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Roll a number of d10s equal to your Dodge Value. Attack is completely negated.
You may negate hits die for die by rolling or exceeding attack roll.
Take damage from whatever hits remain. If the Number on the Dodge Card exceeds Number on Attack
Counter Attack with a number of dice equal to Dodge Value.
Dodge Numer is 1 or 2 more = Blue Hit Threshhold
Dodge Number is 3 or 4 more = Green Hit Threshold
Dodge Number is 5 or 6 more = Orange Hit Threshold
Dodge Number 7, 8 or 9 more = Red Hit Threshold
No defend of Counter Attack