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About ControllerMate

ControllerMate is a system that you can use to configure buttons, axes,


and hatswitches on HID devices to perform keyboard, mouse and
Finder actions. These actions can include any mixture of typing,
keyboard key combinations, clicking, dragging, AppleScripts and more.

ControllerMate actions are built from individual building blocks, each


building block performs a specific task. ControllerMate v4 now
includes 50+ different types of building blocks that can be used to
build sophisticated actions.

System Requirements
ControllerMate v4.10 requires macOS 10.12 Sierra or newer.

What's New in ControllerMate v4.10?

ControllerMate v4.10 is an update that addresses some features that


are incompatible with macOS 10.12 Sierra. Some features are fixed in
this update, some require an update to 10.12.1 Sierra, others remain
incompatible with Sierra.

Cursor Building Blocks:


Restore the ability to move the cursor to a specific location on the
screen, or to a location relative to the currently active window.
Add the ability to move the cursor to a location relative to a window
with a specific name, whether it is the currently active window or
not. The window must belong to the foreground application.
Keyboard Building Blocks:
Building blocks that are configured to generate special keys
(volume up/down/mute, power, screen brightness up/down)
require an update to macOS 10.12.1 or newer. These keys may
not work in the original Sierra release.
Mouse Driver Configurations:
Driver configurations are no longer able to customize the behavior of
a scroll wheel. There is currently no fix for this incompatibility.
What's New in ControllerMate v4.9.10?

ControllerMate v4.9.10 adds compatibility with two new X-keys devices


from P.I. Engineering:
X-keys XKR-32 Rack Mounted Keys.
X-keys XKE-124 T-bar.

What's New in ControllerMate v4.9.9?

ControllerMate v4.9.9 includes a few improvements:


Updated the Sparkle framework to address a security vulnerability.
Unused ON/OFF Group names will now be automatically removed
when quitting ControllerMate.
Fixed a potential crash that could occur when dragging a page or
group into the Inspector window when configuring a Properties
building block.

What's New in ControllerMate v4.9.8?

ControllerMate v4.9.8 includes minor visual changes for compatibility


with OS X 10.11 El Capitan.

What's New in ControllerMate v4.9.7?

ControllerMate v4.9.7 includes a few changes:


Added the ability to set an initial value for AppleScript (Number) and
AppleScript (ON/OFF) building blocks.
Improved compatibility with X-keys devices that have customized
USB version numbers.
Fixed a bug that could prevent ControllerMates helper from posting
MIDI events through an external MIDI destination in some cases.

What's New in ControllerMate v4.9.5?

ControllerMate v4.9.5 provides a few improvements:


Improved the ability of Programming Groups and Application building
blocks to distinguish between different Java runtime instances.
Improved compatibility with the Contour Design ShuttlePRO v2 and
ShuttleXpress. Driver Configurations may now be used to modify
the mouse-like behavior of the buttons and dial.
Fixed a visual anomaly on Yosemite that sometimes caused the text
of Page and Group names in the list of Programming Items in
ControllerMates main window to disappear into the background.

What's New in ControllerMate v4.9.3?

ControllerMate v4.9.3 provides a couple of bug fixes:

Fixed a bug that could cause an imported Driver Configuration for a


virtual mouse to fail to control the virtual mouses behavior.
Fixed a crash that could occur when exporting programming
containing a Driver Configuration.

What's New in ControllerMate v4.9.2?

ControllerMate v4.9.2 improves compatibility with a device and


includes a couple bug fixes:

Improved compatibility with the X-keys XK-128 USB Keyboard.


Fixed a bug that could prevent a Driver Configurations settings from
being used when a device is unplugged then reconnected.
Fixed a bug that prevented new virtual MIDI outputs from being
created after deleting all existing virtual outputs.

What's New in ControllerMate v4.9.1?

ControllerMate v4.9.1 contains a few bug fixes:

Fixed a bug that caused some Axis, Button, and Hatswitch building
block to fail to work after the system wakes from sleep.
Fixed a bug that prevented AppleScript building blocks from being
configured with a script source file.
Fixed a bug that hid the controls of the X-keys Joystick Pro.
Fixed a bug that caused the Auto-Repeater building block to use the
wrong settings after undoing and redoing a change to its
settings.

What's New in ControllerMate v4.9?

ControllerMate v4.9 contains a number of changes and fixes. Among


these are:

Added compatibility with Mac OS X 10.10 Yosemite.


Added the ON/OFF Group building block to create a related set of
ON/OFF values.
Added the MIDI Note Group building block that responds to a set of
MIDI Note messages.
Added the Absolute Value building block to calculate absolute values.
Added the URL building block to open web locations.
The Button Group building block can now be configured by pressing a
set of buttons on a device. OFF buttons may also now be
included in groups.
The LED building block can now be configured to turn an LED on, turn
an LED off, or do nothing when the building block turns ON and
OFF.
Improved performance when importing large amounts of
programming.
Fixed a bug that could cause a crash if performing an Undo command
immediately after importing programming.
Fixed a bug that could cause ControllerMate to fail to write a file
when exporting programming.

What's New in ControllerMate v4.8.3?

ControllerMate v4.8.3 adds compatibility with a new device and fixes a


bug:
Compatibility with the X-keys XK-3 Switch Interface has been added.
Fixed a bug that could cause no file to be written when attempting to
export programming.

What's New in ControllerMate v4.8.2?

ControllerMate v4.8.2 improves compatibility with two Razer devices:


Orbweaver - Added compatibility with the key backlight LEDs and the
Blue, Green, and Yellow LEDs. The key backlighting can be
configured to blink, pulse, or turn on with a custom brightness.
Naga 2014 - Added compatibility with the scroll wheel, thumb grid,
and logo LEDs.

What's New in ControllerMate v4.8.1?

ControllerMate v4.8.1 adds compatibility with new devices and fixes a


couple bugs:
Compatibility with the X-keys XK-128 USB Keyboard has been added.
Compatibility with the X-keys XK-24 Plus has been added.
Compatibility with the X-keys XK-3 Plus has been added.
Compatibility with the Razer Naga 2014 has been improved.
Fixed a bug that could sometimes cause a crash while building a
ControllerMate Profile.
Fixed a bug that could cause ControllerMates background helper to
crash when the ControllerMate application is launched.

What's New in ControllerMate v4.8?

ControllerMate v4.8 contains a number of changes and fixes. Among


these are:

Programming Groups and Application building blocks will now


respond to Java applications (such as Minecraft).
The Application building block can now be configured to respond to
multiple applications.
Dragging building blocks while holding the Option key will create
duplicate blocks.
Driver Configurations for mice that identify themselves as keyboards
will now include acceleration curve settings.
The idle CPU usage of ControllerMate has been reduced in certain
circumstances.
The Palette window will now attempt to identify the non-
ControllerMate driver that is being used for a device when that
driver prevents a Driver Configuration from being created.
Fixed a bug that sometimes caused the wrong title of a group or page
to appear in the Inspector window.
Fixed a bug that caused building blocks to lose their modifier settings
when they are cut and pasted.
Fixed a potential crash that could occur when changing a building
block's modifier settings.
Fixed a bug that could cause a crash when certain types of MIDI
events are received while the Palette window is displaying
current activity.
Fixed a bug that could cause a crash when dragging building blocks
along the bottom of a page.
Fixed a bug that caused ButtonGroup building blocks to lose their
settings when loading programming written by a very old version
of ControllerMate.

What's New in ControllerMate v4.7.1?

ControllerMate v4.7.1 adds compatibility with new devices and fixes a


couple of bugs:

Compatibility with the X-keys XK-12 USB Switch Interface has been
added.
Compatibility with the X-keys XK-68 + Jog & Shuttle has been added.
Compatibility with the X-keys XK-68 + Joystick has been added.
Fixed a bug that prevented the title of an AppleScript building block
from being changed.
Fixed a bug that prevented the behavior of a mouse or keyboard's
buttons from being reset when a Driver Configuration is disabled.

What's New in ControllerMate v4.7?

ControllerMate v4.7 contains a number of changes and fixes. Among


these are:

General Changes
The Accumulator building block can now be configured with a
minimum value, maximum value, and optional behavior when a
limit is reached.
The Remainder building block can now be configured to use the sign
of the divisor or the sign of the dividend as the sign of the output
value.
Finder Item building blocks that are configured to open an application
will now simply launch the application instead of telling the
application to open its own contents.
ControllerMate will no longer pause when looking for recommended
applications when a Finder Item building block is selected. This
is particularly helpful when applications are located on multiple
hard disks.
Copies of building blocks that depend on the values of Modifier
building blocks will retain the modifier settings of the original
building blocks.
The performance of AppleScript building blocks that execute long-
running scripts has been improved.
AppleScript building blocks can be configured to use a specific output
value while the script is executing.
Added an option to Axis building blocks to ignore repeated "0" values
from their associated controller. This is helpful for controllers
(mice) which report the latest values of all axes when only one
axis actually changes.
The Counter building block will now retain its initial value while its
Reset input remains ON.
The Button Group building block can now be configured to set its
output to a particular value when its associated controller is
detached.
The menus in the Inspector window for the Beep building block
organize sounds according to where they are found.
Clicking on a page in a location where a building block and a note
overlap will cause the building block to be dragged instead of the
note.
Whitespace is trimmed from the end of a building block's note when
displaying the block's tooltip.

MIDI Changes
The various building blocks that generate MIDI messages can now
send those messages either through ControllerMate's virtual MIDI
outputs, or to external destinations such as the IAC Driver.
The MIDI Variable Program Change Output building block has been
added. This building block generates Program Change MIDI
messages containing the building block's input value whenever
that value changes.
MIDI notes are displayed using note/octave notation. A preference
has been added to define the octave of Middle C. The preference
affects only how the note is displayed, not the associated MIDI
message.
ControllerMate's virtual MIDI outputs may now be disabled in the
Preferences window.

Bug Fixes
Fixed a potential lockup caused by the Mouse Button block or a
virtual mouse when either is triggered by an actual mouse
button. The solution is to prevent the ControllerMate application
from generating certain left and right virtual mouse button
activity. The background helper application will continue to
generate all virtual mouse button activity in the same manner as
previous versions.
Fixed a bug that could cause a ControllerMate crash when certain
MIDI devices were attached.
Fixed a bug that could prevent virtual MIDI outputs from being
created after upgrading from ControllerMate for X-keys.
Fixed a bug that would cause the Device building block to fail to
update when a virtual ControllerMate MIDI Source is removed.
Fixed a bug where a virtual device may not work properly if a custom
manufacturer name is given to the device in the Controller Info
panel. The Controller Info panel should now also retain custom
manufacturer names correctly.
The Hatswitch building block now uses its "detached" and "incorrect
modifier" values in the same manner as the Axis and Button
building blocks.
The "Unregistered" tab will no longer appear in a Driver Configuration
for a virtual mouse in ControllerMate for X-keys.
Single Key and Keystrokes building blocks will now correctly record
activity from a keyboard in ControllerMate for X-keys.
Fixed a bug that caused ControllerMate to lose custom settings in the
Controller Information panel for some types of controls.
Fixed a bug in the Delta (Strobe) building block that could cause
output pulses to occur after large input changes even when the
block is configured to ignore large input changes.

Installing ControllerMate

Double-click the ControllerMate installer package and follow the


instructions that appear to guide you through the installation process.

For More Information

For more information about using ControllerMate, open ControllerMate


and choose Help > ControllerMate Help, or visit
http://www.orderedbytes.com/controllermate/help.

Copyright 2005-2016 OrderedBytes.


All Rights Reserved.

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