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Frame Rates

What is the duration of your animation in minutes? (minimum 30 seconds)

The duration of my animation in minutes is 0.333 recurring of a minute which is 20 seconds


long. Over all I had 200 frames so there will be 10 frames being used within just 1 seconds.

In seconds?

20 Second animation with 200 frames being used.

How many frames per second for video?

There will be 20 frames per second in the video adding up to 200 frames considering the
animation is 30 seconds long.

There are 60 seconds in a minute. How many frames (ie. Individual photos) will you
need to take?

If the production was a minute long that would mean the production would need 600 frames
because if there are 200 frames in 20 seconds times that by three since that adds up to a
minute which is 60 seconds. That is how I worked out it having 600 frames if the production
were to be a minute.
Lighting Design

Where will you be photographing your animation?

In a small office studio.

Does it have natural daylight?

There is natural daylight but there are curtains which block out all sources of sunlight.

If so, you will need to block this out. Explain why.

It is crucial that there is no natural light in the room where the production is going to be shot
in and this because there are already spot lights on the set and having natural light in the
room of the set may tamper with the lighting on the set. But this is resolved by the curtains
which block all sources of light coming into the room.

Do you have a constant light source(s) such as a lamp?

There is two lamps facing this productions set and it brightens up the whole set making the
shot look a lot better than it would if there were to be only natural lighting on the set.

Where will you place your light source(s) to create interesting effects?

My light sources for this production are going to be positioned behind the camera so it is out
of the way but still gives the set good lighting. The lights sources are only lamps and they
are easily plugged.
Frame numbers
You will need to label your images as frames

The first 24 frames will be written as;

0_1

0_2 etc etc

the following 24 will be

1_1

1_2

1_3

Ensure your clips are labeled as such. Screen shot the folder your clips are in, and copy the
image underneath.
Dope sheets
A dope sheet is an animation tool which helps a animator organise the animation shot-by-
shot.
This gives the camera operator instructions on each shot type and how many frames this will
be used for.

A dope sheet is usually split into 5 different sections.

To indicate what action occurs on which frame number


To see what action is happening in this shot.
To see what dialogue used in this scene.
To show what level of animation is happening.
To give camera instructions (angle).

For example;

Because you will be working with video, you will be using 30fps. You will need to complete a
dope sheet for EVERY SECOND of your animation.

i.e, if you make a 30 second animation, you will need to complete 30 dope sheets.
This will be a time-consuming task, but it will help you understand what will need to
happen in each of the shots you take. The higher marks will come from a detailed and
careful collection of dope sheets. For example, if your characters speaks, you will need to
show the mouth forming every shape in order to look effective.

Dialogue / Camera
Frame Path of action Animation
Soundtrack cue instructions

0_1 Chrissie & Dave walking Establishing shot

0_2

0_3

0_4

0_5 Chrissie & Dave walking Establishing shot

0_6

0_7

0_8

0_9

0_10

1_1

1_2

1_3

1_4

1_5

1_6

1_7

1_8

1_9

1_10
2_1

2_2

2_3

2_4

2_5

2_6

2_7

2_8

Frame Path of action Dialogue / Animation Camera


Soundtrack cue instructions

2_9

2_10

1_4

1_5

1_6

1_7

1_8

1_9

1_10

1_11

1_12

1_13

1_14

1_15

1_16

1_17

1_18

1_19
1_20

1_21

1_22

1_23

1_24

1_25

1_26

1_27

1_28

1_29

1_30

Dialogue /
Camera
Frame Path of action Soundtrack Animation
instructions
cue

2_1

2_2

2_3

2_4

2_5

2_6

2_7

2_8

2_9

2_10

2_11

2_12

2_13

2_14

2_15
2_16

2_17

2_18

2_19

2_20

2_21

2_22

2_23

2_24

2_25

2_26

2_27

2_28

2_29

2_30

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