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IN DARKEST WARRENS

Minimalist Fantasy Roleplaying

A thrilling game of adventure and heroism for 3 or more players

By Scott Malthouse
TROLLISH DELVER GAMES

(order #10857507)


IN DARKEST WARRENS

Minimalist Fantasy Roleplaying

IN DARKEST WARRENS
isaminimalist Heal: TestMindtohealtarget1wound CHARACTER ADVANCEMENT Angel: 3+,7wounds,specialaction:maycast
fantasyroleplayinggamefor3+players. perclasslevel. Ascharactersgoonmoreadventures, Healspellas4thlevelMage.
Hex: TestMind.Targethas1toattack theygainmoreexperiencethrough Bugbear:
4+,4wounds,specialaction:may
ASSIGN ATTRIBUTES for1roundperclasslevel.Penaltiesdon't experiencepoints(XP).XPcanbespent makeaTesttoget+1tonextattack.
Characterswillsplitthefollowingnumbers stack. tolevelup.GainXPasfollows: Centipede, Giant :
4+,3wounds,special
betweeneachattribute:5+,4+,4+,3+. Killingmonster1XP action:asamove,mayburrowintotheground.
Brawn: usedforstrengthandmelee. MAKING TESTS Completingquest3XP
Nimble: usedforrangedandagility. Whenacharacterneedstodosomething Greatroleplaying2XP
Mind: usedforintelligenceand thathasariskoffailure,theymustrolla Onceacharacterreaches20XPxtheir
spellcasting. d6onarelevantattribute.Meetingor level,theylevelupgaining1extra
Person: usedforpersonalinteractions. exceedingthenumberisasuccess. Wound.Thereareatotalof6levels.
Inaddition,charactershaveanassigned Difficulttaskshavea1totherollandvery
numberofwoundsandspecialabilities. difficulttaskshave2. TREASURE
Charactersstartwith1d6x10goldcoins. Treasurecanbefoundindeepand
COMBAT dangerouscaverns.Rollforrandom
CHOOSE A CLASS Initiative: EachplayerTestsNimble. treasure:
Playerschooseacharacterclassfromthe Successesactbeforeenemiesandfailures 1. 1d6goldcoins
following: actafter. 2. 2d6goldcoins
WARRIOR (5wounds,Special:makea Actions:
Characterscanmake2unique 3. Artifactworth1d6x5goldcoins Devil:
3+,7wounds,specialaction:maycast
numberofextrameleeattacksequaltohalf actionsperturn,includingmove,attack, 4. Gemworth1d6x10goldcoins Holdasalevel4Mage.
classlevelroundedup.Oncepercombat). castspell,drawweaponanduseanitem. 5. Diamondworth1d6x20gold Dragon:
2+,17wounds,specialaction:4+to
ROGUE
(4wounds,Special:asanaction Attacking: AttackerseitherTestBrawn coins breathefire,dealing5damage.
attacksagainsttherogueare1forrounds (meleeattack)orNimble(rangedattack). 6. Magicitem Elf:4+,4wounds,specialaction:mayTest
equaltoclasslevel.Oncepercombat). Ifsuccessful,theattackerhasscored1 Nimbletogain+1torangedattack.
MAGE
(3wounds,Special:maycastspells damageagainsttheopponent.Ranged MAGIC ITEMS Goblin :5+,2wounds
seebelow). attacksinclosecombatget1penalty. Magicitemsmayhavetheirownunique Hell Hound: 3+,6wounds,specialaction:
RANGER :
(4wounds,Special:makean effects,suchasenhancinganattribute TargetmustTestMindorfleeintheopposite
extrarangedattackagainstadifferent MOVEMENT whenused(i.e.RingofDodge+1 directionfor2rounds.
opponentperclasslevel.Oncepercombat). CharactersandNPCscanwalk30ftper Nimble). Iron Golem: 3+,11wounds,specialaction:
BARBARIAN :
(5wounds,Special:ona turnorrun80ftas2actions. afterIronGolemhits,itcanmakeasecond
successfulattack,dealdamagetoopponent ENCHANTED WEAPONS attack.
equaltohalfclasslevelroundedup.Once INJURY AND DEATH Enchantedweaponsprovidea+1bonus Kobold :
5+,2wounds
percombat). Successfulattacksdo1damage,whichis toattackordamagerolls.Thesearerare. Lich:
3+,9wounds,specialaction:maycast
deductedfromthecharacterorenemys Hexasalevel6Mage.
MAGE SPELLS woundscore.Ifacharacterreaches0 BESTIARY Manticore :3+,15wounds,specialaction:
Allspellsusableoncepercombat wounds,theyareunconsciousandunable Creatureshaveonenumbertheyroll Attack4+,do2damage.TargetmustTest
Hold: TestMindtofreezeanopponentin toact.Iftheyreach1wounds,theyare againstfortestsandcombat.Manyalso Brawnorbepoisonedfor3turns
placefor1roundperclasslevel. dead.Woundshealatarateof1perday. havespecialactions.

IN DARKEST WARRENS copyright Scott Malthouse and Trollish Delver Games 2016. All art in the public domain. Map art by Dyson Logos.
(order #10857507)
Nymph :
4+,6wounds,specialaction: Waterflask(5gc) ale,whichismuchtoostrongforthem.
targetmustTestPersonorbestunnedfor2 Tent(10gc) Thereisa3in6chanceeachofthemare
rounds.old Bedroll(4gc) drunk,givingthem1toattacks.They
Ogre: 3+,10wounds,specialaction: Blankbook(5gc) wouldlovesomestalebreadtohavewith
targetTestsNimbleorisknockedprone. Chalk(1gc) theirbeer.
Orc :
4+,3wounds,specialaction:may HealingPotion(30gc,heals1wound) Room 2: Agobliniscoweringfrom3
makeaTesttogain+1tonextattack. Thievestools(20gc) giantratsinthedirtybedroomquarters.
Phoenix: 4+,7wounds,specialaction: Wintergear(25gc) Hehasaprizesemeraldworth15gp.
afterwoundsreach0forthefirsttime,may Meleeweapon(15gc) Room 3: 3koboldsarefighting4goblins
resurrectwith4wounds. Rangedweapon(15gc) andawolf,exchangingcurses.One
Rat, Giant: 5+,2wounds,specialaction: Arrows/bolts/dartsx10(2gc) koboldhasapoisoneddagger.
ifadjacenttoanotherGiantRat,usean Room 4: 2giantcentipedesburstsoutof
actiontoget+1tonextattack. ADVANCED OPTIONS thewallandprimarilyattacksanyone
Skeleton: 4+,5wounds,specialaction: Thefollowingoptionsareifyouwouldlike ADVENTURE - THE COW OF whosmellsmostofcookedmeat.
SkeletonmaymakeaTesttoregenerate1 toaddsomefurtherdepthtothegame. BOBURN Room 5: Aluminousmossgrowsonthe
wound. Thefollowingisashortintroductory walls.3goblinsarelickingit.Ifanyone
Troll: 3+,8wounds,specialaction:target ADVANCED COMBAT adventurefor1stlevelcharacters. licksthemosstheymustTestMindortrip
mustTestBrawnorbecrushedfor2 Bull rush: Moveandattackan Synopsis: Goblinshavetakenoveranold outfor3minutes,givingthemthe
damage. opponent.+1attack,butopponentgetsa fortressneartothehamletofBoburnand stunnedeffectbutseeingtheworldina
Unicorn: 5+,3wounds,specialaction: +1toitsnextattack.Costs2actions. havestolenthetownsprizedcowfor newway.
targetmustTestNimbleorreducetheir Parry:
Opponentgets1toitsnextattack eating. Room 6 :Abugbeariseatingthecarcass
woundsby1eachroundfor2rounds. againstparryingcharacter.Cannotattack Hook:
Thecharactersaretoldthatthe ofakoboldonamakeshifttable.Itneeds
Vampire: 4+,10wounds,specialaction: andparryinthesameturn. cow,Brenda,producesthebestmilk,a somebetterseasoning.
ifavampiredealsdamage,itcantakean Flee:
Movetwicemovementawayfrom significantexportofBoburn.Thehamlet Room 7: ThetiedupcowBrendais
actiontoheal2wounds. anopponent.Costs2actions. elderVandernwillpay50gcforitssafe mooingfranticallywhileGurkthegoblin
Wolf: 5+,2wounds,specialaction:target Two weapon fighting: makeasecond return. king(notarealtitle,hesjustfullof
TestsNimbleorispinnedfor2turns. attackwith2penalty. Road to the Fortress:
Amile himself)drinksstraightfromitsudders.
Zombie :
4+,6wounds,special:target Unarmed :Unarmedcharactershave1 northeastofthehamletisthefortress.On Heissurroundedby4goblinroyal
TestsBrawnorisdiseasedfor3rounds. toattacks. thewaytheplayerscanTestMindtospot guardswithspears.Gurkhasthe
animaltrapsthegoblinshavesetup.There followingstats:4+,3wounds,special
ITEMS STATUS EFFECTS isa2in6chancethatacharacterwillstep action:toucheshiscrowntoreplenish1
Armour(+2woundswhileworn,300gc) Poisoned: Take1damageeachturn. ononeandreceive1damage.Theymay wound(limit:4times).Knockinghis
Aristocratclothes(30gc) Paralysed:
Cannotmoveoract. comeacrossOldWomanWennaforaging crownoffreduceshimto1wound.Crown
Commonerclothes(5gc) Stunned: Takea1toallrolls forfungi,whotellsthemthegoblinkings isworth60gcwithmagicleftor10gc
HardyBoots(2gc) Pinned: Cannotmove crownholdshisstrength. without.
Backpack(1gc) Diseased:
Take1damageeachturnand The Fortress:
Theportcullisentranceis Room 8 :Anancientfountaincontaining
Fieldrations(4gc,3daysworth) 1toallrolls. guardedbytwogoblinswithclubswhoare astinkingviscousyellowliquid.Itis
Ink(2gc) Prone: Ontheground.Takesanactionto eatingratmeatandplayingacardgame. goblinbileapoisonthatlastsfor3
Cloak(7gc) stand.Attackersgain+1topronetargets. Theywillattempttoswindlethecharacters rounds.Itsalsosoughtbytherichforits
Flintandsteel(3gc) Frightened: Mustmoveawayfromthe outoftheirmoneywithariggedgame.Test aphrodisiacqualitieswhenheated.There
50rope(3gc) sourceoftheeffecteachturn. Mindtoseecowtracks. isachestofstolentreasurehereroll
Grapplinghook(15gc) Room 1: 4goblinsaredrinkingstolen twiceontherandomtreasuretable.

IN DARKEST WARRENS copyright Scott Malthouse and Trollish Delver Games 2016. All art in the public domain. Map art by Dyson Logos.
(order #10857507)

IN DARKEST WARRENS

CHARACTER SHEET

CHARACTER NAME:
CLASS:
LEVEL:

BRAWN:
NIMBLE:
MIND:
PERSON:
WOUNDS:

SPECIAL ABILITY:

EQUIPMENT

IN DARKEST WARRENS copyright Scott Malthouse and Trollish Delver Games 2016. All art in the public domain. Map art by Dyson Logos.
(order #10857507)
IN DARKEST WARRENS copyright Scott Malthouse and Trollish Delver Games 2016. All art in the public domain. Map art by Dyson Logos.
(order #10857507)