Вы находитесь на странице: 1из 226

FALL 2008

HOTELS
Northeastern University School of Architecture
ARCH G691 Graduate Degree Project Studio
FALL 2008

HOTELS
Northeastern University School of Architecture
ARCH G691 Graduate Degree Project Studio

HEATHER CARD LAURA SEHN


NICK DEVEAU JACK SHERMAN
BRITTANY GRANNAN KATRINA SOUSA
SEAN GRUMMER DAVE SWETZ
ALI KRICHMAN JEN TAYLOR
DA THAO NGUYEN AMY THERRIEN
CRAIG SCHMOHL DIANA WAWRZASZEK
Published by Bibliography
Northeastern University School of Architecture Allen, Edward and Joseph Iano. The Architects
360 Huntington Ave Studio Companion. New Jersey: John Wiley &
Boston, Massachusetts 02115 Sons, Inc., 2007.

Ching, Francis D.K. and Steven R Winkel.


Copyright 2008 by Northeastern University School of Architecture Building Codes Illustrated. New Jersey: John
All rights reserved Wiley & Sons, Inc., 2007.
First printing November 2008
De Chiara, Joseph, et al. Time-Saver Standards
for Building Types. New York, NY: McGraw-Hill,
2001.

Studio Research Team Ramsey, Charles George and Harold Reeve


Heather Card Sequence Research and Package Development Sleeper. Architectural Graphic Standards. New
Nick Deveau Sequence Research and Package Development Jersey: John Wiley & Sons, Inc., 2000.
Brittany Grannan Amenities Research and Package Development
Sean Grummer Back of House Research and Package Development Rutes, Walter A., et al. Hotel Design Planning
Ali Krichman Amenities Research and Package Development and Development. China: W.W. Norton &
Da Thao Nguyen Style Research and Package Development Company, 2001.
Craig Schmohl Configuration Research and Package Development
Laura Sehn Back of House Research and Package Development
Jack Sherman Guestroom Service and Amenities Development
Katrina Sousa Style Research and Package Development
Dave Swetz Guestroom Service and Amenities Development
Jen Taylor Book organization/standardization/graphics
Amy Therrien Book organization/standardization/matrices
Diana Wawrzaszek Configuration Research and Package Development

Studio Lead
Amanda Lawrence
Joel Lamere
This publication has been prepared as part of a five
week graduate thesis studio assignment in the
Northeastern University School of Architecture for
the Fall 2008 Architecture G691 course. Other
publications in this series include urban retail, office
and parking garage typologies, all produced by
graduate students in the Northeastern University
architecture program.
Table of Contents
I. INTRODUCTION II. GUEST
Hotel Categorization ..........................4 AMENITIES
Definition of Package System ...........5 Introduction ......................................7
Packages .........................................8
Lobby ..............................................10
Function Space ..............................16
Recreation .....................................26
Food and Beverage ......................32
Retail ..............................................38
Entertainment ...............................44

GUEST SEQUENCES
Fundamental Sequences .............51
Levels of Service ..........................52
Overnight Visitor ...........................53
Business Visitor.............................59
Entertainment Visitor ....................62
Distances of a Sequence .............65
SG1: Jaunt ......................................70
SG2: Trip .........................................71
SG3: Tour ........................................72
SG 4: Excursion ..............................73
III. SERVICES IV. DESIGN V. PACKAGE MATRICES
BACK OF HOUSE CONFIGURATION Matrix Series ..................................208
Introduction ....................................75 Building Configuration .................130 Package Matrix 1 ...........................210
Back of House Packages ..............76 Room Aggregation .......................136 Package Matrix 2 ...........................212
B1: Economizer ..............................78 Core Arrangement .......................142 Package Matrix 3 ...........................214
B2: Baseline ...................................79 Parking Location ..........................146 Package Matrix 4 ...........................216
B3: Specialty ..................................80 Configuration Matrix ....................147 Package Matrix 5 ...........................218
B4: Everything ...............................81 Package Matrix 6 ...........................220
Front Office ....................................82 ROOMS
Main Kitchen ..................................88 Introduction to Rooms .................149
Service Facilities ...........................94 Icon Definitions ............................150
Mechanical .....................................98 R1: Budget Room .........................152
Back of House Trends .................104 R2: Standard Room .....................156
R3: Pleasant Room .....................160
SERVICE SEQUENCES R4: Refined Suite .........................164
Fundamental Sequences ............109 R5: Royal Suite ............................168
Levels of Service ..........................110
Management .................................111 STYLE
Housekeeping ..............................114 Facade ..........................................174
Room Service ...............................116 Lobby ............................................184
Housekeeping Vendor .................118 Guestroom ...................................196
Restaurant Vendor .......................121 Conclusion ...................................206
Distances of a Sequence ............123 Mini-Matrix ...................................207
SS1: Simple ...................................126
SS1: Complex ...............................127
Introduction
What is a hotel? With such a broad definition, how are hotels more What makes this hotel pattern book different from
specifically categorized? Is there a standard? other books for hotel design?
For the purposes of the this book, a hotel
can be defined as an establishment that Organizations exist, whose purpose it is to rate Our book is divided into three main sections; guest,
provides lodging in exchange for pay; hotels. Often, a system of diamonds or stars is services, and design, each of which has subcate-
usually in the short-term. Simple. used. The criteria for these rating systems is gories. These subcategories include:
This definition, although vague, encom- exhaustive and detailed. The benefit of the rigor 1. Amenities
passes a wide range of hotel categories involved in these ratings is the consistency of one 2. Guest sequence
that will be further discussed and defined hotel rating to another. Diamond ratings from AAA 3. Back of house
in the chapters of this book. for example range from one to five diamonds, with 4. Service sequence
hotels being rated on a strictly factual quantified list 5. Configuration
of amenities and services provided. 6. Rooms and style.
Each of these subcategories has been thoroughly
researched and a series of packages or collec-
tions of commonly-paired hotel options are defined
in each chapter. Each package is designated by a
colored box such as this: B1 . You will see these
symbols throughout the chapters where the pack-
ages are described. This makes it easy for a hotel
designer to page through each chapter and see
clearly which option would best fit the overall theme
or design.

4
Guest
How do I know that Im choosing the right package
A1 A2 A3 A4 A5 A6
types to piece together?

While there is no right and wrong grouping of S1
G S2
G S3
G S4
G

these package types, there is a matrix at the end of

Services
the book that illustrates common groupings of pack-
B1 B2 B3 B4
age types from each chapter. This will allow a
designer to get an idea of what type of hotel will be
created as a result of choosing a certain combina- S1
S S2
S

tion of packages.

Design
Additionally, the real advantage of the book is that it C1 C2 C3 C4 C5 C6
breaks down the hotel into specific elements that
are small enough to easily be understood. At the
R1 R2 R3 R4 R5

+
end of the book, the user is faced with the decision
of choosing whether to use one of the pre-pack-
aged hotel types from the list in the supermatrix, ST1 ST2 ST3 ST4
or whether to create a new type of hotel entirely by

=
picking a unique mixture of packages from each
chapter.
Hotel

The graphic at the right illustrates the packages that


will be described in the book. The idea is that an
architect or designer can choose a certain number
of packages from each category to create a cus-
tomized hotel that will be designed around exactly
what is important for that hotel in particular.
5
Amenities
guest

Introduction 7

Packages 8

Lobby 10

Function Space 16

Recreation 26

Food and Beverage 32

Retail 38

Entertainment 44
Amenities are one of the most memorable aspects
of hotels. Guests remember details of the lobby or
how good the food was, and use these memories to
determine whether or not they will stay at the hotel
again.

Out of all the amenities, the lobby is the most impor- Retail
Recreation

guest
tant. The lobby is usually the rst and last impres-
sion left on a hotel guest or visitor. From this central
point guests can check into their room or proceed
to the pool or casino. Most other public amenities
have a direct connection to the lobby and may even
be visible.

In addition to a lobby, most hotels offer some type


Entertainment Lobby
of function space for their guests that are on busi-
ness. At the minimum, hotels provide a business
center to check e-mail.

Recreation is a growing trend in hotels and provid-


ing a pool is the standard. Spas and spacious t-
ness centers are amenities that draw people to a
hotel.
Function
Food & Beverage
Another essential amenity is food and beverage.
Most hotels provide some type of food outlet to their
guests. This can be protable to a hotel by bringing
in outside visitors.

In larger hotels or resorts, entertainment facilties


can be found. Gift shops or convenience stores are
also popular in this hotel type.
Business Breakfast Gift
Lobby Pool Casino
Center Area Shop
Front Meeting Fitness Restaurant Convenience Night
Desk Rooms Center Store Club
As seen in the diagram, the lobby remains central to the
rest of the public amenities. Bellhop Ballroom Spa Bar Retail Theater
7
A Amenities Packages

Bottom Line A1 Basic A2 Expanded A3


guest

Lobby

Function Space

Recreational

Food and Beverage

Retail

Entertainment

8
Amenities Packages A

Enhanced A4 Elaborate A5 Deluxe A6

guest
9
Lobby Amenities

The hotel lobby makes the greatest impact on the


guest. As the most important public area, the lobby
sets the tone for what to expect elsewhere.
guest

While serving as the main entry, the lobby also


serves other public functions. It serves as a point of
security; the front desk attendants can keep an eye
on all activity coming in and out. Also, the lobby can
be an informal meeting place for hotel guests. The
hotel lobby should meet the core needs of the
guests and create a sense of community.

When designing the lobby important aspects to Lobby Lounge


consider are the scale, atmosphere, and the image
to be conveyed throughout the hotel. It is essential Concierge
during the design process to balance function and Desk
visual impact.

Key planning considerations include: Bellhop Front Desk


Access to public elevators
Access to parking
Visibility of entrances

Bag Storage

10
Lobby Lounge

The lobby lounge should serve as an informal gather- 35


ing place which allows guests to relax or work outside
of their guest room.
15

guest
The lounge should be located near the front desk as
well as the main entrance. The area should include pri-
vate seating groups to allow for private conversations. Small Lobby Lounge A3
50
Design elements often included in the lounge are mul-
tiple entrances and water elements.

30

Medium Lobby Lounge A4 A5


75

Square Feet per Guestroom in Lobby 40

Minimum 6 sqft Average 10 sqft Spacious 10 sqft Large Lobby Lounge A6

11
Front Desk
The front desk is an essential part of the lobby. It is
8
where guests check-in and check-out as well as ask
general questions about the hotel. Another important
10
feature is how it acts as security for the hotel. The front
desk should have a view of all major entrances from
guest

outside as well as the guest elevators.

Often a concierge desk is located next to the front


desk. Usually there are a few lounge chairs in front of
the desk for the comfort of the guest.

Minimum Front Desk A1 Lobby Clerks per Number of Rooms

16
1-150

150-250
10

250-350

350-450

450-550

Average Front Desk A2 A3


26
16 10

10

Front Desk with Concierge A4 A5 A6 Front Desk Visibility


12
Bag Storage
Bag storage or bellhop service is an optional amenity
often included in large hotels or vacation locations.

The bellhop station should be located near the front


desk or main entry point. Usually a stand with tele-

guest
phone is provided to call for transportation.

Bag storage should be located near the front desk and 10


if possible have access to the front entry. This room
should be locked and have shelving for checked 10

luggage.

Small Bag Storage A5

10
15

Bellhop Circulation Paths Medium Bag Storage A6


13
Prototypes
guest

A1 A2

Front desk located


immediately at main
entrance

14 Prototypical Package Bottom Line & Basic


Prototypes

guest
A3 A4

Medium front desk


area
Medium sized lounge
within view of front
desk
Usually located near
the main entrance

Prototypical Package Expanded & Enhanced

A5 A6

Large lounge area with


plenty of separate
seating areas
Large front desk
Separate concierge
desk
Lockable bag storage
behind front desk

Prototypical Package Elaborate & Deluxe 15


Function Space Amenities

Hotels contain function space of varying sizes


that cater to many events such as
conferences, conventions and weddings. The
different function spaces include business
centers, meeting rooms, banquet and reception
guest

halls and ballrooms.

The design of these spaces primarily focus on


the needs of business and personal events. The
range of function spaces available are able to Ballroom
cater to every occasion due to the vast range in
sizes of these spaces. They range from small
meeting rooms of approximately 250 sq. ft. up to
large ballrooms over 30,000 sq. ft.

In general, a hotel should contain a variety of


different sized function spaces. The mixture of
Reception
these spaces are based on the hotels demand Business Hall
for different types of business and social uses. Center
For example, Packages A and B, in the pages to
Pre-function
follow, will contain much less function space
Space
then Packages E and F, based on the needs of
the hotel guest. Also, a focus on the spaces
interior and the extra amenities they include,
such as A/V equipment is important to meet the Meeting Meeting
expectations of the current market. Room Room
Meeting
Room
Key planning considerations include:

Group all the function areas together


The function spaces should be located in
close proximity to the lobby for easy
accessibility
Include adjacent public support areas
such as restrooms and coatrooms
16
Business Center
Business centers provide hotel guests with Configuration B offers several computers along 8-0
convenient access to computers and other with the full range of options. It is typically used
technology. They range in size and amenities. by guests travelling on business.

10-0
Configuration A offers minimal options and is Finally, configuration C offers several comput-

guest
primarily used for quick reference by people ers and the full range of options and additionally
on-the-go. contains a lounge with full hotel service.

Configuration A

16-0

2-6 Computers Printer / Scanner

18-0
Fax Machine Copy Machine

36-0
18-0
10-0 Configuration B
36-0

80 Sq. Ft.
8-0

A1 A2 A3
16-0

288 Sq. Ft.


24-0

24-0
A5 A6

864 Sq. Ft.

A5 A6
Size Range and Seating Capacity Configuration C 17
Meeting Room
Conference Scheme
Meeting rooms can be categorized into either a The conference scheme is a more appropriate
conference scheme or a classroom scheme. setup for interactive discussions between guests
The main differences between the two is their and allows for open conversation.
seating capacity and what type of function will be
guest

held in the space. The majority of meeting room Three schemes for possible table and chair
spaces are equipped with projection screens and layouts can be seen in the diagrams to the left.
audio/visual equipment along with whiteboards.

U-Shape Scheme 30-0

18-0

16-0
288 Sq. Ft.
12 - 24 People
Hollow Square Scheme
25-0

A2 A3 A4 A5 A6

750 Sq. Ft.


28 - 32 People

A5 A6

Size Range and Seating Capacity


18 Dividable Scheme
Meeting Room
Classroom Scheme
The classroom scheme is a more appropriate
setup for a lecture because the individuals are
focused toward one side of the room. Therefore,
this scheme can seat more people.

guest
In the classroom scheme, tables are provided for A/V Equipment
note-taking purposes.

Whiteboard

30-0

18-0

288 Sq. Ft.


16-0

12 - 24 People
Classroom Scheme
25-0

A2 A3 A4 A5 A6

750 Sq. Ft.


42 - 75 People
A5 A6

Size Range and Seating Capacity Theater-style Scheme


19
Reception Hall

The reception hall is primarily used before and Smaller reception halls are often the same width
after an event taking place in the ballroom. It is as a meeting room to ease the design of the
appropriate for stand-up functions where plan. The designer can simply remove two walls
beverages and appetizers are served. Food is to increase the span of the room and replace
guest

presented at small buffet tables or passed with moveable partitions for flexibility.
around by servers.

72-0
30-0

Flexible Scheme 810 Sq. Ft.


28 - 90 People
27-0

2880 Sq. Ft.


68 - 350 People
40-0

A4 A5 A6

A5 A6

General Layout Size Range and Seating Capacity


20
Ballroom

Ballrooms are used for large events such as Design Criteria:


banquets, conventions and wedding receptions. Subdividable
Ballrooms can range in size from 4,000 sq. ft. to Proportion
over 30,000 sq. ft. Structure; no columns

guest
High ceiling height
The benefit of these large spaces is the Direct access to areas of service
4 : 3 Ratio
flexibility of subdividable space. The diagram to
the right represents different options of how the
ballroom can be divided to allow for additional
meeting rooms. Therefore, two or more groups
can use the space simultaneously.
Basic Proportion

224-0
72-0

4032 Sq. Ft.


56-0

200 - 500 People


Flexible Scheme A
A4 A5 A6
30,460 Sq. Ft.
136-0

2800 - 4500 People

A5 A6

Size Range and Seating Capacity Flexible Scheme B 21


Function Space Amenities
Metrics
x
.3x
The diagram to the right represents the average .2x
ratio in size of the meeting room and the
reception hall to the ballroom. These ratios are
guest

.2y
determined from the average dimensions in the

.3y
chart below.

The chart below represents general dimensions

y
and areas of the meeting room, reception hall
and the ballroom. The chart also lists the
seating capacity of each room according to the
seating and table arrangement.

Function Space Size Ratio


Based on average dimensions

Function Space Dimensions Area Seating Capacity by Scheme


LxW Sq. Feet U-shape Hollow Classroom Theater Reception Banquet

Meeting Room 18 x 16 288 14 16 12 24


21 x 20 420 20 24 24 50
26 x 22 570 24 28 36 60
30 x 25 750 28 32 42 75

Reception 30 x 27 810 28 36 45 90 85 60
45 x 30 1350 28 36 50 100 100 72
60 x 34 2040 48 60 126 220 210 160
72 x 40 2880 68 80 150 320 350 210

Ballroom 72 x 56 4032 210 350 500 256


96 x 84 8060 330 550 840 660
160 x 75 12,000 700 1300 1500 1000
212 x 114 24,160 2700 1840
22 224 x 136 30,460 4500 2800
Function Space Amenities
Metrics
22-0

32 ft.
20 ft.

20-0
12 ft.

.2x

guest
Theater-style Classroom Conference
& Banquet

Average space requirement per person


45-0

34-0

.3x
5-0 6-0

160-0 Banquet tables seating capacity

4-0 6-0 2-6

2-0
75-0

1x
2-6

1-4

Prototypical Size Ratio Minimum dimensions for classroom and


Based on average dimensions theater furniture layout 23
Prototypes

A2 A3

Small business center


guest

with 1 computer & 1


printer
1 or 2 small meeting
rooms
Usually located on the
ground floor level

Basic & Expanded Prototypical Packages

A4
Between 3 & 6 small
meeting rooms
1 small ballroom/
reception hall
Usually located on
2nd floor and
integrated among
guestrooms

24 Enhanced Prototypical Package


Prototypes

A5

Medium sized business center

guest
with 2-6 computers, a printer,
scanner & fax machine
Several subdividable meeting
rooms of varying sizes
1 very large subdividable
ballroom
Usually located on 2nd or 3rd
floor

Elaborate Prototypical Package

A6
Medium to large sized
business center with 2-6
computers, a printer, scanner
& fax machine
Several subdividable meeting
rooms of varying sizes
2 or more large ballrooms
Usually occupies more than
one floor level

Deluxe Prototypical Package 25


Recreational Amenities

At the minimum, hotels provide an outdoor swim-


ming pool. However, the trend in hotels is to provide
more recreational amenities for guests to relax. In
some cases, such as fitness centers and spas,these
guest

amenities can be offered to the public as well as the


guests.

Recreational amenities offered largely depend on


the budget of the hotel developer. Low budget
hotels tend to only include a small fitness center
and an outdoor pool. High-end hotels provide a
pool, fitness center and spa center. Resorts will Fitness Center
include all of the above and usually have multiples,
such as pools.

Location is important for recreational amenities.


The spa can be placed away from the lobby in order
to have a more peaceful atmosphere. Typically Pool
pools and hot tubs are located a few feet away from
one another to allow better guest circulation.
Fitness centers are generally located off the lobby
and have a connection to the pool.
Hot Tub
Spa

26
Swimming Pool

There are different types of pools to serve the needs of 60


various hotels. The recreational swimming pool is good
40
for families or hotels looking to provide a relaxing swim
for their guests. The lap pool often serves more of a

guest
fi tness than a recreational purpose. The Olympic size 20 40

pool combines both purposes by adding or removing


lane buoys.

Key planning considerations: Recreational Pool A1 A6


locate the pool near guest elevators, and if
80
possible without passing through the lobby
position the pool to receive natural sunlight 60

preferrably from mid-morning to late


8 28
afternoon
for indoor pools provide suffi cient ventilation
either through an operable roof or glass walls
Lap Pool A2 A3 A4
DO NOT provide a diving board, it is too much
184
of an insurance risk
164

Side View

3 3 3 9 6 3

82 102

Top View

Level Traditional L-Shape

Pool Depth Options Olympic Swimming Pool A5 A6


27
Fitness Center

32 The fi tness center is becoming the central recreational


amenity in hotels. The fi tness center should provide a
variety of exercise equipment to satisfy the needs of all
guests.
guest

22
Key planning considerations:
locate the center near guest elevators, and
near main entry for outside visitors
Basic Fitness Center provide a few mats for stretching near the
A1 A2
weight machines
42
providing tvs near the cardio machines is a
common amenity

32
Exercise Room : 600 Sq. Ft. Minimum

Aerobic Classroom:
800 Sq. Ft.
Average Fitness Center A3 A4
83 Treadmill:
21 62 50 Sq. Ft./ Unit

Exercise Bicycle:
50 Sq. Ft./ Unit

42 Nautilus Circuit:
400 Sq. Ft.

Weight Machines:
50 Sq. Ft./ Unit

28 Fitness Center with Aerobic Room A5 A6


Spa
40
Spas are the new recreational amenity to provide for
guests. The facility should include programs depend-
ing on the type of market or user the hotel is trying to
accommodate.

guest
28

Key planning considerations:


locate the center near guest elevators, and
near main entry for outside visitors
provide a reception area with clerk and chairs
for guests while they wait
Small Spa A4
try to keep programs requiring quiet away from
50
louder programs like whirlpools or the recep-
tion area

Possible Spa Programs:


28

Whirlpool / Hot Tub:


20 Sq. Ft. per person

Sauna: Medium Spa A5


20 Sq. Ft. per person
50

Manicure / Pedicure:
70 Sq. Ft. per person

Massage:
40
70 Sq. Ft. per person

Facial:
100 Sq. Ft. per person

Large Spa A6
29
Prototypes

A1 A2 A3
A1 A2 A3
guest

Medium recreational
pool
Medium swimming
or lap pool
pool
Small fitness center for
A1
Medium fitness center
5 Cardio
5 cardioMachines
machines
Free Weights
3 Nautilis machines
Stretching Area area
1 free weights
1 stretching area
Medium fitness center
for A2 and A3
10 cardio machines
1 Nautilis circuit
1 free weights area
2 stretching areas

Prototypical Package Bottom Line, Basic, Extended


Prototypical Package Bottom Line, Basic, Extended

A5
A5
Large Fitness Center
Large
15+ Fitness Center
cardio machines
10
2Cardio Machines
Nautilis circuit
Full Nautlis
3 free Circuit
weights areas
Free Weights
3 stretching areas
Medium
Medium SpaSpa
2 Manicure Rooms
Medium sauna
2 Massage Rooms
1 massage room
1 facial room
2 hot tubs / whirlpools
3 manicure stations
Prototypical Package Elaborate
Prototypical Package Elaborate
30
Prototypes

guest
A4 A6
Lap pool or olympic size
pool
Medium size fitness center
and spa for A4
Large fitness center for A6
Large Spa for A6
Medium sauna
5 massage rooms
2 facial rooms
2 hot tubs / whirlpools
3 manicure stations

Prototypical Package Enhanced & Deluxe


31
Food and Beverage Amenities

Hotels should include some type of food or bever-


age amenity for their guests. The most common
types provided are breakfast areas, bars and res-
taurants. In the past, chain restaurants were popu-
guest

lar choices for hotels but this has decreased


because it was found to give hotels a bad name in
food service. More common today are privately
owned restaurants that continue the theme or over-
all design aesthetic of the hotel.

Bar
Any food and beverage amenities should be located
near the lobby and if possible have direct access to
the exterior for outside visitors.
Restaurant
Most hotel guests wish to have food and beverage
available not only during regular hours but after
hours as well.

The type of food and beverage amenities should be


based on the market and user that the hotel is try- Bar Breakfast
ing to attract. Typically, the longer the stay at a Area
hotel the more food and beverage amenities should
be provided except in the case of extended stay
hotels.

Key planning considerations:


market characteristics
concept (type of menu, service, enter-
tainment to be provided)
the atmosphere that the hotel wants to
create

32
Breakfast Area

Breakfast areas are the minimum food amenity a hotel 25


should provide. The breakfast area can range from a
continental breakfast to hot counter service. Often food
is available for on the go or quick service.

guest
20
If a hotel does not wish to provide a breakfast area, a
common alternative is to outsource this amenity. The
space should then include an exterior entrance as well
as an entrance from the lobby which can be closed
Small Breakfast Area A1
when the area is not open.
35

Key planning considerations:


locate the center near guest elevators, and
near main entry for outside visitors 15

provide a reception area with clerk and chairs


for guests while they wait
keep program requiring quiet away from louder
Medium Breakfast Area A2 A5
program such as whirlpools or the reception
45
area
Outsourced

45

Breakfast Area Circulation Large Breakfast Area A3 A6


33
Restaurant

60 Restaurants are the main food amenity found in hotels.


They should start with a concept or idea of the food to
be provided. Each establishment can vary in size
depending on the type, and location of the hotel. In
30
guest

general, a restaurant should provide seats equal to 0.6


times the number of guest rooms.

Key planning considerations:


Small Restaurant A2 provide direct access to the kitchen and other
back of house services
locate the restaurant so that it is visible from
50 public areas
try to pair restaurants with bars nearby for
guests to lounge or wait

45

Typical Sizes and Shapes for Dining Tables


Square Round Rectangle

30 36
36

Medium Restaurant A3 A4 Table for 2 30

80
36 48
48

Table for 4 36

50

72
60

Table for 6 42

Large Restaurant A5 A6
34
Bar

Bar and lounge areas vary greatly from hotel to hotel 25


because of the market. They can range from a sports
bar to a dive bar and even a wine bar. If the bar is
placed in the lobby, it can provide additional seating.

guest
Lounge seating should accomodate 0.3 times the num-
ber of guest rooms. 20

Key planning considerations:


provide screens or level changes to create
more intimate spaces between seating groups Small Lobby Bar A2
organize seats around a focal point whether
35
that is the bar or a type of entertainment
make the area visible to the lobby and guests
provide control to video and sound behind the
bar to be adjusted when necessary 15
consider using different types of seating such
as tables, lounge chairs, sofas, and seats at
the bar
Medium Bar A3 A4
Minimum Bar Design 45

24

30

10-10 35
28

48
24

Large Bar / Restaurant A5 A6


35
Prototypes
guest

A1

Small breakfast area


near the front desk
Provide a 3 wide
counter for appliances
like toasters, etc.
Usually located near
the main enterance

Prototypical Package Bottom Line

A2
Small breakfast area
of coffee shop for
guests and public
Medium sized
restaurant that serves
both lunch and dinner

36 Prototypical Package Basic


Prototypes

guest
A4

Small bar area located


near the front desk
Small restaurant with
possible carry out
option

Prototypical Package Enhanced

A3 A5 A6
Large separate lounge
area with separate bar
Large restaurant
Small breakfast area
for continental
breakfast

Prototypical Package Expanded, Elaborate, Deluxe 37


Retail Amenities

Some hotels contain retail space as a public amenity to


its guests and visitors. These retail spaces vary from
small convenience stores and gift shops, medium sized
high end boutiques and larger malls with numerous
guest

stores.

Hotel gift shops provide souvenirs such as magnets,


t-shirts, hats and postcards for guests.
Retail
Convenience stores offer easy access to everyday goods
for the hotel guests. General staple goods include milk,
bread and snacks. Other convenience items are provided
for guests who might have forgotten them such as
cosmetics, hair products or umbrellas. Finally, impulse
buys are also for sale such as magazines and candy.

Finally, the last type of retail located in hotels are high end Convenience
boutiques and other specialty stores. These retail shops
are likely to appear in cities, hotels with entertainment
amenities and hotels that appeal to more affluent guests. Lobby

Two important aspects of good retail design are the Gift Shop
storefront and the circulation throughout the store. Both
are essential for the attraction of customers into the store.
The storefront and window display should be inviting and
include items appealing to the intended customers to
draw their interest into the store. Once in the store, the
circulation should be set up to expose the customer to the
maximum number of goods and for easy traffic flow
through the space. The arrangement of aisles, tables and
clothing racks influences the customers direction and
movement through the store.

38
Retail Amenities
General Layout Design

The layout and design principles outlined here can be


applied to each of the retail amenities appearing in
hotels.
6-0
MIN.

guest
The location of the cashier can improve the stores
security. The cashier should have an expansive range
of surveillance of the store and its exit. In location A,
the cashier is located at the perimeter and has a full
view of the store. Location B on the other hand does
Cashier Location A Cashier location B
not have full view and therefore should have two or
more cashiers.

Circulation
Location of aisles and displays influences the
customers movement and draws the customer
through the store.

Four basic layouts are:


Straight: use of the wall and aisles to
maximize the amount of merchandise to sell
results in an easy traffic pattern. Straight Layout Diagonal Layout
Diagonal: a slight variation of the straight
layout; offers excellent visibility for cashiers.
Curved: the soft angles allow for easy traffic
flow and visual appeal. This layout is best for
high-end specialty stores.
Geometric: angled displays offer visual
appeal. This layout works well for clothing
shops.

Curved Layout Geometric Layout


39
Gift Shop & Convenience Store

The design of the hotels convenience store and Convenience Store


gift shop are very similar due to their program. Staple Goods
The key difference between the two is the goods
A3 A6 Milk, bread, snacks

that they sell. Many times, the two can be


Gift Shop Convenience Items
guest

grouped together as one store.


Cosmetic, hair products, umbrellas
A5 A6
The convenience store and the gift shop should
be located in close proximity to the lobby and Luxury / Impulse Items
Magazines, candy
should be in direct view from areas with the most
guest circulation, such as the elevators.
Therefore, it will frequently be seen and visited.

Convenience
Location of Goods: Scheme A

Lobby
Gift Shop

40 Location of Goods: Scheme B


Specialty Store
Specialty retail stores, such as high end boutiques, appear in hotels located
in cities, hotels with entertainment amenities and hotels catering to more
affluent guests.

Hotel Hotel
There are two options for the location of specialty retail in a hotel. First, it

guest
can be located directly within the hotel, intended specifically for the hotel
guests. Or the hotel can be located within a mixed-use development,
allowing both the hotel guest and the general public to shop there.

Retail Location A Retail Location B


Planning & Design Considerations:
As previously mentioned, the main focus of good retail design is the attrac-
tion of the customer into the store. Two ways of achieving this is through
the design of the stores exterior and the circulation within the store.

Exterior
Storefront: The window display should be attractive and dis-
play the best merchandise.
Signage: The use of bold color, lighting and unique lettering
to draw the customers attention.
Entrance: The entrance to the store should be located within
the flow of pedestrian traffic to maximize the amount of
customers.
Interior
Circulation: Easy navigation will draw the customer through Visibility of storefront and window display
the store and the layout will influence the customers direction of
travel.
Display layout: The layout of tables and displays should maxi-
mize the amount of merchandise visible to the customer upon
entering the store.
Design: Innovative modern interior design appeals to the
customers senses.

Display of merchandise 41
Prototypes

A3 A5
Because of their similar program, this
guest

prototypical floor plan can be


interchangeable between the gift
shop and the convenience store.
Located in close proximity to
the lobby
Conveniently located within
the main circulation path

Storage
Expanded & Elaborate
Prototypical Package

42 Prototypical Floor Plan


Prototypes

A6

guest
Gift shop and convenience
store in close proximity to
the hotel lobby and within
the major traffic flow
Specialty retail shops are
visible from the hotel lobby
Promenade for the specialty
shops is accessed off the
hotel lobby

Deluxe Prototypical
Package

Storage

Prototypical Specialty Shop Floor Plan 43


Entertainment Amenities

Entertainment amenities are offered to hotel


guests looking for a fun and exciting experience.
Common types of entertainment found in hotels
include casinos, theaters and nightclubs. They
guest

are more common in resorts and large urban


hotels. By being located within the hotel, guests
are offered the convenience of having a fun and Theater
exciting experience without having to leave the
hotel. These hotels also attract other non-guest
visitors. Therefore, the design of these ameni-
ties must cater to a variety of users.

The designers responsibilities include creating


a unique and exciting atmosphere. Although
allowed more freedom in creativity and
innnovation, the design of these amenities tend
to be the most diffi cult due to its complex Nightclub
program. Casino
Nightclub

Lobby

44
Casino
There is a lot involved in the design and layout navigation to increase the guests likelihood of
of a casinos gaming fl oor. The layout and playing more games and therefore spending
placement of card tables and slot machines is more money.
designed to maximize the guests excitement
and lure to play the games. Gaming tables and slot machines should be

guest
grouped separately for an easy and effi cient
Unlike other public amenities, casinos require gaming fl oor layout. Gaming tables require
Roulette Craps Blackjack Slots
integration among several other public spaces more space to allow for crowds to form, n n 5n 50n
to be successful. Restaurants, bars and whereas slot machines are grouped in a tight
Ratio of casino tables and slot
nightclubs are located along the outskirts and in linear or radial fashion. machines on the gaming floor
the center of the gaming fl oor to enhance the
lively atmosphere and also stimulate business In addition, casinos also include separate
from one to the other. It also creates an indirect high-stakes rooms along the gaming fl oor
circulation path throughout the gaming fl oor that perimeter and also separate areas for poker.
is intentionally designed to have poor

Gaming Tables
250 sq. ft. each

Slot Machines
Linear: 10 sq. ft. each
Radial: 20 sq. ft. each

Casino Layout Schematics Diagrammatic Layout and Grouping of Games 45


Nightclub
New trends in nightclub design focus on cutting Nightclub design is similar to that of the restaurant
edge creativity and innovative ideas. The club is and bar but does not require the additional service Bar Area
designed to give the user an unforgettable area of a kitchen.
experience catered specifi cally to the intended
clientele through visual stimulation and an exciting The plan should be divided into distinct zones for
Dancefloor
guest

atmosphere. Also, more emphasis is placed on the bar, dancefl oor and lounge area. The bar
the mood created by the nightclubs interior. Two should be visible from the entrance and also in
main aspects of the interiors design and decor close proximity to the dancefl oor. The lounge
Lounge Area
that enhance the guests experience are lighting areas are more intimate spaces and should be
and furnishings. placed around the perimeter to provide privacy to
guests.
Lighting
Dark ambiance The bubble diagram below shows the common
Colorful LED lighting percentage ranges of square footage that each of
Furnishings these areas occupy. The diagrams to the right use
Contemporary design these percentages to represent different layout
Innovation in materials schemes.

20% - 30%

50% - 60% 10% - 25%

46 Square Footage Percentages of Nightclub Program Diagrammatic Layouts


Theater
Hotels that include other entertainment Design considerations include:
amenities may have theaters that accommodate Seating capacity and arrangement
a variety of performances such as comedians, Circulation: public traffic flow should be
musicians and/or cabarets. The most common straightforward in case of an emergency Tickets
type of theater seen in hotels is the proscenium Visual criteria

guest
layout (shown below) that provides a direct Acoustical criteria
relationship between the audience and the Architectural expression and goals Concessions
performer.

Dressing Rooms
Crew Lounge
Prop / Scenery Storage Stage
Administration Offices
Restrooms
Shipping & Receiving Area
Backstage Stage Mechanics / Lighting
A/V Equipment

Stage

Theater Program Layout Proscenium Theater 47


Prototypes

A6
This package prototype tends to
guest

attract a young crowd and is most


likely to appear in a city
The hotel guest and other visitors
share this amenity. Therefore, the
club must be easily accessible from
the street.

Enhanced Prototypical Package

48
Prototypes

A6
Integration among several types of

guest
public amenities such as restaurants,
bars and nightclubs, located along the
perimeter and in the center of the
gaming floor

Casino

Deluxe Prototypical Package 49


Guest Sequence
guest

Fundamental Sequences 51

Levels of Service 52

Overnight Visitor 53

Business Visitor 59

Entertainment Visitor 62

Distances of a Sequence 65

SG1: Jaunt 70

SG2: Trip 71

SG3: Tour 72

SG4: Excursion 73
Fundamental Sequences

The guest sequences analyze the experiential jour- Overnight Visitor


ney of the user as they travel through the program- Sequence

matic elements of the hotel. The users outlined in


this chapter are the overnight visitor, business visi-

guest
tor, and entertainment visitor. The following chapter Business Visitor
Sequence
outlines the fundamental sequences for three dif-
ferent users.

Entertainment Visitor
The guest sequences are dened through logically Sequence
ordered sets of programmatic elements related to
each other by the progression of the user. The
baseline sequences are identied for the users and
are then related to a typical hotel oor plan to dia-
gram how the oor plan is arranged in response to
each sequence. The short, average, and long dis-
tances of a sequence are diagrammed to show the
range of the total journey traveled by the users
within each of the baseline sequences.

It is necessary for every designer to understand the


guest sequence in order to provide a successful
experiential journey for each of the three users
within their hotel. Four packages have been dened
at the end of the chapter to provide the designer
Key
with a proper collection of sequences to accommo-
date any hotel design. Arrival Curbside Greeting Entrance Entrance Greeting

Expanded Lobby
Lobby Expanded Lobby Lounge
with Private Seating

Check-in Check-in
Check-in Business Center
with Luggage Carts with Bellman Service

Bar Vending Restaurant Fine Dining

Elevator
Elevator Guest Room
with Bellman Service
51
Levels of Service

Service increased from a standard arrival to a


curbside greeting.
guest

Service increased from a standard entrance


to an entrance greeting.

Service increased from a standard check-in to


a check-in with luggage carts to a check-in
with bellman service.

Service increased from a standard lobby to an


expanded lobby to an expanded lobby with
private seating.

Service increased from vending to a standard


restaurant to fine dining.

Service increased from a standard elevator to


an elevator with bellman service.

This diagram illustrates the relationship between


programmatic elements and possible levels of ser-
vice. The level of service does not disrupt the re-
lationship between programmatic elements and the
users progression through the hotel.
52
Overnight Visitor

Overnight Visitor
Sequence

guest
Overnight Visitor
Arrival | Direct

Overnight Visitor
Arrival | Indirect

Overnight Visitor
Arrival | Elevated Lobby

Overnight Visitor
Amenities | Business

Overnight Visitor
Amenities | Entertainment

The arrival sequences of the overnight visitor are


affected by the relationships between the entrance
of the hotel, the location of the check-in desk, and
the lobbys position within the sequence of pro-
grammatic elements. The sequences of the over-
night visitors progression from their guest room to
a hotel amenity are affected by the type of amenity.

53
Overnight Visitor
Arrival | Direct

ght Visitor
al | Direct
guest

The direct arrival sequence is defined by the over-


night visitor entering the hotel and proceeding
directly to the check-in desk before passing through
the lobby to get to the elevator.
54
Overnight Visitor
Arrival | Indirect

Overnight Visitor
Arrival | Indirect

guest
The indirect arrival sequence is defined by the over-
night visitor entering the hotel and passing through
the lobby and lounge before approaching the check-
in desk.
55
Overnight Visitor
Arrival | Elevated Lobby

ght Visitor
ed Lobby
guest

56
Overnight Visitor
Amenities | Business

Overnight Visitor
Amenities | Business

guest
Left: The elevated lobby arrival sequence is defined
by the overnight visitor entering the hotel and pass-
ing through the lobby before traveling up the eleva-
tor to get to the check-in desk.

Right: The business amenity sequence is defined


by the overnight visitor traveling down the elevator
to the lobby and through the lounge before arriving
at the meeting room.
57
Overnight Visitor
Amenities | Entertainment

ght Visitor
rtainment
guest

The entertainment amenity sequence is defined by


the overnight visitor traveling down the elevator to
the lobby and passing through both the lounge and
bar before arriving at the restaurant.
58
Business Visitor

Business Visitor
Sequence

guest
Business Visitor
Arrival | Direct

Business Visitor
Arrival | Elevated

The arrival sequences of the business visitor are


affected by the relative location of the meeting room
to the vertical organization of the hotel.
59
Business Visitor
Arrival | Direct

ss Visitor
al | Direct
guest

Left: The direct arrival sequence is defined by the


business visitor entering the hotel and passing
through the lobby and the lounge before arriving at
the meeting room, located on the ground floor.

Right: The elevated arrival sequence is defined by


the business visitor entering the hotel, passing
through the lobby and the lounge before traveling
up the elevator to get to the meeting room, located
on a higher level.
60
Business Visitor
Arrival | Elevated

Business Visitor
Arrival | Elevated

guest
61
Entertainment Visitor

Entertainment Visitor
Sequence
guest

Entertainment Visitor
Arrival | Lobby

Entertainment Visitor
Arrival | Restaurant

The arrival sequences of the entertainment visitor


are affected by the relative location of the entrance
of the restaurant within the progression of program-
matic elements of the hotel.
62
Entertainment Visitor
Arrival | Lobby

Entertainment Visitor
Arrival | Lobby

guest
The lobby arrival sequence is defined by the enter-
tainment visitor entering the hotel and passing
through the lobby, the lounge, and the bar before
approaching the entrance of the restaurant.
63
Entertainment Visitor
Arrival | Restaurant

Sequence
estaurant
guest

Left: The restaurant arrival sequence is defined by


the entertainment visitor entering the restaurant
directly rather than passing through the program-
matic elements of the hotel.

Right: The short, average, and long distances of a


sequence are diagrammed to show the range of the
total journey traveled by the users within each of
the baseline sequences.
64
Distances of a Sequence
Overnight Visitor

guest
Arrival | Direct Arrival | Indirect

65
Distances of a Sequence
Overnight Visitor
guest

66 Arrival | Elevated Lobby


Distances of a Sequence
Overnight Visitor

guest
Amenities | Business Amenities | Entertainment

67
Distances of a Sequence
Business Visitor
guest

Arrival | Direct Arrival | Elevated

68
Distances of a Sequence
Entertainment Visitor

guest
Arrival | Lobby Arrival | Restaurant

69
Sg1
Jaunt

Overnight Visitor
Arrival | Direct

Overnight Visitor
guest

Amenities | Business

Business Visitor
Arrival | Direct

Overnight Visitor
Arrival | Indirect

Overnight Visitor
Amenities | Business

Overnight Visitor
Amenities | Entertainment

Business Visitor
Arrival | Direct
The Sg1, or Jaunt Package, represents the minimal
collection of sequences required for a hotel. The
Entertainment Visitor
Arrival | Direct sequences included are the most direct and sim-
plistic in programmatic progression when compared
to the other sequences. This package accommo-
dates the overnight visitor and the overnight visitor
who may have the intention of using the meeting
room as well as the business visitor. This package
Overnight Visitor is stripped of any entertainment amenities.
70 Arrival | Indirect
Business Visitor
Arrival | Direct

Trip Sg 2

Overnight Visitor
Arrival | Indirect

Overnight Visitor

guest
Amenities | Business

Overnight Visitor
Amenities | Entertainment

Business Visitor
Arrival | Direct

Entertainment Visitor
Arrival | Direct

Overnight Visitor
Arrival | Indirect

Overnight Visitor
TheAmenities
Sg 2, or Trip Package, represents the standard
| Business
collection of sequences available for a hotel. The
sequences included are slightly above what is
Overnight Visitor
required,| Entertainment
Amenities but remain simplistic in the progression
through the programmatic elements of the hotel.
This package accommodates the overnight visitor
and theBusiness Visitor
overnight visitor who may have the inten-
Arrival | Elevated
tion of using the meeting room and the restaurant.
This package is also receptive to the business visi-
tor and entertainment
Entertainment Visitor visitor.
Arrival | Lobby 71
Entertainment Visitor
Arrival | Direct

Sg3
Tour

Overnight Visitor
Arrival | Indirect

Overnight Visitor
guest

Amenities | Business

Overnight Visitor
Amenities | Entertainment

Business Visitor
Arrival | Elevated

Entertainment Visitor
Arrival | Lobby

Overnight Visitor
Arrival | Elevated Lobby

Overnight Visitor
Amenities | Business The Sg3, or Tour Package, represents an extended
collection of sequences for a hotel. The sequences
included become more complex in their experiential
Overnight Visitor
Amenities | Entertainment qualities by spanning the progression through the
programmatic elements of the hotel on to multiple
levels. This package accommodates the overnight
Business Visitor visitor and the overnight visitor who may have the
Arrival | Elevated
intention of using the meeting room and the restau-
rant. This package is also receptive to the business
Entertainment Visitor visitor and entertainment visitor.
72 Arrival | Lobby
Entertainment Visitor
Arrival | Lobby

Excursion Sg 4

Overnight Visitor
Arrival | Elevated Lobby

Overnight Visitor

guest
Amenities | Business

Overnight Visitor
Amenities | Entertainment

Business Visitor
Arrival | Elevated

Entertainment Visitor
Arrival | Lobby

The Sg 4, or Excursion Package, represents the all-


inclusive collection of sequences possible for a
hotel. The sequences included represent the most
complex in their experiential qualities by elevating
the programmatic elements of the hotel, allowing
for an elongated progression through the hotel. This
package accommodates the overnight visitor and
the overnight visitor who may have the intention of
using the meeting room and the restaurant. This
package is also receptive to the business visitor
and entertainment visitor.
73
Back of House
Introduction 75

Back of House Packages 76

B1: Economizer 78
service

B2: Baseline 79

B3: Specialty 80

B4: Everything 81

Front Office 82

Main Kitchen 88

Service Facilities 94

Mechanical 98

Back of House Trends 104


The service areas in a hotel are referred to as the
back of house (BOH). Though rarely seen by a
guest, the back of house is the most crucial part of
the plan. At no time should the hotel guest be
aware of everything that is taking place in the back
of the house, however, the smooth operation of the
front of house is completely dependent upon what
is taking place behind the scenes. The two func-
tions must be kept separate, yet interrelated so that
they both function smoothly, efciently and eco-
nomically. The organization of the administration
ofces and service areas greatly inuences the

service
staffs ability to meet overall administrative needs,
and to provide efcient food and beverage, house-
keeping, repair, and engineering services to the
hotel. The following sections discuss the opera-
tional characteristics, and the planning and design
criteria for each area.

75
Back of House Packages

Economizer

Everything
Specialty
Baseline
B1 B2 B3 B4

General administrative ofces


Ofce storage
Laundry & housekeeping
Linens & supplies storage
Employee lockers & toilets
General storage
Food and beverage storage
service

Trash & recycling


Loading & receiving
Mechanical rooms
Specic administrative ofces
Meeting room storage
Kitchen
Food preparation area
Restaurant toilets
Restaurant & kitchen storage
Employee lounge & cafeteria
Engineering department
Package Breakdown
Packages grow with each additional Function-specic ofces
amenity. The chart to the right de-
scribes what each package contains.
Function-specic storage
Function-specic toilets
Additional amenities ofces
Additional amenities storage
Additional amenities toilets
76
Back of House & Amenities

A2 A5

A1 A3 A4 A6

service
or

B1 + and = B2 + = B3 + = B4

or

Corresponding Packages
This diagram shows the relation of ameni-
ties packages and their corresponding
Back of House packages. Highlighted
are the main differences between each
package.

77
B1 Programmatic Diagrams
Economizer
General administrative offices
Office storage
Laundry & housekeeping
Linens & supplies storage
Employee lockers & toilets
General storage
Food and beverage storage
Trash & recycling
Loading & receiving
Mechanical rooms
MEETING
ROOM RECRE-
ATION
LAUNDRY
service

HOUSE-
KEEPING
EMPLO-
YEE
LOBBY
RECE-
IVING FRONT
STOR-
AGE OFFICE
MECH-
ANICAL FOOD &
BEVERAGE

Package 1 Diagram
The BOH package 1 is made up of the
most basic service areas needed for
a hotel: administrative offices, laundry
and housekeeping areas, small em-
ployee facilities, mechanical rooms, a
receiving area, and storage areas.

78
ge 2 B2
Baseline
offices General administrative offices
Office storage
ng Laundry & housekeeping
ge Linens & supplies storage
ets Employee lockers & toilets
General storage
rage Food and beverage storage
Trash & recycling
FUNCTION SPACES Loading & receiving
RECRE-
Mechanical rooms
offices ATION
Specific administrative offices
Meeting room storage

service
Kitchen
LOBBY
MAIN KITCHEN Food preparation area
orage EMPLOYEE FRONT Kitchen storage
HOUSE- OFFICE
KEEPING

LAUNDRY
RECEIVING/
STORAGE
FOOD & BEVERAGE

MECHANICAL
Package 2 Diagram
The BOH package 2 grows significantly
because of the addition of a restaurant
and bar to the hotel. This addition
requires enough kitchen space to
support the restaurant size, as well as
additional food and beverage storage,
and greater mechanical facilities.
The overall size of this package is
increased to support additional employ-
ees and a higher hotel occupancy.

79
B3
Specialty
Back of House Package 3
Specialized
General administrative offices
General
Office administrative
storage offices
Office storage
Laundry & housekeeping
Laundry
Linens& & housekeeping
supplies storage
Linens & supplies
Employee storage
lockers & toilets
Employee lockers
General storage & toilets
General storage
Food and beverage storage
Food and beverage storage
Trash & recycling
FUNCTION SPACES
Trash & recycling
Loading & receiving
Loading & receiving
Mechanical rooms
Mechanical rooms
Specific administrative offices RECREATION
Specific administrative offices
Meeting room storage
Meeting room storage
service

Kitchen
Kitchen
FoodFood preparation area
preparation area
Kitchen storage MAIN KITCHEN LOBBY
Restaurant toilets
Restaurant
Employee & kitchen
lounge storage
& cafeteria
EMPLOYEE FRONT
Employee lounge
Engineering & cafeteria
department
OFFICE
Engineering department
Function-specific offices HOUSE-
Function-specific
Function-specific offices
storage
KEEPING
LAUNDRY
Function-specific storage RECEIVING/
Function-specific toilets STORAGE

FOOD & BEVERAGE


Package 3 Diagram
The BOH package 3 is used in hotels MECHANICAL
with a specific function, whether it has
a spa or a ballroom. These amenities
have additional spatial requirements for
the BOH areas that serve them, such
as large storage areas and specific ENGINE-
mechanical needs. The overall size of ERING
this package is increased to accom-
modate a higher level of service, larger
restaurants and bars, and additional
administrative offices.

80
B4
Everything
General administrative offices
Office storage
Laundry & housekeeping
Linens & supplies storage
Employee lockers & toilets
General storage
Food and beverage storage
FUNCTION SPACES Trash & recycling
Loading & receiving
Mechanical rooms
Specific administrative offices
Meeting room storage

service
Kitchen
Food preparation area
RECREATION Kitchen storage
Employee lounge & cafeteria

MAIN KITCHEN Engineering department


Function-specific offices
LOBBY Function-specific storage
EMPLOYEE Additional amenities offices
FRONT
Additional amenities storage
HOUSE-
OFFICE
KEEPING
LAUNDRY
RECEIVING/
STORAGE
Package 4 Diagram
The BOH package 4 is used for a hotel
FOOD & BEVERAGE that has everything: the highest level
of service, high occupancy, multiple
restaurants, bars and cocktail lounges,
a spa, multiple ballrooms and meeting
rooms, and in some cases, entertain-
MECHANICAL ment areas and retail outlets. The
BOH space required to serve these
increased amenities is larger than the
previous three packages, and must
ENGINE- support a high number of employees
ERING
and administrative personnel.

81
B1 Front Office
Spatial Relationship Diagrams
The front office area of a hotel is typically located
in close proximity to the front desk. This allows for front desk

the most efficient service to the front desk per- general manager

sonnel, and groups all the administrative offices reservations manager


together. There are typically four main divisions in
LOBBY
the front office: general administration, human
human
resources, accounting and sales. In package 1, resources
FRONT
these divisions may only accommodate a handful OFFICE storage
of personnel, and do not require much storage toilets
space. assistant manager
accounting
sales
service

B2

The front office divisions increase in size as the front desk

hotel increases in size to accommodate the need general manager


interview room
for more specialized administrative personnel.
training room
With the addition of a restaurant, there is also the human
human resources director
resources
need for a food and beverage manager to specifi- LOBBY reservations manager
cally coordinate this area. credit manager

accounting payroll manager


controller
FRONT
OFFICE
sales director of sales

assistant manager
storage
security food & beverage manager
toilets

82
B3
front desk
general manager
reservations manager
assistant manager In package 3 there is even more space allocated
interview room to the front office area to accommodate a greater
training room
HR human resources director number of specialized personnel in all four divi-
catering manager sions. These additional positions help to coordi-
director of sales nate the hotel staff and various departments.
LOBBY SALES
FRONT sales representative
director of public relations
OFFICE
credit manager
payroll manager
ACCOUNT-
assistant controller
ING
controller

count room
safe deposit storage
telephone operators food & beverage manager

service
toilets
security

front desk
B4
general manager
reservations manager
assistant manager
interview room The front office of a BOH package 4 has all the
training room same requirements as a package 3 with the addi-
human
human resources director tion of a banquet manager and a convention ser-
resources
catering manager
vices division. These additions are needed to
director of sales
LOBBY sales
convention services coordinate the numerous events held at these
FRONT banquet manager large hotels.
OFFICE sales representative
public relations director
credit manager
payroll manager
accounting
assistant controller
controller
count room
storage
safe deposit food & beverage manager
telephone operators toilets
security

83
B1 Front Office
Prototypical Plans
toilets
sales
copy station
accounting
storage
interview room
reservations manager
general manager
human resources

Front Desk /
Lobby
service

Package 1 Plan
The front office space is located
directly behind the hotel lobby and front
desk, and the rooms are efficiently or-
ganized. This small hotel only requires
offices and support rooms for a small
number of personnel. This area is also
located next to a back entrance so
that the personnel do not enter into the
main lobby with the hotel guests.

84
B2 B3 B4

HR director
recruitment manager HR manager

training room copy station

training room interview rooms


personel reception General Front Ofce
director of finance
coffee storage
accounting manager
security safe deposit boxes
accounting reception womens restroom
storage/archives mens restroom
director of rooms

service
safe deposit boxes
reservations manager
counting room cashier
reservations front desk manager
front office manager work area
counting room sundry Package 4 Plan
front office manager Although this plan is of a hotel that
uses a BOH package 4, a similar layout
front office storage
would also be used in packages 2 and
3, except that it would be smaller and
have less specific functions. A unique
Front Desk / characteristic of these typically larger
Lobby hotels is that the front office space
is divided into departments, which,
depending on the footprint of the hotel,
may be located in different areas or on
different floors (see following page).

85
B2 B3 B4 Front Office
Prototypical Plan
service

director OPS
SD accounts
general manager
executive & sales admin.
storage
Package 4 Plan
event managers
This plan complements the front office
layout on the previous page. Since the reception
front office requirements for this large
hotel are so numerous, the program catering manager
is broken down into departments and
separated onto two different floors,
each with offices, reception areas, stor-
age and copy rooms and facilities for
the personnel.

sales representatives
copy station
SD accounts
director of sales
director of food & beverage
director of events

86
Office Metrics
The front office is very tightly planned and orga-
nized to minimize unused space. Individual rooms
Standard Office are avoided in favor of an open office plan.
Workstations occupy on average 60-80 sf each
and allow for more flexibility in the office arrange-
100-120 sf ment. Offices are reserved for managers and are
9
secure areas.

12

service
Executive/Managerial Office

120-150 sf
12 Office Metrics
Overall Space Planning
10-15 sf per guestroom
Open Office Layouts
50-80 sf / Cubicle
Occupant Load
100 sf / Person
12

87
B1 Main Kitchen
Spatial Relationship Diagrams
The BOH package 1 does not have a kitchen
since there is no restaurant in a hotel that would
use this package. There is however a quick-ser- RECEIVING & STORAGE
vice breakfast area or a small snack and drink trash/recycling area

bar, which only require food and beverage stor- locked storage F&B
loading dock STORAGE
age rather than a full kitchen. In all packages, the receiving area
receiving area of the hotel is connected to the refrigerated beverage storage

food and beverage service area so that the goods beverage storage FOOD &
dry food storage BEVERAGE
can efficiently be distributed without disrupting
refrigerated food storage
the rest of the hotel.
service

B2
FUNCTION SPACE

With the addition of a restaurant and bar to a


chefs office
hotel, there is a need for a kitchen and additional food controller office
kitchen, food and beverage storage. The shipping restaurant pantry

and receiving areas, including the loading dock


MAIN KITCHEN
and trash and recycling areas increase in size to RECEIVING & STORAGE
trash/recycling area
accommodate the larger facilities. shipping/receiving office
locked storage
receiving area
loading dock F&B
STORAGE FOOD & BEVERAGE
refrigerated beverage storage
beverage storage
dry food storage
refrigerated food storage

88
B3
FUNCTION SPACE
restaurant pantry
With the addition of a ballroom there is a need for
banquet pantry
bake shop larger kitchen facilities, with an in-house bake
room service area
shop, room service area, banquet pantry and
chefs office
food controller office additional food, beverage and tableware storage.
MAIN KITCHEN
RECEIVING & STORAGE
trash/recycling area
shipping office
locked storage
receiving office
receiving area F&B
loading dock STORAGE
FOOD & BEVERAGE
refrigerated beverage storage
beverage storage
dry food storage

service
refrigerated food storage
china/silver/glass storage

banquet pantry
B4
bake shop FUNCTION SPACE
room service area
chefs office The main kitchen for a BOH package 4 has the
food controller office
restaurant pantry
greatest space requirements, in order to best
serve the high number of guests and to cater to
MAIN KITCHEN the numerous events held at the hotel. There is
RECEIVING & STORAGE
trash/recycling area often a secondary kitchen adjacent to the ball-
shipping office
locked storage rooms, which would only be used during an event
receiving office
receiving area to reduce the travel time for the
loading dock
servers between the kitchen
refrigerated beverage storage and the ballroom.
refrigerated food storage F&B
beverage storage STORAGE FOOD & BEVERAGE
dry food storage
china/silver/glass storage

89
B1 Main Kitchen
Prototypical Plans

Quick Service
Food & Beverage
service

food & beverage storage


Package 1 Plan
With only a quick service snack and
drink bar, rather than a full restaurant,
there is only the need for food and
beverage storage.

90
B2 B3 B4

shipping/receiving office
loading dock
trash/recycling holding
trash compactor bay
locked storage
beverage storage
receiving garage

service
main kitchen

janitor closet
Package 4 Plan
kitchen storage
Whether it is for a package 2, 3 or 4,
the kitchen area needs to be efficiently
organized regardless of its size. There
chefs office
is an important relationship between
kitchen prep. area the locations of the receiving area
dry storage (where the food, beverages and sup-
restaurant manager plies enter the hotel), the food and
beverage storage areas, the cooking
kitchen entry areas, the food preparation area, and
the restaurant.

Restaurant

91
B3 B4 Main Kitchen
Prototypical Plan

banquet kitchen

Ballroom
service

Package 4 Plan
In larger hotels, specifically in a BOH
package 3 or 4, the numerous events
held in the hotel ballrooms require a
secondary kitchen, in addition to the
main kitchen described on the previous
page, for more efficient service to the
ballrooms. It is important, however,
that if the two kitchens are on different
floors of the hotels, they need to be
linked with elevators and stairs.

92
1
3 3
5 6 7 4
2 2
Main Kitchen Metrics

5
The kitchen layouts shown to the left are exam-
10 5 6 6 7 7 4 4 ples of efficiently laid out plans of kitchens serv-
9
ing their respective restaurant and ballroom/
banquet areas. Considerations should be taken
12 6 7 8 when deciding the overall size of the kitchen with
respect to the restaurant function. Smaller kitch-
Layout 1 - Small restaurant, Hotel size 100 - 200 guestrooms
ens may only handle one meal a day while larger
kitchens may handle all three with multiple turn-
Key overs. Kitchens are attached to the restaurant but
2 7 1. Waiters Passageway - meal and beverage
7 counter - dish return should also be located as close as possible to the
7 2. Dishwashing area (dishes, glasses, silver)
2 6 7 ballroom and banquet areas they serve as well.
3. Beverages - preparation and serving
1 6
6 4. Pastry (cookies, cakes, ice cream, dessert) - Large ballrooms should have a smaller kitchen

service
6
2 3
5 preparation and serving directly linked to the ballroom itself. These kitch-
3 5 5. Cold Kitchen (cold appetizers, salad, fish) -
preparation and serving ens are designed as a staging area for the warm-
4 9 6. Warm kitchen (sauces, roasts, grill, fish) - ing and storage of food for an event.
preparation including large apparatus area and
10
serving
4 4 8 7. Warm kitchen (soups, vegetables, entrees) -
preparation including large apparatus area and
Layout 2 - Restaurant, Hotel size 200 - 500 guestrooms serving
8. Pot and pan washing
9. Vegetable preparation
10. Meat preparation
11. Vegetable cold storage
3
12. Meat and cold storage
3
2 2
1
Main Kitchen Metrics
5 6 7 4 Main Kitchen = 1/3 area of Restaurant Area
+
2 sf / Ballroom and Banquet Seat
+
5 5 5 6 6 7 7 4 4 4 1 sf / Lounge Seat
+
1 sf / Hotel Guest

Food and Beverage Storage


10 12 6 7 9 30-50% of Main Kitchen Area
8
Receiving and Storage
8-10% of overall BOH area
Layout 3 - Restaurant, Hotel size 500 - 1000 guestrooms
93
B1 Service Facilities
Spatial Relationship Diagrams
The service facilities of a hotel include the laun-
dry, housekeeping and employee areas. In a BOH
soiled linen room
package 1, these areas are not very big and do supplies storage
not require as much staff as a hotel with a higher laundry supervisor
LAUNDRY
occupancy. laundry room

mens lockers/toilet HOUSE-


EMPLO- KEEPING
womens lockers/toilet YEE
LOBBY
linen storage
housekeeper
supplies storage
lost & found
uniform issue/storage
service

B2

This package has the same requirements as the


mens lockers/toilet
package 1 service facilities, however, the spaces womens lockers/toilet
are larger to accommodate more laundry equip- MAIN KITCHEN
soiled linen room
ment, storage and employees. supplies storage EMPLOYEE
laundry supervisor
LAUNDRY HOUSE-
laundry room KEEPING

linen storage
housekeeper
supplies storage
lost & found
uniform issue/storage

94
B3

The BOH package 3 is often associated with


employee cafeteria
mens lockers/toilet hotels with provide a higher level of service to
banquet staff lockers MAIN KITCHEN their guests. This affects the service facilities
womens lockers/toilet
since a greater number of employees require
valet laundry additional locker room space and a cafeteria and/
soiled linen room
EMPLOYEE or lounge. Also, there needs to be more space for
supplies storage
AREA the laundry equipment and storage, offices, and
laundry supervisor LAUNDRY
laundry room an additional area for valet laundry, a special ser-
HOUSE-
KEEPING vice offered to the hotel guests.
linen storage
housekeeper
assistant housekeeper
supplies storage
lost & found
uniform issue/storage

service
B4

employee cafeteria
The BOH package 4 service facilities requires the
mens lockers/toilet MAIN KITCHEN
banquet staff lockers largest area to accommodate the high hotel occu-
womens lockers/toilet pancy, level of service and number of employees.

valet laundry
The housekeeping department has a reception
soiled linen room EMPLOYEE area in addition to the housekeeper and assistant
supplies storage AREA housekeeper to provide a higher level of manage-
laundry supervisor LAUNDRY ment and organization.
laundry room

linen storage HOUSE-


secretary KEEPING
assistant housekeeper
housekeeper
supplies storage
sewing room
lost & found
uniform issue/storage

95
B1 Service Facilities
Prototypical plans laundry equipment
soiled linen
linen storage
housekeeping supplies
service

Package 1 Plan
In a small hotel, typically under 200
guestrooms, the laundry, housekeep-
ing and employee areas do not require
very much space. In this case, the
employee locker rooms and toilets are
located in a small area on a different
floor of the hotel.

96
B2 B3 B4

employee lounge/cafeteria

soiled uniform drop-off


womens locker room/toilets

mens locker room/toilets


Package 4 Plan

service
A large hotel requires a lot of space
uniform storage/distribution for the linen and supplies storage
areas, and the laundry equipment. The
soiled uniform drop-off
employees are given their own cafete-
housekeeping manager ria and lounge, and spacious locker
rooms. These areas are located on an
upper floor, not frequently travelled by
laundry equipment
hotel guests, and close to elevators
housekeeping director for quick access to all the guestroom
floors. There must also be convenient
housekeeping glasswah access to the receiving area in order to
efficiently distribute the various goods
housekeeping supplies and supplies.

laundry mechanical
Service Facilities Metrics
lost & found
Employee Areas
housekeeping bulk storage 8-10% of overall BOH
clean linen holding Laundry and Housekeeping
6-10% of overall BOH
linen storage
Occupant Load
soiled linen holding 100 sf / Person

97
B1 Mechanical & Engineering
Spatial Relationship Diagrams
The mechanical needs for a hotel vary based on
its size and specific requirements. If large repairs
are needed, a hotel which uses a BOH package 1
would have to use an outside contractor and/or RECEIVING
transformer room
engineer to do the work, compared to a larger electrical switchboard
hotel which tends to have an in-house engineer- emergency generator
MECHANICAL
elevator machine room
ing and maintenance department. telephone equipment room
meter room
mechanical plant
service

B2
MAIN KITCHEN

The BOH package 2 has greater spatial require-


ments for its mechanical facilities, with the addi- transformer room
tion of a small carpentry shop, engineering electrical switchboard
emergency generator RECEIVING
storeroom and often an energy management elevator machine room MECHANICAL
computer system. telephone equipment room
meter room
engineer
mechanical plant
energy management computer
carpentry shop
engineering storeroom

98
B3
MAIN KITCHEN
The specific functions associated with a BOH
transformer room
electrical switchboard package 3, either a ballroom or a spa, will likely
emergency generator have specific mechanical needs for these spaces.
elevator machine room RECEIVING
telephone equipment room
Also, the overall size of the mechanical facilities is
larger to accommodate a typically larger hotel.
mechanical plant
meter room There is also an in-house engineering department
fire pumps MECHANICAL with engineers and specific maintenance
engineering storeroom
engineer
facilities.
engineer assistant
secretary
electrical shop
energy management computer
carpentry shop
ENGINEERING
paint shop
plumbing shop

service
MAIN KITCHEN
B4
transformer room
RECEIVING
electrical switchboard The BOH package 4 has all the same mechanical
emergency generator and engineering requirements as package 3,
elevator machine room except it is proportionally larger, as the hotel has
telephone equipment room more guestrooms, amenities, and service
facilities.
MECHANICAL
mechanical plant
meter room
fire pumps
engineering storeroom
engineer
engineer assistant
secretary
electrical shop
energy management computer
plumbing shop ENGINEERING
paint shop
carpentry shop

99
B1 Mechanical & Engineering
Prototypical Plans mechanical plant
meter room
emergency generator
electrical room
transformer room
service

Package 1 Plan
The mechanical facilities in a BOH
package 1 are quite small compared
to other packages. They are grouped
together in the back corner of the
ground floor, with direct access to the
outdoors, and adjacent to the stair
core.

100
B2 B3 B4
transformer room

gas service

fuel oil storage

electrical switchboard

service
Package 4 Plan
In hotels that use a BOH package
2, 3 or 4, the large amount of space
required to accommodate all the me-
chanical and engineering facilities often
need to be distributed onto multiple
floors. The facilities which need to be
on the ground floor are located adja-
cent to a stair core and have access to
the outdoors.

101
B2 B3 B4 Mechanical & Engineering
Prototypical Plans
electrical storage
tool storage
engineer assistant
engineer director
engineering reception
carpentry shop
mech. & elec. workshop
transformer room
electrical repair
locked storage
engineering reception
tool storage
service

Package 4 Plan
The engineering department, which
includes the necessary offices and
maintenance workshops, are located
on a floor in the same corner, adjacent
to the stair core, as the ground floor
mechanical facilities. This provides
efficient access for the maintenance
staff and engineers to the mechanical
facilities below.
The plan on the opposite page shows
the efficiency of locating the main
mechanical plant adjacent to a primary
function, such as the ballroom, which
has very specific mechanical needs.

102
Mechanical & Engineering Metrics
Hotels with over 100 guestrooms will require a
transformer vault to handle large amounts of volt-
age distributed throughout the building. This area
should be located at the base of the building and
fan room
close to the shipping/receiving area to allow for
mechanical plant easy maintenance and access to this key compo-
nent of the mechanical area. Other mechanical
elevator room
areas may be distributed throughout the hotel but
close attention should be paid to the larger com-
ponents of the amenities, such as ballrooms and
restaurants, placing adequate mechanical areas
Ballroom
Below nearby.

service
Mechanical Metrics
Mechanical Area
10-15% of BOH area
Engineering
3% of BOH area
Occupant Load
100 sf / Person

103
Front and Back of House Trends
Front of House Distribution

Lobby

Food and Beverage

Function Areas

Recreation
service

Front of House

200 Rooms

500 Rooms

1000 Rooms

0% 10% 20% 30% 40% 50% 60% 70% 80% 90% 100%

The graph above shows the relative distribution of rooms or recreation facilities. The lobby space is
program within the front of house (FOH) as com- a result of space left over after the functional pro-
pared with hotels of varying room counts. The gram of the hotel is determined. Situated as an
overall FOH make-up is highly dependent on the entry point of the hotel, the lobby must provide an
number of guestrooms within the hotel. Function adequate amount of area to connect the func-
space in particular relies on an adequate number tional spaces that make up the rest of the FOH.
of rooms to be available for ballrooms or larger As a result its relative proportion to the FOH will
events. The overall goals of the hotel will influ- vary.
ence the distribution by putting an emphasis on a
variety of amenities such as restaurants, ball-
104
Back of House Distribution

Receiving and Storage

Food Preparation
Administration

Employee Areas

Circulation

Laundry and Housekeeping

Engineering

Mechanical Areas

service
Back of House

200 Rooms

500 Rooms

1000 Rooms

0% 10% 20% 30% 40% 50% 60% 70% 80% 90% 100%

The graph above shows the relative distribution of will also require a larger kitchen to adequately
program within the back of house. The back of provide for room service and possible 24 hr.
house remains fairly consistent in any hotel menus. Larger hotels may also incorporate more
regardless of the number of guestrooms. The specialty areas with an inhouse bakery and
largest variations are found in the main kitchen butcher and need to provide for additional storage
and are a direct result of the front of house ameni- space.
ties available. Amenities such as ballrooms and
banquet rooms require considerably more kitchen
space as the guest capacities far exceed most
restaurants. Hotels with a higher level of service
105
Front and Back of House Trends
Back of House in relation to Front of House

100%
90%
80%
70%
Front of House
Back of House
as a % of

60%
service

50%
40%
30%
20%
10%
0%
100

200

300

400

500

600

700

800

900

1000
Number of Guestrooms
The graph above show the relation between the
overall area of the front of house to that of the
back of house. As the number of guestrooms
increases the proportion of back of house to the
front of house decreases. Efficiencies are noticed
in the relative uniformity of back of house needs
regardless of the number of guestrooms.

106
Calculating Front & Back of House Areas

Guestroom Area = X # of Guestrooms

service
50%
25%
40%
30%
30%
25%

100 - 250 Rooms 250 - 650 Rooms 650 - 1000 Rooms

The chart above can be used in the early phases


Guestroom Area*
of design to determine the square footages of
both the front of house and back of house while Front of House Gross Area*
only knowing the guestroom size and count. The
Back of House Gross Area*
square footages can be further broken down into
their respective sub-categories to gain a better
understanding of each components area require-
ments. In general the amount of FOH will increase *Guestroom area refers to guestroom only. Circulation
with the number of additional guestrooms while and services not in the guestroom are not included.
Gross area refers to the total floor area including:
the BOH remains relatively consistent. circulation, walls, partitions, columns, etc.
107
Service Sequences
Fundamental Sequences 109

Levels of Service 110

Management 111
service

Housekeeping 114

Room Service 116

Housekeeping Vendor 118

Restaurant Vendor 121

Distances of a Sequence 123

SS1: Simple 126

SS2: Complex 127


Fundamental Sequences

The service sequences analyze the functional jour- Management


ney of the user as they travel through the program- Sequence

matic elements of the hotel. The users outlined in


this chapter are members of management, house-
Housekeeping
keeping, and room service as well as the house- Sequence
keeping vendor and the restaurant vendor. The
following chapter outlines the fundamental
sequences for each of the ve users. Room Service
Sequence

The service sequences are dened through logi-


cally ordered sets of programmatic elements related
to each other by the progression of the user. The Housekeeping Vendor
Sequence

service
baseline sequences are identied for the users and
are then related to a typical hotel oor plan to dia-
gram how the oor plan is arranged in response to Restaurant Vendor
each sequence. The short, average, and long dis- Sequence
tances of a sequence are diagrammed to show the
range of the total journey traveled by the users
within each of the baseline sequences.

It is necessary for every designer to understand the


service sequence in order to provide a functional
Key
journey for each of the ve users within their hotel.
Two packages have been dened at the end of the Arrival Curbside Greeting Entrance Entrance Greeting

chapter to provide the designer with a proper col-


Expanded Lobby
Lobby Expanded Lobby Managers Office
lection of sequences to accommodate any hotel with Private Seating

design.
Check-in Check-in
Check-in Employee Meeting Room
with Luggage Carts with Bellman Service

Bar Vending Restaurant Fine Dining

Elevator
Elevator Service Elevator Guest Room
with Bellman Service

Employee
Service Entrance Housekeeping
Locker Rooms
109
Levels of Service

Service increased from a standard arrival to a


curbside greeting.

Service increased from a standard entrance


to an entrance greeting.

Service increased from a standard check-in to


a check-in with luggage carts to a check-in
with bellman service.

Service increased from a standard lobby to an


expanded lobby to an expanded lobby with
service

private seating.

Service increased from vending to a standard


restaurant to fine dining.

Service increased from a standard elevator to


an elevator with bellman service.

This diagram illustrates the relationship between


programmatic elements and possible levels of ser-
vice. The level of service does not disrupt the re-
lationship between programmatic elements and the
users progression through the hotel.
110
Management

Management
Sequence

Management
Arrival | Behind Front Desk

Management
Arrival | Elevated

service
The arrival sequences of the management team are
affected by the relationship of the management
office to the check in desk within the sequence of
programmatic elements.
111
Management
Arrival | Behind Front Desk

uence
ement
service

Left: The behind front desk arrival sequence is


defined by the management team entering the hotel
and passing through the lobby and the check in
desk before approaching the management office.
Locating the management office adjacent to the
check in desk allows for an increased level of public
interaction between the management team and vis-
itors of the hotel.

Right: The elevated arrival sequence is defined as


the management team entering the hotel and pass-
ing through the lobby before travelling up the eleva-
tor to get to the management office. The
consequence of removing the management office
from the ground floor is a decrease in public inter-
action between the management team and the visi-
tors of the hotel.
112
Management
Arrival | Elevated

service
113
Housekeeping

Housekeeping
Sequence

Housekeeping
Arrival | Elevated
service

Left: The arrival sequence of the housekeeping


team is affected by the distinction between the pri-
vate and public realms of service within the hotel.

Right: The elevated arrival sequence is defined by


the desire to limit interaction between the house-
keeping team and the visitors of the hotel. The
housekeeping team enters the hotel through a ser-
vice entrance and proceeds to the employee locker
room before meeting with the management team in
the employee meeting room. The housekeeping
team then travels up the service elevator to the
guest rooms.
114
Housekeeping
Arrival | Elevated

Service Sequence
Housekeeping

service
115
Room Service

Room Service
Sequence

Room Service
Arrival | Elevated
service

Left: The arrival sequence of the room service team


is affected by the distinction between the private
and public realms of service within the hotel, similar
to housekeeping.

Right: The elevated arrival sequence is also defined


by the desire to limit interaction between the room
service team and the visitors of the hotel. The room
service team enters the hotel through a service
entrance, proceeds to the employee locker room
before meeting with the management team in the
employee meeting room. The room service team
gets the food from the restaurant then travels up the
service elevator to the guest rooms.
116
Room Service
Arrival | Elevated

Service Sequence
Room Service

service
117
Housekeeping Vendor

Housekeeping Vendor
Sequence

Housekeeping Vendor
Arrival | Direct

Housekeeping Vendor
Arrival | Elevated
service

The arrival sequences of the housekeeping vendor


are affected by the distinction between the private
and public realms of service within the hotel, similar
to housekeeping and room service.
118
Housekeeping Vendor
Arrival | Direct

Service Sequence
Vendor 3

service
The direct arrival sequence is defined by the house-
keeping vendor entering the hotel through a service
entrance and proceeding directly to the storage for
housekeeping supplies on the ground floor.
119
Housekeeping Vendor
Arrival | Elevated

uence
ndor 2
service

120
Restaurant Vendor

Restaurant Vendor
Sequence

Restaurant Vendor
Arrival | Direct

service
Left: The elevated arrival sequence is defined by
the housekeeping vendor entering the hotel through
a service entrance and traveling up the service ele-
vator to the storage for housekeeping supplies,
located on a higher level.

Right: The arrival sequence of the restaurant ven-


dor is affected by the distinction between the pri-
vate and public realms of service within the hotel,
similar to housekeeping, room service, and the
housekeeping vendor.
121
Restaurant Vendor
Arrival | Direct

uence
endor 1
service

Left: The elevated arrival sequence is defined by


the housekeeping vendor entering the hotel through
a service entrance and proceeding directly to the
restaurant and bar on the ground floor.

Right: The short, average, and long distances of a


sequence are diagrammed to show the range of the
total journey travelled by the users within each of
the baseline sequences.
122
Distances of Sequence
Management

service
Arrival | Behind Front Desk Arrival | Elevated

123
Distances of a Sequence
Housekeeping and Room Service
service

Arrival | Elevated Arrival | Elevated

124
Distances of a Sequence
Housekeeping Vendor and Restaurant Vendor

service
Arrival | Direct Arrival | Elevated Arrival | Direct

125
Ss1
Simple

Management
Arrival | Behind Front Desk

Housekeeping
Arrival | Elevated

Housekeeping Vendor
Arrival | Direct
service

Management
Arrival | Elevated

Housekeeping
Arrival | Elevated

Room Service
Arrival | Elevated

The Ss1, or Simple Package, represents the mini-


Housekeeping Vendor mal collection of sequences required for a func-
Arrival | Elevated
tional hotel. The sequences included are the most
direct and simplistic in programmatic progression
when compared to the other sequences. This pack-
Restaurant Vendor
Arrival | Direct age accommodates members of management and
housekeeping as well as the housekeeping vendor.
This package is stripped of any entertainment
services.
126
Arrival | Direct

Complex Ss2

Management
Arrival | Elevated

Housekeeping
Arrival | Elevated

Room Service
Arrival | Elevated

Housekeeping Vendor
Arrival | Elevated

service
Restaurant Vendor
Arrival | Direct

The Ss2, or Complex Package, represents the all-


inclusive collection of sequences possible for a
hotel. The sequences included represent the most
complex in providing a functional journey, isolated
from the public realm of the hotel, by elevating the
programmatic elements of the hotel. This package
accommodates members of management, house-
keeping, and room service as well as the house-
keeping and the restaurant vendors.
127
Configuration
Building Configuration 130

Room Aggregation 136

Core Arrangement 142

Parking Location 146

Configuration Matrix 147


design
This chapter initiates ideas of how building
congurations, room aggregations, core
arrangements and parking layouts begin to be
arranged within hotels. The groupings presented
in each topic have resulted from analyzing a wide
range of hotels mostly situated in urban settings.
These underlying principals support the overall
design, plan, program and intention of a hotel.
This chapter sets out to establish the relationships
that exist within each of these typical building
massings. Such relationships have produced a
range of design possibilities that exist within each
of the categories presented. Although the site
generally dictates what is possible, this chapter
aims to create a broad range of design ideas.
Such ideas revolve around how the nal massing
may look from an exterior point of view as well as
how the building works internally. This includes
the more strict building requirements of egress and
elevator layouts. Each category analyzed is placed
within a matrix in order to create identiable

design
packages that can then be compared with other
design packages within other chapters of this
Lounge pattern book. Public Service Stair Additional
Elevator Elevator Core Egress Stair

A1 Public Amenities

o .indd template 129


Guest/Podium Same Guest over Podium Courtyard Atrium
Single Bar
Multiple Bars Double Bar
Tower
Hybrid
Building Configuration
Classification
BAR After analyzing various hotels the typical
configurations can be classified as bar, tower, and
atrium. Bar building configurations consist of the
stacking of room bars, typically above a podium.
The budget bar contains no distinct podium and
contains rooms on the ground floor. The equal bar
has a distinct podium but consists of the same
footprint of the guest floors above. The extended
Budget Equal Extended Podium podium contains a much larger common space
below the guest floors and allows for the possibility
of exterior activity space to be located on top of the
TOWER podium level.
The tower generally has more floors than that of
the bar buildings. The half tower is typically formed
by a constrained site and does not have an
extended podium. The standard tower is very
basic in shape compared to the irregular tower that
creates a distinct signature above its podium. The
irregular tower holds more guest rooms per floor
than that which is found in a standard tower.
Half Standard Irregular
The atrium configuration produces either enclosed

design
conditioned spaces within the building itself or
exterior courtyards. The configuration of this
ATRIUM building type creates a large visual volume of
common space set within its footprint.

Open Courtyard Decentralized Centralized 131


Building Configuration
Bar
Total Rooms per Number of Podium Guest Typ. No. of Building
Rooms Floor Floors Footprint Footprint Podium Levels Size

82 30 3 14,000 S.F. 14,000 S.F. 0 42,400 S.F.

Budget Bar

30 - 195 7 - 15 6 - 20 2,000 S.F. - 2,000 S.F. - 1-3 8,000 S.F. -


14,000 S.F. 14,000 S.F. 40,000 S.F.
(60 x 240)

Equal Bar

50 - 1000 20 - 50 9 - 30 28,000 S.F. - 9,000 - 2-6 56,000 S.F. -


design

150,000 S.F. 25,000 S.F. 1,250,000


S.F.
(160 x 180)

Extended Podium

132
Building Configuration
Tower
Total Rooms per Number of Podium Guest Typ. No. of Building
Rooms Floor Floors Footprint Footprint Podium Levels Size

64 - 110 4-6 21 - 26 7,000 S.F. - 2,000 S.F. - 1-2 70,000 S.F. -


17,000 S.F. 5,000 S.F. 110,000 S.F.
(48 x 65)
Half Tower

105,000 S.F.
- 314,000
225 - 770 16 - 24 21 - 42 14,000 S.F. - 6,000 S.F. - 2-4 S.F.
22,000 S.F. 9,000 S.F. (120 x 120)

Standard Tower

design
105,000 S.F.
- 314,000
400 - 1000 24 - 32 21 - 42 22,000 S.F. - 8,000 - 5-7 S.F.
28,000 S.F. 11,000 S.F. (120 x 160)

Irregular Tower

133
Building Configuration
Atrium
Total Rooms per Number of Podium Guest Typ. No. of Building
Rooms Floor Floors Footprint Footprint Podium Levels Size

300 - 1695 63 - 110 12 - 31 11,000 S.F. - 8,000 S.F. - 2-5 45,000 S.F. -
16,000 S.F. 14,000 S.F. 475,000 S.F.
(95 x 140)

Open Courtyard

50,000 S.F.
280 - 1200 50 - 80 12 - 28 11,000 S.F.- 5,000 S.F. - 2-6 390,000 S.F.
18,000 S.F. 10,000 S.F. (100 x 130)
.

Decentralized Atrium

587,000 S.F.
design

- 1,800,000
S.F.
530 - 1949 40 - 56 21 - 54 5-8 (150 x 300)
24,000 S.F. - 20,000 -
162,000 S.F. 32,000 S.F. Atrium Size.
(5,000 S.F. -
9,000 S.F.)

Centralized Atrium

134
Building Configuration
Hybrid
Total Rooms per Number of Podium Guest Typ. No. of Building
Rooms Floor Floors Footprint Footprint Podium Levels Size

200 - 404 18 - 20 17 - 22 33,500 S.F. - 6,800 S.F. - 4-5 265,000 S.F.


47,500 S.F. 9,000 S.F. - 302,000
S.F.
(165 x 220)
Feature and Tower

381 17 40 8,150 S.F. 1,450 S.F. 3


295,000
(85 x 95)

Bar & Tower

design
680 82 11 27,000 S.F. 13,800 S.F. 3 177,500
(150 x 215)

Multiple Connected Bars

680,250 S.F.
(185 x 300)
975 30 42 51,000 S.F.. 11,250 S.F. 6
Atrium Size
(2050 S.F.)

Atrium Tower 135


Room Aggregation
Analysis Patterns

Typical Variations
Tower

Four Seasons | Vancouver Novotel Koshien Osaka Hotel Lafayette Concorde Hotel | Paris Hilton Hotel | Jersusalem Hotel Fasano

Single Loaded Reference Hotel Remota Reference Royalton Hotel | New York Charlesmark Hotel | Boston

Double Loaded Royton Sapporo Hotel Semiramis Hotel | Athens Fountainbleu Hotel | Florida Yokohama Isezakicho Hotel Bulfinch Hotel | Boston
design

Bar

Yokohama Grand
Core-Linked Aloft | Lexington, MA Hyatt Regency | Denver Sheraton | Waikiki Paramount Hotel InterContinental

136 Multi-Connected Hakata Excel Hotel Hudson Hotel | New York Statler Hilton Center | LA Hayashida Kagoshima Hotel Central YMCA | London
Room Aggregation
Tower
number room GSF core GSF to corridor NSF
of rooms to total GSF total GSF to total GSF
Guest rooms arranged around a corridor and a
TOWER up to 32 70-77% 13-20% 8-9%
cental core are aggregated in a Tower formation.
T
Towers are restrictive in their size and the number
of rooms they contain because of the required size
and area set by the central core and its adjacent
corridor. T up to 24 77% 13% 9%
Towers are typically formed in standard square
and circular shapes, which result in similar shaped
rooms around a core. Standard Tower
T
One variation of the Tower is the Half Tower, in
which the rooms wrap halfway around the core. It
T
is still considered a Tower because the core is y
up to 20 75% 15% 8%
compressed in one area surrounded by the rooms.
Half Tower
Irregular Shaped Towers are challenging to design, x
since the core and rooms have to fit within the
oddly shaped exterior of the Tower. In some
instances, there are Irregular Shaped Towers that
x
do not have the entire core located in the center;
up to 32 70% 20% 9%
rather, the core is split. The main portion of it is in

design
the center, but another part is on the other side of
Irregular Shape
the corridor. It is still considered a Tower, because
the rooms continue to wrap around the split cores.
x

up to 25 74% 17% 9%
x
TOWER DIMENSIONS Irregular Shape & Core

T - length of Tower
on average: 90-0 - 110-0
y - divisible number for Half Tower
approximately: 1.1 - 1.5
x - dimension varies
on average: 80-0 - 160-0
137
Room Aggregation
Single Loaded Bar
number room GSF core GSF to corridor NSF
of rooms to total GSF total GSF to total GSF
Guest rooms arranged on one side of the corridor,
SINGLE LOADED BAR up to 18 65-76% 6-12% 10-14%
with cores or the exterior wall on the other side of
L
the corridor form a Single Loaded Bar formation.
w1 These are used on restrictive sites or when a view
w3 w2 up to 15 65% 11% 14%
is desired for only one side of the hotel. Due to its
aggregation, their efficiency rates are low, since
Standard the number and total area of guest rooms are lower
L
and the corridor areas are higher.
Single Loaded Bars are restrictive in their width,
w up to 18 67% 6% 12%
because of reliance on the guest room size and
the required corridor widths.
Bent A common variation of the Single Loaded Bar is
L achieved simply by distortion. By bending or
arching the overall bar, different shaped rooms and
up to 16 72% 12% 14% corridors are formed. However, overall ratios of
w
rooms, cores, and corridors to the total area remain
Arched similar.
L A distinct variation of the Single Loaded Bar is by
addition. By adding rooms to the end of the hotel,
up to 14 76% 6% 10%
design

w w more guest room efficiency is created.

By Addition

SINGLE LOADED DIMENSIONS


L - length of bar w - min. width of bar
1
up to 250 22-0
w - width of bar w2 - average width of bar
varies 28-0 to 32-0
w3 - max. width of bar
40-0

138
Room Aggregation
Double Loaded Bar
number room GSF core GSF to corridor NSF
of rooms to total GSF total GSF to total GSF
Guest rooms arranged on both sides of the corridor,
DOUBLE LOADED BAR up to 64 74-83% 8-13% 8-11%
with cores inserted within the room arrangement
L
form a Double Loaded Bar formation. These
aggregations are the most efficient use of space,
allowing up to 83% of the floor area for guest room w3 w2 w1
up to 40 77% 12% 10%
occupancy.
Similarly to Single Loaded Bars, standard Double Standard
Loaded Bars are restrictive in their width, because L
they rely on the rooms and corridors. Their length
depends on the number of rooms, which ranges up
up to 64 79% 9% 10%
w
to 64 rooms per floor.
A typical variation of Double Loaded Bars is Bent
achieved by distortion. By bending or arching the
L
standard Double Loaded Bar, the resulting bar is
unique causing different sized and shaped rooms
up to 55 82% 8% 10%
with different views, and core configurations. w

Another variation of the Double Loaded Bar is the


Arched
Unbalanced Bar. The rooms are generic on one
L
side of the corridor, but on the other side, the

design
rooms are rotated or arranged in a different layout. w up to 20 83% 9% 8%
Distinct identities among Double Loaded Bars are
created by the Irregular shapes. The Double Unbalanced
Loaded aggregation is incorporated within a unique
footprint, which results in irregular locations and
x
sizes of the rooms, cores, and corridors.
x up to 20 74% 13% 11%
DOUBLE LOADED DIMENSIONS
L - length of bar w - min. width of bar
1
up to 350 35-0 Irregular Shape
w - width of bar w2 - average width of bar
varies 40-0 to 50-0
x - width/length w3 - max. width of bar
varies, depends 75-0
on design and
site restrictions
139
Room Aggregation
Core-Linked Bars
number room GSF core GSF to corridor NSF
of rooms to total GSF total GSF to total GSF
A pair of single and/or double loaded bars that are
CORE-LINKED BAR up to 64 64-82% 4-20% 8-14%
linked by a core form a Core-Linked Bar
BL
aggregation. These aggregations are similar to the
Bw single and double loaded bars. Each individual bar
up to 40 73% 15% 10%
can be separated and its analysis would be the
Offset same as its respective single or double loaded
BL aggregation.
There are several variations of Two-Connected
Bw
Bars. The most common is the Offset, which is a
up to 42 82% 10% 8%
double-loaded bar that has been split apart
allowing the elevator lobby to run through the
Bw
linkage. Other common variations include the
Parallel
BL Parallel, L-Shape, and T-Shape. The Irregular
variation of Two-Connected bars is the most
Bw unique; it can be linked in any way resulting in
BL
up to 32 82% 4% 14% random core configurations.

Bw L-Shape
design

BL

Bw

up to 64 67% 5% 11%
BL

Bw T-Shape
BL CORE-LINKED BAR DIMENSIONS

Bw
B - length of bar
L
varies, see Single & Double Loaded
pages for dimension range
up to 63 64% 20% 12% B - width of bar
w
BL varies, see Single & Double Loaded
pages for dimension range

140 Bw Irregular
Room Aggregation
Multi-Connected Bars
number room GSF core GSF to corridor NSF
of rooms to total GSF total GSF to total GSF
When three or more single and/or double loaded
MULTI-CONNECTED BAR up to 89 65-76% 8-11% 12-18%
bars are connected by a corridor, they form a Multi-
BL
Connected Bar. The quality of these are
Bw
aggregations similar to the single and double
loaded bars. Each individual bar can be separated
BL
and its analysis would be the same as its respective up to 56 65% 11% 18%
single or double loaded configuration.
There are many variations of Multi-Connected
Bars. The most common are the U-Shaped and Bw Connected
Connected Bars. The U-Shaped consists of three BL
bars that wrap around an open space, which tend
Bw
to be a usable courtyard. The Connected Bar
includes three or more bars that fully connect, BL
up to 68 75% 8% 14%
allowing the corridors to be linked. The interior
linkages form an atrium. The Connected Bar lacks Bw

guest room and corridor efficiency rates. Bw U-Shaped


Irregular variations of Multi-Connected Bars are Bw
the Pinwheel and the Multiple. Pinwheel
aggregation consists of multiple bars that stem BL
BL

design
outward while a central core and corridor link the
bars together. The Multiple aggregation consists of Bw
up to 89 76% 8% 12%
separate bars that are linked by a corridor.
Bw

BL

BL
MULTI-CONNECTED BAR DIMENSIONS Bw
Pinwheel
B - length of bar Bw Bw Bw
L
varies, see Single & Double Loaded
pages for dimension range
BL
B - width of bar up to 82 73% 10% 16%
w BL
varies, see Single & Double Loaded
pages for dimension range

Multiple 141
Core Arrangement
Analysis Patterns

Public Service Stair Additional


Elevator Elevator Core Egress Stair
design

142
Core Arrangement
Analysis Patterns

design
143
Core Arrangement 6-0
5-0 6-0
W 6-0
Stair Standards
x+12 x 12
5-0
5-0
W
x+12 x 12 W
x+12 x 12
TYPICAL EGRESS*

Y
W DN Number of

Y
Exits Occupants per Floor
W DN
W

Y
W W 2 500 orDN
fewer A

W
UP W 3 501 to 1000 A
B A
UP
4 1000 orWgreater
B
Stair and CorridorUPWidth* (W)
44 min more than 49 occupants
36 min less than 49 occupants Corridor Width Dimensions.
* Architectural Graphic Standards Increases with Level of Service.

TYPICAL EGRESS TRAVEL DISTANCES*


HEADROOM
6-8 MIN

A 20-0 maximum dead end corridor


HEADROOM

B 250-0 maximum from furthest point


6-8 MIN

HEADROOM
6-8 MIN
d (d) at least 1/2 of D (D) if not sprinklered


D
12-0 MAX
VERTICAL

d (d) at least 1/3 of D (D) if sprinklered


D
RISE

12-0 MAX
VERTICAL

* Architectural Graphic Standards


D
RISE

12-0 MAX
VERTICAL
RISE

d
d
There are few alternatives in the design of egress d
design

stairs or where such cores are placed. Similar to


elevators, cores are designed to be embedded d
within the structural dimensional grid of each floor d
plate and must typically rise vertically in a d

continuous form. Cores are generally found on 6-0


5-0
guest room floors within the dimensional
W
parameters of bathrooms
x+12 x and closets. Distance
12

D
between egress cores, dead end corridors, corridor

D
* The Architects Studio Companion
widths and maximum distance of travel are
Y

W DN
W

required to be integrated within the design of any


hotel. W A

UP
B
144
Core Arrangement
Elevator Standards
Typically, hotels require one guest elevator for every 75 rooms. One service Elevators Per Room

Additional Service Elevator Ratio


elevator is required for the first 100 rooms plus another service elevator for 25 25 25

Base Service Elevator Ratio


each additional 200 rooms. Electric elevators service buildings larger than 60
feet tall. These elevators generally require a machine room directly above the
C 25 25 25 25

Public Elevator Ratio


C
C C
shaft. Hydraulic Elevators C C buildings
typically service under 60 feet tall and
AA A
A A
require a machine room much smaller in size.
A
Service elevators should always open to separate enclosed spaces from 25 25 25 25
common spaces. Bank arrangements typically do not exceed four elevators.
DD D D DCB B D B
BNo B
B more than three elevators
A
should be located in a single
an additional fire partition is required.
C hoistway, unless
Banks with six elevators
A and under can
25
COMMON
COMMON
25 25 25
COMMON
be alcoved. A bank of eight elevators must open and accessible on both
E EE E
E E should
sides. A guest not have to walk more than 150 from a room to an
SERVICE
SERVICE
elevator lobby.
D Elevators should not be directly
B
D B located next to bedrooms. SERVICE
They are typically stacked next to egress cores, bathrooms, closets, service
COMMON
spaces or additional spaces that create a barrier between where guests sleep
and circulation occurs. E E

SERVICE

C
C Separation of Service and Common Space
A
A ELEVATOR DIMENSIONS*
ELECTRIC
Rated Dimensions (Ft. In.)

design
Load (LB) A B C D E
2000 6-0 5-0 7-4 6-10 3-0
1.5B 1.5B 1.75B 1.75B 2B2B 2B
D D B 1.5B 1.75B
B 2500 7-0 5-0 8-4 6-7 3-6 10-0 10-0 10-0 10-0 10-0 10-0
10-0 10-0 10-0
7-0 5-6 8-4 7-1 3-6 MIN MIN MIN
3000 B B MIN
COMMON B
MIN B B MINB
MIN B B MINB
MIN
* Architectural Graphic Standards

E E
Elevator Bank Arrangements (Set within Waiting Lobbies)
SERVICE 1.5B 1.75B 2B
C 10-0 10-0 10-0
C
HYDRAULIC ELEVATOR DIMENSIONS* MIN MIN MIN
B

A B B B
B

B
B
A
B

B
Rated Dimensions (Ft. In.)
Load (LB) A B C D E
10-0

150 MAX
10-0

12-0
MIN

12-0 150 MAX


MIN
10-0

MIN
MIN
12-0 150 MAX
MIN

1500 4-10 5-0 6-8 5-9 2-8


MIN
B 2000 6-0 5-0 7-4 5-9 3-0
D
2500 7-0 5-0 8-4 5-9 3-6
B

7-0 5-6 COMMON


8-4 6-3 3-6

B
3000
* Architectural Graphic Standards
Elevator Bank Arrangements (Set within the Corridor) 145
10-0

150 MAX
12-0
MIN

E
MIN
E
SERVICE
1.5B 1.75B 2B
On-Sit

O
Parking Diagram Example 1 Example 2 Mandarin Oriental Hotel Singapore Highway Hotel
Aloft Hotel Novotel Koshien Osaka Hotel

On-Site / Adjacent
Parking Location

On-Site / Below
On-Site / Inside
Analysis Patterns and Standards
Hotel Parking - Analysis
On Site Parking Diagram Aloft Hotel Novotel Koshien Osaka Hotel
Off Example
Site1 Many Urban Hotels have off-site parking, which is
Example 2
Central YMCA London Thistle Tower Hotel
Mandarin Oriental Hotel Singapore Highway Hotel convenient for the designer, but not for the guest.

O-Site / Garage-Valet
On-Site / Adjacent
Ideally, the guest would prefer parking to be on
On-Site / Inside

On-Site / Below
site, either self-service or valet.
On-Site Parking is defined as surface, below

Mandarin Oriental Hotel Singapore Highway Hotel


grade, and above grade. Figuring out the number
Aloft Hotel Novotel Koshien Osaka Hotel

Central YMCA London Thistle Tower Hotel of spaces required for parking can be facilitated by
Above Grade Below Grade On Grade Garage
On-Site / Below

O-Site / Garage-Valet

standard ratios and by a mathematical formula.

On-Site / Inside
Urban Suburban Most urban hotels that have on-site parking have
located it underground, even though the
Mandarin Oriental Hotel Singapore
constructionHighway
of itHotelis very expensive. The structural
Guest Room 1:3 1:1
Central YMCA London Thistle Tower Hotel

module for parking column spacing is usually


O-Site / Garage-Valet

On-Site / Below
determined by the guest room layout; the average
Restaurant
Seats 1:10 1:5 of two rooms width = three parking spaces width.

Conference Central YMCA London Thistle Tower Hotel


Seats 1:10 1:5
O-Site / Garage-Valet

Resident
Staff 1:1 1:1

Non-Resident Structural Relationship of Parking


design

Staff - 1:3 Spaces and Guest Rooms


TYPICAL PARKING SPACE RATIO TO USE GROUP*
s
m
* Time-Saver Standards for Building Types o
o
R

t
s
REQUIRED PARKING SPACE FORMULA* e
u
G
(Number of Rooms) (400)
x x
(% Occupancy) (.85)
x x
(People per Room) (1.4)
x x g
(% Arriving By Car) (.40) n
i
k
(People per Car) = Number of Parking (1.5) = 127 r
a
Spaces Required P
146 * Time-Saver Standards for Building Types
Configurations
Matrix
Packages
Standard Icon Size Lounge
Lounge
Public Service Stair Additional Alternatives
Standard Icon Size Elevator
Public Elevator
Service Core
Stair Egress Stair
Additional
Elevator Elevator Core Egress Stair
Standard Icon Size Lounge Public Service Stair Additional Hotel Parking - Analysis
Elevator Elevator Core Egress Stair
BUILDING CONFIGURATIONS ROOM AGGREGATIONS CORE ARRANGEMENTS PARKING
Parking Diagram
Standard Package Label Size and Title A1 Public Amenities
Standard Package Label Size and Title A1 Public Amenities

On-Site / Adjacent
C1
Standard Package Label Size and Title A1 Public Amenities
Hotel Parking - Analysis
Standard Font - Arial - use size according to .indd template
BOX
Standard Font - Arial - use size according to .indd template Parking Diagram

Standard Font - Arial - use size according to .indd template

On-Site/ /Adjacent
C2

Inside
Standard Leader - shape/scale as necessary Tower
Standard Leader - shape/scale as necessary

On-Site
BLOCKas necessary
Standard Leader - shape/scale Hotel Parking - Analysis
Mand

Parking Diagram

Below
//Inside
/ Adjacent
C3 Single Loaded

On-Site
On-Site
/ Below On-Site
ARRAY Man

Hotel Parking - Analysis

/ Garage-Valet
Parking Diagram

/ Inside
On-Site
Adjacent
C4

O-Site
On-Site /On-Site
Public Service Stair Additional Double Loaded

design
Elevator Elevator Core Egress Stair
Public Service Stair Additional

Garage-Valet
Man
Elevator Elevator Core Egress Stair
Public
Elevator
Service
Elevator
Stair
Core
Additional
Egress Stair
VERTICAL
Public Service Stair Additional

Inside //Below
Elevator Elevator Core Egress Stair

/O-Site
/ Garage-ValetOn-Site On-Site
C5
Mand
Core-Linked
SPIRE

/ Below
O-Site
On-Site
C6

O-Site / Garage-Valet
VOLUME
Multi-Connected 147
Rooms
Introduction to Rooms 149

Icon Denitions 150

R1: Budget Room 152

R2: Standard Room 156

R3: Pleasant Room 160

R4: Rened Suite 164

R5: Royal Suite 168


design
Guest rooms are the most personal area found in a
hotel. They come in a variety of shapes and sizes
and possess an infinite number of possible
amenities. Room sizes, amenities, and services are
often designed based on budget and the overall
story of each individual hotel. They are also tailored
to suit certain demographics of users. Although the
possibilities are endless, the majority of rooms tend
to follow the same typical patterns.
R1
91 SF/OCCUPANT
The following chapter defines models for five
R2
different types of hotel rooms, ranging from basic to 155 SF/OCCUPANT
the most luxurious. Each model is categorized by
square footage, living/bedroom space, bathroom
R3
space, and additional amenities. These models 200 SF/OCCUPANT
outline the necessary information needed to
develop the appropriate guestroom for the hotel. R4
270 SF/OCCUPANT

design
The diagram to the right depicts
the square footage per occupant R5
for the five types of hotel rooms.
700 SF/OCCUPANT

149
Icon Definitions

Living/Bedroom Icons Bathroom Icons

Television Additional Sink

Arm Chair Separate Shower

Desk and Chair Luxury Tub or Jacuzzi

Sofa Bidet
design

Dining or Conference Table Powder Station

Pull-out Sofa

Luxury Television

150
Additional Amenity Icons

Wireless Internet Room Service

Safe Washer and Dryer

Video Game Console or DVD Player

This chart provides a definition for all of the icons that are used in the
Mini-Bar Rooms chapter. The icons are broken down into three main categories,
Bedroom/Living room area, Bathroom, and Additional Amenities. Each
room type is broken down into the same three categories, making it easy

design
to associate each icon.

Fire Place

Kitchen

Fax Machine

151
R1
Budget Room The R1, or Budget Room, is a room that would be considered slightly below baseline. It is a stripped

Bed/Living Area down hotel room with the most basic of amenities. Its square footage per occupant range lies between
55 to 125 sq ft, typically, and appeals to those simply looking for a bed to sleep in for the night. The Bed/
Living packages range from L1 up until L3 but not beyond. An L1 includes zero added amenities, with
only a bed, a dresser, and a TV. An L2 would include the L1 package with an added arm chair. Finally an
L3, the most luxurious of the Budget Rooms would include an L2 package with a writing desk.

11-8

14-0
design

L1

55 SF 80 SF
152
12-8

12-8

20-0
17-0

design
L2 L3

105 SF 125 SF
R1
153
R1
Budget Room The bathroom in an R1 room type will always consist of just three fixtures, tub-shower, sink and toilet. It

Bathroom Area will have just enough square footage to navigate from fixture to fixture with no additional walking space.
Just below the typical three fixture bathroom will be the two fixture room, which is a sublet of bathroom
B1. The difference is that the sink is just outside the toilet/shower room. This type of room is even
smaller than the typical B1 and is not a common package type.

6-8 8-8
design

6-8

6-8
B1 B1

20 SF 30 SF
R1
154
Budget Room R1
Amenity Packages

AMENITIES BED/LIVING BATHROOM


R1

R2

R3

design
R4

R5

155
R2
R1
Standard Room The R2, or Standard Room, is a room that would be considered a baseline room in most hotels.

Bed/Living Area This room includes basic amenity packages that would be sufficient for a comfortable short stay for
a variety of guests. Very similar in some respects to the R1, the R2 allows guests to stretch their
legs over a larger square footage area of 125 to 180 sq ft per occupant. The R2 can include Living/
Bed packages L1, L2 and L3 as in the Budget Room, yet it also can include the L4 package. This
package adds a sofa or love seat.

14-8
12-8

21-0
20-0
design

L1 L2

125 SF 145 SF
156
14-8 16-8

22-0

22-0

design
L3 L4

165 SF 180 SF
R2
157
R2
Standard Room The bathroom in an R2 room type will typically be a type B2 bathroom. However, it is common to find a

Bathroom Area type R2 room with a B1 bathroom. A B2 bathroom is similar to the B1 except that it has an additional
sink. This extra sink will naturally demand a bit more square footage which makes the overall space
slightly larger.

12-0
8-8

7-8
design

6-8

B1 B2

30 SF 45 SF
R2
158
Standard Room R2
Amenity Packages

AMENITIES BED/LIVING BATHROOM


R1

R2

R3

design
R4

R5

159
R3
Pleasant Room The R3, or Pleasant Room, is slightly above average in terms of square footage per occupant, ranging

Bed/Living Area from 180 to 220 sq ft. This room contains the same basic furniture units as a high end R2, the difference
being that these items can be spread out over a larger floor area resulting in a spacious room. This type
of room would always include at least a L3 package (desk and arm chair), and more typically would
include the L4 package of a love seat or sofa. The high end R3s would normally include a pullout sofa
for additional sleeping area. If climate permits, a balcony of up to 30 square feet per person may exist.

16-8

22-0
design

L3

180 SF 195 SF
160
16-8
16-8

25-0
24-0

design
L4 L4

205 SF 220 SF
R3
161
R3
Pleasant Room The bathroom in an R3 room will range from a type B1 to a type B3. A B3 bathroom, will have a bit more

Bathroom Area space to comfortably walk between fixtures. Additionally, there will be a separate shower stall so that
two people can bathe simultaneously. It is also common to have the sinks be separated from the toilet
and shower. This is a feature that is very common among the higher-scale rooms.

12-0
12-0 12-0

8-8
7-8

7-8
design

B1 B2 B3

45 SF 60 SF
R3
162
Pleasant Room R3
Amenity Packages

AMENITIES BED/LIVING BATHROOM


R1
T1

T2
R2

R3
T3

design
R4
T4

R5
T5

163
R4
Refined Suite The R4, or Refined Suite, has a large enough square footage per occupant to allow for multiple rooms.

Bed/Living Area Typically an R4 will separate the living area from the bed area to allow separate activity to occur in
these rooms. An R4 will have a distinctively better Bed/Living package than an R3, including a
designated kitchen or kitchenette. Due to the addition of a separate living room it is not uncommon for
this type of room to occupy two bays, where the prior rooms occupied only one bay. If the climate
permits, the R4 also can include a balcony area averaging 60 sq ft per person.

25-4

19-8
design

L5

220 SF 255 SF
164
25-4 29-4

25-0
25-0

design
L6 L7

290 SF 325 SF
R4
165
R4
Refined Suite The R4 room type will always have a more upscale bathroom. These bathrooms range from type B3 to

Bathroom Area B5. The B4 bathroom is commonly more spacious than the B3. Similar to the B3, it will be a five fixture
bathroom, however it will have a luxury tub or jacuzzi instead of a typical bathtub. The B5 type has all of
the same features with the addition of a bidet, as well as more open space to circulate.

14-4 16-0 18-0

10-4
10-4
10-4
design

B3 B4 B5

120 SF 150 SF
R4
166
Refined Suite R4
Amenity Packages

AMENITIES BED/LIVING BATHROOM


R1

R2

R3

design
R4

R5

167
R5
Royal Suite
Bed/Living Area
32-0

The R5, or Royal Suite, is the grandest of the


room types. Its square footage per occupant
ranges from 325 to 1000 sq ft, and even
beyond in the most luxurious hotels. An R5 will
have many rooms, and often multiple
bedrooms and bathrooms. This type of room
would be reserved for those on a long stay or
with an enormous budget. These rooms have
the highest level of service, and the guest is
treated to the utmost standard of luxury.

31-8
Typically these rooms will have a large
conference area separated from the living
area. Ideally the conference area will include a
fax machine and its own TV for video
conferencing. The furniture package will
include, at its minimum an L7, which only the
highest of the R4 will have. The L8 is an
exclusive living package that are exclusive to
design

this room type. These rooms occupy the best


in the hotel industry, and will nearly always
include multiple balconies of varying square
footages.
L7

325 SF 550 SF
R5
168
39-0

37-0

design
L8

775 SF 1000 SF
169
R5
Royal Suite A Royal Suite will have the finest of bathroom amenities, ranging from types B4 up to the most luxurious

Bathroom Area B6. A B6 bathroom possesses all of the same qualities as the B5, however there is significantly more
square footage for an ease in navigation. The B6 also includes a powder station which is often desired
by the most upscale clients. An R5 is also likely to have an additional full or half bath, which would be a
typical three fixture facility.

14-8 20-4

14-8

15-8

15-8
12-4
design

B4 B5 B6

150 SF 250 SF
R5
170
Royal Suite R5
Amenity Packages

AMENITIES BED/LIVING BATHROOM


R1

R2

R3

design
R4

R5

171
Style
Guestroom 174

Lobby 184

Facade 196

Conclusion 206

Mini-Matrix 207
design
This chapter includes examples of different
styles used in a variety of hotel types which
were categorized into four distinct categories
based on specic design criteria established Guestroom
as a general guideline to describe Style and
Experience.

The design criteria was established by analyz-


ing a compilation of guestroom, lobby and
facade photos. A mini-matrix was thus cre-
ated showing style design generalizations for
these four distinct types. Lobby

design
Facade

173
Design Criteria

Material: Color: Ornament:


stucco, pre-cast light colors, usually within limited, some facade
concrete panels white and yellow families enhancement, minimal
detail

Signage: Fenestration: Illumination:


Large scale, visible from Simply framed, small scale Spotlights illuminate entry
street/highway, prominent windows in a repetitive area, further illumination
feature on facade pattern from lights in individual
design

rooms

174
Facade Type 1 F1

design
175
Design Criteria

Material: Color: Ornament:


brick, stone based on material emphasizes architectural
color- usually red or style at time of original
within white family construction

Signage: Fenestration: Illumination:


mostly invisible from small scale windows light fixtures illuminate
afar, usually located on in a repetitive pattern front entry and lower
front portico or awning due to existing masonry levels, further illumination
design

construction from individual rooms

176
Facade Type 2 F2

design
177
Design Criteria

Material: Color: Ornament:


multiple types and sizes based on material resembles classical
of brick and stone color- usually red or style with emphasis
within white family on piano nobile and
decorative cornice

Signage: Fenestration: Illumination:


mostly invisible from multiple scale windows light fixtures and spotlights
afar, usually located on imtitating classical style illuminate front entry and
front portico or awning parts of facade, further
design

illumination from individual


rooms

178
Facade Type 3 F3

design
179
Design Criteria

Material: Color: Ornament:


concrete, stucco, steel, multiple material and ac- minimal, hierarchy of spaces
glazing, aluminum, wood cent colors emphasize are emphasized with accent
hotel identity colors and materials, build-
ing has a creative form

Signage: Fenestration: Illumination:


top signage is visible various scale of windows, signage at top illuminates
from afar, smaller scale repetitive on each floor, night sky, lower level of
signage highlights front less rigor of spacing and building is brightly lit by
design

entry sizing interior spaces and exterior


fixtures, further lighting from
individual rooms and
balconies

180
Facade Type 4 F4

design
181
Design Criteria

Material: Color: Ornament:


steel, concrete, curtain opaque or clear glass absent to minimal, the
wall glazing effect respective to amount form of the building
of direct sunlight on facade becomes the ornament

Signage: Fenestration: Illumination:


mostly invisible, usually usually curtain wall glaz- lower level brightly lit by
located on top of building ing system with operable interior spaces and exterior
windows located accord- fixtures, accent lighting on
design

ing to interior program certain features of facade


for possible creative light-
ing displays, further light-
ing from individual rooms

182
Facade Type 5 F5

design
183
Design Criteria

Floor Finish: Wall: Ceiling:


basic quality materials, paint or wallpaper, simple, no decor with
usually consist of tile minimal aesthetic, limited either recessed or
finish, simple pattern cracks or stain flourescent light

Casework: Furniture: Lighting Quality:


simple material counter- minimal standard, well lit from natural
top, wood, occasional fuctional, little main- lighting, artificial lighting
soffit, minimal pattern on tenance, usually in highlights reception
design

front panel corner desk

Spaciousness: Window & Treatment: Accessories:


wide clearance, greater vertical span, simple artificial planting,
limited lobby space drape for shading simple artwork, news-
paper and information
pamphlets at counter

184
Lobby Type 1 L1

design
185
Design Criteria

Floor Finish: Wall: Ceiling:


polished hardwood, paint or wallpaper, various treatments, wall and
intricate area rug varies in color ceiling separated by wall-
paper border or moulding,
decorative chandelier

Casework: Furniture: Lighting Quality:


wood, handcrafted with multiple, varies in chandelier, desk lamp
intricate pattern from style, rich patterns and sconce lights create
base to moulding good illumination
design

Spaciousness: Window & Treatment: Accessories:


limited clearance space, valance covered window, a great amount of
overcrowded with draped on both sides & artificial plantings,
furniture sheer curtain framed artwork and
country style artifacts

186
Lobby Type 2 L2

design
187
Design Criteria

Floor Finish: Wall: Ceiling:


patterned tile or carpet, paint finish with multiple high ceiling tiles or
shiny terrazo finish color, occasional wood cove with various
accent lighting features

Casework: Furniture: Lighting Quality:


wood with pattern from limited seating, space well lit with multiple
base to moulding, deco- cushioned chairs recessed lights
rated soffit, polished
design

counter

Spaciousness Window & Treatment: Accessories:


wide clearance, floor to ceiling height, simple numerous plantings,
spacious color drapes information pamphlets

188
Lobby Type 3 L3

design
189
Design Criteria

Floor Finish: Wall: Ceiling:


multiple materials, pattern multiple colors and simple ceiling with
carpet and shiny tiles, textures decorative pendant
polished wood lighting features

Casework: Furniture: Lighting Quality:


typically wood with high end sofa with extra various forms of lighting
different countertop accessories, extra cushion, fixtures which create a well
materials reflects overall hotel style balanced atmosphere
design

Spaciousness: Window & Treatment: Accessories:


wide clearance around floor to ceiling window with bouquets of flowers
gathering space sheer fabric drapes and plants, decorative
sculptures

190
Lobby Type 4 L4

design
191
Design Criteria

Floor Finish: Wall: Ceiling:


multiple shiny pattern range of simply painted various ceiling patterns
tiles and carpet, and numerous accent with exquisite chandelier
polished wood feature walls

Casework: Furniture: Lighting Quality:


various finishes, decora- various styles, highly numerous lighting
tive ornaments, embed- cushioned furniture fixtures which produce
ded lighting, ceiling soffits with patterned fabric a grandeur effect
design

with recessed lights

Spaciousness: Window & Treatment: Accessories:


wide clearance, high floor to ceiling height, high numerous exotic plants,
ceiling, plenty of end opaque patterned drape large scale sculptures,
leisure space & sheer fabric sublayer limited artwork

192
Lobby Type 5 L5

design
193
Design Criteria

Floor Finish: Wall: Ceiling:


very shiny, multiple enriched with artwork highly expressive,
exquisite tile patterns, and moulding of classical intricate one-of-a-kind
marble, patterned area art & architecture ceiling decor, exotic
rugs chandelier

Casework: Furniture: Lighting Quality:


extremely decorative, highly stylish with extra extremely well lit with
large scale which reflects cushioning, numerous different lighting fixtures
classical style seating arrangements
design

Spaciousness: Window & Treatment: Accessories:


enormous space, floor-to-ceiling high window, grand scale sculpture
great ceiling height, no drapes artwork, exquisite floral
highly decorated bouquets

194
Lobby Type 6 L6

design
195
Design Criteria

Floor Finish: Wall: Bedding:


dark, solid color basic paint or wallpaper, multi-color design,
quality carpeting, may limited cracks or lower quality sheets
include stains stain

Window & Treatment: Furniture: Lighting Quality:


dark, basic drape covering minimal, fuctional, pre- typically at bed side with
windows length, heavy fabricated, inexpensive, shade, dim to adequate
materials low maintance, worn out incandescent illumination
design

appearance

Ceiling: Spaciousness: Accessories:


adequate height, simple adequate maneuvering minimal inexpensive
plaster, no decor space framed artwork

196
Guestroom Type 1 G1

design
197
Design Criteria

Floor Finish: Wall: Bedding:


limited pattern carpet, paint or wall paper pattern print or solid
typically solid color finish color, standard quality
sheets, includes 2+
pillows

Window & Treatment: Furniture: Lighting Quality:


minimal to full length, dual multiple pieces vary incandescent table
material drapes in style lamps at bedside,
floor lamps located
design

throughout room

Ceiling: Spaciousness: Accessories:


simple plaster with adequate maneuvering inexpensive framed
ceiling light, some space artwork, pamphlets and
wallpaper ornament notepad on desk

198
Guestroom Type 2 G2

design
199
Design Criteria

Floor Finish: Wall: Bedding:


good quality carpet broad range of color stylish print pattern
with pattern paint, light wallpaper or solid color, quality
print material blanket &
pillows

Window & Treatment: Furniture: Lighting Quality:


spacious view, stylish multiple style, well more variety of light
quality full length dual layer cushioned seating fixtures and shades to
fabrics enhance illumination
design

Ceiling: Spaciousness: Accessories:


simple plaster with quite spacious for nicely framed artistic
limited moulding maneuvering artwork, pamphlets,
notepad, and tissue
box on desk

200
Guestroom Type 3 G3

design
201
Design Criteria

Floor Finish: Wall: Bedding:


high quality hardwood multiple paint, fabric, thick, solid color down
or stain resistant carpet or material finish comforter, multiple accent
pillows, decorative head-
board

Window & Treatment: Furniture: Lighting Quality:


large window, full length multiple well cushioned, multiple decorative lamps
dual material drapes stylish furniture emphasize and wall sconces
character of room
design

Ceiling: Spaciousness: Accessories:


plaster finish with adequate space for live plants and fresh
recessed lighting leisure and maneu- flowers in decorative
vering vases, multiple dimen-
sions of artwork

202
Guestroom Type 4 G4

design
203
03
Design Criteria

Floor Finish: Wall: Bedding:


high quality, polished paint, sophisticated plush mattress, cushioned
hardwood, carpet print wallpaper or headboard, decorative
and area rugs fabric finish throw and accent pillows

Window & Treatment: Furniture: Lighting Quality:


fantastic view, stylishly multiple highly cushioned multiple stylish fixtures
draped full length fabric leisure furnishings add soothing ambient
light to various areas
design

of room

Ceiling: Spaciousness: Accessories:


ornate crown moulding extremely spacious numerous vases with
and centrally located fresh flowers and large
light feature scale artwork

204
Guestroom Type 5 G5

design
205
Conclusion

Although there are many aspects which represent style within a hotel, this chapter has focused on three primary spaces: facade, lobby, and guestroom.
There are many possible combinations for these categories which would identify unique stylistic qualities; this chart and supporting mini-matrix provide
general definitions for the style of spaces in various hotel typologies. This design criteria serves as a basic guideline to determine suitable levels of style
for the three primary spaces mentioned. This criteria can be further elaborated to include the design of other spaces within the hotel.

Vanilla
ST1 The overall expression of the hotel includes minimal design aesthetic using low quality materials. Lobbies include minimum furnishing require-
ments and guestrooms typically consist of simple carpet patttern and multi-color bedding.

Sentimental
ST2 This category offers classy furnishings and decor to reflect a historical architectural style and create a friendly, cozy environment.

Contemporary
ST3 This category incorporates the use of modern, unique materials to create interesting formal spaces. The furnishings include simply but luxuri-
ously designed, highly cushioned seating arrangements. Guestroom character reflects elegant style.

Innovative
ST4 This category incorporates a high end style of intricate ornament and decor to create grand spaces. The lobby emphasizes exquisite levels of
design

detail and the guestroom offers an ultimate luxurious experience.

206
Mini-Matrix
Facade Lobby Guestroom

ST1
F1 L1 G1

ST2
F2 L2 G2

ST3 F3 L3 G3

ST4 F4 L4 G4

design
F5 L5 G5

L6

207
Services
BACK

Guest
AMENITIES SEQUENCE
of
HOUSE

A1 S1
G B1

A2 S2
G

B2
A3 S3
G

A4 S4
G

B3

A5

1. Choose the driving element of your hotel from A6 B4


any of the following columns. The boxes refer to the
package types outlines in each chapter.
2. After the driving element is chosen, the white Bottom Line A1 Jaunt S1
G Economizer B1
lines will show you which packages are able to be
grouped with that initial choice. Basic A2 Trip S2
G Baseline B2

3. The result will be a complete collection of pack-


Expanded A3 Tour S3
G Specialty B3
ages that outlines every element that should be
taken into consideration in the design and develop- Enhanced A4 Excursion S4
G Everything B4

ment of the hotel.


Elaborate A5

208
Deluxe A6
Design
SEQUENCE CONFIGURATION ROOMS STYLE

S1
S C1 R1 ST1

C2
R2
ST2
C3

R3

C4

S2
S
ST3
R4
C5

C6 R5 ST4

Simple S1
S Box C1 Budget Room R1 Vanilla ST1

Complex S2
S Block C2 Standard Room R2 Sentimental ST2

Array C3 Pleasant Room R3 Contemporary ST3

Vertical C4 Refined Suite R4 Innovative ST4

Spire C5 Royal Suite R5

209
Volume C6
Services
BACK

Guest
AMENITIES SEQUENCE
of
HOUSE
Hotel Type 1
A1 S1
G B1

A2 S2
G

B2
A3 S3
G

A4 S4
G

B3

A5

A6 B4

Bottom Line A1 Jaunt S1


G Economizer B1

Basic A2 Trip S2
G Baseline B2

Expanded A3 Tour S3
G Specialty B3

Enhanced A4 Excursion S4
G Everything B4

Elaborate A5

210
Deluxe A6
Design
SEQUENCE CONFIGURATION ROOMS STYLE

S1
S C1 R1 ST1

C2
R2
ST2
C3

R3

C4

S2
S
ST3
R4
C5

C6 R5 ST4

Simple S1
S Box C1 Budget Room R1 Vanilla ST1

Complex S2
S Block C2 Standard Room R2 Sentimental ST2

Array C3 Pleasant Room R3 Contemporary ST3

Vertical C4 Refined Suite R4 Innovative ST4

Spire C5 Royal Suite R5

211
Volume C6
Services
BACK

Guest
AMENITIES SEQUENCE
of
HOUSE

A1 S1
G B1

Hotel Type 2
A2 S2
G

B2
A3 S3
G

A4 S4
G

B3

A5

A6 B4

Bottom Line A1 Jaunt S1


G Economizer B1

Basic A2 Trip S2
G Baseline B2

Expanded A3 Tour S3
G Specialty B3

Enhanced A4 Excursion S4
G Everything B4

Elaborate A5

212
Deluxe A6
Design
SEQUENCE CONFIGURATION ROOMS STYLE

S1
S C1 R1 ST1

C2
R2
ST2
C3

R3

C4

S2
S
ST3
R4
C5

C6 R5 ST4

Simple S1
S Box C1 Budget Room R1 Vanilla ST1

Complex S2
S Block C2 Standard Room R2 Sentimental ST2

Array C3 Pleasant Room R3 Contemporary ST3

Vertical C4 Refined Suite R4 Innovative ST4

Spire C5 Royal Suite R5

213
Volume C6
Services
BACK

Guest
AMENITIES SEQUENCE
of
HOUSE

A1 S1
G B1

A2 S2
G

Hotel Type 3 B2
A3 S3
G

A4 S4
G

B3

A5

A6 B4

Bottom Line A1 Jaunt S1


G Economizer B1

Basic A2 Trip S2
G Baseline B2

Expanded A3 Tour S3
G Specialty B3

Enhanced A4 Excursion S4
G Everything B4

Elaborate A5

214
Deluxe A6
Design
SEQUENCE CONFIGURATION ROOMS STYLE

S1
S C1 R1 ST1

C2
R2
ST2
C3

R3

C4

S2
S
ST3
R4
C5

C6 R5 ST4

Simple S1
S Box C1 Budget Room R1 Vanilla ST1

Complex S2
S Block C2 Standard Room R2 Sentimental ST2

Array C3 Pleasant Room R3 Contemporary ST3

Vertical C4 Refined Suite R4 Innovative ST4

Spire C5 Royal Suite R5

215
Volume C6
Services
BACK

Guest
AMENITIES SEQUENCE
of
HOUSE

A1 S1
G B1

A2 S2
G

B2
A3 S3
G

Hotel Type 4
A4 S4
G

B3

A5

A6 B4

Bottom Line A1 Jaunt S1


G Economizer B1

Basic A2 Trip S2
G Baseline B2

Expanded A3 Tour S3
G Specialty B3

Enhanced A4 Excursion S4
G Everything B4

Elaborate A5

216
Deluxe A6
Design
SEQUENCE CONFIGURATION ROOMS STYLE

S1
S C1 R1 ST1

C2
R2
ST2
C3

R3

C4

S2
S
ST3
R4
C5

C6 R5 ST4

Simple S1
S Box C1 Budget Room R1 Vanilla ST1

Complex S2
S Block C2 Standard Room R2 Sentimental ST2

Array C3 Pleasant Room R3 Contemporary ST3

Vertical C4 Refined Suite R4 Innovative ST4

Spire C5 Royal Suite R5

217
Volume C6
Services
BACK

Guest
AMENITIES SEQUENCE
of
HOUSE

A1 S1
G B1

A2 S2
G

B2
A3 S3
G

A4 S4
G

B3
Hotel Type 5
A5

A6 B4

Bottom Line A1 Jaunt S1


G Economizer B1

Basic A2 Trip S2
G Baseline B2

Expanded A3 Tour S3
G Specialty B3

Enhanced A4 Excursion S4
G Everything B4

Elaborate A5

218
Deluxe A6
Design
SEQUENCE CONFIGURATION ROOMS STYLE

S1
S C1 R1 ST1

C2
R2
ST2
C3

R3

C4

S2
S
ST3
R4
C5

C6 R5 ST4

Simple S1
S Box C1 Budget Room R1 Vanilla ST1

Complex S2
S Block C2 Standard Room R2 Sentimental ST2

Array C3 Pleasant Room R3 Contemporary ST3

Vertical C4 Refined Suite R4 Innovative ST4

Spire C5 Royal Suite R5

219
Volume C6
Services
BACK

Guest
AMENITIES SEQUENCE
of
HOUSE

A1 S1
G B1

A2 S2
G

B2
A3 S3
G

A4 S4
G

B3

A5

Hotel Type 6
A6 B4

Bottom Line A1 Jaunt S1


G Economizer B1

Basic A2 Trip S2
G Baseline B2

Expanded A3 Tour S3
G Specialty B3

Enhanced A4 Excursion S4
G Everything B4

Elaborate A5

220
Deluxe A6
Design
SEQUENCE CONFIGURATION ROOMS STYLE

S1
S C1 R1 ST1

C2
R2
ST2
C3

R3

C4

S2
S
ST3
R4
C5

C6 R5 ST4

Simple S1
S Box C1 Budget Room R1 Vanilla ST1

Complex S2
S Block C2 Standard Room R2 Sentimental ST2

Array C3 Pleasant Room R3 Contemporary ST3

Vertical C4 Refined Suite R4 Innovative ST4

Spire C5 Royal Suite R5

221
Volume C6
HOTELS

ARCH G691 GRADUATE DEGREE

PROJECT STUDIO

FALL 2008

This publication has been prepared as


part of a five week graduate thesis studio
assignment in the Northeastern University
School of Architecture for the Fall 2008
Architecture G691 course. Other publications
in this series include urban retail, office, and
parking garage typologies, all produced
by graduate students in the Northeastern
University architecture program.

Вам также может понравиться