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Trace file has been created: TraceLog20141023193103.

txt
Mod Manager Version: 0.50.3.0
OS version: Microsoft Windows NT 6.1.7601 Service Pack 1
Installed .NET Versions:
CDF SP 0
v2.0.50727 SP 2
v3.0 SP 2
v3.5 SP 1
v4 SP 0
v4.0 SP 0
Tracing is forced: False
Discovering Game Mode Factories...
Looking in: C:\Program Files\Nexus Mod Manager\GameModes
Checking: DarkSouls.dll
Initializing: Nexus.Client.Games.DarkSouls.DarkSoulsGameModeFactory
Checking: DarkSouls.ModScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\DarkSouls.ModSc
ript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, Pu
blicKeyToken=null
Checking: DarkSouls2.dll
Initializing: Nexus.Client.Games.DarkSouls2.DarkSouls2GameModeFactory
Checking: DarkSouls2.ModScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\DarkSouls2.ModS
cript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, P
ublicKeyToken=null
Checking: DragonAge.dll
Initializing: Nexus.Client.Games.DragonAge.DragonAgeGameModeFactory
Checking: DragonAge.ModScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\DragonAge.ModSc
ript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, Pu
blicKeyToken=null
Checking: DragonAge2.dll
Initializing: Nexus.Client.Games.DragonAge2.DragonAge2GameModeFactory
Checking: DragonAge2.ModScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\DragonAge2.ModS
cript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, P
ublicKeyToken=null
Checking: Fallout3.CSharpScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Fallout3.CSharp
Script.dll: cannot find dependency CSharpScript, Version=1.1.0.0, Culture=neutra
l, PublicKeyToken=null
Checking: Fallout3.dll
Initializing: Nexus.Client.Games.Fallout3.Fallout3GameModeFactory
Checking: Fallout3.XmlScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Fallout3.XmlScr
ipt.dll: cannot find dependency XmlScript, Version=1.1.0.0, Culture=neutral, Pub
licKeyToken=null
Checking: FalloutNV.CSharpScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\FalloutNV.CShar
pScript.dll: cannot find dependency CSharpScript, Version=1.1.0.0, Culture=neutr
al, PublicKeyToken=null
Checking: FalloutNV.dll
Initializing: Nexus.Client.Games.FalloutNV.FalloutNVGameModeFactory
Checking: FalloutNV.XmlScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\FalloutNV.XmlSc
ript.dll: cannot find dependency XmlScript, Version=1.1.0.0, Culture=neutral, Pu
blicKeyToken=null
Checking: GamebryoBase.dll
Checking: Grimrock.dll

Initializing: Nexus.Client.Games.Grimrock.GrimrockGameModeFactory
Checking: Grimrock.ModScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Grimrock.ModScr
ipt.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, Pub
licKeyToken=null
Checking: Morrowind.dll
Initializing: Nexus.Client.Games.Morrowind.MorrowindGameModeFactory
Checking: Morrowind.ModScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Morrowind.ModSc
ript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, Pu
blicKeyToken=null
Checking: Oblivion.dll
Initializing: Nexus.Client.Games.Oblivion.OblivionGameModeFactory
Checking: Oblivion.ModScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Oblivion.ModScr
ipt.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, Pub
licKeyToken=null
Checking: Skyrim.CSharpScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Skyrim.CSharpSc
ript.dll: cannot find dependency CSharpScript, Version=1.1.0.0, Culture=neutral,
PublicKeyToken=null
Checking: Skyrim.dll
Initializing: Nexus.Client.Games.Skyrim.SkyrimGameModeFactory
Checking: Skyrim.XmlScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Skyrim.XmlScrip
t.dll: cannot find dependency XmlScript, Version=1.1.0.0, Culture=neutral, Publi
cKeyToken=null
Checking: Starbound.dll
Initializing: Nexus.Client.Games.Starbound.StarboundGameModeFactory
Checking: Starbound.ModScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Starbound.ModSc
ript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, Pu
blicKeyToken=null
Checking: StateOfDecay.dll
Initializing: Nexus.Client.Games.StateOfDecay.StateOfDecayGameModeFactor
y
Checking: StateOfDecay.ModScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\StateOfDecay.Mo
dScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral,
PublicKeyToken=null
Checking: TESO.dll
Initializing: Nexus.Client.Games.TESO.TESOGameModeFactory
Checking: WarThunder.dll
Initializing: Nexus.Client.Games.WarThunder.WarThunderGameModeFactory
Checking: Witcher2.dll
Initializing: Nexus.Client.Games.Witcher2.Witcher2GameModeFactory
Checking: Witcher2.ModScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Witcher2.ModScr
ipt.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, Pub
licKeyToken=null
Checking: WorldOfTanks.dll
Initializing: Nexus.Client.Games.WorldOfTanks.WoTGameModeFactory
Checking: WorldOfTanks.ModScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\WorldOfTanks.Mo
dScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral,
PublicKeyToken=null
Checking: XRebirth.dll
Initializing: Nexus.Client.Games.XRebirth.XRebirthGameModeFactory
Loading Game Mode Factories for Installed Games...
Loading Witcher2: Supported

Loading Skyrim: Supported


Loading Fallout3: Supported
Determining Game Mode: (From Selection Form) Fallout3
Game Mode Factory Selected: Fallout 3 (Fallout3)
Creating Game Mode mutex (Attempt: 0)
Running Threads (1)
3 ()
Aborted
Tracing an Unhandled Exception:
Exception:
Message:
Die Konfigurationsdatei wurde bereits von einem anderen Programm gendert.
(C:\Users\Daniel G\AppData\Local\Black_Tree_Gaming\NexusClient.exe_Url_2eir2d35c
qbpwgw1etv4i5pyvaneja0r\0.50.3.0\user.config)
Full Trace:
System.Configuration.ConfigurationErrorsException: Die Konfigurationsdat
ei wurde bereits von einem anderen Programm gendert. (C:\Users\Daniel G\AppData\Lo
cal\Black_Tree_Gaming\NexusClient.exe_Url_2eir2d35cqbpwgw1etv4i5pyvaneja0r\0.50.
3.0\user.config)
bei System.Configuration.BaseConfigurationRecord.EvaluateOne(String[] keys, S
ectionInput input, Boolean isTrusted, FactoryRecord factoryRecord, SectionRecord
sectionRecord, Object parentResult)
bei System.Configuration.BaseConfigurationRecord.Evaluate(FactoryRecord facto
ryRecord, SectionRecord sectionRecord, Object parentResult, Boolean getLkg, Bool
ean getRuntimeObject, Object& result, Object& resultRuntimeObject)
bei System.Configuration.BaseConfigurationRecord.GetSectionRecursive(String c
onfigKey, Boolean getLkg, Boolean checkPermission, Boolean getRuntimeObject, Boo
lean requestIsHere, Object& result, Object& resultRuntimeObject)
bei System.Configuration.Configuration.GetSection(String sectionName)
bei System.Configuration.ClientSettingsStore.GetConfigSection(Configuration c
onfig, String sectionName, Boolean declare)
bei System.Configuration.ClientSettingsStore.WriteSettings(String sectionName
, Boolean isRoaming, IDictionary newSettings)
bei System.Configuration.LocalFileSettingsProvider.SetPropertyValues(Settings
Context context, SettingsPropertyValueCollection values)
bei System.Configuration.SettingsBase.SaveCore()
bei System.Configuration.SettingsBase.Save()
bei Nexus.Client.ApplicationInitializer.DoApplicationInitialize(IGameModeFact
ory p_gmfGameModeFactory, SynchronizationContext p_scxUIContext, ViewMessage& p_
vwmErrorMessage)
bei Nexus.Client.ApplicationInitializer.DoWork(Object[] p_objArgs)
bei Nexus.Client.ThreadedBackgroundTask.RunThreadedWork(Object p_objArgs)
bei Nexus.Client.Util.Threading.TrackedThread.RunParameterizedThread(Object p
_objParam)
bei System.Threading.ExecutionContext.RunInternal(ExecutionContext executionC
ontext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext,
ContextCallback callback, Object state, Boolean preserveSyncCtx)
bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext,
ContextCallback callback, Object state)
bei System.Threading.ThreadHelper.ThreadStart(Object obj)