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Pontoon is a float to support a structure or system on the water. For instance, pontoon is used to
mount dewatering pump in mining area. The shape of several pontoons is common, as depicted
below:
Writer is not familiar with the subject of marine or its derivatives, so just let me make my own notation
for the parameters, use only for this article, not for general standardized textbook.
OW : Overall Width
OL : Overall Length
OH : Overall Height
Archimedes Law applied: body weight equals the weight of water displaced by the body’s
immersed volume. Displaced water volume is the immersed volume of pontoon. Based on this
principle, to find how deep the pontoon immersed to the water, we should find the immersed volume
first. Pontoon’s width and length are known, if the volume is known, then the height can be
calculated. Finding volume is by calculating how much water needed to equal the to total weight of
pontoon (the pontoon, payload, accessories, and everything else onboard). Mathematically, we
can write the formula as:
= 1000 x OL x OW x Oh
However, there is tricky problem: pontoon shape is not a simple rectangular block, the bottom is
trapezoid. For simplification, the ends of trapezoid are of 45 degree angled. To solve this, we split the
volume into two parts, bottom part: trapezoid; upper part: rectangular. For further simplification, just
consider it’s rectangular and add correction factor. But in this article we don’t use the latter
simplification for improving accuracy.
If the total weight does not reach the weight of water with volume of lower trapezoidal, then
calculation is only using volume of trapezoidal.
Terms (Oh x Oh / 2) is the area of triangular end of trapezoid. The 45 degree angle makes triangle
become the same length of its two sides, its vertical side and its bottom horizontal side.
If total weight exceeds the weight of water with volume of lower trapezoidal, it means that two area
parts should be calculated. The bottom trapezoid is fully immersed, so it can be calculated because
all variables known. The case is now how much volume should be added to the trapezoidal volume.
To find Oh, iteration can be used. I use C for doing this. Flowchart is below:
START
WeightOfDisplacedWater at Volume
of Bottom Trapezoidal
1000*(BottomFlat*Ot + Ot^2)
YES TotalWeight NO
>
1000*(BottomFlat*Ot + Ot^2)
WeightOfDisplacedWater = WeightOfDisplacedWater =
1000 x OL x [(BottomFlatLength 1000 x OL x [(BottomFlatLength
x Ot) + (Ot x Ot) + (OL x (Oh- x Oh) + 2(Oh x Oh / 2)]
Ot))]
ITERATE
Oh
END
C PROGRAM LISTING
#include <stdio.h>
main()
{
float OL, OW, OH, Oh, Ot, BottomFlatLength, WeightTotal, WWaterAngled, W;
//WWaterAngled = Weight of Water at volume equals lower trapezoid’s volume
//W = Weight of Water displaced by pontoon
do
{
//input data
printf("Overall Top Length (cm)? "); scanf("%f",&OL);
printf("Overall Width (cm)? "); scanf("%f",&OW);
printf("Overall Height (cm)? "); scanf("%f",&OH);
printf("Overall Angled Height (cm)? "); scanf("%f",&Ot);
printf("Bottom Flat Length (cm)? "); scanf("%f",&BottomFlatLength);
printf("Total Weight (cm)? "); scanf("%f",&WeightTotal);
do //find at what height the displaced water volume equals total pontoon weight
{
W=1000*(OW/100)*((BottomFlatLength*Ot/10000)+(Ot*Ot/10000)-(OL*Ot/10000)+(OL*Oh/10000));
Oh=Oh+0.0001; // iterate Oh to closest value to W, increment of 0.0001
}
while (W<WeightTotal);
}
else // if total pontoon weight < weight of water at lower trapezoid's volume
{
Oh = 1;
do //find at what height the displaced water volume equals total pontoon weight
{
W=1000*(OW/100)*((BottomFlatLength*Oh/10000)+(Oh*Oh/10000));
Oh=Oh+0.0001;
}
while (W<WeightTotal);
}
//show results
printf("Waterline (cm)= %.2f \n \n",Oh); //return waterline value (immersed height)
}
while (again == 'y');
}
Dicky J Silitonga