Академический Документы
Профессиональный Документы
Культура Документы
Party features:
Mission (War/Military/Raid): Looking for fugitive (criminal, rebel, rabble-rouser)
Monster Island Tribe: Gyaosi - Bat Tribe. Honor Varanri. Enemies Mandaki. Despise Kumongi and Zerzura.
Cult of Gyaosi
Totem God: Gyaosu the Silent Winged
Friendly Spirits: Ancestor Spirits (Gyaosi Tribe), *Nature Spirits (Boost Movement), Nature Spirits (Domi- nate Bats), Nature Spirits (Manifest
Echolocation), Shape- shifting Spirits (Bat)
Neutral Spirits: Curse Spirits, Haunts, Predator Spirits
Gift:* Lucky
MI pg 137
Situation/activity: Attacking an enemy
Notes: MI pg 26-27
Kauhi (Primitive Islander Elite Warrior 4) Kekua (Primitive Islander Elite Warrior 5)
Chars Attributes 1D20 Location AP/HP Chars Attributes 1D20 Location AP/HP
STR: 16 Action Points 3 01-03 Right leg 7/6 STR: 18 Action Points 3 01-03 Right leg 7/7
CON: 17 Damage Modifier +0 04-06 Left leg 7/6 CON: 18 Damage Modifier +1d4 04-06 Left leg 7/7
SIZ: 9 Magic Points 16 07-09 Abdomen 7/7 SIZ: 13 Magic Points 16 07-09 Abdomen 7/8
DEX: 17 Movement 6 10-12 Chest 7/8 DEX: 18 Movement 6 10-12 Chest 7/9
INT: 15 Strike Rank 7(16-9) 13-15 Right arm 7/5 INT: 18 Strike Rank 9(18-9) 13-15 Right arm 7/6
POW: 16 Cult rank None 16-18 Left arm 7/5 POW: 16 Cult rank None 16-18 Left arm 7/6
CHA: 15 19-20 Head 7/6 CHA: 7 19-20 Head 7/7
Skills: Athletics 98%, Binding 65%, Boating 83%, Brawn 73%, Dance 81%, Endurance 91%, Skills: Athletics 105%, Binding 54%, Boating 83%, Brawn 78%, Dance 66%, Endurance
Evade 80%, First Aid 81%, Folk Magic 92%, Locale 75%, Navigate 78%, Perception 74%, 98%, Evade 83%, First Aid 86%, Folk Magic 88%, Locale 78%, Navigate 77%, Perception
Sing 78%, Stealth 68%, Survival 76%, Swim 78%, Trance 81%, Unarmed 103%, Willpower 76%, Sing 71%, Stealth 70%, Survival 84%, Swim 80%, Trance 79%, Unarmed 97%,
91% Willpower 89%
Folk magic spells: Alarm, Curse, Fanaticism, Protection, Speedart Folk magic spells: Alarm, Bladesharp, Fanaticism, Heal
Max controllable spirits: 0 / Max spirit POW: 21 Max controllable spirits: 0 / Max spirit POW: 18
Basic Poison: Spreading Paralysis: Condition: Location hit cannot be used for the duration, Basic Poison: Spreading Paralysis: Condition: Location hit cannot be used for the duration,
spreads to a nearby location once per mr until resisted Rq6 pg 113 spreads to a nearby location once per mr until resisted Rq6 pg 113
Combat Style Trait: Intimidating Scream Style encourages frequent yells and bellows in Combat Style Trait: Intimidating Scream Style encourages frequent yells and bellows in
combat to intimidate foes, making any psychological resistance rolls inflicted on an opponent combat to intimidate foes, making any psychological resistance rolls inflicted on an opponent
one grade harder. one grade harder.
Combat Style Trait: Swashbuckling Style allows the user to engage in attacks and evades Combat Style Trait: Swashbuckling Style allows the user to engage in attacks and evades
made whilst jumping or swinging into (or disengaging from) combat, ignoring any skill cap made whilst jumping or swinging into (or disengaging from) combat, ignoring any skill cap
placed on it by the Athletics skill.Rq6 pg 135 placed on it by the Athletics skill.Rq6 pg 135
Combat Style Trait: Skirmishing The style permits launching ranged attacks whilst at a run Combat Style Trait: Skirmishing The style permits launching ranged attacks whilst at a run
(but not whilst sprinting). Rq6 pg 135 (but not whilst sprinting). Rq6 pg 135
Monster Island Warrior Style: Eiki Elites Champions of the tribe. Jade maces, shark Monster Island Warrior Style: Eiki Elites Champions of the tribe. Jade maces, shark
toothed swords. Shell,bone,ivory armor. skull of fearsome beast as helmet. Permitted to wear toothed swords. Shell,bone,ivory armor. skull of fearsome beast as helmet. Permitted to wear
feather cloak. Mace,Shark toothed Sword and Strangle Cord Intimidating Scream trait. feather cloak. Mace,Shark toothed Sword and Strangle Cord Intimidating Scream trait.
Combat Styles: Eiki Elite (Intimidating Scream) 110% Combat Styles: Eiki Elite (Intimidating Scream) 113%
Weapon Size/Force Reach Damage AP/HP Effects Weapon Size/Force Reach Damage AP/HP Effects
Maquahuitl S M 1d6+2 3/9 Bleed Ixcheltu S VL 1d4+2+1d4 2/4 Bleed, Entangle
Patu S T 1d8 7/12 Bash, Stun Loc Maquahuitl M L 1d6+2+1d4 3/9 Bleed
Gada (2h) L S 1d12 7/15 Bash, Stun Loc Gada (2h) H M 1d12+1d4 7/15 Bash, Stun Loc
Maquahuitl (2h) M M 2d6+4 3/12 Bleed Maquahuitl (2h) L L 2d6+4+1d4 3/12 Bleed
Bolas S 10/25/50 1d4 2/2 Entangle Blowgun S 10/20/30 0 1/4 -
Notes: Blowgun has POT 70 poison Notes: Blowgun has POT 70 poison
Kau (Primitive Islander Elite Warrior 6) Kealoha (Primitive Islander Veteran Warrior, Strong Man 1)
Chars Attributes 1D20 Location AP/HP Chars Attributes 1D20 Location AP/HP
STR: 17 Action Points 3 01-03 Right leg 7/6 STR: 18 Action Points 2 01-03 Right leg 5/6
CON: 16 Damage Modifier +1d2 04-06 Left leg 7/6 CON: 12 Damage Modifier +1d4 04-06 Left leg 5/6
SIZ: 12 Magic Points 17 07-09 Abdomen 7/7 SIZ: 17 Magic Points 8 07-09 Abdomen 5/7
DEX: 18 Movement 6 10-12 Chest 7/8 DEX: 10 Movement 6 10-12 Chest 5/8
INT: 12 Strike Rank 6(15-9) 13-15 Right arm 7/5 INT: 9 Strike Rank 3(9-6) 13-15 Right arm 5/5
POW: 17 Cult rank None 16-18 Left arm 7/5 POW: 8 Cult rank None 16-18 Left arm 5/5
CHA: 11 19-20 Head 7/6 CHA: 12 19-20 Head 5/6
Skills: Athletics 104%, Binding 65%, Boating 76%, Brawn 76%, Dance 76%, Endurance Skills: Athletics 86%, Binding 57%, Boating 90%, Brawn 97%, Dance 63%, Endurance 70%,
87%, Evade 81%, First Aid 80%, Folk Magic 92%, Locale 69%, Navigate 68%, Perception Evade 75%, First Aid 62%, Folk Magic 77%, Locale 72%, Perception 71%, Sing 70%, Stealth
70%, Sing 71%, Stealth 62%, Survival 77%, Swim 80%, Trance 75%, Unarmed 98%, 78%, Survival 59%, Swim 76%, Trance 52%, Unarmed 82%, Willpower 68%
Willpower 96% Folk magic spells: Bladesharp, Protection
Folk magic spells: Bladesharp, Curse, Fanaticism, Protection, Speedart Max controllable spirits: 0 / Max spirit POW: 18
Max controllable spirits: 0 / Max spirit POW: 21 Appearance - Skin Texture: Sunburnt
Basic Poison: Spreading Paralysis: Condition: Location hit cannot be used for the duration, Combat Style Trait: Swashbuckling Style allows the user to engage in attacks and evades
spreads to a nearby location once per mr until resisted Rq6 pg 113 made whilst jumping or swinging into (or disengaging from) combat, ignoring any skill cap
Combat Style Trait: Intimidating Scream Style encourages frequent yells and bellows in placed on it by the Athletics skill.Rq6 pg 135
combat to intimidate foes, making any psychological resistance rolls inflicted on an opponent Combat Style Trait: Skirmishing The style permits launching ranged attacks whilst at a run
one grade harder. (but not whilst sprinting). Rq6 pg 135
Combat Style Trait: Swashbuckling Style allows the user to engage in attacks and evades Monster Island Warrior Style: Mua Infantry Experienced warriors. Hand to hand combat.
made whilst jumping or swinging into (or disengaging from) combat, ignoring any skill cap Woven mat armor, dyed distinctive colors. Helmets decorated with status feathers (Club,
placed on it by the Athletics skill.Rq6 pg 135 Spear, shield) Swashbuckling Trait
Combat Style Trait: Skirmishing The style permits launching ranged attacks whilst at a run Monster Island Warrior Style: Tua Skirmisher Primarily use missile weapons. Blowpipe,
(but not whilst sprinting). Rq6 pg 135 Bola, Sling. Skirmisher trait
Monster Island Warrior Style: Eiki Elites Champions of the tribe. Jade maces, shark Combat Styles: Mua Infantry (Swashbuckling) 100%
toothed swords. Shell,bone,ivory armor. skull of fearsome beast as helmet. Permitted to wear Weapon Size/Force Reach Damage AP/HP Effects
feather cloak. Mace,Shark toothed Sword and Strangle Cord Intimidating Scream trait. Cuauhololli M M 1d6+1d4 4/6 Bash, Stun Loc
Combat Styles: Eiki Elite (Intimidating Scream) 109%
Trishula M L 1d8+1+1d4 4/8 Impale
Weapon Size/Force Reach Damage AP/HP Effects
Chimalli shield L S 1d3+1d4 4/12 Bash, Stun Loc, Passive Block 3 loc's
Patu M S 1d8+1d2 7/12 Bash, Stun Loc
Maquahuitl M L 1d6+2+1d2 3/9 Bleed
Gada (2h) H M 1d12+1d2 7/15 Bash, Stun Loc
Maquahuitl (2h) L L 2d6+4+1d2 3/12 Bleed
Bolas S 10/25/50 1d4 2/2 Entangle
Notes: Blowgun has POT 70 poison
Haole (Primitive Islander Veteran Warrior 1) Alapai (Primitive Islander Veteran Warrior 2)
Chars Attributes 1D20 Location AP/HP Chars Attributes 1D20 Location AP/HP
STR: 18 Action Points 3 01-03 Right leg 5/5 STR: 13 Action Points 2 01-03 Right leg 5/5
CON: 9 Damage Modifier +1d2 04-06 Left leg 5/5 CON: 7 Damage Modifier +1d2 04-06 Left leg 5/5
SIZ: 12 Magic Points 7 07-09 Abdomen 5/6 SIZ: 15 Magic Points 14 07-09 Abdomen 5/6
DEX: 12 Movement 6 10-12 Chest 5/7 DEX: 8 Movement 6 10-12 Chest 5/7
INT: 14 Strike Rank 7(13-6) 13-15 Right arm 5/4 INT: 12 Strike Rank 4(10-6) 13-15 Right arm 5/4
POW: 7 Cult rank None 16-18 Left arm 5/4 POW: 14 Cult rank None 16-18 Left arm 5/4
CHA: 8 19-20 Head 5/5 CHA: 13 19-20 Head 5/5
Skills: Athletics 87%, Binding 64%, Boating 78%, Brawn 86%, Dance 60%, Endurance 67%, Skills: Athletics 75%, Binding 60%, Boating 71%, Brawn 83%, Dance 60%, Endurance 62%,
Evade 74%, First Aid 67%, Folk Magic 75%, Locale 80%, Perception 77%, Sing 77%, Stealth Evade 63%, First Aid 59%, Folk Magic 77%, Locale 80%, Perception 71%, Sing 87%, Stealth
81%, Survival 67%, Swim 76%, Trance 59%, Unarmed 81%, Willpower 63% 77%, Survival 73%, Swim 68%, Trance 70%, Unarmed 80%, Willpower 70%
Folk magic spells: Bladesharp, Speedart Folk magic spells: Bladesharp, Protection, Speedart
Max controllable spirits: 0 / Max spirit POW: 21 Max controllable spirits: 0 / Max spirit POW: 18
Combat Style Trait: Swashbuckling Style allows the user to engage in attacks and evades Combat Style Trait: Swashbuckling Style allows the user to engage in attacks and evades
made whilst jumping or swinging into (or disengaging from) combat, ignoring any skill cap made whilst jumping or swinging into (or disengaging from) combat, ignoring any skill cap
placed on it by the Athletics skill.Rq6 pg 135 placed on it by the Athletics skill.Rq6 pg 135
Combat Style Trait: Skirmishing The style permits launching ranged attacks whilst at a run Combat Style Trait: Skirmishing The style permits launching ranged attacks whilst at a run
(but not whilst sprinting). Rq6 pg 135 (but not whilst sprinting). Rq6 pg 135
Monster Island Warrior Style: Mua Infantry Experienced warriors. Hand to hand combat. Monster Island Warrior Style: Mua Infantry Experienced warriors. Hand to hand combat.
Woven mat armor, dyed distinctive colors. Helmets decorated with status feathers (Club, Woven mat armor, dyed distinctive colors. Helmets decorated with status feathers (Club,
Spear, shield) Swashbuckling Trait Spear, shield) Swashbuckling Trait
Monster Island Warrior Style: Tua Skirmisher Primarily use missile weapons. Blowpipe, Monster Island Warrior Style: Tua Skirmisher Primarily use missile weapons. Blowpipe,
Bola, Sling. Skirmisher trait Bola, Sling. Skirmisher trait
Combat Styles: Mua Infantry (Swashbuckling) 91% Combat Styles: Mua Infantry (Swashbuckling) 89%
Weapon Size/Force Reach Damage AP/HP Effects Weapon Size/Force Reach Damage AP/HP Effects
Cuauhololli M M 1d6+1d2 4/6 Bash, Stun Loc Trishula M L 1d8+1+1d2 4/8 Impale
Trishula M L 1d8+1+1d2 4/8 Impale Cuauhololli M M 1d6+1d2 4/6 Bash, Stun Loc
Trishula (2h) L VL 1d10+1+1d2 4/8 Impale Chimalli shield L S 1d3+1d2 4/12 Bash, Stun Loc, Passive Block 3 loc's
Chimalli shield L S 1d3+1d2 4/12 Bash, Stun Loc, Passive Block 3 loc's
Kaahanui (Primitive Islander Veteran Warrior 3) Kaipo (Primitive Islander Veteran Warrior 4)
Chars Attributes 1D20 Location AP/HP Chars Attributes 1D20 Location AP/HP
STR: 8 Action Points 2 01-03 Right leg 5/7 STR: 15 Action Points 3 01-03 Right leg 5/5
CON: 16 Damage Modifier +0 04-06 Left leg 5/7 CON: 10 Damage Modifier +1d2 04-06 Left leg 5/5
SIZ: 16 Magic Points 9 07-09 Abdomen 5/8 SIZ: 13 Magic Points 6 07-09 Abdomen 5/6
DEX: 11 Movement 6 10-12 Chest 5/9 DEX: 11 Movement 6 10-12 Chest 5/7
INT: 13 Strike Rank 6(12-6) 13-15 Right arm 5/6 INT: 14 Strike Rank 6(12-6) 13-15 Right arm 5/4
POW: 9 Cult rank None 16-18 Left arm 5/6 POW: 6 Cult rank None 16-18 Left arm 5/4
CHA: 9 19-20 Head 5/7 CHA: 7 19-20 Head 5/5
Skills: Athletics 75%, Binding 61%, Boating 77%, Brawn 81%, Dance 55%, Endurance 78%, Skills: Athletics 81%, Binding 62%, Boating 87%, Brawn 90%, Dance 54%, Endurance 63%,
Evade 66%, First Aid 55%, Folk Magic 73%, Locale 73%, Perception 68%, Sing 79%, Stealth Evade 75%, First Aid 66%, Folk Magic 68%, Locale 71%, Perception 70%, Sing 67%, Stealth
81%, Survival 73%, Swim 72%, Trance 63%, Unarmed 68%, Willpower 70% 79%, Survival 65%, Swim 76%, Trance 59%, Unarmed 85%, Willpower 64%
Folk magic spells: Bladesharp, Protection, Speedart Folk magic spells: Bladesharp, Speedart
Max controllable spirits: 0 / Max spirit POW: 21 Max controllable spirits: 0 / Max spirit POW: 21
Combat Style Trait: Swashbuckling Style allows the user to engage in attacks and evades Combat Style Trait: Swashbuckling Style allows the user to engage in attacks and evades
made whilst jumping or swinging into (or disengaging from) combat, ignoring any skill cap made whilst jumping or swinging into (or disengaging from) combat, ignoring any skill cap
placed on it by the Athletics skill.Rq6 pg 135 placed on it by the Athletics skill.Rq6 pg 135
Combat Style Trait: Skirmishing The style permits launching ranged attacks whilst at a run Combat Style Trait: Skirmishing The style permits launching ranged attacks whilst at a run
(but not whilst sprinting). Rq6 pg 135 (but not whilst sprinting). Rq6 pg 135
Monster Island Warrior Style: Mua Infantry Experienced warriors. Hand to hand combat. Monster Island Warrior Style: Mua Infantry Experienced warriors. Hand to hand combat.
Woven mat armor, dyed distinctive colors. Helmets decorated with status feathers (Club, Woven mat armor, dyed distinctive colors. Helmets decorated with status feathers (Club,
Spear, shield) Swashbuckling Trait Spear, shield) Swashbuckling Trait
Monster Island Warrior Style: Tua Skirmisher Primarily use missile weapons. Blowpipe, Monster Island Warrior Style: Tua Skirmisher Primarily use missile weapons. Blowpipe,
Bola, Sling. Skirmisher trait Bola, Sling. Skirmisher trait
Combat Styles: Mua Infantry (Swashbuckling) 79% Combat Styles: Mua Infantry (Swashbuckling) 94%
Weapon Size/Force Reach Damage AP/HP Effects Weapon Size/Force Reach Damage AP/HP Effects
Cuauhololli M M 1d6 4/6 Bash, Stun Loc Trishula M L 1d8+1+1d2 4/8 Impale
Trishula M L 1d8+1 4/8 Impale Cuauhololli M M 1d6+1d2 4/6 Bash, Stun Loc
Trishula (2h) L VL 1d10+1 4/8 Impale Trishula (2h) L VL 1d10+1+1d2 4/8 Impale
Chimalli shield L S 1d3 4/12 Bash, Stun Loc, Passive Block 3 loc's Chimalli shield L S 1d3+1d2 4/12 Bash, Stun Loc, Passive Block 3 loc's