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Operation Operation

Overlord
d + 1.5 Counterpoint
June 7, 1944 Just North of St. Lo

The shit has hit the fan.


Sgt. Lowey ducked as the MG34 opened up again and pinned him and his
squad. Damn it he swore as the bullets whizzing by his helmet made him duck till
he buried his head in the anthill he was unluckily enough to land on. It was 2 hours
past the time they were to have reached (and taken) the farmhouse. They had lost
two Shermans to the AT gun; the third (and remaining Sherman) had finally scared
Game Length
off the Marder that had held the Southern flank. As he watched the Sherman
10 Turns advance towards the farmhouse he breathed a sigh of relief, knowing that damn MG
would soon be silenced.

The tank paused at the top of the hill, the turret swinging to the left as the
Objectives Germans scurried to break down the MG and retreat. He could see the barrel drop as
the gunner zeroed in on the crew then there was a horrific explosion and the turret
Stop the Axis came off the hull spinning end over end. He heard the sound of several tracked
forces
vehicles on the move... and closing. His heart sunk as he realized that this battle was
far from over and in fact may have taken a turn for the worse. Now it seemed the
Germans were on the offensive. He realized he had one chance to alert HQ; he
reached for the field phone as the German tanks crested the hill and the turret of the
Deployment
lead tank turned towards him
Within 16 of table
edge Forces 735 Points
You may deploy One Regular U.S. Rifle squad W/Bazooka (410)
hidden Regular 30 Cal. HMG crew (120)
Regular 57mm AT gun (205)

Options (Choose One*)

A: I Didnt see that coming! (0 pts.)


Special Rules Core force as listed.
Variable Forces*
The US commander will
B: Big boys have better toys (150 pts.)
roll to contact and warn AT crew to Veteran (10)
the HQ of the coming 4 HVAP rounds (140)
assault.
C: Hey, look what I found! (370 pts.)
If successful the Allied
forces choose the option Regular Artillery Spotter & 81mm Mortar mission (290)
level If not, the Axis do. 2 HVAP rounds for AT gun (70)
.30 Cal to .50 Cal (20)

D: Hot off the boat (645 pts.)


Regular M-10 W/gyro & 3 APCR rounds

E: All of the above (1165 pts.) 1900 Total.


Yep, the whole kit & caboodle.

Scenario design 2009 Kilroy Ind. Ltd.


Operation Operation
Overlord
d + 1.5 Counterpoint
June 7, 1944 Just North of St. Lo

To hell with what Hitler thinks,


this is an invasion!
Target, Cease Fire! The TC of 221 barked as the loader shouted HE
signaling the gun had been reloaded. The turret of the Sherman came crashing down
Game Length as the ammo brewed up in a horror show of fire and smoke. Advance he called out
and the armored force fanned out. They were sent to relieve the artillery spotting
10 Turns position and launch an advance strike against the Americans once the position was
secured. He wished Hitler had released the heavy armor, in fact even his tanks
should not be here at all but Rommel had authorized a field exercise for this ragtag
force. This small force would have to make it count and show Hitler how foolish he
Objectives was.
Change History
by driving the As they crested the hill the hull MG gunner opened fire on the wood line
Allied forces where several Americans solders had broken and were fleeing after they saw the
back into the tanks crest the hill. The gunner took note and swung the turret and called out he had
sea. identified the fleeing men. FIRE! the TC again called out and the tank rocked from
the recoil. The shell landed a few feet from a solder hiding in the tall grass and as the
ground settled and the smoke cleared there was no sight of him. Move out He
Deployment called over the radio; as the German vehicles roared to life he scanned the skies,
those damn jabos are all we have to worry about now
Rolling
Deployment
When card is Forces 1470 Points
drawn first action
places unit on Two Regular Rifle squads W/251s (crews come from squad.) (590)
board then second Two Veteran PzKpfw IV ausf H (880)
action may be
taken normally.
Options (Choose One *)

A: Weve caught them with their pants down! (0 pts.)


Core force as listed.

Special Rules B: only the Reichs finest! (305 pts.)


Mark IVs to Elite (80)
Variable Forces* Regular 222 (225)
The US commander will
roll to contact and warn
the HQ of the coming C: Hey, look what I found! (740 pts.)
assault. Regular JgdPz 38(t) Hetzer (515)
Regular 222 (225)
If successful the Allied
forces choose the option
level If not, the Axis do. D: Mailed fist of the fatherland! (1300 pts.)
Two Elite PzKpfw VI ausf E Tigers

E: All of the above (2335 pts.)


Yep, the whole kit & caboodle. 3805 Total.
Scenario design 2009 Kilroy Ind. Ltd.
Operation Counterpoint
Checklist

Game
o Dice
o Tape measures
o Unit cards (3 US Inf, 3 US Armor, 3 Ger Inf, 6 Ger Armor)
o Counters Printed out on card
o Unit sheets
o Rules
o Cotton (smoke)
o Blast markers & special fire templates
o D20 list
o Clipboard

Allies
o Rifle squad W/Bazooka
o M-10
o AT Gun
o Artillery Spotter
o HMG Crew

Germans
o 2 Rifle squads
o 2 251s
o 2 Mk4s
o 2 Tigers
o Hetzer
o 222

Terrain
o Farmhouse
o Wall
o River

Scenario design 2009 Kilroy Ind. Ltd.

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