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A. Background
Edward Matovu and I are teamed to build a technology rich class to
support learners with special needs. The reasons behind this subject
are both personal and professional. My son, Dylan was born ADHD and
he did not get support back home in Indonesia. So, my late wife and I
struggled to teach him at home through homeschooling and with the
help of technology such as YouTube and other learning software we can
manage to educate him. Although Edward and I have different
background we have the same passion vision that is to find a way
where technology can help people to educate themselves and to
alleviate their lives. We would like to see technology could close the
education gap between the rural and urban, rich and poor in Africa and
also for learner with disabilities in Indonesia.
B.1. Analysis
As mentioned by Ylimaki (2014) learning should be engaging and
motivating and one way to do it is by creating a personalized and
motivating learning environment for students (Ylimaki, 2014, p. 45).
And this means that learning has to have an engaging atmosphere,
which is reflected in the place they are learning. Since this PD cannot
be done at the school due to the scheduling conflicts the PD is using a
room at McCracken building Ohio University, which was also user
friendly and comfortable for learning.
Since this PD is meant for special needs learner, we thought the best
way to conduct it is through one-on-one basis. It is a one on one
tutorial that requires creativity, imagination and motoric skills.
B.2 Design
To ensure the learning process reaches the goal, the learning process is
following the step-by step process. After the learner understands how
to hold the pen and navigate it, the supervisor gave a template to
draw. The template is a simple pattern, which the learner supposed to
follow. In this step, learner just follows the line and sees the result of
the object he created. The supervisor then supervised and provided
guidance whenever he needs.
B.3. Development
In this stage, the developer ask learner to advance the learning
objective from following a template into creating another object freely.
Learner is given a blank sheet to try the pen to create different shapes
in different colors.
B.4 Implementation
During the implementation stage, supervisors will ensure that the
activity follows the already mentioned targets and objectives. The
targets are developed based on the standardized goals as mentioned
in the 2016 ISTE (International Society for Technology in Education) for
students. All procedures, including the method of delivery and the
usage of tools, are supervised and monitored. (Picture 2)
C. Evaluation
Since the subject cannot be conducted using the regular assessment,
the evaluation is more on personal observation type of assessment.
The formative assessment was based on observation by question and
answer during the tutorial. And the summative assessment was
conducted by asking the learners about his whole experience using the
3D pen. Although the answer sometimes was out of context , the
supervisor could sense that the user have a positive and exciting
experience using the pen.
D. Feedback
The questions of this experimental study are an open ended question
that focused on the following points:
For the entire question, the learner said that he liked the pen because
its easy to grab and operate. Besides that, he liked how the pen can
create an object. He was thinking of making different object than the
one provided in the template. The only problem the learner said is the
difficulty of changing the color plastic thread. When the thread stuck in
the pen, he asked the supervisor to help him out.
E. Revision Plan
After conducting the PD, we think that this PD can be improved
through:
Involving more participants
Coaching the instructors about the safety issues
Embedding the 3D pen activity into the curriculum
Creating more templates for the creation
Showcasing learners work to the audience
Recognizing the most innovative design
Appendix
(picture 1)
Walkthrough: http://www.homestyler.com/floorplan/?assetId=653dc618-
51e0-4a75-9057-b8c72554fd20
References
Ylimaki, R. M. (2014). The new instructional leadership ISLLC standard two. New York:
Routledge.
McGriff, S. J. (2000, 9). Instructional System Design (ISD): Using the ADDIE Model.
Retrieved from Purdue Universtity Libraries:
https://www.lib.purdue.edu/sites/default/files/directory/butler38/ADDIE.pdf
ISTE . (2016). 2016 ISTE Standards for Students. Retrieved April 6, 2017, from iSTE :
www.iste.org/standards