Вы находитесь на странице: 1из 28
Click to edit Master title style Click to edit Master subtitle style 7/22/2010 1
Click to edit Master title style Click to edit Master subtitle style 7/22/2010 1

Click to edit Master title style

Click to edit Master subtitle style

Click to edit Master title style Click to edit Master subtitle style 7/22/2010 1
Click to edit Master title style Click to edit Master subtitle style 7/22/2010 1

What is Second Life?

Second Life is a 3-D virtual community

imagined and created by its residents. It

has a real economy, property ownership,

and avatars (powered by people) that

engage in many interactions and

activities.

has a real economy, property ownership, and avatars (powered by people) that engage in many interactions
has a real economy, property ownership, and avatars (powered by people) that engage in many interactions
has a real economy, property ownership, and avatars (powered by people) that engage in many interactions
has a real economy, property ownership, and avatars (powered by people) that engage in many interactions
has a real economy, property ownership, and avatars (powered by people) that engage in many interactions
has a real economy, property ownership, and avatars (powered by people) that engage in many interactions

What is Second Life?

As of April 2010 the site has grown to more than 20 million accounts:

individuals, educational institutions,

corporations, government agencies and

non-profit organizations. At any given

time 50,000-85,000 residents are online.

corporations, government agencies and non-profit organizations. At any given time 50,000-85,000 residents are online.
corporations, government agencies and non-profit organizations. At any given time 50,000-85,000 residents are online.
corporations, government agencies and non-profit organizations. At any given time 50,000-85,000 residents are online.
corporations, government agencies and non-profit organizations. At any given time 50,000-85,000 residents are online.
corporations, government agencies and non-profit organizations. At any given time 50,000-85,000 residents are online.
corporations, government agencies and non-profit organizations. At any given time 50,000-85,000 residents are online.

What is Second Life?

On

Line

Immersive

Virtual

Environment

What is Second Life? O n L ine I mmersive V irtual E nvironment
What is Second Life? O n L ine I mmersive V irtual E nvironment

What is Second Life?

What is Second Life? M ulti U ser V irtual E nvironment
What is Second Life? M ulti U ser V irtual E nvironment

Multi

User

Virtual

Environment

What is Second Life?

“Residents come to the world from over

100 countries with concentrations in North

America and the UK … 60% are men, 40%

are women and they span in age from 18 -

85.”

Over 300 Universities and colleges have a presence in Second Life

from 18 - 85.” • Over 300 Universities and colleges have a presence in Second Life
I, Avatar… Changeable, customizable representation of ones’ self, image, dreams, or fantasy. Avatars can be

I, Avatar…

Changeable, customizable

representation of ones’ self,

image, dreams, or fantasy.

Avatars can be people, vampires, literary representations, animals

(furries), robots, transformers, or

any other imaginary character.

be people, vampires, literary representations, animals (furries), robots, transformers, or any other imaginary character.
be people, vampires, literary representations, animals (furries), robots, transformers, or any other imaginary character.
be people, vampires, literary representations, animals (furries), robots, transformers, or any other imaginary character.

Is There Any Cost?

Yes and No

Free to create an Avatar and explore (Basic Membership)

Can spend nothing or a lot

Lots of “freebies”

Hair, skin, clothes

Avatar and explore (Basic Membership) • Can spend nothing or a lot • Lots of “freebies”
Why OLIVEs??? 3D virtual environments allow for a “sense of presence” between the participants… Unlike

Why OLIVEs???

3D virtual environments

allow for a “sense of

presence” between the participants…

Unlike “flat” virtual activity

(Blackboard/WebCT, e-mail, discussion

forums, web sites, wikis, blogs, etc) or

“cam” virtual activity (Wimba, WebEx,

Adobe Connect, etc)

Rethinking Education/Training

In Second Life, it never rains, the

Education/Training In Second Life, it never rains, the temperature is always warm, and crime virtually

temperature is always warm, and

crime virtually non-existent. So, do

you really need all those tables,

desks, and chairs?

In Second Life the entire learning

environment can be designed from

the traditional to the fantastic.

What fun!

Learning Methods in 2 nd Life:

1.Encouraging Specific Behaviors

2.Role Playing

3.Analytical (building)

4.Creativity/Design

5.Problem Solving

2.Role Playing 3.Analytical (building) 4.Creativity/Design 5.Problem Solving 6.Changing Roles 7.Interacting with Fantasy
2.Role Playing 3.Analytical (building) 4.Creativity/Design 5.Problem Solving 6.Changing Roles 7.Interacting with Fantasy

6.Changing Roles

7.Interacting with Fantasy

Education?

Classes and workshops can be designed that

encourage collaboration and participation by

students in a global context

and interact with students and teachers around

the world without ever having to travel.

Students can meet

a global context and interact with students and teachers around the world without ever having to

Implications…

Appeal to today’s visual students

Collaboration between campuses,

disciplines, students/nonstudents

Distributed learning

Authenticity Sense of Presence and Connectedness

Social Networking w/ Global Reach

Is the Future This????

Is the Future This????

Or This????

Or This????
Or This????
Click to edit Master title style Click to edit Master subtitle style 7/22/2010 28
Click to edit Master title style Click to edit Master subtitle style 7/22/2010 28

Click to edit Master title style

Click to edit Master title style Click to edit Master subtitle style 7/22/2010 28
Click to edit Master title style Click to edit Master subtitle style 7/22/2010 28

Click to edit Master subtitle style

Click to edit Master title style Click to edit Master subtitle style 7/22/2010 28
Click to edit Master title style Click to edit Master subtitle style 7/22/2010 28