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The
Problem
The
Solution
A mobile platform that
facilitates services
between members of the
college community
Market Validation
Providers of Service
Requestors of Service
91%
71%
26%
Yes
3%
6%
No
Maybe
3%
Yes
Successfully raised $10,087
No
Maybe
COCO Features
Save Time. Earn Money.
QUESTION BAR
COCO MESSENGER
RATING SYSTEM
COCO Features
Save Time. Earn Money.
Market Size
$545 B
$545 B
$163 B
Total discretionary student
spending (30%)
$163 B
$140 B
Percentage of students with
smartphones (86%)
$140 B
$11.2 B
Total Realizable Market (8%)
$ 11 . 2 B
Business Model
Pays $10.59
Requestors of Service
$10 Task
8%
92%
Providers of Service
Receives $0.80
Receives $9.20
Competition
Safe and Easy to Use
College verification safeguards
More
Secure
Security
Other Advantages
First to target college demographic
Communal environment of college
User profile allows additional
Less
Secure
Easier
Ease of Use
and Convenience
Harder
10
The Team
COCO The College Connection
PHIL ROSSI
DAN STRUMLOK
THOMAS THERIAULT
CMO
CTO
11
Advisors
COCO The College Connection
SEAN BRANAGAN
LOU PETROZZI
negotiation
12
Fundraise
We are looking for 18 months of financing to reach over 200,000 monthly transactions
200,000 Monthly
Transactions
$160,000 Revenue
(Monthly)
13
How do we do it?
ORIGINAL CONTENT
PROMOTIONS
PAID ADVERTISEMENT
FREE ADVERTISEMENT
14
Budget Allocation
Initial Priorities
Platform Development
Unforseen
Expenses
$60,000
15%
Marketing
Platform
Development
$20,000
5%
Platform
Improvements
$60,000
15%
Platform Improvement
Improvement and modifications for current
New Hires
(CFO, CMO)
$100,000
25%
Marketing
$60,000
15%
Platform Expansion
Expansion of the platform to offering services, not just
requesting them
Expansion of the platform to buying and selling
Platform
Expansion
$100,000
25%
15
Valuation
$2,642,213.87 Valuation; $400,000 Investment equates to 15.1%
$2,642,213.87
Growth Rate
5%
Discount Rate
45%
Equity Stake
Value Now
10%
$264,221.39
15%
$396,332.08
20%
$528,442.77
15%
$660,553.47
$104,175,831.48
$3,591,021.24
58.02
29.01
Equity Stake
Value at Year 5
End
10%
$10,417,583.15
15%
$15,626,374.72
20%
$20,835,166.30
25%
$26,043,957.87
Rate of Return
CAGR
3843%
84.49%
16
Assumptions
Major Assumptions to the Model
We assumed a 100%
increase in our marketing
budget each year.
We assumed an average
transaction cost of $10 given
our discussion with our target
market over the past 8
months. When we factor in
faculty and staff using the
platform this is likely to be
slightly higher.
We assumed platform
improvement costs of $500,000
over a five year period, this would
include at a minimum the
integration of Facebook, refining
of our GUI, and expansion to
buying and selling items. This
number is likely to change
depending on growth, revenue,
investment, etc.
17
Assumptions
Major Assumptions to the Model
18
QUESTIONS
19
BACKUP SLIDES
20
Web Presence
WEBSITE
cocotheapp.com
twitter.com/cocotheapp
facebook.com/COCOtheApp/
SNAPCHAT
YOUTUBE
Upcoming
Upcoming
Upcoming
21
Survey Answers
What are three jobs
you wish you had
help with as a
student?
cleaning
track
2016 COCO All Rights Reserved.
22
Survey Answers
What apprehensions
would you have
about transactions
with other students
such as these?
Making sure the rate was fair and payments were secure
Problems with the money exchange
None
How could I guarantee payment for my services?
It is difficult to estimate how much help should be provided
for the right amount of money
Loyalty/trust
Syracuse has enough issues with robberies and such, I
would be concerned that this would be used to setup a
robbery
Personal boundaries, potential danger
None
None
Creating a contract that both parties agreed on a set
amount for each task and when they would get paid
None
The security of these transactions, such as who would
enforce him or her to pay me after my work got done?
Safety
I would be afraid that whatever work was done by the
student helping me would not be up to my standards, and
would have to be reworked or redone.
If the person is honest
The quality of service