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II-Seismic basics
III-Land operations
IV-Processing overview
EOST 2015
1
28/03/2015
Overview
Objective of the method
Implementation
Seismic chain
Seismic experiment description
Seismic acquisition
Seismic processing
Overview
Objective of the method
Implementation
Seismic chain
Seismic experiment description
Seismic acquisition
Seismic processing
2
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Anticline
Fault
Salt Dome
Pinch out
Unconformity
3
28/03/2015
Overview
Objective of the method
Implementation
Seismic chain
Seismic experiment description
Seismic acquisition
Seismic processing
Full fold
Surface to image
Acquisition limits
Processing
Survey Design Acquisition
Reservoir Interpretation
characterization
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28/03/2015
3 1
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28/03/2015
Reflection theory
3
Surface
2 3
Ai Ar
Depth Z qi qr
V1 Reflector
qt
V2 A
t
Source : TOTAL (Odysee)
Snell-Descartes law:
1. Seismic vessel
Reflexion:
2. Airgun source
qi=qr 3. Streamer with hydrophones
Transmission:
sin q i/V1 = sin q t/V2
Implementation
q = angle V = velocity
RECEIVER
Source SOURCE
Source Receiver Receiver
0
CMP 0
1
1000
2000 2
3000
Depth 3
4000
CMP = Common
mid point t(s)
Depth (m)
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Field operations
Seismic sources
Seismic sensors
Recorder - Cables, Steering device
Geometry configuration
13
Impulsive sources
Controlled source
14 3/28/2015
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15 3/28/2015
2D acquisition geometry
Direct
Sea bed wave
Reflective
wave
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3D acquisition Geometry
Gun 2
Gun 1
Gun 2 Gun 1
Cable 1
Cable 2
Cable 3
Cable 4
17 3/28/2015
CMP Line
Time (ms)
Offset (m)
3D
Starboard
source
Streamers
Port
source
CMP Lines
Sub surface
coverage Time (ms)
18
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2D 3D Land Acquisition
2D
Offset (m)
Front Crew Back Crew
Time (ms)
3D
Offset (m)
Time (ms)
19
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2D acquisition
3D acquisition
4D acquisition
22
11
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Seismic basics
OVERVIEW
Seismic waves
Seismic signal
Seismic travel paths
Traces and amplitude
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28/03/2015
OVERVIEW
Seismic waves
Seismic signal
Seismic travel paths
Traces and amplitude
Seismic Fundamentals
Method: Physics: Measure:
1 V1
2 V2
TIME
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WAVES PROPAGATION
Zs = rVs = density
Zp = rVp V = propagation velocity
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Surface
Reflection Theory
Snell laws:
Surface
reflection
i = r
V1
q q
i r
Reflector transmission
q2 sini sin 2
V2 =
V 1 V 2
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SOURCE RECEIVER
Source Receiver
0 0
1
1000
2000 2
3000
3
4000
t(s)
Depth (m)
SOURCE RECEIVER
CMP
Depth
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Depth
time
Unfortunately, reflected waves are not the only events recorded during acquisition.
OVERVIEW
Seismic waves
Seismic signal
Seismic travel paths
Traces and amplitude
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Amplitude
Concentrated emission as explosive
generates a wavelet close to a Dirac
impulse e
Time
t0
Amplitude
This impulse can be decomposed into a series
t of properly scaled sinusoidal harmonics =>
Fourier Analysis
to
Amplitude
constant
The corresponding spectrum in
Frequency domain is ...
Frequency
constant
Time
t0 Frequency
Amplitude Amplitude
Wide
Short spectrum
signal
t f
10 100
Amplitude
Amplitude
Narrow
Long spectrum
signal
t
f
20 40
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Reflection contribution
Geologic Model by interface
Source Function
Velocity Refl.
amplitude
(m/sec) coeff
Interface
time
2000
0.9 1
3000
0.6
3500 2
0.5
3
amplitude
3800
-0.5 4 time
0 1 2 (sec)
3500 Earth Function
0.7 (reflectivity series)
5
4200
amplitude
time
1 2 (sec)
Combined reflection
time series
In theory, the seismic trace, t, is obtained by the convolution of the reflection coefficient
time series (r) with the wavelet (w)
t = (r * w )
Frequency
5 / 10 Hz 60-70Hz 300 Hz
High-resolution = up to 150-200 Hz
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OVERVIEW
Seismic waves
Seismic signal
Seismic travel paths
Traces and amplitude
0 Offset, x
DT DT
DT
T0
DT
DT
DT
Z1
Time
Z2
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0 Offset, x
Surface DT DT DT
Velocity V1 T0
DT
DT
DT
Reflector
Velocity V2
Time
S G
X SG2=SS2+SG2
Velocity V TX2=T02+X2/V2
DT=TX-T0
T0
Reflector
TX
S'
Incident ray
qC
At one particular angle (qc critical angle),
V1
a very energetic wave is refracted on the Interface
Refracted ray
interface (q2=90) q2 V2
V1
Interface
on each point of the wave
Refracted way
front, an emergent ray (head
q2 V2
wave) is generated then
propagated back to the
surface
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28/03/2015
Si Si+n
P
Z Refractor
T=X/V + I
REFRACTION-TX DIAGRAM
V0
V1
V2
X(m)
l1 Direct Arrival
V0-V1 Refraction
l V1-V2 Refraction
2
T(ms)
XCRITICAL XCROSSOVER XCROSSOVER
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SURFACE WAVES
l
Propagation
SURFACE WAVES
S R
Land SP Gather Dominated by Ground-Roll
0
Surface-wave energy
which travels along or
near the surface of the
ground (.) Rayleigh -
1
type waves are usually
Time (s)
23
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Seismic waves
Signal and noise definition
24
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Ambiant Noise
Refraction
Reflection
OVERVIEW
Seismic waves
Seismic signal
Seismic travel paths
Traces and amplitude
25
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fire command
noise
Attenuation
3 main causes of
attenuation
26
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Geometrical Attenuation
53
Key words
27
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Overview
Definitions
2D acquisition geometry
3D acquisition geometry
Trace gathering
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X = offset
S X R
Surface
- Reflector // Surface
X/2 - V constant within each sub-surface layer
Reflection point
Reflector
Spread
Spread
S
e = E/2
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Fold definition
S3 S2 S1 R1 R2 R3
Surface
rV
1 1
Reflector
Depth rV
2 2
Outline
Definitions
2D acquisition geometry
3D acquisition geometry
Trace gathering
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1 2 3 N
Traces
Source center 12.5m
1 N
CMP
source
movement
cmp
Binfold
Increase
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Fold
2D Acquisition - Fold
Fold
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2D Acquisition - Fold
Fold
2D Acquisition - Fold
Fold
33
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2D Acquisition - Fold
Fold
Outline
Definitions
2D acquisition geometry
3D acquisition geometry
Trace gathering
34
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Continuity of coverage
A
A/2
X/2 E/2
Continuity of coverage
S/2
E/2
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28/03/2015
CMP vs BIN 2D 3D
S S S R R R
3 2 1 1 2 3
2D = Number of times a
mid-point is explored with
different seismic travel
paths.
3D = Number of times a
bin is explored with
different seismic travel
paths.
"Bin" E/2
kE
kE/2
E Receiver line
36
28/03/2015
INLINE FOLD
INLINE FOLD
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In-line
INLINE FOLD
INLINE FOLD
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28/03/2015
INLINE FOLD
INLINE FOLD
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4 4 2 2
4 4 2 2
INLINE FOLD
Approx 380m
paravane
100m
S1 S2
file x 1 3 5 7 9 11 13 15
cmp- lines
file x+1 2 4 6 8 10 12 14 16
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15 13 11 9 7 5 3 1
8 7 6 5 4 3 2 1
x x x x x x x x
S1
Source
Streamers
Nominal Program Bin-Line
Nominal down-going energy
(port source S1)
15 13 11 9 7 5 3 1
16 14 12 10 8 6 4 2
8 7 6 5 4 3 2 1
x x x x x x x x
Source
S2
Streamers
Nominal Program Bin-Line
Nominal down-going energy
(port source S1)
41
28/03/2015
Sacr-Coeur
Eiffel Tower
3D Marine Geometry
42
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3D Marine Geometry
3D Marine Geometry
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3D Marine Geometry
3D Marine Geometry
44
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3D Marine Geometry
3D Marine Geometry
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3D Marine Geometry
Binfold/ fill
F.S.P. L.S.P.
Swathe seam
Sail-lines
L.S.P. F.S.P.
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N
F=
2(SPI/E)
94
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Northing
Easting
AZX
AZY
Crossline numbers
increasing
Line numbers (Lines Direction)
increasing
(Crosslines direction)
Key words
Spread
CMP/Bin interval
Bin size
2D/3D fold computation
Trace gathering
Spatial sampling
96
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Examples
97
98
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99
100
50
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101
102
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Land operations
Source : TOTAL
Land
Acquisition
104
52
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Initial phase
Crew preparation
Camp set up QHSE
Operations
Permitting
Recording
Initial phase
Crew preparation
Camp set up QHSE
Operations
Permitting
Recording
53
28/03/2015
Client
parameters
Acquisition area
Full fold
Area
Acquisition
Area
54
28/03/2015
Theoretical prospect
55
28/03/2015
Operational Constraints
Field conditions (desert, inhabited area, jungle, montains )
Weather conditions (rain, wind, snow ) - Permitting constraints
Logistics
56
28/03/2015
Initial phase
Crew preparation
Camp set up QHSE
Operations
Permitting
Recording
Negociate permit
Pay damages
Assist operations
57
28/03/2015
Field
operation
58
28/03/2015
117
118 3/28/2015
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119
2
1
8
7
0
7
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UNI VERSA LVI BRAT OR UNI VERSA LVI BRAT OR UNI VERSA LVI BRAT OR
3 3 3 3
Vibroseis source
UNI VERSA LVI BRAT OR UNI VE RSALVI BRA TOR UNI VERSA LVI BRAT OR UNI VE RSALVI BRA TOR
3 3 3 3
Vibroseis source
61
28/03/2015
UNI VERSA LVI BRAT OR UNI VERSA LVI BRAT OR UNI VERSA LVI BRAT OR
3 3 3
Vibroseis source
Vibroseis source
62
28/03/2015
Processing:
Changing data, usually to improve the signal-to-noise ratio to facilitate
interpretation. Processing operations include applying corrections for
known perturbing causes, rearranging the data, filtering it according to
some criteria, combining data elements, transforming, migrating,
measuring attributes, display, etc.
[Sheriff: Encyclopedic Dictionary of Applied Geophysics (4 ed)]
Improve signal
Attenuate noise
Obtain an accurate reflection time and position
63
28/03/2015
Data courtesy of BP
64
28/03/2015
3D seismic volume
CMP Gather
Acquisition
Raw Shot
Geofile
BINNING
XY
Final Stack SPS Files
65
28/03/2015
Why?
Different Terrain
Different Sources
Different Receivers
Different Field Geometry
Depth and Type of Target Structure
Behaviour of Seismic Generated Noise
Presence of Ambient Noise
Preferences of the Interpreter
Noise attenuation
Reformatting, geometry, amplitude recovery
Stack
Multiple attenuation
(mostly marine)
and
MIGRATION
66
28/03/2015
Noise attenuation
Reformatting, geometry, amplitude recovery
Stack
Multiple attenuation
(mostly marine)
and
MIGRATION
Amplitude Recovery
Called amplitude attenuation curve, the
curve shows how the amplitude decreases with
time
134
67
28/03/2015
Noise attenuation
Reformatting, geometry, amplitude recovery
Stack
Multiple attenuation
(mostly marine)
and
MIGRATION
68
28/03/2015
V1
V2
Common depth point
T
V1
+ + =>
V2
Common depth point
T
T
r1V1
Reflector
Depth
r2V2
signal
Constructive
+ + =
Interference
Random
Noise Destructive
Interference
69
28/03/2015
S S S R R R
3 2 1 1 2 3
Surface
r 1V1
Reflector
Depth
r 2V2
signal
Destructive Interference
70
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CMP
71
28/03/2015
Statics
Noise attenuation
Reformatting, geometry, amplitude recovery
Stack
Multiple attenuation
(mostly marine)
and
MIGRATION
Weathered
Layer
DATUM PLANE
Reflector
X
Desired
Time-Distance
Curve
Distorted
Time-Distance
Curve due to
Time statics
72
28/03/2015
STATIC CORRECTION
Shot-point before/after primary static corrections
145
73
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Noise attenuation
Reformatting, geometry, amplitude recovery
Stack
Multiple attenuation
(mostly marine)
and
MIGRATION
74
28/03/2015
F
Signal
Noise
75
28/03/2015
Deconvolution
Noise attenuation
Reformatting, geometry, amplitude recovery
Stack
Multiple attenuation
(mostly marine)
and
MIGRATION
76
28/03/2015
Purpose of Deconvolution
source receiver
refl. coeff.
amplitude amplitude
interface
amplitude
0
2000
0.9 1
3000
1
time
0.6 2 convolved
3500
with
0.5 3
3800
0.5 4 2
2
3500
(sec)
time
0.7 5
4200
(sec)
time
Deconvolution
S: seismic trace
R: reflectivity series
W: source wavelet
N: random noise
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Deconvolution
Improvement of resolution & De-multiple
Multiple
Noise attenuation
Reformatting, geometry, amplitude recovery
Stack
Multiple attenuation
(mostly marine)
and
MIGRATION
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28/03/2015
Multiple Definition
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MIGRATION
S S
Mid-Point R R
Surface
Distance
Reflector
Depth Reflection
Points
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28/03/2015
Necessity of migration
Reflector are not flat and horizontal !
Mid Point
Distance
Apparent
Migration is the
reflectormost
Actual
reflector
important processing
position step position
of the flow. Migration is
Time
the process which moves
the imaged point into its
correct position in both
space and time.
V0
V1
V2
V3
V4
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the dilemma
Reverse-Time migration
Kirchhoff
Pre-stack depth migration
Image Quality
TZO
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85