Вы находитесь на странице: 1из 19

ANIMATION & GAMING are two different as well as

similar fields…
DIFFERENT because animation includes almost all the fields
whereas gaming is a field related to the different games we play
on p.c's & different consoles like PSP, PS-2, PS-3, etc. & SIMILAR
because in general both are used for entertainment purposes….

1
Animation –THE
WORLD OF IMAGINATION

2
What is Animation?
“Anim” means To
give life
Hence, Animation is
an art of giving life to
an imagination of a
person in an
artificially generated
environment OR we
can say that
Animation is an Illusion
of movements,
created by the
consecutive display
of images…

3
Global Animation
Industry

Is about
USD $75 billion
by 2009

4
India’s contribution to
Animation

Indian
Animation
Industry
Will be
about
USD $ 1 billion
by 2010

5
India-the Hub of Animation
Across the world

• Lower cost of production

• Favorable cultural background

• English speaking workforce

• World class technicians giving a creative edge

• Presence of world-standard studios

6
Business in india

• Several kids channel launched like cartoon

network, pogo, nickelodeon, etc

• Recent released Animated movies –


Ghatotkach, Hanuman, Ganesha, Roadside
Romeo, etc.

• Animation is also used in bollywood as well as


hollywood

7
APPLICATIONS OF ANIMATION
E-education

Medical
Television

Animation Entertainment Animated Film

Web-designing Direct to DVD

Visual Communication
Defence

8
GAMING Industry

The word it self defines the whole meaning


GAMING is industry is all about
providing a two dimensional or a three
dimensional environment to the user to
get relaxed or refresh his mind & even to
do what he or any one cant do in the
real world… like fly in skies, race like a
dangerous driver, fight with hundreds of
enemies, etc……

9
Will be
about
USD $ 350 million by 2010

10
Different CONSOLES used

 COMPUTERS
 PSP(Play Station Portable)
 PS-2

 PS-3
 X-BOX
 Wii-NITENDO

11
What can be taught through games?

 Facts, principles, cause and effect, complex problem solving


 Successfully integrating gaming principles and techniques into
a learning environment could:
 Make learning itself for fun
 Provide a challenge for the students
 Help them learn more effectively
 In some knowledge domains simulation games may be the only
way of simulating and practicing real world problems (e.g.
military, aviation, medicine)

12
Benefits OF GAMING
 90% of the students reported that the use of Games had actually
helped them in better understanding topics such as negotiation
protocols and strategic behaviour
 Immediate feedback
 Enhances the Observation power of one in in comparison to
others
 85% of the students considered the competition to be enjoyable
and fun
 90% of the students claimed that the use of the simulation game
and platform had enhanced their learning experience and the
same percentage reported that they believed they had achieved
the module’s learning objectives

13
CREATIVITY

IMAGINATION POWER

QUALITY OF ANIMATION HE/SHE CAN DELIVER

14
Challenges Animation & Gaming
industry is facing in India

• Lack of skilled manpower

• Lack of a developed market

• Lack of awareness regarding


the industry

• Lack of proper animation


training programs

• Lack of investment in
technology

15
Career’s in AnimAtion &GAminG
INDUSTRTY

• Modeler • Simulation

• Rigger • Texture Artist

• SFX Specialist • Animator

• Movie Maker • Lighting Artist

• Game Designer • Compositors

• 3D Fashion Industry • VFX Specialist

• AD Film Maker • Product Designer, etc.

16
Different
INSTITUTION
 MAYA academy,
Mumbai
 IIT, Mumbai
 ARENA
ANIMATION, Greater
Noida
 JAGRAN COLLEGE
OF MASS
COMUNICATION,
Greater Noida
 MAAC, Greater
Noida etc

17
COMPANIES & STUDIOS
 EA SPORTS
 THQ
 CAPCOM
 ROCKSTAR
 DQ Entertainment
 Crest Animation
 Prana Studio
 Famous Studio
 Prime Focus
 Big Animation

18
thank you

**NOTE-
Feedback-- rohit971485@yahoo.com

19

Вам также может понравиться