Академический Документы
Профессиональный Документы
Культура Документы
The first lecture with the introduction of the English language lecturers,
students introduce themselves each ranging from name, home town, home
university, and do not forget to introduce ourselves as a lecturer as well as
students and teachers should know each other to establish interaction in learning,
first impressions knows Dr. Johannes is good and fun, first I do not really like the
English lessons but with the motivation that has always given you Dr. Johannes
that learning English is fun so it feels motivated and want to learn English spirit
gradually, I have never felt before studying with friends and Dr. Johannes with
such a fun learning environment to learn English now, so learning English so I
have not noticed and not too I think is important and I am only now learning the
English language and the spirit of the English language was considered very
important.
The next meeting of learning English is to learn determine the main idea in
the article, so in a long passage we do not have to read all of the readings or a long
article that the most important is to determine the main idea in the paragraph,
determine the controller and in the final paragraph is a summary of all the
readings , so when already know the basic idea then do not have to read all the
literature that the most important is the main idea of each paragraph.
The first presented is Aang Ghunaifi discuss (Protein Which Is Best ?)
percentage to discuss the two is Ainur Adi D (Analyzing The Edge Of
Professional Taiwanese Baseball League Starting Pitchers Using The Entropy and
TOPSIS Method), third percentage is Angga B discuss about (Rules of Judo), the
fourth is the percentage of Anwar Baidhori discusses (Element of Pysical Fitnes),
fifth percentage is Benslapece Riwu talks about (A Review of the Effects of
Physical Activity and Exercise on Cognitive and Brain Functions in Older Adults)
is the sixth percentage discusses Byan candra (The Positive Impact of Sport on
Youth) seventh percentage is Dennis dwi talks about (Relative Age Affects
Marathon Performance in Male and Female Athletes) , The percentage of eighth is
Edy Suyanto to discuss about (The Effects Of High Intensity Interval Training vs
Stedy State Training on Aerobic and Anaerobic Capacity) is the ninth percentage
1
discusses Firman Eko (Interpretatonof the Futsal Laws of the Game and
Guidelines for Referees) is the tenth percentage Ibnu Darmawan (The Impact of
Stretching on Sports Injury Risk: A Systematic Review of the Literature), eleventh
percentage is Muhammad Ridwan discuss (Physical Activity ) percentage of
twelfth is Muhammad Indra discusses (Basic Basketball Skills) the percentage is
Muhammad Erfan discusses thirteenth (Backhand and Forehand Technique), the
percentage is Razikin Masruri discusses fiveteenth (Heading Techniques in Soccer
Definition Type). The percentage is Septian Raibowo discusses sixteenth (Tennis
Rules). This is a overview of English language tuition which is not forgotten
Pitchers are typically divided into two types: starters and relief pitchers.
Starting pitchers typically start the game and continue until they get tired or into
trouble, at which point the relief pitcher is called in to finish the game (Gould and
Winter, 2009; Morris, 2004). Over the long history of baseball, starting pitchers
have been considered much more important than relief pitchers. Starters pitch
many more innings over the course of a season. Normally, teams select their best
pitchers for starters (Chen and Chen, 2009; Chen et al., 2011; Chen et al., 2012;
Lewis, 2003; Sparks and Abrahamson, 2005).
In Taiwan, baseball has been ferociously popular for over half a century.
The first professional sports league, the Chinese Professional Baseball League
(CPBL) held its inauguration game on March 17th, 1990 (Chen and Chen, 2009;
Morris, 2004). In the CPBL, team managers or pitching coaches usually judge the
abilities of their starting pitchers based on their own subjective judgment which
easily leads to the making of incorrect decisions. Consequently, using an objective
method to assess starting pitchers is a better way to help managers or coaches
judge their abilities
TOPSIS (technique for order performance by similarity to the ideal
solution), the concept of distance measures, was initially presented by Hwang and
Yoon (Olson, 2004; Shih, Shyur and Lee, 2007). The ideal solution (also called
the positive ideal solution) is a solution that maximizes the benefit
criteria/attributes and minimizes the cost criteria/attributes, whereas a negative
ideal solution (also called the anti-ideal solution) maximizes the cost
criteria/attributes and minimizes the benefit criteria/attributes (Torlak et al., 2010).
The so-called benefit criteria/attributes are those used for maximization, while the
cost criteria/attributes are those for minimization. The best alternative is the one,
which is the alternative closest to the ideal solution and farthest from the negative
ideal solution (Olson, 2004; Torlak et al.,, 2010).
The importance coefficients in the Entropy methods refer to a subjective
and/or objective weight' given to each criterion. The entropy method is a way to
generate objective weight and thus is often used for assessing weights in the
TOPSIS method. The concept of information entropy was first introduced by
Claude E. Shannon in 1948 (Deng et al., 2000; Milani et al., 2008).
8
The data employed in this study were obtained from the official CPBL
website (http://www.cpbl.com.tw), a website that has collected and posted records
of every CPBL baseball game in 2010. The most commonly cited statistics for
starting pitchers are innings pitched per game, earned run average (ERA),
strikeouts per 9 innings pitched (K/9), and walks plus hits per inning pitched
(WHIP) (Chen and Chen, 2009; Lewis, 2003; Sparks and Abrahamson, 2005), all
of which are included in this study. We want to formulate a simple model, one
whose parameters are familiar to all fans, so only those four statistics are used:
innings pitched (IP), earned run average (ERA), strikeouts per 9 innings (K/9) and
walks plus hits per inning pitched (WHIP).
The entropy method is used to determine the weights of the evaluation
criteria. In the first step, use Eq. (10) to normalize each criterion. In the second
step, the entropic value is calculated using Eq. (12). In the third step, use Eq. (13)
to calculate the degree of divergence of the average intrinsic information
contained by each criterion. For the final step, the weight of each criterion is
calculated using Eq. (14). Computations were done with the Excel and R
software. Table 2 shows the weights for each criterion. The WHIP is the most
important factor for starting pitchers in the CPBL, second is the IP, third is the
ERA and fourth is the K/9.
Generally, most baseball fans or commentators judge who is the best
starting pitcher based on their number of wins or ERA. Based on the above
criteria, in the 2010 season. In order to evaluate the performance of starting
pitchers in CPBL more objectively, however, this study employs the Entropy and
TOPSIS methodology for analysis to find best starting pitcher in the Taiwanese
professional baseball league. Using this methodology, the best starting pitcher was
Christopher Lee Mason, not Carlos Castillo. From a methodological point of view,
the results of this study adopting the Entropy approach reveal that IP, ERA, WHIP
and K/9 have mostly the same weight on determining the best starting pitcher in
the CPBL. The findings demonstrate that Entropy is a useful tool to help support a
decision to calculating the weights of criteria. It generates objective weights and
breaks down a complex decision-marking system into a simple way to avoid
10
11
Rules
The Exercise Judo (Dojo)
In judo practice required a special room called Dojo. The extent of area
should not be less than the size of the tatami (mat), as practiced judo mat. On this
Noors (2000: 13) states as follows.
The size of a tatami minimum is 14 x 14 meters and a maximum of 16 x
16 square meters. Game area measuring at least 9 x 9 meters and a maximum of
10 x 10 meters. Each tatami measuring 1 x 2 meters, so jumlahtatami required by
a Dojo is at least as much as 128 sheets, 18 sheets of them red, as limiting the area
of the game.
Kyu 5 wear a blue belt, blue belt kyu 4 wearing, wearing a brown belt 3
kyu, kyu 2 wearing a brown belt, 1st kyu brown belt wear. To level and is: And
one wearing a black belt, and 2 wearing a black belt, and 3 wearing a black belt,
and four wore a black belt, and 5 wearing a black belt, and 6 wear a red belt and
white, and 7 wearing a red belt and white , And 8 wearing a red-and-white belt,
and 9 wearing red belt, and 10 wear a red belt. Pejudo levels for women the same
as men pejudo.
Judo clothing (judogi)
Exercise judo require special white clothing consisting of trousers and a shirt. As
Noors (2000: 14) states that:
Pants used is a fairly loose trousers that have a lower height of about 5 cm
above the ankle, while the clothes should be thick and loose. Section arms should
be long, about 5 cm of the hand joints and width should be entered to the extent of
the elbow, about as wide as 10-15 cm.
12
13
4. Flexibility
Is "the possibility that the maximum motion can be performed by a joint,
including the relationship between the shape of the joints (bones that form joints),
muscle, tendon, ligament and around the joints" (Moeloek, 1984: 9).
5. Speed
Is the ability to perform continuous movement in the same form in the shortest
possible time. As in the sprint, punch in boxing, cycling, archery and others. This
is a movement speed and explosive "(Sajoto, 1988: 17).
6. Agility
Is the ability to change the position of a particular diarea. Someone who is able to
turn a different position in high speed with good coordination, agility means good
enough "(Moeloek, 1984: 8).
7. Coordination
The elements of physical fitness with Coordination is the ability to integrate a
variety of different movement patterns into a single movement effectively.
8. Balance
Is the ability to control the neuromuscular organs, such as the hand stand or in
achieving a balance when a person is running then interrupted (ie slipping).
9. Accuracy
Is the ability to control the movements of freely against a target. The target can be
a distance or perhaps a direct object to be subjected to one part of the body
"(Sajoto, 1988: 18).
10. Reaction
14
Is the ability to act immediately through the senses, nerves or other feeling. As in
anticipation of the arrival of the ball that should be caught and others "(Sajoto,
1995: 8-9).
Presented 5 by Benslapece Riwu
Title:
A Review of the Effects of Physical Activity and Exercise on Cognitive and
Brain Functions in Older Adults
Chronological aging, or senescence, is associated with an increased risk of
chronic conditions and diseases such as cognitive impairment, cardiovascular
disease, and metabolic syndrome. Due to prolonged life expectancy, age-related
diseases have increased in alarming proportions in recent decades . An increasing
body of studies have suggested that lifestyle factors have a significant impact on
how well people age. For example, Fratiglioni et al. Reported that three lifestyle
factors can play a significant role in slowing the rate of cognitive decline and
preventing dementia: a)a socially integrated network, b)cognitive leisure activity,
c) and regular physical activity. In this review and others it is argued that out of
these lifestyle factors, physical activity has the most support as protective against
the deleterious effects of age on health and cognition. Broadly defined, physical
activity refers to activity that is part of ones daily life involving bodily
movements and the use of skeletal muscles. Physical exercise is a subcategory of
physical activity that is planned, structured, and purposive to improve specific
physical skills or physical fitness. Evidence suggests that physical activity and
exercise can to some extent lower the risk of adverse outcomes associated with
advancing age. Physical activity maintained throughout life is associated with
lower incidence and prevalence of chronic diseases such as cancer, diabetes and
cardiovascular and coronary heart diseases.
Aging and Neurocognitive Functions
It is generally assumed that age brings with it declines in performance in a
multitude of cognitive tasks that require a variety of perceptual and cognitive
processes. Working memory, or the ability to maintain and consciously manipulate
information, is also highly age-sensitive. The age-related difference in working
15
16
17
With increasing age, and specifically with advanced age (i.e., over 75
years), many individuals eventually develop one or more of a group of related
medical problems referred to as geriatric syndromes. Perceptual limitations
(vision and hearing problems), urinary incontinence, falls, delirium, and dementia
are examples of geriatric syndromes. These syndromes are characterized by
having more than one cause and by involving several different body systems. An
emerging symptom that appears particularly relevant to our purpose is frailty, as it
apparently limits physical activity and exercise. Frailty is defined as a complex
health state of increased vulnerability to stressors due to impairments in multiple
systems. It has been associated with adverse outcomes such as disability, falls,
hospitalization, and death . With aging, the prevalence of frailty increases from
7% in older adults aged between 65 and 74 years to 18% between 75 and 84 years
and 37% at age 85 years and older . Physical inactivity is a major risk factor for
frailty.
Intervention studies also suggest that physical activity can improve several
frailty syndrome components, especially sarcopenia (reduction in skeletal muscle
mass) and functional impairment . Moreover, in a recent randomized controlled
trial that assessed the impact of a three-month physical training intervention on
quality of life in 77 physically frail persons aged 75 years and older , it was
observed that functional exercises twice a day to improve balance and lower
extremity muscle strength, in addition to strength training twice a week, helped to
improve psychological well-being associated with physical functioning, emotion,
and mental health. To our knowledge, only one study has shown that physical
exercise training can help improve cognition in frail older adults.
Physical Activity and Cognition in Older Adults with Mild Cognitive
Impairment and Dementia
According to the Alzheimers Association , one in eight people aged 65 and
older (13%) and 43% of people 85 and older have Alzheimers disease. Currently,
there is no cure for Alzheimers disease. However, research has suggested that
physical activity and exercise can significantly reduce the risk of developing it. In
a recent cross-sectional study that compared 198 subjects with mild cognitive
18
impairment (MCI) to 1,126 with normal cognition, Geda et al. Observed that
moderate activity during midlife was associated with a 39% lower risk of having
mild cognitive impairment in later life. Late-life moderate exercise was associated
with a 32% lower risk for MCI. Burns et al. Explored the effect of exercise on
cognitively impaired individuals and found an association between direct
measures
of
cardiorespiratory
fitness
(VO2
peak)
and
cognition
19
of ones daily life involving bodily movements and the use of skeletal muscles) or
structured exercise (i.e., physical activity that is planned, structured, and
purposive to improve physical fitness) leads to the same benefits in preventing
age-related cognitive decline. Physical exercise often differs from physical
activity by being more controlled in terms of intensity and duration, while
physical activity studies tend to incorporate a large variety of unspecified
activities. Future studies are required to understand the intensity, duration, and
types of exercise that better enhance cognitive functions in older adults.
20
21
22
23
first season progress report, 2008). The Kickz program also works on
improving the relationship between police and youth by helping youth with
education and job training (Kickz first season progress report, 2008).
Kickz has reached over 7,000 participants and provided an average of 43
hours of direct contact time with each participant. Typically the Kickz
program occurs three days a week, for a total of 48 weeks.
The Research on the Kickz Program
According to criminology experts, the most effective way of
reducing youth crime is to lead young people away from negative social
activities, such as a gang involvement, before they become involved in
criminal activities (Carmichael, 2008). Having an average contact time of
43 hours, the Kickz program is accomplishing one positive outcome. First,
by having direct contact with a participant for 43 hours, that participant is
not involved in negative activities, such as crime and drugs, but rather are
involved in soccer for the those hours (Carmichael, 2008).
Programs such as this one help youth grow intellectually, in terms
of learning the effects of drugs and drug usage, and also socially because it
teaches participants about social issues that might go on in their
neighborhood. The Kickz program helps youth grow physically by teaching
them proper soccer technique. One study found that soccer and the Kickz
program will teach young children about flexibility, muscle strength, and
even bone structure (Ct, 2009).
The project lasts for 48 weeks which is considerably longer than
the eight to 12 weeks recommended for positive youth development
(Carmichael, 2008). It is quite obvious that the Kickz project is trying to use
this scheme in order to help kids have a positive youth development by
keeping them away from drugs and crime.
Similarities Between the Programs
There are many similarities between the Midnight Basketball and
Kickz programs. Both programs were found to lower crime rate and focus
on youth development. Additionally both programs use police as a way to
24
25
26
27
practice test was not administered. The test began with a 5-min rest-ing period to
allow measurement of resting HR, followed by a 3-minute warm up at 25 W. After
3 minutes, the load was increased by 25 W per minute. Subjects pedaled at a
cadence ~80 rpm. The test was terminated when subjects were too fatigued to
continue, or when the cadence fell below 60 rpm. Maximal HR was measured
using radiote-lemetry (Polar Electro-Oy, Kempele, Finland). The Rat-ing of
Perceived Exertion (RPE) was measured during the test using the Category Ratio
(0-10) RPE scale (Borg, 1998). Respiratory metabolism was measured using
open-circuit spirometry, with a mixing chamber based metabol-ic cart (Parvo
Medics, Sandy, Utah). Calibration was completed before each test using a
reference gas (16% O2 & 4% CO2) and room air. A 3-L syringe was used to
calibrate the pneumotach. VO2 was summated every 30s, and the highest 30s
value during the test was accepted as VO2max. A verification trial was not
performed as we have previously found that there is no systematic change in
VO2max during a second exercise effort at higher muscular power output (Foster
et al., 2007). The peak aerobic power, expressed per kg BW (PaerPO) was accepted as the PO for the highest stage completed plus propor-tional credit for
incomplete stages.
As a measure of anaerobic power-capacity, the subjects performed the
Wingate Anaerobic Test (Bar-Or, 1987). The test was performed, on a different
day, on an electronically braked cycle ergometer (Lode Excalibur, Groningen,
NL), in the constant torque mode. The sub-jects warmed up for 5-min at 25W. In
the last 5-s of the warm-up period, the subject increased their pedaling rate to
>100 rpm (with no resistance on the flywheel). At the beginning of the test the
resistance was increased to 0.075 kg.kg-1 BW and the subject attempted to
maximize their pedaling rate for the next 30s. Peak power output (PPO) (the
highest PO observed during 1s during the test) and the mean power output (MPO)
(the average PO over the 30s duration of the test) were recorded from the ergometer software. The PPO and MPO were expressed relative to BW. As an additional
marker of exercise capacity, the Combined Exercise Capacity (CEC) was
calculated as the mean of PaerPO + PPO + MPO, and expressed as W.kg-1 BW.
28
29
30
Outside agents Anyone not indicated on the list of players before the start
of the match as a player or substitute or who is not a team official is deemed to be
an outside agent. If an outside agent enters the pitch:
The referees must stop play (although not immediately if the outside agent does
not interfere with play). The referees must have him removed from the pitch and
its immediate surroundings. If the referees stop the match, they must restart play
with a dropped ball from the position of the ball when play was stopped, unless
play was stopped inside the penalty area, in which case one of the referees drops
the ball on the penalty area line at the point nearest to where the ball was
located when play was stopped
Team officials
The referees must stop play (although not immediately if the team official
does not interfere with play or if the advantage can be applied).
The referees must have him removed from the pitch and if his behaviour is
irresponsible, the referees must expel him from the pitch and its immediate
surroundings.
If the referees stop the match, they must restart play with a dropped ball
from the position of the ball when play was stopped, unless play was
stopped inside the penalty area, in which case one of the referees drops
the ball on the penalty area line at the point nearest to where the ball was
located when play was stopped.
31
The referees must stop play, although not immediately if the sent-off
player does not interfere with play or if the advantage can be applied.
The referees must have him removed from the pitch and its immediate
surroundings. If the referees stop the match, they must restart play with a dropped
ball from the position of the ball when the match was stopped, unless play was.
Stopped inside the penalty area, in which case one of the referees drops
the ball on the penalty area line at the point nearest to where the ball was
located when play was stopped.
32
33
34
role in injury prevention, and we suggest that when stretching is done, it should be
conducted in the context of adequate conditioning and appropriate warm-up.
In conclusion, there is not sufficient evidence to endorse or discontinue routine
pre-or post event stretching to prevent injury among competitive or recreational
athletes. Better research is needed to determine the proper role of stretching in
sports, especially as there are increasing numbers of athletes and growing
recognition that all people need to increase their physical activity to improve their
health and quality of life.
35
proportion of unqualified pupils has increased during the last decade, more among
boys than girls, so that the proportion of pupils unqualified for higher studies in
Sweden in 2009 was 12%, the highest figure since 1998 (National Agency for
Education, 2009). But the trend may hypothetically be reversed with increased
physical activity and extra motor training, as this in younger school years has
shown to be associated with improved school achievements (Ericsson, 2008a).
The school would then be alogical arena for such an intervention, as the only
arena in society that reaches all children. This is why we designed a nine-year
prospective, controlled, population-based exercise intervention study with the aim
of evaluating whether daily PEH in the school curriculum
could improve motor skills and the proportion of pupils that qualified for upper
secondary school. We hypothesized that extended PEH and adapted motor training
during the com-pulsory school years would (i) improve the pupils motor skills,
(ii) improve the proportion of pupils who qualify for upper secondary school and
(iii) that motor skills and marks in PEH, Swedish, English, and Mathematics
would correlate
All pupils within the first three school years, 7-9 years of age, in one
Swedish school, were followed until they were 16 years old and left compulsory
school. The school was situatedaddress. The study design was a prospective
controlled exercise intervention study, the Pediatric Osteoporosis Prevention
(POP) study, which has been presented in detail previously (Ericsson, 2003;
2008a; Valdimarsson, 2006; Dencker, 2007; Linden et al., 2007). All parents and
pupils were informed and gave their written consent. The study was approved by
the Ethics Committee of Lund University and conducted according to the
Declaration of
Helsinki.
This study suggests that daily PEH and adapted motor skills training in
primary school is a feasible way to improve not only motor skills but also marks
in school subjects and the proportion of pupils that qualify for higher studies. The
results support studies which suggest that physical activity is associated with
cognitive achievements (Frisk, 1996; Cratty, 1997; Cantell et al., 1998; Kadesj &
Gillberg, 1999; Ericsson, 2003; 2008a; berg et al., 2009), and increases our
37
knowledge by inferring that there is not only an association but actually that a
population-based intervention strategy with increased physical activity and motor
skills training could improve school performance. The benefits of daily PEH are
of biological significance, as there were deficits in motor skills in school year 9 in
only 7% among pupils (average of boys and girls) with daily PEH compared to
47% of the pupils with two lessons of PEH a week. Even more importantly,
school performance was improved by daily PEH so that the sum of marks in
investigated subjects in boys, and in the proportion of pupils who achieved the
goals of compulsory school, that is, to qualify for upper secondary school, was 8%
(or 7.1 percentage points) higher among pupils with daily PEH than among pupils
with PEH twice a week. The benefits obtained through daily PEH were more
obvious in boys than in girls, which is of the utmost interest since boys in Sweden
perform less well in school results and qualify for continued studies to a lesser
extent than girls (National Agency for Education, 2009). Since the cohort in this
study is population-based, as children in both the intervention group and the
control group lived in the same village, and as all pupils attended the same school
during the same period where, apart from the level of PEH, they were exposed to
the same school curriculum and shared the same teachers, it seems that the
inferencesdrawn could be generalized. This is further supported by the fact that
89% of the pupils inthe control group in this study qualified for upper secondary
school, similar to the duringthe evaluated years 88.9% qualification rate reported
when including all pupils in Sweden(National Agency for Education, 2009).The
finding of 49% of the pupils in school years 12 with some motor skills deficits
alsosupports the representativeness of the cohort, as the proportion is similar to
reported deficits in other populations (Hendersen & Sugden 1992; Gjesing, 1997;
Kadesj & Gillberg,1999. However, daily PEH actually improved development in
motor skills, as the improvement was more marked in the intervention group than
in the control group must also be emphasized that absolute comparison between
the proportions of pupils with motor skills deficits in different school years could
only be done between school years 1,2, and 3, as the criteria for being evaluated
with no deficits in these years were the same. In school year 9, the requirements
for being classified with no deficit were higher than during the first three school
38
years. In other words, a pupil in school year 9 could hypothetically perform better
in the tests in absolute values than in school year 3 and in spite of this, in relative
values being classified with poorer motor skills than in school year 3
(Ericsson,2008b; 2011) a classification probably explaining the high proportion of
motor skills deficits in the control group in school year 9 compared to school year
3.Motor skills seems to be of clinical importance for school performance, as
previous research has reported that children with deficits in motor skills at school
start may have problems in academic achievements (Frisk, 1996; Cratty, 1997;
Cantell et al., 1998; Kadesj &Gillberg, 1999; Ericsson, 2003; 2008a). Therefore
it seems important to identify childrenwith impaired motor skills already at school
start to intervene with the aim of improvingmotor skills development. The results
of this study support this view, showing that an intervention program with
increased physical activity and motor skills training could improveschool
achievements. However, it must be emphasized that the current study could not
clarify the mechanism, even if the literature suggests hypotheses that try to
explain this(Moser, 2000). The sensory-motor hypothesis focuses on the
importance of the childs early motor experiences for sensory and perceptual
development and for cognitive processes. Deficits in motor skills could lead to a
negative effect on self-esteem. Negative self-esteem confers inferiority in skills at
play, attention and other cognitive functions, which may lead to impaired school
achievements (Cratty, 1997; Gjesing, 1997). The neurophysiologic hypothesis
assumes that motor training affects the nervous system in a positive way,
andstudies have shown that physical activity, motor skills training, problem
solving and cognitive learning increase the blood flow and the metabolism in the
same region of the brain,the pre-frontal cortex (Shephard, 1997; Jensen, 1998).
This fact is highlighted as an explanation of the association between increased
motor skills, higher degree of arousal, improved attention and increased school
achievements (Shephard, 1997). The psychological hypothesis focuses on an
indirect relationship between motor skills and cognition. Changes in
psychological functions such as motivation, communication, social competence
and self-esteem, as a result of increased physical activity, are highlighted in this
hypothesis as the basis for better learning skills, fewer disturbances and improved
39
40
41
42
43
compare players elite level and national do well 1BH or 2BH observed
compared to the speed of the racket horizontally (I-Tagawa and Kojima,
2005; Reid and Elliott, 2002) (. Fanchiang et al, 2013), post-impact speed of
the ball and Accura -cy (Mohammed et al., 2011).
C. Definition of stroke
Backhand stroke is divided into three general stages (Ryu et al., 1988). The
preparation phase starts from the displacement of the racket backwards and
ends when the reverse direction (Figures 1A / 2A); acceleration can be
considered from the start of the shift to a forward rac - quet to contact the ball
(Figures 1B / 2B); follow-through phase begins from the point of con - tact
and completed by the end of the forward movement racket
a. Definition corner rods
Only one spatial model has been used to compare the results of
literature, (Figure 2). Shoulder alignment angle defines the angle between
the left shoulder - the right shoulder and the baseline, is projected to fall
to the sur - face trial. Hip angle alignment similarly defined. When one
hip or shoulder aligned parallel to the baseline, 0 angle noted. When
they rotate so that they are perpendicular to the baseline, an angle of 90
is recorded.
b. Coordination segmental
The strength of a tennis stroke is characterized by veloc-ity of the
racket-head at impact, which in turn evolved through segmental rotation
and the energy flow of the aggregate of the feet, legs, trunk, arm to arm /
racquet; otherwise referred to as the kinetic chain (Kibler et al., 2004).
c . backswing
Reid and Elliott (2002 ) have shown that both shoulder and
hip alignment angle relating to the baseline at the end of the backswing
greater than in 2BH 1BH , but also that the angle of the shoulder
alignment is larg - er of the hip angle alignment for both BH . (Table 1
and Figure 1A / 2A) Whether the player using one hand or two hands ,
suitability backhand used players is the key. Whatever the choice , the
mechanical efficiency of individual power often determines the level of
44
45
and flexed at the knee in preparation for striking the ball. Most of these positions
are seen when 2 players compete for a head ball (Figure). Successful heading is an
exercise in precision timing. Flexing the hips brings the trunk and head toward the
ball, while the arms are pulled back. Contracting the neck muscles fixes the head,
making a firm surface for contact and effectively increasing mass of the contact
surface. To contact the ball at the top of a jump (vertical velocity 50), the trunk
must be flexed to transfer force to the ball. Most ball-related injuries are due to the
ball hitting an unprepared head (ie, the head and neck are not stabilized). This
increases the ball mass-contact mass ratio and increases the risk of injury, because
the force of the ball hitting the head can accelerate the head back ward.
Types Heading
In a football game we are familiar with the term Heading. There are two
kinds Heading Heading Heading to leap or jump and drive Heading. Heading
Jump is jumping up for the ball, while the drive is plunging Heading down to the
ball (Luxbacher, JA, 20021).
Conducting Technique
Jump Heading According to Luxbacher, JA, (2002) to perform a good
jump and correct heading should pay attention to three phases include:
1. Preparation
Align the shoulder with the ball coming
Flex your knees
Hold the weight on the foot pads
Pull the hand backward
Focus your attention on the ball
2. Implementation
Jump
Jump in with both feet
Put your hands up
Arching body
Pull the chin to the chest
The neck does not move body forward
Contact the ball with the forehead
Eyes open and mouth closed
3. Follow Through
Forehead movement during contact with the ball
Continue to the end of body movement
47
open. A relaxing stay at the last minute. ball with the forehead if you use the
other parts of the head, it's going to hurt.
E. Kinds of Mechanical Heading (Heading) In Football Game
Using header (heading) to attack or to score is one of the most Elmen in a
football game. This often means that capitalize upon the opportunities of small, so
you have to take risks and truly grabbed or heading the ball. There are several
techniques header (heading) in a football game (Harvey, 2003).
1. Heading down When heading the ball into the goal, you have to keep the
ball in order to keep leading down to complicate the goalkeeper blocking,
so that point downward when the ball head it, you have to be higher than
heading the ball to the top, then headed in your head firmly down when
touched
2. Heading flopping down Perform this header with full force so that the
course of the ball more quickly and hard to catch. Keep your eyes fixed on
the ball, then fell into the front, while letting your feet up off the
ground. Navigate the ball to the left or to the right to turn heads when you
hit the ball. By the time you fall to the ground try to relax the body so that it
does not hurt 3. Controlling header Use header which aims to hold the ball
to drown if you want to do next movement itself and does not want to pass
it. Do not over when leaned toward the ball, stay relaxed when to hold the
ball, keep your position when receiving the ball. Bend your knees and lean
48
slightly back, push the ball forward slowly so that the ball fell and landed
not far from your feet
F. Exercise Type heading (Heading)
1. Exercise for two players This game is headed in a good workout. Create a
square with a width of 6 m (20 feet) with a pnanda middle row. Play with a
partner who stood face to face with you, a player throwing a ball to one
another, which is heading back. Keep on heading the ball to fall to the
ground. Besides trying to beat your opponent, try to have enough time to
restore power (Miller, 2004)
2. Exercise for three people It is an exercise for three players. A goal with a
width of 6 m (20 feet) to place a mark as far as 15 m (49 feet) in front of
him. One player becomes the keeper. A player (F) stands in the position of
the goalkeeper, the other players. (A) standing between the goal and
mark. A run around the temporary sign. F throw the ball to him. A must run
quickly after the ball and head it towards goal. F should vary the height of
the ball to a bias that he tried a variety of different header. The players take
turns after ten header (Harvey, 2003).
3. Exercise to eight players. This game for eight players or more. Divide into
two teams, each team has its own goal and goalkeeper. Each of the other
players keep a player from another team. To play you have to follow the
order of "throw, and catch the heading" even when you cut your way ball
should only be scored with a header (Harvey, 2003).
49
50
third point is started as the first, in the rigt court, and so on until the game is over.
If a server is good, the receiver attempts to return the ball anywhere into the
opponents court. The rally continues until one player hits the ball into the net or
outside the opponents.
A. Courts
Courts come in a variety of surfaces and surroundings. While the
official rules specify the dimensions of the court, the height and location of
the net posts, the width of the lines, and the like, nothing is said about the
court surface. Grass, clay, concrete, asphalt, wood, composition, and
several other types of surfaces are curently used.
The Court shall be a rectangle 78 feet (23.77 m) long and 27 feet
(8.23 m) wide. It shall be divided across the middle by a net suspended
from a cord or metal cable of a maximum diameter of one-third of an inch
(0.8 cm), the ends of which shall be attached to, or pass over, the tops of
two posts, which shall be not more than 6 inches (15 cm) square or 6
inches (15 cm) in diameter. These posts shall not be higher than 1 inch (2.5
cm) above the top of the net cord. The centres of the posts shall be 3 feet
(.914 m) outside the Court on each side and the height of the posts shall be
such that the top of the cord or metal cable shall be 3 feet 6 inches (1.07
m) above the ground.
B. Balls
Beginners, trying to economize on balls, frequently practice with
used balls that have become light as a result of wearing down material
cover until only the skin is left. Skinned balls are impossible to control
effectively, so that practicing with them may induce poor stroke habits.
Give the skinless wonders to the dog, and give yourself a chance to start
on the right track toward a lifetime of enjoyable tennis.
Balls that are approved for play under the Rules of Tennis must
comply with the following specifications:
51
Both players sholud keep score accurately, and the server should
announce the point score (e.g., 15-30) before serving each point. Knowing
the score is an important of strategy and, in addition, prevents unpleasant
disagreements. If a dispute reagrding the score does arise,that is , you
think the score is 15-40 and your opponent thinks its 30 all, both of you
should meet the net (dont shout back and forth from baseline to the
other!) and try to reconstruct the points and the score verbally. If this
procces fails to reach an agreement, go back to the last score on which
both sides do agree and resume play from there.
If a player wins his first point, the score is called 15 for that player;
on winning his second point, the score is called 30 for that player; on
winning his third point, the score is called 40 for that player, and the fourth
point won by a player is scored game for that player except as below. If
both players have won three points, the score is called deuce; and the next
point won by a player is scored advantage for that player. If the same
player wins the next point, he wins the game; if the other player wins the
next point the score is again called deuce; and so on, until a player wins
the two points immediately following the score at deuce, when the game is
scored for that player.
F. Score in a set
a. A player (or players) who first wins six games wins a set;
except that he must win by a margin of two games over his
opponent and where necessary a set shall be extended until this
margin is achieved.
b. The tie-break system of scoring may be adopted as an
alternative to the advantage set system in paragraph (a) of this
Rule provided the decision is announced in advance of the
match.
G. Attitude
Your attitude is important. What you say and how you say it are
54
55
CURRICULUM VITAE
56