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Sound Object (SndObj) Library From Wikipedia, the free encyclopedia The Sound Object (SndObj) Library is a C++ object-oriented programming library for music and audio development"! It is composed of 100~ classes for signal processing, audio, MIDI. Writtenin. C++ and file 1/0 and is available, cross-platform, for Linux, Windows, Mac OS X, IRIX and other Unix-like systems. Sound Object (SndObj) Library ‘Type library or framework License GNU General Public License The library development is now a cooperative project hosted by sourceforge. New versions are released twice-yearly and development versions are available via Concurrent Versions System (CVS). The Library also provides bindings for Python (aka PySndObj), 71131 Java and Common Lisp (through CFF1). Notes References 1. "LAZZARINI, V.E-P. (2000) "The SndObj Sound Object Library’, Organised Sound, 5(1), pp. 35-49. doi 10,1017/81355771800001060." 2. "Python Wiki - PySndO}j 3. "Interactive Audio Scripting” (PDF) External links = hitp://sndobj.sourceforge.net/ Retrieved from “https://en.wikipedia.org/w/index. php?title—Sound_Object_(SndObj)_Libraryoldid~761925633" Categories: C++ libraries | Python libraries | Free audio software | Audio programming languages SJectronic music software | Audio libraries = This page was last modified on 25 January 2017, at 17:03. = Text is available under the Creative Commons Attribution-ShareA like License; additional terms may apply. By using this site, you agree to the Terms of Use and Privacy Policy. Wikipedia® is a registered trademark of the Wikimedia Foundation, Inc., a non-profit organization,