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Some
of sounds that allows their ordering on sounds are combination of waves that are
a frequency-related scale,[1] or more related to each other, as in the case of a
commonly, pitch is the quality that makes pitched
it possible to judge sounds as "higher" and instrument that transmits one dominant
"lower" in the sense associated with frequency of sound wave and additional
musical melodies.[2] Pitch can be frequencies that enhance the fundamental
determined only in sounds that have a or dominant frequency. An oboe is an
frequency that is clear and stable enough example of a pitched instrument. Other
to distinguish from noise.[3] Pitch is a sounds are made from a grouping of
major auditory attribute of musical tones, tightly spaced waves
along with duration, loudness, and timbre. that do not have a specific fundamental
[4]
frequency that is dominant over the
others. A snare drum is an example.
Pitch may be quantified as a frequency,
In recording sound, noise is often present
but pitch is not a purely objective physical
on analog tape or low-fidelity digital
property; it is a
recordings. The standard audio cassette
subjective psychoacoustical attribute of
includes a layer
sound. Historically, the study of pitch and
pitch perception has been a central of hiss on every recording. When doing
problem in psychoacoustics, and has been digital recording, the conversion of a
instrumental in forming and testing sound file from 16-bit to 8-bit adds a layer
of noise.
theories of sound representation,
processing, and perception in the auditory White noise is a sound that contains every
system.[ frequency within the range of human
hearing (generally from 20 hertz to 20 kHz
In audio , noise is generally any ) in equal
unpleasant sound and, more technically,
amounts. Most people perceive this sound
any unwanted sound that is
as having more high-frequency content
unintentionally added to a desired sound.
than low, but this is not the case. This
Ambient sound itself is a series of changes
perception
in air pressure transmitted in waves from
the sound source to anyone with the occurs because each successive octave has
sensory apparatus to detect the waves twice as many frequencies as the one
(human beings and other animals with preceding it. For example, from 100 Hz to
ears, for example). Sound waves are 200 Hz,
expressed as a
there are one hundred discrete
series of analog sine waves. The frequencies. In the next octave (from 200
combination and blend of these waves Hz to 400 Hz), there are two hundred
gives sounds their individual frequencies.
characteristics, making them
White noise can be generated on a sound the desired outcome. Before you begin you
synthesizer. Sound designers can use this must clearly define your editing goals,
sound, with some processing and filtering, which could include any of the following:
to create a multitude of effects such as
Remove unwanted footage
wind, surf, space whooshes, and rumbles.
This is the simplest and most common
Pink noise is a variant of white noise. Pink
task in editing. Many videos can be
noise is white noise that has been filtered
dramatically improved by simply getting
to reduce the volume at each octave. This
rid of the flawed or unwanted bits.
is done to compensate for the increase in
the number of frequencies per octave. Choose the best footage
Each octave is reduced by 6 decibel s,
It is common to shoot far more footage
resulting in a noise sound wave that has
than you actually need and choose only
equal energy at every octave.
the best material for the final edit. Often
you will shoot several versions (takes) of a
shot and choose the best one when
What is Video Editing?
editing.
Video EditingVideo editing is the process
Create a flow
of manipulating and rearranging video
shots to create a new work. Editing is Most videos serve a purpose such as
usually considered to be one part of the telling a story or providing information.
post production process other post- Editing is a crucial step in making sure
production tasks include titling, colour the video flows in a way which achieves
correction, sound mixing, etc. this goal.