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OBJECT:
Travel across the galaxy seeking out alien phenomena. You must control
stars to complete your missions. Be the first captain to complete three
missions and return home and you winl
CONTENTS:
1 Gameboard 6 Space Sectors (Triangles) 4 2-pc. Enterprise Pawns 24
Mission Cards - 32 Star Cards 6 Plastic Clips 2 Dice 60 Control Markers
3. Separate the six triangular Space Sectors and put them face down in a
pile. Let each player choose one and place it face up on the board in front
of his starbase. Be sure to connect the starpaths on your Space Sector
with the lines leading from your starbase. See Fig.2.
TO PLAY:
1. Roll the dice. High roller moves first; others follow in turn clockwise.
2. You can move at one of two speeds:
A. Warp SpeedRoll the dice and move the count showing on the dice.
OR
B. Impulse SpeedMove one space in a turn.
NOTE: Certain "Advanced Civilization" Cards allow you to Increase
your move. See explanation later in the instructions.
3. Move along a colored starpath to reach spaces marked by letters A-E
which represent stars.
4. When you land on one of the letter spaces that has not been previously
explored, you draw a Star Card.
5. When you roll the dice, you must move the full count unless you are going
to stop on an UNEXPLORED Star (a star no other player has landed on)
Earth, Vulcan, a starbase, or are returning home.
6. When you roll doubles, you can move yourself or an opponent the count
showing on the dice.
7. You can only change from a starpath of one color to a different color starpath at Space Sector boundaries or by going through a planet or starbase. You cannot change starpaths within a Space Sector.
NOTE: When passing through a planet or starbase, you count the planet
or starbase as part of your moveyou don't have to stop on it.
8. You can land on or pass over other players without penalty.
EXCEPTION: When you land on another player who has completed three
missions and is returning home, you can send that player
anywhere on the board.
TO COMPLETE A MISSION
1. When you receive your Mission Cards, you will see that they refer to alien
phenomena such as Di-Lithium Crystals. Neutron Stars, etc. or they order
you to go to a specific destination such as visiting three stars in the Earth
Space Sector.
2. You must move to Star Spaces in order to draw Star Cards. You do not
have to land on an UNEXPLORED Star by exact count.
3. When you land on an Unexplored Star (a Star Space that no other player
has landed on), draw a Star Card and put it on the appropriate card space
on the outer edge of the Space Sector you are in. That star now becomes
an EXPLORED Star and you control it. Place one of your ControlMarkers
below the card. (EXCEPTION: See Hostile Aliens.)
EXAMPLE: If you are in the Yellow Space Sector and land on the "A"
Star, draw a Star Card and place it on the card space marked
A on the outer edge of the Yellow Space Sector with one of
your markers below It. (Refer to Fig. 2.)
4. All terms, such as "Explore," Seek out and destroy," Visit."Go there and
investigate," mean that you must control one of the Star Cards that
represent the alien objects mentioned on your Mission Cards.
EXAMPLE: One card reads, "Alpha Tauri wants to start a new colony.
Find 1 Earth-like planet. Beam down your science team _to
survey the planet's surface." In order to complete this mission,
you must travel to unknown star spaces hoping to draw a Star
Card which reads Earth-like planet" or you must go to a
known star where another player has already found an Earthlike planet and take over control of that card by landing on
the space by exact count. Replace the other player's Control
Marker with one of your own. No further action is needed.
5. When you draw a Star Card that matches one of your Mission Cards or you
achieve the task set for you by the Mission Card, you have completed a
mission. You must turn that MISSION Card face upyou cannot
complete missions secretly.
1979 by Milton Bradley Co. under Berne & Universal Copyright Conventions
m Designates a Trademark of Paramount Pinctures Corporation