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Battle for Rots by Mark Piper

11th June 1944


Background
After German forces re-captured Rots on the 8th June, the village formed a salient in the allied front
line. It also controlled a part of the Mue valley to the north of the main RN 13 highway. It was
defended by a battalion sized group based around the 1st & 4th companies of the 1st Battalion of the
26th SS Panzer Grenadier Regiment as well as the Panthers of the 4th Company of the 12th SS Panzer
Division. These forces were dug-in in and around the buildings and woods of Rots and Le Hamel.
To eliminate this threat to the flank of the 3rd Canadian Infantry Division it was decided to launch
an attack by the attached 46th Royal Marine Commando, reinforced by a tank squadron of the 10th
Canadian Armoured Regiment.

Hobby Master 1:72 diecast


Centaur CS Tank

The Wargame Scenario


The game is played on an 8' x 6' table. Woods are open. Hedgerows are treated as per the rules (not
bocage). The River Mue may be crossed at all points but is treated as a linear obstacle to movement.
Buildings start intact. The game lasts for nine moves.
Allied forces win if they control two out of three objectives at games end (the objectives being Le
Hamel, Rots and Chateau). An objective is controlled if only one side has combat elements (not OP
teams, abandoned AFVs or crews and empty transports) within 9" of the centre. The Germans win if
they prevent the allies from achieving their victory conditions. Any other result is a draw.

Sources
Rapid Fire D-Day Supplement Colin Rumford
Pfeiffers Last Ride The Battle of Le Hamel and Rots R Mark Davies
http://fireandfury.com/extra/downloads/rots.pdf (Battlefront scenario)
The Panzers and the Battle of Normandy George Bernage
12th SS History of the Hitler Youth Panzer Division (Volume One) Hubert Myer
Juno Beach (Battlezone Normandy) Ken Ford
Steel Inferno (1st SS Panzer Corps in Normandy) Michael Reynolds
The Authorised History of the Royal Marine Commandos James D Ladd
Holding Juno - Mark Zuehlke
Page 1

Pages 2 and 3 are for the German players eyes only


Pages 4 and 5 are for the Canadian players eyes only

German Player Information

German tanks are elite, all other troops are regular.


1st Battalion (Group)
26th SS Panzer Grenadier Regiment
(Major Krause)
Morale test @ 20 casualties

HQ
CO + 4 figures, Panzerschreck,
heavy car

1st Company
8 figures, Panzerfaust,
medium truck

16th (Pioneer) Company


8 figures, Panzerfaust, flamethrower,
Sdkfz 251/7 half-track

12th SS Escort Company


6 figures, MMG, 81mm mortar,
Panzerfaust, medium truck

All German forces deploy south of the deployment


line. Infantry are in prepared positions. German
guns are deployed south of the Caen Bayeux road.
On Table Artillery
2nd Battalion SS Panzer Artillery Regiment 12
8 figures, 2 x 105mm howitzer,
2 x Sdkfz 11 half-track prime mover

4th (Heavy) Company


3 figures, 81mm mortar, medium truck,
6 figures, 2 x MMG, Panzerfaust, medium truck,
3 figures, 75mm AT gun, medium truck

4th Coy, 12th SS Panzer Regiment


(Capt Pfeiffer)
2 x Panther (75mm)*

12th SS Artillery Regiment


2 figure OP team, Kubelwagen

* AT ranges = short 12", medium 36", long 60". HE = 6 x 10"

The German LMG rule (+2 for Panzer Grenadier


small arms groups) applies. Germans move first.

Page 2

Above: Valiant Miniatures plastic Germans painted by Steve


Goodhand (www.valiantminiatures.com).

German Battle Map: Rots


n

Lasson

Bray

Rosel

Le Hamel

German
Defended
Area
Rots

To Bayeux

Chateau

48"

To Caen

= objective
Page 3

Canadian Player Information


All troops are regular.

46th Royal Marine Commando,


4th Special Service Brigade
Test @ 20 casualties (Lt Colonel Hardy)
HQ
CO + 6 figures, PIAT

A Troop
5 figures

Off Table Artillery


12th Field Regiment RCA
3 x 25pdr battery (2 guns in each battery)
La Regiment de la Chaudiere,
8th Canadian Infantry Brigade
Test @ 20 casualties (Lt Colonel Mathieu)

B Troop
5 figures

X Troop
5 figures

Y Troop
5 figures

Z Troop
5 figures

S Troop
5 figures, MMG, 3" mortar

12th Field Regiment, RCA


OP Carrier, OP Sherman

HQ Company
CO + 6 figures, PIAT, 2" mortar

Carrier Platoon
3 figures, PIAT, Bren Carrier

A Company 8 figures

B Company 8 figures

C Company 8 figures

D Company 8 figures

Support Company
6 figures, 6pdr AT gun (no APDS), Lloyd prime mover,
3" mortar, Bren Carrier

Troop, 2nd Independent


Royal Marine Armoured
Support Battery
Centaur (95mm)*

A Squadron,
10th Canadian Armoured Regiment
(Fort Garry Horse)
2 x Sherman (75mm), Firefly (17pdr)**

MG Platoon,
Cameron Highlanders of Ottawa
3 figures, Vickers MMG,
Bren Carrier
(Attached to infantry battalion)

Troop, 3rd AT Regiment,


Royal Canadian Artillery
4 figures, 17pdr AT gun,
M5 HT prime mover

* Centaur CS (95mm howitzer), C class armour, gun 2, HE 12 pts


table 4 (or VMG). Test as independant AFV.
** 17pdr AT ranges = short 12", medium 36", long 60".
No HE or hull MG

The elements above start on-table in the


deployment area as indicated on the scenario map.
British move second.

Page 4

The elements above start on the northern edge of


the table.

Canadian Battle Map: Rots


n

Lasson
24"

Bray

Rosel

Canadian
Start Line

Le Hamel

Rots
To Bayeux

Chateau

To Caen

= objective
Page 5

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