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Quell Reflect

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Complete W alkthrough
by HSuke

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: : | | | ) | | _|_
| |. . .-. | | |--' .-.-|- | .-. .-.|
: ( ;| |(.-' | | | \(.-' | |(.-'( |
`--`-`--`-`--'`-`- ' ``--'' `-`--'`-'`-'
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Game: Quell Reflect


Platform: Android (also available on iOS)
Game Publisher: Fallen Tree Games

Guide Created: Sept 14, 2013


Last Updated: Sept 16, 2015
Version: 1.06
Author: HSuke
Email: HeavySnarker yahoo com

Please contact me if you see any typos, mistakes, or other things I may
have overlooked. Suggestions are appreciated. Thanks!

========================
|| Table of Contents ||
========================

Introduction...................[SecIntro]
Abbreviations and Legend.......[SecLeg]

Stage Walkthroughs.............[SecWalk]
1962.......................[Chpt1962]
1964.......................[Chpt1964]
1967.......................[Chpt1967]
1970.......................[Chpt1970]
1972.......................[Chpt1972]
1974.......................[Chpt1974]
1975.......................[Chpt1975]
Secret Stage...............[ChptSecret]

FAQ............................[SecFAQ]
SHARE
===================
|| Introduction || [SecIntro]
===================

Quell Reflect is the 2nd release in a series of puzzle games by Fallen


Tree Games. The objective of each level is to swipe an orb in the correct
combination of directions to complete the tasks of that level.

This guide is a complete walkthrough to beating the 88 levels using the


minimum moves, and to obtaining the 84 hidden jewels.

I beat the game when it first came out, and then again after the Jewels
were released. Since then, perfect solutions have been updated to match
the "Better than Us" solutions found by users. Thus, it becomes harder to
find newer "Better than Us" solutions. Please let me know if you find a
new one.

Of all the Quell games, I think Reflect has the best soundtrack :)

===============================
|| Abbreviations and Legend || [SecLeg]
===============================

U - Up
D - Down
L - Left
R - Right
O1, O2, O3, etc. - Orb / Raindrop

Orbs (aka raindrops) are labeled in order starting from the top-left
corner ... going top-to-down, and then left-to-right
For example, the 5 orbs below would be labeled as such:
O1 . . . O4
. . O3. .
O2 . . . O5

Pearls - Collect all of these on a level to beat it


Blocks - These act as walls, but can be pushed around. Combining two of
them will make both disappear.
Spike - These instantly pop raindrops upon contact. Brown ones can be
pushed. Red ones are rigid.
Switch - Touching these will change the directions of spikes.
Gates - There are two types of gates: green and gold. Green ones will
only allow one object to pass through it before transforming into a
solid wall. Gold ones act as walls and will disappear when contacted
by a gold raindrop.

========================
|| Stage Walkthrough || [SecWalk]
========================

*** Tutorial Stage *** [TutorStg]


Level 1 - Welcome to Quell:
Solution: D R U
Level 2 - Can't Stop:
Solution: R D L U R

SHARE Level 3 - A Different Space:


Solution: U R

Level 4 - Sideways:
Solution: R D L D R

*** 1962 *** [Chpt1962]

1962 - Stage 1 [Chpt1962Stg1]


Level 1 - In the Beginning (8)
Solution: R D R D L U R U
Jewel: D LRLRL

Level 2 - Either Side (8)


Solution: U L D R U R L D
Jewel: L DUD

Level 3 - Cross Word (8)


Solution: D L U R U R D L
Jewel: D L U RLRLR

Level 4 - Snap Crackle (14)


Solution: D R U L U L D R L U R D L U
Jewel: UDUDU

1962 - Stage 2 [Chpt1962Stg2]


Level 1 - Une Amie (6)
Solution:
O1: L U R D
O2: R D
Jewel: O1: UDUDU

Level 2 - Alliance (6)


Solution:
O3: D
O1: R U L U R
Jewel: O1: R UDUDU

Level 3 - Adieu (9)


Solution:
O2: U L
O1: U R D R D R U
Jewel: U RLRLR

Level 4 - Chimney (5)


Solution: U L U R U
Jewel: R U LRLRL

1962 - Stage 3 [Chpt1962Stg3]


Level 1 - Vanishing Act (12)
Solution:
O1: D R D R L U R L R D
O2: D R
Jewel:
O1: D R U R L R D
O2: D RLRLR
Level 2 - Breaking and Entering (10)
Solution: L D R U L D R D U L
SHARE Jewel: R DUDUD (Or: D LRLRLR)

Level 3 - Carry Home (14)


Solution: D R L U R L D R U L R D L U
Jewel: D R LRLRL

Level 4 - Curiosity (8)


Solution:
O1: L D R D
O2: R U L U
Jewel: O1: D L UDUDU

*** 1964 *** [Chpt1964]

1964 - Stage 1 [Chpt1964Stg1]


Level 1 - Excuse Me (5)
Solution: R U R L D
Jewel: R (URDR)x2

Level 2 - Step Up (8)


Solution: L D R L U R D R
Jewel: L D R D

Level 3 - Hit the Nail (14)


Solution:
O2: R D L R D L U R
O1: L U R U R D
Jewel: O1: U R LRLRL

Level 4 - Small World (6)


Solution: D L D L D R
Jewel: D LRLRL

1964 - Stage 2 [Chpt1964Stg2]


Level 1 - Lemming (8)
Solution:
O1: D R
O2: L D U R D R
Jewel: O1: D UDUDU

Level 2 - Inside Job (20)


Solution:
O1: U R D L U L U R D R U L
O2: U R L D R U L U
Jewel:
O1: U R (DLURUR)x2

Level 3 - Short Straw (6)


Solution:
O2: L U
O1: D
O2: R D L
Jewel: O1: D L U R LRLRL

Level 4 - Open Sesame (12)


Solution:
O2: R U L U R U L R
O1: L D
O2: L U
SHARE Jewel:
O2: R U L U R U L
O1: L D UDUDU

1964 - Stage 3 [Chpt1964Stg3]


Level 1 - Attic Space (15)
Solution: L D R U (break gold), D L U R L D R D L U R
Jewel: U RLRLR

Level 2 - Over the Top (8)


Solution: D R U D L U L U
Jewel: R L R

Level 3 - Off-Key (8)


Solution: R U L R D L U R
Jewel: U R D R U L D LRLRL

Level 4 - Easy Reach (7)


Solution: R D U L D U L
Jewel: DUDUD

*** 1967 *** [Chpt1967]

1967 - Stage 1 [Chpt1967Stg1]


Level 1 - Quarantine (21)
Solution: D L U R D U, L D R L, D L U L U D, R U L R U
Jewel: U L D RLRLR

Level 2 - Access (14)


Solution: R U L R D L U R U L D L U L
Jewel: R U L R D L U L D L U R LRLRL

Level 3 - Sinking Feeling (12)


Solution: D U R U D L D U L D R U
Jewel: L D L

Level 4 - Assistance (8)


Solution:
O1: D R U
O2: U R D R D
Jewel: O2: D

1967 - Stage 2 [Chpt1967Stg2]


Level 1 - Thread (19)
Solution:
O2: D R D
O3: D L R U
O1: R D R D R U L D U R U L
Jewel:
O3: D R U
O2: D R D
O1: D R D R U L D UDUDU

Level 2 - Born Slippy (6)


Solution:
O1: L U L
O2: R D R
Jewel: O1: L UDUDU

SHARE Level 3 - In a China Shop (7)


Solution: U D L U L D R
Jewel: U DUDUD

Level 4 - Circus (15)


Solution: R U R D L U R U L D L D L D L
Jewel: R U R D L U R U L D UDUDU

1967 - Stage 3 [Chpt1967Stg3]


Level 1 - Pairs (14)
Solution:
O1: D R U D L U L R
O2: U L R D L R
Jewel:
O2: R
O1: D R U R D LRLRL

Level 2 - Ram Raid (21)


Solution:
O1: R D R D L
O2: U L D L U R D L U L U L D R U L
Jewel: O1: R D R D L RLRLR

Level 3 - Fair Share (13)


Solution:
O1: D U R
O2: D R L D R U L D L U
Jewel: O2: D L D L U R LRLRL

Level 4 - Exit Strategy (30)


Solution:
O1: D L U R U R, L D L U R D,
O3: U L D L U R D R, L D R L U L
O2: D L U L
Jewel:
O1: D L U R U R, L D L U R D,
O3: U L D L U R D R U DUDUD

*** 1970 *** [Chpt1970]

1970 - Stage 1 [Chpt1970Stg1]


Level 1 - The Lair (17)
Solution:
O1: D L U R D R
O2: U L R D L D R D R U R
Jewel: Hidden behind the top-left gold block (-.-" seriously)
O1: D L U R D R
O2: U L R D L D R U R

Level 2 - Fire Exits (23)


Solution:
O1: D U L D, U R D R U L U R D
O2: L U R D R U L U R D
Jewel: O1: D RLRLR

Level 3 - Uneven (28)


Solution: (Basically, the orbs need to switch sides)
O2: D L D L D L R U R U R D R D R
O1: D L D L D L D L
SHARE O2: D R D R D
Jewel: O1: D R D UDUDU

Level 4 - Prison Term (13)


Solution: D L U D R U R L D L R U D
Jewel: D L U LRLRL

1970 - Stage 2 [Chpt1970Stg2]


Level 1 - Field Day (7)
Solution: D U L D U L D
Jewel: R D R

Level 2 - Making the Rounds (7)


Solution: L R D R U R U
Jewel: L U R

Level 3 - Under the Knife (7)


Solution: L D R U L D L
Jewel: L D R U DUDUD

Level 4 - Bodyguard (17)


Solution:
O1: L U R U L
O2: D L U
O1: D R U R D L U D R
Jewel:
O2: U R L D UDUDU

1970 - Stage 3 [Chpt1970Stg3]


Level 1 - 9 till 5 (10)
Solution:
O1: L U L U D R
O2: D L U D
Jewel:
O1: U L U L D

Level 2 - Frozen Again (18)


Solution: L D R U L D L U R U L U L D L D R U
Jewel: L D R U L D L U DUDUD

Level 3 - Jigsaw (17)


Solution: D R D L D R D U L D L U D L U L U
Jewel: R DUD

Level 4 - Search Party (42/45, former "Better than Us")


Old Solution (45):
O3: D L U L U
O1: D U L R
O2: D L U R U L R U R D L U (21)
O3: R D R
O2: R U R L U, L D L U R U L D
O3: L D L U R U L D
Solution (42):
O3: D L U L
O1: D U L R
O2: D L U R U L R U R D L U
O3: R L U L U R U L D
O2: R U R L U, L U L U R U L D
Jewel: O3: D L D R LRLRL
SHARE
*** 1972 *** [Chpt1972]

1972 - Stage 1 [Chpt1972Stg1]


Level 1 - The Guardians (13)
Solution:
O1: R D L
O2: R D L R U R L U D L
Jewel: O1: D L U

Level 2 - Delivery (24)


Solution:
O1: D L
O2: D R D L R L D L U R D U L
O1: D U R U L D U L U
Jewel:
O1: U L D L U
O2: D R D L R L D L U R U L
O1: R DUDUD

Level 3 - Delicate Situation (15)


Solution: R D R U R, D R D L D L D L D L
Jewel: R U L

Level 4 - Barrier to entry (23)


Solution: R D L D L D L U, L U L U L, U R U R D R D R D R
Jewel: R D L D L D L U, L U L U L, R D R D R D RLRLR

1972 - Stage 2 [Chpt1972Stg2]


Level 1 - Rotation (11)
Solution: R D R U L U L U R D R
Jewel: R D R U L U L U R D L DUDUD

Level 2 - Play Ball (16/17, former "Better than Us")


Solution:
O2: L R D L U R
O1: D R D L U
O2: L R
O1: R U L
Jewel:
O2: D L U R
O1: U R LRLRL

Level 3 - Trust (19)


Solution (19, normal):
O2: U L D
O1: U L
O2: D L D U R D L D L, R U R D R
Solution (18, "Better than Us"):
Thanks to Chris I. for finding this solution
(Since this solution exploits game mechanics, it should
always be available.)
O2: U L
O1: U
(The next 2 steps need to be done immediately after
each other so that O1 blocks O2)
O2: D, O1: L
O2 L R D L U L D, U R U R D, R
Jewel:
SHARE O1: U L
O2: U L D U R U L D L, R U R U

Level 4 - Resolution (14)


Solution:
O2: U R D
O1: D
O2: U L D
O1: L D R U L D R
Jewel: (URDRUL)x2 U

1972 - Stage 3 [Chpt1972Stg3]


Level 1 - Grander Illusion (26/28, former "Better than Us")
Solution: L U R U L R L D R U R U L D U L D L D L U L R D L D
Jewel: L U R L D UDUDU

Level 2 - Pillar (7)


Solution: R D L D L R U
Jewel: R U L RLRLR

Level 3 - Rescue (20)


Solution:
O2: D
O1: R U R U R L
O2: L D R L U L D L U D R U R
Jewel: (Top-left gold)

Level 4 - L (11)
Solution: R D U R U L R D L D R
Jewel: D R D R U L RLRLR

*** 1974 *** [Chpt1974]

1974 - Stage 1 [Chpt1974Stg1]


Level 1 - Cornered (14)
Solution: R U R, D R D R D L D L U L U
Jewel: R D R

Level 2 - Stepping Stone (18)


Solution:
O2: L D U R U D L U
O1: D R U D
O2: L
O1: L U R U L
(Thanks to Lori L for fixing an error in this solution)
Jewel:
O2: L U L D R U L U L D UDUDU

Level 3 - Avenue of Escape (32)


Solution: L U R U D L U L D R L U R D, U L D R U R L D L U R
U D L D R D L
Jewel: D L D R LRLRL

Level 4 - Sunday Best (19)


Solution: L D L D R U L D L U D R U L R D R U L
Jewel: L D L D R U R U L DUDUD
1974 - Stage 2 [Chpt1974Stg2]
Level 1 - Small Pond (12)
SHARE Solution: R U R U R L D R L D L D
Jewel: R U R U R LRLRL

Level 2 - Aloof (29)


Solution:
O1: R D L U L U L D U, L D L D L U R U R D
O2: U R U L U L U R D L
Jewel: O2: R U DUDUD

Level 3 - Cabaret (21)


Solution:
O2: U
O4: D U R D
O1: D
O3: L D R D R D L D R U R
O1: U
O3: U R U
Jewel:
O1: D
O3: L D R D R D L D R U R
O1: U
O3: U R DUDUD

Level 4 - Warren (24/25, former "Better than Us")


Solution: L D U R, D U L U L D, L D, R U R D L U L D L U R D
Jewel: L D R D R

1974 - Stage 3 [Chpt1974Stg3]


Level 1 - Shuffle (5/7)
Solution 1 (7, normal):
O1: U
O3: U L R
O2: U
O2: L U
Solution 2 (5, Better Than Us):
Credit goes to Raaxis
O1: U
O3: U

Do the next 2 moves quickly in succession so that O3


blocks O1
O1: R
O3: L

O1 should now be directly below the pearl


O1: U
Jewel:
O1: U R D L
O2: U
O1: U R D UDUDU

Level 2 - Musical Chairs (23)


Solution: L D L U D R U L U L D U R D R U L D L U L D L
Jewel: U R D R D R D L RLRLR

Level 3 - Route Planner (41)


Solution: R D L R D L R U R, L D R U L U R, L D L R U L U R D,
R L U L D R D L U L D R L U R U
Jewel: R D L R D L R U R, L D R U L U R, L D L R U L U R D,
SHARE RLRLR

Level 4 - Extraction (27/29)


Solution: (Better than us) R U R D L U R L D R D, R U R U R L
D R U, R D L D L D L
Jewel: L D L D R U L

*** 1975 *** [Chpt1975]

1975 - Stage 1 [Chpt1975Stg1]


Level 1 - Basement (12)
Solution:
O1: D L
O3: L
O2: R D U R
O3: R U R
O2: D L
Jewel:
O3: L
O2: D R U R D
O1: R LRLRL

Level 2 - Aroundabouts (22)


Solution: L D R U R U R D R D R D L U R D R D U L D L
Jewel: D R U R U R LRLRL

Level 3 - Window Dressing (11)


Solution: D R D L U, L D R D R U
Jewel: D R D L U, L U RLR

Level 4 - Sequence (7)


Solution: U R U R D R L
Jewel: U L

1975 - Stage 2 [Chpt1975Stg2]


Level 1 - Good Timing (7)
Solution:
O1: L D
O2: L R D
O3: R L
Jewel:
O3: R D
O1: R DUDUD

Level 2 - Winding Road (19)


Solution:
O2: D R D R D L R D R
O1: U
O2: D
O1: L
O2: L
O1: U
O2: U R D
O1: R U
Jewel:
O2: D LRLRL
Level 3 - Spoilt for Choice 2 (22/24, former "Better than Us")
Solution: L R U L R, D L D L D L U L U R U R U R U R D
SHARE Jewel: (This was a hard Jewel to find) L D L R U L D R LRLRL

Level 4 - Dizzy (18)


Solution:
O3: U R U R D
O2: D L D
O1: D L R U R D R D U L
Jewel: O1: L RLRLR

1975 - Stage 3 [Chpt1975Stg3]


Level 1 - Trickery (18, Awesome level)
Solution:
O3: U R D
O1: R U L
O3: L R
O1: D
O2: R U L
O3: U
O2: R
O3: R
O2: U
O3: L
O2: R
Jewel:
O1: LRLRL

Level 2 - Elevate (13)


Solution:
O1: U R U
O2: U L U R
O3: D L R D L U
Jewel:
O3: D UDUDU

Level 3 - Temple (13)


Solution:
O3: D
O2: L
O1: U
O3: L
O1: D R U
O3: U R
O2: U L U L
Jewel:
O1: U
O3: D L U L
O1: L

Level 4 - Trove (19/20, former "Better than Us")


Solution: D R U L U R U R U R D R D L U R U L D
Jewel: L U RLRLR

Secret Stage [ChptSecret]


To get to the Secret Stage, click the fan on the title page 3 times.
There are no jewels to collect on this stage.
Level 1 - The Cubes (15)
Solution:
O1: R U L U D R U
SHARE O2: L D R U R U R U

Level 2 - Decay (14/19)


Solution: D R U L D U R D L D R D U R

Level 3 - Of Mice and Men (21)


Solution: D R L D R D, R U R U R U R D L U R D L D R

Level 4 - A Different Perspective (31/32)


Solution: L D L U L D L U L U R U L U L U R U L U R U R U L U L
U L D L
(There's also a 28-move solution, but you have use a glitch)

==========
|| FAQ || [SecFAQ]
==========

Question: How do I acquire the "Better than Us" achievement? [SecBtU]

Answer: There are several levels you can beat under the official "minimum"
number of moves. This gives you the "Better than us" achievement. For some
levels, you can exploit the game mechanics (e.g. orbs get delayed when
moving through portal rings, orb can block or push an already-moving
wooden block) to beat the "perfect" score.

The game is occassionally updated so that former "Better Than Us" solutions
become the new normal par solution.

**************************************************************************

This guide may be not be reproduced under any circumstances except for
personal and private use.

It may not be placed on any web site or otherwise distributed publicly


without author's permission.

Additional thanks to the following people for contributions and corrections:

Chris I
Lori L
Raaxis

**************************************************************************

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