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CABLE (Nathan Summers) PL13

STRENGTH STAMINA AGILITY DEXTERITY FIGHTING INTELLECT AWARENESS PRESENCE OFFENSE


4 [7] 4 4 2 12 6 6 2 Initiative +6

POWERS Assault rifle +17, Ranged Damage 5


(Multiattack)
Bodysliding: Teleport 12, Extended Only, Increased
Mass 3 27 points Blaster rifle +17, Ranged Damage 8
Cone of Silence: 27 points, Removable (-5 points) Force Blast +11, Ranged Damage 10
22 points
Gravimetric Sheath: Array (20 points) Frag grenade, Burst Area, Ranged Damage 5
Force Field: Protection 10, Impervious, Dynamic
21 points Stun grenade, Burst Area, Ranged Affliction 5
Force Blast: Ranged Damage 10, Dynamic (Resisted by Fort; DC 15)
2 points Unarmed +15, Close, DamageDEFENSE
4 [7]
Force Flight: Flight 10 (2,000 MPH), Dynamic
TOUGHNESS 14*/4**
2 points
Telekinesis: Move Object 10, Dynamic 2 FORTITUDE 10 DODGE 12
points WILL 14 PARRY 12
Cybernetic Eye: Senses 3 (Extended Vision, * Impervious 10 **Without Force Field bonus
Tracking Infravision) 3 points
Cybernetic Left Arm: Enhanced Strength 3, Quirk: SKILLS
Left Arm Only 5 points
Dominus Objective: Comprehend Machines 2; Athletics 6 (+13), Expertise: Future History 6
Mental Communication 4; Removable (-4 points) (+12), Intimidation 12 (+14), Investigation 8 (+14),
16 points Perception 6 (+12), Ranged Combat: Guns 6 (+17),
Stealth 8 (+12), Technology 10 (+16)
EQUIPMENT
ADVANTAGES
Arsenal: Array (16 points)
Blaster rifle: Ranged Dmg 8 16 pts
Close Attack 3, Equipment 8, Improved Initiative,
Assault rifle: Ranged Dmg 5, Multiattack 1 pt
DESIGN NOTES Frag grenade: Burst Area Ranged Dmg 5 1 pt
Leadership, Power Attack, Precise Attack (Ranged,
Stun grenade: Ranged Burst Area Affliction
Cover), Quick Draw, Ranged Attack 9, Well-Informed
Cable went through a lot of changes through the
years, primarily with regards to his telekinetic 5 (Resisted by Fortitude; Dazed, Stunned,
and telepathic powers, which are either disabled Incapacitated), Cumulative, Limited to 1 Sense POWER POINTS
from containing the techno-organic virus, burned 1 point Abilities 82 + Powers 73 + Advantages 26
out, out of control, or in this build, replaced with + Skills 31 + Defenses 22 = Total 234
technological substitutes. Variant builds will consist Headquarters: Greymalkin 20 points
of removing the Removable flaws on both powers, Huge; Tou 14, Features: Communications, Computer, COMPLICATIONS
Defense System, Fire Prevention System, Gym,
not having either power altogether, or having either Enemy: Apocalypse, Bishop, Stryfe.
Hangar, Infirmary, Isolated, Laboratory, Library,
or both powers at the listed levels, or having either or Obsession: Preventing future catastrophes.
Living Space, Power System, Security System
both powers at near plot device levels. Prejudice: Mutant.

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