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48-49

48-49 Directory

48-49 Toss Directory PREVIOUS


SLIDE

Basic 48-49
INTRODUCTION/PHILOSOPHY
INSTRUCTIONAL
“YOU DRAW IT”

48-49 “Ed”
INSTRUCTIONAL
VIDEO

Main Summary
Menu Table
48-49 Philosophy

48-49 “Toss”
“Reach” Family
•The “Toss” is an effective companion to the 44-45 Stretch
play. The blocking is exactly the same up front, but the
method of delivering the ball different! It allows us to
challenge the edge of the defensive front just a bit quicker!
•This play is an excellent way to attack LBs who do not fast
flow and/or read keys well!

•Like 28-29 Jet, Toss can use a number of formation variations and perimeter blocking
adjustments to “shorten” the defensive edge and help the outside blockers do their
jobs more effectively! “Crack,” “Door,” “Cross,” and “Ed” schemes are examples of
this, as are different types of “Squeeze” sets. Receivers must make use of these for
the play to be successful!

KEYS to a successful play: CALLS/VARIATIONS


•RB gets ON THE EDGE in a hurry! •“Cross”
•Linemen stay on a wide railroad track and get to flowing •“Ed”/”Eddie”
linebackers! •“Crack”
•Receivers match the best perimeter blocking scheme to what they
see and EXECUTE it!
-t o m a I n d I r e c t o r y - -t o m a I n play d I a g r a m -
48-49 Instructional

48-49 “TOSS”
FS Outs: Outside stalk man on. Alert for “Bomb” call!
FS Ins: Outside stalk man on. KEY block! Must maintain!
48 TOSS v. “Split” FS TE: Reach rules!
“REACH”
REACH” RULES
*Basic premise is to REACH one gap in front of us!

C C *If I’m uncovered, I plan to REACH and OVERTAKE the down


lineman in front of me. If that man slants away to the railroad

W M S R
track of the blocker in front of me, I stay on MY wide railroad
track and RUN up to a linebacker.
*If I’m covered,
covered I first identify whether there’s a down lineman

E T T E over the man in front of me…if he is, then I plan REACH and
OVERTAKE him. If not, then I will REACH, RIP through the man
over me, and RUN on my railroad track up to any 2nd or 3d level
player that first shows up on my course! I only run once my
buddy from behind takes over and yells “GO”!
3-4 yds *COVERED linemen should cut their split if possible!
outside TE *All linemen: LOSE ground to GAIN an angle!
*Stay on your RAILROAD track on a wide angle!

FS T: Reach rules!
FS G: Reach rules!
CENTER: Reach rules!
BS G: Reach rules!
BS T: Reach rules! 5 tech doesn’t count as covered!
R: Automatic offset Strong/Soft to the call to make it happen
quicker! Pre-read alignment of E.M.O.L. and support. BS TE: Reach rules! 9 tech doesn’t count as
“trapper’s arc,” look toss in & sprint to a spot 3-4 yds outside “covered.” Get downfield!
where the TE is or would be…key the blocks on E.M.O.L & BS Outs: Convoy, cut off deep middle 1/3 saf. TD Block!
support. Stay on a sprint to the sidelines unless he “skates” BS Ins: Inside cut off the man over you..
across your face. If he crosses face, plant sharply on outside
H (Wing/Slot):
(Wing/Slot): Get on the next RR track outside the T /TE and
foot and cut up North & South. This is a cut up play, not a cut block support. Attack his outside shoulder, maintain contact,
back Reverse
QB: play! out tightly and make a soft, end-over-end toss drive to sideline if he widens .Can act as a lineman & use zone
into the RB’s outside armpit, following the toss with your rules at times from Wing & Slot. “Crack” tells you to block
eyes until the back has secured it and taken a step. Boot out the CB. “Clamp” tells you to double with T/TE on the outside
shoulder of the E.M.O.L.
deep, find E.M.O.L.
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48-49 You Draw It

Lou 49 Eddie v. Split Right Out Close H4 48 v. Bear

J J

C C
C R C
M S W S
R W
E T T E E T N T E

J
J

C C C
M Z C W M S R
R
W T N T S E T T E

Bunch Left 49 Ed v. Odd Split Rudy 48 Cross v. Even


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