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Level 2
General
Dungeon Walls
Dungeon Floor
Temperature
Illumination
Corridors
Wandering
Monsters
Room #1
A chute descends from the corridor into the next dungeon level down
Dart Blaster (Perception DC 10 to find, Thievery DC 10 to disable, Singleshot, Close blast 4, Attack +7 vs. AC, Damage 3d6+3, 31 xp)
3 x White Dragon Wyrmling (dr1 187, 200 xp), lost and desperate
8 x Blizzard Dragon Wyrmling (mm3 65, 125 xp), actively patrolling their
territory
1 x Young White Dragon (mm 84, 750 xp), wielding bizarre eldritch powers
6 x Blizzard Dragon Wyrmling (mm3 65, 125 xp), returning to their lair with
plunder
5 x Yeti Howler (mm3 211, 175 xp), scouting from another part of the
dungeon
North Entry
Archway
Leads to room #14, inhabited by 4 x Blizzard Dragon Wyrmling
West Entry #1
West Entry #2
Archway
West Entry #3
Archway
East Entry
Room #2
West Entry
Scattered open pits, A rustling noise can be faintly heard near the west
wall
7 x Blizzard Dragon Wyrmling (mm3 65, 125 xp)
East Entry
Room #3
South Entry #1
South Entry #2
Archway
South Entry #3
Archway
South Entry #4
South Entry #5
Room Features
West Entry
East Entry #1
Archway
East Entry #2
East Entry #3
East Entry #4
Room Features
Room #4
North Entry
West Entry
East Entry
South Entry
Room Features
Monster
Room #5
West Entry
East Entry #1
East Entry #2
East Entry #3
South Entry
Room Features
Trap
Room #6
West Entry
East Entry
South Entry #1
South Entry #2
South Entry #3
Monster
Room #7
West Entry #1
West Entry #2
East Entry
South Entry #1
South Entry #2
South Entry #2
South Entry #3
Room Features
Monster
Room #8
North Entry
West Entry
East Entry #1
East Entry #2
South Entry
Empty
Room #9
East Entry
South Entry
Empty
Room #10
West Entry
South Entry #1
South Entry #2
South Entry #3
Empty
Room #11
North Entry
West Entry #1
Archway
West Entry #2
West Entry #2
East Entry #1
East Entry #2
South Entry
Room Features
Room #12
West Entry #1
Archway
West Entry #2
West Entry #3
East Entry #1
East Entry #2
Room Features
Monster
A narrow pit covered by iron bars lies in the east side of the room, A
wooden ladder rests against the north wall
5 x Blizzard Dragon Wyrmling (mm3 65, 125 xp)
Treasure: 40 gp; 3 x Moss Agate (60 gp each); Feathered Pouch (99 gp),
Pewter Pectoral (113 gp), Small Silver Mirror (111 gp); +1 Bloodclaw
Weapon (av 65, 520 gp) War Pick (phb 218), +1 Robe of Useful Items (mme
17, 520 gp) Cloth Armor (phb 214), +1 Vicious Weapon (phb 236, 520 gp)
Halberd (phb 218); hoard total 2103 gp
Trap
Room #13
North Entry
East Entry
Room Features
Monster
Trap
Room #14
Archway
Partition walls (Strength DC 15 to break), The floor is covered with cracks
1 x Young White Dragon (mm 84, 750 xp)
Bolter Turret (Perception DC 15 to find, Thievery DC 15 to disable, Init +2,
Target 1 creature within 10 squares, Attack +7 vs. AC, Damage 1d10+3,
125 xp)
Room #14
North Entry #1
North Entry #2
West Entry
East Entry
South Entry #1
South Entry #2
Archway
Leads to room #1, inhabited by 7 x Blizzard Dragon Wyrmling
Room Features
Monster
Trap
Room #15
West Entry #1
West Entry #2
East Entry #1
East Entry #2
South Entry
Room Features
Monster
Archway
Someone has scrawled "It's a trap" on the east wall, A sundered mace lies
in the south-west corner of the room
6 x Blizzard Dragon Wyrmling (mm3 65, 125 xp)
Treasure: 50 gp; 10 x +1 Onslaught Bullet (av2 27, 25 gp), Tanglefoot Bag
(av 30, 25 gp); hoard total 325 gp
Room #16
North Entry
Archway
West Entry #1
West Entry #2
East Entry #1
East Entry #2
Archway
Empty
Room #17
North Entry #1
North Entry #2
The door is located several feet above the floor and concealed behind
an area of mold
Leads to room #6, inhabited by 1 x Young White Dragon
West Entry
East Entry
Room Features
Monster
Trap
Room #18
North Entry #1
North Entry #2
West Entry
East Entry #1
Archway
East Entry #2
Room Features
Monster
A foul odor fills the south-east corner of the room, A pile of rotten rope lies
in the south-west corner of the room
7 x Blizzard Dragon Wyrmling (mm3 65, 125 xp)
Treasure: 211 gp, 262 sp, 9 cp; 2 x Azurite (53 gp each), Uncut Banded
Agate (53 gp each), 2 x Uncut Rhodochrosite (57 gp each); Leather Belt
with Silver Buckle (100 gp), Leather Boots with Brass Buckles (102 gp),
Leather Mask (100 gp); 9 x +1 Onslaught Bullet (av2 27, 25 gp), Alchemical
Formula Book (Alchemist's Acid (av 23, 70 gp), Clearsense Powder (av 26,
80 gp), Clearwater Solution (av 27, 100 gp), Tanglefoot Bag (av 30, 100
gp)); hoard total 1107 gp 2 sp 9 cp
Trap
Hidden Treasure
Room #19
Room #19
West Entry
East Entry
South Entry #1
South Entry #2
Room Features
Stone columns (provides cover), A narrow pit covered by iron bars lies in
the north-west corner of the room
Monster
Trap