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Kim
Abstract
A full-HD (FHD) liquid crystal display TV (LCD-TV) has been
enhanced by increasing the panels frame rate to 240Hz, and this
240Hz driving technology has been applied to 3D TV. Compared
to a 120Hz LCD, the 240Hz LCD has two challenges: 1) half of
the available pixel charging time, and 2) three times as many
interpolated frames. A new architecture has doubled the available
pixel charging time by means of a half-gate two-data (hG-2D)
driving scheme and a charge-shared super PVA (CS S-PVA) pixel
structure. Additionally, a 240Hz ME/MC algorithm has been
implemented on the LCD module to convert 60Hz incoming
frames into 240Hz frames. Motion picture response time (MPRT)
of the new LCD-TV has been measured as 4.7msec, which is
similar to the MPRT for a cathode ray tube (CRT) TV.
1.
1/120sec
Interpolated
frame
Introduction
Motion blur in LCDs mainly arises from the LCDs inherent hold
type driving method, and is considered to be one of the most
significant causes of moving picture image degradation. Recently,
due to rapid advances in image processing and LCD driving
technology, double speed (120Hz/100Hz) driving with motion
estimation (ME) and motion compensation (MC) has became
popular as a means of improving motion image quality [1].
However, the MPRT of 120Hz LCDs is on the order of 7-8ms,
which is similar to that of plasma display panels (PDPs). Motion
image quality of LCDs has still been considered to be inferior to
other display devices, especially CRTs. As a result, the need for
high speed driving beyond 120Hz has been noted. In this work,
we report the worlds first 240Hz LCD-TV panel, which has been
developed by adopting a half-gate two-data (hG-2D) and chargeshared super PVA (CS S-PVA) pixel structure and advanced
driving scheme [2-3].
The concept of 240Hz ME/MC driving is shown and compared to
conventional 120Hz ME/MC driving in figure 1. With 240Hz
driving, three interpolated frames are inserted between the two
original 60Hz frames. The extra frames result in hold time which
is half that of a 120Hz-driven LCD, which should result in further
reduction of motion blur. However, it is not enough to simply
send twice as many frames to the panel. To benefit from this extra
data, the LCD module must be completely re-architected from its
input interface to the pixel structure.
2.
2.1
Original
Frames
(a) 120Hz frame rate driving
1/240sec
Interpolated
frames
Original
Frames
(b) 240Hz frame rate driving
Figure 1. Comparison of 120Hz ME/MC and 240Hz ME/MC
To meet this need, the 240Hz LCD panel incorporates hG-2D
driving and a CS S-PVA pixel structure to double the available
charging time without loss of angle of view. The principle of CS
S-PVA pixel driving is shown in figure 3. In the S-PVA structure,
one pixel is composed of low gamma (brighter) and high gamma
(darker) sub-pixels to widen the viewing angle. As a result, the SPVA structure requires two separate data for the two sub-pixels.
The CS S-PVA pixel structure has solved this problem by
adopting a charge sharing scheme via the Cdown capacitance. In
figure 3, one pixel data is charged simultaneously to sub-pixel A
31.1 / S. S. Kim
(low gamma, high brightness) and sub-pixel B (high gamma, low
brightness) while the gate-on signal GN turns on TFT1 and TFT2.
Then, the next lines gate signal (GN+1) turns on the next lines
TFTs, but also TFT3 to move a portion of the charge from subpixel B to Cdown. As a result, sub-pixel B becomes darker than
sub-pixel A due to the shared (reduced) charge into Cdown, and SPVA driving is achieved with only a single data value.
instead of using the gate-on signal of next line (GN+1). The gate
driver supplies CS control signals through additional output
channels as shown in fig.4. Therefore, this new method enables
simpler panel design which does not require a bridge line between
gate lines.
GN
25
GN+1
20
120Hz UD
(hG-2D)
FHD
14.8
H
L
H
L
H
L
H
L
H
L
H
L
H
L
H
L
H
L
H
L
CSN+1
15
UD
7.4
GN+2
240Hz FHD
(hG-2D)
10.4
CSN+2
7.4
H
L
CSN
HD
20.7
10
H
L
3.7
60Hz
(16.7ms)
GN+3
4.9
2x
3.7
2.5
180Hz
(5.5ms)
120Hz
(8.3ms)
2x
1.8
240Hz
(4.1ms)
CSN+3
Data
to TFT3 of GN-1
Clc(A)
Cst(A)
Sub-pixel A
2.2
TFT1
VA
GN
VB
TFT2
Clc(B)
TFT3
Cst(B)
Sub-pixel B
Cdown
GN+1
Figure 3. Principle of CS S-PVA scheme
Use of hG-2D to drive one pixel with a single data value has
increased available charging time for one pixel from 3.7s to
7.4s, which is same as the time for 1G-2D FHD 120Hz as shown
in figure 2. In the hG-2D driving scheme, two gate lines are
turned on at the same time, and pixel data on each line is provided
by two separate data lines. Therefore, it is possible to charge all
pixels of two gate lines simultaneously and the charging time for
each line is doubled (3.7s 7.4s). Although the CS S-PVA
and hG-2D methods were introduced in our 82 UD display [4], in
the proposed 240Hz driving scheme, a more advanced topology
uses a separate charge-sharing (CS) signal to control CS timing
31.1 / S. S. Kim
In this structure, the two FRCs are dedicated to the left and right
halves of the FHD screen. The pixel frequency of FHD 120Hz is
the same as half-FHD 240Hz, and the re-programmed FRCs are
therefore capable of generating half-FHD data streams at 240Hz.
Because each FRC provides an interpolated stream for only half
of the screen, care must be taken to avoid artifacts near the panels
centerline. To prevent such artifacts, motion vector information
from the right side of the screen is needed by the left FRC engine,
and vice versa. In fig. 5, each FRC engine receives the full screen
incoming 60Hz FHD data stream by way of an LVDS repeater,
which duplicates the entire input signal. Then the two FRCs
generate interpolated frames for the left (columns 1-960) and right
(columns 961-1920) halves of the screen, transmitting the results
to each TCON using an LVDS interface. Each TCON sends its
data to the panels column drivers by way of an advanced intrapanel interface (AiPi) [5]. AiPi is a point to point interface which
uses clock-embedded differential signaling. It enables the pixel
data to be transmitted at 800Mbps, which reduces the number of
required signal lines.
Conventional
Technology
LVDS
96 lines
Advanced
Technology
V-by-One
16 lines
m-LVDS
112 lines
AiPi
64 lines
3.
MPRT (msec)
18
16.6
60Hz
15.7
15.7
8.6
9.4
16
14
12
11.0
120Hz
10
8
6.9
CRT
6.5
5.0
6
4
5.9
240Hz
4.7
4.7
12 ppf
Scroll Speed (pixel/frame)
16 ppf
2
0
8 ppf
4.
31.1 / S. S. Kim
Scanning
Left-eye data
Scanning
Black data
R
R
Scan
L
L
Scanning
Black data
Display
Left-eye data
Scan
Display
Right-eye data
Scan
Scan
Scanning
Right-eye data
Shutter glasses
Shutter glasses
Figure 9. Worlds first 240Hz LCD-TV exhibited at Korea Electronics Show 2008
Table 2. Specifications of 240Hz LCD-TV
Resolution
Brightness
500cd/m2
Contrast Ratio
3,000:1 (static)
Color Gamut
Number of Colors
1.07B
Response Time
4.7ms (MPRT)
Viewing Angle
5.
Conclusion
6.
References
[2]
[3]
[4]
[5]
31.2 / D. Suzuki
Abstract
We have developed high quality 3D display system with timesequential OCB LCD. That is 3D display of 15.4 inch WXGA
panel without the problem of 3D crosstalk, pseudoscopy and 3D
moir. Fast response OCB LCDs were used for both the panel
and active shutter glasses and improved blinking backlight
control technology was applied.
1.
Image Source
WXGA
WXGA
Introduction
WXGA
WXGA
2.
2.1.
3D system
WXGA
Image
for left eye
WXGA
Image
for right eye
LCD Panel
R
time
L
L
L
WXGA
WXGA
WXGA
WXGA
WXGA
WXGA
WXGA
WXGA
time
Active-shutter glasses
R
R
creation of one 3D image
from two 2D image
2.2.
31.2 / D. Suzuki
the correct images can be seen. In this way the reduction of the
images mixture can be realized and we can achieve small 3D
crosstalk.
OCB-panel
Transmittance
Backlight
ON
ON
ON
ON
Re sponse Time(ms)
4
3
OPEN CLOSE
OPEN
CLOSE
CLOSE OPEN
CLOSE
OPEN
8 7
5 4
St art level
Black
Time
Whit e
End level
at room temperature
1.1
1
0.9
0.8
0.7
0.6
0.5
0.4
0.3
0.2
0.1
0
8
7
6
5
4
3
2
1
Whit e
Normalized Brightness
Worst
0.26ms
White Black
3.
3.1.
Definition of 3D crosstalk
1 2
3 4 5 6 7 8
9 10 11 12 13 14 15 16 17 18
Time (ms)
Figure 3.
31.2 / D. Suzuki
B: the luminance through active shutter glass for left (or right) eye
when white level is displayed for opposite right (or left) eye,
black level is displayed for left (or right) eye in LCD panel.
C: the luminance through active shutter glass for left (or right) eye
when black level for both eyes is displayed in LCD panel.
According to the definition, pseudoscopy (reverse image) occurs
in the case over 50% of 3D crosstalk ratio.
panel
3.3.
Prototype specification
active-shutter
glasses
Luminance
meter
Image for
Right eye
White/White
(Luminance=A)
Black/White
3D crosstalk ratio(%
100
10
1
90
LCD
Black/Black
3D crosstalk ratio (%) = (B-C)/A 100
azimuth 45
azimuth 90
azimuth - 45
0.14%
0.1
0.08%
0.01
- 60 - 50 - 40 - 30 - 20 - 10 0 10 20 30 40 50 60
Polar Angledeg.
(Luminance=B)
(Luminance=C)
azimuth 0 - 180
Specification
Figure 5.
3.2.
Experimental Results
Diagonal Size
15.4inch
Pixel Format
1280RGB800
2D-Luminance
400 cd/m2
3D-Luminance
120 cd/m2
3D-Crosstalk ratio
Pseudoscopy
no occurrence
from all viewing angle
3D Moir
no occurrence
from all viewing angle
31.2 / D. Suzuki
4.
Conclusion
We have realized high quality 3D display system using timesequential OCB LCD. This is 3D crosstalk-free, no pseudoscopy,
no 3D moir in wide viewing angle. It was achieved by fast
response OCB panel, fast response OCB active shutter glasses and
newly developed blinking backlight control.
5.
References
31.3 / S. Uehara
Abstract
We found that interference between a 3D display's lenticular sheet
and backlight prism sheet causes 3D moir. This previously
unknown phenomenon affects image quality. Its mechanism,
reduction methods and their implementation results are
described. An appropriate measurement method for 3D moir is
also proposed.
1.
Introduction
2.
2.1.
3D moir
n( ) + ik ( )
Lenticular Lens
Reflector
Color
Filters
Black Matrix
(a) Absorption
by Black Matrix
31.3 / S. Uehara
Lenticular
Right-eye
Pixel
Dark
Left-eye
Pixel
LCD panel
Left Slope
Bright
Right Slope
Figure 3.
Optical Distributions
of Slopes on Prism
(a)
(b)
BL with lens
- 3D moir appears
BL without lens
- no 3D moir
31.3 / S. Uehara
Diffusive
Layer
V<LxS/f
V
(c) Introduction of
(a) Optimization of
(b) Inclination of
Diffusive Layer
Prism Pitch
Prism Sheet
Figure 7. Reduction Methods for 3D
moir
Lenticular
Lens
Square
Red
Green
Blue
Right-Eye Pixel
Left-Eye Pixel
2.2.
(1)
3.
3.1.
3.2.
31.3 / S. Uehara
Luminance
LA
250
LB
Angle
Threshold Curve
LA LB
Angular
Difference
( LA + LB )
A B
Luminance[cd/m2]
Cm =
-10
-8
-6
-4
-2
0
2
Angle [degree]
10
300
200
100
0
-20
-10
0
10
20
Angle[degree]
Figure 12. Measurement Result of 3D Luminance
Angular
Difference: 3.2
200
B A
Luminance Contrast
Modulation
Luminance Contrast
Modulation: 5.5%
300
Luminance [cd/m2]
. .
(2)
4.
Summary
5.
Acknowledgements
6.
References
[2]
[3]
[4]
[5]
Chih-Wen Chen
LC Technology Dept., AC Technology Division, AU Optronics Corporation, Hsinchu, Taiwan, R.O.C
Abstract
The function of mobile phone becomes more versatile as a personal
assistant. In order to make display device optimized for different
function of the mobile phone, this paper proposes a display device
which can be switched among 2D direct view, 3D direct view and
projection modes while using single liquid crystal(LC) panel as
image source. The device features a highly collimated backlight
unit and polymer dispersed liquid crystal(PDLC) diffuser at the
back of the LC panel, and a switchable lenticular array as well as
a stretchable projection lens in front. The ray tracing simulation
has shown well controlled light path of the backlight module and
sufficient image quality of the projection lens while maintaining
the compactness of the device for mobile application.
1.
Introduction
2.
distribution over the light guide surface and the angular profile of
emerging light respectively from the simulation result of ray tracing
using Light Tools. The uniformity reaches 70% and the angular
divergence is less than 5 measured at half intensity. The total
thickness of the backlight light module is 15mm.
(a)
(b)
(a)
(b)
(c)
Figure.2 Operation mode of hybrid display unit
(a) 2D (b) 3D (c) Projection mode
3.
(a)
(b)
Figure 4 (a)Illuminace distribution (b)Angular profile of
emerging light from backlight module Stretchable projection
lens
(a)
5.
Radius
Thickness
Object
Infinity
426.7
16.5
3.6
-465.4
Stop
Infinity
3.5
-16.2
1.1
19
2.6
41.3
3.8
-23.7
29.6
50.5
11.4
-656.9
12.6
Image
Infinity
Glass
PMMA
(b)
PMMA
PMMA
6.
PMMA
Conclusion
Figure 5. (a) Light path and layout (b) MTF of projection lens
at stretching condition
References