom Heavy Ranged 5
Custom Heavy Ranged 6

Cost Loc.
450
300
450
275
550
450
500
550
0
0
0
0
0
0

E Rg
Ammo
AOE

Weapon Name

Mod
Pow
Rng

1 2 3 4 5 6 7 8 9########################################################################

Arm
0### SP - ###
Arm ###### 8 - 4
Arm
0###### ## 8
Arm
0### SP - 8
Arm ###### 8 24 6
Arm ### * ### - 1
Arm
0###### ## 5
Arm
0### 8 - 5
Arm
0 0 0 0 0
Arm
0 0 0 0 0
Arm
0 0 0 0 0
Arm
0 0 0 0 0
Arm
0 0 0 0 0
Arm
0 0 0 0 0

3
4
3
0
0
0
0
0
0

Notes

ROF 1. Models hit suffer Coninuous Fire. Bo


ROF 1. After attack resolved can push equal
ROF 1.
ROF 1.
ROF 1. +4 RNG with aiming bonus. Arcing Fir
B2B for manual reload. *see rule pg 30 Urb.
ROF 1.
ROF 1. Buckler. Crit vs 'jack or Beast, fil
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SteamJack Upgrades
1 2 3 4 5 6 7 8 9########################################################################
Upgrade Name
Arc Node
Buckler
Heavy Boiler
Hydraulic Crane
Industrial Arm Mount
Alchemical Coating
Efficient Boiler
Custom Upgrade 1
Custom Upgrade 2

Cost Description
500
100
700
120
500
42
700
0
0

Is a channeler pg 234
+1 ARM against attacks in front arc. Does not stack with shield
Can with out spending focus. Burns Fuel 20% Faster
See pg 311
NON-Artificer HEAVY ONLY. +1 STR(Factored In) Required for (Ind
+2 ARM vs. fire & Corr. Immune to fire & corr. cont. effect. La
Burns Fuel 20% Slower
Fill out custom data on data sheet
Fill out custom data on data sheet

Custom Upgrade 3
Custom Upgrade 4
Custom Upgrade 5

0 Fill out custom data on data sheet


0 Fill out custom data on data sheet
0 Fill out custom data on data sheet

SteamJack Imprints
1 2 3 4 5 6 7 8 9########################################################################
Imprint Name

Description

Dominator
Highly Aggressive
Berserker
Enduring
Frenetic
Hunter
Vengeful
Sentinel
Protective
Open Conduit
Battle Brothers
Custom Imprint 1
Custom Imprint 2
Custom Imprint 3
Custom Imprint 4

Can make power attacks without spending focus. +2 to melee dmg rolls
Gains Counter charge (Once per round, when enemy ends mov. Within 6"
If 'jack destroys one or more models with a melee attack, must make
'jack does not suffer effects of crippled systems. Still suffers cat
Each time 'jack hits an enemy with an attack it can advance up to 2"
'jack ignores forest, consealment, and cover when making ranged atta
If atleat one ally was damaged, since warcaster's activation, 'jack
'jack gains boosted PER and ranged attack rolls
Once per round, while not stat., KD or incorp, can become the target
Double warcasters control area when checking if in range for focus a
Warcaster and 'jack get +2 to melee attack and damage rolls when att
Fill out custom data on data sheet
Fill out custom data on data sheet
Fill out custom data on data sheet
Fill out custom data on data sheet

ered data's example the replicate in the

ARM

###################################################################################################

###
###
###
###
###
###
###
###

1
X
X
X
X
X
X
X
X

2
X
X
B
X
B
X
X

Row 1
3 4 5
B B X
X X X
B
B B X
B
B B X
X X X

6
X
X
X
X
X
X
X
X

Row 2
Row 3
1 2 3 4 5 6 1 2 3 4 5 6 1 2
L
X X B B X X
L
L
X
X
L
L
X
X
L
X X B B X X X X
X X X
L

Row 4
Row 5
Row 6
3 4 5 6 1 2 3 4 5 6 1 2
A A R
L L M C R R X M
A A R
L L M C R R X M
A A R
L L M C R R X M
A A R
L L M C R R X M
A A R
L L M C R R X M
A A R
L L M C R R X M
A A
X H H C C M M H H
A A R
L L M C R R B M

##########################################

s. Only 1 focus allocated or affected by 1 'J

improve MAT and RAT up to 1.


improve MAT and RAT up to 2. Can learn and fo

##########################################

her weapons.
ck or warbeast fill in unmarked boxes or cir
es ARM bonus from buckler or shield.
. +2 to charge attack rolls with this weapon
jack sized |Axe|Mace|Blade|Other|

0
1
2
3
4
5

Melee Weapon List


Steamjack Fist
Drill Rig
Punching Spike
Flail
Halberd

her weapons. -2 on non-attack AGL rolls with 6


m against attacks originating in front arc
7
. -2 to charge rolls against this model when 8
. +2 to charge attack rolls with this weapon 9
lace a SP6 Template anywhere in front arc, C###
die against structures and inanimate objects###
n addl attack against target hit.
###
rom buckler or shield. Addl die against stru###
.
###
t
###
t
###
t
###
t
###
t
###
t
###
t
###
t
###
t
###
t
###

##########################################

0
her weapons.
1
ck or warbeast fill in unmarked boxes or cir 2
her weapons. -2 on non-attack AGL rolls with 3
es ARM bonus from buckler or shield.
4
. +2 to charge attack rolls with this weapon 5
jack sized |Axe|Mace|Blade|Other|
6
m against attacks originating in front arc
7
. -2 to charge rolls against this model when 8
rom buckler or shield. Addl die against stru 9
.
###
.
###
ns with claw. Cannot attack with weapons hel###
throws or attack with weapons in the clamp. ###
mg(Already Factored) Critical Continuous Fir###
mg(Already Factored) Can Make RNG 4, AOE -, ###
die against living creatures. Discard lowest###
other weapons.
###
by this weapon this activation, attack Auto###
g in front arc.
###
d. Held in non-crip Open Fist. CRIT: target ###
t
###
t
###
t
###
t
###

Hand Weapon
Shield
Spear
Wrecking Ball
Battle Blade
Battle Mace
Cargo Claw
Hydraulic Clamp (Inds.)
Industrial Torch (Inds.)
Steam Riveter (Inds.)
Flensing Blade
Grappler
Rock Drill
Shield System
Pulveruzer
Custom Heavy Melee 1
Custom Heavy Melee 2
Custom Heavy Melee 3
Custom Heavy Melee 4

######################################################

0
r Coninuous Fire. Boost Pow to 14 for addl ammo and ca 1
olved can push equal or smaller base hit directly towa 2
tack if spends focus or driven
3
4
s to boost Attack and Damage roll for the attack
5
s to boost All Attack and Damage roll for the attack
6
data sheet
7
data sheet
8
data sheet
9
data sheet
###
data sheet
###
data sheet
###
data sheet
###
data sheet
###

######################################################

0
r Coninuous Fire. Boost Pow to 14 for addl ammo and ca 1
olved can push equal or smaller base hit directly towa 2
3
4
ng bonus. Arcing Fire. Critical Devastation(Rules on p 5
*see rule pg 30 Urb. Adv.
6
7
'jack or Beast, fill unmarked boxes or cirlces of las 8
data sheet
9
data sheet
###
data sheet
###
data sheet
###
data sheet
###
data sheet
###

###########################

ot stack with shield on same arm


Faster

n) Required for (Inds.) Weapons


rr. cont. effect. Lasts 24Hr

Ranged Weapon List


Flamethrower
Harpoon
Cannon
Scattershot Cannon
Steam Lobber
Heavy Harpoon Cannon
Avalanche Cannon
Sledge Cannon
Custom Heavy Ranged 1
Custom Heavy Ranged 2
Custom Heavy Ranged 3
Custom Heavy Ranged 4
Custom Heavy Ranged 5
Custom Heavy Ranged 6

###################################################################################################

2 to melee dmg rolls against steamjacks or warbeasts.


ends mov. Within 6" and in LOS, can immediately make charge against it, if it's not engaged.)
e attack, must make a melee attack against another model(other than controller) in melee range.
s. Still suffers cat. dmg. Rolls and is wrecked when it has no more dmg grid boxes
can advance up to 2"
n making ranged attack.
s activation, 'jack can make an additional advance and melee attack at start of activation

an become the target of melee or ranged attack against its warcaster, if 'jack is
in range for focus allocation. Warcaster can upkeep 1 spell on 'jack for free.
amage rolls when attacking an enemy in the other's melee range.

within 2".

############

Row 6
3 4 5
M C C
M C C
M C C
M C C
M C C
M C C
C C M
M C C

6
X
X
X
X
X
X
M
B

#########

ot engaged.)
melee range.

tivation
within 2".

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