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This is the CMakeCache file.


For build in directory: e:/visual studio 2015/Projects/Urho3DFirst/Build
It was generated by CMake: C:/Program Files/CMake/bin/cmake.exe
You can edit this file to change values found and used by cmake.
If you do not want to change any of the values, simply exit the editor.
If you do want to change a value, simply edit, save, and exit the editor.
The syntax for the file is as follows:
KEY:TYPE=VALUE
KEY is the name of a variable in the cache.
TYPE is a hint to GUIs for the type of VALUE, DO NOT EDIT TYPE!.
VALUE is the current value for the KEY.

########################
# EXTERNAL cache entries
########################
//Specify CMake build configuration (single-configuration generator
// only), possible values are Release (default), RelWithDebInfo,
// and Debug
CMAKE_CONFIGURATION_TYPES:STRING=Release;RelWithDebInfo;Debug
//Flags used by the compiler during all build types.
CMAKE_CXX_FLAGS:STRING= /DWIN32 /D_WINDOWS /W3 /GR /EHsc
//Flags used by the compiler during debug builds.
CMAKE_CXX_FLAGS_DEBUG:STRING=/D_DEBUG /MDd /Zi /Ob0 /Od /RTC1
//Flags used by the compiler during release builds for minimum
// size.
CMAKE_CXX_FLAGS_MINSIZEREL:STRING=/MD /O1 /Ob1 /DNDEBUG
//Flags used by the compiler during release builds.
CMAKE_CXX_FLAGS_RELEASE:STRING=/MD /O2 /Ob2 /DNDEBUG
//Flags used by the compiler during release builds with debug info.
CMAKE_CXX_FLAGS_RELWITHDEBINFO:STRING=/MD /Zi /O2 /Ob1 /DNDEBUG
//Libraries linked by default with all C++ applications.
CMAKE_CXX_STANDARD_LIBRARIES:STRING=kernel32.lib user32.lib gdi32.lib winspool.l
ib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib
//Flags used by the compiler during all build types.
CMAKE_C_FLAGS:STRING= /DWIN32 /D_WINDOWS /W3
//Flags used by the compiler during debug builds.
CMAKE_C_FLAGS_DEBUG:STRING=/D_DEBUG /MDd /Zi /Ob0 /Od /RTC1
//Flags used by the compiler during release builds for minimum
// size.
CMAKE_C_FLAGS_MINSIZEREL:STRING=/MD /O1 /Ob1 /DNDEBUG
//Flags used by the compiler during release builds.
CMAKE_C_FLAGS_RELEASE:STRING=/MD /O2 /Ob2 /DNDEBUG
//Flags used by the compiler during release builds with debug info.
CMAKE_C_FLAGS_RELWITHDEBINFO:STRING=/MD /Zi /O2 /Ob1 /DNDEBUG
//Libraries linked by default with all C applications.
CMAKE_C_STANDARD_LIBRARIES:STRING=kernel32.lib user32.lib gdi32.lib winspool.lib
shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib

//Flags used by the linker.


CMAKE_EXE_LINKER_FLAGS:STRING= /machine:X86
//Flags used by the linker during debug builds.
CMAKE_EXE_LINKER_FLAGS_DEBUG:STRING=/debug /INCREMENTAL
//Flags used by the linker during release minsize builds.
CMAKE_EXE_LINKER_FLAGS_MINSIZEREL:STRING=/INCREMENTAL:NO
//Flags used by the linker during release builds.
CMAKE_EXE_LINKER_FLAGS_RELEASE:STRING=/INCREMENTAL:NO
//Flags used by the linker during Release with Debug Info builds.
CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO:STRING=/debug /INCREMENTAL
//Install path prefix, prepended onto install directories.
CMAKE_INSTALL_PREFIX:PATH=C:/Program Files (x86)/InfokupIgra
//Path to a program.
CMAKE_LINKER:FILEPATH=C:/Program Files (x86)/Microsoft Visual Studio 14.0/VC/bin
/link.exe
//Flags used by the linker during the creation of modules.
CMAKE_MODULE_LINKER_FLAGS:STRING= /machine:X86
//Flags used by the linker during debug builds.
CMAKE_MODULE_LINKER_FLAGS_DEBUG:STRING=/debug /INCREMENTAL
//Flags used by the linker during release minsize builds.
CMAKE_MODULE_LINKER_FLAGS_MINSIZEREL:STRING=/INCREMENTAL:NO
//Flags used by the linker during release builds.
CMAKE_MODULE_LINKER_FLAGS_RELEASE:STRING=/INCREMENTAL:NO
//Flags used by the linker during Release with Debug Info builds.
CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO:STRING=/debug /INCREMENTAL
//Value Computed by CMake
CMAKE_PROJECT_NAME:STATIC=InfokupIgra
//RC compiler
CMAKE_RC_COMPILER:FILEPATH=rc
//Flags for Windows Resource Compiler.
CMAKE_RC_FLAGS:STRING=' /DWIN32 '
//Flags used by the linker during the creation of dll's.
CMAKE_SHARED_LINKER_FLAGS:STRING= /machine:X86
//Flags used by the linker during debug builds.
CMAKE_SHARED_LINKER_FLAGS_DEBUG:STRING=/debug /INCREMENTAL
//Flags used by the linker during release minsize builds.
CMAKE_SHARED_LINKER_FLAGS_MINSIZEREL:STRING=/INCREMENTAL:NO
//Flags used by the linker during release builds.
CMAKE_SHARED_LINKER_FLAGS_RELEASE:STRING=/INCREMENTAL:NO
//Flags used by the linker during Release with Debug Info builds.

CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO:STRING=/debug /INCREMENTAL
//If set, runtime paths are not added when installing shared libraries,
// but are added when building.
CMAKE_SKIP_INSTALL_RPATH:BOOL=NO
//If set, runtime paths are not added when using shared libraries.
CMAKE_SKIP_RPATH:BOOL=NO
//Flags used by the linker during the creation of static libraries.
CMAKE_STATIC_LINKER_FLAGS:STRING= /machine:X86
//Flags used by the linker during debug builds.
CMAKE_STATIC_LINKER_FLAGS_DEBUG:STRING=
//Flags used by the linker during release minsize builds.
CMAKE_STATIC_LINKER_FLAGS_MINSIZEREL:STRING=
//Flags used by the linker during release builds.
CMAKE_STATIC_LINKER_FLAGS_RELEASE:STRING=
//Flags used by the linker during Release with Debug Info builds.
CMAKE_STATIC_LINKER_FLAGS_RELWITHDEBINFO:STRING=
//If this value is on, makefiles will be generated without the
// .SILENT directive, and all commands will be echoed to the console
// during the make. This is useful for debugging only. With Visual
// Studio IDE projects all commands are done without /nologo.
CMAKE_VERBOSE_MAKEFILE:BOOL=FALSE
//Direct3D DLL
DIRECT3D_DLL:FILEPATH=C:/Program Files (x86)/Windows Kits/8.1/Redist/D3D/x86/d3d
compiler_47.dll
//Value Computed by CMake
InfokupIgra_BINARY_DIR:STATIC=E:/visual studio 2015/Projects/Urho3DFirst/Build
//Value Computed by CMake
InfokupIgra_SOURCE_DIR:STATIC=E:/visual studio 2015/Projects/Urho3DFirst
//Enable 64-bit build, the value is auto-discovered based on the
// found Urho3D library
URHO3D_64BIT:BOOL=0
//Enable AngelScript scripting support
URHO3D_ANGELSCRIPT:BOOL=ON
//Urho3D include directory
URHO3D_BASE_INCLUDE_DIR:PATH=E:/Urho3D/Build/include/Urho3D
//Enable C++11 standard
URHO3D_C++11:BOOL=OFF
//Path to Urho3D build tree or SDK installation location
URHO3D_HOME:PATH=E:/Urho3D/Build
//Urho3D library directory
URHO3D_LIBRARIES:FILEPATH=URHO3D_LIBRARIES-NOTFOUND
//Path to a library.

URHO3D_LIBRARIES_DBG:FILEPATH=E:/Urho3D/Build/lib/Urho3D_d.lib
//Urho3D library type, the value is auto-discovered based on the
// found Urho3D library
URHO3D_LIB_TYPE:STRING=STATIC
//Enable logging support
URHO3D_LOGGING:BOOL=ON
//Enable additional Lua scripting support
URHO3D_LUA:BOOL=ON
//Enable navigation support
URHO3D_NAVIGATION:BOOL=ON
//Enable networking support
URHO3D_NETWORK:BOOL=ON
//Enable resources packaging support, on Web platform default to
// 1, on other platforms default to 0
URHO3D_PACKAGING:BOOL=OFF
//Enable physics support
URHO3D_PHYSICS:BOOL=ON
//Enable profiling support
URHO3D_PROFILING:BOOL=ON
//Enable thread support, on Web platform default to 0, on other
// platforms default to 1
URHO3D_THREADING:BOOL=ON
//Enable 2D graphics and physics support
URHO3D_URHO2D:BOOL=ON
//Use console main() as entry point when setting up Windows executable
// targets (Windows platform only)
URHO3D_WIN32_CONSOLE:BOOL=OFF
########################
# INTERNAL cache entries
########################
//Auto-discovered URHO3D_D3D11 build option
AUTO_DISCOVERED_URHO3D_D3D11:INTERNAL=0
//Auto-discovered URHO3D_DATABASE_ODBC build option
AUTO_DISCOVERED_URHO3D_DATABASE_ODBC:INTERNAL=0
//Auto-discovered URHO3D_DATABASE_SQLITE build option
AUTO_DISCOVERED_URHO3D_DATABASE_SQLITE:INTERNAL=0
//Auto-discovered URHO3D_LUAJIT build option
AUTO_DISCOVERED_URHO3D_LUAJIT:INTERNAL=0
//Auto-discovered URHO3D_OPENGL build option
AUTO_DISCOVERED_URHO3D_OPENGL:INTERNAL=0
//Auto-discovered URHO3D_SSE build option
AUTO_DISCOVERED_URHO3D_SSE:INTERNAL=1
//Auto-discovered URHO3D_STATIC_RUNTIME build option
AUTO_DISCOVERED_URHO3D_STATIC_RUNTIME:INTERNAL=0
//Auto-discovered URHO3D_TESTING build option
AUTO_DISCOVERED_URHO3D_TESTING:INTERNAL=0

//This is the directory where this CMakeCache.txt was created


CMAKE_CACHEFILE_DIR:INTERNAL=e:/visual studio 2015/Projects/Urho3DFirst/Build
//Major version of cmake used to create the current loaded cache
CMAKE_CACHE_MAJOR_VERSION:INTERNAL=3
//Minor version of cmake used to create the current loaded cache
CMAKE_CACHE_MINOR_VERSION:INTERNAL=6
//Patch version of cmake used to create the current loaded cache
CMAKE_CACHE_PATCH_VERSION:INTERNAL=2
//Path to CMake executable.
CMAKE_COMMAND:INTERNAL=C:/Program Files/CMake/bin/cmake.exe
//Path to cpack program executable.
CMAKE_CPACK_COMMAND:INTERNAL=C:/Program Files/CMake/bin/cpack.exe
//Path to ctest program executable.
CMAKE_CTEST_COMMAND:INTERNAL=C:/Program Files/CMake/bin/ctest.exe
//ADVANCED property for variable: CMAKE_CXX_FLAGS
CMAKE_CXX_FLAGS-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_CXX_FLAGS_DEBUG
CMAKE_CXX_FLAGS_DEBUG-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_CXX_FLAGS_MINSIZEREL
CMAKE_CXX_FLAGS_MINSIZEREL-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_CXX_FLAGS_RELEASE
CMAKE_CXX_FLAGS_RELEASE-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_CXX_FLAGS_RELWITHDEBINFO
CMAKE_CXX_FLAGS_RELWITHDEBINFO-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_CXX_STANDARD_LIBRARIES
CMAKE_CXX_STANDARD_LIBRARIES-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_C_FLAGS
CMAKE_C_FLAGS-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_C_FLAGS_DEBUG
CMAKE_C_FLAGS_DEBUG-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_C_FLAGS_MINSIZEREL
CMAKE_C_FLAGS_MINSIZEREL-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_C_FLAGS_RELEASE
CMAKE_C_FLAGS_RELEASE-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_C_FLAGS_RELWITHDEBINFO
CMAKE_C_FLAGS_RELWITHDEBINFO-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_C_STANDARD_LIBRARIES
CMAKE_C_STANDARD_LIBRARIES-ADVANCED:INTERNAL=1
//Executable file format
CMAKE_EXECUTABLE_FORMAT:INTERNAL=Unknown
//ADVANCED property for variable: CMAKE_EXE_LINKER_FLAGS
CMAKE_EXE_LINKER_FLAGS-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_EXE_LINKER_FLAGS_DEBUG
CMAKE_EXE_LINKER_FLAGS_DEBUG-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_EXE_LINKER_FLAGS_MINSIZEREL
CMAKE_EXE_LINKER_FLAGS_MINSIZEREL-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_EXE_LINKER_FLAGS_RELEASE
CMAKE_EXE_LINKER_FLAGS_RELEASE-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO
CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO-ADVANCED:INTERNAL=1
//Name of external makefile project generator.
CMAKE_EXTRA_GENERATOR:INTERNAL=
//Name of generator.
CMAKE_GENERATOR:INTERNAL=Visual Studio 14 2015
//Name of generator platform.
CMAKE_GENERATOR_PLATFORM:INTERNAL=
//Name of generator toolset.
CMAKE_GENERATOR_TOOLSET:INTERNAL=
//Source directory with the top level CMakeLists.txt file for this
// project

CMAKE_HOME_DIRECTORY:INTERNAL=E:/visual studio 2015/Projects/Urho3DFirst


//ADVANCED property for variable: CMAKE_LINKER
CMAKE_LINKER-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_MODULE_LINKER_FLAGS
CMAKE_MODULE_LINKER_FLAGS-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_MODULE_LINKER_FLAGS_DEBUG
CMAKE_MODULE_LINKER_FLAGS_DEBUG-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_MODULE_LINKER_FLAGS_MINSIZEREL
CMAKE_MODULE_LINKER_FLAGS_MINSIZEREL-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_MODULE_LINKER_FLAGS_RELEASE
CMAKE_MODULE_LINKER_FLAGS_RELEASE-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO
CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO-ADVANCED:INTERNAL=1
//number of local generators
CMAKE_NUMBER_OF_MAKEFILES:INTERNAL=1
//ADVANCED property for variable: CMAKE_RC_COMPILER
CMAKE_RC_COMPILER-ADVANCED:INTERNAL=1
CMAKE_RC_COMPILER_WORKS:INTERNAL=1
//ADVANCED property for variable: CMAKE_RC_FLAGS
CMAKE_RC_FLAGS-ADVANCED:INTERNAL=1
//Path to CMake installation.
CMAKE_ROOT:INTERNAL=C:/Program Files/CMake/share/cmake-3.6
//ADVANCED property for variable: CMAKE_SHARED_LINKER_FLAGS
CMAKE_SHARED_LINKER_FLAGS-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_SHARED_LINKER_FLAGS_DEBUG
CMAKE_SHARED_LINKER_FLAGS_DEBUG-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_SHARED_LINKER_FLAGS_MINSIZEREL
CMAKE_SHARED_LINKER_FLAGS_MINSIZEREL-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_SHARED_LINKER_FLAGS_RELEASE
CMAKE_SHARED_LINKER_FLAGS_RELEASE-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO
CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_SKIP_INSTALL_RPATH
CMAKE_SKIP_INSTALL_RPATH-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_SKIP_RPATH
CMAKE_SKIP_RPATH-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_STATIC_LINKER_FLAGS
CMAKE_STATIC_LINKER_FLAGS-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_STATIC_LINKER_FLAGS_DEBUG
CMAKE_STATIC_LINKER_FLAGS_DEBUG-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_STATIC_LINKER_FLAGS_MINSIZEREL
CMAKE_STATIC_LINKER_FLAGS_MINSIZEREL-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_STATIC_LINKER_FLAGS_RELEASE
CMAKE_STATIC_LINKER_FLAGS_RELEASE-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_STATIC_LINKER_FLAGS_RELWITHDEBINFO
CMAKE_STATIC_LINKER_FLAGS_RELWITHDEBINFO-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_VERBOSE_MAKEFILE
CMAKE_VERBOSE_MAKEFILE-ADVANCED:INTERNAL=1
//ADVANCED property for variable: DIRECT3D_DLL
DIRECT3D_DLL-ADVANCED:INTERNAL=1
//Details about finding DirectX
FIND_PACKAGE_MESSAGE_DETAILS_DirectX:INTERNAL=[TRUE][cfound components: D3D DIn
put DSound XAudio2 XInput ][v()]
//Details about finding Urho3D
FIND_PACKAGE_MESSAGE_DETAILS_Urho3D:INTERNAL=[E:/Urho3D/Build/lib/Urho3D_d.lib][
E:/Urho3D/Build/include;E:/Urho3D/Build/include/Urho3D/ThirdParty;E:/Urho3D/Buil
d/include/Urho3D/ThirdParty/Bullet;E:/Urho3D/Build/include/Urho3D/ThirdParty/Lua
]
//MKLINK capability
HAS_MKLINK:INTERNAL=FALSE

//Have include d3d11.h


HAVE_D3D11_H:INTERNAL=1
//Have include d3d9.h
HAVE_D3D9_H:INTERNAL=1
//Have include d3dcompiler.h
HAVE_D3DCOMPILER_H:INTERNAL=1
//Have include ddraw.h
HAVE_DDRAW_H:INTERNAL=1
//Have include dinput.h
HAVE_DINPUT_H:INTERNAL=1
//Have include dsound.h
HAVE_DSOUND_H:INTERNAL=1
//Have include dxgi.h
HAVE_DXGI_H:INTERNAL=1
//Have include xaudio2.h
HAVE_XAUDIO2_H:INTERNAL=1
//Have include windows.h;xinput.h
HAVE_XINPUT_H:INTERNAL=1
//Path to system root of the cross-compiling target
SYSROOT:INTERNAL=
//ADVANCED property for variable: URHO3D_BASE_INCLUDE_DIR
URHO3D_BASE_INCLUDE_DIR-ADVANCED:INTERNAL=1
//FindUrho3D module's compile result
URHO3D_COMPILE_RESULT:INTERNAL=TRUE
//True when 64-bit ABI was being used when test compiling Urho3D
// library
URHO3D_FOUND_64BIT:INTERNAL=0
//Lib type (if specified) when Urho3D library was last found
URHO3D_FOUND_LIB_TYPE:INTERNAL=STATIC
//ADVANCED property for variable: URHO3D_LIBRARIES
URHO3D_LIBRARIES-ADVANCED:INTERNAL=1
//ADVANCED property for variable: URHO3D_LIBRARIES_DBG
URHO3D_LIBRARIES_DBG-ADVANCED:INTERNAL=1
//STRINGS property for variable: URHO3D_LIB_TYPE
URHO3D_LIB_TYPE-STRINGS:INTERNAL=STATIC;SHARED
//Result of TRY_RUN
URHO3D_RUN_RESULT:INTERNAL=0

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